using System;
using System.Drawing;

namespace _2DGAMELIB
{
    public class Module
    {
    	public Action<MouseButtons, Vector2D, Color> Down = delegate
    	{
    	};

    	public Action<MouseButtons, Vector2D, Color> Up = delegate
    	{
    	};

    	public Action<MouseButtons, Vector2D, Color> Move = delegate
    	{
    	};

    	public Action<MouseButtons, Vector2D, Color> Leave = delegate
    	{
    	};

    	public Action<MouseButtons, Vector2D, int, Color> Wheel = delegate
    	{
    	};

    	public Action<FPS> Draw = delegate
    	{
    	};

    	public Action Dispose = delegate
    	{
    	};

    	public Action Setting = delegate
    	{
    	};
    }
}
