using _2DGAMELIB;

namespace SlaveMatrix
{
    public class 背中_甲 : 背中
    {
    	public ShapePart X0Y0_左_甲羅1;

    	public ShapePart X0Y0_左_甲羅2;

    	public ShapePart X0Y0_左_鱗_鱗12;

    	public ShapePart X0Y0_左_鱗_鱗11;

    	public ShapePart X0Y0_左_鱗_鱗10;

    	public ShapePart X0Y0_左_鱗_鱗9;

    	public ShapePart X0Y0_左_鱗_鱗8;

    	public ShapePart X0Y0_左_鱗_鱗7;

    	public ShapePart X0Y0_左_鱗_鱗6;

    	public ShapePart X0Y0_左_鱗_鱗5;

    	public ShapePart X0Y0_左_鱗_鱗4;

    	public ShapePart X0Y0_左_鱗_鱗3;

    	public ShapePart X0Y0_左_鱗_鱗2;

    	public ShapePart X0Y0_左_鱗_鱗1;

    	public ShapePart X0Y0_左_側甲_側甲4;

    	public ShapePart X0Y0_左_側甲_側甲3;

    	public ShapePart X0Y0_左_側甲_側甲2;

    	public ShapePart X0Y0_左_側甲_側甲1;

    	public ShapePart X0Y0_右_甲羅1;

    	public ShapePart X0Y0_右_甲羅2;

    	public ShapePart X0Y0_右_鱗_鱗12;

    	public ShapePart X0Y0_右_鱗_鱗11;

    	public ShapePart X0Y0_右_鱗_鱗10;

    	public ShapePart X0Y0_右_鱗_鱗9;

    	public ShapePart X0Y0_右_鱗_鱗8;

    	public ShapePart X0Y0_右_鱗_鱗7;

    	public ShapePart X0Y0_右_鱗_鱗6;

    	public ShapePart X0Y0_右_鱗_鱗5;

    	public ShapePart X0Y0_右_鱗_鱗4;

    	public ShapePart X0Y0_右_鱗_鱗3;

    	public ShapePart X0Y0_右_鱗_鱗2;

    	public ShapePart X0Y0_右_鱗_鱗1;

    	public ShapePart X0Y0_右_側甲_側甲4;

    	public ShapePart X0Y0_右_側甲_側甲3;

    	public ShapePart X0Y0_右_側甲_側甲2;

    	public ShapePart X0Y0_右_側甲_側甲1;

    	public ColorD 左_甲羅1CD;

    	public ColorD 左_甲羅2CD;

    	public ColorD 左_鱗_鱗12CD;

    	public ColorD 左_鱗_鱗11CD;

    	public ColorD 左_鱗_鱗10CD;

    	public ColorD 左_鱗_鱗9CD;

    	public ColorD 左_鱗_鱗8CD;

    	public ColorD 左_鱗_鱗7CD;

    	public ColorD 左_鱗_鱗6CD;

    	public ColorD 左_鱗_鱗5CD;

    	public ColorD 左_鱗_鱗4CD;

    	public ColorD 左_鱗_鱗3CD;

    	public ColorD 左_鱗_鱗2CD;

    	public ColorD 左_鱗_鱗1CD;

    	public ColorD 左_側甲_側甲4CD;

    	public ColorD 左_側甲_側甲3CD;

    	public ColorD 左_側甲_側甲2CD;

    	public ColorD 左_側甲_側甲1CD;

    	public ColorD 右_甲羅1CD;

    	public ColorD 右_甲羅2CD;

    	public ColorD 右_鱗_鱗12CD;

    	public ColorD 右_鱗_鱗11CD;

    	public ColorD 右_鱗_鱗10CD;

    	public ColorD 右_鱗_鱗9CD;

    	public ColorD 右_鱗_鱗8CD;

    	public ColorD 右_鱗_鱗7CD;

    	public ColorD 右_鱗_鱗6CD;

    	public ColorD 右_鱗_鱗5CD;

    	public ColorD 右_鱗_鱗4CD;

    	public ColorD 右_鱗_鱗3CD;

    	public ColorD 右_鱗_鱗2CD;

    	public ColorD 右_鱗_鱗1CD;

    	public ColorD 右_側甲_側甲4CD;

    	public ColorD 右_側甲_側甲3CD;

    	public ColorD 右_側甲_側甲2CD;

    	public ColorD 右_側甲_側甲1CD;

    	public ColorP X0Y0_左_甲羅1CP;

    	public ColorP X0Y0_左_甲羅2CP;

    	public ColorP X0Y0_左_鱗_鱗12CP;

    	public ColorP X0Y0_左_鱗_鱗11CP;

    	public ColorP X0Y0_左_鱗_鱗10CP;

    	public ColorP X0Y0_左_鱗_鱗9CP;

    	public ColorP X0Y0_左_鱗_鱗8CP;

    	public ColorP X0Y0_左_鱗_鱗7CP;

    	public ColorP X0Y0_左_鱗_鱗6CP;

    	public ColorP X0Y0_左_鱗_鱗5CP;

    	public ColorP X0Y0_左_鱗_鱗4CP;

    	public ColorP X0Y0_左_鱗_鱗3CP;

    	public ColorP X0Y0_左_鱗_鱗2CP;

    	public ColorP X0Y0_左_鱗_鱗1CP;

    	public ColorP X0Y0_左_側甲_側甲4CP;

    	public ColorP X0Y0_左_側甲_側甲3CP;

    	public ColorP X0Y0_左_側甲_側甲2CP;

    	public ColorP X0Y0_左_側甲_側甲1CP;

    	public ColorP X0Y0_右_甲羅1CP;

    	public ColorP X0Y0_右_甲羅2CP;

    	public ColorP X0Y0_右_鱗_鱗12CP;

    	public ColorP X0Y0_右_鱗_鱗11CP;

    	public ColorP X0Y0_右_鱗_鱗10CP;

    	public ColorP X0Y0_右_鱗_鱗9CP;

    	public ColorP X0Y0_右_鱗_鱗8CP;

    	public ColorP X0Y0_右_鱗_鱗7CP;

    	public ColorP X0Y0_右_鱗_鱗6CP;

    	public ColorP X0Y0_右_鱗_鱗5CP;

    	public ColorP X0Y0_右_鱗_鱗4CP;

    	public ColorP X0Y0_右_鱗_鱗3CP;

    	public ColorP X0Y0_右_鱗_鱗2CP;

    	public ColorP X0Y0_右_鱗_鱗1CP;

    	public ColorP X0Y0_右_側甲_側甲4CP;

    	public ColorP X0Y0_右_側甲_側甲3CP;

    	public ColorP X0Y0_右_側甲_側甲2CP;

    	public ColorP X0Y0_右_側甲_側甲1CP;

    	public override bool 欠損
    	{
    		get
    		{
    			return 欠損_;
    		}
    		set
    		{
    			欠損_ = value;
    		}
    	}

    	public override bool 筋肉
    	{
    		get
    		{
    			return 筋肉_;
    		}
    		set
    		{
    			筋肉_ = value;
    		}
    	}

    	public override bool 拘束
    	{
    		get
    		{
    			return 拘束_;
    		}
    		set
    		{
    			拘束_ = value;
    		}
    	}

    	public bool 左_甲羅1_表示
    	{
    		get
    		{
    			return X0Y0_左_甲羅1.Dra;
    		}
    		set
    		{
    			X0Y0_左_甲羅1.Dra = value;
    			X0Y0_左_甲羅1.Hit = value;
    		}
    	}

    	public bool 左_甲羅2_表示
    	{
    		get
    		{
    			return X0Y0_左_甲羅2.Dra;
    		}
    		set
    		{
    			X0Y0_左_甲羅2.Dra = value;
    			X0Y0_左_甲羅2.Hit = value;
    		}
    	}

    	public bool 左_鱗_鱗12_表示
    	{
    		get
    		{
    			return X0Y0_左_鱗_鱗12.Dra;
    		}
    		set
    		{
    			X0Y0_左_鱗_鱗12.Dra = value;
    			X0Y0_左_鱗_鱗12.Hit = value;
    		}
    	}

    	public bool 左_鱗_鱗11_表示
    	{
    		get
    		{
    			return X0Y0_左_鱗_鱗11.Dra;
    		}
    		set
    		{
    			X0Y0_左_鱗_鱗11.Dra = value;
    			X0Y0_左_鱗_鱗11.Hit = value;
    		}
    	}

    	public bool 左_鱗_鱗10_表示
    	{
    		get
    		{
    			return X0Y0_左_鱗_鱗10.Dra;
    		}
    		set
    		{
    			X0Y0_左_鱗_鱗10.Dra = value;
    			X0Y0_左_鱗_鱗10.Hit = value;
    		}
    	}

    	public bool 左_鱗_鱗9_表示
    	{
    		get
    		{
    			return X0Y0_左_鱗_鱗9.Dra;
    		}
    		set
    		{
    			X0Y0_左_鱗_鱗9.Dra = value;
    			X0Y0_左_鱗_鱗9.Hit = value;
    		}
    	}

    	public bool 左_鱗_鱗8_表示
    	{
    		get
    		{
    			return X0Y0_左_鱗_鱗8.Dra;
    		}
    		set
    		{
    			X0Y0_左_鱗_鱗8.Dra = value;
    			X0Y0_左_鱗_鱗8.Hit = value;
    		}
    	}

    	public bool 左_鱗_鱗7_表示
    	{
    		get
    		{
    			return X0Y0_左_鱗_鱗7.Dra;
    		}
    		set
    		{
    			X0Y0_左_鱗_鱗7.Dra = value;
    			X0Y0_左_鱗_鱗7.Hit = value;
    		}
    	}

    	public bool 左_鱗_鱗6_表示
    	{
    		get
    		{
    			return X0Y0_左_鱗_鱗6.Dra;
    		}
    		set
    		{
    			X0Y0_左_鱗_鱗6.Dra = value;
    			X0Y0_左_鱗_鱗6.Hit = value;
    		}
    	}

    	public bool 左_鱗_鱗5_表示
    	{
    		get
    		{
    			return X0Y0_左_鱗_鱗5.Dra;
    		}
    		set
    		{
    			X0Y0_左_鱗_鱗5.Dra = value;
    			X0Y0_左_鱗_鱗5.Hit = value;
    		}
    	}

    	public bool 左_鱗_鱗4_表示
    	{
    		get
    		{
    			return X0Y0_左_鱗_鱗4.Dra;
    		}
    		set
    		{
    			X0Y0_左_鱗_鱗4.Dra = value;
    			X0Y0_左_鱗_鱗4.Hit = value;
    		}
    	}

    	public bool 左_鱗_鱗3_表示
    	{
    		get
    		{
    			return X0Y0_左_鱗_鱗3.Dra;
    		}
    		set
    		{
    			X0Y0_左_鱗_鱗3.Dra = value;
    			X0Y0_左_鱗_鱗3.Hit = value;
    		}
    	}

    	public bool 左_鱗_鱗2_表示
    	{
    		get
    		{
    			return X0Y0_左_鱗_鱗2.Dra;
    		}
    		set
    		{
    			X0Y0_左_鱗_鱗2.Dra = value;
    			X0Y0_左_鱗_鱗2.Hit = value;
    		}
    	}

    	public bool 左_鱗_鱗1_表示
    	{
    		get
    		{
    			return X0Y0_左_鱗_鱗1.Dra;
    		}
    		set
    		{
    			X0Y0_左_鱗_鱗1.Dra = value;
    			X0Y0_左_鱗_鱗1.Hit = value;
    		}
    	}

    	public bool 左_側甲_側甲4_表示
    	{
    		get
    		{
    			return X0Y0_左_側甲_側甲4.Dra;
    		}
    		set
    		{
    			X0Y0_左_側甲_側甲4.Dra = value;
    			X0Y0_左_側甲_側甲4.Hit = value;
    		}
    	}

    	public bool 左_側甲_側甲3_表示
    	{
    		get
    		{
    			return X0Y0_左_側甲_側甲3.Dra;
    		}
    		set
    		{
    			X0Y0_左_側甲_側甲3.Dra = value;
    			X0Y0_左_側甲_側甲3.Hit = value;
    		}
    	}

    	public bool 左_側甲_側甲2_表示
    	{
    		get
    		{
    			return X0Y0_左_側甲_側甲2.Dra;
    		}
    		set
    		{
    			X0Y0_左_側甲_側甲2.Dra = value;
    			X0Y0_左_側甲_側甲2.Hit = value;
    		}
    	}

    	public bool 左_側甲_側甲1_表示
    	{
    		get
    		{
    			return X0Y0_左_側甲_側甲1.Dra;
    		}
    		set
    		{
    			X0Y0_左_側甲_側甲1.Dra = value;
    			X0Y0_左_側甲_側甲1.Hit = value;
    		}
    	}

    	public bool 右_甲羅1_表示
    	{
    		get
    		{
    			return X0Y0_右_甲羅1.Dra;
    		}
    		set
    		{
    			X0Y0_右_甲羅1.Dra = value;
    			X0Y0_右_甲羅1.Hit = value;
    		}
    	}

    	public bool 右_甲羅2_表示
    	{
    		get
    		{
    			return X0Y0_右_甲羅2.Dra;
    		}
    		set
    		{
    			X0Y0_右_甲羅2.Dra = value;
    			X0Y0_右_甲羅2.Hit = value;
    		}
    	}

    	public bool 右_鱗_鱗12_表示
    	{
    		get
    		{
    			return X0Y0_右_鱗_鱗12.Dra;
    		}
    		set
    		{
    			X0Y0_右_鱗_鱗12.Dra = value;
    			X0Y0_右_鱗_鱗12.Hit = value;
    		}
    	}

    	public bool 右_鱗_鱗11_表示
    	{
    		get
    		{
    			return X0Y0_右_鱗_鱗11.Dra;
    		}
    		set
    		{
    			X0Y0_右_鱗_鱗11.Dra = value;
    			X0Y0_右_鱗_鱗11.Hit = value;
    		}
    	}

    	public bool 右_鱗_鱗10_表示
    	{
    		get
    		{
    			return X0Y0_右_鱗_鱗10.Dra;
    		}
    		set
    		{
    			X0Y0_右_鱗_鱗10.Dra = value;
    			X0Y0_右_鱗_鱗10.Hit = value;
    		}
    	}

    	public bool 右_鱗_鱗9_表示
    	{
    		get
    		{
    			return X0Y0_右_鱗_鱗9.Dra;
    		}
    		set
    		{
    			X0Y0_右_鱗_鱗9.Dra = value;
    			X0Y0_右_鱗_鱗9.Hit = value;
    		}
    	}

    	public bool 右_鱗_鱗8_表示
    	{
    		get
    		{
    			return X0Y0_右_鱗_鱗8.Dra;
    		}
    		set
    		{
    			X0Y0_右_鱗_鱗8.Dra = value;
    			X0Y0_右_鱗_鱗8.Hit = value;
    		}
    	}

    	public bool 右_鱗_鱗7_表示
    	{
    		get
    		{
    			return X0Y0_右_鱗_鱗7.Dra;
    		}
    		set
    		{
    			X0Y0_右_鱗_鱗7.Dra = value;
    			X0Y0_右_鱗_鱗7.Hit = value;
    		}
    	}

    	public bool 右_鱗_鱗6_表示
    	{
    		get
    		{
    			return X0Y0_右_鱗_鱗6.Dra;
    		}
    		set
    		{
    			X0Y0_右_鱗_鱗6.Dra = value;
    			X0Y0_右_鱗_鱗6.Hit = value;
    		}
    	}

    	public bool 右_鱗_鱗5_表示
    	{
    		get
    		{
    			return X0Y0_右_鱗_鱗5.Dra;
    		}
    		set
    		{
    			X0Y0_右_鱗_鱗5.Dra = value;
    			X0Y0_右_鱗_鱗5.Hit = value;
    		}
    	}

    	public bool 右_鱗_鱗4_表示
    	{
    		get
    		{
    			return X0Y0_右_鱗_鱗4.Dra;
    		}
    		set
    		{
    			X0Y0_右_鱗_鱗4.Dra = value;
    			X0Y0_右_鱗_鱗4.Hit = value;
    		}
    	}

    	public bool 右_鱗_鱗3_表示
    	{
    		get
    		{
    			return X0Y0_右_鱗_鱗3.Dra;
    		}
    		set
    		{
    			X0Y0_右_鱗_鱗3.Dra = value;
    			X0Y0_右_鱗_鱗3.Hit = value;
    		}
    	}

    	public bool 右_鱗_鱗2_表示
    	{
    		get
    		{
    			return X0Y0_右_鱗_鱗2.Dra;
    		}
    		set
    		{
    			X0Y0_右_鱗_鱗2.Dra = value;
    			X0Y0_右_鱗_鱗2.Hit = value;
    		}
    	}

    	public bool 右_鱗_鱗1_表示
    	{
    		get
    		{
    			return X0Y0_右_鱗_鱗1.Dra;
    		}
    		set
    		{
    			X0Y0_右_鱗_鱗1.Dra = value;
    			X0Y0_右_鱗_鱗1.Hit = value;
    		}
    	}

    	public bool 右_側甲_側甲4_表示
    	{
    		get
    		{
    			return X0Y0_右_側甲_側甲4.Dra;
    		}
    		set
    		{
    			X0Y0_右_側甲_側甲4.Dra = value;
    			X0Y0_右_側甲_側甲4.Hit = value;
    		}
    	}

    	public bool 右_側甲_側甲3_表示
    	{
    		get
    		{
    			return X0Y0_右_側甲_側甲3.Dra;
    		}
    		set
    		{
    			X0Y0_右_側甲_側甲3.Dra = value;
    			X0Y0_右_側甲_側甲3.Hit = value;
    		}
    	}

    	public bool 右_側甲_側甲2_表示
    	{
    		get
    		{
    			return X0Y0_右_側甲_側甲2.Dra;
    		}
    		set
    		{
    			X0Y0_右_側甲_側甲2.Dra = value;
    			X0Y0_右_側甲_側甲2.Hit = value;
    		}
    	}

    	public bool 右_側甲_側甲1_表示
    	{
    		get
    		{
    			return X0Y0_右_側甲_側甲1.Dra;
    		}
    		set
    		{
    			X0Y0_右_側甲_側甲1.Dra = value;
    			X0Y0_右_側甲_側甲1.Hit = value;
    		}
    	}

    	public override bool 表示
    	{
    		get
    		{
    			return 左_甲羅1_表示;
    		}
    		set
    		{
    			左_甲羅1_表示 = value;
    			左_甲羅2_表示 = value;
    			左_鱗_鱗12_表示 = value;
    			左_鱗_鱗11_表示 = value;
    			左_鱗_鱗10_表示 = value;
    			左_鱗_鱗9_表示 = value;
    			左_鱗_鱗8_表示 = value;
    			左_鱗_鱗7_表示 = value;
    			左_鱗_鱗6_表示 = value;
    			左_鱗_鱗5_表示 = value;
    			左_鱗_鱗4_表示 = value;
    			左_鱗_鱗3_表示 = value;
    			左_鱗_鱗2_表示 = value;
    			左_鱗_鱗1_表示 = value;
    			左_側甲_側甲4_表示 = value;
    			左_側甲_側甲3_表示 = value;
    			左_側甲_側甲2_表示 = value;
    			左_側甲_側甲1_表示 = value;
    			右_甲羅1_表示 = value;
    			右_甲羅2_表示 = value;
    			右_鱗_鱗12_表示 = value;
    			右_鱗_鱗11_表示 = value;
    			右_鱗_鱗10_表示 = value;
    			右_鱗_鱗9_表示 = value;
    			右_鱗_鱗8_表示 = value;
    			右_鱗_鱗7_表示 = value;
    			右_鱗_鱗6_表示 = value;
    			右_鱗_鱗5_表示 = value;
    			右_鱗_鱗4_表示 = value;
    			右_鱗_鱗3_表示 = value;
    			右_鱗_鱗2_表示 = value;
    			右_鱗_鱗1_表示 = value;
    			右_側甲_側甲4_表示 = value;
    			右_側甲_側甲3_表示 = value;
    			右_側甲_側甲2_表示 = value;
    			右_側甲_側甲1_表示 = value;
    		}
    	}

    	public override double Intensity
    	{
    		get
    		{
    			return 左_甲羅1CD.不透明度;
    		}
    		set
    		{
    			左_甲羅1CD.不透明度 = value;
    			左_甲羅2CD.不透明度 = value;
    			左_鱗_鱗12CD.不透明度 = value;
    			左_鱗_鱗11CD.不透明度 = value;
    			左_鱗_鱗10CD.不透明度 = value;
    			左_鱗_鱗9CD.不透明度 = value;
    			左_鱗_鱗8CD.不透明度 = value;
    			左_鱗_鱗7CD.不透明度 = value;
    			左_鱗_鱗6CD.不透明度 = value;
    			左_鱗_鱗5CD.不透明度 = value;
    			左_鱗_鱗4CD.不透明度 = value;
    			左_鱗_鱗3CD.不透明度 = value;
    			左_鱗_鱗2CD.不透明度 = value;
    			左_鱗_鱗1CD.不透明度 = value;
    			左_側甲_側甲4CD.不透明度 = value;
    			左_側甲_側甲3CD.不透明度 = value;
    			左_側甲_側甲2CD.不透明度 = value;
    			左_側甲_側甲1CD.不透明度 = value;
    			右_甲羅1CD.不透明度 = value;
    			右_甲羅2CD.不透明度 = value;
    			右_鱗_鱗12CD.不透明度 = value;
    			右_鱗_鱗11CD.不透明度 = value;
    			右_鱗_鱗10CD.不透明度 = value;
    			右_鱗_鱗9CD.不透明度 = value;
    			右_鱗_鱗8CD.不透明度 = value;
    			右_鱗_鱗7CD.不透明度 = value;
    			右_鱗_鱗6CD.不透明度 = value;
    			右_鱗_鱗5CD.不透明度 = value;
    			右_鱗_鱗4CD.不透明度 = value;
    			右_鱗_鱗3CD.不透明度 = value;
    			右_鱗_鱗2CD.不透明度 = value;
    			右_鱗_鱗1CD.不透明度 = value;
    			右_側甲_側甲4CD.不透明度 = value;
    			右_側甲_側甲3CD.不透明度 = value;
    			右_側甲_側甲2CD.不透明度 = value;
    			右_側甲_側甲1CD.不透明度 = value;
    		}
    	}

    	public double 縁側角
    	{
    		set
    		{
    			double num = 15.0 * value;
    			X0Y0_左_鱗_鱗12.AngleBase = num;
    			X0Y0_左_鱗_鱗11.AngleBase = num;
    			X0Y0_左_鱗_鱗10.AngleBase = num;
    			X0Y0_左_鱗_鱗9.AngleBase = num;
    			X0Y0_左_鱗_鱗8.AngleBase = num;
    			X0Y0_左_鱗_鱗7.AngleBase = num;
    			X0Y0_左_鱗_鱗6.AngleBase = num;
    			X0Y0_右_鱗_鱗12.AngleBase = 0.0 - num;
    			X0Y0_右_鱗_鱗11.AngleBase = 0.0 - num;
    			X0Y0_右_鱗_鱗10.AngleBase = 0.0 - num;
    			X0Y0_右_鱗_鱗9.AngleBase = 0.0 - num;
    			X0Y0_右_鱗_鱗8.AngleBase = 0.0 - num;
    			X0Y0_右_鱗_鱗7.AngleBase = 0.0 - num;
    			X0Y0_右_鱗_鱗6.AngleBase = 0.0 - num;
    		}
    	}

    	public override double 肥大
    	{
    		set
    		{
    		}
    	}

    	public override double 身長
    	{
    		set
    		{
    		}
    	}

    	public 背中_甲(double DisUnit, 配色指定 配色指定, BodyColorSet 体配色, ModeEventDispatcher Med, 背中_甲D e)
    	{
    		ThisType = GetType();
    		Dif dif = new Dif();
    		dif.Tag = "甲羅";
    		dif.Add(new PartGroup(Sta.肢中["背中"][0][1]));
    		Body = new Difs();
    		Body.Tag = dif.Tag;
    		Body.Add(dif);
    		PartGroup partGroup = Body[0][0];
    		PartGroup pars2 = partGroup["左"].ToPars();
    		X0Y0_左_甲羅1 = pars2["甲羅1"].ToPar();
    		X0Y0_左_甲羅2 = pars2["甲羅2"].ToPar();
    		PartGroup pars3 = pars2["鱗"].ToPars();
    		X0Y0_左_鱗_鱗12 = pars3["鱗12"].ToPar();
    		X0Y0_左_鱗_鱗11 = pars3["鱗11"].ToPar();
    		X0Y0_左_鱗_鱗10 = pars3["鱗10"].ToPar();
    		X0Y0_左_鱗_鱗9 = pars3["鱗9"].ToPar();
    		X0Y0_左_鱗_鱗8 = pars3["鱗8"].ToPar();
    		X0Y0_左_鱗_鱗7 = pars3["鱗7"].ToPar();
    		X0Y0_左_鱗_鱗6 = pars3["鱗6"].ToPar();
    		X0Y0_左_鱗_鱗5 = pars3["鱗5"].ToPar();
    		X0Y0_左_鱗_鱗4 = pars3["鱗4"].ToPar();
    		X0Y0_左_鱗_鱗3 = pars3["鱗3"].ToPar();
    		X0Y0_左_鱗_鱗2 = pars3["鱗2"].ToPar();
    		X0Y0_左_鱗_鱗1 = pars3["鱗1"].ToPar();
    		pars3 = pars2["側甲"].ToPars();
    		X0Y0_左_側甲_側甲4 = pars3["側甲4"].ToPar();
    		X0Y0_左_側甲_側甲3 = pars3["側甲3"].ToPar();
    		X0Y0_左_側甲_側甲2 = pars3["側甲2"].ToPar();
    		X0Y0_左_側甲_側甲1 = pars3["側甲1"].ToPar();
    		pars2 = partGroup["右"].ToPars();
    		X0Y0_右_甲羅1 = pars2["甲羅1"].ToPar();
    		X0Y0_右_甲羅2 = pars2["甲羅2"].ToPar();
    		pars3 = pars2["鱗"].ToPars();
    		X0Y0_右_鱗_鱗12 = pars3["鱗12"].ToPar();
    		X0Y0_右_鱗_鱗11 = pars3["鱗11"].ToPar();
    		X0Y0_右_鱗_鱗10 = pars3["鱗10"].ToPar();
    		X0Y0_右_鱗_鱗9 = pars3["鱗9"].ToPar();
    		X0Y0_右_鱗_鱗8 = pars3["鱗8"].ToPar();
    		X0Y0_右_鱗_鱗7 = pars3["鱗7"].ToPar();
    		X0Y0_右_鱗_鱗6 = pars3["鱗6"].ToPar();
    		X0Y0_右_鱗_鱗5 = pars3["鱗5"].ToPar();
    		X0Y0_右_鱗_鱗4 = pars3["鱗4"].ToPar();
    		X0Y0_右_鱗_鱗3 = pars3["鱗3"].ToPar();
    		X0Y0_右_鱗_鱗2 = pars3["鱗2"].ToPar();
    		X0Y0_右_鱗_鱗1 = pars3["鱗1"].ToPar();
    		pars3 = pars2["側甲"].ToPars();
    		X0Y0_右_側甲_側甲4 = pars3["側甲4"].ToPar();
    		X0Y0_右_側甲_側甲3 = pars3["側甲3"].ToPar();
    		X0Y0_右_側甲_側甲2 = pars3["側甲2"].ToPar();
    		X0Y0_右_側甲_側甲1 = pars3["側甲1"].ToPar();
    		Body.SetJoints();
    		接続根 = new JointD(Body);
    		右 = e.右;
    		反転X = e.反転X;
    		反転Y = e.反転Y;
    		基準C = e.基準C;
    		位置C = e.位置C;
    		角度B = e.角度B;
    		角度C = e.角度C;
    		尺度B = e.尺度B;
    		尺度C = e.尺度C;
    		尺度XB = e.尺度XB;
    		尺度XC = e.尺度XC;
    		尺度YB = e.尺度YB;
    		尺度YC = e.尺度YC;
    		肥大 = e.肥大;
    		身長 = e.身長;
    		Xv = e.Xv;
    		Yv = e.Yv;
    		Xi = e.Xi;
    		Yi = e.Yi;
    		サイズ = e.サイズ;
    		サイズX = e.サイズX;
    		サイズY = e.サイズY;
    		左_甲羅1_表示 = e.左_甲羅1_表示;
    		左_甲羅2_表示 = e.左_甲羅2_表示;
    		左_鱗_鱗12_表示 = e.左_鱗_鱗12_表示;
    		左_鱗_鱗11_表示 = e.左_鱗_鱗11_表示;
    		左_鱗_鱗10_表示 = e.左_鱗_鱗10_表示;
    		左_鱗_鱗9_表示 = e.左_鱗_鱗9_表示;
    		左_鱗_鱗8_表示 = e.左_鱗_鱗8_表示;
    		左_鱗_鱗7_表示 = e.左_鱗_鱗7_表示;
    		左_鱗_鱗6_表示 = e.左_鱗_鱗6_表示;
    		左_鱗_鱗5_表示 = e.左_鱗_鱗5_表示;
    		左_鱗_鱗4_表示 = e.左_鱗_鱗4_表示;
    		左_鱗_鱗3_表示 = e.左_鱗_鱗3_表示;
    		左_鱗_鱗2_表示 = e.左_鱗_鱗2_表示;
    		左_鱗_鱗1_表示 = e.左_鱗_鱗1_表示;
    		左_側甲_側甲4_表示 = e.左_側甲_側甲4_表示;
    		左_側甲_側甲3_表示 = e.左_側甲_側甲3_表示;
    		左_側甲_側甲2_表示 = e.左_側甲_側甲2_表示;
    		左_側甲_側甲1_表示 = e.左_側甲_側甲1_表示;
    		右_甲羅1_表示 = e.右_甲羅1_表示;
    		右_甲羅2_表示 = e.右_甲羅2_表示;
    		右_鱗_鱗12_表示 = e.右_鱗_鱗12_表示;
    		右_鱗_鱗11_表示 = e.右_鱗_鱗11_表示;
    		右_鱗_鱗10_表示 = e.右_鱗_鱗10_表示;
    		右_鱗_鱗9_表示 = e.右_鱗_鱗9_表示;
    		右_鱗_鱗8_表示 = e.右_鱗_鱗8_表示;
    		右_鱗_鱗7_表示 = e.右_鱗_鱗7_表示;
    		右_鱗_鱗6_表示 = e.右_鱗_鱗6_表示;
    		右_鱗_鱗5_表示 = e.右_鱗_鱗5_表示;
    		右_鱗_鱗4_表示 = e.右_鱗_鱗4_表示;
    		右_鱗_鱗3_表示 = e.右_鱗_鱗3_表示;
    		右_鱗_鱗2_表示 = e.右_鱗_鱗2_表示;
    		右_鱗_鱗1_表示 = e.右_鱗_鱗1_表示;
    		右_側甲_側甲4_表示 = e.右_側甲_側甲4_表示;
    		右_側甲_側甲3_表示 = e.右_側甲_側甲3_表示;
    		右_側甲_側甲2_表示 = e.右_側甲_側甲2_表示;
    		右_側甲_側甲1_表示 = e.右_側甲_側甲1_表示;
    		縁側角 = e.縁側角;
    		欠損 = e.欠損;
    		筋肉 = e.筋肉;
    		拘束 = e.拘束;
    		if (!e.表示)
    		{
    			表示 = false;
    		}
    		base.配色指定 = 配色指定;
    		配色(体配色);
    		X0Y0_左_甲羅1CP = new ColorP(X0Y0_左_甲羅1, 左_甲羅1CD, DisUnit, abj: true);
    		X0Y0_左_甲羅2CP = new ColorP(X0Y0_左_甲羅2, 左_甲羅2CD, DisUnit, abj: true);
    		X0Y0_左_鱗_鱗12CP = new ColorP(X0Y0_左_鱗_鱗12, 左_鱗_鱗12CD, DisUnit, abj: true);
    		X0Y0_左_鱗_鱗11CP = new ColorP(X0Y0_左_鱗_鱗11, 左_鱗_鱗11CD, DisUnit, abj: true);
    		X0Y0_左_鱗_鱗10CP = new ColorP(X0Y0_左_鱗_鱗10, 左_鱗_鱗10CD, DisUnit, abj: true);
    		X0Y0_左_鱗_鱗9CP = new ColorP(X0Y0_左_鱗_鱗9, 左_鱗_鱗9CD, DisUnit, abj: true);
    		X0Y0_左_鱗_鱗8CP = new ColorP(X0Y0_左_鱗_鱗8, 左_鱗_鱗8CD, DisUnit, abj: true);
    		X0Y0_左_鱗_鱗7CP = new ColorP(X0Y0_左_鱗_鱗7, 左_鱗_鱗7CD, DisUnit, abj: true);
    		X0Y0_左_鱗_鱗6CP = new ColorP(X0Y0_左_鱗_鱗6, 左_鱗_鱗6CD, DisUnit, abj: true);
    		X0Y0_左_鱗_鱗5CP = new ColorP(X0Y0_左_鱗_鱗5, 左_鱗_鱗5CD, DisUnit, abj: true);
    		X0Y0_左_鱗_鱗4CP = new ColorP(X0Y0_左_鱗_鱗4, 左_鱗_鱗4CD, DisUnit, abj: true);
    		X0Y0_左_鱗_鱗3CP = new ColorP(X0Y0_左_鱗_鱗3, 左_鱗_鱗3CD, DisUnit, abj: true);
    		X0Y0_左_鱗_鱗2CP = new ColorP(X0Y0_左_鱗_鱗2, 左_鱗_鱗2CD, DisUnit, abj: true);
    		X0Y0_左_鱗_鱗1CP = new ColorP(X0Y0_左_鱗_鱗1, 左_鱗_鱗1CD, DisUnit, abj: true);
    		X0Y0_左_側甲_側甲4CP = new ColorP(X0Y0_左_側甲_側甲4, 左_側甲_側甲4CD, DisUnit, abj: true);
    		X0Y0_左_側甲_側甲3CP = new ColorP(X0Y0_左_側甲_側甲3, 左_側甲_側甲3CD, DisUnit, abj: true);
    		X0Y0_左_側甲_側甲2CP = new ColorP(X0Y0_左_側甲_側甲2, 左_側甲_側甲2CD, DisUnit, abj: true);
    		X0Y0_左_側甲_側甲1CP = new ColorP(X0Y0_左_側甲_側甲1, 左_側甲_側甲1CD, DisUnit, abj: true);
    		X0Y0_右_甲羅1CP = new ColorP(X0Y0_右_甲羅1, 右_甲羅1CD, DisUnit, abj: true);
    		X0Y0_右_甲羅2CP = new ColorP(X0Y0_右_甲羅2, 右_甲羅2CD, DisUnit, abj: true);
    		X0Y0_右_鱗_鱗12CP = new ColorP(X0Y0_右_鱗_鱗12, 右_鱗_鱗12CD, DisUnit, abj: true);
    		X0Y0_右_鱗_鱗11CP = new ColorP(X0Y0_右_鱗_鱗11, 右_鱗_鱗11CD, DisUnit, abj: true);
    		X0Y0_右_鱗_鱗10CP = new ColorP(X0Y0_右_鱗_鱗10, 右_鱗_鱗10CD, DisUnit, abj: true);
    		X0Y0_右_鱗_鱗9CP = new ColorP(X0Y0_右_鱗_鱗9, 右_鱗_鱗9CD, DisUnit, abj: true);
    		X0Y0_右_鱗_鱗8CP = new ColorP(X0Y0_右_鱗_鱗8, 右_鱗_鱗8CD, DisUnit, abj: true);
    		X0Y0_右_鱗_鱗7CP = new ColorP(X0Y0_右_鱗_鱗7, 右_鱗_鱗7CD, DisUnit, abj: true);
    		X0Y0_右_鱗_鱗6CP = new ColorP(X0Y0_右_鱗_鱗6, 右_鱗_鱗6CD, DisUnit, abj: true);
    		X0Y0_右_鱗_鱗5CP = new ColorP(X0Y0_右_鱗_鱗5, 右_鱗_鱗5CD, DisUnit, abj: true);
    		X0Y0_右_鱗_鱗4CP = new ColorP(X0Y0_右_鱗_鱗4, 右_鱗_鱗4CD, DisUnit, abj: true);
    		X0Y0_右_鱗_鱗3CP = new ColorP(X0Y0_右_鱗_鱗3, 右_鱗_鱗3CD, DisUnit, abj: true);
    		X0Y0_右_鱗_鱗2CP = new ColorP(X0Y0_右_鱗_鱗2, 右_鱗_鱗2CD, DisUnit, abj: true);
    		X0Y0_右_鱗_鱗1CP = new ColorP(X0Y0_右_鱗_鱗1, 右_鱗_鱗1CD, DisUnit, abj: true);
    		X0Y0_右_側甲_側甲4CP = new ColorP(X0Y0_右_側甲_側甲4, 右_側甲_側甲4CD, DisUnit, abj: true);
    		X0Y0_右_側甲_側甲3CP = new ColorP(X0Y0_右_側甲_側甲3, 右_側甲_側甲3CD, DisUnit, abj: true);
    		X0Y0_右_側甲_側甲2CP = new ColorP(X0Y0_右_側甲_側甲2, 右_側甲_側甲2CD, DisUnit, abj: true);
    		X0Y0_右_側甲_側甲1CP = new ColorP(X0Y0_右_側甲_側甲1, 右_側甲_側甲1CD, DisUnit, abj: true);
    		Intensity = e.濃度;
    	}

    	public override void 色更新()
    	{
    		X0Y0_左_甲羅1CP.Update();
    		X0Y0_左_甲羅2CP.Update();
    		X0Y0_左_鱗_鱗12CP.Update();
    		X0Y0_左_鱗_鱗11CP.Update();
    		X0Y0_左_鱗_鱗10CP.Update();
    		X0Y0_左_鱗_鱗9CP.Update();
    		X0Y0_左_鱗_鱗8CP.Update();
    		X0Y0_左_鱗_鱗7CP.Update();
    		X0Y0_左_鱗_鱗6CP.Update();
    		X0Y0_左_鱗_鱗5CP.Update();
    		X0Y0_左_鱗_鱗4CP.Update();
    		X0Y0_左_鱗_鱗3CP.Update();
    		X0Y0_左_鱗_鱗2CP.Update();
    		X0Y0_左_鱗_鱗1CP.Update();
    		X0Y0_左_側甲_側甲4CP.Update();
    		X0Y0_左_側甲_側甲3CP.Update();
    		X0Y0_左_側甲_側甲2CP.Update();
    		X0Y0_左_側甲_側甲1CP.Update();
    		X0Y0_右_甲羅1CP.Update();
    		X0Y0_右_甲羅2CP.Update();
    		X0Y0_右_鱗_鱗12CP.Update();
    		X0Y0_右_鱗_鱗11CP.Update();
    		X0Y0_右_鱗_鱗10CP.Update();
    		X0Y0_右_鱗_鱗9CP.Update();
    		X0Y0_右_鱗_鱗8CP.Update();
    		X0Y0_右_鱗_鱗7CP.Update();
    		X0Y0_右_鱗_鱗6CP.Update();
    		X0Y0_右_鱗_鱗5CP.Update();
    		X0Y0_右_鱗_鱗4CP.Update();
    		X0Y0_右_鱗_鱗3CP.Update();
    		X0Y0_右_鱗_鱗2CP.Update();
    		X0Y0_右_鱗_鱗1CP.Update();
    		X0Y0_右_側甲_側甲4CP.Update();
    		X0Y0_右_側甲_側甲3CP.Update();
    		X0Y0_右_側甲_側甲2CP.Update();
    		X0Y0_右_側甲_側甲1CP.Update();
    	}

    	private void 配色(BodyColorSet 体配色)
    	{
    		switch (配色指定)
    		{
    		case 配色指定.N0:
    			配色N0(体配色);
    			break;
    		case 配色指定.T0:
    			配色T0(体配色);
    			break;
    		case 配色指定.T1:
    			配色T1(体配色);
    			break;
    		default:
    			配色N0(体配色);
    			break;
    		}
    	}

    	private void 配色N0(BodyColorSet 体配色)
    	{
    		左_甲羅1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		左_甲羅2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		左_鱗_鱗12CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		左_鱗_鱗11CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		左_鱗_鱗10CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		左_鱗_鱗9CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		左_鱗_鱗8CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		左_鱗_鱗7CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		左_鱗_鱗6CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		左_鱗_鱗5CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		左_鱗_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		左_鱗_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		左_鱗_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		左_鱗_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		左_側甲_側甲4CD = new ColorD(ref Col.Black, ref 体配色.鱗1O);
    		左_側甲_側甲3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O);
    		左_側甲_側甲2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O);
    		左_側甲_側甲1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O);
    		右_甲羅1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		右_甲羅2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		右_鱗_鱗12CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		右_鱗_鱗11CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		右_鱗_鱗10CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		右_鱗_鱗9CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		右_鱗_鱗8CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		右_鱗_鱗7CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		右_鱗_鱗6CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		右_鱗_鱗5CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		右_鱗_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		右_鱗_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		右_鱗_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		右_鱗_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		右_側甲_側甲4CD = new ColorD(ref Col.Black, ref 体配色.鱗1O);
    		右_側甲_側甲3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O);
    		右_側甲_側甲2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O);
    		右_側甲_側甲1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O);
    	}

    	private void 配色T0(BodyColorSet 体配色)
    	{
    		左_甲羅1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		左_甲羅2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		左_鱗_鱗12CD = new ColorD(ref Col.Black, ref 体配色.刺青O);
    		左_鱗_鱗11CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		左_鱗_鱗10CD = new ColorD(ref Col.Black, ref 体配色.刺青O);
    		左_鱗_鱗9CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		左_鱗_鱗8CD = new ColorD(ref Col.Black, ref 体配色.刺青O);
    		左_鱗_鱗7CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		左_鱗_鱗6CD = new ColorD(ref Col.Black, ref 体配色.刺青O);
    		左_鱗_鱗5CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		左_鱗_鱗4CD = new ColorD(ref Col.Black, ref 体配色.刺青O);
    		左_鱗_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		左_鱗_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O);
    		左_鱗_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		左_側甲_側甲4CD = new ColorD(ref Col.Black, ref 体配色.鱗1O);
    		左_側甲_側甲3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O);
    		左_側甲_側甲2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O);
    		左_側甲_側甲1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O);
    		右_甲羅1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		右_甲羅2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		右_鱗_鱗12CD = new ColorD(ref Col.Black, ref 体配色.刺青O);
    		右_鱗_鱗11CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		右_鱗_鱗10CD = new ColorD(ref Col.Black, ref 体配色.刺青O);
    		右_鱗_鱗9CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		右_鱗_鱗8CD = new ColorD(ref Col.Black, ref 体配色.刺青O);
    		右_鱗_鱗7CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		右_鱗_鱗6CD = new ColorD(ref Col.Black, ref 体配色.刺青O);
    		右_鱗_鱗5CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		右_鱗_鱗4CD = new ColorD(ref Col.Black, ref 体配色.刺青O);
    		右_鱗_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		右_鱗_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O);
    		右_鱗_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		右_側甲_側甲4CD = new ColorD(ref Col.Black, ref 体配色.鱗1O);
    		右_側甲_側甲3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O);
    		右_側甲_側甲2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O);
    		右_側甲_側甲1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O);
    	}

    	private void 配色T1(BodyColorSet 体配色)
    	{
    		左_甲羅1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		左_甲羅2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		左_鱗_鱗12CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		左_鱗_鱗11CD = new ColorD(ref Col.Black, ref 体配色.刺青O);
    		左_鱗_鱗10CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		左_鱗_鱗9CD = new ColorD(ref Col.Black, ref 体配色.刺青O);
    		左_鱗_鱗8CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		左_鱗_鱗7CD = new ColorD(ref Col.Black, ref 体配色.刺青O);
    		左_鱗_鱗6CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		左_鱗_鱗5CD = new ColorD(ref Col.Black, ref 体配色.刺青O);
    		左_鱗_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		左_鱗_鱗3CD = new ColorD(ref Col.Black, ref 体配色.刺青O);
    		左_鱗_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		左_鱗_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O);
    		左_側甲_側甲4CD = new ColorD(ref Col.Black, ref 体配色.鱗1O);
    		左_側甲_側甲3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O);
    		左_側甲_側甲2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O);
    		左_側甲_側甲1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O);
    		右_甲羅1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		右_甲羅2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		右_鱗_鱗12CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		右_鱗_鱗11CD = new ColorD(ref Col.Black, ref 体配色.刺青O);
    		右_鱗_鱗10CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		右_鱗_鱗9CD = new ColorD(ref Col.Black, ref 体配色.刺青O);
    		右_鱗_鱗8CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		右_鱗_鱗7CD = new ColorD(ref Col.Black, ref 体配色.刺青O);
    		右_鱗_鱗6CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		右_鱗_鱗5CD = new ColorD(ref Col.Black, ref 体配色.刺青O);
    		右_鱗_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		右_鱗_鱗3CD = new ColorD(ref Col.Black, ref 体配色.刺青O);
    		右_鱗_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		右_鱗_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O);
    		右_側甲_側甲4CD = new ColorD(ref Col.Black, ref 体配色.鱗1O);
    		右_側甲_側甲3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O);
    		右_側甲_側甲2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O);
    		右_側甲_側甲1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O);
    	}
    }
}
