/* Needed Mods: - Project OPFOR Optional Mods: - None */ /* Classnames of the guerilla faction which is friendly or hostile, depending on the civil reputation Standard loadout of the units will be replaced with a scripted one, which depends on the guerilla strength, after spawn */ KP_liberation_guerilla_units = [ "LOP_RACS_Infantry_MG", "LOP_RACS_Infantry_Engineer", "LOP_RACS_Infantry_TL", "LOP_RACS_Infantry_Corpsman", "LOP_RACS_Infantry_Rifleman", "LOP_RACS_Infantry_AT", "LOP_RACS_Infantry_Marksman", "LOP_RACS_Infantry_SL" ]; // Armed vehicles KP_liberation_guerilla_vehicles = [ "LOP_RACS_Landrover_M2", "LOP_RACS_Offroad_M2" ]; /* Guerilla Equipment There are 3 tiers for every category. If the strength of the guerillas will increase, they'll have higher tier equipment. */ /* Weapons - You've to add the weapons as array like ["Weaponclassname","Magazineclassname","magazine amount","optic","tripod"] You can leave optic and tripod empty with "" */ KP_liberation_guerilla_weapons_1 = [ ["rhs_weap_Izh","rhsgref_1Rnd_00Buck",20,"",""], ["rhs_weap_m38","rhsgref_5rnd_762x54_m38",6,"",""], ["rhs_weap_m38_rail","rhsgref_5rnd_762x54_m38",6,"",""], ["rhs_weap_kar98k","rhsgref_5rnd_792x57_kar98k",6,"",""], ["rhs_weap_mosin_sbr","rhsgref_5rnd_762x54_m38",6,"",""], ["rhs_weap_makarov_pm","rhs_mag_9x18_8_57N181S",5,"",""] ]; KP_liberation_guerilla_weapons_2 = [ ["rhs_weap_ak74","rhs_30rnd_545x39_AK",3,"",""], ["rhs_weap_akm","rhs_30rnd_762x39mm",3,"",""], ["rhs_weap_akms","rhs_30rnd_762x39mm",3,"",""], ["rhs_weap_aks74u","rhs_30rnd_545x39_AK",3,"",""], ["rhs_weap_pp2000","rhs_mag_9x19mm_7n21_20",4,"",""], ["rhs_weap_svds","rhs_10rnd_762x54mmR_7N1",3,"rhs_acc_pso1m2",""] ]; KP_liberation_guerilla_weapons_3 = [ ["rhs_weap_ak103","rhs_30rnd_762x39mm",4,"rhs_acc_pkas",""], ["rhs_weap_ak104","rhs_30rnd_762x39mm",4,"rhs_acc_ekp8_02",""], ["rhs_weap_ak105","rhs_30rnd_545x39_AK",4,"rhs_acc_pkas",""], ["rhs_weap_asval_grip","rhs_20rnd_9x39mm_SP5",5,"rhs_acc_pkas",""], ["rhs_weap_pkm","rhs_100Rnd_762x54mmR",2,"",""], ["rhs_weap_pkp","rhs_100Rnd_762x54mmR",2,"rhs_acc_pkas",""], ["rhs_weap_svdp","rhs_10rnd_762x54mmR_7N1",5,"rhs_acc_pso1m21",""], ["rhs_weap_aks74un","rhs_30rnd_545x39_AK",4,"rhs_acc_ekp8_02",""] ]; // Uniforms KP_liberation_guerilla_uniforms_1 = [ "LOP_U_RACS_Fatigue_01", "LOP_U_RACS_Fatigue_01_slv" ]; KP_liberation_guerilla_uniforms_2 = [ "LOP_U_RACS_Fatigue_01", "LOP_U_RACS_Fatigue_01_slv" ]; KP_liberation_guerilla_uniforms_3 = [ "LOP_U_RACS_Fatigue_01", "LOP_U_RACS_Fatigue_01_slv" ]; // Vests KP_liberation_guerilla_vests_1 = [ "V_LegStrapBag_coyote_F", "V_LegStrapBag_olive_F", "V_LegStrapBag_black_F", "V_Pocketed_coyote_F", "V_Pocketed_olive_F", "V_Pocketed_black_F", "V_BandollierB_cbr", "V_BandollierB_rgr", "V_BandollierB_khk", "V_BandollierB_oli", "V_BandollierB_blk", "V_BandollierB_ghex_F", "rhs_vest_commander", "rhs_vest_pistol_holder", "V_Rangemaster_belt", "rhs_6sh46" ]; KP_liberation_guerilla_vests_2 = [ "V_Chestrig_rgr", "V_Chestrig_khk", "V_Chestrig_oli", "V_Chestrig_blk", "V_HarnessO_brn", "V_HarnessO_gry", "V_HarnessO_ghex_F", "V_HarnessOGL_brn", "V_HarnessOGL_gry", "V_HarnessOGL_ghex_F", "rhsgref_alice_webbing", "V_TacChestrig_grn_F", "V_TacChestrig_cbr_F", "V_TacChestrig_oli_F" ]; KP_liberation_guerilla_vests_3 = [ "V_TacVest_brn", "V_TacVest_khk", "V_TacVest_oli", "V_TacVest_blk", "V_I_G_resistanceLeader_F", "V_TacVest_camo", "rhs_vydra_3m", "rhsgref_6b23_khaki_medic", "rhsgref_6b23_khaki_nco", "rhsgref_6b23_khaki_officer", "rhsgref_6b23_khaki_rifleman", "rhsgref_6b23_khaki_sniper", "rhsgref_6b23_khaki" ]; // Headgear KP_liberation_guerilla_headgear_1 = [ "", "", "", "", "", "LOP_H_6B27M_RACS", "LOP_H_6B27M_ess_RACS" ]; KP_liberation_guerilla_headgear_2 = [ "H_Bandanna_blu", "H_Bandanna_sand", "H_Bandanna_gry", "H_Bandanna_camo", "H_Bandanna_cbr", "H_Bandanna_sgg", "H_Bandanna_khk", "rhsgref_fieldcap_ttsko_digi", "rhsgref_fieldcap_ttsko_forest", "rhsgref_fieldcap_ttsko_mountain", "rhsgref_fieldcap_ttsko_urban", "", "", "", "", "LOP_H_6B27M_RACS", "LOP_H_6B27M_ess_RACS" ]; KP_liberation_guerilla_headgear_3 = [ "H_ShemagOpen_khk", "H_ShemagOpen_tan", "H_Shemag_olive", "H_Booniehat_khk", "H_Booniehat_oli", "rhsgref_M56", "H_Watchcap_blk", "rhs_ssh68", "rhsgref_ssh68_emr", "rhs_tsh4", "H_Beret_blk", "H_Watchcap_camo", "H_Watchcap_khk", "", "", "", "", "LOP_H_6B27M_RACS", "LOP_H_6B27M_ess_RACS" ]; // Facegear. Applies for tier 2 and 3. KP_liberation_guerilla_facegear = [ "", "", "", "G_Bandanna_shades", "G_Bandanna_beast", "G_Bandanna_tan", "G_Bandanna_khk", "G_Bandanna_oli", "G_Bandanna_aviator", "G_Bandanna_blk", "rhs_balaclava", "rhs_balaclava1_olive", "rhs_scarf" ];