waitUntil {sleep 1; !isNil "active_sectors"}; while {true} do { uiSleep 600; private _markedgroups = 0; { private _groupOwner = groupOwner _x; private _owner = "Server"; if (_groupOwner != 2) then { _owner = name ((allPlayers select {_groupOwner == (owner _x)}) select 0); }; if !(isNil "_owner") then { if !(isGroupDeletedWhenEmpty _x) then { if (local _x) then { _x deleteGroupWhenEmpty true; } else { [_x, true] remoteExec ["deleteGroupWhenEmpty", groupOwner _x]; }; _markedgroups = _markedgroups + 1; }; }; } forEach allGroups; };