20 lines
761 B
Plaintext
20 lines
761 B
Plaintext
waitUntil {!isNil "save_is_loaded" && {save_is_loaded}};
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while {true} do {
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if ((count blufor_sectors) >= ((count sectors_allSectors) * 0.9)) then {
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if (combat_readiness > 0) then {
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combat_readiness = combat_readiness - 0.25;
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};
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} else {
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if (
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(combat_readiness < ((count blufor_sectors) * 2) && combat_readiness < 35)
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|| (combat_readiness < ((count blufor_sectors) * 1.25) && combat_readiness < 60)
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) then {
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combat_readiness = combat_readiness + 0.25;
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stats_readiness_earned = stats_readiness_earned + 0.25;
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};
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};
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if (combat_readiness > 100.0 && GRLIB_difficulty_modifier < 2) then {combat_readiness = 100.0};
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sleep (180 + random (180));
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};
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