using _2DGAMELIB;

namespace SlaveMatrix
{
    public class 瞼_弱 : 双瞼
    {
    	public ShapePart X0Y0_瞼;

    	public ShapePart X0Y0_二重;

    	public ShapePart X0Y0_睫毛_睫毛3;

    	public ShapePart X0Y0_睫毛_睫毛1;

    	public ShapePart X0Y0_睫毛_睫毛2;

    	public ShapePart X0Y1_瞼;

    	public ShapePart X0Y1_二重;

    	public ShapePart X0Y1_睫毛_睫毛3;

    	public ShapePart X0Y1_睫毛_睫毛1;

    	public ShapePart X0Y1_睫毛_睫毛2;

    	public ShapePart X0Y2_瞼;

    	public ShapePart X0Y2_二重;

    	public ShapePart X0Y2_睫毛_睫毛3;

    	public ShapePart X0Y2_睫毛_睫毛1;

    	public ShapePart X0Y2_睫毛_睫毛2;

    	public ShapePart X0Y3_瞼;

    	public ShapePart X0Y3_二重;

    	public ShapePart X0Y3_睫毛_睫毛3;

    	public ShapePart X0Y3_睫毛_睫毛1;

    	public ShapePart X0Y3_睫毛_睫毛2;

    	public ShapePart X0Y4_瞼;

    	public ShapePart X0Y4_二重;

    	public ShapePart X0Y4_睫毛_睫毛3;

    	public ShapePart X0Y4_睫毛_睫毛1;

    	public ShapePart X0Y4_睫毛_睫毛2;

    	public ShapePart X1Y0_瞼;

    	public ShapePart X1Y0_二重;

    	public ShapePart X1Y0_睫毛_睫毛3;

    	public ShapePart X1Y0_睫毛_睫毛1;

    	public ShapePart X1Y0_睫毛_睫毛2;

    	public ShapePart X1Y1_瞼;

    	public ShapePart X1Y1_二重;

    	public ShapePart X1Y1_睫毛_睫毛3;

    	public ShapePart X1Y1_睫毛_睫毛1;

    	public ShapePart X1Y1_睫毛_睫毛2;

    	public ShapePart X1Y2_瞼;

    	public ShapePart X1Y2_二重;

    	public ShapePart X1Y2_睫毛_睫毛3;

    	public ShapePart X1Y2_睫毛_睫毛1;

    	public ShapePart X1Y2_睫毛_睫毛2;

    	public ShapePart X1Y3_瞼;

    	public ShapePart X1Y3_二重;

    	public ShapePart X1Y3_睫毛_睫毛3;

    	public ShapePart X1Y3_睫毛_睫毛1;

    	public ShapePart X1Y3_睫毛_睫毛2;

    	public ShapePart X1Y4_瞼;

    	public ShapePart X1Y4_二重;

    	public ShapePart X1Y4_睫毛_睫毛3;

    	public ShapePart X1Y4_睫毛_睫毛1;

    	public ShapePart X1Y4_睫毛_睫毛2;

    	public ColorD 瞼CD;

    	public ColorD 二重CD;

    	public ColorD 睫毛_睫毛3CD;

    	public ColorD 睫毛_睫毛1CD;

    	public ColorD 睫毛_睫毛2CD;

    	public ColorP X0Y0_瞼CP;

    	public ColorP X0Y0_二重CP;

    	public ColorP X0Y0_睫毛_睫毛3CP;

    	public ColorP X0Y0_睫毛_睫毛1CP;

    	public ColorP X0Y0_睫毛_睫毛2CP;

    	public ColorP X0Y1_瞼CP;

    	public ColorP X0Y1_二重CP;

    	public ColorP X0Y1_睫毛_睫毛3CP;

    	public ColorP X0Y1_睫毛_睫毛1CP;

    	public ColorP X0Y1_睫毛_睫毛2CP;

    	public ColorP X0Y2_瞼CP;

    	public ColorP X0Y2_二重CP;

    	public ColorP X0Y2_睫毛_睫毛3CP;

    	public ColorP X0Y2_睫毛_睫毛1CP;

    	public ColorP X0Y2_睫毛_睫毛2CP;

    	public ColorP X0Y3_瞼CP;

    	public ColorP X0Y3_二重CP;

    	public ColorP X0Y3_睫毛_睫毛3CP;

    	public ColorP X0Y3_睫毛_睫毛1CP;

    	public ColorP X0Y3_睫毛_睫毛2CP;

    	public ColorP X0Y4_瞼CP;

    	public ColorP X0Y4_二重CP;

    	public ColorP X0Y4_睫毛_睫毛3CP;

    	public ColorP X0Y4_睫毛_睫毛1CP;

    	public ColorP X0Y4_睫毛_睫毛2CP;

    	public ColorP X1Y0_瞼CP;

    	public ColorP X1Y0_二重CP;

    	public ColorP X1Y0_睫毛_睫毛3CP;

    	public ColorP X1Y0_睫毛_睫毛1CP;

    	public ColorP X1Y0_睫毛_睫毛2CP;

    	public ColorP X1Y1_瞼CP;

    	public ColorP X1Y1_二重CP;

    	public ColorP X1Y1_睫毛_睫毛3CP;

    	public ColorP X1Y1_睫毛_睫毛1CP;

    	public ColorP X1Y1_睫毛_睫毛2CP;

    	public ColorP X1Y2_瞼CP;

    	public ColorP X1Y2_二重CP;

    	public ColorP X1Y2_睫毛_睫毛3CP;

    	public ColorP X1Y2_睫毛_睫毛1CP;

    	public ColorP X1Y2_睫毛_睫毛2CP;

    	public ColorP X1Y3_瞼CP;

    	public ColorP X1Y3_二重CP;

    	public ColorP X1Y3_睫毛_睫毛3CP;

    	public ColorP X1Y3_睫毛_睫毛1CP;

    	public ColorP X1Y3_睫毛_睫毛2CP;

    	public ColorP X1Y4_瞼CP;

    	public ColorP X1Y4_二重CP;

    	public ColorP X1Y4_睫毛_睫毛3CP;

    	public ColorP X1Y4_睫毛_睫毛1CP;

    	public ColorP X1Y4_睫毛_睫毛2CP;

    	public override bool 欠損
    	{
    		get
    		{
    			return 欠損_;
    		}
    		set
    		{
    			欠損_ = value;
    		}
    	}

    	public override bool 筋肉
    	{
    		get
    		{
    			return 筋肉_;
    		}
    		set
    		{
    			筋肉_ = value;
    		}
    	}

    	public override bool 拘束
    	{
    		get
    		{
    			return 拘束_;
    		}
    		set
    		{
    			拘束_ = value;
    		}
    	}

    	public bool 瞼_表示
    	{
    		get
    		{
    			return X0Y0_瞼.Dra;
    		}
    		set
    		{
    			X0Y0_瞼.Dra = value;
    			X0Y1_瞼.Dra = value;
    			X0Y2_瞼.Dra = value;
    			X0Y3_瞼.Dra = value;
    			X0Y4_瞼.Dra = value;
    			X1Y0_瞼.Dra = value;
    			X1Y1_瞼.Dra = value;
    			X1Y2_瞼.Dra = value;
    			X1Y3_瞼.Dra = value;
    			X1Y4_瞼.Dra = value;
    			X0Y0_瞼.Hit = value;
    			X0Y1_瞼.Hit = value;
    			X0Y2_瞼.Hit = value;
    			X0Y3_瞼.Hit = value;
    			X0Y4_瞼.Hit = value;
    			X1Y0_瞼.Hit = value;
    			X1Y1_瞼.Hit = value;
    			X1Y2_瞼.Hit = value;
    			X1Y3_瞼.Hit = value;
    			X1Y4_瞼.Hit = value;
    		}
    	}

    	public bool 二重_表示
    	{
    		get
    		{
    			return X0Y0_二重.Dra;
    		}
    		set
    		{
    			X0Y0_二重.Dra = value;
    			X0Y1_二重.Dra = value;
    			X0Y2_二重.Dra = value;
    			X0Y3_二重.Dra = value;
    			X0Y4_二重.Dra = value;
    			X1Y0_二重.Dra = value;
    			X1Y1_二重.Dra = value;
    			X1Y2_二重.Dra = value;
    			X1Y3_二重.Dra = value;
    			X1Y4_二重.Dra = value;
    			X0Y0_二重.Hit = value;
    			X0Y1_二重.Hit = value;
    			X0Y2_二重.Hit = value;
    			X0Y3_二重.Hit = value;
    			X0Y4_二重.Hit = value;
    			X1Y0_二重.Hit = value;
    			X1Y1_二重.Hit = value;
    			X1Y2_二重.Hit = value;
    			X1Y3_二重.Hit = value;
    			X1Y4_二重.Hit = value;
    		}
    	}

    	public bool 睫毛_睫毛3_表示
    	{
    		get
    		{
    			return X0Y0_睫毛_睫毛3.Dra;
    		}
    		set
    		{
    			X0Y0_睫毛_睫毛3.Dra = value;
    			X0Y1_睫毛_睫毛3.Dra = value;
    			X0Y2_睫毛_睫毛3.Dra = value;
    			X0Y3_睫毛_睫毛3.Dra = value;
    			X0Y4_睫毛_睫毛3.Dra = value;
    			X1Y0_睫毛_睫毛3.Dra = value;
    			X1Y1_睫毛_睫毛3.Dra = value;
    			X1Y2_睫毛_睫毛3.Dra = value;
    			X1Y3_睫毛_睫毛3.Dra = value;
    			X1Y4_睫毛_睫毛3.Dra = value;
    			X0Y0_睫毛_睫毛3.Hit = value;
    			X0Y1_睫毛_睫毛3.Hit = value;
    			X0Y2_睫毛_睫毛3.Hit = value;
    			X0Y3_睫毛_睫毛3.Hit = value;
    			X0Y4_睫毛_睫毛3.Hit = value;
    			X1Y0_睫毛_睫毛3.Hit = value;
    			X1Y1_睫毛_睫毛3.Hit = value;
    			X1Y2_睫毛_睫毛3.Hit = value;
    			X1Y3_睫毛_睫毛3.Hit = value;
    			X1Y4_睫毛_睫毛3.Hit = value;
    		}
    	}

    	public bool 睫毛_睫毛1_表示
    	{
    		get
    		{
    			return X0Y0_睫毛_睫毛1.Dra;
    		}
    		set
    		{
    			X0Y0_睫毛_睫毛1.Dra = value;
    			X0Y1_睫毛_睫毛1.Dra = value;
    			X0Y2_睫毛_睫毛1.Dra = value;
    			X0Y3_睫毛_睫毛1.Dra = value;
    			X0Y4_睫毛_睫毛1.Dra = value;
    			X1Y0_睫毛_睫毛1.Dra = value;
    			X1Y1_睫毛_睫毛1.Dra = value;
    			X1Y2_睫毛_睫毛1.Dra = value;
    			X1Y3_睫毛_睫毛1.Dra = value;
    			X1Y4_睫毛_睫毛1.Dra = value;
    			X0Y0_睫毛_睫毛1.Hit = value;
    			X0Y1_睫毛_睫毛1.Hit = value;
    			X0Y2_睫毛_睫毛1.Hit = value;
    			X0Y3_睫毛_睫毛1.Hit = value;
    			X0Y4_睫毛_睫毛1.Hit = value;
    			X1Y0_睫毛_睫毛1.Hit = value;
    			X1Y1_睫毛_睫毛1.Hit = value;
    			X1Y2_睫毛_睫毛1.Hit = value;
    			X1Y3_睫毛_睫毛1.Hit = value;
    			X1Y4_睫毛_睫毛1.Hit = value;
    		}
    	}

    	public bool 睫毛_睫毛2_表示
    	{
    		get
    		{
    			return X0Y0_睫毛_睫毛2.Dra;
    		}
    		set
    		{
    			X0Y0_睫毛_睫毛2.Dra = value;
    			X0Y1_睫毛_睫毛2.Dra = value;
    			X0Y2_睫毛_睫毛2.Dra = value;
    			X0Y3_睫毛_睫毛2.Dra = value;
    			X0Y4_睫毛_睫毛2.Dra = value;
    			X1Y0_睫毛_睫毛2.Dra = value;
    			X1Y1_睫毛_睫毛2.Dra = value;
    			X1Y2_睫毛_睫毛2.Dra = value;
    			X1Y3_睫毛_睫毛2.Dra = value;
    			X1Y4_睫毛_睫毛2.Dra = value;
    			X0Y0_睫毛_睫毛2.Hit = value;
    			X0Y1_睫毛_睫毛2.Hit = value;
    			X0Y2_睫毛_睫毛2.Hit = value;
    			X0Y3_睫毛_睫毛2.Hit = value;
    			X0Y4_睫毛_睫毛2.Hit = value;
    			X1Y0_睫毛_睫毛2.Hit = value;
    			X1Y1_睫毛_睫毛2.Hit = value;
    			X1Y2_睫毛_睫毛2.Hit = value;
    			X1Y3_睫毛_睫毛2.Hit = value;
    			X1Y4_睫毛_睫毛2.Hit = value;
    		}
    	}

    	public override bool 表示
    	{
    		get
    		{
    			return 瞼_表示;
    		}
    		set
    		{
    			瞼_表示 = value;
    			二重_表示 = value;
    			睫毛_睫毛3_表示 = value;
    			睫毛_睫毛1_表示 = value;
    			睫毛_睫毛2_表示 = value;
    		}
    	}

    	public override double Intensity
    	{
    		get
    		{
    			return 瞼CD.不透明度;
    		}
    		set
    		{
    			瞼CD.不透明度 = value;
    			二重CD.不透明度 = value;
    			睫毛_睫毛3CD.不透明度 = value;
    			睫毛_睫毛1CD.不透明度 = value;
    			睫毛_睫毛2CD.不透明度 = value;
    		}
    	}

    	public double 外線
    	{
    		set
    		{
    			double num = 0.9 + 0.55 * value;
    			X0Y0_瞼.PenWidth *= num;
    			X0Y1_瞼.PenWidth *= num;
    			X0Y2_瞼.PenWidth *= num;
    			X0Y3_瞼.PenWidth *= num;
    			X0Y4_瞼.PenWidth *= num;
    			X1Y0_瞼.PenWidth *= num;
    			X1Y1_瞼.PenWidth *= num;
    			X1Y2_瞼.PenWidth *= num;
    			X1Y3_瞼.PenWidth *= num;
    			X1Y4_瞼.PenWidth *= num;
    		}
    	}

    	public double 睫毛_睫毛3_長さ
    	{
    		set
    		{
    			睫毛長さ(X0Y0_睫毛_睫毛3, value);
    			睫毛長さ(X0Y1_睫毛_睫毛3, value);
    			睫毛長さ(X0Y2_睫毛_睫毛3, value);
    			睫毛長さ(X0Y3_睫毛_睫毛3, value);
    			睫毛長さ(X0Y4_睫毛_睫毛3, value);
    			睫毛長さ(X1Y0_睫毛_睫毛3, value);
    			睫毛長さ(X1Y1_睫毛_睫毛3, value);
    			睫毛長さ(X1Y2_睫毛_睫毛3, value);
    			睫毛長さ(X1Y3_睫毛_睫毛3, value);
    			睫毛長さ(X1Y4_睫毛_睫毛3, value);
    		}
    	}

    	public double 睫毛_睫毛1_長さ
    	{
    		set
    		{
    			睫毛長さ(X0Y0_睫毛_睫毛1, value);
    			睫毛長さ(X0Y1_睫毛_睫毛1, value);
    			睫毛長さ(X0Y2_睫毛_睫毛1, value);
    			睫毛長さ(X0Y3_睫毛_睫毛1, value);
    			睫毛長さ(X0Y4_睫毛_睫毛1, value);
    			睫毛長さ(X1Y0_睫毛_睫毛1, value);
    			睫毛長さ(X1Y1_睫毛_睫毛1, value);
    			睫毛長さ(X1Y2_睫毛_睫毛1, value);
    			睫毛長さ(X1Y3_睫毛_睫毛1, value);
    			睫毛長さ(X1Y4_睫毛_睫毛1, value);
    		}
    	}

    	public double 睫毛_睫毛2_長さ
    	{
    		set
    		{
    			睫毛長さ(X0Y0_睫毛_睫毛2, value);
    			睫毛長さ(X0Y1_睫毛_睫毛2, value);
    			睫毛長さ(X0Y2_睫毛_睫毛2, value);
    			睫毛長さ(X0Y3_睫毛_睫毛2, value);
    			睫毛長さ(X0Y4_睫毛_睫毛2, value);
    			睫毛長さ(X1Y0_睫毛_睫毛2, value);
    			睫毛長さ(X1Y1_睫毛_睫毛2, value);
    			睫毛長さ(X1Y2_睫毛_睫毛2, value);
    			睫毛長さ(X1Y3_睫毛_睫毛2, value);
    			睫毛長さ(X1Y4_睫毛_睫毛2, value);
    		}
    	}

    	public 瞼_弱(double DisUnit, 配色指定 配色指定, BodyColorSet 体配色, ModeEventDispatcher Med, 瞼_弱D e)
    	{
    		ThisType = GetType();
    		Body = new Difs(Sta.胴体["魔性弱瞼左"]);
    		PartGroup partGroup = Body[0][0];
    		X0Y0_瞼 = partGroup["瞼"].ToPar();
    		X0Y0_二重 = partGroup["二重"].ToPar();
    		PartGroup pars2 = partGroup["睫毛"].ToPars();
    		X0Y0_睫毛_睫毛3 = pars2["睫毛3"].ToPar();
    		X0Y0_睫毛_睫毛1 = pars2["睫毛1"].ToPar();
    		X0Y0_睫毛_睫毛2 = pars2["睫毛2"].ToPar();
    		partGroup = Body[0][1];
    		X0Y1_瞼 = partGroup["瞼"].ToPar();
    		X0Y1_二重 = partGroup["二重"].ToPar();
    		pars2 = partGroup["睫毛"].ToPars();
    		X0Y1_睫毛_睫毛3 = pars2["睫毛3"].ToPar();
    		X0Y1_睫毛_睫毛1 = pars2["睫毛1"].ToPar();
    		X0Y1_睫毛_睫毛2 = pars2["睫毛2"].ToPar();
    		partGroup = Body[0][2];
    		X0Y2_瞼 = partGroup["瞼"].ToPar();
    		X0Y2_二重 = partGroup["二重"].ToPar();
    		pars2 = partGroup["睫毛"].ToPars();
    		X0Y2_睫毛_睫毛3 = pars2["睫毛3"].ToPar();
    		X0Y2_睫毛_睫毛1 = pars2["睫毛1"].ToPar();
    		X0Y2_睫毛_睫毛2 = pars2["睫毛2"].ToPar();
    		partGroup = Body[0][3];
    		X0Y3_瞼 = partGroup["瞼"].ToPar();
    		X0Y3_二重 = partGroup["二重"].ToPar();
    		pars2 = partGroup["睫毛"].ToPars();
    		X0Y3_睫毛_睫毛3 = pars2["睫毛3"].ToPar();
    		X0Y3_睫毛_睫毛1 = pars2["睫毛1"].ToPar();
    		X0Y3_睫毛_睫毛2 = pars2["睫毛2"].ToPar();
    		partGroup = Body[0][4];
    		X0Y4_瞼 = partGroup["瞼"].ToPar();
    		X0Y4_二重 = partGroup["二重"].ToPar();
    		pars2 = partGroup["睫毛"].ToPars();
    		X0Y4_睫毛_睫毛3 = pars2["睫毛3"].ToPar();
    		X0Y4_睫毛_睫毛1 = pars2["睫毛1"].ToPar();
    		X0Y4_睫毛_睫毛2 = pars2["睫毛2"].ToPar();
    		partGroup = Body[1][0];
    		X1Y0_瞼 = partGroup["瞼"].ToPar();
    		X1Y0_二重 = partGroup["二重"].ToPar();
    		pars2 = partGroup["睫毛"].ToPars();
    		X1Y0_睫毛_睫毛3 = pars2["睫毛3"].ToPar();
    		X1Y0_睫毛_睫毛1 = pars2["睫毛1"].ToPar();
    		X1Y0_睫毛_睫毛2 = pars2["睫毛2"].ToPar();
    		partGroup = Body[1][1];
    		X1Y1_瞼 = partGroup["瞼"].ToPar();
    		X1Y1_二重 = partGroup["二重"].ToPar();
    		pars2 = partGroup["睫毛"].ToPars();
    		X1Y1_睫毛_睫毛3 = pars2["睫毛3"].ToPar();
    		X1Y1_睫毛_睫毛1 = pars2["睫毛1"].ToPar();
    		X1Y1_睫毛_睫毛2 = pars2["睫毛2"].ToPar();
    		partGroup = Body[1][2];
    		X1Y2_瞼 = partGroup["瞼"].ToPar();
    		X1Y2_二重 = partGroup["二重"].ToPar();
    		pars2 = partGroup["睫毛"].ToPars();
    		X1Y2_睫毛_睫毛3 = pars2["睫毛3"].ToPar();
    		X1Y2_睫毛_睫毛1 = pars2["睫毛1"].ToPar();
    		X1Y2_睫毛_睫毛2 = pars2["睫毛2"].ToPar();
    		partGroup = Body[1][3];
    		X1Y3_瞼 = partGroup["瞼"].ToPar();
    		X1Y3_二重 = partGroup["二重"].ToPar();
    		pars2 = partGroup["睫毛"].ToPars();
    		X1Y3_睫毛_睫毛3 = pars2["睫毛3"].ToPar();
    		X1Y3_睫毛_睫毛1 = pars2["睫毛1"].ToPar();
    		X1Y3_睫毛_睫毛2 = pars2["睫毛2"].ToPar();
    		partGroup = Body[1][4];
    		X1Y4_瞼 = partGroup["瞼"].ToPar();
    		X1Y4_二重 = partGroup["二重"].ToPar();
    		pars2 = partGroup["睫毛"].ToPars();
    		X1Y4_睫毛_睫毛3 = pars2["睫毛3"].ToPar();
    		X1Y4_睫毛_睫毛1 = pars2["睫毛1"].ToPar();
    		X1Y4_睫毛_睫毛2 = pars2["睫毛2"].ToPar();
    		Body.SetJoints();
    		接続根 = new JointD(Body);
    		右 = e.右;
    		反転X = e.反転X;
    		反転Y = e.反転Y;
    		基準C = e.基準C;
    		位置C = e.位置C;
    		角度B = e.角度B;
    		角度C = e.角度C;
    		尺度B = e.尺度B;
    		尺度C = e.尺度C;
    		尺度XB = e.尺度XB;
    		尺度XC = e.尺度XC;
    		尺度YB = e.尺度YB;
    		尺度YC = e.尺度YC;
    		肥大 = e.肥大;
    		身長 = e.身長;
    		Xv = e.Xv;
    		Yv = e.Yv;
    		Xi = e.Xi;
    		Yi = e.Yi;
    		サイズ = e.サイズ;
    		サイズX = e.サイズX;
    		サイズY = e.サイズY;
    		瞼_表示 = e.瞼_表示;
    		二重_表示 = e.二重_表示;
    		睫毛_睫毛3_表示 = e.睫毛_睫毛3_表示;
    		睫毛_睫毛1_表示 = e.睫毛_睫毛1_表示;
    		睫毛_睫毛2_表示 = e.睫毛_睫毛2_表示;
    		外線 = e.外線;
    		睫毛_睫毛3_長さ = e.睫毛_睫毛3_長さ;
    		睫毛_睫毛1_長さ = e.睫毛_睫毛1_長さ;
    		睫毛_睫毛2_長さ = e.睫毛_睫毛2_長さ;
    		base.傾き = e.傾き;
    		欠損 = e.欠損;
    		筋肉 = e.筋肉;
    		拘束 = e.拘束;
    		if (!e.表示)
    		{
    			表示 = false;
    		}
    		base.配色指定 = 配色指定;
    		配色(体配色);
    		X0Y0_瞼CP = new ColorP(X0Y0_瞼, 瞼CD, DisUnit, abj: true);
    		X0Y0_二重CP = new ColorP(X0Y0_二重, 二重CD, DisUnit, abj: true);
    		X0Y0_睫毛_睫毛3CP = new ColorP(X0Y0_睫毛_睫毛3, 睫毛_睫毛3CD, DisUnit, abj: true);
    		X0Y0_睫毛_睫毛1CP = new ColorP(X0Y0_睫毛_睫毛1, 睫毛_睫毛1CD, DisUnit, abj: true);
    		X0Y0_睫毛_睫毛2CP = new ColorP(X0Y0_睫毛_睫毛2, 睫毛_睫毛2CD, DisUnit, abj: true);
    		X0Y1_瞼CP = new ColorP(X0Y1_瞼, 瞼CD, DisUnit, abj: true);
    		X0Y1_二重CP = new ColorP(X0Y1_二重, 二重CD, DisUnit, abj: true);
    		X0Y1_睫毛_睫毛3CP = new ColorP(X0Y1_睫毛_睫毛3, 睫毛_睫毛3CD, DisUnit, abj: true);
    		X0Y1_睫毛_睫毛1CP = new ColorP(X0Y1_睫毛_睫毛1, 睫毛_睫毛1CD, DisUnit, abj: true);
    		X0Y1_睫毛_睫毛2CP = new ColorP(X0Y1_睫毛_睫毛2, 睫毛_睫毛2CD, DisUnit, abj: true);
    		X0Y2_瞼CP = new ColorP(X0Y2_瞼, 瞼CD, DisUnit, abj: true);
    		X0Y2_二重CP = new ColorP(X0Y2_二重, 二重CD, DisUnit, abj: true);
    		X0Y2_睫毛_睫毛3CP = new ColorP(X0Y2_睫毛_睫毛3, 睫毛_睫毛3CD, DisUnit, abj: true);
    		X0Y2_睫毛_睫毛1CP = new ColorP(X0Y2_睫毛_睫毛1, 睫毛_睫毛1CD, DisUnit, abj: true);
    		X0Y2_睫毛_睫毛2CP = new ColorP(X0Y2_睫毛_睫毛2, 睫毛_睫毛2CD, DisUnit, abj: true);
    		X0Y3_瞼CP = new ColorP(X0Y3_瞼, 瞼CD, DisUnit, abj: true);
    		X0Y3_二重CP = new ColorP(X0Y3_二重, 二重CD, DisUnit, abj: true);
    		X0Y3_睫毛_睫毛3CP = new ColorP(X0Y3_睫毛_睫毛3, 睫毛_睫毛3CD, DisUnit, abj: true);
    		X0Y3_睫毛_睫毛1CP = new ColorP(X0Y3_睫毛_睫毛1, 睫毛_睫毛1CD, DisUnit, abj: true);
    		X0Y3_睫毛_睫毛2CP = new ColorP(X0Y3_睫毛_睫毛2, 睫毛_睫毛2CD, DisUnit, abj: true);
    		X0Y4_瞼CP = new ColorP(X0Y4_瞼, 瞼CD, DisUnit, abj: true);
    		X0Y4_二重CP = new ColorP(X0Y4_二重, 二重CD, DisUnit, abj: true);
    		X0Y4_睫毛_睫毛3CP = new ColorP(X0Y4_睫毛_睫毛3, 睫毛_睫毛3CD, DisUnit, abj: true);
    		X0Y4_睫毛_睫毛1CP = new ColorP(X0Y4_睫毛_睫毛1, 睫毛_睫毛1CD, DisUnit, abj: true);
    		X0Y4_睫毛_睫毛2CP = new ColorP(X0Y4_睫毛_睫毛2, 睫毛_睫毛2CD, DisUnit, abj: true);
    		X1Y0_瞼CP = new ColorP(X1Y0_瞼, 瞼CD, DisUnit, abj: true);
    		X1Y0_二重CP = new ColorP(X1Y0_二重, 二重CD, DisUnit, abj: true);
    		X1Y0_睫毛_睫毛3CP = new ColorP(X1Y0_睫毛_睫毛3, 睫毛_睫毛3CD, DisUnit, abj: true);
    		X1Y0_睫毛_睫毛1CP = new ColorP(X1Y0_睫毛_睫毛1, 睫毛_睫毛1CD, DisUnit, abj: true);
    		X1Y0_睫毛_睫毛2CP = new ColorP(X1Y0_睫毛_睫毛2, 睫毛_睫毛2CD, DisUnit, abj: true);
    		X1Y1_瞼CP = new ColorP(X1Y1_瞼, 瞼CD, DisUnit, abj: true);
    		X1Y1_二重CP = new ColorP(X1Y1_二重, 二重CD, DisUnit, abj: true);
    		X1Y1_睫毛_睫毛3CP = new ColorP(X1Y1_睫毛_睫毛3, 睫毛_睫毛3CD, DisUnit, abj: true);
    		X1Y1_睫毛_睫毛1CP = new ColorP(X1Y1_睫毛_睫毛1, 睫毛_睫毛1CD, DisUnit, abj: true);
    		X1Y1_睫毛_睫毛2CP = new ColorP(X1Y1_睫毛_睫毛2, 睫毛_睫毛2CD, DisUnit, abj: true);
    		X1Y2_瞼CP = new ColorP(X1Y2_瞼, 瞼CD, DisUnit, abj: true);
    		X1Y2_二重CP = new ColorP(X1Y2_二重, 二重CD, DisUnit, abj: true);
    		X1Y2_睫毛_睫毛3CP = new ColorP(X1Y2_睫毛_睫毛3, 睫毛_睫毛3CD, DisUnit, abj: true);
    		X1Y2_睫毛_睫毛1CP = new ColorP(X1Y2_睫毛_睫毛1, 睫毛_睫毛1CD, DisUnit, abj: true);
    		X1Y2_睫毛_睫毛2CP = new ColorP(X1Y2_睫毛_睫毛2, 睫毛_睫毛2CD, DisUnit, abj: true);
    		X1Y3_瞼CP = new ColorP(X1Y3_瞼, 瞼CD, DisUnit, abj: true);
    		X1Y3_二重CP = new ColorP(X1Y3_二重, 二重CD, DisUnit, abj: true);
    		X1Y3_睫毛_睫毛3CP = new ColorP(X1Y3_睫毛_睫毛3, 睫毛_睫毛3CD, DisUnit, abj: true);
    		X1Y3_睫毛_睫毛1CP = new ColorP(X1Y3_睫毛_睫毛1, 睫毛_睫毛1CD, DisUnit, abj: true);
    		X1Y3_睫毛_睫毛2CP = new ColorP(X1Y3_睫毛_睫毛2, 睫毛_睫毛2CD, DisUnit, abj: true);
    		X1Y4_瞼CP = new ColorP(X1Y4_瞼, 瞼CD, DisUnit, abj: true);
    		X1Y4_二重CP = new ColorP(X1Y4_二重, 二重CD, DisUnit, abj: true);
    		X1Y4_睫毛_睫毛3CP = new ColorP(X1Y4_睫毛_睫毛3, 睫毛_睫毛3CD, DisUnit, abj: true);
    		X1Y4_睫毛_睫毛1CP = new ColorP(X1Y4_睫毛_睫毛1, 睫毛_睫毛1CD, DisUnit, abj: true);
    		X1Y4_睫毛_睫毛2CP = new ColorP(X1Y4_睫毛_睫毛2, 睫毛_睫毛2CD, DisUnit, abj: true);
    		Intensity = e.濃度;
    	}

    	private void 睫毛長さ(ShapePart p, double d)
    	{
    		double num = 0.0;
    		double num2 = 1.5;
    		Vector2D value = p.BasePointBase + (p.OP[0].ps[0] - p.BasePointBase) * (num + (num2 - num) * d);
    		p.OP[2].ps[2] = value;
    		p.OP[0].ps[0] = value;
    	}

    	public override void 色更新()
    	{
    		if (Body.IndexX == 0)
    		{
    			switch (Body.IndexY)
    			{
    			case 0:
    				X0Y0_瞼CP.Update();
    				X0Y0_二重CP.Update();
    				X0Y0_睫毛_睫毛3CP.Update();
    				X0Y0_睫毛_睫毛1CP.Update();
    				X0Y0_睫毛_睫毛2CP.Update();
    				break;
    			case 1:
    				X0Y1_瞼CP.Update();
    				X0Y1_二重CP.Update();
    				X0Y1_睫毛_睫毛3CP.Update();
    				X0Y1_睫毛_睫毛1CP.Update();
    				X0Y1_睫毛_睫毛2CP.Update();
    				break;
    			case 2:
    				X0Y2_瞼CP.Update();
    				X0Y2_二重CP.Update();
    				X0Y2_睫毛_睫毛3CP.Update();
    				X0Y2_睫毛_睫毛1CP.Update();
    				X0Y2_睫毛_睫毛2CP.Update();
    				break;
    			case 3:
    				X0Y3_瞼CP.Update();
    				X0Y3_二重CP.Update();
    				X0Y3_睫毛_睫毛3CP.Update();
    				X0Y3_睫毛_睫毛1CP.Update();
    				X0Y3_睫毛_睫毛2CP.Update();
    				break;
    			default:
    				X0Y4_瞼CP.Update();
    				X0Y4_二重CP.Update();
    				X0Y4_睫毛_睫毛3CP.Update();
    				X0Y4_睫毛_睫毛1CP.Update();
    				X0Y4_睫毛_睫毛2CP.Update();
    				break;
    			}
    		}
    		else
    		{
    			switch (Body.IndexY)
    			{
    			case 0:
    				X1Y0_瞼CP.Update();
    				X1Y0_二重CP.Update();
    				X1Y0_睫毛_睫毛3CP.Update();
    				X1Y0_睫毛_睫毛1CP.Update();
    				X1Y0_睫毛_睫毛2CP.Update();
    				break;
    			case 1:
    				X1Y1_瞼CP.Update();
    				X1Y1_二重CP.Update();
    				X1Y1_睫毛_睫毛3CP.Update();
    				X1Y1_睫毛_睫毛1CP.Update();
    				X1Y1_睫毛_睫毛2CP.Update();
    				break;
    			case 2:
    				X1Y2_瞼CP.Update();
    				X1Y2_二重CP.Update();
    				X1Y2_睫毛_睫毛3CP.Update();
    				X1Y2_睫毛_睫毛1CP.Update();
    				X1Y2_睫毛_睫毛2CP.Update();
    				break;
    			case 3:
    				X1Y3_瞼CP.Update();
    				X1Y3_二重CP.Update();
    				X1Y3_睫毛_睫毛3CP.Update();
    				X1Y3_睫毛_睫毛1CP.Update();
    				X1Y3_睫毛_睫毛2CP.Update();
    				break;
    			default:
    				X1Y4_瞼CP.Update();
    				X1Y4_二重CP.Update();
    				X1Y4_睫毛_睫毛3CP.Update();
    				X1Y4_睫毛_睫毛1CP.Update();
    				X1Y4_睫毛_睫毛2CP.Update();
    				break;
    			}
    		}
    	}

    	public override void 色更新(Vector2D[] mm)
    	{
    		if (Body.IndexX == 0)
    		{
    			switch (Body.IndexY)
    			{
    			case 0:
    				X0Y0_瞼CP.Update(mm);
    				X0Y0_二重CP.Update();
    				X0Y0_睫毛_睫毛3CP.Update();
    				X0Y0_睫毛_睫毛1CP.Update();
    				X0Y0_睫毛_睫毛2CP.Update();
    				break;
    			case 1:
    				X0Y1_瞼CP.Update(mm);
    				X0Y1_二重CP.Update();
    				X0Y1_睫毛_睫毛3CP.Update();
    				X0Y1_睫毛_睫毛1CP.Update();
    				X0Y1_睫毛_睫毛2CP.Update();
    				break;
    			case 2:
    				X0Y2_瞼CP.Update(mm);
    				X0Y2_二重CP.Update();
    				X0Y2_睫毛_睫毛3CP.Update();
    				X0Y2_睫毛_睫毛1CP.Update();
    				X0Y2_睫毛_睫毛2CP.Update();
    				break;
    			case 3:
    				X0Y3_瞼CP.Update(mm);
    				X0Y3_二重CP.Update();
    				X0Y3_睫毛_睫毛3CP.Update();
    				X0Y3_睫毛_睫毛1CP.Update();
    				X0Y3_睫毛_睫毛2CP.Update();
    				break;
    			default:
    				X0Y4_瞼CP.Update(mm);
    				X0Y4_二重CP.Update();
    				X0Y4_睫毛_睫毛3CP.Update();
    				X0Y4_睫毛_睫毛1CP.Update();
    				X0Y4_睫毛_睫毛2CP.Update();
    				break;
    			}
    		}
    		else
    		{
    			switch (Body.IndexY)
    			{
    			case 0:
    				X1Y0_瞼CP.Update(mm);
    				X1Y0_二重CP.Update();
    				X1Y0_睫毛_睫毛3CP.Update();
    				X1Y0_睫毛_睫毛1CP.Update();
    				X1Y0_睫毛_睫毛2CP.Update();
    				break;
    			case 1:
    				X1Y1_瞼CP.Update(mm);
    				X1Y1_二重CP.Update();
    				X1Y1_睫毛_睫毛3CP.Update();
    				X1Y1_睫毛_睫毛1CP.Update();
    				X1Y1_睫毛_睫毛2CP.Update();
    				break;
    			case 2:
    				X1Y2_瞼CP.Update(mm);
    				X1Y2_二重CP.Update();
    				X1Y2_睫毛_睫毛3CP.Update();
    				X1Y2_睫毛_睫毛1CP.Update();
    				X1Y2_睫毛_睫毛2CP.Update();
    				break;
    			case 3:
    				X1Y3_瞼CP.Update(mm);
    				X1Y3_二重CP.Update();
    				X1Y3_睫毛_睫毛3CP.Update();
    				X1Y3_睫毛_睫毛1CP.Update();
    				X1Y3_睫毛_睫毛2CP.Update();
    				break;
    			default:
    				X1Y4_瞼CP.Update(mm);
    				X1Y4_二重CP.Update();
    				X1Y4_睫毛_睫毛3CP.Update();
    				X1Y4_睫毛_睫毛1CP.Update();
    				X1Y4_睫毛_睫毛2CP.Update();
    				break;
    			}
    		}
    	}

    	private void 配色(BodyColorSet 体配色)
    	{
    		配色N0(体配色);
    	}

    	private void 配色N0(BodyColorSet 体配色)
    	{
    		瞼CD = new ColorD(ref 体配色.睫毛.Col1, ref 体配色.人肌O);
    		二重CD = new ColorD(ref Col.Black, ref 体配色.人肌O);
    		睫毛_睫毛3CD = new ColorD(ref 体配色.睫毛.Col1, ref 体配色.睫毛);
    		睫毛_睫毛1CD = new ColorD(ref 体配色.睫毛.Col1, ref 体配色.睫毛);
    		睫毛_睫毛2CD = new ColorD(ref 体配色.睫毛.Col1, ref 体配色.睫毛);
    	}
    }
}
