#include "script_components.hpp" /* File: fn_overlayUpdateResources.sqf Author: KP Liberation Dev Team - https://github.com/KillahPotatoes Date: 2020-05-01 Last Update: 2020-08-25 License: MIT License - http://www.opensource.org/licenses/MIT Description: Update resources overlay. Parameter(s): _overlay - Overlay display [DISPLAY, defaults to displayNull] _show - Should the resources controls be shown [BOOL, defaults to true] _updateValues - Should values controls be updated with data [BOOL, defaults to true] _resourceArea - Name of resource area to be shown [STRING, defaults ""] Returns: Resources overlay visible [BOOL] */ params [ ["_overlay", displayNull, [displayNull]], ["_show", true, [true]], ["_updateValues", true, [true]], ["_resourceArea", "", [""]] ]; if (isNull _overlay) exitWith { ["Null overlay given"] call BIS_fnc_error; false }; if (!_show) exitWith { { (_overlay displayCtrl _x) ctrlShow false; } forEach OVERLAY_RSC_IDCS; false }; if (_updateValues) then { (_overlay displayCtrl IDC_OVERLAY_RSC_LABEL_FOB) ctrlSetText toUpper (_resourceArea select [4]); (_overlay displayCtrl IDC_OVERLAY_RSC_LABEL_SUPPLIES) ctrlSetText str floor KP_liberation_supplies; (_overlay displayCtrl IDC_OVERLAY_RSC_LABEL_AMMO) ctrlSetText str floor KP_liberation_ammo; (_overlay displayCtrl IDC_OVERLAY_RSC_LABEL_FUEL) ctrlSetText str floor KP_liberation_fuel; (_overlay displayCtrl IDC_OVERLAY_RSC_LABEL_UNITCAP) ctrlSetText ([unitcap, "/", [] call KPLIB_fnc_getLocalCap] joinString ""); (_overlay displayCtrl IDC_OVERLAY_RSC_LABEL_HELIPAD) ctrlSetText ([KP_liberation_heli_count, "/", KP_liberation_heli_slots] joinString ""); (_overlay displayCtrl IDC_OVERLAY_RSC_LABEL_PLANE) ctrlSetText ([KP_liberation_plane_count, "/", KP_liberation_plane_slots] joinString ""); (_overlay displayCtrl IDC_OVERLAY_RSC_LABEL_ALERT) ctrlSetText ([round combat_readiness, "%"] joinString ""); (_overlay displayCtrl IDC_OVERLAY_RSC_LABEL_CIVREP) ctrlSetText ([KP_liberation_civ_rep,"%"] joinString ""); (_overlay displayCtrl IDC_OVERLAY_RSC_LABEL_INTEL) ctrlSetText str round resources_intel; private _color_readiness = [0.8,0.8,0.8,1]; if (combat_readiness >= 25) then {_color_readiness = [0.8,0.8,0,1]}; if (combat_readiness >= 50) then {_color_readiness = [0.8,0.6,0,1]}; if (combat_readiness >= 75) then {_color_readiness = [0.8,0.3,0,1]}; if (combat_readiness >= 100) then {_color_readiness = [0.8,0,0,1]}; (_overlay displayCtrl IDC_OVERLAY_RSC_PIC_ALERT) ctrlSetTextColor _color_readiness; (_overlay displayCtrl IDC_OVERLAY_RSC_LABEL_ALERT) ctrlSetTextColor _color_readiness; private _color_reputation = [0.8,0.8,0.8,1]; if (KP_liberation_civ_rep >= 25) then {_color_reputation = [0,0.7,0,1]}; if (KP_liberation_civ_rep <= -25) then {_color_reputation = [0.7,0,0,1]}; (_overlay displayCtrl IDC_OVERLAY_RSC_PIC_CIVREP) ctrlSetTextColor _color_reputation; (_overlay displayCtrl IDC_OVERLAY_RSC_LABEL_CIVREP) ctrlSetTextColor _color_reputation; }; { (_overlay displayCtrl _x) ctrlShow true; } forEach OVERLAY_RSC_IDCS; true