20 lines
1.6 KiB
Plaintext
20 lines
1.6 KiB
Plaintext
add_civ_waypoints = compileFinal preprocessFileLineNumbers "scripts\server\ai\add_civ_waypoints.sqf";
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add_defense_waypoints = compileFinal preprocessFileLineNumbers "scripts\server\ai\add_defense_waypoints.sqf";
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battlegroup_ai = compileFinal preprocessFileLineNumbers "scripts\server\ai\battlegroup_ai.sqf";
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building_defence_ai = compileFinal preprocessFileLineNumbers "scripts\server\ai\building_defence_ai.sqf";
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patrol_ai = compileFinal preprocessFileLineNumbers "scripts\server\ai\patrol_ai.sqf";
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prisonner_ai = compileFinal preprocessFileLineNumbers "scripts\server\ai\prisonner_ai.sqf";
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troup_transport = compileFinal preprocessFileLineNumbers "scripts\server\ai\troup_transport.sqf";
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ied_manager = compileFinal preprocessFileLineNumbers "scripts\server\sector\ied_manager.sqf";
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manage_one_sector = compileFinal preprocessFileLineNumbers "scripts\server\sector\manage_one_sector.sqf";
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wait_to_spawn_sector = compileFinal preprocessFileLineNumbers "scripts\server\sector\wait_to_spawn_sector.sqf";
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manage_asymIED = compileFinal preprocessFileLineNumbers "scripts\server\asymmetric\ied\manage_asymIED.sqf";
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sector_guerilla = compileFinal preprocessFileLineNumbers "scripts\server\asymmetric\random\sector_guerilla.sqf";
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asym_sector_ambush = compileFinal preprocessFileLineNumbers "scripts\server\asymmetric\random\asym_sector_ambush.sqf";
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civinfo_task = compileFinal preprocessFileLineNumbers "scripts\server\civinformant\tasks\civinfo_task.sqf";
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execVM "scripts\client\misc\synchronise_vars.sqf";
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execVM "scripts\client\misc\synchronise_eco.sqf";
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execVM "scripts\server\offloading\show_fps.sqf";
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