using System.Collections.Generic;
using System.Linq;
using _2DGAMELIB;

namespace SlaveMatrix
{
    public class 触手_蔦 : 触手
    {
    	public ShapePart X0Y0_節1_節;

    	public ShapePart X0Y0_節1_棘1;

    	public ShapePart X0Y0_節1_棘2;

    	public ShapePart X0Y0_節1_脈;

    	public ShapePart X0Y0_節2_節;

    	public ShapePart X0Y0_節2_棘1;

    	public ShapePart X0Y0_節2_棘2;

    	public ShapePart X0Y0_節2_脈;

    	public ShapePart X0Y0_節3_節;

    	public ShapePart X0Y0_節3_棘1;

    	public ShapePart X0Y0_節3_棘2;

    	public ShapePart X0Y0_節3_脈;

    	public ShapePart X0Y0_節4_節;

    	public ShapePart X0Y0_節4_棘1;

    	public ShapePart X0Y0_節4_棘2;

    	public ShapePart X0Y0_節4_脈;

    	public ShapePart X0Y0_節5_節;

    	public ShapePart X0Y0_節5_棘1;

    	public ShapePart X0Y0_節5_棘2;

    	public ShapePart X0Y0_節5_脈;

    	public ShapePart X0Y0_節6_節;

    	public ShapePart X0Y0_節6_棘1;

    	public ShapePart X0Y0_節6_棘2;

    	public ShapePart X0Y0_節6_脈;

    	public ShapePart X0Y0_節7_節;

    	public ShapePart X0Y0_節7_棘1;

    	public ShapePart X0Y0_節7_棘2;

    	public ShapePart X0Y0_節7_脈;

    	public ShapePart X0Y0_節8_節;

    	public ShapePart X0Y0_節8_棘1;

    	public ShapePart X0Y0_節8_棘2;

    	public ShapePart X0Y0_節8_脈;

    	public ShapePart X0Y0_節9_節;

    	public ShapePart X0Y0_節9_棘1;

    	public ShapePart X0Y0_節9_棘2;

    	public ShapePart X0Y0_節9_脈;

    	public ShapePart X0Y0_節10_節;

    	public ShapePart X0Y0_節10_棘1;

    	public ShapePart X0Y0_節10_棘2;

    	public ShapePart X0Y0_節10_脈;

    	public ShapePart X0Y0_節11_節;

    	public ShapePart X0Y0_節11_棘1;

    	public ShapePart X0Y0_節11_棘2;

    	public ShapePart X0Y0_節11_脈;

    	public ShapePart X0Y0_節12_節;

    	public ShapePart X0Y0_節12_棘1;

    	public ShapePart X0Y0_節12_棘2;

    	public ShapePart X0Y0_節12_脈;

    	public ShapePart X0Y0_輪1_革;

    	public ShapePart X0Y0_輪1_金具1;

    	public ShapePart X0Y0_輪1_金具2;

    	public ShapePart X0Y0_輪1_金具3;

    	public ShapePart X0Y0_輪1_金具左;

    	public ShapePart X0Y0_輪1_金具右;

    	public ShapePart X0Y0_節13_節;

    	public ShapePart X0Y0_節13_棘1;

    	public ShapePart X0Y0_節13_棘2;

    	public ShapePart X0Y0_節13_脈;

    	public ShapePart X0Y0_節14_節;

    	public ShapePart X0Y0_節14_棘1;

    	public ShapePart X0Y0_節14_棘2;

    	public ShapePart X0Y0_節14_脈;

    	public ShapePart X0Y0_節15_節;

    	public ShapePart X0Y0_節15_棘1;

    	public ShapePart X0Y0_節15_棘2;

    	public ShapePart X0Y0_節15_脈;

    	public ShapePart X0Y0_節16_節;

    	public ShapePart X0Y0_節16_棘1;

    	public ShapePart X0Y0_節16_棘2;

    	public ShapePart X0Y0_節16_脈;

    	public ShapePart X0Y0_節17_節;

    	public ShapePart X0Y0_節17_棘1;

    	public ShapePart X0Y0_節17_棘2;

    	public ShapePart X0Y0_節17_脈;

    	public ShapePart X0Y0_節18_節;

    	public ShapePart X0Y0_節18_棘1;

    	public ShapePart X0Y0_節18_棘2;

    	public ShapePart X0Y0_節18_脈;

    	public ShapePart X0Y0_節19_節;

    	public ShapePart X0Y0_節19_棘1;

    	public ShapePart X0Y0_節19_棘2;

    	public ShapePart X0Y0_節19_脈;

    	public ShapePart X0Y0_節20_節;

    	public ShapePart X0Y0_節20_棘1;

    	public ShapePart X0Y0_節20_棘2;

    	public ShapePart X0Y0_節20_脈;

    	public ShapePart X0Y0_節21_節;

    	public ShapePart X0Y0_節21_棘1;

    	public ShapePart X0Y0_節21_棘2;

    	public ShapePart X0Y0_節21_脈;

    	public ShapePart X0Y0_節22_節;

    	public ShapePart X0Y0_節22_棘1;

    	public ShapePart X0Y0_節22_棘2;

    	public ShapePart X0Y0_節22_脈;

    	public ShapePart X0Y0_輪2_革;

    	public ShapePart X0Y0_輪2_金具1;

    	public ShapePart X0Y0_輪2_金具2;

    	public ShapePart X0Y0_輪2_金具3;

    	public ShapePart X0Y0_輪2_金具左;

    	public ShapePart X0Y0_輪2_金具右;

    	public ShapePart X0Y0_節23_節;

    	public ShapePart X0Y0_節23_棘1;

    	public ShapePart X0Y0_節23_棘2;

    	public ShapePart X0Y0_節23_脈;

    	public ShapePart X0Y0_節24_節;

    	public ShapePart X0Y0_節24_棘1;

    	public ShapePart X0Y0_節24_棘2;

    	public ShapePart X0Y0_節24_脈;

    	public ShapePart X0Y0_先端_下顎_顎;

    	public ShapePart X0Y0_先端_下顎_口内;

    	public ShapePart X0Y0_先端_下顎_棘12;

    	public ShapePart X0Y0_先端_下顎_棘11;

    	public ShapePart X0Y0_先端_下顎_棘10;

    	public ShapePart X0Y0_先端_下顎_棘9;

    	public ShapePart X0Y0_先端_下顎_棘8;

    	public ShapePart X0Y0_先端_下顎_棘7;

    	public ShapePart X0Y0_先端_下顎_脈1;

    	public ShapePart X0Y0_先端_下顎_脈2;

    	public ShapePart X0Y0_先端_下顎_脈3;

    	public ShapePart X0Y0_先端_下顎_棘6;

    	public ShapePart X0Y0_先端_下顎_棘5;

    	public ShapePart X0Y0_先端_下顎_棘4;

    	public ShapePart X0Y0_先端_下顎_棘3;

    	public ShapePart X0Y0_先端_下顎_棘2;

    	public ShapePart X0Y0_先端_下顎_棘1;

    	public ShapePart X0Y0_先端_上顎_棘12;

    	public ShapePart X0Y0_先端_上顎_棘11;

    	public ShapePart X0Y0_先端_上顎_棘10;

    	public ShapePart X0Y0_先端_上顎_棘9;

    	public ShapePart X0Y0_先端_上顎_棘8;

    	public ShapePart X0Y0_先端_上顎_棘7;

    	public ShapePart X0Y0_先端_上顎_顎;

    	public ShapePart X0Y0_先端_上顎_脈1;

    	public ShapePart X0Y0_先端_上顎_脈2;

    	public ShapePart X0Y0_先端_上顎_脈3;

    	public ShapePart X0Y0_先端_上顎_脈4;

    	public ShapePart X0Y0_先端_輪_革;

    	public ShapePart X0Y0_先端_輪_金具1;

    	public ShapePart X0Y0_先端_輪_金具2;

    	public ShapePart X0Y0_先端_輪_金具3;

    	public ShapePart X0Y0_先端_輪_金具左;

    	public ShapePart X0Y0_先端_輪_金具右;

    	public ColorD 節1_節CD;

    	public ColorD 節1_棘1CD;

    	public ColorD 節1_棘2CD;

    	public ColorD 節1_脈CD;

    	public ColorD 節2_節CD;

    	public ColorD 節2_棘1CD;

    	public ColorD 節2_棘2CD;

    	public ColorD 節2_脈CD;

    	public ColorD 節3_節CD;

    	public ColorD 節3_棘1CD;

    	public ColorD 節3_棘2CD;

    	public ColorD 節3_脈CD;

    	public ColorD 節4_節CD;

    	public ColorD 節4_棘1CD;

    	public ColorD 節4_棘2CD;

    	public ColorD 節4_脈CD;

    	public ColorD 節5_節CD;

    	public ColorD 節5_棘1CD;

    	public ColorD 節5_棘2CD;

    	public ColorD 節5_脈CD;

    	public ColorD 節6_節CD;

    	public ColorD 節6_棘1CD;

    	public ColorD 節6_棘2CD;

    	public ColorD 節6_脈CD;

    	public ColorD 節7_節CD;

    	public ColorD 節7_棘1CD;

    	public ColorD 節7_棘2CD;

    	public ColorD 節7_脈CD;

    	public ColorD 節8_節CD;

    	public ColorD 節8_棘1CD;

    	public ColorD 節8_棘2CD;

    	public ColorD 節8_脈CD;

    	public ColorD 節9_節CD;

    	public ColorD 節9_棘1CD;

    	public ColorD 節9_棘2CD;

    	public ColorD 節9_脈CD;

    	public ColorD 節10_節CD;

    	public ColorD 節10_棘1CD;

    	public ColorD 節10_棘2CD;

    	public ColorD 節10_脈CD;

    	public ColorD 節11_節CD;

    	public ColorD 節11_棘1CD;

    	public ColorD 節11_棘2CD;

    	public ColorD 節11_脈CD;

    	public ColorD 節12_節CD;

    	public ColorD 節12_棘1CD;

    	public ColorD 節12_棘2CD;

    	public ColorD 節12_脈CD;

    	public ColorD 節13_節CD;

    	public ColorD 節13_棘1CD;

    	public ColorD 節13_棘2CD;

    	public ColorD 節13_脈CD;

    	public ColorD 節14_節CD;

    	public ColorD 節14_棘1CD;

    	public ColorD 節14_棘2CD;

    	public ColorD 節14_脈CD;

    	public ColorD 節15_節CD;

    	public ColorD 節15_棘1CD;

    	public ColorD 節15_棘2CD;

    	public ColorD 節15_脈CD;

    	public ColorD 節16_節CD;

    	public ColorD 節16_棘1CD;

    	public ColorD 節16_棘2CD;

    	public ColorD 節16_脈CD;

    	public ColorD 節17_節CD;

    	public ColorD 節17_棘1CD;

    	public ColorD 節17_棘2CD;

    	public ColorD 節17_脈CD;

    	public ColorD 節18_節CD;

    	public ColorD 節18_棘1CD;

    	public ColorD 節18_棘2CD;

    	public ColorD 節18_脈CD;

    	public ColorD 節19_節CD;

    	public ColorD 節19_棘1CD;

    	public ColorD 節19_棘2CD;

    	public ColorD 節19_脈CD;

    	public ColorD 節20_節CD;

    	public ColorD 節20_棘1CD;

    	public ColorD 節20_棘2CD;

    	public ColorD 節20_脈CD;

    	public ColorD 節21_節CD;

    	public ColorD 節21_棘1CD;

    	public ColorD 節21_棘2CD;

    	public ColorD 節21_脈CD;

    	public ColorD 節22_節CD;

    	public ColorD 節22_棘1CD;

    	public ColorD 節22_棘2CD;

    	public ColorD 節22_脈CD;

    	public ColorD 節23_節CD;

    	public ColorD 節23_棘1CD;

    	public ColorD 節23_棘2CD;

    	public ColorD 節23_脈CD;

    	public ColorD 節24_節CD;

    	public ColorD 節24_棘1CD;

    	public ColorD 節24_棘2CD;

    	public ColorD 節24_脈CD;

    	public ColorD 先端_下顎_顎CD;

    	public ColorD 先端_下顎_口内CD;

    	public ColorD 先端_下顎_棘12CD;

    	public ColorD 先端_下顎_棘11CD;

    	public ColorD 先端_下顎_棘10CD;

    	public ColorD 先端_下顎_棘9CD;

    	public ColorD 先端_下顎_棘8CD;

    	public ColorD 先端_下顎_棘7CD;

    	public ColorD 先端_下顎_脈1CD;

    	public ColorD 先端_下顎_脈2CD;

    	public ColorD 先端_下顎_脈3CD;

    	public ColorD 先端_下顎_棘6CD;

    	public ColorD 先端_下顎_棘5CD;

    	public ColorD 先端_下顎_棘4CD;

    	public ColorD 先端_下顎_棘3CD;

    	public ColorD 先端_下顎_棘2CD;

    	public ColorD 先端_下顎_棘1CD;

    	public ColorD 先端_上顎_棘12CD;

    	public ColorD 先端_上顎_棘11CD;

    	public ColorD 先端_上顎_棘10CD;

    	public ColorD 先端_上顎_棘9CD;

    	public ColorD 先端_上顎_棘8CD;

    	public ColorD 先端_上顎_棘7CD;

    	public ColorD 先端_上顎_顎CD;

    	public ColorD 先端_上顎_脈1CD;

    	public ColorD 先端_上顎_脈2CD;

    	public ColorD 先端_上顎_脈3CD;

    	public ColorD 先端_上顎_脈4CD;

    	public ColorD 先端_輪_革CD;

    	public ColorD 先端_輪_金具1CD;

    	public ColorD 先端_輪_金具2CD;

    	public ColorD 先端_輪_金具3CD;

    	public ColorD 先端_輪_金具左CD;

    	public ColorD 先端_輪_金具右CD;

    	public ColorD 輪1_革CD;

    	public ColorD 輪1_金具1CD;

    	public ColorD 輪1_金具2CD;

    	public ColorD 輪1_金具3CD;

    	public ColorD 輪1_金具左CD;

    	public ColorD 輪1_金具右CD;

    	public ColorD 輪2_革CD;

    	public ColorD 輪2_金具1CD;

    	public ColorD 輪2_金具2CD;

    	public ColorD 輪2_金具3CD;

    	public ColorD 輪2_金具左CD;

    	public ColorD 輪2_金具右CD;

    	public ColorP X0Y0_節1_節CP;

    	public ColorP X0Y0_節1_棘1CP;

    	public ColorP X0Y0_節1_棘2CP;

    	public ColorP X0Y0_節1_脈CP;

    	public ColorP X0Y0_節2_節CP;

    	public ColorP X0Y0_節2_棘1CP;

    	public ColorP X0Y0_節2_棘2CP;

    	public ColorP X0Y0_節2_脈CP;

    	public ColorP X0Y0_節3_節CP;

    	public ColorP X0Y0_節3_棘1CP;

    	public ColorP X0Y0_節3_棘2CP;

    	public ColorP X0Y0_節3_脈CP;

    	public ColorP X0Y0_節4_節CP;

    	public ColorP X0Y0_節4_棘1CP;

    	public ColorP X0Y0_節4_棘2CP;

    	public ColorP X0Y0_節4_脈CP;

    	public ColorP X0Y0_節5_節CP;

    	public ColorP X0Y0_節5_棘1CP;

    	public ColorP X0Y0_節5_棘2CP;

    	public ColorP X0Y0_節5_脈CP;

    	public ColorP X0Y0_節6_節CP;

    	public ColorP X0Y0_節6_棘1CP;

    	public ColorP X0Y0_節6_棘2CP;

    	public ColorP X0Y0_節6_脈CP;

    	public ColorP X0Y0_節7_節CP;

    	public ColorP X0Y0_節7_棘1CP;

    	public ColorP X0Y0_節7_棘2CP;

    	public ColorP X0Y0_節7_脈CP;

    	public ColorP X0Y0_節8_節CP;

    	public ColorP X0Y0_節8_棘1CP;

    	public ColorP X0Y0_節8_棘2CP;

    	public ColorP X0Y0_節8_脈CP;

    	public ColorP X0Y0_節9_節CP;

    	public ColorP X0Y0_節9_棘1CP;

    	public ColorP X0Y0_節9_棘2CP;

    	public ColorP X0Y0_節9_脈CP;

    	public ColorP X0Y0_節10_節CP;

    	public ColorP X0Y0_節10_棘1CP;

    	public ColorP X0Y0_節10_棘2CP;

    	public ColorP X0Y0_節10_脈CP;

    	public ColorP X0Y0_節11_節CP;

    	public ColorP X0Y0_節11_棘1CP;

    	public ColorP X0Y0_節11_棘2CP;

    	public ColorP X0Y0_節11_脈CP;

    	public ColorP X0Y0_節12_節CP;

    	public ColorP X0Y0_節12_棘1CP;

    	public ColorP X0Y0_節12_棘2CP;

    	public ColorP X0Y0_節12_脈CP;

    	public ColorP X0Y0_節13_節CP;

    	public ColorP X0Y0_節13_棘1CP;

    	public ColorP X0Y0_節13_棘2CP;

    	public ColorP X0Y0_節13_脈CP;

    	public ColorP X0Y0_輪1_革CP;

    	public ColorP X0Y0_輪1_金具1CP;

    	public ColorP X0Y0_輪1_金具2CP;

    	public ColorP X0Y0_輪1_金具3CP;

    	public ColorP X0Y0_輪1_金具左CP;

    	public ColorP X0Y0_輪1_金具右CP;

    	public ColorP X0Y0_節14_節CP;

    	public ColorP X0Y0_節14_棘1CP;

    	public ColorP X0Y0_節14_棘2CP;

    	public ColorP X0Y0_節14_脈CP;

    	public ColorP X0Y0_節15_節CP;

    	public ColorP X0Y0_節15_棘1CP;

    	public ColorP X0Y0_節15_棘2CP;

    	public ColorP X0Y0_節15_脈CP;

    	public ColorP X0Y0_節16_節CP;

    	public ColorP X0Y0_節16_棘1CP;

    	public ColorP X0Y0_節16_棘2CP;

    	public ColorP X0Y0_節16_脈CP;

    	public ColorP X0Y0_節17_節CP;

    	public ColorP X0Y0_節17_棘1CP;

    	public ColorP X0Y0_節17_棘2CP;

    	public ColorP X0Y0_節17_脈CP;

    	public ColorP X0Y0_節18_節CP;

    	public ColorP X0Y0_節18_棘1CP;

    	public ColorP X0Y0_節18_棘2CP;

    	public ColorP X0Y0_節18_脈CP;

    	public ColorP X0Y0_節19_節CP;

    	public ColorP X0Y0_節19_棘1CP;

    	public ColorP X0Y0_節19_棘2CP;

    	public ColorP X0Y0_節19_脈CP;

    	public ColorP X0Y0_節20_節CP;

    	public ColorP X0Y0_節20_棘1CP;

    	public ColorP X0Y0_節20_棘2CP;

    	public ColorP X0Y0_節20_脈CP;

    	public ColorP X0Y0_節21_節CP;

    	public ColorP X0Y0_節21_棘1CP;

    	public ColorP X0Y0_節21_棘2CP;

    	public ColorP X0Y0_節21_脈CP;

    	public ColorP X0Y0_節22_節CP;

    	public ColorP X0Y0_節22_棘1CP;

    	public ColorP X0Y0_節22_棘2CP;

    	public ColorP X0Y0_節22_脈CP;

    	public ColorP X0Y0_節23_節CP;

    	public ColorP X0Y0_節23_棘1CP;

    	public ColorP X0Y0_節23_棘2CP;

    	public ColorP X0Y0_節23_脈CP;

    	public ColorP X0Y0_節24_節CP;

    	public ColorP X0Y0_節24_棘1CP;

    	public ColorP X0Y0_節24_棘2CP;

    	public ColorP X0Y0_節24_脈CP;

    	public ColorP X0Y0_輪2_革CP;

    	public ColorP X0Y0_輪2_金具1CP;

    	public ColorP X0Y0_輪2_金具2CP;

    	public ColorP X0Y0_輪2_金具3CP;

    	public ColorP X0Y0_輪2_金具左CP;

    	public ColorP X0Y0_輪2_金具右CP;

    	public ColorP X0Y0_先端_下顎_顎CP;

    	public ColorP X0Y0_先端_下顎_口内CP;

    	public ColorP X0Y0_先端_下顎_棘12CP;

    	public ColorP X0Y0_先端_下顎_棘11CP;

    	public ColorP X0Y0_先端_下顎_棘10CP;

    	public ColorP X0Y0_先端_下顎_棘9CP;

    	public ColorP X0Y0_先端_下顎_棘8CP;

    	public ColorP X0Y0_先端_下顎_棘7CP;

    	public ColorP X0Y0_先端_下顎_脈1CP;

    	public ColorP X0Y0_先端_下顎_脈2CP;

    	public ColorP X0Y0_先端_下顎_脈3CP;

    	public ColorP X0Y0_先端_下顎_棘6CP;

    	public ColorP X0Y0_先端_下顎_棘5CP;

    	public ColorP X0Y0_先端_下顎_棘4CP;

    	public ColorP X0Y0_先端_下顎_棘3CP;

    	public ColorP X0Y0_先端_下顎_棘2CP;

    	public ColorP X0Y0_先端_下顎_棘1CP;

    	public ColorP X0Y0_先端_上顎_棘12CP;

    	public ColorP X0Y0_先端_上顎_棘11CP;

    	public ColorP X0Y0_先端_上顎_棘10CP;

    	public ColorP X0Y0_先端_上顎_棘9CP;

    	public ColorP X0Y0_先端_上顎_棘8CP;

    	public ColorP X0Y0_先端_上顎_棘7CP;

    	public ColorP X0Y0_先端_上顎_顎CP;

    	public ColorP X0Y0_先端_上顎_脈1CP;

    	public ColorP X0Y0_先端_上顎_脈2CP;

    	public ColorP X0Y0_先端_上顎_脈3CP;

    	public ColorP X0Y0_先端_上顎_脈4CP;

    	public ColorP X0Y0_先端_輪_革CP;

    	public ColorP X0Y0_先端_輪_金具1CP;

    	public ColorP X0Y0_先端_輪_金具2CP;

    	public ColorP X0Y0_先端_輪_金具3CP;

    	public ColorP X0Y0_先端_輪_金具左CP;

    	public ColorP X0Y0_先端_輪_金具右CP;

    	public 拘束鎖 鎖1;

    	public 拘束鎖 鎖2;

    	public 拘束鎖 鎖3;

    	public 拘束鎖 鎖4;

    	public Ele[] 節1_接続;

    	public Ele[] 節2_接続;

    	public Ele[] 節3_接続;

    	public Ele[] 節4_接続;

    	public Ele[] 節5_接続;

    	public Ele[] 節6_接続;

    	public Ele[] 節7_接続;

    	public Ele[] 節8_接続;

    	public Ele[] 節9_接続;

    	public Ele[] 節10_接続;

    	public Ele[] 節11_接続;

    	public Ele[] 節12_接続;

    	public Ele[] 節13_接続;

    	public Ele[] 節14_接続;

    	public Ele[] 節15_接続;

    	public Ele[] 節16_接続;

    	public Ele[] 節17_接続;

    	public Ele[] 節18_接続;

    	public Ele[] 節19_接続;

    	public Ele[] 節20_接続;

    	public Ele[] 節21_接続;

    	public Ele[] 節22_接続;

    	public Ele[] 節23_接続;

    	public Ele[] 節24_接続;

    	public Ele[] 先端_接続;

    	public ShapePart[] Pars;

    	private Vector2D[] mm;

    	public override bool 欠損
    	{
    		get
    		{
    			return 欠損_;
    		}
    		set
    		{
    			欠損_ = value;
    		}
    	}

    	public override bool 筋肉
    	{
    		get
    		{
    			return 筋肉_;
    		}
    		set
    		{
    			筋肉_ = value;
    		}
    	}

    	public override bool 拘束
    	{
    		get
    		{
    			return 拘束_;
    		}
    		set
    		{
    			拘束_ = value;
    			輪1表示 = 拘束_;
    			輪2表示 = 拘束_;
    			輪3表示 = 拘束_;
    		}
    	}

    	public bool 節1_節_表示
    	{
    		get
    		{
    			return X0Y0_節1_節.Dra;
    		}
    		set
    		{
    			X0Y0_節1_節.Dra = value;
    			X0Y0_節1_節.Hit = value;
    		}
    	}

    	public bool 節1_棘1_表示
    	{
    		get
    		{
    			return X0Y0_節1_棘1.Dra;
    		}
    		set
    		{
    			X0Y0_節1_棘1.Dra = value;
    			X0Y0_節1_棘1.Hit = value;
    		}
    	}

    	public bool 節1_棘2_表示
    	{
    		get
    		{
    			return X0Y0_節1_棘2.Dra;
    		}
    		set
    		{
    			X0Y0_節1_棘2.Dra = value;
    			X0Y0_節1_棘2.Hit = value;
    		}
    	}

    	public bool 節1_脈_表示
    	{
    		get
    		{
    			return X0Y0_節1_脈.Dra;
    		}
    		set
    		{
    			X0Y0_節1_脈.Dra = value;
    			X0Y0_節1_脈.Hit = value;
    		}
    	}

    	public bool 節2_節_表示
    	{
    		get
    		{
    			return X0Y0_節2_節.Dra;
    		}
    		set
    		{
    			X0Y0_節2_節.Dra = value;
    			X0Y0_節2_節.Hit = value;
    		}
    	}

    	public bool 節2_棘1_表示
    	{
    		get
    		{
    			return X0Y0_節2_棘1.Dra;
    		}
    		set
    		{
    			X0Y0_節2_棘1.Dra = value;
    			X0Y0_節2_棘1.Hit = value;
    		}
    	}

    	public bool 節2_棘2_表示
    	{
    		get
    		{
    			return X0Y0_節2_棘2.Dra;
    		}
    		set
    		{
    			X0Y0_節2_棘2.Dra = value;
    			X0Y0_節2_棘2.Hit = value;
    		}
    	}

    	public bool 節2_脈_表示
    	{
    		get
    		{
    			return X0Y0_節2_脈.Dra;
    		}
    		set
    		{
    			X0Y0_節2_脈.Dra = value;
    			X0Y0_節2_脈.Hit = value;
    		}
    	}

    	public bool 節3_節_表示
    	{
    		get
    		{
    			return X0Y0_節3_節.Dra;
    		}
    		set
    		{
    			X0Y0_節3_節.Dra = value;
    			X0Y0_節3_節.Hit = value;
    		}
    	}

    	public bool 節3_棘1_表示
    	{
    		get
    		{
    			return X0Y0_節3_棘1.Dra;
    		}
    		set
    		{
    			X0Y0_節3_棘1.Dra = value;
    			X0Y0_節3_棘1.Hit = value;
    		}
    	}

    	public bool 節3_棘2_表示
    	{
    		get
    		{
    			return X0Y0_節3_棘2.Dra;
    		}
    		set
    		{
    			X0Y0_節3_棘2.Dra = value;
    			X0Y0_節3_棘2.Hit = value;
    		}
    	}

    	public bool 節3_脈_表示
    	{
    		get
    		{
    			return X0Y0_節3_脈.Dra;
    		}
    		set
    		{
    			X0Y0_節3_脈.Dra = value;
    			X0Y0_節3_脈.Hit = value;
    		}
    	}

    	public bool 節4_節_表示
    	{
    		get
    		{
    			return X0Y0_節4_節.Dra;
    		}
    		set
    		{
    			X0Y0_節4_節.Dra = value;
    			X0Y0_節4_節.Hit = value;
    		}
    	}

    	public bool 節4_棘1_表示
    	{
    		get
    		{
    			return X0Y0_節4_棘1.Dra;
    		}
    		set
    		{
    			X0Y0_節4_棘1.Dra = value;
    			X0Y0_節4_棘1.Hit = value;
    		}
    	}

    	public bool 節4_棘2_表示
    	{
    		get
    		{
    			return X0Y0_節4_棘2.Dra;
    		}
    		set
    		{
    			X0Y0_節4_棘2.Dra = value;
    			X0Y0_節4_棘2.Hit = value;
    		}
    	}

    	public bool 節4_脈_表示
    	{
    		get
    		{
    			return X0Y0_節4_脈.Dra;
    		}
    		set
    		{
    			X0Y0_節4_脈.Dra = value;
    			X0Y0_節4_脈.Hit = value;
    		}
    	}

    	public bool 節5_節_表示
    	{
    		get
    		{
    			return X0Y0_節5_節.Dra;
    		}
    		set
    		{
    			X0Y0_節5_節.Dra = value;
    			X0Y0_節5_節.Hit = value;
    		}
    	}

    	public bool 節5_棘1_表示
    	{
    		get
    		{
    			return X0Y0_節5_棘1.Dra;
    		}
    		set
    		{
    			X0Y0_節5_棘1.Dra = value;
    			X0Y0_節5_棘1.Hit = value;
    		}
    	}

    	public bool 節5_棘2_表示
    	{
    		get
    		{
    			return X0Y0_節5_棘2.Dra;
    		}
    		set
    		{
    			X0Y0_節5_棘2.Dra = value;
    			X0Y0_節5_棘2.Hit = value;
    		}
    	}

    	public bool 節5_脈_表示
    	{
    		get
    		{
    			return X0Y0_節5_脈.Dra;
    		}
    		set
    		{
    			X0Y0_節5_脈.Dra = value;
    			X0Y0_節5_脈.Hit = value;
    		}
    	}

    	public bool 節6_節_表示
    	{
    		get
    		{
    			return X0Y0_節6_節.Dra;
    		}
    		set
    		{
    			X0Y0_節6_節.Dra = value;
    			X0Y0_節6_節.Hit = value;
    		}
    	}

    	public bool 節6_棘1_表示
    	{
    		get
    		{
    			return X0Y0_節6_棘1.Dra;
    		}
    		set
    		{
    			X0Y0_節6_棘1.Dra = value;
    			X0Y0_節6_棘1.Hit = value;
    		}
    	}

    	public bool 節6_棘2_表示
    	{
    		get
    		{
    			return X0Y0_節6_棘2.Dra;
    		}
    		set
    		{
    			X0Y0_節6_棘2.Dra = value;
    			X0Y0_節6_棘2.Hit = value;
    		}
    	}

    	public bool 節6_脈_表示
    	{
    		get
    		{
    			return X0Y0_節6_脈.Dra;
    		}
    		set
    		{
    			X0Y0_節6_脈.Dra = value;
    			X0Y0_節6_脈.Hit = value;
    		}
    	}

    	public bool 節7_節_表示
    	{
    		get
    		{
    			return X0Y0_節7_節.Dra;
    		}
    		set
    		{
    			X0Y0_節7_節.Dra = value;
    			X0Y0_節7_節.Hit = value;
    		}
    	}

    	public bool 節7_棘1_表示
    	{
    		get
    		{
    			return X0Y0_節7_棘1.Dra;
    		}
    		set
    		{
    			X0Y0_節7_棘1.Dra = value;
    			X0Y0_節7_棘1.Hit = value;
    		}
    	}

    	public bool 節7_棘2_表示
    	{
    		get
    		{
    			return X0Y0_節7_棘2.Dra;
    		}
    		set
    		{
    			X0Y0_節7_棘2.Dra = value;
    			X0Y0_節7_棘2.Hit = value;
    		}
    	}

    	public bool 節7_脈_表示
    	{
    		get
    		{
    			return X0Y0_節7_脈.Dra;
    		}
    		set
    		{
    			X0Y0_節7_脈.Dra = value;
    			X0Y0_節7_脈.Hit = value;
    		}
    	}

    	public bool 節8_節_表示
    	{
    		get
    		{
    			return X0Y0_節8_節.Dra;
    		}
    		set
    		{
    			X0Y0_節8_節.Dra = value;
    			X0Y0_節8_節.Hit = value;
    		}
    	}

    	public bool 節8_棘1_表示
    	{
    		get
    		{
    			return X0Y0_節8_棘1.Dra;
    		}
    		set
    		{
    			X0Y0_節8_棘1.Dra = value;
    			X0Y0_節8_棘1.Hit = value;
    		}
    	}

    	public bool 節8_棘2_表示
    	{
    		get
    		{
    			return X0Y0_節8_棘2.Dra;
    		}
    		set
    		{
    			X0Y0_節8_棘2.Dra = value;
    			X0Y0_節8_棘2.Hit = value;
    		}
    	}

    	public bool 節8_脈_表示
    	{
    		get
    		{
    			return X0Y0_節8_脈.Dra;
    		}
    		set
    		{
    			X0Y0_節8_脈.Dra = value;
    			X0Y0_節8_脈.Hit = value;
    		}
    	}

    	public bool 節9_節_表示
    	{
    		get
    		{
    			return X0Y0_節9_節.Dra;
    		}
    		set
    		{
    			X0Y0_節9_節.Dra = value;
    			X0Y0_節9_節.Hit = value;
    		}
    	}

    	public bool 節9_棘1_表示
    	{
    		get
    		{
    			return X0Y0_節9_棘1.Dra;
    		}
    		set
    		{
    			X0Y0_節9_棘1.Dra = value;
    			X0Y0_節9_棘1.Hit = value;
    		}
    	}

    	public bool 節9_棘2_表示
    	{
    		get
    		{
    			return X0Y0_節9_棘2.Dra;
    		}
    		set
    		{
    			X0Y0_節9_棘2.Dra = value;
    			X0Y0_節9_棘2.Hit = value;
    		}
    	}

    	public bool 節9_脈_表示
    	{
    		get
    		{
    			return X0Y0_節9_脈.Dra;
    		}
    		set
    		{
    			X0Y0_節9_脈.Dra = value;
    			X0Y0_節9_脈.Hit = value;
    		}
    	}

    	public bool 節10_節_表示
    	{
    		get
    		{
    			return X0Y0_節10_節.Dra;
    		}
    		set
    		{
    			X0Y0_節10_節.Dra = value;
    			X0Y0_節10_節.Hit = value;
    		}
    	}

    	public bool 節10_棘1_表示
    	{
    		get
    		{
    			return X0Y0_節10_棘1.Dra;
    		}
    		set
    		{
    			X0Y0_節10_棘1.Dra = value;
    			X0Y0_節10_棘1.Hit = value;
    		}
    	}

    	public bool 節10_棘2_表示
    	{
    		get
    		{
    			return X0Y0_節10_棘2.Dra;
    		}
    		set
    		{
    			X0Y0_節10_棘2.Dra = value;
    			X0Y0_節10_棘2.Hit = value;
    		}
    	}

    	public bool 節10_脈_表示
    	{
    		get
    		{
    			return X0Y0_節10_脈.Dra;
    		}
    		set
    		{
    			X0Y0_節10_脈.Dra = value;
    			X0Y0_節10_脈.Hit = value;
    		}
    	}

    	public bool 節11_節_表示
    	{
    		get
    		{
    			return X0Y0_節11_節.Dra;
    		}
    		set
    		{
    			X0Y0_節11_節.Dra = value;
    			X0Y0_節11_節.Hit = value;
    		}
    	}

    	public bool 節11_棘1_表示
    	{
    		get
    		{
    			return X0Y0_節11_棘1.Dra;
    		}
    		set
    		{
    			X0Y0_節11_棘1.Dra = value;
    			X0Y0_節11_棘1.Hit = value;
    		}
    	}

    	public bool 節11_棘2_表示
    	{
    		get
    		{
    			return X0Y0_節11_棘2.Dra;
    		}
    		set
    		{
    			X0Y0_節11_棘2.Dra = value;
    			X0Y0_節11_棘2.Hit = value;
    		}
    	}

    	public bool 節11_脈_表示
    	{
    		get
    		{
    			return X0Y0_節11_脈.Dra;
    		}
    		set
    		{
    			X0Y0_節11_脈.Dra = value;
    			X0Y0_節11_脈.Hit = value;
    		}
    	}

    	public bool 節12_節_表示
    	{
    		get
    		{
    			return X0Y0_節12_節.Dra;
    		}
    		set
    		{
    			X0Y0_節12_節.Dra = value;
    			X0Y0_節12_節.Hit = value;
    		}
    	}

    	public bool 節12_棘1_表示
    	{
    		get
    		{
    			return X0Y0_節12_棘1.Dra;
    		}
    		set
    		{
    			X0Y0_節12_棘1.Dra = value;
    			X0Y0_節12_棘1.Hit = value;
    		}
    	}

    	public bool 節12_棘2_表示
    	{
    		get
    		{
    			return X0Y0_節12_棘2.Dra;
    		}
    		set
    		{
    			X0Y0_節12_棘2.Dra = value;
    			X0Y0_節12_棘2.Hit = value;
    		}
    	}

    	public bool 節12_脈_表示
    	{
    		get
    		{
    			return X0Y0_節12_脈.Dra;
    		}
    		set
    		{
    			X0Y0_節12_脈.Dra = value;
    			X0Y0_節12_脈.Hit = value;
    		}
    	}

    	public bool 節13_節_表示
    	{
    		get
    		{
    			return X0Y0_節13_節.Dra;
    		}
    		set
    		{
    			X0Y0_節13_節.Dra = value;
    			X0Y0_節13_節.Hit = value;
    		}
    	}

    	public bool 節13_棘1_表示
    	{
    		get
    		{
    			return X0Y0_節13_棘1.Dra;
    		}
    		set
    		{
    			X0Y0_節13_棘1.Dra = value;
    			X0Y0_節13_棘1.Hit = value;
    		}
    	}

    	public bool 節13_棘2_表示
    	{
    		get
    		{
    			return X0Y0_節13_棘2.Dra;
    		}
    		set
    		{
    			X0Y0_節13_棘2.Dra = value;
    			X0Y0_節13_棘2.Hit = value;
    		}
    	}

    	public bool 節13_脈_表示
    	{
    		get
    		{
    			return X0Y0_節13_脈.Dra;
    		}
    		set
    		{
    			X0Y0_節13_脈.Dra = value;
    			X0Y0_節13_脈.Hit = value;
    		}
    	}

    	public bool 輪1_革_表示
    	{
    		get
    		{
    			return X0Y0_輪1_革.Dra;
    		}
    		set
    		{
    			X0Y0_輪1_革.Dra = value;
    			X0Y0_輪1_革.Hit = value;
    		}
    	}

    	public bool 輪1_金具1_表示
    	{
    		get
    		{
    			return X0Y0_輪1_金具1.Dra;
    		}
    		set
    		{
    			X0Y0_輪1_金具1.Dra = value;
    			X0Y0_輪1_金具1.Hit = value;
    		}
    	}

    	public bool 輪1_金具2_表示
    	{
    		get
    		{
    			return X0Y0_輪1_金具2.Dra;
    		}
    		set
    		{
    			X0Y0_輪1_金具2.Dra = value;
    			X0Y0_輪1_金具2.Hit = value;
    		}
    	}

    	public bool 輪1_金具3_表示
    	{
    		get
    		{
    			return X0Y0_輪1_金具3.Dra;
    		}
    		set
    		{
    			X0Y0_輪1_金具3.Dra = value;
    			X0Y0_輪1_金具3.Hit = value;
    		}
    	}

    	public bool 輪1_金具左_表示
    	{
    		get
    		{
    			return X0Y0_輪1_金具左.Dra;
    		}
    		set
    		{
    			X0Y0_輪1_金具左.Dra = value;
    			X0Y0_輪1_金具左.Hit = value;
    		}
    	}

    	public bool 輪1_金具右_表示
    	{
    		get
    		{
    			return X0Y0_輪1_金具右.Dra;
    		}
    		set
    		{
    			X0Y0_輪1_金具右.Dra = value;
    			X0Y0_輪1_金具右.Hit = value;
    		}
    	}

    	public bool 節14_節_表示
    	{
    		get
    		{
    			return X0Y0_節14_節.Dra;
    		}
    		set
    		{
    			X0Y0_節14_節.Dra = value;
    			X0Y0_節14_節.Hit = value;
    		}
    	}

    	public bool 節14_棘1_表示
    	{
    		get
    		{
    			return X0Y0_節14_棘1.Dra;
    		}
    		set
    		{
    			X0Y0_節14_棘1.Dra = value;
    			X0Y0_節14_棘1.Hit = value;
    		}
    	}

    	public bool 節14_棘2_表示
    	{
    		get
    		{
    			return X0Y0_節14_棘2.Dra;
    		}
    		set
    		{
    			X0Y0_節14_棘2.Dra = value;
    			X0Y0_節14_棘2.Hit = value;
    		}
    	}

    	public bool 節14_脈_表示
    	{
    		get
    		{
    			return X0Y0_節14_脈.Dra;
    		}
    		set
    		{
    			X0Y0_節14_脈.Dra = value;
    			X0Y0_節14_脈.Hit = value;
    		}
    	}

    	public bool 節15_節_表示
    	{
    		get
    		{
    			return X0Y0_節15_節.Dra;
    		}
    		set
    		{
    			X0Y0_節15_節.Dra = value;
    			X0Y0_節15_節.Hit = value;
    		}
    	}

    	public bool 節15_棘1_表示
    	{
    		get
    		{
    			return X0Y0_節15_棘1.Dra;
    		}
    		set
    		{
    			X0Y0_節15_棘1.Dra = value;
    			X0Y0_節15_棘1.Hit = value;
    		}
    	}

    	public bool 節15_棘2_表示
    	{
    		get
    		{
    			return X0Y0_節15_棘2.Dra;
    		}
    		set
    		{
    			X0Y0_節15_棘2.Dra = value;
    			X0Y0_節15_棘2.Hit = value;
    		}
    	}

    	public bool 節15_脈_表示
    	{
    		get
    		{
    			return X0Y0_節15_脈.Dra;
    		}
    		set
    		{
    			X0Y0_節15_脈.Dra = value;
    			X0Y0_節15_脈.Hit = value;
    		}
    	}

    	public bool 節16_節_表示
    	{
    		get
    		{
    			return X0Y0_節16_節.Dra;
    		}
    		set
    		{
    			X0Y0_節16_節.Dra = value;
    			X0Y0_節16_節.Hit = value;
    		}
    	}

    	public bool 節16_棘1_表示
    	{
    		get
    		{
    			return X0Y0_節16_棘1.Dra;
    		}
    		set
    		{
    			X0Y0_節16_棘1.Dra = value;
    			X0Y0_節16_棘1.Hit = value;
    		}
    	}

    	public bool 節16_棘2_表示
    	{
    		get
    		{
    			return X0Y0_節16_棘2.Dra;
    		}
    		set
    		{
    			X0Y0_節16_棘2.Dra = value;
    			X0Y0_節16_棘2.Hit = value;
    		}
    	}

    	public bool 節16_脈_表示
    	{
    		get
    		{
    			return X0Y0_節16_脈.Dra;
    		}
    		set
    		{
    			X0Y0_節16_脈.Dra = value;
    			X0Y0_節16_脈.Hit = value;
    		}
    	}

    	public bool 節17_節_表示
    	{
    		get
    		{
    			return X0Y0_節17_節.Dra;
    		}
    		set
    		{
    			X0Y0_節17_節.Dra = value;
    			X0Y0_節17_節.Hit = value;
    		}
    	}

    	public bool 節17_棘1_表示
    	{
    		get
    		{
    			return X0Y0_節17_棘1.Dra;
    		}
    		set
    		{
    			X0Y0_節17_棘1.Dra = value;
    			X0Y0_節17_棘1.Hit = value;
    		}
    	}

    	public bool 節17_棘2_表示
    	{
    		get
    		{
    			return X0Y0_節17_棘2.Dra;
    		}
    		set
    		{
    			X0Y0_節17_棘2.Dra = value;
    			X0Y0_節17_棘2.Hit = value;
    		}
    	}

    	public bool 節17_脈_表示
    	{
    		get
    		{
    			return X0Y0_節17_脈.Dra;
    		}
    		set
    		{
    			X0Y0_節17_脈.Dra = value;
    			X0Y0_節17_脈.Hit = value;
    		}
    	}

    	public bool 節18_節_表示
    	{
    		get
    		{
    			return X0Y0_節18_節.Dra;
    		}
    		set
    		{
    			X0Y0_節18_節.Dra = value;
    			X0Y0_節18_節.Hit = value;
    		}
    	}

    	public bool 節18_棘1_表示
    	{
    		get
    		{
    			return X0Y0_節18_棘1.Dra;
    		}
    		set
    		{
    			X0Y0_節18_棘1.Dra = value;
    			X0Y0_節18_棘1.Hit = value;
    		}
    	}

    	public bool 節18_棘2_表示
    	{
    		get
    		{
    			return X0Y0_節18_棘2.Dra;
    		}
    		set
    		{
    			X0Y0_節18_棘2.Dra = value;
    			X0Y0_節18_棘2.Hit = value;
    		}
    	}

    	public bool 節18_脈_表示
    	{
    		get
    		{
    			return X0Y0_節18_脈.Dra;
    		}
    		set
    		{
    			X0Y0_節18_脈.Dra = value;
    			X0Y0_節18_脈.Hit = value;
    		}
    	}

    	public bool 節19_節_表示
    	{
    		get
    		{
    			return X0Y0_節19_節.Dra;
    		}
    		set
    		{
    			X0Y0_節19_節.Dra = value;
    			X0Y0_節19_節.Hit = value;
    		}
    	}

    	public bool 節19_棘1_表示
    	{
    		get
    		{
    			return X0Y0_節19_棘1.Dra;
    		}
    		set
    		{
    			X0Y0_節19_棘1.Dra = value;
    			X0Y0_節19_棘1.Hit = value;
    		}
    	}

    	public bool 節19_棘2_表示
    	{
    		get
    		{
    			return X0Y0_節19_棘2.Dra;
    		}
    		set
    		{
    			X0Y0_節19_棘2.Dra = value;
    			X0Y0_節19_棘2.Hit = value;
    		}
    	}

    	public bool 節19_脈_表示
    	{
    		get
    		{
    			return X0Y0_節19_脈.Dra;
    		}
    		set
    		{
    			X0Y0_節19_脈.Dra = value;
    			X0Y0_節19_脈.Hit = value;
    		}
    	}

    	public bool 節20_節_表示
    	{
    		get
    		{
    			return X0Y0_節20_節.Dra;
    		}
    		set
    		{
    			X0Y0_節20_節.Dra = value;
    			X0Y0_節20_節.Hit = value;
    		}
    	}

    	public bool 節20_棘1_表示
    	{
    		get
    		{
    			return X0Y0_節20_棘1.Dra;
    		}
    		set
    		{
    			X0Y0_節20_棘1.Dra = value;
    			X0Y0_節20_棘1.Hit = value;
    		}
    	}

    	public bool 節20_棘2_表示
    	{
    		get
    		{
    			return X0Y0_節20_棘2.Dra;
    		}
    		set
    		{
    			X0Y0_節20_棘2.Dra = value;
    			X0Y0_節20_棘2.Hit = value;
    		}
    	}

    	public bool 節20_脈_表示
    	{
    		get
    		{
    			return X0Y0_節20_脈.Dra;
    		}
    		set
    		{
    			X0Y0_節20_脈.Dra = value;
    			X0Y0_節20_脈.Hit = value;
    		}
    	}

    	public bool 節21_節_表示
    	{
    		get
    		{
    			return X0Y0_節21_節.Dra;
    		}
    		set
    		{
    			X0Y0_節21_節.Dra = value;
    			X0Y0_節21_節.Hit = value;
    		}
    	}

    	public bool 節21_棘1_表示
    	{
    		get
    		{
    			return X0Y0_節21_棘1.Dra;
    		}
    		set
    		{
    			X0Y0_節21_棘1.Dra = value;
    			X0Y0_節21_棘1.Hit = value;
    		}
    	}

    	public bool 節21_棘2_表示
    	{
    		get
    		{
    			return X0Y0_節21_棘2.Dra;
    		}
    		set
    		{
    			X0Y0_節21_棘2.Dra = value;
    			X0Y0_節21_棘2.Hit = value;
    		}
    	}

    	public bool 節21_脈_表示
    	{
    		get
    		{
    			return X0Y0_節21_脈.Dra;
    		}
    		set
    		{
    			X0Y0_節21_脈.Dra = value;
    			X0Y0_節21_脈.Hit = value;
    		}
    	}

    	public bool 節22_節_表示
    	{
    		get
    		{
    			return X0Y0_節22_節.Dra;
    		}
    		set
    		{
    			X0Y0_節22_節.Dra = value;
    			X0Y0_節22_節.Hit = value;
    		}
    	}

    	public bool 節22_棘1_表示
    	{
    		get
    		{
    			return X0Y0_節22_棘1.Dra;
    		}
    		set
    		{
    			X0Y0_節22_棘1.Dra = value;
    			X0Y0_節22_棘1.Hit = value;
    		}
    	}

    	public bool 節22_棘2_表示
    	{
    		get
    		{
    			return X0Y0_節22_棘2.Dra;
    		}
    		set
    		{
    			X0Y0_節22_棘2.Dra = value;
    			X0Y0_節22_棘2.Hit = value;
    		}
    	}

    	public bool 節22_脈_表示
    	{
    		get
    		{
    			return X0Y0_節22_脈.Dra;
    		}
    		set
    		{
    			X0Y0_節22_脈.Dra = value;
    			X0Y0_節22_脈.Hit = value;
    		}
    	}

    	public bool 節23_節_表示
    	{
    		get
    		{
    			return X0Y0_節23_節.Dra;
    		}
    		set
    		{
    			X0Y0_節23_節.Dra = value;
    			X0Y0_節23_節.Hit = value;
    		}
    	}

    	public bool 節23_棘1_表示
    	{
    		get
    		{
    			return X0Y0_節23_棘1.Dra;
    		}
    		set
    		{
    			X0Y0_節23_棘1.Dra = value;
    			X0Y0_節23_棘1.Hit = value;
    		}
    	}

    	public bool 節23_棘2_表示
    	{
    		get
    		{
    			return X0Y0_節23_棘2.Dra;
    		}
    		set
    		{
    			X0Y0_節23_棘2.Dra = value;
    			X0Y0_節23_棘2.Hit = value;
    		}
    	}

    	public bool 節23_脈_表示
    	{
    		get
    		{
    			return X0Y0_節23_脈.Dra;
    		}
    		set
    		{
    			X0Y0_節23_脈.Dra = value;
    			X0Y0_節23_脈.Hit = value;
    		}
    	}

    	public bool 節24_節_表示
    	{
    		get
    		{
    			return X0Y0_節24_節.Dra;
    		}
    		set
    		{
    			X0Y0_節24_節.Dra = value;
    			X0Y0_節24_節.Hit = value;
    		}
    	}

    	public bool 節24_棘1_表示
    	{
    		get
    		{
    			return X0Y0_節24_棘1.Dra;
    		}
    		set
    		{
    			X0Y0_節24_棘1.Dra = value;
    			X0Y0_節24_棘1.Hit = value;
    		}
    	}

    	public bool 節24_棘2_表示
    	{
    		get
    		{
    			return X0Y0_節24_棘2.Dra;
    		}
    		set
    		{
    			X0Y0_節24_棘2.Dra = value;
    			X0Y0_節24_棘2.Hit = value;
    		}
    	}

    	public bool 節24_脈_表示
    	{
    		get
    		{
    			return X0Y0_節24_脈.Dra;
    		}
    		set
    		{
    			X0Y0_節24_脈.Dra = value;
    			X0Y0_節24_脈.Hit = value;
    		}
    	}

    	public bool 輪2_革_表示
    	{
    		get
    		{
    			return X0Y0_輪2_革.Dra;
    		}
    		set
    		{
    			X0Y0_輪2_革.Dra = value;
    			X0Y0_輪2_革.Hit = value;
    		}
    	}

    	public bool 輪2_金具1_表示
    	{
    		get
    		{
    			return X0Y0_輪2_金具1.Dra;
    		}
    		set
    		{
    			X0Y0_輪2_金具1.Dra = value;
    			X0Y0_輪2_金具1.Hit = value;
    		}
    	}

    	public bool 輪2_金具2_表示
    	{
    		get
    		{
    			return X0Y0_輪2_金具2.Dra;
    		}
    		set
    		{
    			X0Y0_輪2_金具2.Dra = value;
    			X0Y0_輪2_金具2.Hit = value;
    		}
    	}

    	public bool 輪2_金具3_表示
    	{
    		get
    		{
    			return X0Y0_輪2_金具3.Dra;
    		}
    		set
    		{
    			X0Y0_輪2_金具3.Dra = value;
    			X0Y0_輪2_金具3.Hit = value;
    		}
    	}

    	public bool 輪2_金具左_表示
    	{
    		get
    		{
    			return X0Y0_輪2_金具左.Dra;
    		}
    		set
    		{
    			X0Y0_輪2_金具左.Dra = value;
    			X0Y0_輪2_金具左.Hit = value;
    		}
    	}

    	public bool 輪2_金具右_表示
    	{
    		get
    		{
    			return X0Y0_輪2_金具右.Dra;
    		}
    		set
    		{
    			X0Y0_輪2_金具右.Dra = value;
    			X0Y0_輪2_金具右.Hit = value;
    		}
    	}

    	public bool 先端_下顎_顎_表示
    	{
    		get
    		{
    			return X0Y0_先端_下顎_顎.Dra;
    		}
    		set
    		{
    			X0Y0_先端_下顎_顎.Dra = value;
    			X0Y0_先端_下顎_顎.Hit = value;
    		}
    	}

    	public bool 先端_下顎_口内_表示
    	{
    		get
    		{
    			return X0Y0_先端_下顎_口内.Dra;
    		}
    		set
    		{
    			X0Y0_先端_下顎_口内.Dra = value;
    			X0Y0_先端_下顎_口内.Hit = value;
    		}
    	}

    	public bool 先端_下顎_棘12_表示
    	{
    		get
    		{
    			return X0Y0_先端_下顎_棘12.Dra;
    		}
    		set
    		{
    			X0Y0_先端_下顎_棘12.Dra = value;
    			X0Y0_先端_下顎_棘12.Hit = value;
    		}
    	}

    	public bool 先端_下顎_棘11_表示
    	{
    		get
    		{
    			return X0Y0_先端_下顎_棘11.Dra;
    		}
    		set
    		{
    			X0Y0_先端_下顎_棘11.Dra = value;
    			X0Y0_先端_下顎_棘11.Hit = value;
    		}
    	}

    	public bool 先端_下顎_棘10_表示
    	{
    		get
    		{
    			return X0Y0_先端_下顎_棘10.Dra;
    		}
    		set
    		{
    			X0Y0_先端_下顎_棘10.Dra = value;
    			X0Y0_先端_下顎_棘10.Hit = value;
    		}
    	}

    	public bool 先端_下顎_棘9_表示
    	{
    		get
    		{
    			return X0Y0_先端_下顎_棘9.Dra;
    		}
    		set
    		{
    			X0Y0_先端_下顎_棘9.Dra = value;
    			X0Y0_先端_下顎_棘9.Hit = value;
    		}
    	}

    	public bool 先端_下顎_棘8_表示
    	{
    		get
    		{
    			return X0Y0_先端_下顎_棘8.Dra;
    		}
    		set
    		{
    			X0Y0_先端_下顎_棘8.Dra = value;
    			X0Y0_先端_下顎_棘8.Hit = value;
    		}
    	}

    	public bool 先端_下顎_棘7_表示
    	{
    		get
    		{
    			return X0Y0_先端_下顎_棘7.Dra;
    		}
    		set
    		{
    			X0Y0_先端_下顎_棘7.Dra = value;
    			X0Y0_先端_下顎_棘7.Hit = value;
    		}
    	}

    	public bool 先端_下顎_脈1_表示
    	{
    		get
    		{
    			return X0Y0_先端_下顎_脈1.Dra;
    		}
    		set
    		{
    			X0Y0_先端_下顎_脈1.Dra = value;
    			X0Y0_先端_下顎_脈1.Hit = value;
    		}
    	}

    	public bool 先端_下顎_脈2_表示
    	{
    		get
    		{
    			return X0Y0_先端_下顎_脈2.Dra;
    		}
    		set
    		{
    			X0Y0_先端_下顎_脈2.Dra = value;
    			X0Y0_先端_下顎_脈2.Hit = value;
    		}
    	}

    	public bool 先端_下顎_脈3_表示
    	{
    		get
    		{
    			return X0Y0_先端_下顎_脈3.Dra;
    		}
    		set
    		{
    			X0Y0_先端_下顎_脈3.Dra = value;
    			X0Y0_先端_下顎_脈3.Hit = value;
    		}
    	}

    	public bool 先端_下顎_棘6_表示
    	{
    		get
    		{
    			return X0Y0_先端_下顎_棘6.Dra;
    		}
    		set
    		{
    			X0Y0_先端_下顎_棘6.Dra = value;
    			X0Y0_先端_下顎_棘6.Hit = value;
    		}
    	}

    	public bool 先端_下顎_棘5_表示
    	{
    		get
    		{
    			return X0Y0_先端_下顎_棘5.Dra;
    		}
    		set
    		{
    			X0Y0_先端_下顎_棘5.Dra = value;
    			X0Y0_先端_下顎_棘5.Hit = value;
    		}
    	}

    	public bool 先端_下顎_棘4_表示
    	{
    		get
    		{
    			return X0Y0_先端_下顎_棘4.Dra;
    		}
    		set
    		{
    			X0Y0_先端_下顎_棘4.Dra = value;
    			X0Y0_先端_下顎_棘4.Hit = value;
    		}
    	}

    	public bool 先端_下顎_棘3_表示
    	{
    		get
    		{
    			return X0Y0_先端_下顎_棘3.Dra;
    		}
    		set
    		{
    			X0Y0_先端_下顎_棘3.Dra = value;
    			X0Y0_先端_下顎_棘3.Hit = value;
    		}
    	}

    	public bool 先端_下顎_棘2_表示
    	{
    		get
    		{
    			return X0Y0_先端_下顎_棘2.Dra;
    		}
    		set
    		{
    			X0Y0_先端_下顎_棘2.Dra = value;
    			X0Y0_先端_下顎_棘2.Hit = value;
    		}
    	}

    	public bool 先端_下顎_棘1_表示
    	{
    		get
    		{
    			return X0Y0_先端_下顎_棘1.Dra;
    		}
    		set
    		{
    			X0Y0_先端_下顎_棘1.Dra = value;
    			X0Y0_先端_下顎_棘1.Hit = value;
    		}
    	}

    	public bool 先端_上顎_棘12_表示
    	{
    		get
    		{
    			return X0Y0_先端_上顎_棘12.Dra;
    		}
    		set
    		{
    			X0Y0_先端_上顎_棘12.Dra = value;
    			X0Y0_先端_上顎_棘12.Hit = value;
    		}
    	}

    	public bool 先端_上顎_棘11_表示
    	{
    		get
    		{
    			return X0Y0_先端_上顎_棘11.Dra;
    		}
    		set
    		{
    			X0Y0_先端_上顎_棘11.Dra = value;
    			X0Y0_先端_上顎_棘11.Hit = value;
    		}
    	}

    	public bool 先端_上顎_棘10_表示
    	{
    		get
    		{
    			return X0Y0_先端_上顎_棘10.Dra;
    		}
    		set
    		{
    			X0Y0_先端_上顎_棘10.Dra = value;
    			X0Y0_先端_上顎_棘10.Hit = value;
    		}
    	}

    	public bool 先端_上顎_棘9_表示
    	{
    		get
    		{
    			return X0Y0_先端_上顎_棘9.Dra;
    		}
    		set
    		{
    			X0Y0_先端_上顎_棘9.Dra = value;
    			X0Y0_先端_上顎_棘9.Hit = value;
    		}
    	}

    	public bool 先端_上顎_棘8_表示
    	{
    		get
    		{
    			return X0Y0_先端_上顎_棘8.Dra;
    		}
    		set
    		{
    			X0Y0_先端_上顎_棘8.Dra = value;
    			X0Y0_先端_上顎_棘8.Hit = value;
    		}
    	}

    	public bool 先端_上顎_棘7_表示
    	{
    		get
    		{
    			return X0Y0_先端_上顎_棘7.Dra;
    		}
    		set
    		{
    			X0Y0_先端_上顎_棘7.Dra = value;
    			X0Y0_先端_上顎_棘7.Hit = value;
    		}
    	}

    	public bool 先端_上顎_顎_表示
    	{
    		get
    		{
    			return X0Y0_先端_上顎_顎.Dra;
    		}
    		set
    		{
    			X0Y0_先端_上顎_顎.Dra = value;
    			X0Y0_先端_上顎_顎.Hit = value;
    		}
    	}

    	public bool 先端_上顎_脈1_表示
    	{
    		get
    		{
    			return X0Y0_先端_上顎_脈1.Dra;
    		}
    		set
    		{
    			X0Y0_先端_上顎_脈1.Dra = value;
    			X0Y0_先端_上顎_脈1.Hit = value;
    		}
    	}

    	public bool 先端_上顎_脈2_表示
    	{
    		get
    		{
    			return X0Y0_先端_上顎_脈2.Dra;
    		}
    		set
    		{
    			X0Y0_先端_上顎_脈2.Dra = value;
    			X0Y0_先端_上顎_脈2.Hit = value;
    		}
    	}

    	public bool 先端_上顎_脈3_表示
    	{
    		get
    		{
    			return X0Y0_先端_上顎_脈3.Dra;
    		}
    		set
    		{
    			X0Y0_先端_上顎_脈3.Dra = value;
    			X0Y0_先端_上顎_脈3.Hit = value;
    		}
    	}

    	public bool 先端_上顎_脈4_表示
    	{
    		get
    		{
    			return X0Y0_先端_上顎_脈4.Dra;
    		}
    		set
    		{
    			X0Y0_先端_上顎_脈4.Dra = value;
    			X0Y0_先端_上顎_脈4.Hit = value;
    		}
    	}

    	public bool 先端_輪_革_表示
    	{
    		get
    		{
    			return X0Y0_先端_輪_革.Dra;
    		}
    		set
    		{
    			X0Y0_先端_輪_革.Dra = value;
    			X0Y0_先端_輪_革.Hit = value;
    		}
    	}

    	public bool 先端_輪_金具1_表示
    	{
    		get
    		{
    			return X0Y0_先端_輪_金具1.Dra;
    		}
    		set
    		{
    			X0Y0_先端_輪_金具1.Dra = value;
    			X0Y0_先端_輪_金具1.Hit = value;
    		}
    	}

    	public bool 先端_輪_金具2_表示
    	{
    		get
    		{
    			return X0Y0_先端_輪_金具2.Dra;
    		}
    		set
    		{
    			X0Y0_先端_輪_金具2.Dra = value;
    			X0Y0_先端_輪_金具2.Hit = value;
    		}
    	}

    	public bool 先端_輪_金具3_表示
    	{
    		get
    		{
    			return X0Y0_先端_輪_金具3.Dra;
    		}
    		set
    		{
    			X0Y0_先端_輪_金具3.Dra = value;
    			X0Y0_先端_輪_金具3.Hit = value;
    		}
    	}

    	public bool 先端_輪_金具左_表示
    	{
    		get
    		{
    			return X0Y0_先端_輪_金具左.Dra;
    		}
    		set
    		{
    			X0Y0_先端_輪_金具左.Dra = value;
    			X0Y0_先端_輪_金具左.Hit = value;
    		}
    	}

    	public bool 先端_輪_金具右_表示
    	{
    		get
    		{
    			return X0Y0_先端_輪_金具右.Dra;
    		}
    		set
    		{
    			X0Y0_先端_輪_金具右.Dra = value;
    			X0Y0_先端_輪_金具右.Hit = value;
    		}
    	}

    	public bool 先端表示
    	{
    		get
    		{
    			return 先端_下顎_顎_表示;
    		}
    		set
    		{
    			先端_下顎_顎_表示 = value;
    			先端_下顎_口内_表示 = value;
    			先端_下顎_棘12_表示 = value;
    			先端_下顎_棘11_表示 = value;
    			先端_下顎_棘10_表示 = value;
    			先端_下顎_棘9_表示 = value;
    			先端_下顎_棘8_表示 = value;
    			先端_下顎_棘7_表示 = value;
    			先端_下顎_脈1_表示 = value;
    			先端_下顎_脈2_表示 = value;
    			先端_下顎_脈3_表示 = value;
    			先端_下顎_棘6_表示 = value;
    			先端_下顎_棘5_表示 = value;
    			先端_下顎_棘4_表示 = value;
    			先端_下顎_棘3_表示 = value;
    			先端_下顎_棘2_表示 = value;
    			先端_下顎_棘1_表示 = value;
    			先端_上顎_棘12_表示 = value;
    			先端_上顎_棘11_表示 = value;
    			先端_上顎_棘10_表示 = value;
    			先端_上顎_棘9_表示 = value;
    			先端_上顎_棘8_表示 = value;
    			先端_上顎_棘7_表示 = value;
    			先端_上顎_顎_表示 = value;
    			先端_上顎_脈1_表示 = value;
    			先端_上顎_脈2_表示 = value;
    			先端_上顎_脈3_表示 = value;
    			先端_上顎_脈4_表示 = value;
    		}
    	}

    	public bool 輪1表示
    	{
    		get
    		{
    			return 輪1_革_表示;
    		}
    		set
    		{
    			輪1_革_表示 = value;
    			輪1_金具1_表示 = value;
    			輪1_金具2_表示 = value;
    			輪1_金具3_表示 = value;
    			輪1_金具左_表示 = value;
    			輪1_金具右_表示 = value;
    		}
    	}

    	public bool 輪2表示
    	{
    		get
    		{
    			return 輪2_革_表示;
    		}
    		set
    		{
    			輪2_革_表示 = value;
    			輪2_金具1_表示 = value;
    			輪2_金具2_表示 = value;
    			輪2_金具3_表示 = value;
    			輪2_金具左_表示 = value;
    			輪2_金具右_表示 = value;
    		}
    	}

    	public bool 輪3表示
    	{
    		get
    		{
    			return 先端_輪_革_表示;
    		}
    		set
    		{
    			value = 先端表示 && value;
    			先端_輪_革_表示 = value;
    			先端_輪_金具1_表示 = value;
    			先端_輪_金具2_表示 = value;
    			先端_輪_金具3_表示 = value;
    			先端_輪_金具左_表示 = value;
    			先端_輪_金具右_表示 = value;
    		}
    	}

    	public bool 鎖表示
    	{
    		get
    		{
    			return 鎖1.表示;
    		}
    		set
    		{
    			鎖1.表示 = value;
    			鎖2.表示 = value;
    			鎖3.表示 = value;
    			鎖4.表示 = value;
    		}
    	}

    	public override bool 表示
    	{
    		get
    		{
    			return 節1_節_表示;
    		}
    		set
    		{
    			節1_節_表示 = value;
    			節1_棘1_表示 = value;
    			節1_棘2_表示 = value;
    			節1_脈_表示 = value;
    			節2_節_表示 = value;
    			節2_棘1_表示 = value;
    			節2_棘2_表示 = value;
    			節2_脈_表示 = value;
    			節3_節_表示 = value;
    			節3_棘1_表示 = value;
    			節3_棘2_表示 = value;
    			節3_脈_表示 = value;
    			節4_節_表示 = value;
    			節4_棘1_表示 = value;
    			節4_棘2_表示 = value;
    			節4_脈_表示 = value;
    			節5_節_表示 = value;
    			節5_棘1_表示 = value;
    			節5_棘2_表示 = value;
    			節5_脈_表示 = value;
    			節6_節_表示 = value;
    			節6_棘1_表示 = value;
    			節6_棘2_表示 = value;
    			節6_脈_表示 = value;
    			節7_節_表示 = value;
    			節7_棘1_表示 = value;
    			節7_棘2_表示 = value;
    			節7_脈_表示 = value;
    			節8_節_表示 = value;
    			節8_棘1_表示 = value;
    			節8_棘2_表示 = value;
    			節8_脈_表示 = value;
    			節9_節_表示 = value;
    			節9_棘1_表示 = value;
    			節9_棘2_表示 = value;
    			節9_脈_表示 = value;
    			節10_節_表示 = value;
    			節10_棘1_表示 = value;
    			節10_棘2_表示 = value;
    			節10_脈_表示 = value;
    			節11_節_表示 = value;
    			節11_棘1_表示 = value;
    			節11_棘2_表示 = value;
    			節11_脈_表示 = value;
    			節12_節_表示 = value;
    			節12_棘1_表示 = value;
    			節12_棘2_表示 = value;
    			節12_脈_表示 = value;
    			節13_節_表示 = value;
    			節13_棘1_表示 = value;
    			節13_棘2_表示 = value;
    			節13_脈_表示 = value;
    			輪1_革_表示 = value;
    			輪1_金具1_表示 = value;
    			輪1_金具2_表示 = value;
    			輪1_金具3_表示 = value;
    			輪1_金具左_表示 = value;
    			輪1_金具右_表示 = value;
    			節14_節_表示 = value;
    			節14_棘1_表示 = value;
    			節14_棘2_表示 = value;
    			節14_脈_表示 = value;
    			節15_節_表示 = value;
    			節15_棘1_表示 = value;
    			節15_棘2_表示 = value;
    			節15_脈_表示 = value;
    			節16_節_表示 = value;
    			節16_棘1_表示 = value;
    			節16_棘2_表示 = value;
    			節16_脈_表示 = value;
    			節17_節_表示 = value;
    			節17_棘1_表示 = value;
    			節17_棘2_表示 = value;
    			節17_脈_表示 = value;
    			節18_節_表示 = value;
    			節18_棘1_表示 = value;
    			節18_棘2_表示 = value;
    			節18_脈_表示 = value;
    			節19_節_表示 = value;
    			節19_棘1_表示 = value;
    			節19_棘2_表示 = value;
    			節19_脈_表示 = value;
    			節20_節_表示 = value;
    			節20_棘1_表示 = value;
    			節20_棘2_表示 = value;
    			節20_脈_表示 = value;
    			節21_節_表示 = value;
    			節21_棘1_表示 = value;
    			節21_棘2_表示 = value;
    			節21_脈_表示 = value;
    			節22_節_表示 = value;
    			節22_棘1_表示 = value;
    			節22_棘2_表示 = value;
    			節22_脈_表示 = value;
    			節23_節_表示 = value;
    			節23_棘1_表示 = value;
    			節23_棘2_表示 = value;
    			節23_脈_表示 = value;
    			節24_節_表示 = value;
    			節24_棘1_表示 = value;
    			節24_棘2_表示 = value;
    			節24_脈_表示 = value;
    			輪2_革_表示 = value;
    			輪2_金具1_表示 = value;
    			輪2_金具2_表示 = value;
    			輪2_金具3_表示 = value;
    			輪2_金具左_表示 = value;
    			輪2_金具右_表示 = value;
    			先端_下顎_顎_表示 = value;
    			先端_下顎_口内_表示 = value;
    			先端_下顎_棘12_表示 = value;
    			先端_下顎_棘11_表示 = value;
    			先端_下顎_棘10_表示 = value;
    			先端_下顎_棘9_表示 = value;
    			先端_下顎_棘8_表示 = value;
    			先端_下顎_棘7_表示 = value;
    			先端_下顎_脈1_表示 = value;
    			先端_下顎_脈2_表示 = value;
    			先端_下顎_脈3_表示 = value;
    			先端_下顎_棘6_表示 = value;
    			先端_下顎_棘5_表示 = value;
    			先端_下顎_棘4_表示 = value;
    			先端_下顎_棘3_表示 = value;
    			先端_下顎_棘2_表示 = value;
    			先端_下顎_棘1_表示 = value;
    			先端_上顎_棘12_表示 = value;
    			先端_上顎_棘11_表示 = value;
    			先端_上顎_棘10_表示 = value;
    			先端_上顎_棘9_表示 = value;
    			先端_上顎_棘8_表示 = value;
    			先端_上顎_棘7_表示 = value;
    			先端_上顎_顎_表示 = value;
    			先端_上顎_脈1_表示 = value;
    			先端_上顎_脈2_表示 = value;
    			先端_上顎_脈3_表示 = value;
    			先端_上顎_脈4_表示 = value;
    			先端_輪_革_表示 = value;
    			先端_輪_金具1_表示 = value;
    			先端_輪_金具2_表示 = value;
    			先端_輪_金具3_表示 = value;
    			先端_輪_金具左_表示 = value;
    			先端_輪_金具右_表示 = value;
    			鎖1.表示 = value;
    			鎖2.表示 = value;
    			鎖3.表示 = value;
    			鎖4.表示 = value;
    		}
    	}

    	public override double Intensity
    	{
    		get
    		{
    			return 節1_節CD.不透明度;
    		}
    		set
    		{
    			節1_節CD.不透明度 = value;
    			節1_棘1CD.不透明度 = value;
    			節1_棘2CD.不透明度 = value;
    			節1_脈CD.不透明度 = value;
    			節2_節CD.不透明度 = value;
    			節2_棘1CD.不透明度 = value;
    			節2_棘2CD.不透明度 = value;
    			節2_脈CD.不透明度 = value;
    			節3_節CD.不透明度 = value;
    			節3_棘1CD.不透明度 = value;
    			節3_棘2CD.不透明度 = value;
    			節3_脈CD.不透明度 = value;
    			節4_節CD.不透明度 = value;
    			節4_棘1CD.不透明度 = value;
    			節4_棘2CD.不透明度 = value;
    			節4_脈CD.不透明度 = value;
    			節5_節CD.不透明度 = value;
    			節5_棘1CD.不透明度 = value;
    			節5_棘2CD.不透明度 = value;
    			節5_脈CD.不透明度 = value;
    			節6_節CD.不透明度 = value;
    			節6_棘1CD.不透明度 = value;
    			節6_棘2CD.不透明度 = value;
    			節6_脈CD.不透明度 = value;
    			節7_節CD.不透明度 = value;
    			節7_棘1CD.不透明度 = value;
    			節7_棘2CD.不透明度 = value;
    			節7_脈CD.不透明度 = value;
    			節8_節CD.不透明度 = value;
    			節8_棘1CD.不透明度 = value;
    			節8_棘2CD.不透明度 = value;
    			節8_脈CD.不透明度 = value;
    			節9_節CD.不透明度 = value;
    			節9_棘1CD.不透明度 = value;
    			節9_棘2CD.不透明度 = value;
    			節9_脈CD.不透明度 = value;
    			節10_節CD.不透明度 = value;
    			節10_棘1CD.不透明度 = value;
    			節10_棘2CD.不透明度 = value;
    			節10_脈CD.不透明度 = value;
    			節11_節CD.不透明度 = value;
    			節11_棘1CD.不透明度 = value;
    			節11_棘2CD.不透明度 = value;
    			節11_脈CD.不透明度 = value;
    			節12_節CD.不透明度 = value;
    			節12_棘1CD.不透明度 = value;
    			節12_棘2CD.不透明度 = value;
    			節12_脈CD.不透明度 = value;
    			節13_節CD.不透明度 = value;
    			節13_棘1CD.不透明度 = value;
    			節13_棘2CD.不透明度 = value;
    			節13_脈CD.不透明度 = value;
    			節14_節CD.不透明度 = value;
    			節14_棘1CD.不透明度 = value;
    			節14_棘2CD.不透明度 = value;
    			節14_脈CD.不透明度 = value;
    			節15_節CD.不透明度 = value;
    			節15_棘1CD.不透明度 = value;
    			節15_棘2CD.不透明度 = value;
    			節15_脈CD.不透明度 = value;
    			節16_節CD.不透明度 = value;
    			節16_棘1CD.不透明度 = value;
    			節16_棘2CD.不透明度 = value;
    			節16_脈CD.不透明度 = value;
    			節17_節CD.不透明度 = value;
    			節17_棘1CD.不透明度 = value;
    			節17_棘2CD.不透明度 = value;
    			節17_脈CD.不透明度 = value;
    			節18_節CD.不透明度 = value;
    			節18_棘1CD.不透明度 = value;
    			節18_棘2CD.不透明度 = value;
    			節18_脈CD.不透明度 = value;
    			節19_節CD.不透明度 = value;
    			節19_棘1CD.不透明度 = value;
    			節19_棘2CD.不透明度 = value;
    			節19_脈CD.不透明度 = value;
    			節20_節CD.不透明度 = value;
    			節20_棘1CD.不透明度 = value;
    			節20_棘2CD.不透明度 = value;
    			節20_脈CD.不透明度 = value;
    			節21_節CD.不透明度 = value;
    			節21_棘1CD.不透明度 = value;
    			節21_棘2CD.不透明度 = value;
    			節21_脈CD.不透明度 = value;
    			節22_節CD.不透明度 = value;
    			節22_棘1CD.不透明度 = value;
    			節22_棘2CD.不透明度 = value;
    			節22_脈CD.不透明度 = value;
    			節23_節CD.不透明度 = value;
    			節23_棘1CD.不透明度 = value;
    			節23_棘2CD.不透明度 = value;
    			節23_脈CD.不透明度 = value;
    			節24_節CD.不透明度 = value;
    			節24_棘1CD.不透明度 = value;
    			節24_棘2CD.不透明度 = value;
    			節24_脈CD.不透明度 = value;
    			先端_下顎_顎CD.不透明度 = value;
    			先端_下顎_口内CD.不透明度 = value;
    			先端_下顎_棘12CD.不透明度 = value;
    			先端_下顎_棘11CD.不透明度 = value;
    			先端_下顎_棘10CD.不透明度 = value;
    			先端_下顎_棘9CD.不透明度 = value;
    			先端_下顎_棘8CD.不透明度 = value;
    			先端_下顎_棘7CD.不透明度 = value;
    			先端_下顎_脈1CD.不透明度 = value;
    			先端_下顎_脈2CD.不透明度 = value;
    			先端_下顎_脈3CD.不透明度 = value;
    			先端_下顎_棘6CD.不透明度 = value;
    			先端_下顎_棘5CD.不透明度 = value;
    			先端_下顎_棘4CD.不透明度 = value;
    			先端_下顎_棘3CD.不透明度 = value;
    			先端_下顎_棘2CD.不透明度 = value;
    			先端_下顎_棘1CD.不透明度 = value;
    			先端_上顎_棘12CD.不透明度 = value;
    			先端_上顎_棘11CD.不透明度 = value;
    			先端_上顎_棘10CD.不透明度 = value;
    			先端_上顎_棘9CD.不透明度 = value;
    			先端_上顎_棘8CD.不透明度 = value;
    			先端_上顎_棘7CD.不透明度 = value;
    			先端_上顎_顎CD.不透明度 = value;
    			先端_上顎_脈1CD.不透明度 = value;
    			先端_上顎_脈2CD.不透明度 = value;
    			先端_上顎_脈3CD.不透明度 = value;
    			先端_上顎_脈4CD.不透明度 = value;
    			先端_輪_革CD.不透明度 = value;
    			先端_輪_金具1CD.不透明度 = value;
    			先端_輪_金具2CD.不透明度 = value;
    			先端_輪_金具3CD.不透明度 = value;
    			先端_輪_金具左CD.不透明度 = value;
    			先端_輪_金具右CD.不透明度 = value;
    			輪1_革CD.不透明度 = value;
    			輪1_金具1CD.不透明度 = value;
    			輪1_金具2CD.不透明度 = value;
    			輪1_金具3CD.不透明度 = value;
    			輪1_金具左CD.不透明度 = value;
    			輪1_金具右CD.不透明度 = value;
    			輪2_革CD.不透明度 = value;
    			輪2_金具1CD.不透明度 = value;
    			輪2_金具2CD.不透明度 = value;
    			輪2_金具3CD.不透明度 = value;
    			輪2_金具左CD.不透明度 = value;
    			輪2_金具右CD.不透明度 = value;
    		}
    	}

    	public JointS 節1_接続点 => new JointS(Body, X0Y0_節1_節, 1);

    	public JointS 節2_接続点 => new JointS(Body, X0Y0_節2_節, 1);

    	public JointS 節3_接続点 => new JointS(Body, X0Y0_節3_節, 1);

    	public JointS 節4_接続点 => new JointS(Body, X0Y0_節4_節, 1);

    	public JointS 節5_接続点 => new JointS(Body, X0Y0_節5_節, 1);

    	public JointS 節6_接続点 => new JointS(Body, X0Y0_節6_節, 1);

    	public JointS 節7_接続点 => new JointS(Body, X0Y0_節7_節, 1);

    	public JointS 節8_接続点 => new JointS(Body, X0Y0_節8_節, 1);

    	public JointS 節9_接続点 => new JointS(Body, X0Y0_節9_節, 1);

    	public JointS 節10_接続点 => new JointS(Body, X0Y0_節10_節, 1);

    	public JointS 節11_接続点 => new JointS(Body, X0Y0_節11_節, 1);

    	public JointS 節12_接続点 => new JointS(Body, X0Y0_節12_節, 1);

    	public JointS 節13_接続点 => new JointS(Body, X0Y0_節13_節, 1);

    	public JointS 節14_接続点 => new JointS(Body, X0Y0_節14_節, 1);

    	public JointS 節15_接続点 => new JointS(Body, X0Y0_節15_節, 1);

    	public JointS 節16_接続点 => new JointS(Body, X0Y0_節16_節, 1);

    	public JointS 節17_接続点 => new JointS(Body, X0Y0_節17_節, 1);

    	public JointS 節18_接続点 => new JointS(Body, X0Y0_節18_節, 1);

    	public JointS 節19_接続点 => new JointS(Body, X0Y0_節19_節, 1);

    	public JointS 節20_接続点 => new JointS(Body, X0Y0_節20_節, 1);

    	public JointS 節21_接続点 => new JointS(Body, X0Y0_節21_節, 1);

    	public JointS 節22_接続点 => new JointS(Body, X0Y0_節22_節, 1);

    	public JointS 節23_接続点 => new JointS(Body, X0Y0_節23_節, 1);

    	public JointS 節24_接続点 => new JointS(Body, X0Y0_節24_節, 1);

    	public JointS 先端_接続点 => new JointS(Body, X0Y0_節24_節, 0);

    	public JointS 鎖1_接続点 => new JointS(Body, X0Y0_輪1_金具左, 0);

    	public JointS 鎖2_接続点 => new JointS(Body, X0Y0_輪1_金具右, 0);

    	public JointS 鎖3_接続点 => new JointS(Body, X0Y0_輪2_金具左, 0);

    	public JointS 鎖4_接続点 => new JointS(Body, X0Y0_輪2_金具右, 0);

    	public 触手_蔦(double DisUnit, 配色指定 配色指定, BodyColorSet 体配色, ModeEventDispatcher Med, 触手_蔦D e)
    	{
    		触手_蔦 触手_蔦2 = this;
    		ThisType = GetType();
    		Dif dif = new Dif();
    		dif.Tag = "蔦";
    		dif.Add(new PartGroup(Sta.肢左["触手"][0][3]));
    		Body = new Difs();
    		Body.Tag = dif.Tag;
    		Body.Add(dif);
    		PartGroup partGroup = Body[0][0];
    		PartGroup pars2 = partGroup["節1"].ToPars();
    		X0Y0_節1_節 = pars2["節"].ToPar();
    		X0Y0_節1_棘1 = pars2["棘1"].ToPar();
    		X0Y0_節1_棘2 = pars2["棘2"].ToPar();
    		X0Y0_節1_脈 = pars2["脈"].ToPar();
    		pars2 = partGroup["節2"].ToPars();
    		X0Y0_節2_節 = pars2["節"].ToPar();
    		X0Y0_節2_棘1 = pars2["棘1"].ToPar();
    		X0Y0_節2_棘2 = pars2["棘2"].ToPar();
    		X0Y0_節2_脈 = pars2["脈"].ToPar();
    		pars2 = partGroup["節3"].ToPars();
    		X0Y0_節3_節 = pars2["節"].ToPar();
    		X0Y0_節3_棘1 = pars2["棘1"].ToPar();
    		X0Y0_節3_棘2 = pars2["棘2"].ToPar();
    		X0Y0_節3_脈 = pars2["脈"].ToPar();
    		pars2 = partGroup["節4"].ToPars();
    		X0Y0_節4_節 = pars2["節"].ToPar();
    		X0Y0_節4_棘1 = pars2["棘1"].ToPar();
    		X0Y0_節4_棘2 = pars2["棘2"].ToPar();
    		X0Y0_節4_脈 = pars2["脈"].ToPar();
    		pars2 = partGroup["節5"].ToPars();
    		X0Y0_節5_節 = pars2["節"].ToPar();
    		X0Y0_節5_棘1 = pars2["棘1"].ToPar();
    		X0Y0_節5_棘2 = pars2["棘2"].ToPar();
    		X0Y0_節5_脈 = pars2["脈"].ToPar();
    		pars2 = partGroup["節6"].ToPars();
    		X0Y0_節6_節 = pars2["節"].ToPar();
    		X0Y0_節6_棘1 = pars2["棘1"].ToPar();
    		X0Y0_節6_棘2 = pars2["棘2"].ToPar();
    		X0Y0_節6_脈 = pars2["脈"].ToPar();
    		pars2 = partGroup["節7"].ToPars();
    		X0Y0_節7_節 = pars2["節"].ToPar();
    		X0Y0_節7_棘1 = pars2["棘1"].ToPar();
    		X0Y0_節7_棘2 = pars2["棘2"].ToPar();
    		X0Y0_節7_脈 = pars2["脈"].ToPar();
    		pars2 = partGroup["節8"].ToPars();
    		X0Y0_節8_節 = pars2["節"].ToPar();
    		X0Y0_節8_棘1 = pars2["棘1"].ToPar();
    		X0Y0_節8_棘2 = pars2["棘2"].ToPar();
    		X0Y0_節8_脈 = pars2["脈"].ToPar();
    		pars2 = partGroup["節9"].ToPars();
    		X0Y0_節9_節 = pars2["節"].ToPar();
    		X0Y0_節9_棘1 = pars2["棘1"].ToPar();
    		X0Y0_節9_棘2 = pars2["棘2"].ToPar();
    		X0Y0_節9_脈 = pars2["脈"].ToPar();
    		pars2 = partGroup["節10"].ToPars();
    		X0Y0_節10_節 = pars2["節"].ToPar();
    		X0Y0_節10_棘1 = pars2["棘1"].ToPar();
    		X0Y0_節10_棘2 = pars2["棘2"].ToPar();
    		X0Y0_節10_脈 = pars2["脈"].ToPar();
    		pars2 = partGroup["節11"].ToPars();
    		X0Y0_節11_節 = pars2["節"].ToPar();
    		X0Y0_節11_棘1 = pars2["棘1"].ToPar();
    		X0Y0_節11_棘2 = pars2["棘2"].ToPar();
    		X0Y0_節11_脈 = pars2["脈"].ToPar();
    		pars2 = partGroup["節12"].ToPars();
    		X0Y0_節12_節 = pars2["節"].ToPar();
    		X0Y0_節12_棘1 = pars2["棘1"].ToPar();
    		X0Y0_節12_棘2 = pars2["棘2"].ToPar();
    		X0Y0_節12_脈 = pars2["脈"].ToPar();
    		pars2 = partGroup["節13"].ToPars();
    		X0Y0_節13_節 = pars2["節"].ToPar();
    		X0Y0_節13_棘1 = pars2["棘1"].ToPar();
    		X0Y0_節13_棘2 = pars2["棘2"].ToPar();
    		X0Y0_節13_脈 = pars2["脈"].ToPar();
    		pars2 = partGroup["輪1"].ToPars();
    		X0Y0_輪1_革 = pars2["革"].ToPar();
    		X0Y0_輪1_金具1 = pars2["金具1"].ToPar();
    		X0Y0_輪1_金具2 = pars2["金具2"].ToPar();
    		X0Y0_輪1_金具3 = pars2["金具3"].ToPar();
    		X0Y0_輪1_金具左 = pars2["金具左"].ToPar();
    		X0Y0_輪1_金具右 = pars2["金具右"].ToPar();
    		pars2 = partGroup["節14"].ToPars();
    		X0Y0_節14_節 = pars2["節"].ToPar();
    		X0Y0_節14_棘1 = pars2["棘1"].ToPar();
    		X0Y0_節14_棘2 = pars2["棘2"].ToPar();
    		X0Y0_節14_脈 = pars2["脈"].ToPar();
    		pars2 = partGroup["節15"].ToPars();
    		X0Y0_節15_節 = pars2["節"].ToPar();
    		X0Y0_節15_棘1 = pars2["棘1"].ToPar();
    		X0Y0_節15_棘2 = pars2["棘2"].ToPar();
    		X0Y0_節15_脈 = pars2["脈"].ToPar();
    		pars2 = partGroup["節16"].ToPars();
    		X0Y0_節16_節 = pars2["節"].ToPar();
    		X0Y0_節16_棘1 = pars2["棘1"].ToPar();
    		X0Y0_節16_棘2 = pars2["棘2"].ToPar();
    		X0Y0_節16_脈 = pars2["脈"].ToPar();
    		pars2 = partGroup["節17"].ToPars();
    		X0Y0_節17_節 = pars2["節"].ToPar();
    		X0Y0_節17_棘1 = pars2["棘1"].ToPar();
    		X0Y0_節17_棘2 = pars2["棘2"].ToPar();
    		X0Y0_節17_脈 = pars2["脈"].ToPar();
    		pars2 = partGroup["節18"].ToPars();
    		X0Y0_節18_節 = pars2["節"].ToPar();
    		X0Y0_節18_棘1 = pars2["棘1"].ToPar();
    		X0Y0_節18_棘2 = pars2["棘2"].ToPar();
    		X0Y0_節18_脈 = pars2["脈"].ToPar();
    		pars2 = partGroup["節19"].ToPars();
    		X0Y0_節19_節 = pars2["節"].ToPar();
    		X0Y0_節19_棘1 = pars2["棘1"].ToPar();
    		X0Y0_節19_棘2 = pars2["棘2"].ToPar();
    		X0Y0_節19_脈 = pars2["脈"].ToPar();
    		pars2 = partGroup["節20"].ToPars();
    		X0Y0_節20_節 = pars2["節"].ToPar();
    		X0Y0_節20_棘1 = pars2["棘1"].ToPar();
    		X0Y0_節20_棘2 = pars2["棘2"].ToPar();
    		X0Y0_節20_脈 = pars2["脈"].ToPar();
    		pars2 = partGroup["節21"].ToPars();
    		X0Y0_節21_節 = pars2["節"].ToPar();
    		X0Y0_節21_棘1 = pars2["棘1"].ToPar();
    		X0Y0_節21_棘2 = pars2["棘2"].ToPar();
    		X0Y0_節21_脈 = pars2["脈"].ToPar();
    		pars2 = partGroup["節22"].ToPars();
    		X0Y0_節22_節 = pars2["節"].ToPar();
    		X0Y0_節22_棘1 = pars2["棘1"].ToPar();
    		X0Y0_節22_棘2 = pars2["棘2"].ToPar();
    		X0Y0_節22_脈 = pars2["脈"].ToPar();
    		pars2 = partGroup["節23"].ToPars();
    		X0Y0_節23_節 = pars2["節"].ToPar();
    		X0Y0_節23_棘1 = pars2["棘1"].ToPar();
    		X0Y0_節23_棘2 = pars2["棘2"].ToPar();
    		X0Y0_節23_脈 = pars2["脈"].ToPar();
    		pars2 = partGroup["節24"].ToPars();
    		X0Y0_節24_節 = pars2["節"].ToPar();
    		X0Y0_節24_棘1 = pars2["棘1"].ToPar();
    		X0Y0_節24_棘2 = pars2["棘2"].ToPar();
    		X0Y0_節24_脈 = pars2["脈"].ToPar();
    		pars2 = partGroup["輪2"].ToPars();
    		X0Y0_輪2_革 = pars2["革"].ToPar();
    		X0Y0_輪2_金具1 = pars2["金具1"].ToPar();
    		X0Y0_輪2_金具2 = pars2["金具2"].ToPar();
    		X0Y0_輪2_金具3 = pars2["金具3"].ToPar();
    		X0Y0_輪2_金具左 = pars2["金具左"].ToPar();
    		X0Y0_輪2_金具右 = pars2["金具右"].ToPar();
    		pars2 = partGroup["先端"].ToPars();
    		PartGroup pars3 = pars2["下顎"].ToPars();
    		X0Y0_先端_下顎_顎 = pars3["顎"].ToPar();
    		X0Y0_先端_下顎_口内 = pars3["口内"].ToPar();
    		X0Y0_先端_下顎_棘12 = pars3["棘12"].ToPar();
    		X0Y0_先端_下顎_棘11 = pars3["棘11"].ToPar();
    		X0Y0_先端_下顎_棘10 = pars3["棘10"].ToPar();
    		X0Y0_先端_下顎_棘9 = pars3["棘9"].ToPar();
    		X0Y0_先端_下顎_棘8 = pars3["棘8"].ToPar();
    		X0Y0_先端_下顎_棘7 = pars3["棘7"].ToPar();
    		X0Y0_先端_下顎_脈1 = pars3["脈1"].ToPar();
    		X0Y0_先端_下顎_脈2 = pars3["脈2"].ToPar();
    		X0Y0_先端_下顎_脈3 = pars3["脈3"].ToPar();
    		X0Y0_先端_下顎_棘6 = pars3["棘6"].ToPar();
    		X0Y0_先端_下顎_棘5 = pars3["棘5"].ToPar();
    		X0Y0_先端_下顎_棘4 = pars3["棘4"].ToPar();
    		X0Y0_先端_下顎_棘3 = pars3["棘3"].ToPar();
    		X0Y0_先端_下顎_棘2 = pars3["棘2"].ToPar();
    		X0Y0_先端_下顎_棘1 = pars3["棘1"].ToPar();
    		pars3 = pars2["上顎"].ToPars();
    		X0Y0_先端_上顎_棘12 = pars3["棘12"].ToPar();
    		X0Y0_先端_上顎_棘11 = pars3["棘11"].ToPar();
    		X0Y0_先端_上顎_棘10 = pars3["棘10"].ToPar();
    		X0Y0_先端_上顎_棘9 = pars3["棘9"].ToPar();
    		X0Y0_先端_上顎_棘8 = pars3["棘8"].ToPar();
    		X0Y0_先端_上顎_棘7 = pars3["棘7"].ToPar();
    		X0Y0_先端_上顎_顎 = pars3["顎"].ToPar();
    		X0Y0_先端_上顎_脈1 = pars3["脈1"].ToPar();
    		X0Y0_先端_上顎_脈2 = pars3["脈2"].ToPar();
    		X0Y0_先端_上顎_脈3 = pars3["脈3"].ToPar();
    		X0Y0_先端_上顎_脈4 = pars3["脈4"].ToPar();
    		pars3 = pars2["輪"].ToPars();
    		X0Y0_先端_輪_革 = pars3["革"].ToPar();
    		X0Y0_先端_輪_金具1 = pars3["金具1"].ToPar();
    		X0Y0_先端_輪_金具2 = pars3["金具2"].ToPar();
    		X0Y0_先端_輪_金具3 = pars3["金具3"].ToPar();
    		X0Y0_先端_輪_金具左 = pars3["金具左"].ToPar();
    		X0Y0_先端_輪_金具右 = pars3["金具右"].ToPar();
    		Xasix = false;
    		Body.SetJoints();
    		接続根 = new JointD(Body);
    		右 = e.右;
    		反転X = e.反転X;
    		反転Y = e.反転Y;
    		基準C = e.基準C;
    		位置C = e.位置C;
    		角度B = e.角度B;
    		角度C = e.角度C;
    		尺度B = e.尺度B;
    		尺度C = e.尺度C;
    		尺度XB = e.尺度XB;
    		尺度XC = e.尺度XC;
    		尺度YB = e.尺度YB;
    		尺度YC = e.尺度YC;
    		肥大 = e.肥大;
    		身長 = e.身長;
    		Xv = e.Xv;
    		Yv = e.Yv;
    		Xi = e.Xi;
    		Yi = e.Yi;
    		サイズ = e.サイズ;
    		サイズX = e.サイズX;
    		サイズY = e.サイズY;
    		節1_節_表示 = e.節1_節_表示;
    		節1_棘1_表示 = e.節1_棘1_表示;
    		節1_棘2_表示 = e.節1_棘2_表示;
    		節1_脈_表示 = e.節1_脈_表示;
    		節2_節_表示 = e.節2_節_表示;
    		節2_棘1_表示 = e.節2_棘1_表示;
    		節2_棘2_表示 = e.節2_棘2_表示;
    		節2_脈_表示 = e.節2_脈_表示;
    		節3_節_表示 = e.節3_節_表示;
    		節3_棘1_表示 = e.節3_棘1_表示;
    		節3_棘2_表示 = e.節3_棘2_表示;
    		節3_脈_表示 = e.節3_脈_表示;
    		節4_節_表示 = e.節4_節_表示;
    		節4_棘1_表示 = e.節4_棘1_表示;
    		節4_棘2_表示 = e.節4_棘2_表示;
    		節4_脈_表示 = e.節4_脈_表示;
    		節5_節_表示 = e.節5_節_表示;
    		節5_棘1_表示 = e.節5_棘1_表示;
    		節5_棘2_表示 = e.節5_棘2_表示;
    		節5_脈_表示 = e.節5_脈_表示;
    		節6_節_表示 = e.節6_節_表示;
    		節6_棘1_表示 = e.節6_棘1_表示;
    		節6_棘2_表示 = e.節6_棘2_表示;
    		節6_脈_表示 = e.節6_脈_表示;
    		節7_節_表示 = e.節7_節_表示;
    		節7_棘1_表示 = e.節7_棘1_表示;
    		節7_棘2_表示 = e.節7_棘2_表示;
    		節7_脈_表示 = e.節7_脈_表示;
    		節8_節_表示 = e.節8_節_表示;
    		節8_棘1_表示 = e.節8_棘1_表示;
    		節8_棘2_表示 = e.節8_棘2_表示;
    		節8_脈_表示 = e.節8_脈_表示;
    		節9_節_表示 = e.節9_節_表示;
    		節9_棘1_表示 = e.節9_棘1_表示;
    		節9_棘2_表示 = e.節9_棘2_表示;
    		節9_脈_表示 = e.節9_脈_表示;
    		節10_節_表示 = e.節10_節_表示;
    		節10_棘1_表示 = e.節10_棘1_表示;
    		節10_棘2_表示 = e.節10_棘2_表示;
    		節10_脈_表示 = e.節10_脈_表示;
    		節11_節_表示 = e.節11_節_表示;
    		節11_棘1_表示 = e.節11_棘1_表示;
    		節11_棘2_表示 = e.節11_棘2_表示;
    		節11_脈_表示 = e.節11_脈_表示;
    		節12_節_表示 = e.節12_節_表示;
    		節12_棘1_表示 = e.節12_棘1_表示;
    		節12_棘2_表示 = e.節12_棘2_表示;
    		節12_脈_表示 = e.節12_脈_表示;
    		節13_節_表示 = e.節13_節_表示;
    		節13_棘1_表示 = e.節13_棘1_表示;
    		節13_棘2_表示 = e.節13_棘2_表示;
    		節13_脈_表示 = e.節13_脈_表示;
    		輪1_革_表示 = e.輪1_革_表示;
    		輪1_金具1_表示 = e.輪1_金具1_表示;
    		輪1_金具2_表示 = e.輪1_金具2_表示;
    		輪1_金具3_表示 = e.輪1_金具3_表示;
    		輪1_金具左_表示 = e.輪1_金具左_表示;
    		輪1_金具右_表示 = e.輪1_金具右_表示;
    		節14_節_表示 = e.節14_節_表示;
    		節14_棘1_表示 = e.節14_棘1_表示;
    		節14_棘2_表示 = e.節14_棘2_表示;
    		節14_脈_表示 = e.節14_脈_表示;
    		節15_節_表示 = e.節15_節_表示;
    		節15_棘1_表示 = e.節15_棘1_表示;
    		節15_棘2_表示 = e.節15_棘2_表示;
    		節15_脈_表示 = e.節15_脈_表示;
    		節16_節_表示 = e.節16_節_表示;
    		節16_棘1_表示 = e.節16_棘1_表示;
    		節16_棘2_表示 = e.節16_棘2_表示;
    		節16_脈_表示 = e.節16_脈_表示;
    		節17_節_表示 = e.節17_節_表示;
    		節17_棘1_表示 = e.節17_棘1_表示;
    		節17_棘2_表示 = e.節17_棘2_表示;
    		節17_脈_表示 = e.節17_脈_表示;
    		節18_節_表示 = e.節18_節_表示;
    		節18_棘1_表示 = e.節18_棘1_表示;
    		節18_棘2_表示 = e.節18_棘2_表示;
    		節18_脈_表示 = e.節18_脈_表示;
    		節19_節_表示 = e.節19_節_表示;
    		節19_棘1_表示 = e.節19_棘1_表示;
    		節19_棘2_表示 = e.節19_棘2_表示;
    		節19_脈_表示 = e.節19_脈_表示;
    		節20_節_表示 = e.節20_節_表示;
    		節20_棘1_表示 = e.節20_棘1_表示;
    		節20_棘2_表示 = e.節20_棘2_表示;
    		節20_脈_表示 = e.節20_脈_表示;
    		節21_節_表示 = e.節21_節_表示;
    		節21_棘1_表示 = e.節21_棘1_表示;
    		節21_棘2_表示 = e.節21_棘2_表示;
    		節21_脈_表示 = e.節21_脈_表示;
    		節22_節_表示 = e.節22_節_表示;
    		節22_棘1_表示 = e.節22_棘1_表示;
    		節22_棘2_表示 = e.節22_棘2_表示;
    		節22_脈_表示 = e.節22_脈_表示;
    		節23_節_表示 = e.節23_節_表示;
    		節23_棘1_表示 = e.節23_棘1_表示;
    		節23_棘2_表示 = e.節23_棘2_表示;
    		節23_脈_表示 = e.節23_脈_表示;
    		節24_節_表示 = e.節24_節_表示;
    		節24_棘1_表示 = e.節24_棘1_表示;
    		節24_棘2_表示 = e.節24_棘2_表示;
    		節24_脈_表示 = e.節24_脈_表示;
    		輪2_革_表示 = e.輪2_革_表示;
    		輪2_金具1_表示 = e.輪2_金具1_表示;
    		輪2_金具2_表示 = e.輪2_金具2_表示;
    		輪2_金具3_表示 = e.輪2_金具3_表示;
    		輪2_金具左_表示 = e.輪2_金具左_表示;
    		輪2_金具右_表示 = e.輪2_金具右_表示;
    		先端_下顎_顎_表示 = e.先端_下顎_顎_表示;
    		先端_下顎_口内_表示 = e.先端_下顎_口内_表示;
    		先端_下顎_棘12_表示 = e.先端_下顎_棘12_表示;
    		先端_下顎_棘11_表示 = e.先端_下顎_棘11_表示;
    		先端_下顎_棘10_表示 = e.先端_下顎_棘10_表示;
    		先端_下顎_棘9_表示 = e.先端_下顎_棘9_表示;
    		先端_下顎_棘8_表示 = e.先端_下顎_棘8_表示;
    		先端_下顎_棘7_表示 = e.先端_下顎_棘7_表示;
    		先端_下顎_脈1_表示 = e.先端_下顎_脈1_表示;
    		先端_下顎_脈2_表示 = e.先端_下顎_脈2_表示;
    		先端_下顎_脈3_表示 = e.先端_下顎_脈3_表示;
    		先端_下顎_棘6_表示 = e.先端_下顎_棘6_表示;
    		先端_下顎_棘5_表示 = e.先端_下顎_棘5_表示;
    		先端_下顎_棘4_表示 = e.先端_下顎_棘4_表示;
    		先端_下顎_棘3_表示 = e.先端_下顎_棘3_表示;
    		先端_下顎_棘2_表示 = e.先端_下顎_棘2_表示;
    		先端_下顎_棘1_表示 = e.先端_下顎_棘1_表示;
    		先端_上顎_棘12_表示 = e.先端_上顎_棘12_表示;
    		先端_上顎_棘11_表示 = e.先端_上顎_棘11_表示;
    		先端_上顎_棘10_表示 = e.先端_上顎_棘10_表示;
    		先端_上顎_棘9_表示 = e.先端_上顎_棘9_表示;
    		先端_上顎_棘8_表示 = e.先端_上顎_棘8_表示;
    		先端_上顎_棘7_表示 = e.先端_上顎_棘7_表示;
    		先端_上顎_顎_表示 = e.先端_上顎_顎_表示;
    		先端_上顎_脈1_表示 = e.先端_上顎_脈1_表示;
    		先端_上顎_脈2_表示 = e.先端_上顎_脈2_表示;
    		先端_上顎_脈3_表示 = e.先端_上顎_脈3_表示;
    		先端_上顎_脈4_表示 = e.先端_上顎_脈4_表示;
    		先端_輪_革_表示 = e.先端_輪_革_表示;
    		先端_輪_金具1_表示 = e.先端_輪_金具1_表示;
    		先端_輪_金具2_表示 = e.先端_輪_金具2_表示;
    		先端_輪_金具3_表示 = e.先端_輪_金具3_表示;
    		先端_輪_金具左_表示 = e.先端_輪_金具左_表示;
    		先端_輪_金具右_表示 = e.先端_輪_金具右_表示;
    		先端表示 = e.先端表示;
    		輪1表示 = e.輪1表示;
    		輪2表示 = e.輪2表示;
    		輪3表示 = e.輪3表示;
    		欠損 = e.欠損;
    		筋肉 = e.筋肉;
    		拘束 = e.拘束;
    		if (!e.表示)
    		{
    			表示 = false;
    		}
    		Ele f;
    		if (e.節1_接続.Count > 0)
    		{
    			節1_接続 = e.節1_接続.Select(delegate(EleD g)
    			{
    				f = g.GetEle(DisUnit, Med, 体配色);
    				f.Par = 触手_蔦2;
    				f.ConnectionType = ConnectionInfo.触手_蔦_節1_接続;
    				f.接続(触手_蔦2.節1_接続点);
    				return f;
    			}).ToArray();
    		}
    		if (e.節2_接続.Count > 0)
    		{
    			節2_接続 = e.節2_接続.Select(delegate(EleD g)
    			{
    				f = g.GetEle(DisUnit, Med, 体配色);
    				f.Par = 触手_蔦2;
    				f.ConnectionType = ConnectionInfo.触手_蔦_節2_接続;
    				f.接続(触手_蔦2.節2_接続点);
    				return f;
    			}).ToArray();
    		}
    		if (e.節3_接続.Count > 0)
    		{
    			節3_接続 = e.節3_接続.Select(delegate(EleD g)
    			{
    				f = g.GetEle(DisUnit, Med, 体配色);
    				f.Par = 触手_蔦2;
    				f.ConnectionType = ConnectionInfo.触手_蔦_節3_接続;
    				f.接続(触手_蔦2.節3_接続点);
    				return f;
    			}).ToArray();
    		}
    		if (e.節4_接続.Count > 0)
    		{
    			節4_接続 = e.節4_接続.Select(delegate(EleD g)
    			{
    				f = g.GetEle(DisUnit, Med, 体配色);
    				f.Par = 触手_蔦2;
    				f.ConnectionType = ConnectionInfo.触手_蔦_節4_接続;
    				f.接続(触手_蔦2.節4_接続点);
    				return f;
    			}).ToArray();
    		}
    		if (e.節5_接続.Count > 0)
    		{
    			節5_接続 = e.節5_接続.Select(delegate(EleD g)
    			{
    				f = g.GetEle(DisUnit, Med, 体配色);
    				f.Par = 触手_蔦2;
    				f.ConnectionType = ConnectionInfo.触手_蔦_節5_接続;
    				f.接続(触手_蔦2.節5_接続点);
    				return f;
    			}).ToArray();
    		}
    		if (e.節6_接続.Count > 0)
    		{
    			節6_接続 = e.節6_接続.Select(delegate(EleD g)
    			{
    				f = g.GetEle(DisUnit, Med, 体配色);
    				f.Par = 触手_蔦2;
    				f.ConnectionType = ConnectionInfo.触手_蔦_節6_接続;
    				f.接続(触手_蔦2.節6_接続点);
    				return f;
    			}).ToArray();
    		}
    		if (e.節7_接続.Count > 0)
    		{
    			節7_接続 = e.節7_接続.Select(delegate(EleD g)
    			{
    				f = g.GetEle(DisUnit, Med, 体配色);
    				f.Par = 触手_蔦2;
    				f.ConnectionType = ConnectionInfo.触手_蔦_節7_接続;
    				f.接続(触手_蔦2.節7_接続点);
    				return f;
    			}).ToArray();
    		}
    		if (e.節8_接続.Count > 0)
    		{
    			節8_接続 = e.節8_接続.Select(delegate(EleD g)
    			{
    				f = g.GetEle(DisUnit, Med, 体配色);
    				f.Par = 触手_蔦2;
    				f.ConnectionType = ConnectionInfo.触手_蔦_節8_接続;
    				f.接続(触手_蔦2.節8_接続点);
    				return f;
    			}).ToArray();
    		}
    		if (e.節9_接続.Count > 0)
    		{
    			節9_接続 = e.節9_接続.Select(delegate(EleD g)
    			{
    				f = g.GetEle(DisUnit, Med, 体配色);
    				f.Par = 触手_蔦2;
    				f.ConnectionType = ConnectionInfo.触手_蔦_節9_接続;
    				f.接続(触手_蔦2.節9_接続点);
    				return f;
    			}).ToArray();
    		}
    		if (e.節10_接続.Count > 0)
    		{
    			節10_接続 = e.節10_接続.Select(delegate(EleD g)
    			{
    				f = g.GetEle(DisUnit, Med, 体配色);
    				f.Par = 触手_蔦2;
    				f.ConnectionType = ConnectionInfo.触手_蔦_節10_接続;
    				f.接続(触手_蔦2.節10_接続点);
    				return f;
    			}).ToArray();
    		}
    		if (e.節11_接続.Count > 0)
    		{
    			節11_接続 = e.節11_接続.Select(delegate(EleD g)
    			{
    				f = g.GetEle(DisUnit, Med, 体配色);
    				f.Par = 触手_蔦2;
    				f.ConnectionType = ConnectionInfo.触手_蔦_節11_接続;
    				f.接続(触手_蔦2.節11_接続点);
    				return f;
    			}).ToArray();
    		}
    		if (e.節12_接続.Count > 0)
    		{
    			節12_接続 = e.節12_接続.Select(delegate(EleD g)
    			{
    				f = g.GetEle(DisUnit, Med, 体配色);
    				f.Par = 触手_蔦2;
    				f.ConnectionType = ConnectionInfo.触手_蔦_節12_接続;
    				f.接続(触手_蔦2.節12_接続点);
    				return f;
    			}).ToArray();
    		}
    		if (e.節13_接続.Count > 0)
    		{
    			節13_接続 = e.節13_接続.Select(delegate(EleD g)
    			{
    				f = g.GetEle(DisUnit, Med, 体配色);
    				f.Par = 触手_蔦2;
    				f.ConnectionType = ConnectionInfo.触手_蔦_節13_接続;
    				f.接続(触手_蔦2.節13_接続点);
    				return f;
    			}).ToArray();
    		}
    		if (e.節14_接続.Count > 0)
    		{
    			節14_接続 = e.節14_接続.Select(delegate(EleD g)
    			{
    				f = g.GetEle(DisUnit, Med, 体配色);
    				f.Par = 触手_蔦2;
    				f.ConnectionType = ConnectionInfo.触手_蔦_節14_接続;
    				f.接続(触手_蔦2.節14_接続点);
    				return f;
    			}).ToArray();
    		}
    		if (e.節15_接続.Count > 0)
    		{
    			節15_接続 = e.節15_接続.Select(delegate(EleD g)
    			{
    				f = g.GetEle(DisUnit, Med, 体配色);
    				f.Par = 触手_蔦2;
    				f.ConnectionType = ConnectionInfo.触手_蔦_節15_接続;
    				f.接続(触手_蔦2.節15_接続点);
    				return f;
    			}).ToArray();
    		}
    		if (e.節16_接続.Count > 0)
    		{
    			節16_接続 = e.節16_接続.Select(delegate(EleD g)
    			{
    				f = g.GetEle(DisUnit, Med, 体配色);
    				f.Par = 触手_蔦2;
    				f.ConnectionType = ConnectionInfo.触手_蔦_節16_接続;
    				f.接続(触手_蔦2.節16_接続点);
    				return f;
    			}).ToArray();
    		}
    		if (e.節17_接続.Count > 0)
    		{
    			節17_接続 = e.節17_接続.Select(delegate(EleD g)
    			{
    				f = g.GetEle(DisUnit, Med, 体配色);
    				f.Par = 触手_蔦2;
    				f.ConnectionType = ConnectionInfo.触手_蔦_節17_接続;
    				f.接続(触手_蔦2.節17_接続点);
    				return f;
    			}).ToArray();
    		}
    		if (e.節18_接続.Count > 0)
    		{
    			節18_接続 = e.節18_接続.Select(delegate(EleD g)
    			{
    				f = g.GetEle(DisUnit, Med, 体配色);
    				f.Par = 触手_蔦2;
    				f.ConnectionType = ConnectionInfo.触手_蔦_節18_接続;
    				f.接続(触手_蔦2.節18_接続点);
    				return f;
    			}).ToArray();
    		}
    		if (e.節19_接続.Count > 0)
    		{
    			節19_接続 = e.節19_接続.Select(delegate(EleD g)
    			{
    				f = g.GetEle(DisUnit, Med, 体配色);
    				f.Par = 触手_蔦2;
    				f.ConnectionType = ConnectionInfo.触手_蔦_節19_接続;
    				f.接続(触手_蔦2.節19_接続点);
    				return f;
    			}).ToArray();
    		}
    		if (e.節20_接続.Count > 0)
    		{
    			節20_接続 = e.節20_接続.Select(delegate(EleD g)
    			{
    				f = g.GetEle(DisUnit, Med, 体配色);
    				f.Par = 触手_蔦2;
    				f.ConnectionType = ConnectionInfo.触手_蔦_節20_接続;
    				f.接続(触手_蔦2.節20_接続点);
    				return f;
    			}).ToArray();
    		}
    		if (e.節21_接続.Count > 0)
    		{
    			節21_接続 = e.節21_接続.Select(delegate(EleD g)
    			{
    				f = g.GetEle(DisUnit, Med, 体配色);
    				f.Par = 触手_蔦2;
    				f.ConnectionType = ConnectionInfo.触手_蔦_節21_接続;
    				f.接続(触手_蔦2.節21_接続点);
    				return f;
    			}).ToArray();
    		}
    		if (e.節22_接続.Count > 0)
    		{
    			節22_接続 = e.節22_接続.Select(delegate(EleD g)
    			{
    				f = g.GetEle(DisUnit, Med, 体配色);
    				f.Par = 触手_蔦2;
    				f.ConnectionType = ConnectionInfo.触手_蔦_節22_接続;
    				f.接続(触手_蔦2.節22_接続点);
    				return f;
    			}).ToArray();
    		}
    		if (e.節23_接続.Count > 0)
    		{
    			節23_接続 = e.節23_接続.Select(delegate(EleD g)
    			{
    				f = g.GetEle(DisUnit, Med, 体配色);
    				f.Par = 触手_蔦2;
    				f.ConnectionType = ConnectionInfo.触手_蔦_節23_接続;
    				f.接続(触手_蔦2.節23_接続点);
    				return f;
    			}).ToArray();
    		}
    		if (e.節24_接続.Count > 0)
    		{
    			節24_接続 = e.節24_接続.Select(delegate(EleD g)
    			{
    				f = g.GetEle(DisUnit, Med, 体配色);
    				f.Par = 触手_蔦2;
    				f.ConnectionType = ConnectionInfo.触手_蔦_節24_接続;
    				f.接続(触手_蔦2.節24_接続点);
    				return f;
    			}).ToArray();
    		}
    		if (e.先端_接続.Count > 0)
    		{
    			先端_接続 = e.先端_接続.Select(delegate(EleD g)
    			{
    				f = g.GetEle(DisUnit, Med, 体配色);
    				f.Par = 触手_蔦2;
    				f.ConnectionType = ConnectionInfo.触手_蔦_先端_接続;
    				f.接続(触手_蔦2.先端_接続点);
    				return f;
    			}).ToArray();
    		}
    		base.配色指定 = 配色指定;
    		配色(体配色);
    		Pars = new ShapePart[26]
    		{
    			X0Y0_節1_節, X0Y0_節2_節, X0Y0_節3_節, X0Y0_節4_節, X0Y0_節5_節, X0Y0_節6_節, X0Y0_節7_節, X0Y0_節8_節, X0Y0_節9_節, X0Y0_節10_節,
    			X0Y0_節11_節, X0Y0_節12_節, X0Y0_節13_節, X0Y0_節14_節, X0Y0_節15_節, X0Y0_節16_節, X0Y0_節17_節, X0Y0_節18_節, X0Y0_節19_節, X0Y0_節20_節,
    			X0Y0_節21_節, X0Y0_節22_節, X0Y0_節23_節, X0Y0_節24_節, X0Y0_先端_下顎_顎, X0Y0_先端_上顎_顎
    		};
    		X0Y0_節1_節CP = new ColorP(X0Y0_節1_節, 節1_節CD, DisUnit, abj: true);
    		X0Y0_節1_棘1CP = new ColorP(X0Y0_節1_棘1, 節1_棘1CD, DisUnit, abj: true);
    		X0Y0_節1_棘2CP = new ColorP(X0Y0_節1_棘2, 節1_棘2CD, DisUnit, abj: true);
    		X0Y0_節1_脈CP = new ColorP(X0Y0_節1_脈, 節1_脈CD, DisUnit, abj: true);
    		X0Y0_節2_節CP = new ColorP(X0Y0_節2_節, 節2_節CD, DisUnit, abj: true);
    		X0Y0_節2_棘1CP = new ColorP(X0Y0_節2_棘1, 節2_棘1CD, DisUnit, abj: true);
    		X0Y0_節2_棘2CP = new ColorP(X0Y0_節2_棘2, 節2_棘2CD, DisUnit, abj: true);
    		X0Y0_節2_脈CP = new ColorP(X0Y0_節2_脈, 節2_脈CD, DisUnit, abj: true);
    		X0Y0_節3_節CP = new ColorP(X0Y0_節3_節, 節3_節CD, DisUnit, abj: true);
    		X0Y0_節3_棘1CP = new ColorP(X0Y0_節3_棘1, 節3_棘1CD, DisUnit, abj: true);
    		X0Y0_節3_棘2CP = new ColorP(X0Y0_節3_棘2, 節3_棘2CD, DisUnit, abj: true);
    		X0Y0_節3_脈CP = new ColorP(X0Y0_節3_脈, 節3_脈CD, DisUnit, abj: true);
    		X0Y0_節4_節CP = new ColorP(X0Y0_節4_節, 節4_節CD, DisUnit, abj: true);
    		X0Y0_節4_棘1CP = new ColorP(X0Y0_節4_棘1, 節4_棘1CD, DisUnit, abj: true);
    		X0Y0_節4_棘2CP = new ColorP(X0Y0_節4_棘2, 節4_棘2CD, DisUnit, abj: true);
    		X0Y0_節4_脈CP = new ColorP(X0Y0_節4_脈, 節4_脈CD, DisUnit, abj: true);
    		X0Y0_節5_節CP = new ColorP(X0Y0_節5_節, 節5_節CD, DisUnit, abj: true);
    		X0Y0_節5_棘1CP = new ColorP(X0Y0_節5_棘1, 節5_棘1CD, DisUnit, abj: true);
    		X0Y0_節5_棘2CP = new ColorP(X0Y0_節5_棘2, 節5_棘2CD, DisUnit, abj: true);
    		X0Y0_節5_脈CP = new ColorP(X0Y0_節5_脈, 節5_脈CD, DisUnit, abj: true);
    		X0Y0_節6_節CP = new ColorP(X0Y0_節6_節, 節6_節CD, DisUnit, abj: true);
    		X0Y0_節6_棘1CP = new ColorP(X0Y0_節6_棘1, 節6_棘1CD, DisUnit, abj: true);
    		X0Y0_節6_棘2CP = new ColorP(X0Y0_節6_棘2, 節6_棘2CD, DisUnit, abj: true);
    		X0Y0_節6_脈CP = new ColorP(X0Y0_節6_脈, 節6_脈CD, DisUnit, abj: true);
    		X0Y0_節7_節CP = new ColorP(X0Y0_節7_節, 節7_節CD, DisUnit, abj: true);
    		X0Y0_節7_棘1CP = new ColorP(X0Y0_節7_棘1, 節7_棘1CD, DisUnit, abj: true);
    		X0Y0_節7_棘2CP = new ColorP(X0Y0_節7_棘2, 節7_棘2CD, DisUnit, abj: true);
    		X0Y0_節7_脈CP = new ColorP(X0Y0_節7_脈, 節7_脈CD, DisUnit, abj: true);
    		X0Y0_節8_節CP = new ColorP(X0Y0_節8_節, 節8_節CD, DisUnit, abj: true);
    		X0Y0_節8_棘1CP = new ColorP(X0Y0_節8_棘1, 節8_棘1CD, DisUnit, abj: true);
    		X0Y0_節8_棘2CP = new ColorP(X0Y0_節8_棘2, 節8_棘2CD, DisUnit, abj: true);
    		X0Y0_節8_脈CP = new ColorP(X0Y0_節8_脈, 節8_脈CD, DisUnit, abj: true);
    		X0Y0_節9_節CP = new ColorP(X0Y0_節9_節, 節9_節CD, DisUnit, abj: true);
    		X0Y0_節9_棘1CP = new ColorP(X0Y0_節9_棘1, 節9_棘1CD, DisUnit, abj: true);
    		X0Y0_節9_棘2CP = new ColorP(X0Y0_節9_棘2, 節9_棘2CD, DisUnit, abj: true);
    		X0Y0_節9_脈CP = new ColorP(X0Y0_節9_脈, 節9_脈CD, DisUnit, abj: true);
    		X0Y0_節10_節CP = new ColorP(X0Y0_節10_節, 節10_節CD, DisUnit, abj: true);
    		X0Y0_節10_棘1CP = new ColorP(X0Y0_節10_棘1, 節10_棘1CD, DisUnit, abj: true);
    		X0Y0_節10_棘2CP = new ColorP(X0Y0_節10_棘2, 節10_棘2CD, DisUnit, abj: true);
    		X0Y0_節10_脈CP = new ColorP(X0Y0_節10_脈, 節10_脈CD, DisUnit, abj: true);
    		X0Y0_節11_節CP = new ColorP(X0Y0_節11_節, 節11_節CD, DisUnit, abj: true);
    		X0Y0_節11_棘1CP = new ColorP(X0Y0_節11_棘1, 節11_棘1CD, DisUnit, abj: true);
    		X0Y0_節11_棘2CP = new ColorP(X0Y0_節11_棘2, 節11_棘2CD, DisUnit, abj: true);
    		X0Y0_節11_脈CP = new ColorP(X0Y0_節11_脈, 節11_脈CD, DisUnit, abj: true);
    		X0Y0_節12_節CP = new ColorP(X0Y0_節12_節, 節12_節CD, DisUnit, abj: true);
    		X0Y0_節12_棘1CP = new ColorP(X0Y0_節12_棘1, 節12_棘1CD, DisUnit, abj: true);
    		X0Y0_節12_棘2CP = new ColorP(X0Y0_節12_棘2, 節12_棘2CD, DisUnit, abj: true);
    		X0Y0_節12_脈CP = new ColorP(X0Y0_節12_脈, 節12_脈CD, DisUnit, abj: true);
    		X0Y0_節13_節CP = new ColorP(X0Y0_節13_節, 節13_節CD, DisUnit, abj: true);
    		X0Y0_節13_棘1CP = new ColorP(X0Y0_節13_棘1, 節13_棘1CD, DisUnit, abj: true);
    		X0Y0_節13_棘2CP = new ColorP(X0Y0_節13_棘2, 節13_棘2CD, DisUnit, abj: true);
    		X0Y0_節13_脈CP = new ColorP(X0Y0_節13_脈, 節13_脈CD, DisUnit, abj: true);
    		X0Y0_輪1_革CP = new ColorP(X0Y0_輪1_革, 輪1_革CD, DisUnit, abj: true);
    		X0Y0_輪1_金具1CP = new ColorP(X0Y0_輪1_金具1, 輪1_金具1CD, DisUnit, abj: true);
    		X0Y0_輪1_金具2CP = new ColorP(X0Y0_輪1_金具2, 輪1_金具2CD, DisUnit, abj: true);
    		X0Y0_輪1_金具3CP = new ColorP(X0Y0_輪1_金具3, 輪1_金具3CD, DisUnit, abj: true);
    		X0Y0_輪1_金具左CP = new ColorP(X0Y0_輪1_金具左, 輪1_金具左CD, DisUnit, abj: true);
    		X0Y0_輪1_金具右CP = new ColorP(X0Y0_輪1_金具右, 輪1_金具右CD, DisUnit, abj: true);
    		X0Y0_節14_節CP = new ColorP(X0Y0_節14_節, 節14_節CD, DisUnit, abj: true);
    		X0Y0_節14_棘1CP = new ColorP(X0Y0_節14_棘1, 節14_棘1CD, DisUnit, abj: true);
    		X0Y0_節14_棘2CP = new ColorP(X0Y0_節14_棘2, 節14_棘2CD, DisUnit, abj: true);
    		X0Y0_節14_脈CP = new ColorP(X0Y0_節14_脈, 節14_脈CD, DisUnit, abj: true);
    		X0Y0_節15_節CP = new ColorP(X0Y0_節15_節, 節15_節CD, DisUnit, abj: true);
    		X0Y0_節15_棘1CP = new ColorP(X0Y0_節15_棘1, 節15_棘1CD, DisUnit, abj: true);
    		X0Y0_節15_棘2CP = new ColorP(X0Y0_節15_棘2, 節15_棘2CD, DisUnit, abj: true);
    		X0Y0_節15_脈CP = new ColorP(X0Y0_節15_脈, 節15_脈CD, DisUnit, abj: true);
    		X0Y0_節16_節CP = new ColorP(X0Y0_節16_節, 節16_節CD, DisUnit, abj: true);
    		X0Y0_節16_棘1CP = new ColorP(X0Y0_節16_棘1, 節16_棘1CD, DisUnit, abj: true);
    		X0Y0_節16_棘2CP = new ColorP(X0Y0_節16_棘2, 節16_棘2CD, DisUnit, abj: true);
    		X0Y0_節16_脈CP = new ColorP(X0Y0_節16_脈, 節16_脈CD, DisUnit, abj: true);
    		X0Y0_節17_節CP = new ColorP(X0Y0_節17_節, 節17_節CD, DisUnit, abj: true);
    		X0Y0_節17_棘1CP = new ColorP(X0Y0_節17_棘1, 節17_棘1CD, DisUnit, abj: true);
    		X0Y0_節17_棘2CP = new ColorP(X0Y0_節17_棘2, 節17_棘2CD, DisUnit, abj: true);
    		X0Y0_節17_脈CP = new ColorP(X0Y0_節17_脈, 節17_脈CD, DisUnit, abj: true);
    		X0Y0_節18_節CP = new ColorP(X0Y0_節18_節, 節18_節CD, DisUnit, abj: true);
    		X0Y0_節18_棘1CP = new ColorP(X0Y0_節18_棘1, 節18_棘1CD, DisUnit, abj: true);
    		X0Y0_節18_棘2CP = new ColorP(X0Y0_節18_棘2, 節18_棘2CD, DisUnit, abj: true);
    		X0Y0_節18_脈CP = new ColorP(X0Y0_節18_脈, 節18_脈CD, DisUnit, abj: true);
    		X0Y0_節19_節CP = new ColorP(X0Y0_節19_節, 節19_節CD, DisUnit, abj: true);
    		X0Y0_節19_棘1CP = new ColorP(X0Y0_節19_棘1, 節19_棘1CD, DisUnit, abj: true);
    		X0Y0_節19_棘2CP = new ColorP(X0Y0_節19_棘2, 節19_棘2CD, DisUnit, abj: true);
    		X0Y0_節19_脈CP = new ColorP(X0Y0_節19_脈, 節19_脈CD, DisUnit, abj: true);
    		X0Y0_節20_節CP = new ColorP(X0Y0_節20_節, 節20_節CD, DisUnit, abj: true);
    		X0Y0_節20_棘1CP = new ColorP(X0Y0_節20_棘1, 節20_棘1CD, DisUnit, abj: true);
    		X0Y0_節20_棘2CP = new ColorP(X0Y0_節20_棘2, 節20_棘2CD, DisUnit, abj: true);
    		X0Y0_節20_脈CP = new ColorP(X0Y0_節20_脈, 節20_脈CD, DisUnit, abj: true);
    		X0Y0_節21_節CP = new ColorP(X0Y0_節21_節, 節21_節CD, DisUnit, abj: true);
    		X0Y0_節21_棘1CP = new ColorP(X0Y0_節21_棘1, 節21_棘1CD, DisUnit, abj: true);
    		X0Y0_節21_棘2CP = new ColorP(X0Y0_節21_棘2, 節21_棘2CD, DisUnit, abj: true);
    		X0Y0_節21_脈CP = new ColorP(X0Y0_節21_脈, 節21_脈CD, DisUnit, abj: true);
    		X0Y0_節22_節CP = new ColorP(X0Y0_節22_節, 節22_節CD, DisUnit, abj: true);
    		X0Y0_節22_棘1CP = new ColorP(X0Y0_節22_棘1, 節22_棘1CD, DisUnit, abj: true);
    		X0Y0_節22_棘2CP = new ColorP(X0Y0_節22_棘2, 節22_棘2CD, DisUnit, abj: true);
    		X0Y0_節22_脈CP = new ColorP(X0Y0_節22_脈, 節22_脈CD, DisUnit, abj: true);
    		X0Y0_節23_節CP = new ColorP(X0Y0_節23_節, 節23_節CD, DisUnit, abj: true);
    		X0Y0_節23_棘1CP = new ColorP(X0Y0_節23_棘1, 節23_棘1CD, DisUnit, abj: true);
    		X0Y0_節23_棘2CP = new ColorP(X0Y0_節23_棘2, 節23_棘2CD, DisUnit, abj: true);
    		X0Y0_節23_脈CP = new ColorP(X0Y0_節23_脈, 節23_脈CD, DisUnit, abj: true);
    		X0Y0_節24_節CP = new ColorP(X0Y0_節24_節, 節24_節CD, DisUnit, abj: true);
    		X0Y0_節24_棘1CP = new ColorP(X0Y0_節24_棘1, 節24_棘1CD, DisUnit, abj: true);
    		X0Y0_節24_棘2CP = new ColorP(X0Y0_節24_棘2, 節24_棘2CD, DisUnit, abj: true);
    		X0Y0_節24_脈CP = new ColorP(X0Y0_節24_脈, 節24_脈CD, DisUnit, abj: true);
    		X0Y0_輪2_革CP = new ColorP(X0Y0_輪2_革, 輪2_革CD, DisUnit, abj: true);
    		X0Y0_輪2_金具1CP = new ColorP(X0Y0_輪2_金具1, 輪2_金具1CD, DisUnit, abj: true);
    		X0Y0_輪2_金具2CP = new ColorP(X0Y0_輪2_金具2, 輪2_金具2CD, DisUnit, abj: true);
    		X0Y0_輪2_金具3CP = new ColorP(X0Y0_輪2_金具3, 輪2_金具3CD, DisUnit, abj: true);
    		X0Y0_輪2_金具左CP = new ColorP(X0Y0_輪2_金具左, 輪2_金具左CD, DisUnit, abj: true);
    		X0Y0_輪2_金具右CP = new ColorP(X0Y0_輪2_金具右, 輪2_金具右CD, DisUnit, abj: true);
    		X0Y0_先端_下顎_顎CP = new ColorP(X0Y0_先端_下顎_顎, 先端_下顎_顎CD, DisUnit, abj: true);
    		X0Y0_先端_下顎_口内CP = new ColorP(X0Y0_先端_下顎_口内, 先端_下顎_口内CD, DisUnit, abj: true);
    		X0Y0_先端_下顎_棘12CP = new ColorP(X0Y0_先端_下顎_棘12, 先端_下顎_棘12CD, DisUnit, abj: true);
    		X0Y0_先端_下顎_棘11CP = new ColorP(X0Y0_先端_下顎_棘11, 先端_下顎_棘11CD, DisUnit, abj: true);
    		X0Y0_先端_下顎_棘10CP = new ColorP(X0Y0_先端_下顎_棘10, 先端_下顎_棘10CD, DisUnit, abj: true);
    		X0Y0_先端_下顎_棘9CP = new ColorP(X0Y0_先端_下顎_棘9, 先端_下顎_棘9CD, DisUnit, abj: true);
    		X0Y0_先端_下顎_棘8CP = new ColorP(X0Y0_先端_下顎_棘8, 先端_下顎_棘8CD, DisUnit, abj: true);
    		X0Y0_先端_下顎_棘7CP = new ColorP(X0Y0_先端_下顎_棘7, 先端_下顎_棘7CD, DisUnit, abj: true);
    		X0Y0_先端_下顎_脈1CP = new ColorP(X0Y0_先端_下顎_脈1, 先端_下顎_脈1CD, DisUnit, abj: true);
    		X0Y0_先端_下顎_脈2CP = new ColorP(X0Y0_先端_下顎_脈2, 先端_下顎_脈2CD, DisUnit, abj: true);
    		X0Y0_先端_下顎_脈3CP = new ColorP(X0Y0_先端_下顎_脈3, 先端_下顎_脈3CD, DisUnit, abj: true);
    		X0Y0_先端_下顎_棘6CP = new ColorP(X0Y0_先端_下顎_棘6, 先端_下顎_棘6CD, DisUnit, abj: true);
    		X0Y0_先端_下顎_棘5CP = new ColorP(X0Y0_先端_下顎_棘5, 先端_下顎_棘5CD, DisUnit, abj: true);
    		X0Y0_先端_下顎_棘4CP = new ColorP(X0Y0_先端_下顎_棘4, 先端_下顎_棘4CD, DisUnit, abj: true);
    		X0Y0_先端_下顎_棘3CP = new ColorP(X0Y0_先端_下顎_棘3, 先端_下顎_棘3CD, DisUnit, abj: true);
    		X0Y0_先端_下顎_棘2CP = new ColorP(X0Y0_先端_下顎_棘2, 先端_下顎_棘2CD, DisUnit, abj: true);
    		X0Y0_先端_下顎_棘1CP = new ColorP(X0Y0_先端_下顎_棘1, 先端_下顎_棘1CD, DisUnit, abj: true);
    		X0Y0_先端_上顎_棘12CP = new ColorP(X0Y0_先端_上顎_棘12, 先端_上顎_棘12CD, DisUnit, abj: true);
    		X0Y0_先端_上顎_棘11CP = new ColorP(X0Y0_先端_上顎_棘11, 先端_上顎_棘11CD, DisUnit, abj: true);
    		X0Y0_先端_上顎_棘10CP = new ColorP(X0Y0_先端_上顎_棘10, 先端_上顎_棘10CD, DisUnit, abj: true);
    		X0Y0_先端_上顎_棘9CP = new ColorP(X0Y0_先端_上顎_棘9, 先端_上顎_棘9CD, DisUnit, abj: true);
    		X0Y0_先端_上顎_棘8CP = new ColorP(X0Y0_先端_上顎_棘8, 先端_上顎_棘8CD, DisUnit, abj: true);
    		X0Y0_先端_上顎_棘7CP = new ColorP(X0Y0_先端_上顎_棘7, 先端_上顎_棘7CD, DisUnit, abj: true);
    		X0Y0_先端_上顎_顎CP = new ColorP(X0Y0_先端_上顎_顎, 先端_上顎_顎CD, DisUnit, abj: true);
    		X0Y0_先端_上顎_脈1CP = new ColorP(X0Y0_先端_上顎_脈1, 先端_上顎_脈1CD, DisUnit, abj: true);
    		X0Y0_先端_上顎_脈2CP = new ColorP(X0Y0_先端_上顎_脈2, 先端_上顎_脈2CD, DisUnit, abj: true);
    		X0Y0_先端_上顎_脈3CP = new ColorP(X0Y0_先端_上顎_脈3, 先端_上顎_脈3CD, DisUnit, abj: true);
    		X0Y0_先端_上顎_脈4CP = new ColorP(X0Y0_先端_上顎_脈4, 先端_上顎_脈4CD, DisUnit, abj: true);
    		X0Y0_先端_輪_革CP = new ColorP(X0Y0_先端_輪_革, 先端_輪_革CD, DisUnit, abj: true);
    		X0Y0_先端_輪_金具1CP = new ColorP(X0Y0_先端_輪_金具1, 先端_輪_金具1CD, DisUnit, abj: true);
    		X0Y0_先端_輪_金具2CP = new ColorP(X0Y0_先端_輪_金具2, 先端_輪_金具2CD, DisUnit, abj: true);
    		X0Y0_先端_輪_金具3CP = new ColorP(X0Y0_先端_輪_金具3, 先端_輪_金具3CD, DisUnit, abj: true);
    		X0Y0_先端_輪_金具左CP = new ColorP(X0Y0_先端_輪_金具左, 先端_輪_金具左CD, DisUnit, abj: true);
    		X0Y0_先端_輪_金具右CP = new ColorP(X0Y0_先端_輪_金具右, 先端_輪_金具右CD, DisUnit, abj: true);
    		Intensity = e.濃度;
    		鎖1 = new 拘束鎖(DisUnit, 右: false, 配色指定, 体配色, Xasix);
    		鎖2 = new 拘束鎖(DisUnit, 右: true, 配色指定, 体配色, Xasix);
    		鎖3 = new 拘束鎖(DisUnit, 右: false, 配色指定, 体配色, Xasix);
    		鎖4 = new 拘束鎖(DisUnit, 右: true, 配色指定, 体配色, Xasix);
    		鎖2.反転Y = true;
    		鎖4.反転Y = true;
    		鎖1.接続(鎖1_接続点);
    		鎖2.接続(鎖2_接続点);
    		鎖3.接続(鎖3_接続点);
    		鎖4.接続(鎖4_接続点);
    		int num = (右 ? (-10) : 10);
    		鎖1.角度B -= num;
    		鎖2.角度B += num;
    		鎖3.角度B += num;
    		鎖4.角度B -= num;
    		鎖表示 = e.鎖表示;
    	}

    	public override void 描画0(RenderArea Are)
    	{
    		Are.Draw(X0Y0_節1_節);
    		Are.Draw(X0Y0_節1_棘1);
    		Are.Draw(X0Y0_節1_棘2);
    		Are.Draw(X0Y0_節1_脈);
    		Are.Draw(X0Y0_節2_節);
    		Are.Draw(X0Y0_節2_棘1);
    		Are.Draw(X0Y0_節2_棘2);
    		Are.Draw(X0Y0_節2_脈);
    		Are.Draw(X0Y0_節3_節);
    		Are.Draw(X0Y0_節3_棘1);
    		Are.Draw(X0Y0_節3_棘2);
    		Are.Draw(X0Y0_節3_脈);
    		Are.Draw(X0Y0_節4_節);
    		Are.Draw(X0Y0_節4_棘1);
    		Are.Draw(X0Y0_節4_棘2);
    		Are.Draw(X0Y0_節4_脈);
    		Are.Draw(X0Y0_節5_節);
    		Are.Draw(X0Y0_節5_棘1);
    		Are.Draw(X0Y0_節5_棘2);
    		Are.Draw(X0Y0_節5_脈);
    		Are.Draw(X0Y0_節6_節);
    		Are.Draw(X0Y0_節6_棘1);
    		Are.Draw(X0Y0_節6_棘2);
    		Are.Draw(X0Y0_節6_脈);
    		Are.Draw(X0Y0_節7_節);
    		Are.Draw(X0Y0_節7_棘1);
    		Are.Draw(X0Y0_節7_棘2);
    		Are.Draw(X0Y0_節7_脈);
    		Are.Draw(X0Y0_節8_節);
    		Are.Draw(X0Y0_節8_棘1);
    		Are.Draw(X0Y0_節8_棘2);
    		Are.Draw(X0Y0_節8_脈);
    		Are.Draw(X0Y0_節9_節);
    		Are.Draw(X0Y0_節9_棘1);
    		Are.Draw(X0Y0_節9_棘2);
    		Are.Draw(X0Y0_節9_脈);
    		Are.Draw(X0Y0_節10_節);
    		Are.Draw(X0Y0_節10_棘1);
    		Are.Draw(X0Y0_節10_棘2);
    		Are.Draw(X0Y0_節10_脈);
    		Are.Draw(X0Y0_節11_節);
    		Are.Draw(X0Y0_節11_棘1);
    		Are.Draw(X0Y0_節11_棘2);
    		Are.Draw(X0Y0_節11_脈);
    		Are.Draw(X0Y0_節12_節);
    		Are.Draw(X0Y0_節12_棘1);
    		Are.Draw(X0Y0_節12_棘2);
    		Are.Draw(X0Y0_節12_脈);
    		Are.Draw(X0Y0_輪1_革);
    		Are.Draw(X0Y0_輪1_金具1);
    		Are.Draw(X0Y0_輪1_金具2);
    		Are.Draw(X0Y0_輪1_金具3);
    		Are.Draw(X0Y0_輪1_金具左);
    		Are.Draw(X0Y0_輪1_金具右);
    		鎖1.描画0(Are);
    		鎖2.描画0(Are);
    		Are.Draw(X0Y0_節13_節);
    		Are.Draw(X0Y0_節13_棘1);
    		Are.Draw(X0Y0_節13_棘2);
    		Are.Draw(X0Y0_節13_脈);
    		Are.Draw(X0Y0_節14_節);
    		Are.Draw(X0Y0_節14_棘1);
    		Are.Draw(X0Y0_節14_棘2);
    		Are.Draw(X0Y0_節14_脈);
    		Are.Draw(X0Y0_節15_節);
    		Are.Draw(X0Y0_節15_棘1);
    		Are.Draw(X0Y0_節15_棘2);
    		Are.Draw(X0Y0_節15_脈);
    		Are.Draw(X0Y0_節16_節);
    		Are.Draw(X0Y0_節16_棘1);
    		Are.Draw(X0Y0_節16_棘2);
    		Are.Draw(X0Y0_節16_脈);
    		Are.Draw(X0Y0_節17_節);
    		Are.Draw(X0Y0_節17_棘1);
    		Are.Draw(X0Y0_節17_棘2);
    		Are.Draw(X0Y0_節17_脈);
    		Are.Draw(X0Y0_節18_節);
    		Are.Draw(X0Y0_節18_棘1);
    		Are.Draw(X0Y0_節18_棘2);
    		Are.Draw(X0Y0_節18_脈);
    		Are.Draw(X0Y0_節19_節);
    		Are.Draw(X0Y0_節19_棘1);
    		Are.Draw(X0Y0_節19_棘2);
    		Are.Draw(X0Y0_節19_脈);
    		Are.Draw(X0Y0_節20_節);
    		Are.Draw(X0Y0_節20_棘1);
    		Are.Draw(X0Y0_節20_棘2);
    		Are.Draw(X0Y0_節20_脈);
    		Are.Draw(X0Y0_節21_節);
    		Are.Draw(X0Y0_節21_棘1);
    		Are.Draw(X0Y0_節21_棘2);
    		Are.Draw(X0Y0_節21_脈);
    		Are.Draw(X0Y0_節22_節);
    		Are.Draw(X0Y0_節22_棘1);
    		Are.Draw(X0Y0_節22_棘2);
    		Are.Draw(X0Y0_節22_脈);
    		Are.Draw(X0Y0_輪2_革);
    		Are.Draw(X0Y0_輪2_金具1);
    		Are.Draw(X0Y0_輪2_金具2);
    		Are.Draw(X0Y0_輪2_金具3);
    		Are.Draw(X0Y0_輪2_金具左);
    		Are.Draw(X0Y0_輪2_金具右);
    		鎖3.描画0(Are);
    		鎖4.描画0(Are);
    		Are.Draw(X0Y0_節23_節);
    		Are.Draw(X0Y0_節23_棘1);
    		Are.Draw(X0Y0_節23_棘2);
    		Are.Draw(X0Y0_節23_脈);
    		Are.Draw(X0Y0_節24_節);
    		Are.Draw(X0Y0_節24_棘1);
    		Are.Draw(X0Y0_節24_棘2);
    		Are.Draw(X0Y0_節24_脈);
    		Are.Draw(X0Y0_先端_下顎_顎);
    		Are.Draw(X0Y0_先端_下顎_口内);
    		Are.Draw(X0Y0_先端_下顎_棘12);
    		Are.Draw(X0Y0_先端_下顎_棘11);
    		Are.Draw(X0Y0_先端_下顎_棘10);
    		Are.Draw(X0Y0_先端_下顎_棘9);
    		Are.Draw(X0Y0_先端_下顎_棘8);
    		Are.Draw(X0Y0_先端_下顎_棘7);
    		Are.Draw(X0Y0_先端_下顎_脈1);
    		Are.Draw(X0Y0_先端_下顎_脈2);
    		Are.Draw(X0Y0_先端_下顎_脈3);
    		Are.Draw(X0Y0_先端_下顎_棘6);
    		Are.Draw(X0Y0_先端_下顎_棘5);
    		Are.Draw(X0Y0_先端_下顎_棘4);
    		Are.Draw(X0Y0_先端_下顎_棘3);
    		Are.Draw(X0Y0_先端_下顎_棘2);
    		Are.Draw(X0Y0_先端_下顎_棘1);
    		Are.Draw(X0Y0_先端_上顎_棘12);
    		Are.Draw(X0Y0_先端_上顎_棘11);
    		Are.Draw(X0Y0_先端_上顎_棘10);
    		Are.Draw(X0Y0_先端_上顎_棘9);
    		Are.Draw(X0Y0_先端_上顎_棘8);
    		Are.Draw(X0Y0_先端_上顎_棘7);
    		Are.Draw(X0Y0_先端_上顎_顎);
    		Are.Draw(X0Y0_先端_上顎_脈1);
    		Are.Draw(X0Y0_先端_上顎_脈2);
    		Are.Draw(X0Y0_先端_上顎_脈3);
    		Are.Draw(X0Y0_先端_上顎_脈4);
    		Are.Draw(X0Y0_先端_輪_革);
    		Are.Draw(X0Y0_先端_輪_金具1);
    		Are.Draw(X0Y0_先端_輪_金具2);
    		Are.Draw(X0Y0_先端_輪_金具3);
    		Are.Draw(X0Y0_先端_輪_金具左);
    		Are.Draw(X0Y0_先端_輪_金具右);
    	}

    	public override void Dispose()
    	{
    		base.Dispose();
    		鎖1.Dispose();
    		鎖2.Dispose();
    		鎖3.Dispose();
    		鎖4.Dispose();
    	}

    	public override void SetAngle0()
    	{
    		double num = (右 ? (-1.0) : 1.0);
    		double maxAngle = 25.0;
    		X0Y0_節1_節.AngleBase = maxAngle.GetRanAngle();
    		X0Y0_節2_節.AngleBase = maxAngle.GetRanAngle();
    		X0Y0_節3_節.AngleBase = maxAngle.GetRanAngle();
    		X0Y0_節4_節.AngleBase = maxAngle.GetRanAngle();
    		X0Y0_節5_節.AngleBase = maxAngle.GetRanAngle();
    		X0Y0_節6_節.AngleBase = maxAngle.GetRanAngle();
    		X0Y0_節7_節.AngleBase = maxAngle.GetRanAngle();
    		X0Y0_節8_節.AngleBase = maxAngle.GetRanAngle();
    		X0Y0_節9_節.AngleBase = maxAngle.GetRanAngle();
    		X0Y0_節10_節.AngleBase = maxAngle.GetRanAngle();
    		X0Y0_節11_節.AngleBase = maxAngle.GetRanAngle();
    		X0Y0_節12_節.AngleBase = maxAngle.GetRanAngle();
    		X0Y0_節13_節.AngleBase = maxAngle.GetRanAngle();
    		X0Y0_節14_節.AngleBase = maxAngle.GetRanAngle();
    		X0Y0_節15_節.AngleBase = maxAngle.GetRanAngle();
    		X0Y0_節16_節.AngleBase = maxAngle.GetRanAngle();
    		X0Y0_節17_節.AngleBase = maxAngle.GetRanAngle();
    		X0Y0_節18_節.AngleBase = maxAngle.GetRanAngle();
    		X0Y0_節19_節.AngleBase = maxAngle.GetRanAngle();
    		X0Y0_節20_節.AngleBase = maxAngle.GetRanAngle();
    		X0Y0_節21_節.AngleBase = maxAngle.GetRanAngle();
    		X0Y0_節22_節.AngleBase = maxAngle.GetRanAngle();
    		X0Y0_節23_節.AngleBase = maxAngle.GetRanAngle();
    		X0Y0_節24_節.AngleBase = maxAngle.GetRanAngle();
    		X0Y0_先端_上顎_顎.AngleBase = num * (double)RNG.XS.NextM(15);
    		X0Y0_先端_下顎_顎.AngleBase = num * (0.0 - X0Y0_先端_上顎_顎.AngleBase);
    		Body.JoinPAall();
    	}

    	public void Set角度(触手_蔦 蔦)
    	{
    		double num = (右 ? (-1.0) : 1.0);
    		X0Y0_節1_節.AngleBase = num * 蔦.X0Y0_節1_節.AngleBase;
    		X0Y0_節2_節.AngleBase = num * 蔦.X0Y0_節2_節.AngleBase;
    		X0Y0_節3_節.AngleBase = num * 蔦.X0Y0_節3_節.AngleBase;
    		X0Y0_節4_節.AngleBase = num * 蔦.X0Y0_節4_節.AngleBase;
    		X0Y0_節5_節.AngleBase = num * 蔦.X0Y0_節5_節.AngleBase;
    		X0Y0_節6_節.AngleBase = num * 蔦.X0Y0_節6_節.AngleBase;
    		X0Y0_節7_節.AngleBase = num * 蔦.X0Y0_節7_節.AngleBase;
    		X0Y0_節8_節.AngleBase = num * 蔦.X0Y0_節8_節.AngleBase;
    		X0Y0_節9_節.AngleBase = num * 蔦.X0Y0_節9_節.AngleBase;
    		X0Y0_節10_節.AngleBase = num * 蔦.X0Y0_節10_節.AngleBase;
    		X0Y0_節11_節.AngleBase = num * 蔦.X0Y0_節11_節.AngleBase;
    		X0Y0_節12_節.AngleBase = num * 蔦.X0Y0_節12_節.AngleBase;
    		X0Y0_節13_節.AngleBase = num * 蔦.X0Y0_節13_節.AngleBase;
    		X0Y0_節14_節.AngleBase = num * 蔦.X0Y0_節14_節.AngleBase;
    		X0Y0_節15_節.AngleBase = num * 蔦.X0Y0_節15_節.AngleBase;
    		X0Y0_節16_節.AngleBase = num * 蔦.X0Y0_節16_節.AngleBase;
    		X0Y0_節17_節.AngleBase = num * 蔦.X0Y0_節17_節.AngleBase;
    		X0Y0_節18_節.AngleBase = num * 蔦.X0Y0_節18_節.AngleBase;
    		X0Y0_節19_節.AngleBase = num * 蔦.X0Y0_節19_節.AngleBase;
    		X0Y0_節20_節.AngleBase = num * 蔦.X0Y0_節20_節.AngleBase;
    		X0Y0_節21_節.AngleBase = num * 蔦.X0Y0_節21_節.AngleBase;
    		X0Y0_節22_節.AngleBase = num * 蔦.X0Y0_節22_節.AngleBase;
    		X0Y0_節23_節.AngleBase = num * 蔦.X0Y0_節23_節.AngleBase;
    		X0Y0_節24_節.AngleBase = num * 蔦.X0Y0_節24_節.AngleBase;
    		X0Y0_先端_上顎_顎.AngleBase = num * 蔦.X0Y0_先端_上顎_顎.AngleBase;
    		X0Y0_先端_下顎_顎.AngleBase = num * 蔦.X0Y0_先端_下顎_顎.AngleBase;
    		Body.JoinPAall();
    	}

    	public override bool Is革(ShapePart p)
    	{
    		if (p != X0Y0_輪1_革 && p != X0Y0_輪1_金具1 && p != X0Y0_輪1_金具2 && p != X0Y0_輪1_金具3 && p != X0Y0_輪1_金具左 && p != X0Y0_輪1_金具右 && p != X0Y0_輪2_革 && p != X0Y0_輪2_金具1 && p != X0Y0_輪2_金具2 && p != X0Y0_輪2_金具3 && p != X0Y0_輪2_金具左 && p != X0Y0_輪2_金具右 && p != X0Y0_先端_輪_革 && p != X0Y0_先端_輪_金具1 && p != X0Y0_先端_輪_金具2 && p != X0Y0_先端_輪_金具3 && p != X0Y0_先端_輪_金具左)
    		{
    			return p == X0Y0_先端_輪_金具右;
    		}
    		return true;
    	}

    	public override IEnumerable<ShapePart> Enum軸()
    	{
    		yield return X0Y0_節1_節;
    		yield return X0Y0_節2_節;
    		yield return X0Y0_節3_節;
    		yield return X0Y0_節4_節;
    		yield return X0Y0_節5_節;
    		yield return X0Y0_節6_節;
    		yield return X0Y0_節7_節;
    		yield return X0Y0_節8_節;
    		yield return X0Y0_節9_節;
    		yield return X0Y0_節10_節;
    		yield return X0Y0_節11_節;
    		yield return X0Y0_節12_節;
    		yield return X0Y0_節13_節;
    		yield return X0Y0_節14_節;
    		yield return X0Y0_節15_節;
    		yield return X0Y0_節16_節;
    		yield return X0Y0_節17_節;
    		yield return X0Y0_節18_節;
    		yield return X0Y0_節19_節;
    		yield return X0Y0_節20_節;
    		yield return X0Y0_節21_節;
    		yield return X0Y0_節22_節;
    		yield return X0Y0_節23_節;
    		yield return X0Y0_節24_節;
    	}

    	public override void 色更新()
    	{
    		Pars.GetMiY_MaY(out mm);
    		X0Y0_節1_節CP.Update(mm);
    		X0Y0_節1_棘1CP.Update();
    		X0Y0_節1_棘2CP.Update();
    		X0Y0_節1_脈CP.Update();
    		X0Y0_節2_節CP.Update(mm);
    		X0Y0_節2_棘1CP.Update();
    		X0Y0_節2_棘2CP.Update();
    		X0Y0_節2_脈CP.Update();
    		X0Y0_節3_節CP.Update(mm);
    		X0Y0_節3_棘1CP.Update();
    		X0Y0_節3_棘2CP.Update();
    		X0Y0_節3_脈CP.Update();
    		X0Y0_節4_節CP.Update(mm);
    		X0Y0_節4_棘1CP.Update();
    		X0Y0_節4_棘2CP.Update();
    		X0Y0_節4_脈CP.Update();
    		X0Y0_節5_節CP.Update(mm);
    		X0Y0_節5_棘1CP.Update();
    		X0Y0_節5_棘2CP.Update();
    		X0Y0_節5_脈CP.Update();
    		X0Y0_節6_節CP.Update(mm);
    		X0Y0_節6_棘1CP.Update();
    		X0Y0_節6_棘2CP.Update();
    		X0Y0_節6_脈CP.Update();
    		X0Y0_節7_節CP.Update(mm);
    		X0Y0_節7_棘1CP.Update();
    		X0Y0_節7_棘2CP.Update();
    		X0Y0_節7_脈CP.Update();
    		X0Y0_節8_節CP.Update(mm);
    		X0Y0_節8_棘1CP.Update();
    		X0Y0_節8_棘2CP.Update();
    		X0Y0_節8_脈CP.Update();
    		X0Y0_節9_節CP.Update(mm);
    		X0Y0_節9_棘1CP.Update();
    		X0Y0_節9_棘2CP.Update();
    		X0Y0_節9_脈CP.Update();
    		X0Y0_節10_節CP.Update(mm);
    		X0Y0_節10_棘1CP.Update();
    		X0Y0_節10_棘2CP.Update();
    		X0Y0_節10_脈CP.Update();
    		X0Y0_節11_節CP.Update(mm);
    		X0Y0_節11_棘1CP.Update();
    		X0Y0_節11_棘2CP.Update();
    		X0Y0_節11_脈CP.Update();
    		X0Y0_節12_節CP.Update(mm);
    		X0Y0_節12_棘1CP.Update();
    		X0Y0_節12_棘2CP.Update();
    		X0Y0_節12_脈CP.Update();
    		X0Y0_節13_節CP.Update(mm);
    		X0Y0_節13_棘1CP.Update();
    		X0Y0_節13_棘2CP.Update();
    		X0Y0_節13_脈CP.Update();
    		X0Y0_輪1_革CP.Update();
    		X0Y0_輪1_金具1CP.Update();
    		X0Y0_輪1_金具2CP.Update();
    		X0Y0_輪1_金具3CP.Update();
    		X0Y0_輪1_金具左CP.Update();
    		X0Y0_輪1_金具右CP.Update();
    		X0Y0_節14_節CP.Update(mm);
    		X0Y0_節14_棘1CP.Update();
    		X0Y0_節14_棘2CP.Update();
    		X0Y0_節14_脈CP.Update();
    		X0Y0_節15_節CP.Update(mm);
    		X0Y0_節15_棘1CP.Update();
    		X0Y0_節15_棘2CP.Update();
    		X0Y0_節15_脈CP.Update();
    		X0Y0_節16_節CP.Update(mm);
    		X0Y0_節16_棘1CP.Update();
    		X0Y0_節16_棘2CP.Update();
    		X0Y0_節16_脈CP.Update();
    		X0Y0_節17_節CP.Update(mm);
    		X0Y0_節17_棘1CP.Update();
    		X0Y0_節17_棘2CP.Update();
    		X0Y0_節17_脈CP.Update();
    		X0Y0_節18_節CP.Update(mm);
    		X0Y0_節18_棘1CP.Update();
    		X0Y0_節18_棘2CP.Update();
    		X0Y0_節18_脈CP.Update();
    		X0Y0_節19_節CP.Update(mm);
    		X0Y0_節19_棘1CP.Update();
    		X0Y0_節19_棘2CP.Update();
    		X0Y0_節19_脈CP.Update();
    		X0Y0_節20_節CP.Update(mm);
    		X0Y0_節20_棘1CP.Update();
    		X0Y0_節20_棘2CP.Update();
    		X0Y0_節20_脈CP.Update();
    		X0Y0_節21_節CP.Update(mm);
    		X0Y0_節21_棘1CP.Update();
    		X0Y0_節21_棘2CP.Update();
    		X0Y0_節21_脈CP.Update();
    		X0Y0_節22_節CP.Update(mm);
    		X0Y0_節22_棘1CP.Update();
    		X0Y0_節22_棘2CP.Update();
    		X0Y0_節22_脈CP.Update();
    		X0Y0_節23_節CP.Update(mm);
    		X0Y0_節23_棘1CP.Update();
    		X0Y0_節23_棘2CP.Update();
    		X0Y0_節23_脈CP.Update();
    		X0Y0_節24_節CP.Update(mm);
    		X0Y0_節24_棘1CP.Update();
    		X0Y0_節24_棘2CP.Update();
    		X0Y0_節24_脈CP.Update();
    		X0Y0_輪2_革CP.Update();
    		X0Y0_輪2_金具1CP.Update();
    		X0Y0_輪2_金具2CP.Update();
    		X0Y0_輪2_金具3CP.Update();
    		X0Y0_輪2_金具左CP.Update();
    		X0Y0_輪2_金具右CP.Update();
    		X0Y0_先端_下顎_顎CP.Update(mm);
    		X0Y0_先端_下顎_口内CP.Update();
    		X0Y0_先端_下顎_棘12CP.Update();
    		X0Y0_先端_下顎_棘11CP.Update();
    		X0Y0_先端_下顎_棘10CP.Update();
    		X0Y0_先端_下顎_棘9CP.Update();
    		X0Y0_先端_下顎_棘8CP.Update();
    		X0Y0_先端_下顎_棘7CP.Update();
    		X0Y0_先端_下顎_脈1CP.Update();
    		X0Y0_先端_下顎_脈2CP.Update();
    		X0Y0_先端_下顎_脈3CP.Update();
    		X0Y0_先端_下顎_棘6CP.Update();
    		X0Y0_先端_下顎_棘5CP.Update();
    		X0Y0_先端_下顎_棘4CP.Update();
    		X0Y0_先端_下顎_棘3CP.Update();
    		X0Y0_先端_下顎_棘2CP.Update();
    		X0Y0_先端_下顎_棘1CP.Update();
    		X0Y0_先端_上顎_棘12CP.Update();
    		X0Y0_先端_上顎_棘11CP.Update();
    		X0Y0_先端_上顎_棘10CP.Update();
    		X0Y0_先端_上顎_棘9CP.Update();
    		X0Y0_先端_上顎_棘8CP.Update();
    		X0Y0_先端_上顎_棘7CP.Update();
    		X0Y0_先端_上顎_顎CP.Update(mm);
    		X0Y0_先端_上顎_脈1CP.Update();
    		X0Y0_先端_上顎_脈2CP.Update();
    		X0Y0_先端_上顎_脈3CP.Update();
    		X0Y0_先端_上顎_脈4CP.Update();
    		X0Y0_先端_輪_革CP.Update();
    		X0Y0_先端_輪_金具1CP.Update();
    		X0Y0_先端_輪_金具2CP.Update();
    		X0Y0_先端_輪_金具3CP.Update();
    		X0Y0_先端_輪_金具左CP.Update();
    		X0Y0_先端_輪_金具右CP.Update();
    		鎖1.接続PA();
    		鎖2.接続PA();
    		鎖3.接続PA();
    		鎖4.接続PA();
    		鎖1.色更新();
    		鎖2.色更新();
    		鎖3.色更新();
    		鎖4.色更新();
    	}

    	private void 配色(BodyColorSet 体配色)
    	{
    		switch (配色指定)
    		{
    		case 配色指定.N0:
    			配色N0(体配色);
    			break;
    		case 配色指定.T0:
    			配色T0(体配色);
    			break;
    		case 配色指定.T1:
    			配色T1(体配色);
    			break;
    		default:
    			配色N0(体配色);
    			break;
    		}
    	}

    	private void 配色N0(BodyColorSet 体配色)
    	{
    		節1_節CD = new ColorD(ref Col.Black, ref 体配色.植0O);
    		節1_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節1_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節1_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節2_節CD = new ColorD(ref Col.Black, ref 体配色.植0O);
    		節2_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節2_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節2_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節3_節CD = new ColorD(ref Col.Black, ref 体配色.植0O);
    		節3_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節3_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節3_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節4_節CD = new ColorD(ref Col.Black, ref 体配色.植0O);
    		節4_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節4_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節4_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節5_節CD = new ColorD(ref Col.Black, ref 体配色.植0O);
    		節5_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節5_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節5_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節6_節CD = new ColorD(ref Col.Black, ref 体配色.植0O);
    		節6_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節6_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節6_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節7_節CD = new ColorD(ref Col.Black, ref 体配色.植0O);
    		節7_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節7_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節7_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節8_節CD = new ColorD(ref Col.Black, ref 体配色.植0O);
    		節8_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節8_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節8_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節9_節CD = new ColorD(ref Col.Black, ref 体配色.植0O);
    		節9_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節9_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節9_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節10_節CD = new ColorD(ref Col.Black, ref 体配色.植0O);
    		節10_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節10_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節10_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節11_節CD = new ColorD(ref Col.Black, ref 体配色.植0O);
    		節11_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節11_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節11_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節12_節CD = new ColorD(ref Col.Black, ref 体配色.植0O);
    		節12_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節12_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節12_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節13_節CD = new ColorD(ref Col.Black, ref 体配色.植0O);
    		節13_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節13_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節13_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節14_節CD = new ColorD(ref Col.Black, ref 体配色.植0O);
    		節14_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節14_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節14_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節15_節CD = new ColorD(ref Col.Black, ref 体配色.植0O);
    		節15_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節15_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節15_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節16_節CD = new ColorD(ref Col.Black, ref 体配色.植0O);
    		節16_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節16_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節16_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節17_節CD = new ColorD(ref Col.Black, ref 体配色.植0O);
    		節17_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節17_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節17_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節18_節CD = new ColorD(ref Col.Black, ref 体配色.植0O);
    		節18_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節18_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節18_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節19_節CD = new ColorD(ref Col.Black, ref 体配色.植0O);
    		節19_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節19_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節19_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節20_節CD = new ColorD(ref Col.Black, ref 体配色.植0O);
    		節20_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節20_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節20_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節21_節CD = new ColorD(ref Col.Black, ref 体配色.植0O);
    		節21_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節21_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節21_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節22_節CD = new ColorD(ref Col.Black, ref 体配色.植0O);
    		節22_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節22_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節22_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節23_節CD = new ColorD(ref Col.Black, ref 体配色.植0O);
    		節23_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節23_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節23_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節24_節CD = new ColorD(ref Col.Black, ref 体配色.植0O);
    		節24_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節24_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節24_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		先端_下顎_顎CD = new ColorD(ref Col.Black, ref 体配色.植0O);
    		先端_下顎_口内CD = new ColorD(ref Col.Black, ref 体配色.植0O);
    		先端_下顎_棘12CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		先端_下顎_棘11CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		先端_下顎_棘10CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		先端_下顎_棘9CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		先端_下顎_棘8CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		先端_下顎_棘7CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		先端_下顎_脈1CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		先端_下顎_脈2CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		先端_下顎_脈3CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		先端_下顎_棘6CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		先端_下顎_棘5CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		先端_下顎_棘4CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		先端_下顎_棘3CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		先端_下顎_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		先端_下顎_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		先端_上顎_棘12CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		先端_上顎_棘11CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		先端_上顎_棘10CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		先端_上顎_棘9CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		先端_上顎_棘8CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		先端_上顎_棘7CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		先端_上顎_顎CD = new ColorD(ref Col.Black, ref 体配色.植0O);
    		先端_上顎_脈1CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		先端_上顎_脈2CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		先端_上顎_脈3CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		先端_上顎_脈4CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		先端_輪_革CD = new ColorD();
    		先端_輪_金具1CD = new ColorD();
    		先端_輪_金具2CD = new ColorD();
    		先端_輪_金具3CD = new ColorD();
    		先端_輪_金具左CD = new ColorD();
    		先端_輪_金具右CD = new ColorD();
    		輪1_革CD = new ColorD();
    		輪1_金具1CD = new ColorD();
    		輪1_金具2CD = new ColorD();
    		輪1_金具3CD = new ColorD();
    		輪1_金具左CD = new ColorD();
    		輪1_金具右CD = new ColorD();
    		輪2_革CD = new ColorD();
    		輪2_金具1CD = new ColorD();
    		輪2_金具2CD = new ColorD();
    		輪2_金具3CD = new ColorD();
    		輪2_金具左CD = new ColorD();
    		輪2_金具右CD = new ColorD();
    	}

    	private void 配色T0(BodyColorSet 体配色)
    	{
    		節1_節CD = new ColorD(ref Col.Black, ref 体配色.刺青O);
    		節1_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節1_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節1_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節2_節CD = new ColorD(ref Col.Black, ref 体配色.植0O);
    		節2_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節2_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節2_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節3_節CD = new ColorD(ref Col.Black, ref 体配色.刺青O);
    		節3_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節3_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節3_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節4_節CD = new ColorD(ref Col.Black, ref 体配色.植0O);
    		節4_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節4_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節4_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節5_節CD = new ColorD(ref Col.Black, ref 体配色.刺青O);
    		節5_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節5_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節5_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節6_節CD = new ColorD(ref Col.Black, ref 体配色.植0O);
    		節6_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節6_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節6_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節7_節CD = new ColorD(ref Col.Black, ref 体配色.刺青O);
    		節7_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節7_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節7_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節8_節CD = new ColorD(ref Col.Black, ref 体配色.植0O);
    		節8_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節8_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節8_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節9_節CD = new ColorD(ref Col.Black, ref 体配色.刺青O);
    		節9_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節9_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節9_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節10_節CD = new ColorD(ref Col.Black, ref 体配色.植0O);
    		節10_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節10_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節10_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節11_節CD = new ColorD(ref Col.Black, ref 体配色.刺青O);
    		節11_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節11_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節11_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節12_節CD = new ColorD(ref Col.Black, ref 体配色.植0O);
    		節12_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節12_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節12_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節13_節CD = new ColorD(ref Col.Black, ref 体配色.刺青O);
    		節13_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節13_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節13_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節14_節CD = new ColorD(ref Col.Black, ref 体配色.植0O);
    		節14_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節14_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節14_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節15_節CD = new ColorD(ref Col.Black, ref 体配色.刺青O);
    		節15_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節15_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節15_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節16_節CD = new ColorD(ref Col.Black, ref 体配色.植0O);
    		節16_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節16_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節16_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節17_節CD = new ColorD(ref Col.Black, ref 体配色.刺青O);
    		節17_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節17_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節17_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節18_節CD = new ColorD(ref Col.Black, ref 体配色.植0O);
    		節18_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節18_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節18_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節19_節CD = new ColorD(ref Col.Black, ref 体配色.刺青O);
    		節19_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節19_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節19_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節20_節CD = new ColorD(ref Col.Black, ref 体配色.植0O);
    		節20_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節20_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節20_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節21_節CD = new ColorD(ref Col.Black, ref 体配色.刺青O);
    		節21_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節21_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節21_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節22_節CD = new ColorD(ref Col.Black, ref 体配色.植0O);
    		節22_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節22_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節22_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節23_節CD = new ColorD(ref Col.Black, ref 体配色.刺青O);
    		節23_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節23_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節23_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節24_節CD = new ColorD(ref Col.Black, ref 体配色.植0O);
    		節24_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節24_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節24_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		先端_下顎_顎CD = new ColorD(ref Col.Black, ref 体配色.刺青O);
    		先端_下顎_口内CD = new ColorD(ref Col.Black, ref 体配色.植0O);
    		先端_下顎_棘12CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		先端_下顎_棘11CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		先端_下顎_棘10CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		先端_下顎_棘9CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		先端_下顎_棘8CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		先端_下顎_棘7CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		先端_下顎_脈1CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		先端_下顎_脈2CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		先端_下顎_脈3CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		先端_下顎_棘6CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		先端_下顎_棘5CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		先端_下顎_棘4CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		先端_下顎_棘3CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		先端_下顎_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		先端_下顎_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		先端_上顎_棘12CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		先端_上顎_棘11CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		先端_上顎_棘10CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		先端_上顎_棘9CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		先端_上顎_棘8CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		先端_上顎_棘7CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		先端_上顎_顎CD = new ColorD(ref Col.Black, ref 体配色.刺青O);
    		先端_上顎_脈1CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		先端_上顎_脈2CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		先端_上顎_脈3CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		先端_上顎_脈4CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		先端_輪_革CD = new ColorD();
    		先端_輪_金具1CD = new ColorD();
    		先端_輪_金具2CD = new ColorD();
    		先端_輪_金具3CD = new ColorD();
    		先端_輪_金具左CD = new ColorD();
    		先端_輪_金具右CD = new ColorD();
    		輪1_革CD = new ColorD();
    		輪1_金具1CD = new ColorD();
    		輪1_金具2CD = new ColorD();
    		輪1_金具3CD = new ColorD();
    		輪1_金具左CD = new ColorD();
    		輪1_金具右CD = new ColorD();
    		輪2_革CD = new ColorD();
    		輪2_金具1CD = new ColorD();
    		輪2_金具2CD = new ColorD();
    		輪2_金具3CD = new ColorD();
    		輪2_金具左CD = new ColorD();
    		輪2_金具右CD = new ColorD();
    	}

    	private void 配色T1(BodyColorSet 体配色)
    	{
    		節1_節CD = new ColorD(ref Col.Black, ref 体配色.植0O);
    		節1_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節1_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節1_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節2_節CD = new ColorD(ref Col.Black, ref 体配色.刺青O);
    		節2_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節2_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節2_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節3_節CD = new ColorD(ref Col.Black, ref 体配色.植0O);
    		節3_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節3_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節3_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節4_節CD = new ColorD(ref Col.Black, ref 体配色.刺青O);
    		節4_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節4_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節4_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節5_節CD = new ColorD(ref Col.Black, ref 体配色.植0O);
    		節5_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節5_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節5_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節6_節CD = new ColorD(ref Col.Black, ref 体配色.刺青O);
    		節6_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節6_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節6_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節7_節CD = new ColorD(ref Col.Black, ref 体配色.植0O);
    		節7_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節7_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節7_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節8_節CD = new ColorD(ref Col.Black, ref 体配色.刺青O);
    		節8_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節8_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節8_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節9_節CD = new ColorD(ref Col.Black, ref 体配色.植0O);
    		節9_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節9_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節9_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節10_節CD = new ColorD(ref Col.Black, ref 体配色.刺青O);
    		節10_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節10_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節10_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節11_節CD = new ColorD(ref Col.Black, ref 体配色.植0O);
    		節11_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節11_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節11_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節12_節CD = new ColorD(ref Col.Black, ref 体配色.刺青O);
    		節12_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節12_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節12_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節13_節CD = new ColorD(ref Col.Black, ref 体配色.植0O);
    		節13_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節13_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節13_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節14_節CD = new ColorD(ref Col.Black, ref 体配色.刺青O);
    		節14_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節14_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節14_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節15_節CD = new ColorD(ref Col.Black, ref 体配色.植0O);
    		節15_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節15_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節15_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節16_節CD = new ColorD(ref Col.Black, ref 体配色.刺青O);
    		節16_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節16_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節16_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節17_節CD = new ColorD(ref Col.Black, ref 体配色.植0O);
    		節17_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節17_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節17_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節18_節CD = new ColorD(ref Col.Black, ref 体配色.刺青O);
    		節18_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節18_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節18_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節19_節CD = new ColorD(ref Col.Black, ref 体配色.植0O);
    		節19_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節19_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節19_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節20_節CD = new ColorD(ref Col.Black, ref 体配色.刺青O);
    		節20_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節20_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節20_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節21_節CD = new ColorD(ref Col.Black, ref 体配色.植0O);
    		節21_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節21_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節21_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節22_節CD = new ColorD(ref Col.Black, ref 体配色.刺青O);
    		節22_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節22_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節22_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節23_節CD = new ColorD(ref Col.Black, ref 体配色.植0O);
    		節23_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節23_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節23_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節24_節CD = new ColorD(ref Col.Black, ref 体配色.刺青O);
    		節24_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節24_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		節24_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		先端_下顎_顎CD = new ColorD(ref Col.Black, ref 体配色.植0O);
    		先端_下顎_口内CD = new ColorD(ref Col.Black, ref 体配色.植0O);
    		先端_下顎_棘12CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		先端_下顎_棘11CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		先端_下顎_棘10CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		先端_下顎_棘9CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		先端_下顎_棘8CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		先端_下顎_棘7CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		先端_下顎_脈1CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		先端_下顎_脈2CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		先端_下顎_脈3CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		先端_下顎_棘6CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		先端_下顎_棘5CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		先端_下顎_棘4CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		先端_下顎_棘3CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		先端_下顎_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		先端_下顎_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		先端_上顎_棘12CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		先端_上顎_棘11CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		先端_上顎_棘10CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		先端_上顎_棘9CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		先端_上顎_棘8CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		先端_上顎_棘7CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		先端_上顎_顎CD = new ColorD(ref Col.Black, ref 体配色.植0O);
    		先端_上顎_脈1CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		先端_上顎_脈2CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		先端_上顎_脈3CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		先端_上顎_脈4CD = new ColorD(ref Col.Black, ref 体配色.植1O);
    		先端_輪_革CD = new ColorD();
    		先端_輪_金具1CD = new ColorD();
    		先端_輪_金具2CD = new ColorD();
    		先端_輪_金具3CD = new ColorD();
    		先端_輪_金具左CD = new ColorD();
    		先端_輪_金具右CD = new ColorD();
    		輪1_革CD = new ColorD();
    		輪1_金具1CD = new ColorD();
    		輪1_金具2CD = new ColorD();
    		輪1_金具3CD = new ColorD();
    		輪1_金具左CD = new ColorD();
    		輪1_金具右CD = new ColorD();
    		輪2_革CD = new ColorD();
    		輪2_金具1CD = new ColorD();
    		輪2_金具2CD = new ColorD();
    		輪2_金具3CD = new ColorD();
    		輪2_金具左CD = new ColorD();
    		輪2_金具右CD = new ColorD();
    	}

    	public void 輪1配色(拘束具色 配色)
    	{
    		輪1_革CD.色 = 配色.革部色;
    		輪1_金具1CD.色 = 配色.金具色;
    		輪1_金具2CD.色 = 輪1_金具1CD.色;
    		輪1_金具3CD.色 = 輪1_金具1CD.色;
    		輪1_金具左CD.色 = 輪1_金具1CD.色;
    		輪1_金具右CD.色 = 輪1_金具1CD.色;
    	}

    	public void 輪2配色(拘束具色 配色)
    	{
    		輪2_革CD.色 = 配色.革部色;
    		輪2_金具1CD.色 = 配色.金具色;
    		輪2_金具2CD.色 = 輪2_金具1CD.色;
    		輪2_金具3CD.色 = 輪2_金具1CD.色;
    		輪2_金具左CD.色 = 輪2_金具1CD.色;
    		輪2_金具右CD.色 = 輪2_金具1CD.色;
    	}

    	public void 輪3配色(拘束具色 配色)
    	{
    		先端_輪_革CD.色 = 配色.革部色;
    		先端_輪_金具1CD.色 = 配色.金具色;
    		先端_輪_金具2CD.色 = 先端_輪_金具1CD.色;
    		先端_輪_金具3CD.色 = 先端_輪_金具1CD.色;
    		先端_輪_金具左CD.色 = 先端_輪_金具1CD.色;
    		先端_輪_金具右CD.色 = 先端_輪_金具1CD.色;
    	}

    	public void 鎖配色(鎖色 配色)
    	{
    		鎖1.配色鎖(配色);
    		鎖2.配色鎖(配色);
    		鎖3.配色鎖(配色);
    		鎖4.配色鎖(配色);
    	}
    }
}
