params ["_unit"]; private _milita_prisonner_intel_yield = 3; private _csat_prisonner_intel_yield = 6; if (isServer) then { private _yield = _csat_prisonner_intel_yield; if ((typeof _unit) in militia_squad) then { _yield = _milita_prisonner_intel_yield; }; resources_intel = resources_intel + ( _yield + (round (random _yield))); stats_prisoners_captured = stats_prisoners_captured + 1; [0] remoteExec ["remote_call_intel"]; };