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KPLibSumava/kp_liberation.brf_sumava/scripts/client/spawn/redeploy_manager.sqf

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#define DEPLOY_DISPLAY (findDisplay 5201)
#define DEPLOY_LIST_IDC 201
#define DEPLOY_BUTTON_IDC 202
KPLIB_respawnPositionsList = [];
fullmap = 0;
private _old_fullmap = 0;
private _oldsel = -999;
private _standard_map_pos = [];
private _frame_pos = [];
GRLIB_force_redeploy = false;
waitUntil {!isNil "GRLIB_all_fobs"};
waitUntil {!isNil "blufor_sectors"};
waitUntil {!isNil "save_is_loaded"};
waitUntil {save_is_loaded};
private _spawn_str = "";
waitUntil {!isNil "introDone"};
waitUntil {introDone};
waitUntil {!isNil "cinematic_camera_stop"};
waitUntil {cinematic_camera_stop};
private _basenamestr = "Operation Base";
KP_liberation_respawn_time = time;
KP_liberation_respawn_mobile_done = false;
while {true} do {
waitUntil {
sleep 0.2;
(GRLIB_force_redeploy || (player distance (markerPos GRLIB_respawn_marker) < 50)) && vehicle player == player && alive player && !dialog && howtoplay == 0
};
private _backpack = backpack player;
fullmap = 0;
_old_fullmap = 0;
GRLIB_force_redeploy = false;
createDialog "liberation_deploy";
deploy = 0;
_oldsel = -999;
showCinemaBorder false;
camUseNVG false;
respawn_camera = "camera" camCreate (getposATL startbase);
respawn_object = "Sign_Arrow_Blue_F" createVehicleLocal (getposATL startbase);
respawn_object hideObject true;
respawn_camera camSetTarget respawn_object;
respawn_camera cameraEffect ["internal","back"];
respawn_camera camcommit 0;
waitUntil {dialog};
(DEPLOY_DISPLAY displayCtrl DEPLOY_LIST_IDC) ctrlAddEventHandler ["mouseButtonDblClick", {
if (ctrlEnabled (DEPLOY_DISPLAY displayCtrl DEPLOY_BUTTON_IDC)) then {
deploy = 1;
};
}];
_standard_map_pos = ctrlPosition (DEPLOY_DISPLAY displayCtrl 251);
_frame_pos = ctrlPosition (DEPLOY_DISPLAY displayCtrl 198);
// Get loadouts either from ACE or BI arsenals
private ["_loadouts_data"];
if (KP_liberation_ace && !KP_liberation_arsenal_type) then {
_loadouts_data = +(profileNamespace getVariable ["ace_arsenal_saved_loadouts", []]);
} else {
private _saved_loadouts = +(profileNamespace getVariable "bis_fnc_saveInventory_data");
_loadouts_data = [];
private _counter = 0;
if (!isNil "_saved_loadouts") then {
{
if (_counter % 2 == 0) then {
_loadouts_data pushback _x;
};
_counter = _counter + 1;
} forEach _saved_loadouts;
};
};
lbAdd [203, "--"];
{lbAdd [203, _x param [0]]} forEach _loadouts_data;
lbSetCurSel [203, 0];
while {dialog && alive player && deploy == 0} do {
// ARRAY - [[NAME, POSITION(, OBJECT)], ...]
KPLIB_respawnPositionsList = [[_basenamestr, getposATL startbase]];
{
KPLIB_respawnPositionsList pushBack [
format ["FOB %1 - %2", (military_alphabet select _forEachIndex), mapGridPosition _x],
_x
];
} forEach GRLIB_all_fobs;
if (KP_liberation_mobilerespawn) then {
if (KP_liberation_respawn_time <= time) then {
private _mobileRespawns = [] call KPLIB_fnc_getMobileRespawns;
{
KPLIB_respawnPositionsList pushBack [
format ["%1 - %2", localize "STR_RESPAWN_TRUCK", mapGridPosition getPosATL _x],
getPosATL _x,
_x
];
} forEach _mobileRespawns
};
};
lbClear DEPLOY_LIST_IDC;
{
lbAdd [DEPLOY_LIST_IDC, (_x select 0)];
} foreach KPLIB_respawnPositionsList;
if (lbCurSel DEPLOY_LIST_IDC == -1) then {
lbSetCurSel [201, 0];
};
if (lbCurSel DEPLOY_LIST_IDC != _oldsel) then {
_oldsel = lbCurSel DEPLOY_LIST_IDC;
private _objectpos = [0,0,0];
if (dialog) then {
_objectpos = ((KPLIB_respawnPositionsList select _oldsel) select 1);
};
respawn_object setPosATL ((KPLIB_respawnPositionsList select _oldsel) select 1);
private _startdist = 120;
private _enddist = 120;
private _alti = 35;
if (dialog) then {
if (((KPLIB_respawnPositionsList select (lbCurSel DEPLOY_LIST_IDC)) select 0) == _basenamestr) then {
_startdist = 200;
_enddist = 300;
_alti = 30;
};
// Disable if sector is under attack
if (!KPLIB_respawnOnAttackedSectors && {_objectpos in KPLIB_sectorsUnderAttack}) then {
(DEPLOY_DISPLAY displayCtrl DEPLOY_BUTTON_IDC) ctrlSetText localize "STR_DEPLOY_UNDERATTACK";
(DEPLOY_DISPLAY displayCtrl DEPLOY_BUTTON_IDC) ctrlEnable false;
} else {
(DEPLOY_DISPLAY displayCtrl DEPLOY_BUTTON_IDC) ctrlSetText localize "STR_DEPLOY_BUTTON";
(DEPLOY_DISPLAY displayCtrl DEPLOY_BUTTON_IDC) ctrlEnable true;
};
};
"spawn_marker" setMarkerPosLocal (getpos respawn_object);
ctrlMapAnimClear (DEPLOY_DISPLAY displayCtrl 251);
private _transition_map_pos = getpos respawn_object;
private _fullscreen_map_offset = 4000;
if(fullmap % 2 == 1) then {
_transition_map_pos = [(_transition_map_pos select 0) - _fullscreen_map_offset, (_transition_map_pos select 1) + (_fullscreen_map_offset * 0.75), 0];
};
(DEPLOY_DISPLAY displayCtrl 251) ctrlMapAnimAdd [0, 0.3,_transition_map_pos];
ctrlMapAnimCommit (DEPLOY_DISPLAY displayCtrl 251);
respawn_camera camSetPos [(getpos respawn_object select 0) - 70, (getpos respawn_object select 1) + _startdist, (getpos respawn_object select 2) + _alti];
respawn_camera camcommit 0;
respawn_camera camSetPos [(getpos respawn_object select 0) - 70, (getpos respawn_object select 1) - _enddist, (getpos respawn_object select 2) + _alti];
respawn_camera camcommit 90;
};
if (_old_fullmap != fullmap) then {
_old_fullmap = fullmap;
if (fullmap % 2 == 1) then {
(DEPLOY_DISPLAY displayCtrl 251) ctrlSetPosition [ (_frame_pos select 0) + (_frame_pos select 2), (_frame_pos select 1), (0.6 * safezoneW), (_frame_pos select 3)];
} else {
(DEPLOY_DISPLAY displayCtrl 251) ctrlSetPosition _standard_map_pos;
};
(DEPLOY_DISPLAY displayCtrl 251) ctrlCommit 0.2;
_oldsel = -1;
};
uiSleep 0.1;
};
if (dialog && deploy == 1) then {
private _idxchoice = lbCurSel DEPLOY_LIST_IDC;
_spawn_str = (KPLIB_respawnPositionsList select _idxchoice) select 0;
if (count (KPLIB_respawnPositionsList select _idxchoice) == 3) then {
private _truck = (KPLIB_respawnPositionsList select _idxchoice) select 2;
player setposATL (_truck getPos [5 + (random 3), random 360]);
KP_liberation_respawn_mobile_done = true;
} else {
private _destpos = ((KPLIB_respawnPositionsList select _idxchoice) select 1);
player setposATL [((_destpos select 0) + 5) - (random 10),((_destpos select 1) + 5) - (random 10),(_destpos select 2)];
};
if ((lbCurSel 203) > 0) then {
private _selectedLoadout = _loadouts_data select ((lbCurSel 203) - 1);
if (KP_liberation_ace && !KP_liberation_arsenal_type) then {
player setUnitLoadout (_selectedLoadout select 1);
} else {
[player, [profileNamespace, _selectedLoadout]] call BIS_fnc_loadInventory;
};
};
};
respawn_camera cameraEffect ["Terminate","back"];
camDestroy respawn_camera;
deleteVehicle respawn_object;
camUseNVG false;
"spawn_marker" setMarkerPosLocal markers_reset;
if (dialog) then {
closeDialog 0;
};
if (alive player && deploy == 1) then {
[_spawn_str] spawn spawn_camera;
if (KP_liberation_respawn_mobile_done) then {
KP_liberation_respawn_time = time + KP_liberation_respawn_cooldown;
KP_liberation_respawn_mobile_done = false;
};
};
if (KP_liberation_arsenalUsePreset) then {
[_backpack] call KPLIB_fnc_checkGear;
};
if (KP_liberation_mobilerespawn && (KP_liberation_respawn_time > time)) then {
hint format [localize "STR_RESPAWN_COOLDOWN_HINT", ceil ((KP_liberation_respawn_time - time) / 60)];
uiSleep 12;
hint "";
};
};