/* Needed Mods: - CUP Weapons - CUP Vehicles - CUP Units Optional Mods: - USAF Main Pack - USAF Fighters Pack - USAF Utility Pack */ /* --- Support classnames --- Each of these should be unique. The same classnames for different purposes may cause various unpredictable issues with player actions. Or not, just don't try! */ FOB_typename = "Land_Cargo_HQ_V3_F"; // This is the main FOB HQ building. FOB_box_typename = "B_Slingload_01_Cargo_F"; // This is the FOB as a container. FOB_truck_typename = "B_Truck_01_box_F"; // This is the FOB as a vehicle. Arsenal_typename = "B_supplyCrate_F"; // This is the virtual arsenal as portable supply crates. Respawn_truck_typename = "CUP_B_HMMWV_Ambulance_USMC"; // This is the mobile respawn (and medical) truck. huron_typename = "CUP_B_CH53E_USMC"; // This is Spartan 01, a multipurpose mobile respawn as a helicopter. crewman_classname = "CUP_B_USMC_Crewman_FROG_WDL"; // This defines the crew for vehicles. pilot_classname = "CUP_B_USMC_Pilot"; // This defines the pilot for helicopters. KP_liberation_little_bird_classname = "CUP_B_UH1Y_UNA_USMC"; // These are the little birds which spawn on the Freedom or at Chimera base. KP_liberation_boat_classname = "CUP_B_Zodiac_USMC"; // These are the boats which spawn at the stern of the Freedom. KP_liberation_truck_classname = "CUP_B_MTVR_USMC"; // These are the trucks which are used in the logistic convoy system. KP_liberation_small_storage_building = "ContainmentArea_02_sand_F"; // A small storage area for resources. KP_liberation_large_storage_building = "ContainmentArea_01_sand_F"; // A large storage area for resources. KP_liberation_recycle_building = "Land_RepairDepot_01_tan_F"; // The building defined to unlock FOB recycling functionality. KP_liberation_air_vehicle_building = "B_Radar_System_01_F"; // The building defined to unlock FOB air vehicle functionality. KP_liberation_heli_slot_building = "Land_HelipadSquare_F"; // The helipad used to increase the GLOBAL rotary-wing cap. KP_liberation_plane_slot_building = "Land_TentHangar_V1_F"; // The hangar used to increase the GLOBAL fixed-wing cap. KP_liberation_supply_crate = "CargoNet_01_box_F"; // This defines the supply crates, as in resources. KP_liberation_ammo_crate = "B_CargoNet_01_ammo_F"; // This defines the ammunition crates. KP_liberation_fuel_crate = "CargoNet_01_barrels_F"; // This defines the fuel crates. /* --- Friendly classnames --- Each array below represents one of the 7 pages within the build menu. Format: ["vehicle_classname",supplies,ammunition,fuel], Example: ["B_APC_Tracked_01_AA_F",300,150,150], The above example is the NATO IFV-6a Cheetah, it costs 300 supplies, 150 ammunition and 150 fuel to build. IMPORTANT: The last element inside each array must have no comma at the end! */ infantry_units = [ ["CUP_B_USMC_Soldier_FROG_WDL",20,0,0], // Rifleman ["CUP_B_USMC_Soldier_LAT_FROG_WDL",30,0,0], // Rifleman (M136) ["CUP_B_USMC_Soldier_GL_FROG_WDL",25,0,0], // Grenadier ["CUP_B_USMC_Soldier_AR_FROG_WDL",25,0,0], // Automatic Rifleman ["CUP_B_USMC_Soldier_MG_FROG_WDL",35,0,0], // Machinegunner ["CUP_B_USMC_Soldier_Marksman_FROG_WDL",30,0,0], // Designated Marksman ["CUP_B_USMC_Soldier_HAT_FROG_WDL",50,25,0], // AT Specialist (Javelin) ["CUP_B_USMC_Soldier_AT_FROG_WDL",50,10,0], // AT Specialist (SMAW) ["CUP_B_USMC_Soldier_AA_FROG_WDL",50,10,0], // AA Specialist (Stinger) ["CUP_B_USMC_Soldier_Medic_FROG_WDL",30,0,0], // Corpsman ["CUP_B_USMC_Soldier_Engineer_FROG_WDL",30,0,0], // Engineer ["CUP_B_FR_Soldier_Exp_WDL",30,0,0], // Force Recon Demolitions Specialist ["CUP_B_FR_Soldier_Assault",20,0,0], // Force Recon Assault Rifleman ["CUP_B_FR_Soldier_Marksman_WDL",30,0,0], // Force Recon Marksman ["CUP_B_FR_Soldier_TL",40,0,0], // Force Recon Team Leader ["CUP_B_FR_Medic_WDL",30,0,0], // Force Recon Corpsman ["CUP_B_USMC_Soldier_M40A3",70,5,0], // Sniper M40A3 ["CUP_B_USMC_Soldier_M107",70,5,0], // Sniper M107 ["CUP_B_USMC_Spotter",20,0,0], // Spotter ["CUP_B_USMC_Crewman_FROG_WDL",10,0,0], // Crewman ["CUP_B_USMC_Pilot",10,0,0] // Pilot ]; light_vehicles = [ ["CUP_B_M1030_USMC",50,0,25], // M1030 ["CUP_B_HMMWV_Unarmed_USMC",75,0,50], // HMMWV (Unarmed) ["CUP_B_HMMWV_M1114_USMC",75,30,50], // HMMWV M240 ["CUP_B_HMMWV_M2_USMC",75,60,50], // HMMWV M2 ["CUP_B_HMMWV_TOW_USMC",75,100,50], // HMMWV TOW ["CUP_B_HMMWV_MK19_USMC",75,80,50], // HMMWV MK19 ["CUP_B_HMMWV_Avenger_USMC",100,125,125], // HMMWV Avenger ["CUP_B_RG31_M2_OD_USMC",100,50,50], // RG-31 M2 ["CUP_B_RG31E_M2_OD_USMC",100,50,50], // RG-31 Mk5E M2 ["CUP_B_RG31_Mk19_OD_USMC",100,80,50], // RG-31 Mk.19 ["CUP_B_MTVR_USMC",125,0,75], // MTVR ["CUP_B_RHIB_USMC",150,100,100], // RHIB ["CUP_B_RHIB2Turret_USMC",250,200,100] // RHIB (Mk19) ]; heavy_vehicles = [ ["CUP_B_LAV25_green",200,175,125], // LAV-25A1 (Olive) ["CUP_B_LAV25M240_green",200,200,125], // LAV-25A1 (M240) (Olive) ["CUP_B_LAV25_HQ_green",200,50,125], // LAV-C2 (Olive) ["CUP_B_AAV_Unarmed_USMC",300,0,150], // AAVC7/A1 (Command) ["CUP_B_AAV_USMC",300,150,150], // AAVP7/A1 ["CUP_B_M60A3_TTS_USMC",400,350,200], // M60A3 TTS ["CUP_B_M1A1_Woodland_USMC",500,500,200], // M1A1 Abrams (Woodland) ["CUP_B_M1A2_TUSK_MG_USMC",600,550,225], // M1A2 Abrams TUSK (Woodland) ["CUP_B_M270_HE_USMC",600,1250,300], // M270 MLRS (HE) ["CUP_B_M270_DPICM_USMC",800,1750,400] // M270 MLRS (DPICM) ]; air_vehicles = [ ["CUP_B_UH1Y_MEV_USMC",200,0,100], // UH-1Y Venom (MEDVAC) ["CUP_B_UH1Y_Gunship_Dynamic_USMC",200,100,100], // UH-1Y Venom (Gunship) ["CUP_B_MH60S_FFV_USMC",250,25,200], // MH-60S Seahawk (FFV) ["CUP_B_UH60S_USN",250,50,200], // MH-60S Seahawk (M3M) ["USAF_C130J",200,0,250], // C-130J Super Hercules ["USAF_C130J_Cargo",200,0,250], // C-130J Super Hercules (Cargo) ["USAF_C17",500,0,400], // C-17 Globemaster III ["usaf_kc135",600,0,2500], // KC-135 Stratotanker ["CUP_B_AH1Z_Dynamic_USMC",500,500,200], // AH-1Z ["CUP_B_MH60L_DAP_2x_USN",450,400,250], // MH-60S Knighthawk (ESSS x2) ["USAF_RQ4A",500,0,200], // RQ-4A Global Hawk ["CUP_B_USMC_DYN_MQ9",500,500,200], // MQ-9 Reaper ["CUP_B_AV8B_DYN_USMC",1000,800,400], // AV-8B Harrier II ["USAF_A10",1500,1000,400], // A-10C Thunderbolt II ["USAF_F22",1800,2000,500], // F-22A Raptor ["USAF_F22_EWP_AA",1800,2100,500], // F-22A Raptor (EWP-AA) ["USAF_F22_EWP_AG",1800,2100,500], // F-22A Raptor (EWP-AG) ["USAF_F22_Heavy",1800,2250,500], // F-22A Raptor (Heavy) ["USAF_F35A_STEALTH",2250,2000,750], // F-35A Lightning II ["USAF_F35A",2250,2250,750], // F-35A Lightning II (Heavy) ["CUP_B_F35B_Stealth_USMC",2500,2000,750], // F-35B Lightning II (Stealth) ["CUP_B_F35B_USMC",2500,2250,750], // F-35B Lightning II ["CUP_B_MV22_USMC_RAMPGUN",750,100,500], // MV-22B Osprey (Ramp Gun) ["CUP_B_MV22_USMC",750,0,500], // MV-22B Osprey ["CUP_B_MV22_VIV_USMC",750,0,500] // MV-22B Osprey (VIV) ]; static_vehicles = [ ["CUP_B_M2StaticMG_USMC",25,40,0], // M2 Machine Gun ["CUP_B_M2StaticMG_MiniTripod_USMC",25,40,0], // M2 Minitripod ["CUP_B_TOW_TriPod_USMC",50,100,0], // TOW Tripod ["CUP_WV_B_CRAM",500,500,0], // C-RAM ["CUP_WV_B_SS_Launcher",750,500,0], // Mk-29 GMLS ["CUP_WV_B_RAM_Launcher",750,750,0], // Mk-49 GMLS ["B_Mortar_01_F",80,150,0], // Mk6 Mortar ["CUP_B_M252_USMC",80,150,0], // M252 81mm Mortar ["CUP_B_M119_USMC",100,200,0] // M119 ]; buildings = [ ["Land_Cargo_House_V1_F",0,0,0], ["Land_Cargo_Patrol_V1_F",0,0,0], ["Land_Cargo_Tower_V1_F",0,0,0], ["Flag_NATO_F",0,0,0], ["Flag_US_F",0,0,0], ["Flag_White_F",0,0,0], ["Land_Medevac_house_V1_F",0,0,0], ["Land_Medevac_HQ_V1_F",0,0,0], ["Flag_RedCrystal_F",0,0,0], ["CamoNet_BLUFOR_F",0,0,0], ["CamoNet_BLUFOR_open_F",0,0,0], ["CamoNet_BLUFOR_big_F",0,0,0], ["Land_PortableLight_single_F",0,0,0], ["Land_PortableLight_double_F",0,0,0], ["Land_LampSolar_F",0,0,0], ["Land_LampHalogen_F",0,0,0], ["Land_LampStreet_small_F",0,0,0], ["Land_LampAirport_F",0,0,0], ["Land_HelipadCircle_F",0,0,0], // Strictly aesthetic - as in it does not increase helicopter cap! ["Land_HelipadRescue_F",0,0,0], // Strictly aesthetic - as in it does not increase helicopter cap! ["PortableHelipadLight_01_blue_F",0,0,0], ["PortableHelipadLight_01_green_F",0,0,0], ["PortableHelipadLight_01_red_F",0,0,0], ["Land_CampingChair_V1_F",0,0,0], ["Land_CampingChair_V2_F",0,0,0], ["Land_CampingTable_F",0,0,0], ["MapBoard_altis_F",0,0,0], ["MapBoard_stratis_F",0,0,0], ["MapBoard_seismic_F",0,0,0], ["Land_Pallet_MilBoxes_F",0,0,0], ["Land_PaperBox_open_empty_F",0,0,0], ["Land_PaperBox_open_full_F",0,0,0], ["Land_PaperBox_closed_F",0,0,0], ["Land_DieselGroundPowerUnit_01_F",0,0,0], ["Land_ToolTrolley_02_F",0,0,0], ["Land_WeldingTrolley_01_F",0,0,0], ["Land_Workbench_01_F",0,0,0], ["Land_GasTank_01_blue_F",0,0,0], ["Land_GasTank_01_khaki_F",0,0,0], ["Land_GasTank_01_yellow_F",0,0,0], ["Land_GasTank_02_F",0,0,0], ["Land_BarrelWater_F",0,0,0], ["Land_BarrelWater_grey_F",0,0,0], ["Land_WaterBarrel_F",0,0,0], ["Land_WaterTank_F",0,0,0], ["Land_BagFence_Round_F",0,0,0], ["Land_BagFence_Short_F",0,0,0], ["Land_BagFence_Long_F",0,0,0], ["Land_BagFence_Corner_F",0,0,0], ["Land_BagFence_End_F",0,0,0], ["Land_BagBunker_Small_F",0,0,0], ["Land_BagBunker_Large_F",0,0,0], ["Land_BagBunker_Tower_F",0,0,0], ["Land_HBarrier_1_F",0,0,0], ["Land_HBarrier_3_F",0,0,0], ["Land_HBarrier_5_F",0,0,0], ["Land_HBarrier_Big_F",0,0,0], ["Land_HBarrierWall4_F",0,0,0], ["Land_HBarrierWall6_F",0,0,0], ["Land_HBarrierWall_corner_F",0,0,0], ["Land_HBarrierWall_corridor_F",0,0,0], ["Land_HBarrierTower_F",0,0,0], ["Land_CncBarrierMedium_F",0,0,0], ["Land_CncBarrierMedium4_F",0,0,0], ["Land_Concrete_SmallWall_4m_F",0,0,0], ["Land_Concrete_SmallWall_8m_F",0,0,0], ["Land_CncShelter_F",0,0,0], ["Land_CncWall1_F",0,0,0], ["Land_CncWall4_F",0,0,0], ["Land_Sign_WarningMilitaryArea_F",0,0,0], ["Land_Sign_WarningMilAreaSmall_F",0,0,0], ["Land_Sign_WarningMilitaryVehicles_F",0,0,0], ["Land_Razorwire_F",0,0,0], ["Land_ClutterCutter_large_F",0,0,0] ]; support_vehicles = [ [Arsenal_typename,100,200,0], [Respawn_truck_typename,200,0,100], [FOB_box_typename,300,500,0], [FOB_truck_typename,300,500,75], [KP_liberation_small_storage_building,0,0,0], [KP_liberation_large_storage_building,0,0,0], [KP_liberation_recycle_building,250,0,0], [KP_liberation_air_vehicle_building,1000,0,0], [KP_liberation_heli_slot_building,250,0,0], [KP_liberation_plane_slot_building,500,0,0], ["ACE_medicalSupplyCrate_advanced",50,0,0], ["ACE_Box_82mm_Mo_HE",50,40,0], ["ACE_Box_82mm_Mo_Smoke",50,10,0], ["ACE_Box_82mm_Mo_Illum",50,10,0], ["ACE_Wheel",10,0,0], ["ACE_Track",10,0,0], ["USAF_missileCart_W_AGM114",50,150,0], // Missile Cart (AGM-114) ["USAF_missileCart_AGMMix",50,150,0], // Missile Cart (AGM-65 Mix) ["USAF_missileCart_AGM1",50,150,0], // Missile Cart (AGM-65D) ["USAF_missileCart_AGM2",50,150,0], // Missile Cart (AGM-65E) ["USAF_missileCart_AGM3",50,150,0], // Missile Cart (AGM-65K) ["USAF_missileCart_AA1",50,150,0], // Missile Cart (AIM-9M/AIM-120) ["USAF_missileCart_AA2",50,150,0], // Missile Cart (AIM-9X/AIM-120) ["USAF_missileCart_GBU12_green",50,150,0], // Missile Cart (GBU12 Green) ["USAF_missileCart_GBU12_maritime",50,150,0], // Missile Cart (GBU12 Maritime) ["USAF_missileCart_GBU12",50,150,0], // Missile Cart (GBU12) ["USAF_missileCart_Gbu31",50,150,0], // Missile Cart (GBU31) ["USAF_missileCart_GBU39",50,150,0], // Missile Cart (GBU39) ["USAF_missileCart_Mk82",50,150,0], // Missile Cart (Mk82) ["CUP_B_LCU1600_USMC",250,0,175], // LCU-1610 ["CUP_B_TowingTractor_USMC",50,0,75], // Towing Tractor ["CUP_B_MTVR_Repair_USMC",425,0,75], // MTVR Repair ["CUP_B_MTVR_Refuel_USMC",125,0,375], // MTVR Refuel ["CUP_B_MTVR_Ammo_USMC",125,300,75], // MTVR Ammo ["B_Slingload_01_Repair_F",375,0,0], // Huron Repair ["B_Slingload_01_Fuel_F",75,0,300], // Huron Fuel ["B_Slingload_01_Ammo_F",75,300,0] // Huron Ammo ]; /* --- Squads --- Pre-made squads for the commander build menu. These shouldn't exceed 10 members. */ // Light infantry squad. blufor_squad_inf_light = [ "CUP_B_USMC_Soldier_SL_FROG_WDL", "CUP_B_USMC_Soldier_FROG_WDL", "CUP_B_USMC_Soldier_FROG_WDL", "CUP_B_USMC_Soldier_LAT_FROG_WDL", "CUP_B_USMC_Soldier_GL_FROG_WDL", "CUP_B_USMC_Soldier_AR_FROG_WDL", "CUP_B_USMC_Soldier_AR_FROG_WDL", "CUP_B_USMC_Soldier_Marksman_FROG_WDL", "CUP_B_USMC_Medic_FROG_WDL", "CUP_B_USMC_Engineer_FROG_WDL" ]; // Heavy infantry squad. blufor_squad_inf = [ "CUP_B_USMC_Soldier_SL_FROG_WDL", "CUP_B_USMC_Soldier_LAT_FROG_WDL", "CUP_B_USMC_Soldier_LAT_FROG_WDL", "CUP_B_USMC_Soldier_GL_FROG_WDL", "CUP_B_USMC_Soldier_AR_FROG_WDL", "CUP_B_USMC_Soldier_AR_FROG_WDL", "CUP_B_USMC_Soldier_MG_FROG_WDL", "CUP_B_USMC_Soldier_Marksman_FROG_WDL", "CUP_B_USMC_Medic_FROG_WDL", "CUP_B_USMC_Engineer_FROG_WDL" ]; // AT specialists squad. blufor_squad_at = [ "CUP_B_USMC_Soldier_SL_FROG_WDL", "CUP_B_USMC_Soldier_FROG_WDL", "CUP_B_USMC_Soldier_FROG_WDL", "CUP_B_USMC_Soldier_HAT_FROG_WDL", "CUP_B_USMC_Soldier_AT_FROG_WDL", "CUP_B_USMC_Soldier_AT_FROG_WDL", "CUP_B_USMC_Medic_FROG_WDL", "CUP_B_USMC_Soldier_FROG_WDL" ]; // AA specialists squad. blufor_squad_aa = [ "CUP_B_USMC_Soldier_SL_FROG_WDL", "CUP_B_USMC_Soldier_FROG_WDL", "CUP_B_USMC_Soldier_FROG_WDL", "CUP_B_USMC_Soldier_AA_FROG_WDL", "CUP_B_USMC_Soldier_AA_FROG_WDL", "CUP_B_USMC_Soldier_AA_FROG_WDL", "CUP_B_USMC_Medic_FROG_WDL", "CUP_B_USMC_Soldier_FROG_WDL" ]; // Force recon squad. blufor_squad_recon = [ "CUP_B_FR_Soldier_TL_WDL", "CUP_B_FR_Soldier_Assault_WDL", "CUP_B_FR_Soldier_Assault_WDL", "CUP_B_FR_Soldier_AR_WDL", "CUP_B_FR_Soldier_Operator_WDL", "CUP_B_FR_Saboteur_WDL", "CUP_B_FR_Soldier_Marksman_WDL", "CUP_B_FR_Soldier_Marksman_WDL", "CUP_B_FR_Medic_WDL", "CUP_B_FR_Soldier_Exp_WDL" ]; // Paratroopers squad (The units of this squad will automatically get parachutes on build) blufor_squad_para = [ "CUP_B_USMC_Soldier_FROG_WDL", "CUP_B_USMC_Soldier_FROG_WDL", "CUP_B_USMC_Soldier_FROG_WDL", "CUP_B_USMC_Soldier_FROG_WDL", "CUP_B_USMC_Soldier_FROG_WDL", "CUP_B_USMC_Soldier_FROG_WDL", "CUP_B_USMC_Soldier_FROG_WDL", "CUP_B_USMC_Soldier_FROG_WDL", "CUP_B_USMC_Soldier_FROG_WDL", "CUP_B_USMC_Soldier_FROG_WDL" ]; /* --- Elite vehicles --- Classnames below have to be unlocked by capturing military bases. Which base locks a vehicle is randomized on the first start of the campaign. */ elite_vehicles = [ "CUP_B_F35B_USMC", // F-35B Lightning II "CUP_WV_B_CRAM", // C-RAM "CUP_WV_B_SS_Launcher", // Mk-29 GMLS "CUP_WV_B_RAM_Launcher", // Mk-49 GMLS "CUP_B_F35B_Stealth_USMC", // F-35B Lightning II (Stealth) "CUP_B_AV8B_DYN_USMC", // AV-8B Harrier II "USAF_A10", // A-10C Thunderbolt II "USAF_F22", // F-22A Raptor "USAF_F22_EWP_AA", // F-22A Raptor (EWP-AA) "USAF_F22_EWP_AG", // F-22A Raptor (EWP-AG) "USAF_F22_Heavy", // F-22A Raptor (Heavy) "USAF_F35A_STEALTH", // F-35A Lightning II "USAF_F35A", // F-35A Lightning II (Heavy) "CUP_B_AH1Z_Dynamic_USMC", // AH-1Z "CUP_B_MH60L_DAP_2x_USN", // MH-60S Knighthawk (ESSS x2) "CUP_B_M1A1_Woodland_USMC", // M1A1 Abrams (Woodland) "CUP_B_M1A2_TUSK_MG_USMC", // M1A2 Abrams TUSK (Woodland) "CUP_B_M270_HE_USMC", // M270 MLRS (HE) "CUP_B_M270_DPICM_USMC", // M270 MLRS (DPICM) "CUP_B_LAV25M240_green", // LAV-25A1 (M240) (Olive) "CUP_B_HMMWV_TOW_USMC", // HMMWV TOW "CUP_B_RG31_M2_USMC", // RG-31 M2 "CUP_B_RG31E_M2_USMC", // RG-31 Mk5E M2 "CUP_B_RG31_Mk19_USMC", // RG-31 Mk.19 "CUP_B_LAV25_green" // LAV-25A1 (Olive) ];