Files
NemesisAI/TelegramBot/Program.cs
2024-12-26 16:51:03 +01:00

142 lines
4.6 KiB
C#

using OpenAI;
using OpenAI.Chat;
using System.ClientModel;
using System.Collections;
using Telegram.Bot;
using Telegram.Bot.Types;
using Telegram.Bot.Types.Enums;
using File = System.IO.File;
string GetEnv(string name) => Environment.GetEnvironmentVariable(name) ?? throw new Exception($"Environment variable {name} is not set");
string baseUrl = GetEnv("OPENAI_BASE_URL");
string model = GetEnv("OPENAI_MODEL");
string apiKey = GetEnv("OPENAI_API_KEY");
Console.WriteLine("Starting the bot...");
Console.WriteLine(
$"""
Base URL: {baseUrl}
Model: {model}
API Key: {apiKey}
""");
string nemesisPrompt = File.ReadAllText($"prompt/{GetEnv("NEMESIS_PROMPT_FILE")}");
Dictionary<long, List<ChatMessage>> oaiChats = new();
//Ratelimit
TimeSpan rateLimit = new(0, 0, 0, 30);
Dictionary<long, DateTime> lastMessage = new();
bool IsRateLimited(long chatId) {
if (lastMessage.ContainsKey(chatId)) {
if (DateTime.Now - lastMessage[chatId] < rateLimit) {
return true;
}
}
lastMessage[chatId] = DateTime.Now;
return false;
}
var options = new OpenAIClientOptions() {
Endpoint = new(baseUrl),
NetworkTimeout = new TimeSpan(0, 0, 30)
};
var openAiApiKey = new ApiKeyCredential(apiKey);
var openAiClient = new OpenAIClient(openAiApiKey, options);
var chatClient = openAiClient.GetChatClient(model);
string token = GetEnv("TELEGRAM_BOT_TOKEN") ?? string.Empty;
Console.WriteLine("OpenAI Chat Client created");
using var cts = new CancellationTokenSource();
var bot = new TelegramBotClient(token, cancellationToken:cts.Token);
await bot.DropPendingUpdates();
var me = bot.GetMe();
bot.OnMessage += OnMessage;
Console.WriteLine("Bot running");
Thread.Sleep(Timeout.Infinite);
cts.Cancel(); // stop the bot
async Task OnMessage(Message msg, UpdateType type)
{
//Discard any message that is not a text message
if (msg.Type != MessageType.Text) return;
//Check if the message contains the bot's username or a reply to a message sent by the bot or a private chat
if (msg.Text!.Contains(me.Result.FirstName!, StringComparison.OrdinalIgnoreCase) ||
msg.ReplyToMessage != null && msg.ReplyToMessage.From!.Id == me.Result.Id ||
msg.Chat.Type == ChatType.Private) {
var chatid = msg.Chat.Id;
Console.WriteLine(
$"""
Received message from {chatid} Type: {type}
Message: {msg.Text}
""");
//Check if the chat (group) is rate limited
if (IsRateLimited(chatid)) {
Console.WriteLine("No response due to ratelimit.");
return;
}
//Check if the message is a reset command
if (msg.Text.StartsWith("/reset")) {
ResetChat(chatid);
await bot.SendMessage(chatid, "Chat context has been reset");
return;
}
// Otherwise process it normally
await AnswerChat(chatid, msg.Text);
}
}
async Task AnswerChat(long chatId, string input) {
//Check if the chat is already in the dictionary
if (!oaiChats.ContainsKey(chatId))
AddChatToDictionary(chatId);
string text = input;
//Limit the message to 1024 characters to avoid out of context jump
if (input.Length > 1024) text = input.Substring(0, 1024);
//Add the current message to the chat
//oaiChats[chatId].Add(new UserChatMessage(text));
ChatMessageRotate(chatId, new UserChatMessage(text));
//fetch existing messages history
var messages = oaiChats[chatId];
//Fetch the response from the model
var result = chatClient.CompleteChat(messages).Value.Content[0].Text;
//Add the response to the chat
Console.WriteLine("Replying with: " + result);
oaiChats[chatId].Add(new AssistantChatMessage(result));
//Send the response to the user
await bot.SendMessage(chatId, result);
}
void AddChatToDictionary(long id) {
//Create a new chat object
var chat = new List<ChatMessage>();
chat.Add(new SystemChatMessage(nemesisPrompt));
//add the entry to the dictionary
oaiChats.Add(id, chat);
}
void ChatMessageRotate(long chatId, ChatMessage message){
//Remove the first message from the chat if the chat has more than 5 couples of messages (0 is our prompt)
if (oaiChats[chatId].Count > 10) oaiChats[chatId].RemoveRange(1, 2);
//Add the new message to the chat
oaiChats[chatId].Add(message);
}
void ResetChat(long chatId) {
//Remove the chat from the dictionary
oaiChats.Remove(chatId);
//Add the chat back to the dictionary
AddChatToDictionary(chatId);
}