using _2DGAMELIB;

namespace SlaveMatrix
{
    public class 手_鳥 : 翼手
    {
    	public ShapePart X0Y0_鳥翼手;

    	public ShapePart X0Y0_風切羽_羽10;

    	public ShapePart X0Y0_風切羽_羽9;

    	public ShapePart X0Y0_風切羽_羽8;

    	public ShapePart X0Y0_風切羽_羽7;

    	public ShapePart X0Y0_風切羽_羽6;

    	public ShapePart X0Y0_風切羽_羽5;

    	public ShapePart X0Y0_風切羽_羽4;

    	public ShapePart X0Y0_風切羽_羽3;

    	public ShapePart X0Y0_風切羽_羽2;

    	public ShapePart X0Y0_風切羽_羽1;

    	public ShapePart X0Y0_雨覆羽_羽10;

    	public ShapePart X0Y0_雨覆羽_羽9;

    	public ShapePart X0Y0_雨覆羽_羽8;

    	public ShapePart X0Y0_雨覆羽_羽7;

    	public ShapePart X0Y0_雨覆羽_羽6;

    	public ShapePart X0Y0_雨覆羽_羽5;

    	public ShapePart X0Y0_雨覆羽_羽4;

    	public ShapePart X0Y0_雨覆羽_羽3;

    	public ShapePart X0Y0_雨覆羽_羽2;

    	public ShapePart X0Y0_雨覆羽_羽1;

    	public ShapePart X0Y0_小翼羽_羽3;

    	public ShapePart X0Y0_小翼羽_羽2;

    	public ShapePart X0Y0_小翼羽_羽1;

    	public ShapePart X0Y0_指_中指_爪;

    	public ShapePart X0Y0_指_中指_指3;

    	public ShapePart X0Y0_指_中指_指2;

    	public ShapePart X0Y0_指_中指_指1;

    	public ShapePart X0Y0_指_中指_鱗3_鱗1;

    	public ShapePart X0Y0_指_中指_鱗3_鱗2;

    	public ShapePart X0Y0_指_中指_鱗3_鱗3;

    	public ShapePart X0Y0_指_中指_鱗3_鱗4;

    	public ShapePart X0Y0_指_中指_鱗2_鱗1;

    	public ShapePart X0Y0_指_中指_鱗2_鱗2;

    	public ShapePart X0Y0_指_中指_鱗2_鱗3;

    	public ShapePart X0Y0_指_中指_鱗2_鱗4;

    	public ShapePart X0Y0_指_中指_鱗1_鱗1;

    	public ShapePart X0Y0_指_中指_鱗1_鱗2;

    	public ShapePart X0Y0_指_中指_鱗1_鱗3;

    	public ShapePart X0Y0_指_中指_鱗1_鱗4;

    	public ShapePart X0Y0_指_中指_鱗1_鱗5;

    	public ShapePart X0Y0_指_中指_鱗1_鱗6;

    	public ShapePart X0Y0_指_人指_爪;

    	public ShapePart X0Y0_指_人指_指3;

    	public ShapePart X0Y0_指_人指_指2;

    	public ShapePart X0Y0_指_人指_指1;

    	public ShapePart X0Y0_指_人指_鱗3_鱗1;

    	public ShapePart X0Y0_指_人指_鱗3_鱗2;

    	public ShapePart X0Y0_指_人指_鱗3_鱗3;

    	public ShapePart X0Y0_指_人指_鱗3_鱗4;

    	public ShapePart X0Y0_指_人指_鱗2_鱗1;

    	public ShapePart X0Y0_指_人指_鱗2_鱗2;

    	public ShapePart X0Y0_指_人指_鱗2_鱗3;

    	public ShapePart X0Y0_指_人指_鱗2_鱗4;

    	public ShapePart X0Y0_指_人指_鱗1_鱗1;

    	public ShapePart X0Y0_指_人指_鱗1_鱗2;

    	public ShapePart X0Y0_指_人指_鱗1_鱗3;

    	public ShapePart X0Y0_指_人指_鱗1_鱗4;

    	public ShapePart X0Y0_指_人指_鱗1_鱗5;

    	public ShapePart X0Y0_指_人指_鱗1_鱗6;

    	public ShapePart X0Y0_指_親指_爪;

    	public ShapePart X0Y0_指_親指_指2;

    	public ShapePart X0Y0_指_親指_指1;

    	public ShapePart X0Y0_指_親指_鱗2_鱗1;

    	public ShapePart X0Y0_指_親指_鱗2_鱗2;

    	public ShapePart X0Y0_指_親指_鱗2_鱗3;

    	public ShapePart X0Y0_指_親指_鱗2_鱗4;

    	public ShapePart X0Y0_指_親指_鱗1_鱗1;

    	public ShapePart X0Y0_指_親指_鱗1_鱗2;

    	public ShapePart X0Y0_指_親指_鱗1_鱗3;

    	public ShapePart X0Y0_指_親指_鱗1_鱗4;

    	public ShapePart X0Y0_指_親指_鱗1_鱗5;

    	public ShapePart X0Y0_指_親指_鱗1_鱗6;

    	public ColorD 鳥翼手CD;

    	public ColorD 風切羽_羽10CD;

    	public ColorD 風切羽_羽9CD;

    	public ColorD 風切羽_羽8CD;

    	public ColorD 風切羽_羽7CD;

    	public ColorD 風切羽_羽6CD;

    	public ColorD 風切羽_羽5CD;

    	public ColorD 風切羽_羽4CD;

    	public ColorD 風切羽_羽3CD;

    	public ColorD 風切羽_羽2CD;

    	public ColorD 風切羽_羽1CD;

    	public ColorD 雨覆羽_羽10CD;

    	public ColorD 雨覆羽_羽9CD;

    	public ColorD 雨覆羽_羽8CD;

    	public ColorD 雨覆羽_羽7CD;

    	public ColorD 雨覆羽_羽6CD;

    	public ColorD 雨覆羽_羽5CD;

    	public ColorD 雨覆羽_羽4CD;

    	public ColorD 雨覆羽_羽3CD;

    	public ColorD 雨覆羽_羽2CD;

    	public ColorD 雨覆羽_羽1CD;

    	public ColorD 小翼羽_羽3CD;

    	public ColorD 小翼羽_羽2CD;

    	public ColorD 小翼羽_羽1CD;

    	public ColorD 指_中指_爪CD;

    	public ColorD 指_中指_指3CD;

    	public ColorD 指_中指_指2CD;

    	public ColorD 指_中指_指1CD;

    	public ColorD 指_中指_鱗3_鱗1CD;

    	public ColorD 指_中指_鱗3_鱗2CD;

    	public ColorD 指_中指_鱗3_鱗3CD;

    	public ColorD 指_中指_鱗3_鱗4CD;

    	public ColorD 指_中指_鱗2_鱗1CD;

    	public ColorD 指_中指_鱗2_鱗2CD;

    	public ColorD 指_中指_鱗2_鱗3CD;

    	public ColorD 指_中指_鱗2_鱗4CD;

    	public ColorD 指_中指_鱗1_鱗1CD;

    	public ColorD 指_中指_鱗1_鱗2CD;

    	public ColorD 指_中指_鱗1_鱗3CD;

    	public ColorD 指_中指_鱗1_鱗4CD;

    	public ColorD 指_中指_鱗1_鱗5CD;

    	public ColorD 指_中指_鱗1_鱗6CD;

    	public ColorD 指_人指_爪CD;

    	public ColorD 指_人指_指3CD;

    	public ColorD 指_人指_指2CD;

    	public ColorD 指_人指_指1CD;

    	public ColorD 指_人指_鱗3_鱗1CD;

    	public ColorD 指_人指_鱗3_鱗2CD;

    	public ColorD 指_人指_鱗3_鱗3CD;

    	public ColorD 指_人指_鱗3_鱗4CD;

    	public ColorD 指_人指_鱗2_鱗1CD;

    	public ColorD 指_人指_鱗2_鱗2CD;

    	public ColorD 指_人指_鱗2_鱗3CD;

    	public ColorD 指_人指_鱗2_鱗4CD;

    	public ColorD 指_人指_鱗1_鱗1CD;

    	public ColorD 指_人指_鱗1_鱗2CD;

    	public ColorD 指_人指_鱗1_鱗3CD;

    	public ColorD 指_人指_鱗1_鱗4CD;

    	public ColorD 指_人指_鱗1_鱗5CD;

    	public ColorD 指_人指_鱗1_鱗6CD;

    	public ColorD 指_親指_爪CD;

    	public ColorD 指_親指_指2CD;

    	public ColorD 指_親指_指1CD;

    	public ColorD 指_親指_鱗2_鱗1CD;

    	public ColorD 指_親指_鱗2_鱗2CD;

    	public ColorD 指_親指_鱗2_鱗3CD;

    	public ColorD 指_親指_鱗2_鱗4CD;

    	public ColorD 指_親指_鱗1_鱗1CD;

    	public ColorD 指_親指_鱗1_鱗2CD;

    	public ColorD 指_親指_鱗1_鱗3CD;

    	public ColorD 指_親指_鱗1_鱗4CD;

    	public ColorD 指_親指_鱗1_鱗5CD;

    	public ColorD 指_親指_鱗1_鱗6CD;

    	public ColorP X0Y0_鳥翼手CP;

    	public ColorP X0Y0_風切羽_羽10CP;

    	public ColorP X0Y0_風切羽_羽9CP;

    	public ColorP X0Y0_風切羽_羽8CP;

    	public ColorP X0Y0_風切羽_羽7CP;

    	public ColorP X0Y0_風切羽_羽6CP;

    	public ColorP X0Y0_風切羽_羽5CP;

    	public ColorP X0Y0_風切羽_羽4CP;

    	public ColorP X0Y0_風切羽_羽3CP;

    	public ColorP X0Y0_風切羽_羽2CP;

    	public ColorP X0Y0_風切羽_羽1CP;

    	public ColorP X0Y0_雨覆羽_羽10CP;

    	public ColorP X0Y0_雨覆羽_羽9CP;

    	public ColorP X0Y0_雨覆羽_羽8CP;

    	public ColorP X0Y0_雨覆羽_羽7CP;

    	public ColorP X0Y0_雨覆羽_羽6CP;

    	public ColorP X0Y0_雨覆羽_羽5CP;

    	public ColorP X0Y0_雨覆羽_羽4CP;

    	public ColorP X0Y0_雨覆羽_羽3CP;

    	public ColorP X0Y0_雨覆羽_羽2CP;

    	public ColorP X0Y0_雨覆羽_羽1CP;

    	public ColorP X0Y0_小翼羽_羽3CP;

    	public ColorP X0Y0_小翼羽_羽2CP;

    	public ColorP X0Y0_小翼羽_羽1CP;

    	public ColorP X0Y0_指_中指_爪CP;

    	public ColorP X0Y0_指_中指_指3CP;

    	public ColorP X0Y0_指_中指_指2CP;

    	public ColorP X0Y0_指_中指_指1CP;

    	public ColorP X0Y0_指_中指_鱗3_鱗1CP;

    	public ColorP X0Y0_指_中指_鱗3_鱗2CP;

    	public ColorP X0Y0_指_中指_鱗3_鱗3CP;

    	public ColorP X0Y0_指_中指_鱗3_鱗4CP;

    	public ColorP X0Y0_指_中指_鱗2_鱗1CP;

    	public ColorP X0Y0_指_中指_鱗2_鱗2CP;

    	public ColorP X0Y0_指_中指_鱗2_鱗3CP;

    	public ColorP X0Y0_指_中指_鱗2_鱗4CP;

    	public ColorP X0Y0_指_中指_鱗1_鱗1CP;

    	public ColorP X0Y0_指_中指_鱗1_鱗2CP;

    	public ColorP X0Y0_指_中指_鱗1_鱗3CP;

    	public ColorP X0Y0_指_中指_鱗1_鱗4CP;

    	public ColorP X0Y0_指_中指_鱗1_鱗5CP;

    	public ColorP X0Y0_指_中指_鱗1_鱗6CP;

    	public ColorP X0Y0_指_人指_爪CP;

    	public ColorP X0Y0_指_人指_指3CP;

    	public ColorP X0Y0_指_人指_指2CP;

    	public ColorP X0Y0_指_人指_指1CP;

    	public ColorP X0Y0_指_人指_鱗3_鱗1CP;

    	public ColorP X0Y0_指_人指_鱗3_鱗2CP;

    	public ColorP X0Y0_指_人指_鱗3_鱗3CP;

    	public ColorP X0Y0_指_人指_鱗3_鱗4CP;

    	public ColorP X0Y0_指_人指_鱗2_鱗1CP;

    	public ColorP X0Y0_指_人指_鱗2_鱗2CP;

    	public ColorP X0Y0_指_人指_鱗2_鱗3CP;

    	public ColorP X0Y0_指_人指_鱗2_鱗4CP;

    	public ColorP X0Y0_指_人指_鱗1_鱗1CP;

    	public ColorP X0Y0_指_人指_鱗1_鱗2CP;

    	public ColorP X0Y0_指_人指_鱗1_鱗3CP;

    	public ColorP X0Y0_指_人指_鱗1_鱗4CP;

    	public ColorP X0Y0_指_人指_鱗1_鱗5CP;

    	public ColorP X0Y0_指_人指_鱗1_鱗6CP;

    	public ColorP X0Y0_指_親指_爪CP;

    	public ColorP X0Y0_指_親指_指2CP;

    	public ColorP X0Y0_指_親指_指1CP;

    	public ColorP X0Y0_指_親指_鱗2_鱗1CP;

    	public ColorP X0Y0_指_親指_鱗2_鱗2CP;

    	public ColorP X0Y0_指_親指_鱗2_鱗3CP;

    	public ColorP X0Y0_指_親指_鱗2_鱗4CP;

    	public ColorP X0Y0_指_親指_鱗1_鱗1CP;

    	public ColorP X0Y0_指_親指_鱗1_鱗2CP;

    	public ColorP X0Y0_指_親指_鱗1_鱗3CP;

    	public ColorP X0Y0_指_親指_鱗1_鱗4CP;

    	public ColorP X0Y0_指_親指_鱗1_鱗5CP;

    	public ColorP X0Y0_指_親指_鱗1_鱗6CP;

    	public override bool 欠損
    	{
    		get
    		{
    			return 欠損_;
    		}
    		set
    		{
    			欠損_ = value;
    		}
    	}

    	public override bool 筋肉
    	{
    		get
    		{
    			return 筋肉_;
    		}
    		set
    		{
    			筋肉_ = value;
    		}
    	}

    	public override bool 拘束
    	{
    		get
    		{
    			return 拘束_;
    		}
    		set
    		{
    			拘束_ = value;
    		}
    	}

    	public bool 鳥翼手_表示
    	{
    		get
    		{
    			return X0Y0_鳥翼手.Dra;
    		}
    		set
    		{
    			X0Y0_鳥翼手.Dra = value;
    			X0Y0_鳥翼手.Hit = value;
    		}
    	}

    	public bool 風切羽_羽10_表示
    	{
    		get
    		{
    			return X0Y0_風切羽_羽10.Dra;
    		}
    		set
    		{
    			X0Y0_風切羽_羽10.Dra = value;
    			X0Y0_風切羽_羽10.Hit = value;
    		}
    	}

    	public bool 風切羽_羽9_表示
    	{
    		get
    		{
    			return X0Y0_風切羽_羽9.Dra;
    		}
    		set
    		{
    			X0Y0_風切羽_羽9.Dra = value;
    			X0Y0_風切羽_羽9.Hit = value;
    		}
    	}

    	public bool 風切羽_羽8_表示
    	{
    		get
    		{
    			return X0Y0_風切羽_羽8.Dra;
    		}
    		set
    		{
    			X0Y0_風切羽_羽8.Dra = value;
    			X0Y0_風切羽_羽8.Hit = value;
    		}
    	}

    	public bool 風切羽_羽7_表示
    	{
    		get
    		{
    			return X0Y0_風切羽_羽7.Dra;
    		}
    		set
    		{
    			X0Y0_風切羽_羽7.Dra = value;
    			X0Y0_風切羽_羽7.Hit = value;
    		}
    	}

    	public bool 風切羽_羽6_表示
    	{
    		get
    		{
    			return X0Y0_風切羽_羽6.Dra;
    		}
    		set
    		{
    			X0Y0_風切羽_羽6.Dra = value;
    			X0Y0_風切羽_羽6.Hit = value;
    		}
    	}

    	public bool 風切羽_羽5_表示
    	{
    		get
    		{
    			return X0Y0_風切羽_羽5.Dra;
    		}
    		set
    		{
    			X0Y0_風切羽_羽5.Dra = value;
    			X0Y0_風切羽_羽5.Hit = value;
    		}
    	}

    	public bool 風切羽_羽4_表示
    	{
    		get
    		{
    			return X0Y0_風切羽_羽4.Dra;
    		}
    		set
    		{
    			X0Y0_風切羽_羽4.Dra = value;
    			X0Y0_風切羽_羽4.Hit = value;
    		}
    	}

    	public bool 風切羽_羽3_表示
    	{
    		get
    		{
    			return X0Y0_風切羽_羽3.Dra;
    		}
    		set
    		{
    			X0Y0_風切羽_羽3.Dra = value;
    			X0Y0_風切羽_羽3.Hit = value;
    		}
    	}

    	public bool 風切羽_羽2_表示
    	{
    		get
    		{
    			return X0Y0_風切羽_羽2.Dra;
    		}
    		set
    		{
    			X0Y0_風切羽_羽2.Dra = value;
    			X0Y0_風切羽_羽2.Hit = value;
    		}
    	}

    	public bool 風切羽_羽1_表示
    	{
    		get
    		{
    			return X0Y0_風切羽_羽1.Dra;
    		}
    		set
    		{
    			X0Y0_風切羽_羽1.Dra = value;
    			X0Y0_風切羽_羽1.Hit = value;
    		}
    	}

    	public bool 雨覆羽_羽10_表示
    	{
    		get
    		{
    			return X0Y0_雨覆羽_羽10.Dra;
    		}
    		set
    		{
    			X0Y0_雨覆羽_羽10.Dra = value;
    			X0Y0_雨覆羽_羽10.Hit = value;
    		}
    	}

    	public bool 雨覆羽_羽9_表示
    	{
    		get
    		{
    			return X0Y0_雨覆羽_羽9.Dra;
    		}
    		set
    		{
    			X0Y0_雨覆羽_羽9.Dra = value;
    			X0Y0_雨覆羽_羽9.Hit = value;
    		}
    	}

    	public bool 雨覆羽_羽8_表示
    	{
    		get
    		{
    			return X0Y0_雨覆羽_羽8.Dra;
    		}
    		set
    		{
    			X0Y0_雨覆羽_羽8.Dra = value;
    			X0Y0_雨覆羽_羽8.Hit = value;
    		}
    	}

    	public bool 雨覆羽_羽7_表示
    	{
    		get
    		{
    			return X0Y0_雨覆羽_羽7.Dra;
    		}
    		set
    		{
    			X0Y0_雨覆羽_羽7.Dra = value;
    			X0Y0_雨覆羽_羽7.Hit = value;
    		}
    	}

    	public bool 雨覆羽_羽6_表示
    	{
    		get
    		{
    			return X0Y0_雨覆羽_羽6.Dra;
    		}
    		set
    		{
    			X0Y0_雨覆羽_羽6.Dra = value;
    			X0Y0_雨覆羽_羽6.Hit = value;
    		}
    	}

    	public bool 雨覆羽_羽5_表示
    	{
    		get
    		{
    			return X0Y0_雨覆羽_羽5.Dra;
    		}
    		set
    		{
    			X0Y0_雨覆羽_羽5.Dra = value;
    			X0Y0_雨覆羽_羽5.Hit = value;
    		}
    	}

    	public bool 雨覆羽_羽4_表示
    	{
    		get
    		{
    			return X0Y0_雨覆羽_羽4.Dra;
    		}
    		set
    		{
    			X0Y0_雨覆羽_羽4.Dra = value;
    			X0Y0_雨覆羽_羽4.Hit = value;
    		}
    	}

    	public bool 雨覆羽_羽3_表示
    	{
    		get
    		{
    			return X0Y0_雨覆羽_羽3.Dra;
    		}
    		set
    		{
    			X0Y0_雨覆羽_羽3.Dra = value;
    			X0Y0_雨覆羽_羽3.Hit = value;
    		}
    	}

    	public bool 雨覆羽_羽2_表示
    	{
    		get
    		{
    			return X0Y0_雨覆羽_羽2.Dra;
    		}
    		set
    		{
    			X0Y0_雨覆羽_羽2.Dra = value;
    			X0Y0_雨覆羽_羽2.Hit = value;
    		}
    	}

    	public bool 雨覆羽_羽1_表示
    	{
    		get
    		{
    			return X0Y0_雨覆羽_羽1.Dra;
    		}
    		set
    		{
    			X0Y0_雨覆羽_羽1.Dra = value;
    			X0Y0_雨覆羽_羽1.Hit = value;
    		}
    	}

    	public bool 小翼羽_羽3_表示
    	{
    		get
    		{
    			return X0Y0_小翼羽_羽3.Dra;
    		}
    		set
    		{
    			X0Y0_小翼羽_羽3.Dra = value;
    			X0Y0_小翼羽_羽3.Hit = value;
    		}
    	}

    	public bool 小翼羽_羽2_表示
    	{
    		get
    		{
    			return X0Y0_小翼羽_羽2.Dra;
    		}
    		set
    		{
    			X0Y0_小翼羽_羽2.Dra = value;
    			X0Y0_小翼羽_羽2.Hit = value;
    		}
    	}

    	public bool 小翼羽_羽1_表示
    	{
    		get
    		{
    			return X0Y0_小翼羽_羽1.Dra;
    		}
    		set
    		{
    			X0Y0_小翼羽_羽1.Dra = value;
    			X0Y0_小翼羽_羽1.Hit = value;
    		}
    	}

    	public bool 指_中指_爪_表示
    	{
    		get
    		{
    			return X0Y0_指_中指_爪.Dra;
    		}
    		set
    		{
    			X0Y0_指_中指_爪.Dra = value;
    			X0Y0_指_中指_爪.Hit = value;
    		}
    	}

    	public bool 指_中指_指3_表示
    	{
    		get
    		{
    			return X0Y0_指_中指_指3.Dra;
    		}
    		set
    		{
    			X0Y0_指_中指_指3.Dra = value;
    			X0Y0_指_中指_指3.Hit = value;
    		}
    	}

    	public bool 指_中指_指2_表示
    	{
    		get
    		{
    			return X0Y0_指_中指_指2.Dra;
    		}
    		set
    		{
    			X0Y0_指_中指_指2.Dra = value;
    			X0Y0_指_中指_指2.Hit = value;
    		}
    	}

    	public bool 指_中指_指1_表示
    	{
    		get
    		{
    			return X0Y0_指_中指_指1.Dra;
    		}
    		set
    		{
    			X0Y0_指_中指_指1.Dra = value;
    			X0Y0_指_中指_指1.Hit = value;
    		}
    	}

    	public bool 指_中指_鱗3_鱗1_表示
    	{
    		get
    		{
    			return X0Y0_指_中指_鱗3_鱗1.Dra;
    		}
    		set
    		{
    			X0Y0_指_中指_鱗3_鱗1.Dra = value;
    			X0Y0_指_中指_鱗3_鱗1.Hit = value;
    		}
    	}

    	public bool 指_中指_鱗3_鱗2_表示
    	{
    		get
    		{
    			return X0Y0_指_中指_鱗3_鱗2.Dra;
    		}
    		set
    		{
    			X0Y0_指_中指_鱗3_鱗2.Dra = value;
    			X0Y0_指_中指_鱗3_鱗2.Hit = value;
    		}
    	}

    	public bool 指_中指_鱗3_鱗3_表示
    	{
    		get
    		{
    			return X0Y0_指_中指_鱗3_鱗3.Dra;
    		}
    		set
    		{
    			X0Y0_指_中指_鱗3_鱗3.Dra = value;
    			X0Y0_指_中指_鱗3_鱗3.Hit = value;
    		}
    	}

    	public bool 指_中指_鱗3_鱗4_表示
    	{
    		get
    		{
    			return X0Y0_指_中指_鱗3_鱗4.Dra;
    		}
    		set
    		{
    			X0Y0_指_中指_鱗3_鱗4.Dra = value;
    			X0Y0_指_中指_鱗3_鱗4.Hit = value;
    		}
    	}

    	public bool 指_中指_鱗2_鱗1_表示
    	{
    		get
    		{
    			return X0Y0_指_中指_鱗2_鱗1.Dra;
    		}
    		set
    		{
    			X0Y0_指_中指_鱗2_鱗1.Dra = value;
    			X0Y0_指_中指_鱗2_鱗1.Hit = value;
    		}
    	}

    	public bool 指_中指_鱗2_鱗2_表示
    	{
    		get
    		{
    			return X0Y0_指_中指_鱗2_鱗2.Dra;
    		}
    		set
    		{
    			X0Y0_指_中指_鱗2_鱗2.Dra = value;
    			X0Y0_指_中指_鱗2_鱗2.Hit = value;
    		}
    	}

    	public bool 指_中指_鱗2_鱗3_表示
    	{
    		get
    		{
    			return X0Y0_指_中指_鱗2_鱗3.Dra;
    		}
    		set
    		{
    			X0Y0_指_中指_鱗2_鱗3.Dra = value;
    			X0Y0_指_中指_鱗2_鱗3.Hit = value;
    		}
    	}

    	public bool 指_中指_鱗2_鱗4_表示
    	{
    		get
    		{
    			return X0Y0_指_中指_鱗2_鱗4.Dra;
    		}
    		set
    		{
    			X0Y0_指_中指_鱗2_鱗4.Dra = value;
    			X0Y0_指_中指_鱗2_鱗4.Hit = value;
    		}
    	}

    	public bool 指_中指_鱗1_鱗1_表示
    	{
    		get
    		{
    			return X0Y0_指_中指_鱗1_鱗1.Dra;
    		}
    		set
    		{
    			X0Y0_指_中指_鱗1_鱗1.Dra = value;
    			X0Y0_指_中指_鱗1_鱗1.Hit = value;
    		}
    	}

    	public bool 指_中指_鱗1_鱗2_表示
    	{
    		get
    		{
    			return X0Y0_指_中指_鱗1_鱗2.Dra;
    		}
    		set
    		{
    			X0Y0_指_中指_鱗1_鱗2.Dra = value;
    			X0Y0_指_中指_鱗1_鱗2.Hit = value;
    		}
    	}

    	public bool 指_中指_鱗1_鱗3_表示
    	{
    		get
    		{
    			return X0Y0_指_中指_鱗1_鱗3.Dra;
    		}
    		set
    		{
    			X0Y0_指_中指_鱗1_鱗3.Dra = value;
    			X0Y0_指_中指_鱗1_鱗3.Hit = value;
    		}
    	}

    	public bool 指_中指_鱗1_鱗4_表示
    	{
    		get
    		{
    			return X0Y0_指_中指_鱗1_鱗4.Dra;
    		}
    		set
    		{
    			X0Y0_指_中指_鱗1_鱗4.Dra = value;
    			X0Y0_指_中指_鱗1_鱗4.Hit = value;
    		}
    	}

    	public bool 指_中指_鱗1_鱗5_表示
    	{
    		get
    		{
    			return X0Y0_指_中指_鱗1_鱗5.Dra;
    		}
    		set
    		{
    			X0Y0_指_中指_鱗1_鱗5.Dra = value;
    			X0Y0_指_中指_鱗1_鱗5.Hit = value;
    		}
    	}

    	public bool 指_中指_鱗1_鱗6_表示
    	{
    		get
    		{
    			return X0Y0_指_中指_鱗1_鱗6.Dra;
    		}
    		set
    		{
    			X0Y0_指_中指_鱗1_鱗6.Dra = value;
    			X0Y0_指_中指_鱗1_鱗6.Hit = value;
    		}
    	}

    	public bool 指_人指_爪_表示
    	{
    		get
    		{
    			return X0Y0_指_人指_爪.Dra;
    		}
    		set
    		{
    			X0Y0_指_人指_爪.Dra = value;
    			X0Y0_指_人指_爪.Hit = value;
    		}
    	}

    	public bool 指_人指_指3_表示
    	{
    		get
    		{
    			return X0Y0_指_人指_指3.Dra;
    		}
    		set
    		{
    			X0Y0_指_人指_指3.Dra = value;
    			X0Y0_指_人指_指3.Hit = value;
    		}
    	}

    	public bool 指_人指_指2_表示
    	{
    		get
    		{
    			return X0Y0_指_人指_指2.Dra;
    		}
    		set
    		{
    			X0Y0_指_人指_指2.Dra = value;
    			X0Y0_指_人指_指2.Hit = value;
    		}
    	}

    	public bool 指_人指_指1_表示
    	{
    		get
    		{
    			return X0Y0_指_人指_指1.Dra;
    		}
    		set
    		{
    			X0Y0_指_人指_指1.Dra = value;
    			X0Y0_指_人指_指1.Hit = value;
    		}
    	}

    	public bool 指_人指_鱗3_鱗1_表示
    	{
    		get
    		{
    			return X0Y0_指_人指_鱗3_鱗1.Dra;
    		}
    		set
    		{
    			X0Y0_指_人指_鱗3_鱗1.Dra = value;
    			X0Y0_指_人指_鱗3_鱗1.Hit = value;
    		}
    	}

    	public bool 指_人指_鱗3_鱗2_表示
    	{
    		get
    		{
    			return X0Y0_指_人指_鱗3_鱗2.Dra;
    		}
    		set
    		{
    			X0Y0_指_人指_鱗3_鱗2.Dra = value;
    			X0Y0_指_人指_鱗3_鱗2.Hit = value;
    		}
    	}

    	public bool 指_人指_鱗3_鱗3_表示
    	{
    		get
    		{
    			return X0Y0_指_人指_鱗3_鱗3.Dra;
    		}
    		set
    		{
    			X0Y0_指_人指_鱗3_鱗3.Dra = value;
    			X0Y0_指_人指_鱗3_鱗3.Hit = value;
    		}
    	}

    	public bool 指_人指_鱗3_鱗4_表示
    	{
    		get
    		{
    			return X0Y0_指_人指_鱗3_鱗4.Dra;
    		}
    		set
    		{
    			X0Y0_指_人指_鱗3_鱗4.Dra = value;
    			X0Y0_指_人指_鱗3_鱗4.Hit = value;
    		}
    	}

    	public bool 指_人指_鱗2_鱗1_表示
    	{
    		get
    		{
    			return X0Y0_指_人指_鱗2_鱗1.Dra;
    		}
    		set
    		{
    			X0Y0_指_人指_鱗2_鱗1.Dra = value;
    			X0Y0_指_人指_鱗2_鱗1.Hit = value;
    		}
    	}

    	public bool 指_人指_鱗2_鱗2_表示
    	{
    		get
    		{
    			return X0Y0_指_人指_鱗2_鱗2.Dra;
    		}
    		set
    		{
    			X0Y0_指_人指_鱗2_鱗2.Dra = value;
    			X0Y0_指_人指_鱗2_鱗2.Hit = value;
    		}
    	}

    	public bool 指_人指_鱗2_鱗3_表示
    	{
    		get
    		{
    			return X0Y0_指_人指_鱗2_鱗3.Dra;
    		}
    		set
    		{
    			X0Y0_指_人指_鱗2_鱗3.Dra = value;
    			X0Y0_指_人指_鱗2_鱗3.Hit = value;
    		}
    	}

    	public bool 指_人指_鱗2_鱗4_表示
    	{
    		get
    		{
    			return X0Y0_指_人指_鱗2_鱗4.Dra;
    		}
    		set
    		{
    			X0Y0_指_人指_鱗2_鱗4.Dra = value;
    			X0Y0_指_人指_鱗2_鱗4.Hit = value;
    		}
    	}

    	public bool 指_人指_鱗1_鱗1_表示
    	{
    		get
    		{
    			return X0Y0_指_人指_鱗1_鱗1.Dra;
    		}
    		set
    		{
    			X0Y0_指_人指_鱗1_鱗1.Dra = value;
    			X0Y0_指_人指_鱗1_鱗1.Hit = value;
    		}
    	}

    	public bool 指_人指_鱗1_鱗2_表示
    	{
    		get
    		{
    			return X0Y0_指_人指_鱗1_鱗2.Dra;
    		}
    		set
    		{
    			X0Y0_指_人指_鱗1_鱗2.Dra = value;
    			X0Y0_指_人指_鱗1_鱗2.Hit = value;
    		}
    	}

    	public bool 指_人指_鱗1_鱗3_表示
    	{
    		get
    		{
    			return X0Y0_指_人指_鱗1_鱗3.Dra;
    		}
    		set
    		{
    			X0Y0_指_人指_鱗1_鱗3.Dra = value;
    			X0Y0_指_人指_鱗1_鱗3.Hit = value;
    		}
    	}

    	public bool 指_人指_鱗1_鱗4_表示
    	{
    		get
    		{
    			return X0Y0_指_人指_鱗1_鱗4.Dra;
    		}
    		set
    		{
    			X0Y0_指_人指_鱗1_鱗4.Dra = value;
    			X0Y0_指_人指_鱗1_鱗4.Hit = value;
    		}
    	}

    	public bool 指_人指_鱗1_鱗5_表示
    	{
    		get
    		{
    			return X0Y0_指_人指_鱗1_鱗5.Dra;
    		}
    		set
    		{
    			X0Y0_指_人指_鱗1_鱗5.Dra = value;
    			X0Y0_指_人指_鱗1_鱗5.Hit = value;
    		}
    	}

    	public bool 指_人指_鱗1_鱗6_表示
    	{
    		get
    		{
    			return X0Y0_指_人指_鱗1_鱗6.Dra;
    		}
    		set
    		{
    			X0Y0_指_人指_鱗1_鱗6.Dra = value;
    			X0Y0_指_人指_鱗1_鱗6.Hit = value;
    		}
    	}

    	public bool 指_親指_爪_表示
    	{
    		get
    		{
    			return X0Y0_指_親指_爪.Dra;
    		}
    		set
    		{
    			X0Y0_指_親指_爪.Dra = value;
    			X0Y0_指_親指_爪.Hit = value;
    		}
    	}

    	public bool 指_親指_指2_表示
    	{
    		get
    		{
    			return X0Y0_指_親指_指2.Dra;
    		}
    		set
    		{
    			X0Y0_指_親指_指2.Dra = value;
    			X0Y0_指_親指_指2.Hit = value;
    		}
    	}

    	public bool 指_親指_指1_表示
    	{
    		get
    		{
    			return X0Y0_指_親指_指1.Dra;
    		}
    		set
    		{
    			X0Y0_指_親指_指1.Dra = value;
    			X0Y0_指_親指_指1.Hit = value;
    		}
    	}

    	public bool 指_親指_鱗2_鱗1_表示
    	{
    		get
    		{
    			return X0Y0_指_親指_鱗2_鱗1.Dra;
    		}
    		set
    		{
    			X0Y0_指_親指_鱗2_鱗1.Dra = value;
    			X0Y0_指_親指_鱗2_鱗1.Hit = value;
    		}
    	}

    	public bool 指_親指_鱗2_鱗2_表示
    	{
    		get
    		{
    			return X0Y0_指_親指_鱗2_鱗2.Dra;
    		}
    		set
    		{
    			X0Y0_指_親指_鱗2_鱗2.Dra = value;
    			X0Y0_指_親指_鱗2_鱗2.Hit = value;
    		}
    	}

    	public bool 指_親指_鱗2_鱗3_表示
    	{
    		get
    		{
    			return X0Y0_指_親指_鱗2_鱗3.Dra;
    		}
    		set
    		{
    			X0Y0_指_親指_鱗2_鱗3.Dra = value;
    			X0Y0_指_親指_鱗2_鱗3.Hit = value;
    		}
    	}

    	public bool 指_親指_鱗2_鱗4_表示
    	{
    		get
    		{
    			return X0Y0_指_親指_鱗2_鱗4.Dra;
    		}
    		set
    		{
    			X0Y0_指_親指_鱗2_鱗4.Dra = value;
    			X0Y0_指_親指_鱗2_鱗4.Hit = value;
    		}
    	}

    	public bool 指_親指_鱗1_鱗1_表示
    	{
    		get
    		{
    			return X0Y0_指_親指_鱗1_鱗1.Dra;
    		}
    		set
    		{
    			X0Y0_指_親指_鱗1_鱗1.Dra = value;
    			X0Y0_指_親指_鱗1_鱗1.Hit = value;
    		}
    	}

    	public bool 指_親指_鱗1_鱗2_表示
    	{
    		get
    		{
    			return X0Y0_指_親指_鱗1_鱗2.Dra;
    		}
    		set
    		{
    			X0Y0_指_親指_鱗1_鱗2.Dra = value;
    			X0Y0_指_親指_鱗1_鱗2.Hit = value;
    		}
    	}

    	public bool 指_親指_鱗1_鱗3_表示
    	{
    		get
    		{
    			return X0Y0_指_親指_鱗1_鱗3.Dra;
    		}
    		set
    		{
    			X0Y0_指_親指_鱗1_鱗3.Dra = value;
    			X0Y0_指_親指_鱗1_鱗3.Hit = value;
    		}
    	}

    	public bool 指_親指_鱗1_鱗4_表示
    	{
    		get
    		{
    			return X0Y0_指_親指_鱗1_鱗4.Dra;
    		}
    		set
    		{
    			X0Y0_指_親指_鱗1_鱗4.Dra = value;
    			X0Y0_指_親指_鱗1_鱗4.Hit = value;
    		}
    	}

    	public bool 指_親指_鱗1_鱗5_表示
    	{
    		get
    		{
    			return X0Y0_指_親指_鱗1_鱗5.Dra;
    		}
    		set
    		{
    			X0Y0_指_親指_鱗1_鱗5.Dra = value;
    			X0Y0_指_親指_鱗1_鱗5.Hit = value;
    		}
    	}

    	public bool 指_親指_鱗1_鱗6_表示
    	{
    		get
    		{
    			return X0Y0_指_親指_鱗1_鱗6.Dra;
    		}
    		set
    		{
    			X0Y0_指_親指_鱗1_鱗6.Dra = value;
    			X0Y0_指_親指_鱗1_鱗6.Hit = value;
    		}
    	}

    	public bool 指_表示
    	{
    		get
    		{
    			return 指_中指_爪_表示;
    		}
    		set
    		{
    			指_中指_爪_表示 = value;
    			指_中指_指3_表示 = value;
    			指_中指_指2_表示 = value;
    			指_中指_指1_表示 = value;
    			指_中指_鱗3_鱗1_表示 = value;
    			指_中指_鱗3_鱗2_表示 = value;
    			指_中指_鱗3_鱗3_表示 = value;
    			指_中指_鱗3_鱗4_表示 = value;
    			指_中指_鱗2_鱗1_表示 = value;
    			指_中指_鱗2_鱗2_表示 = value;
    			指_中指_鱗2_鱗3_表示 = value;
    			指_中指_鱗2_鱗4_表示 = value;
    			指_中指_鱗1_鱗1_表示 = value;
    			指_中指_鱗1_鱗2_表示 = value;
    			指_中指_鱗1_鱗3_表示 = value;
    			指_中指_鱗1_鱗4_表示 = value;
    			指_中指_鱗1_鱗5_表示 = value;
    			指_中指_鱗1_鱗6_表示 = value;
    			指_人指_爪_表示 = value;
    			指_人指_指3_表示 = value;
    			指_人指_指2_表示 = value;
    			指_人指_指1_表示 = value;
    			指_人指_鱗3_鱗1_表示 = value;
    			指_人指_鱗3_鱗2_表示 = value;
    			指_人指_鱗3_鱗3_表示 = value;
    			指_人指_鱗3_鱗4_表示 = value;
    			指_人指_鱗2_鱗1_表示 = value;
    			指_人指_鱗2_鱗2_表示 = value;
    			指_人指_鱗2_鱗3_表示 = value;
    			指_人指_鱗2_鱗4_表示 = value;
    			指_人指_鱗1_鱗1_表示 = value;
    			指_人指_鱗1_鱗2_表示 = value;
    			指_人指_鱗1_鱗3_表示 = value;
    			指_人指_鱗1_鱗4_表示 = value;
    			指_人指_鱗1_鱗5_表示 = value;
    			指_人指_鱗1_鱗6_表示 = value;
    			指_親指_爪_表示 = value;
    			指_親指_指2_表示 = value;
    			指_親指_指1_表示 = value;
    			指_親指_鱗2_鱗1_表示 = value;
    			指_親指_鱗2_鱗2_表示 = value;
    			指_親指_鱗2_鱗3_表示 = value;
    			指_親指_鱗2_鱗4_表示 = value;
    			指_親指_鱗1_鱗1_表示 = value;
    			指_親指_鱗1_鱗2_表示 = value;
    			指_親指_鱗1_鱗3_表示 = value;
    			指_親指_鱗1_鱗4_表示 = value;
    			指_親指_鱗1_鱗5_表示 = value;
    			指_親指_鱗1_鱗6_表示 = value;
    		}
    	}

    	public override bool 表示
    	{
    		get
    		{
    			return 鳥翼手_表示;
    		}
    		set
    		{
    			鳥翼手_表示 = value;
    			風切羽_羽10_表示 = value;
    			風切羽_羽9_表示 = value;
    			風切羽_羽8_表示 = value;
    			風切羽_羽7_表示 = value;
    			風切羽_羽6_表示 = value;
    			風切羽_羽5_表示 = value;
    			風切羽_羽4_表示 = value;
    			風切羽_羽3_表示 = value;
    			風切羽_羽2_表示 = value;
    			風切羽_羽1_表示 = value;
    			雨覆羽_羽10_表示 = value;
    			雨覆羽_羽9_表示 = value;
    			雨覆羽_羽8_表示 = value;
    			雨覆羽_羽7_表示 = value;
    			雨覆羽_羽6_表示 = value;
    			雨覆羽_羽5_表示 = value;
    			雨覆羽_羽4_表示 = value;
    			雨覆羽_羽3_表示 = value;
    			雨覆羽_羽2_表示 = value;
    			雨覆羽_羽1_表示 = value;
    			小翼羽_羽3_表示 = value;
    			小翼羽_羽2_表示 = value;
    			小翼羽_羽1_表示 = value;
    			指_中指_爪_表示 = value;
    			指_中指_指3_表示 = value;
    			指_中指_指2_表示 = value;
    			指_中指_指1_表示 = value;
    			指_中指_鱗3_鱗1_表示 = value;
    			指_中指_鱗3_鱗2_表示 = value;
    			指_中指_鱗3_鱗3_表示 = value;
    			指_中指_鱗3_鱗4_表示 = value;
    			指_中指_鱗2_鱗1_表示 = value;
    			指_中指_鱗2_鱗2_表示 = value;
    			指_中指_鱗2_鱗3_表示 = value;
    			指_中指_鱗2_鱗4_表示 = value;
    			指_中指_鱗1_鱗1_表示 = value;
    			指_中指_鱗1_鱗2_表示 = value;
    			指_中指_鱗1_鱗3_表示 = value;
    			指_中指_鱗1_鱗4_表示 = value;
    			指_中指_鱗1_鱗5_表示 = value;
    			指_中指_鱗1_鱗6_表示 = value;
    			指_人指_爪_表示 = value;
    			指_人指_指3_表示 = value;
    			指_人指_指2_表示 = value;
    			指_人指_指1_表示 = value;
    			指_人指_鱗3_鱗1_表示 = value;
    			指_人指_鱗3_鱗2_表示 = value;
    			指_人指_鱗3_鱗3_表示 = value;
    			指_人指_鱗3_鱗4_表示 = value;
    			指_人指_鱗2_鱗1_表示 = value;
    			指_人指_鱗2_鱗2_表示 = value;
    			指_人指_鱗2_鱗3_表示 = value;
    			指_人指_鱗2_鱗4_表示 = value;
    			指_人指_鱗1_鱗1_表示 = value;
    			指_人指_鱗1_鱗2_表示 = value;
    			指_人指_鱗1_鱗3_表示 = value;
    			指_人指_鱗1_鱗4_表示 = value;
    			指_人指_鱗1_鱗5_表示 = value;
    			指_人指_鱗1_鱗6_表示 = value;
    			指_親指_爪_表示 = value;
    			指_親指_指2_表示 = value;
    			指_親指_指1_表示 = value;
    			指_親指_鱗2_鱗1_表示 = value;
    			指_親指_鱗2_鱗2_表示 = value;
    			指_親指_鱗2_鱗3_表示 = value;
    			指_親指_鱗2_鱗4_表示 = value;
    			指_親指_鱗1_鱗1_表示 = value;
    			指_親指_鱗1_鱗2_表示 = value;
    			指_親指_鱗1_鱗3_表示 = value;
    			指_親指_鱗1_鱗4_表示 = value;
    			指_親指_鱗1_鱗5_表示 = value;
    			指_親指_鱗1_鱗6_表示 = value;
    		}
    	}

    	public override double Intensity
    	{
    		get
    		{
    			return 鳥翼手CD.不透明度;
    		}
    		set
    		{
    			鳥翼手CD.不透明度 = value;
    			風切羽_羽10CD.不透明度 = value;
    			風切羽_羽9CD.不透明度 = value;
    			風切羽_羽8CD.不透明度 = value;
    			風切羽_羽7CD.不透明度 = value;
    			風切羽_羽6CD.不透明度 = value;
    			風切羽_羽5CD.不透明度 = value;
    			風切羽_羽4CD.不透明度 = value;
    			風切羽_羽3CD.不透明度 = value;
    			風切羽_羽2CD.不透明度 = value;
    			風切羽_羽1CD.不透明度 = value;
    			雨覆羽_羽10CD.不透明度 = value;
    			雨覆羽_羽9CD.不透明度 = value;
    			雨覆羽_羽8CD.不透明度 = value;
    			雨覆羽_羽7CD.不透明度 = value;
    			雨覆羽_羽6CD.不透明度 = value;
    			雨覆羽_羽5CD.不透明度 = value;
    			雨覆羽_羽4CD.不透明度 = value;
    			雨覆羽_羽3CD.不透明度 = value;
    			雨覆羽_羽2CD.不透明度 = value;
    			雨覆羽_羽1CD.不透明度 = value;
    			小翼羽_羽3CD.不透明度 = value;
    			小翼羽_羽2CD.不透明度 = value;
    			小翼羽_羽1CD.不透明度 = value;
    			指_中指_爪CD.不透明度 = value;
    			指_中指_指3CD.不透明度 = value;
    			指_中指_指2CD.不透明度 = value;
    			指_中指_指1CD.不透明度 = value;
    			指_中指_鱗3_鱗1CD.不透明度 = value;
    			指_中指_鱗3_鱗2CD.不透明度 = value;
    			指_中指_鱗3_鱗3CD.不透明度 = value;
    			指_中指_鱗3_鱗4CD.不透明度 = value;
    			指_中指_鱗2_鱗1CD.不透明度 = value;
    			指_中指_鱗2_鱗2CD.不透明度 = value;
    			指_中指_鱗2_鱗3CD.不透明度 = value;
    			指_中指_鱗2_鱗4CD.不透明度 = value;
    			指_中指_鱗1_鱗1CD.不透明度 = value;
    			指_中指_鱗1_鱗2CD.不透明度 = value;
    			指_中指_鱗1_鱗3CD.不透明度 = value;
    			指_中指_鱗1_鱗4CD.不透明度 = value;
    			指_中指_鱗1_鱗5CD.不透明度 = value;
    			指_中指_鱗1_鱗6CD.不透明度 = value;
    			指_人指_爪CD.不透明度 = value;
    			指_人指_指3CD.不透明度 = value;
    			指_人指_指2CD.不透明度 = value;
    			指_人指_指1CD.不透明度 = value;
    			指_人指_鱗3_鱗1CD.不透明度 = value;
    			指_人指_鱗3_鱗2CD.不透明度 = value;
    			指_人指_鱗3_鱗3CD.不透明度 = value;
    			指_人指_鱗3_鱗4CD.不透明度 = value;
    			指_人指_鱗2_鱗1CD.不透明度 = value;
    			指_人指_鱗2_鱗2CD.不透明度 = value;
    			指_人指_鱗2_鱗3CD.不透明度 = value;
    			指_人指_鱗2_鱗4CD.不透明度 = value;
    			指_人指_鱗1_鱗1CD.不透明度 = value;
    			指_人指_鱗1_鱗2CD.不透明度 = value;
    			指_人指_鱗1_鱗3CD.不透明度 = value;
    			指_人指_鱗1_鱗4CD.不透明度 = value;
    			指_人指_鱗1_鱗5CD.不透明度 = value;
    			指_人指_鱗1_鱗6CD.不透明度 = value;
    			指_親指_爪CD.不透明度 = value;
    			指_親指_指2CD.不透明度 = value;
    			指_親指_指1CD.不透明度 = value;
    			指_親指_鱗2_鱗1CD.不透明度 = value;
    			指_親指_鱗2_鱗2CD.不透明度 = value;
    			指_親指_鱗2_鱗3CD.不透明度 = value;
    			指_親指_鱗2_鱗4CD.不透明度 = value;
    			指_親指_鱗1_鱗1CD.不透明度 = value;
    			指_親指_鱗1_鱗2CD.不透明度 = value;
    			指_親指_鱗1_鱗3CD.不透明度 = value;
    			指_親指_鱗1_鱗4CD.不透明度 = value;
    			指_親指_鱗1_鱗5CD.不透明度 = value;
    			指_親指_鱗1_鱗6CD.不透明度 = value;
    		}
    	}

    	public override double 展開
    	{
    		set
    		{
    			double num = value.Inverse();
    			double num2 = (右 ? (-1.0) : 1.0);
    			X0Y0_鳥翼手.AngleCont = num2 * -170.0 * num;
    			X0Y0_風切羽_羽1.AngleCont = num2 * 12.0 * num;
    			X0Y0_風切羽_羽2.AngleCont = num2 * 17.8 * num;
    			X0Y0_風切羽_羽3.AngleCont = num2 * 23.6 * num;
    			X0Y0_風切羽_羽4.AngleCont = num2 * 29.4 * num;
    			X0Y0_風切羽_羽5.AngleCont = num2 * 35.2 * num;
    			X0Y0_風切羽_羽6.AngleCont = num2 * 41.0 * num;
    			X0Y0_風切羽_羽7.AngleCont = num2 * 46.8 * num;
    			X0Y0_風切羽_羽8.AngleCont = num2 * 52.6 * num;
    			X0Y0_風切羽_羽9.AngleCont = num2 * 58.4 * num;
    			X0Y0_風切羽_羽10.AngleCont = num2 * 64.2 * num;
    			X0Y0_雨覆羽_羽1.AngleCont = num2 * 7.0 * num;
    			X0Y0_雨覆羽_羽2.AngleCont = num2 * 13.8 * num;
    			X0Y0_雨覆羽_羽3.AngleCont = num2 * 20.6 * num;
    			X0Y0_雨覆羽_羽4.AngleCont = num2 * 27.4 * num;
    			X0Y0_雨覆羽_羽5.AngleCont = num2 * 34.2 * num;
    			X0Y0_雨覆羽_羽6.AngleCont = num2 * 41.0 * num;
    			X0Y0_雨覆羽_羽7.AngleCont = num2 * 47.8 * num;
    			X0Y0_雨覆羽_羽8.AngleCont = num2 * 54.6 * num;
    			X0Y0_雨覆羽_羽9.AngleCont = num2 * 61.4 * num;
    			X0Y0_雨覆羽_羽10.AngleCont = num2 * 68.2 * num;
    			X0Y0_小翼羽_羽1.AngleCont = num2 * 0.0 * num;
    			X0Y0_小翼羽_羽2.AngleCont = num2 * 11.6666666666667 * num;
    			X0Y0_小翼羽_羽3.AngleCont = num2 * 23.3333333333333 * num;
    			X0Y0_指_中指_指1.AngleCont = num2 * 20.0 * num;
    			X0Y0_指_中指_指2.AngleCont = num2 * 0.0 * num;
    			X0Y0_指_中指_指3.AngleCont = num2 * 0.0 * num;
    			X0Y0_指_人指_指1.AngleCont = num2 * 20.0 * num;
    			X0Y0_指_人指_指2.AngleCont = num2 * 0.0 * num;
    			X0Y0_指_人指_指3.AngleCont = num2 * 0.0 * num;
    			X0Y0_指_親指_指1.AngleCont = num2 * 20.0 * num;
    			X0Y0_指_親指_指2.AngleCont = num2 * 0.0 * num;
    		}
    	}

    	public double シャープ
    	{
    		set
    		{
    			double num = 0.7;
    			X0Y0_風切羽_羽10.SizeXBase *= 1.0 - 0.09 * num * value;
    			X0Y0_風切羽_羽9.SizeXBase *= 1.0 - 0.08 * num * value;
    			X0Y0_風切羽_羽8.SizeXBase *= 1.0 - 0.06 * num * value;
    			X0Y0_風切羽_羽7.SizeXBase *= 1.0 - 0.05 * num * value;
    			X0Y0_風切羽_羽6.SizeXBase *= 1.0 - 0.04 * num * value;
    			X0Y0_風切羽_羽5.SizeXBase *= 1.0 - 0.026 * num * value;
    			X0Y0_風切羽_羽4.SizeXBase *= 1.0 + 0.0125 * num * value;
    			X0Y0_風切羽_羽3.SizeXBase *= 1.0 + 0.075 * num * value;
    			X0Y0_風切羽_羽2.SizeXBase *= 1.0 + 0.2 * num * value;
    			X0Y0_風切羽_羽1.SizeXBase *= 1.0 + 0.5 * num * value;
    		}
    	}

    	public bool 手_外線
    	{
    		get
    		{
    			return X0Y0_鳥翼手.OP[右 ? 1 : 1].Outline;
    		}
    		set
    		{
    			X0Y0_鳥翼手.OP[右 ? 1 : 1].Outline = value;
    			X0Y0_鳥翼手.OP[(!右) ? 2 : 0].Outline = value;
    		}
    	}

    	public bool 小翼羽_羽1_外線
    	{
    		get
    		{
    			return X0Y0_小翼羽_羽1.OP[右 ? 1 : 3].Outline;
    		}
    		set
    		{
    			X0Y0_小翼羽_羽1.OP[右 ? 1 : 3].Outline = value;
    			X0Y0_小翼羽_羽1.OP[(!右) ? 4 : 0].Outline = value;
    		}
    	}

    	public bool 小翼羽_羽2_外線
    	{
    		get
    		{
    			return X0Y0_小翼羽_羽2.OP[右 ? 4 : 0].Outline;
    		}
    		set
    		{
    			X0Y0_小翼羽_羽2.OP[右 ? 4 : 0].Outline = value;
    			X0Y0_小翼羽_羽2.OP[(!右) ? 1 : 3].Outline = value;
    			X0Y0_小翼羽_羽2.OP[右 ? 1 : 3].Outline = value;
    			X0Y0_小翼羽_羽2.OP[(!右) ? 4 : 0].Outline = value;
    		}
    	}

    	public bool 小翼羽_羽3_外線
    	{
    		get
    		{
    			return X0Y0_小翼羽_羽3.OP[右 ? 4 : 0].Outline;
    		}
    		set
    		{
    			X0Y0_小翼羽_羽3.OP[右 ? 4 : 0].Outline = value;
    			X0Y0_小翼羽_羽3.OP[(!右) ? 1 : 3].Outline = value;
    			X0Y0_小翼羽_羽3.OP[右 ? 1 : 3].Outline = value;
    			X0Y0_小翼羽_羽3.OP[(!右) ? 4 : 0].Outline = value;
    		}
    	}

    	public bool 雨覆羽_羽1_外線
    	{
    		get
    		{
    			return X0Y0_雨覆羽_羽1.OP[右 ? 2 : 2].Outline;
    		}
    		set
    		{
    			X0Y0_雨覆羽_羽1.OP[右 ? 2 : 2].Outline = value;
    			X0Y0_雨覆羽_羽1.OP[右 ? 1 : 3].Outline = value;
    		}
    	}

    	public bool 雨覆羽_羽2_外線
    	{
    		get
    		{
    			return X0Y0_雨覆羽_羽2.OP[右 ? 4 : 0].Outline;
    		}
    		set
    		{
    			X0Y0_雨覆羽_羽2.OP[右 ? 4 : 0].Outline = value;
    			X0Y0_雨覆羽_羽2.OP[(!右) ? 1 : 3].Outline = value;
    			X0Y0_雨覆羽_羽2.OP[右 ? 2 : 2].Outline = value;
    			X0Y0_雨覆羽_羽2.OP[右 ? 1 : 3].Outline = value;
    			X0Y0_雨覆羽_羽2.OP[(!右) ? 4 : 0].Outline = value;
    		}
    	}

    	public bool 雨覆羽_羽3_外線
    	{
    		get
    		{
    			return X0Y0_雨覆羽_羽3.OP[右 ? 4 : 0].Outline;
    		}
    		set
    		{
    			X0Y0_雨覆羽_羽3.OP[右 ? 4 : 0].Outline = value;
    			X0Y0_雨覆羽_羽3.OP[(!右) ? 1 : 3].Outline = value;
    			X0Y0_雨覆羽_羽3.OP[右 ? 2 : 2].Outline = value;
    			X0Y0_雨覆羽_羽3.OP[右 ? 1 : 3].Outline = value;
    			X0Y0_雨覆羽_羽3.OP[(!右) ? 4 : 0].Outline = value;
    		}
    	}

    	public bool 雨覆羽_羽4_外線
    	{
    		get
    		{
    			return X0Y0_雨覆羽_羽4.OP[右 ? 4 : 0].Outline;
    		}
    		set
    		{
    			X0Y0_雨覆羽_羽4.OP[右 ? 4 : 0].Outline = value;
    			X0Y0_雨覆羽_羽4.OP[(!右) ? 1 : 3].Outline = value;
    			X0Y0_雨覆羽_羽4.OP[右 ? 2 : 2].Outline = value;
    			X0Y0_雨覆羽_羽4.OP[右 ? 1 : 3].Outline = value;
    			X0Y0_雨覆羽_羽4.OP[(!右) ? 4 : 0].Outline = value;
    		}
    	}

    	public bool 雨覆羽_羽5_外線
    	{
    		get
    		{
    			return X0Y0_雨覆羽_羽5.OP[右 ? 4 : 0].Outline;
    		}
    		set
    		{
    			X0Y0_雨覆羽_羽5.OP[右 ? 4 : 0].Outline = value;
    			X0Y0_雨覆羽_羽5.OP[(!右) ? 1 : 3].Outline = value;
    			X0Y0_雨覆羽_羽5.OP[右 ? 2 : 2].Outline = value;
    			X0Y0_雨覆羽_羽5.OP[右 ? 1 : 3].Outline = value;
    			X0Y0_雨覆羽_羽5.OP[(!右) ? 4 : 0].Outline = value;
    		}
    	}

    	public bool 雨覆羽_羽6_外線
    	{
    		get
    		{
    			return X0Y0_雨覆羽_羽6.OP[右 ? 4 : 0].Outline;
    		}
    		set
    		{
    			X0Y0_雨覆羽_羽6.OP[右 ? 4 : 0].Outline = value;
    			X0Y0_雨覆羽_羽6.OP[(!右) ? 1 : 3].Outline = value;
    			X0Y0_雨覆羽_羽6.OP[右 ? 2 : 2].Outline = value;
    			X0Y0_雨覆羽_羽6.OP[右 ? 1 : 3].Outline = value;
    			X0Y0_雨覆羽_羽6.OP[(!右) ? 4 : 0].Outline = value;
    		}
    	}

    	public bool 雨覆羽_羽7_外線
    	{
    		get
    		{
    			return X0Y0_雨覆羽_羽7.OP[右 ? 4 : 0].Outline;
    		}
    		set
    		{
    			X0Y0_雨覆羽_羽7.OP[右 ? 4 : 0].Outline = value;
    			X0Y0_雨覆羽_羽7.OP[(!右) ? 1 : 3].Outline = value;
    			X0Y0_雨覆羽_羽7.OP[右 ? 2 : 2].Outline = value;
    			X0Y0_雨覆羽_羽7.OP[右 ? 1 : 3].Outline = value;
    			X0Y0_雨覆羽_羽7.OP[(!右) ? 4 : 0].Outline = value;
    		}
    	}

    	public bool 雨覆羽_羽8_外線
    	{
    		get
    		{
    			return X0Y0_雨覆羽_羽8.OP[右 ? 4 : 0].Outline;
    		}
    		set
    		{
    			X0Y0_雨覆羽_羽8.OP[右 ? 4 : 0].Outline = value;
    			X0Y0_雨覆羽_羽8.OP[(!右) ? 1 : 3].Outline = value;
    			X0Y0_雨覆羽_羽8.OP[右 ? 2 : 2].Outline = value;
    			X0Y0_雨覆羽_羽8.OP[右 ? 1 : 3].Outline = value;
    			X0Y0_雨覆羽_羽8.OP[(!右) ? 4 : 0].Outline = value;
    		}
    	}

    	public bool 雨覆羽_羽9_外線
    	{
    		get
    		{
    			return X0Y0_雨覆羽_羽9.OP[右 ? 4 : 0].Outline;
    		}
    		set
    		{
    			X0Y0_雨覆羽_羽9.OP[右 ? 4 : 0].Outline = value;
    			X0Y0_雨覆羽_羽9.OP[(!右) ? 1 : 3].Outline = value;
    			X0Y0_雨覆羽_羽9.OP[右 ? 2 : 2].Outline = value;
    			X0Y0_雨覆羽_羽9.OP[右 ? 1 : 3].Outline = value;
    			X0Y0_雨覆羽_羽9.OP[(!右) ? 4 : 0].Outline = value;
    		}
    	}

    	public bool 雨覆羽_羽10_外線
    	{
    		get
    		{
    			return X0Y0_雨覆羽_羽10.OP[右 ? 4 : 0].Outline;
    		}
    		set
    		{
    			X0Y0_雨覆羽_羽10.OP[右 ? 4 : 0].Outline = value;
    			X0Y0_雨覆羽_羽10.OP[(!右) ? 1 : 3].Outline = value;
    			X0Y0_雨覆羽_羽10.OP[右 ? 2 : 2].Outline = value;
    			X0Y0_雨覆羽_羽10.OP[右 ? 1 : 3].Outline = value;
    			X0Y0_雨覆羽_羽10.OP[(!右) ? 4 : 0].Outline = value;
    		}
    	}

    	public bool 風切羽_羽1_外線
    	{
    		get
    		{
    			return X0Y0_風切羽_羽1.OP[右 ? 2 : 2].Outline;
    		}
    		set
    		{
    			X0Y0_風切羽_羽1.OP[右 ? 2 : 2].Outline = value;
    			X0Y0_風切羽_羽1.OP[右 ? 1 : 3].Outline = value;
    		}
    	}

    	public bool 風切羽_羽2_外線
    	{
    		get
    		{
    			return X0Y0_風切羽_羽2.OP[右 ? 2 : 2].Outline;
    		}
    		set
    		{
    			X0Y0_風切羽_羽2.OP[右 ? 2 : 2].Outline = value;
    			X0Y0_風切羽_羽2.OP[右 ? 1 : 3].Outline = value;
    		}
    	}

    	public bool 風切羽_羽3_外線
    	{
    		get
    		{
    			return X0Y0_風切羽_羽3.OP[右 ? 2 : 2].Outline;
    		}
    		set
    		{
    			X0Y0_風切羽_羽3.OP[右 ? 2 : 2].Outline = value;
    			X0Y0_風切羽_羽3.OP[右 ? 1 : 3].Outline = value;
    		}
    	}

    	public bool 風切羽_羽4_外線
    	{
    		get
    		{
    			return X0Y0_風切羽_羽4.OP[(!右) ? 1 : 3].Outline;
    		}
    		set
    		{
    			X0Y0_風切羽_羽4.OP[(!右) ? 1 : 3].Outline = value;
    			X0Y0_風切羽_羽4.OP[右 ? 2 : 2].Outline = value;
    			X0Y0_風切羽_羽4.OP[右 ? 1 : 3].Outline = value;
    		}
    	}

    	public bool 風切羽_羽5_外線
    	{
    		get
    		{
    			return X0Y0_風切羽_羽5.OP[(!右) ? 1 : 3].Outline;
    		}
    		set
    		{
    			X0Y0_風切羽_羽5.OP[(!右) ? 1 : 3].Outline = value;
    			X0Y0_風切羽_羽5.OP[右 ? 2 : 2].Outline = value;
    			X0Y0_風切羽_羽5.OP[右 ? 1 : 3].Outline = value;
    		}
    	}

    	public bool 風切羽_羽6_外線
    	{
    		get
    		{
    			return X0Y0_風切羽_羽6.OP[(!右) ? 1 : 3].Outline;
    		}
    		set
    		{
    			X0Y0_風切羽_羽6.OP[(!右) ? 1 : 3].Outline = value;
    			X0Y0_風切羽_羽6.OP[右 ? 2 : 2].Outline = value;
    			X0Y0_風切羽_羽6.OP[右 ? 1 : 3].Outline = value;
    		}
    	}

    	public bool 風切羽_羽7_外線
    	{
    		get
    		{
    			return X0Y0_風切羽_羽7.OP[(!右) ? 1 : 3].Outline;
    		}
    		set
    		{
    			X0Y0_風切羽_羽7.OP[(!右) ? 1 : 3].Outline = value;
    			X0Y0_風切羽_羽7.OP[右 ? 2 : 2].Outline = value;
    			X0Y0_風切羽_羽7.OP[右 ? 1 : 3].Outline = value;
    		}
    	}

    	public bool 風切羽_羽8_外線
    	{
    		get
    		{
    			return X0Y0_風切羽_羽8.OP[(!右) ? 1 : 3].Outline;
    		}
    		set
    		{
    			X0Y0_風切羽_羽8.OP[(!右) ? 1 : 3].Outline = value;
    			X0Y0_風切羽_羽8.OP[右 ? 2 : 2].Outline = value;
    			X0Y0_風切羽_羽8.OP[右 ? 1 : 3].Outline = value;
    		}
    	}

    	public bool 風切羽_羽9_外線
    	{
    		get
    		{
    			return X0Y0_風切羽_羽9.OP[(!右) ? 1 : 3].Outline;
    		}
    		set
    		{
    			X0Y0_風切羽_羽9.OP[(!右) ? 1 : 3].Outline = value;
    			X0Y0_風切羽_羽9.OP[右 ? 2 : 2].Outline = value;
    			X0Y0_風切羽_羽9.OP[右 ? 1 : 3].Outline = value;
    		}
    	}

    	public bool 風切羽_羽10_外線
    	{
    		get
    		{
    			return X0Y0_風切羽_羽10.OP[(!右) ? 1 : 3].Outline;
    		}
    		set
    		{
    			X0Y0_風切羽_羽10.OP[(!右) ? 1 : 3].Outline = value;
    			X0Y0_風切羽_羽10.OP[右 ? 2 : 2].Outline = value;
    			X0Y0_風切羽_羽10.OP[右 ? 1 : 3].Outline = value;
    		}
    	}

    	public 手_鳥(double DisUnit, 配色指定 配色指定, BodyColorSet 体配色, ModeEventDispatcher Med, 手_鳥D e)
    	{
    		ThisType = GetType();
    		Body = new Difs(Sta.腕左["鳥翼手"]);
    		PartGroup partGroup = Body[0][0];
    		X0Y0_鳥翼手 = partGroup["鳥翼手"].ToPar();
    		PartGroup pars2 = partGroup["風切羽"].ToPars();
    		X0Y0_風切羽_羽10 = pars2["羽10"].ToPar();
    		X0Y0_風切羽_羽9 = pars2["羽9"].ToPar();
    		X0Y0_風切羽_羽8 = pars2["羽8"].ToPar();
    		X0Y0_風切羽_羽7 = pars2["羽7"].ToPar();
    		X0Y0_風切羽_羽6 = pars2["羽6"].ToPar();
    		X0Y0_風切羽_羽5 = pars2["羽5"].ToPar();
    		X0Y0_風切羽_羽4 = pars2["羽4"].ToPar();
    		X0Y0_風切羽_羽3 = pars2["羽3"].ToPar();
    		X0Y0_風切羽_羽2 = pars2["羽2"].ToPar();
    		X0Y0_風切羽_羽1 = pars2["羽1"].ToPar();
    		pars2 = partGroup["雨覆羽"].ToPars();
    		X0Y0_雨覆羽_羽10 = pars2["羽10"].ToPar();
    		X0Y0_雨覆羽_羽9 = pars2["羽9"].ToPar();
    		X0Y0_雨覆羽_羽8 = pars2["羽8"].ToPar();
    		X0Y0_雨覆羽_羽7 = pars2["羽7"].ToPar();
    		X0Y0_雨覆羽_羽6 = pars2["羽6"].ToPar();
    		X0Y0_雨覆羽_羽5 = pars2["羽5"].ToPar();
    		X0Y0_雨覆羽_羽4 = pars2["羽4"].ToPar();
    		X0Y0_雨覆羽_羽3 = pars2["羽3"].ToPar();
    		X0Y0_雨覆羽_羽2 = pars2["羽2"].ToPar();
    		X0Y0_雨覆羽_羽1 = pars2["羽1"].ToPar();
    		pars2 = partGroup["小翼羽"].ToPars();
    		X0Y0_小翼羽_羽3 = pars2["羽3"].ToPar();
    		X0Y0_小翼羽_羽2 = pars2["羽2"].ToPar();
    		X0Y0_小翼羽_羽1 = pars2["羽1"].ToPar();
    		pars2 = partGroup["指"].ToPars();
    		PartGroup pars3 = pars2["中指"].ToPars();
    		X0Y0_指_中指_爪 = pars3["爪"].ToPar();
    		X0Y0_指_中指_指3 = pars3["指3"].ToPar();
    		X0Y0_指_中指_指2 = pars3["指2"].ToPar();
    		X0Y0_指_中指_指1 = pars3["指1"].ToPar();
    		PartGroup pars4 = pars3["鱗3"].ToPars();
    		X0Y0_指_中指_鱗3_鱗1 = pars4["鱗1"].ToPar();
    		X0Y0_指_中指_鱗3_鱗2 = pars4["鱗2"].ToPar();
    		X0Y0_指_中指_鱗3_鱗3 = pars4["鱗3"].ToPar();
    		X0Y0_指_中指_鱗3_鱗4 = pars4["鱗4"].ToPar();
    		pars4 = pars3["鱗2"].ToPars();
    		X0Y0_指_中指_鱗2_鱗1 = pars4["鱗1"].ToPar();
    		X0Y0_指_中指_鱗2_鱗2 = pars4["鱗2"].ToPar();
    		X0Y0_指_中指_鱗2_鱗3 = pars4["鱗3"].ToPar();
    		X0Y0_指_中指_鱗2_鱗4 = pars4["鱗4"].ToPar();
    		pars4 = pars3["鱗1"].ToPars();
    		X0Y0_指_中指_鱗1_鱗1 = pars4["鱗1"].ToPar();
    		X0Y0_指_中指_鱗1_鱗2 = pars4["鱗2"].ToPar();
    		X0Y0_指_中指_鱗1_鱗3 = pars4["鱗3"].ToPar();
    		X0Y0_指_中指_鱗1_鱗4 = pars4["鱗4"].ToPar();
    		X0Y0_指_中指_鱗1_鱗5 = pars4["鱗5"].ToPar();
    		X0Y0_指_中指_鱗1_鱗6 = pars4["鱗6"].ToPar();
    		pars3 = pars2["人指"].ToPars();
    		X0Y0_指_人指_爪 = pars3["爪"].ToPar();
    		X0Y0_指_人指_指3 = pars3["指3"].ToPar();
    		X0Y0_指_人指_指2 = pars3["指2"].ToPar();
    		X0Y0_指_人指_指1 = pars3["指1"].ToPar();
    		pars4 = pars3["鱗3"].ToPars();
    		X0Y0_指_人指_鱗3_鱗1 = pars4["鱗1"].ToPar();
    		X0Y0_指_人指_鱗3_鱗2 = pars4["鱗2"].ToPar();
    		X0Y0_指_人指_鱗3_鱗3 = pars4["鱗3"].ToPar();
    		X0Y0_指_人指_鱗3_鱗4 = pars4["鱗4"].ToPar();
    		pars4 = pars3["鱗2"].ToPars();
    		X0Y0_指_人指_鱗2_鱗1 = pars4["鱗1"].ToPar();
    		X0Y0_指_人指_鱗2_鱗2 = pars4["鱗2"].ToPar();
    		X0Y0_指_人指_鱗2_鱗3 = pars4["鱗3"].ToPar();
    		X0Y0_指_人指_鱗2_鱗4 = pars4["鱗4"].ToPar();
    		pars4 = pars3["鱗1"].ToPars();
    		X0Y0_指_人指_鱗1_鱗1 = pars4["鱗1"].ToPar();
    		X0Y0_指_人指_鱗1_鱗2 = pars4["鱗2"].ToPar();
    		X0Y0_指_人指_鱗1_鱗3 = pars4["鱗3"].ToPar();
    		X0Y0_指_人指_鱗1_鱗4 = pars4["鱗4"].ToPar();
    		X0Y0_指_人指_鱗1_鱗5 = pars4["鱗5"].ToPar();
    		X0Y0_指_人指_鱗1_鱗6 = pars4["鱗6"].ToPar();
    		pars3 = pars2["親指"].ToPars();
    		X0Y0_指_親指_爪 = pars3["爪"].ToPar();
    		X0Y0_指_親指_指2 = pars3["指2"].ToPar();
    		X0Y0_指_親指_指1 = pars3["指1"].ToPar();
    		pars4 = pars3["鱗2"].ToPars();
    		X0Y0_指_親指_鱗2_鱗1 = pars4["鱗1"].ToPar();
    		X0Y0_指_親指_鱗2_鱗2 = pars4["鱗2"].ToPar();
    		X0Y0_指_親指_鱗2_鱗3 = pars4["鱗3"].ToPar();
    		X0Y0_指_親指_鱗2_鱗4 = pars4["鱗4"].ToPar();
    		pars4 = pars3["鱗1"].ToPars();
    		X0Y0_指_親指_鱗1_鱗1 = pars4["鱗1"].ToPar();
    		X0Y0_指_親指_鱗1_鱗2 = pars4["鱗2"].ToPar();
    		X0Y0_指_親指_鱗1_鱗3 = pars4["鱗3"].ToPar();
    		X0Y0_指_親指_鱗1_鱗4 = pars4["鱗4"].ToPar();
    		X0Y0_指_親指_鱗1_鱗5 = pars4["鱗5"].ToPar();
    		X0Y0_指_親指_鱗1_鱗6 = pars4["鱗6"].ToPar();
    		Xasix = false;
    		Body.SetJoints();
    		接続根 = new JointD(Body);
    		右 = e.右;
    		反転X = e.反転X;
    		反転Y = e.反転Y;
    		基準C = e.基準C;
    		位置C = e.位置C;
    		角度B = e.角度B;
    		角度C = e.角度C;
    		尺度B = e.尺度B;
    		尺度C = e.尺度C;
    		尺度XB = e.尺度XB;
    		尺度XC = e.尺度XC;
    		尺度YB = e.尺度YB;
    		尺度YC = e.尺度YC;
    		肥大 = e.肥大;
    		身長 = e.身長;
    		Xv = e.Xv;
    		Yv = e.Yv;
    		Xi = e.Xi;
    		Yi = e.Yi;
    		サイズ = e.サイズ;
    		サイズX = e.サイズX;
    		サイズY = e.サイズY;
    		鳥翼手_表示 = e.鳥翼手_表示;
    		風切羽_羽10_表示 = e.風切羽_羽10_表示;
    		風切羽_羽9_表示 = e.風切羽_羽9_表示;
    		風切羽_羽8_表示 = e.風切羽_羽8_表示;
    		風切羽_羽7_表示 = e.風切羽_羽7_表示;
    		風切羽_羽6_表示 = e.風切羽_羽6_表示;
    		風切羽_羽5_表示 = e.風切羽_羽5_表示;
    		風切羽_羽4_表示 = e.風切羽_羽4_表示;
    		風切羽_羽3_表示 = e.風切羽_羽3_表示;
    		風切羽_羽2_表示 = e.風切羽_羽2_表示;
    		風切羽_羽1_表示 = e.風切羽_羽1_表示;
    		雨覆羽_羽10_表示 = e.雨覆羽_羽10_表示;
    		雨覆羽_羽9_表示 = e.雨覆羽_羽9_表示;
    		雨覆羽_羽8_表示 = e.雨覆羽_羽8_表示;
    		雨覆羽_羽7_表示 = e.雨覆羽_羽7_表示;
    		雨覆羽_羽6_表示 = e.雨覆羽_羽6_表示;
    		雨覆羽_羽5_表示 = e.雨覆羽_羽5_表示;
    		雨覆羽_羽4_表示 = e.雨覆羽_羽4_表示;
    		雨覆羽_羽3_表示 = e.雨覆羽_羽3_表示;
    		雨覆羽_羽2_表示 = e.雨覆羽_羽2_表示;
    		雨覆羽_羽1_表示 = e.雨覆羽_羽1_表示;
    		小翼羽_羽3_表示 = e.小翼羽_羽3_表示;
    		小翼羽_羽2_表示 = e.小翼羽_羽2_表示;
    		小翼羽_羽1_表示 = e.小翼羽_羽1_表示;
    		指_中指_爪_表示 = e.指_中指_爪_表示;
    		指_中指_指3_表示 = e.指_中指_指3_表示;
    		指_中指_指2_表示 = e.指_中指_指2_表示;
    		指_中指_指1_表示 = e.指_中指_指1_表示;
    		指_中指_鱗3_鱗1_表示 = e.指_中指_鱗3_鱗1_表示;
    		指_中指_鱗3_鱗2_表示 = e.指_中指_鱗3_鱗2_表示;
    		指_中指_鱗3_鱗3_表示 = e.指_中指_鱗3_鱗3_表示;
    		指_中指_鱗3_鱗4_表示 = e.指_中指_鱗3_鱗4_表示;
    		指_中指_鱗2_鱗1_表示 = e.指_中指_鱗2_鱗1_表示;
    		指_中指_鱗2_鱗2_表示 = e.指_中指_鱗2_鱗2_表示;
    		指_中指_鱗2_鱗3_表示 = e.指_中指_鱗2_鱗3_表示;
    		指_中指_鱗2_鱗4_表示 = e.指_中指_鱗2_鱗4_表示;
    		指_中指_鱗1_鱗1_表示 = e.指_中指_鱗1_鱗1_表示;
    		指_中指_鱗1_鱗2_表示 = e.指_中指_鱗1_鱗2_表示;
    		指_中指_鱗1_鱗3_表示 = e.指_中指_鱗1_鱗3_表示;
    		指_中指_鱗1_鱗4_表示 = e.指_中指_鱗1_鱗4_表示;
    		指_中指_鱗1_鱗5_表示 = e.指_中指_鱗1_鱗5_表示;
    		指_中指_鱗1_鱗6_表示 = e.指_中指_鱗1_鱗6_表示;
    		指_人指_爪_表示 = e.指_人指_爪_表示;
    		指_人指_指3_表示 = e.指_人指_指3_表示;
    		指_人指_指2_表示 = e.指_人指_指2_表示;
    		指_人指_指1_表示 = e.指_人指_指1_表示;
    		指_人指_鱗3_鱗1_表示 = e.指_人指_鱗3_鱗1_表示;
    		指_人指_鱗3_鱗2_表示 = e.指_人指_鱗3_鱗2_表示;
    		指_人指_鱗3_鱗3_表示 = e.指_人指_鱗3_鱗3_表示;
    		指_人指_鱗3_鱗4_表示 = e.指_人指_鱗3_鱗4_表示;
    		指_人指_鱗2_鱗1_表示 = e.指_人指_鱗2_鱗1_表示;
    		指_人指_鱗2_鱗2_表示 = e.指_人指_鱗2_鱗2_表示;
    		指_人指_鱗2_鱗3_表示 = e.指_人指_鱗2_鱗3_表示;
    		指_人指_鱗2_鱗4_表示 = e.指_人指_鱗2_鱗4_表示;
    		指_人指_鱗1_鱗1_表示 = e.指_人指_鱗1_鱗1_表示;
    		指_人指_鱗1_鱗2_表示 = e.指_人指_鱗1_鱗2_表示;
    		指_人指_鱗1_鱗3_表示 = e.指_人指_鱗1_鱗3_表示;
    		指_人指_鱗1_鱗4_表示 = e.指_人指_鱗1_鱗4_表示;
    		指_人指_鱗1_鱗5_表示 = e.指_人指_鱗1_鱗5_表示;
    		指_人指_鱗1_鱗6_表示 = e.指_人指_鱗1_鱗6_表示;
    		指_親指_爪_表示 = e.指_親指_爪_表示;
    		指_親指_指2_表示 = e.指_親指_指2_表示;
    		指_親指_指1_表示 = e.指_親指_指1_表示;
    		指_親指_鱗2_鱗1_表示 = e.指_親指_鱗2_鱗1_表示;
    		指_親指_鱗2_鱗2_表示 = e.指_親指_鱗2_鱗2_表示;
    		指_親指_鱗2_鱗3_表示 = e.指_親指_鱗2_鱗3_表示;
    		指_親指_鱗2_鱗4_表示 = e.指_親指_鱗2_鱗4_表示;
    		指_親指_鱗1_鱗1_表示 = e.指_親指_鱗1_鱗1_表示;
    		指_親指_鱗1_鱗2_表示 = e.指_親指_鱗1_鱗2_表示;
    		指_親指_鱗1_鱗3_表示 = e.指_親指_鱗1_鱗3_表示;
    		指_親指_鱗1_鱗4_表示 = e.指_親指_鱗1_鱗4_表示;
    		指_親指_鱗1_鱗5_表示 = e.指_親指_鱗1_鱗5_表示;
    		指_親指_鱗1_鱗6_表示 = e.指_親指_鱗1_鱗6_表示;
    		指_表示 = e.指_表示;
    		展開 = e.展開;
    		シャープ = e.シャープ;
    		手_外線 = e.手_外線;
    		小翼羽_羽1_外線 = e.小翼羽_羽1_外線;
    		小翼羽_羽2_外線 = e.小翼羽_羽2_外線;
    		小翼羽_羽3_外線 = e.小翼羽_羽3_外線;
    		雨覆羽_羽1_外線 = e.雨覆羽_羽1_外線;
    		雨覆羽_羽2_外線 = e.雨覆羽_羽2_外線;
    		雨覆羽_羽3_外線 = e.雨覆羽_羽3_外線;
    		雨覆羽_羽4_外線 = e.雨覆羽_羽4_外線;
    		雨覆羽_羽5_外線 = e.雨覆羽_羽5_外線;
    		雨覆羽_羽6_外線 = e.雨覆羽_羽6_外線;
    		雨覆羽_羽7_外線 = e.雨覆羽_羽7_外線;
    		雨覆羽_羽8_外線 = e.雨覆羽_羽8_外線;
    		雨覆羽_羽9_外線 = e.雨覆羽_羽9_外線;
    		雨覆羽_羽10_外線 = e.雨覆羽_羽10_外線;
    		風切羽_羽1_外線 = e.風切羽_羽1_外線;
    		風切羽_羽2_外線 = e.風切羽_羽2_外線;
    		風切羽_羽3_外線 = e.風切羽_羽3_外線;
    		風切羽_羽4_外線 = e.風切羽_羽4_外線;
    		風切羽_羽5_外線 = e.風切羽_羽5_外線;
    		風切羽_羽6_外線 = e.風切羽_羽6_外線;
    		風切羽_羽7_外線 = e.風切羽_羽7_外線;
    		風切羽_羽8_外線 = e.風切羽_羽8_外線;
    		風切羽_羽9_外線 = e.風切羽_羽9_外線;
    		風切羽_羽10_外線 = e.風切羽_羽10_外線;
    		欠損 = e.欠損;
    		筋肉 = e.筋肉;
    		拘束 = e.拘束;
    		if (!e.表示)
    		{
    			表示 = false;
    		}
    		base.配色指定 = 配色指定;
    		配色(体配色);
    		X0Y0_鳥翼手CP = new ColorP(X0Y0_鳥翼手, 鳥翼手CD, DisUnit, abj: true);
    		X0Y0_風切羽_羽10CP = new ColorP(X0Y0_風切羽_羽10, 風切羽_羽10CD, DisUnit, abj: true);
    		X0Y0_風切羽_羽9CP = new ColorP(X0Y0_風切羽_羽9, 風切羽_羽9CD, DisUnit, abj: true);
    		X0Y0_風切羽_羽8CP = new ColorP(X0Y0_風切羽_羽8, 風切羽_羽8CD, DisUnit, abj: true);
    		X0Y0_風切羽_羽7CP = new ColorP(X0Y0_風切羽_羽7, 風切羽_羽7CD, DisUnit, abj: true);
    		X0Y0_風切羽_羽6CP = new ColorP(X0Y0_風切羽_羽6, 風切羽_羽6CD, DisUnit, abj: true);
    		X0Y0_風切羽_羽5CP = new ColorP(X0Y0_風切羽_羽5, 風切羽_羽5CD, DisUnit, abj: true);
    		X0Y0_風切羽_羽4CP = new ColorP(X0Y0_風切羽_羽4, 風切羽_羽4CD, DisUnit, abj: true);
    		X0Y0_風切羽_羽3CP = new ColorP(X0Y0_風切羽_羽3, 風切羽_羽3CD, DisUnit, abj: true);
    		X0Y0_風切羽_羽2CP = new ColorP(X0Y0_風切羽_羽2, 風切羽_羽2CD, DisUnit, abj: true);
    		X0Y0_風切羽_羽1CP = new ColorP(X0Y0_風切羽_羽1, 風切羽_羽1CD, DisUnit, abj: true);
    		X0Y0_雨覆羽_羽10CP = new ColorP(X0Y0_雨覆羽_羽10, 雨覆羽_羽10CD, DisUnit, abj: true);
    		X0Y0_雨覆羽_羽9CP = new ColorP(X0Y0_雨覆羽_羽9, 雨覆羽_羽9CD, DisUnit, abj: true);
    		X0Y0_雨覆羽_羽8CP = new ColorP(X0Y0_雨覆羽_羽8, 雨覆羽_羽8CD, DisUnit, abj: true);
    		X0Y0_雨覆羽_羽7CP = new ColorP(X0Y0_雨覆羽_羽7, 雨覆羽_羽7CD, DisUnit, abj: true);
    		X0Y0_雨覆羽_羽6CP = new ColorP(X0Y0_雨覆羽_羽6, 雨覆羽_羽6CD, DisUnit, abj: true);
    		X0Y0_雨覆羽_羽5CP = new ColorP(X0Y0_雨覆羽_羽5, 雨覆羽_羽5CD, DisUnit, abj: true);
    		X0Y0_雨覆羽_羽4CP = new ColorP(X0Y0_雨覆羽_羽4, 雨覆羽_羽4CD, DisUnit, abj: true);
    		X0Y0_雨覆羽_羽3CP = new ColorP(X0Y0_雨覆羽_羽3, 雨覆羽_羽3CD, DisUnit, abj: true);
    		X0Y0_雨覆羽_羽2CP = new ColorP(X0Y0_雨覆羽_羽2, 雨覆羽_羽2CD, DisUnit, abj: true);
    		X0Y0_雨覆羽_羽1CP = new ColorP(X0Y0_雨覆羽_羽1, 雨覆羽_羽1CD, DisUnit, abj: true);
    		X0Y0_小翼羽_羽3CP = new ColorP(X0Y0_小翼羽_羽3, 小翼羽_羽3CD, DisUnit, abj: true);
    		X0Y0_小翼羽_羽2CP = new ColorP(X0Y0_小翼羽_羽2, 小翼羽_羽2CD, DisUnit, abj: true);
    		X0Y0_小翼羽_羽1CP = new ColorP(X0Y0_小翼羽_羽1, 小翼羽_羽1CD, DisUnit, abj: true);
    		X0Y0_指_中指_爪CP = new ColorP(X0Y0_指_中指_爪, 指_中指_爪CD, DisUnit, abj: true);
    		X0Y0_指_中指_指3CP = new ColorP(X0Y0_指_中指_指3, 指_中指_指3CD, DisUnit, abj: true);
    		X0Y0_指_中指_指2CP = new ColorP(X0Y0_指_中指_指2, 指_中指_指2CD, DisUnit, abj: true);
    		X0Y0_指_中指_指1CP = new ColorP(X0Y0_指_中指_指1, 指_中指_指1CD, DisUnit, abj: true);
    		X0Y0_指_中指_鱗3_鱗1CP = new ColorP(X0Y0_指_中指_鱗3_鱗1, 指_中指_鱗3_鱗1CD, DisUnit, abj: true);
    		X0Y0_指_中指_鱗3_鱗2CP = new ColorP(X0Y0_指_中指_鱗3_鱗2, 指_中指_鱗3_鱗2CD, DisUnit, abj: true);
    		X0Y0_指_中指_鱗3_鱗3CP = new ColorP(X0Y0_指_中指_鱗3_鱗3, 指_中指_鱗3_鱗3CD, DisUnit, abj: true);
    		X0Y0_指_中指_鱗3_鱗4CP = new ColorP(X0Y0_指_中指_鱗3_鱗4, 指_中指_鱗3_鱗4CD, DisUnit, abj: true);
    		X0Y0_指_中指_鱗2_鱗1CP = new ColorP(X0Y0_指_中指_鱗2_鱗1, 指_中指_鱗2_鱗1CD, DisUnit, abj: true);
    		X0Y0_指_中指_鱗2_鱗2CP = new ColorP(X0Y0_指_中指_鱗2_鱗2, 指_中指_鱗2_鱗2CD, DisUnit, abj: true);
    		X0Y0_指_中指_鱗2_鱗3CP = new ColorP(X0Y0_指_中指_鱗2_鱗3, 指_中指_鱗2_鱗3CD, DisUnit, abj: true);
    		X0Y0_指_中指_鱗2_鱗4CP = new ColorP(X0Y0_指_中指_鱗2_鱗4, 指_中指_鱗2_鱗4CD, DisUnit, abj: true);
    		X0Y0_指_中指_鱗1_鱗1CP = new ColorP(X0Y0_指_中指_鱗1_鱗1, 指_中指_鱗1_鱗1CD, DisUnit, abj: true);
    		X0Y0_指_中指_鱗1_鱗2CP = new ColorP(X0Y0_指_中指_鱗1_鱗2, 指_中指_鱗1_鱗2CD, DisUnit, abj: true);
    		X0Y0_指_中指_鱗1_鱗3CP = new ColorP(X0Y0_指_中指_鱗1_鱗3, 指_中指_鱗1_鱗3CD, DisUnit, abj: true);
    		X0Y0_指_中指_鱗1_鱗4CP = new ColorP(X0Y0_指_中指_鱗1_鱗4, 指_中指_鱗1_鱗4CD, DisUnit, abj: true);
    		X0Y0_指_中指_鱗1_鱗5CP = new ColorP(X0Y0_指_中指_鱗1_鱗5, 指_中指_鱗1_鱗5CD, DisUnit, abj: true);
    		X0Y0_指_中指_鱗1_鱗6CP = new ColorP(X0Y0_指_中指_鱗1_鱗6, 指_中指_鱗1_鱗6CD, DisUnit, abj: true);
    		X0Y0_指_人指_爪CP = new ColorP(X0Y0_指_人指_爪, 指_人指_爪CD, DisUnit, abj: true);
    		X0Y0_指_人指_指3CP = new ColorP(X0Y0_指_人指_指3, 指_人指_指3CD, DisUnit, abj: true);
    		X0Y0_指_人指_指2CP = new ColorP(X0Y0_指_人指_指2, 指_人指_指2CD, DisUnit, abj: true);
    		X0Y0_指_人指_指1CP = new ColorP(X0Y0_指_人指_指1, 指_人指_指1CD, DisUnit, abj: true);
    		X0Y0_指_人指_鱗3_鱗1CP = new ColorP(X0Y0_指_人指_鱗3_鱗1, 指_人指_鱗3_鱗1CD, DisUnit, abj: true);
    		X0Y0_指_人指_鱗3_鱗2CP = new ColorP(X0Y0_指_人指_鱗3_鱗2, 指_人指_鱗3_鱗2CD, DisUnit, abj: true);
    		X0Y0_指_人指_鱗3_鱗3CP = new ColorP(X0Y0_指_人指_鱗3_鱗3, 指_人指_鱗3_鱗3CD, DisUnit, abj: true);
    		X0Y0_指_人指_鱗3_鱗4CP = new ColorP(X0Y0_指_人指_鱗3_鱗4, 指_人指_鱗3_鱗4CD, DisUnit, abj: true);
    		X0Y0_指_人指_鱗2_鱗1CP = new ColorP(X0Y0_指_人指_鱗2_鱗1, 指_人指_鱗2_鱗1CD, DisUnit, abj: true);
    		X0Y0_指_人指_鱗2_鱗2CP = new ColorP(X0Y0_指_人指_鱗2_鱗2, 指_人指_鱗2_鱗2CD, DisUnit, abj: true);
    		X0Y0_指_人指_鱗2_鱗3CP = new ColorP(X0Y0_指_人指_鱗2_鱗3, 指_人指_鱗2_鱗3CD, DisUnit, abj: true);
    		X0Y0_指_人指_鱗2_鱗4CP = new ColorP(X0Y0_指_人指_鱗2_鱗4, 指_人指_鱗2_鱗4CD, DisUnit, abj: true);
    		X0Y0_指_人指_鱗1_鱗1CP = new ColorP(X0Y0_指_人指_鱗1_鱗1, 指_人指_鱗1_鱗1CD, DisUnit, abj: true);
    		X0Y0_指_人指_鱗1_鱗2CP = new ColorP(X0Y0_指_人指_鱗1_鱗2, 指_人指_鱗1_鱗2CD, DisUnit, abj: true);
    		X0Y0_指_人指_鱗1_鱗3CP = new ColorP(X0Y0_指_人指_鱗1_鱗3, 指_人指_鱗1_鱗3CD, DisUnit, abj: true);
    		X0Y0_指_人指_鱗1_鱗4CP = new ColorP(X0Y0_指_人指_鱗1_鱗4, 指_人指_鱗1_鱗4CD, DisUnit, abj: true);
    		X0Y0_指_人指_鱗1_鱗5CP = new ColorP(X0Y0_指_人指_鱗1_鱗5, 指_人指_鱗1_鱗5CD, DisUnit, abj: true);
    		X0Y0_指_人指_鱗1_鱗6CP = new ColorP(X0Y0_指_人指_鱗1_鱗6, 指_人指_鱗1_鱗6CD, DisUnit, abj: true);
    		X0Y0_指_親指_爪CP = new ColorP(X0Y0_指_親指_爪, 指_親指_爪CD, DisUnit, abj: true);
    		X0Y0_指_親指_指2CP = new ColorP(X0Y0_指_親指_指2, 指_親指_指2CD, DisUnit, abj: true);
    		X0Y0_指_親指_指1CP = new ColorP(X0Y0_指_親指_指1, 指_親指_指1CD, DisUnit, abj: true);
    		X0Y0_指_親指_鱗2_鱗1CP = new ColorP(X0Y0_指_親指_鱗2_鱗1, 指_親指_鱗2_鱗1CD, DisUnit, abj: true);
    		X0Y0_指_親指_鱗2_鱗2CP = new ColorP(X0Y0_指_親指_鱗2_鱗2, 指_親指_鱗2_鱗2CD, DisUnit, abj: true);
    		X0Y0_指_親指_鱗2_鱗3CP = new ColorP(X0Y0_指_親指_鱗2_鱗3, 指_親指_鱗2_鱗3CD, DisUnit, abj: true);
    		X0Y0_指_親指_鱗2_鱗4CP = new ColorP(X0Y0_指_親指_鱗2_鱗4, 指_親指_鱗2_鱗4CD, DisUnit, abj: true);
    		X0Y0_指_親指_鱗1_鱗1CP = new ColorP(X0Y0_指_親指_鱗1_鱗1, 指_親指_鱗1_鱗1CD, DisUnit, abj: true);
    		X0Y0_指_親指_鱗1_鱗2CP = new ColorP(X0Y0_指_親指_鱗1_鱗2, 指_親指_鱗1_鱗2CD, DisUnit, abj: true);
    		X0Y0_指_親指_鱗1_鱗3CP = new ColorP(X0Y0_指_親指_鱗1_鱗3, 指_親指_鱗1_鱗3CD, DisUnit, abj: true);
    		X0Y0_指_親指_鱗1_鱗4CP = new ColorP(X0Y0_指_親指_鱗1_鱗4, 指_親指_鱗1_鱗4CD, DisUnit, abj: true);
    		X0Y0_指_親指_鱗1_鱗5CP = new ColorP(X0Y0_指_親指_鱗1_鱗5, 指_親指_鱗1_鱗5CD, DisUnit, abj: true);
    		X0Y0_指_親指_鱗1_鱗6CP = new ColorP(X0Y0_指_親指_鱗1_鱗6, 指_親指_鱗1_鱗6CD, DisUnit, abj: true);
    		Intensity = e.濃度;
    	}

    	public override void SetAngle0()
    	{
    		double num = (右 ? (-1.0) : 1.0);
    		X0Y0_鳥翼手.AngleBase = num * -1.13686837721616E-13;
    		X0Y0_風切羽_羽1.AngleBase = num * 4.30625920538989;
    		X0Y0_風切羽_羽2.AngleBase = num * -3.79947296841442;
    		X0Y0_風切羽_羽3.AngleBase = num * -11.0737082094246;
    		X0Y0_風切羽_羽4.AngleBase = num * -18.5456655123347;
    		X0Y0_風切羽_羽5.AngleBase = num * 333.756058186057;
    		X0Y0_風切羽_羽6.AngleBase = num * 325.804892219803;
    		X0Y0_風切羽_羽7.AngleBase = num * 317.578381763761;
    		X0Y0_風切羽_羽8.AngleBase = num * 309.061028607936;
    		X0Y0_風切羽_羽9.AngleBase = num * 300.247790167872;
    		X0Y0_風切羽_羽10.AngleBase = num * 292.147867426599;
    		X0Y0_雨覆羽_羽1.AngleBase = num * 10.5625779442967;
    		X0Y0_雨覆羽_羽2.AngleBase = num * -0.983004946517724;
    		X0Y0_雨覆羽_羽3.AngleBase = num * -11.3484562079468;
    		X0Y0_雨覆羽_羽4.AngleBase = num * 337.795626900816;
    		X0Y0_雨覆羽_羽5.AngleBase = num * 326.621692120892;
    		X0Y0_雨覆羽_羽6.AngleBase = num * 315.356571907051;
    		X0Y0_雨覆羽_羽7.AngleBase = num * 305.230065535076;
    		X0Y0_雨覆羽_羽8.AngleBase = num * 294.429103024235;
    		X0Y0_雨覆羽_羽9.AngleBase = num * 284.068635208099;
    		X0Y0_雨覆羽_羽10.AngleBase = num * 277.113742476644;
    		X0Y0_小翼羽_羽1.AngleBase = num * 9.19256790991403;
    		X0Y0_小翼羽_羽2.AngleBase = num * -8.26267299324587;
    		X0Y0_小翼羽_羽3.AngleBase = num * 335.232034316903;
    		X0Y0_指_中指_指1.AngleBase = num * -4.0000000000001;
    		X0Y0_指_中指_指2.AngleBase = num * 350.0;
    		X0Y0_指_中指_指3.AngleBase = num * 4.00000000000011;
    		X0Y0_指_人指_指1.AngleBase = num * 9.99999999999989;
    		X0Y0_指_人指_指2.AngleBase = num * -9.0;
    		X0Y0_指_人指_指3.AngleBase = num * 4.00000000000006;
    		X0Y0_指_親指_指1.AngleBase = num * 399.0;
    		X0Y0_指_親指_指2.AngleBase = num * -7.0;
    		Body.JoinPAall();
    	}

    	public override void 描画0(RenderArea Are)
    	{
    		Are.Draw(X0Y0_鳥翼手);
    		Are.Draw(X0Y0_風切羽_羽10);
    		Are.Draw(X0Y0_風切羽_羽9);
    		Are.Draw(X0Y0_風切羽_羽8);
    		Are.Draw(X0Y0_風切羽_羽7);
    		Are.Draw(X0Y0_風切羽_羽6);
    		Are.Draw(X0Y0_風切羽_羽5);
    		Are.Draw(X0Y0_風切羽_羽4);
    		Are.Draw(X0Y0_風切羽_羽3);
    		Are.Draw(X0Y0_風切羽_羽2);
    		Are.Draw(X0Y0_風切羽_羽1);
    		Are.Draw(X0Y0_雨覆羽_羽10);
    		Are.Draw(X0Y0_雨覆羽_羽9);
    		Are.Draw(X0Y0_雨覆羽_羽8);
    		Are.Draw(X0Y0_雨覆羽_羽7);
    		Are.Draw(X0Y0_雨覆羽_羽6);
    		Are.Draw(X0Y0_雨覆羽_羽5);
    		Are.Draw(X0Y0_雨覆羽_羽4);
    		Are.Draw(X0Y0_雨覆羽_羽3);
    		Are.Draw(X0Y0_雨覆羽_羽2);
    		Are.Draw(X0Y0_雨覆羽_羽1);
    		Are.Draw(X0Y0_小翼羽_羽3);
    		Are.Draw(X0Y0_小翼羽_羽2);
    		Are.Draw(X0Y0_小翼羽_羽1);
    		Are.Draw(X0Y0_指_中指_爪);
    		Are.Draw(X0Y0_指_中指_指3);
    		Are.Draw(X0Y0_指_中指_指2);
    		Are.Draw(X0Y0_指_中指_指1);
    		Are.Draw(X0Y0_指_中指_鱗3_鱗1);
    		Are.Draw(X0Y0_指_中指_鱗3_鱗2);
    		Are.Draw(X0Y0_指_中指_鱗3_鱗3);
    		Are.Draw(X0Y0_指_中指_鱗3_鱗4);
    		Are.Draw(X0Y0_指_中指_鱗2_鱗1);
    		Are.Draw(X0Y0_指_中指_鱗2_鱗2);
    		Are.Draw(X0Y0_指_中指_鱗2_鱗3);
    		Are.Draw(X0Y0_指_中指_鱗2_鱗4);
    		Are.Draw(X0Y0_指_中指_鱗1_鱗1);
    		Are.Draw(X0Y0_指_中指_鱗1_鱗2);
    		Are.Draw(X0Y0_指_中指_鱗1_鱗3);
    		Are.Draw(X0Y0_指_中指_鱗1_鱗4);
    		Are.Draw(X0Y0_指_中指_鱗1_鱗5);
    		Are.Draw(X0Y0_指_中指_鱗1_鱗6);
    		Are.Draw(X0Y0_指_人指_爪);
    		Are.Draw(X0Y0_指_人指_指3);
    		Are.Draw(X0Y0_指_人指_指2);
    		Are.Draw(X0Y0_指_人指_指1);
    		Are.Draw(X0Y0_指_人指_鱗3_鱗1);
    		Are.Draw(X0Y0_指_人指_鱗3_鱗2);
    		Are.Draw(X0Y0_指_人指_鱗3_鱗3);
    		Are.Draw(X0Y0_指_人指_鱗3_鱗4);
    		Are.Draw(X0Y0_指_人指_鱗2_鱗1);
    		Are.Draw(X0Y0_指_人指_鱗2_鱗2);
    		Are.Draw(X0Y0_指_人指_鱗2_鱗3);
    		Are.Draw(X0Y0_指_人指_鱗2_鱗4);
    		Are.Draw(X0Y0_指_人指_鱗1_鱗1);
    		Are.Draw(X0Y0_指_人指_鱗1_鱗2);
    		Are.Draw(X0Y0_指_人指_鱗1_鱗3);
    		Are.Draw(X0Y0_指_人指_鱗1_鱗4);
    		Are.Draw(X0Y0_指_人指_鱗1_鱗5);
    		Are.Draw(X0Y0_指_人指_鱗1_鱗6);
    		Are.Draw(X0Y0_指_親指_爪);
    		Are.Draw(X0Y0_指_親指_指2);
    		Are.Draw(X0Y0_指_親指_指1);
    		Are.Draw(X0Y0_指_親指_鱗2_鱗1);
    		Are.Draw(X0Y0_指_親指_鱗2_鱗2);
    		Are.Draw(X0Y0_指_親指_鱗2_鱗3);
    		Are.Draw(X0Y0_指_親指_鱗2_鱗4);
    		Are.Draw(X0Y0_指_親指_鱗1_鱗1);
    		Are.Draw(X0Y0_指_親指_鱗1_鱗2);
    		Are.Draw(X0Y0_指_親指_鱗1_鱗3);
    		Are.Draw(X0Y0_指_親指_鱗1_鱗4);
    		Are.Draw(X0Y0_指_親指_鱗1_鱗5);
    		Are.Draw(X0Y0_指_親指_鱗1_鱗6);
    	}

    	public override void 色更新()
    	{
    		X0Y0_鳥翼手CP.Update();
    		X0Y0_風切羽_羽10CP.Update();
    		X0Y0_風切羽_羽9CP.Update();
    		X0Y0_風切羽_羽8CP.Update();
    		X0Y0_風切羽_羽7CP.Update();
    		X0Y0_風切羽_羽6CP.Update();
    		X0Y0_風切羽_羽5CP.Update();
    		X0Y0_風切羽_羽4CP.Update();
    		X0Y0_風切羽_羽3CP.Update();
    		X0Y0_風切羽_羽2CP.Update();
    		X0Y0_風切羽_羽1CP.Update();
    		X0Y0_雨覆羽_羽10CP.Update();
    		X0Y0_雨覆羽_羽9CP.Update();
    		X0Y0_雨覆羽_羽8CP.Update();
    		X0Y0_雨覆羽_羽7CP.Update();
    		X0Y0_雨覆羽_羽6CP.Update();
    		X0Y0_雨覆羽_羽5CP.Update();
    		X0Y0_雨覆羽_羽4CP.Update();
    		X0Y0_雨覆羽_羽3CP.Update();
    		X0Y0_雨覆羽_羽2CP.Update();
    		X0Y0_雨覆羽_羽1CP.Update();
    		X0Y0_小翼羽_羽3CP.Update();
    		X0Y0_小翼羽_羽2CP.Update();
    		X0Y0_小翼羽_羽1CP.Update();
    		X0Y0_指_中指_爪CP.Update();
    		X0Y0_指_中指_指3CP.Update();
    		X0Y0_指_中指_指2CP.Update();
    		X0Y0_指_中指_指1CP.Update();
    		X0Y0_指_中指_鱗3_鱗1CP.Update();
    		X0Y0_指_中指_鱗3_鱗2CP.Update();
    		X0Y0_指_中指_鱗3_鱗3CP.Update();
    		X0Y0_指_中指_鱗3_鱗4CP.Update();
    		X0Y0_指_中指_鱗2_鱗1CP.Update();
    		X0Y0_指_中指_鱗2_鱗2CP.Update();
    		X0Y0_指_中指_鱗2_鱗3CP.Update();
    		X0Y0_指_中指_鱗2_鱗4CP.Update();
    		X0Y0_指_中指_鱗1_鱗1CP.Update();
    		X0Y0_指_中指_鱗1_鱗2CP.Update();
    		X0Y0_指_中指_鱗1_鱗3CP.Update();
    		X0Y0_指_中指_鱗1_鱗4CP.Update();
    		X0Y0_指_中指_鱗1_鱗5CP.Update();
    		X0Y0_指_中指_鱗1_鱗6CP.Update();
    		X0Y0_指_人指_爪CP.Update();
    		X0Y0_指_人指_指3CP.Update();
    		X0Y0_指_人指_指2CP.Update();
    		X0Y0_指_人指_指1CP.Update();
    		X0Y0_指_人指_鱗3_鱗1CP.Update();
    		X0Y0_指_人指_鱗3_鱗2CP.Update();
    		X0Y0_指_人指_鱗3_鱗3CP.Update();
    		X0Y0_指_人指_鱗3_鱗4CP.Update();
    		X0Y0_指_人指_鱗2_鱗1CP.Update();
    		X0Y0_指_人指_鱗2_鱗2CP.Update();
    		X0Y0_指_人指_鱗2_鱗3CP.Update();
    		X0Y0_指_人指_鱗2_鱗4CP.Update();
    		X0Y0_指_人指_鱗1_鱗1CP.Update();
    		X0Y0_指_人指_鱗1_鱗2CP.Update();
    		X0Y0_指_人指_鱗1_鱗3CP.Update();
    		X0Y0_指_人指_鱗1_鱗4CP.Update();
    		X0Y0_指_人指_鱗1_鱗5CP.Update();
    		X0Y0_指_人指_鱗1_鱗6CP.Update();
    		X0Y0_指_親指_爪CP.Update();
    		X0Y0_指_親指_指2CP.Update();
    		X0Y0_指_親指_指1CP.Update();
    		X0Y0_指_親指_鱗2_鱗1CP.Update();
    		X0Y0_指_親指_鱗2_鱗2CP.Update();
    		X0Y0_指_親指_鱗2_鱗3CP.Update();
    		X0Y0_指_親指_鱗2_鱗4CP.Update();
    		X0Y0_指_親指_鱗1_鱗1CP.Update();
    		X0Y0_指_親指_鱗1_鱗2CP.Update();
    		X0Y0_指_親指_鱗1_鱗3CP.Update();
    		X0Y0_指_親指_鱗1_鱗4CP.Update();
    		X0Y0_指_親指_鱗1_鱗5CP.Update();
    		X0Y0_指_親指_鱗1_鱗6CP.Update();
    	}

    	private void 配色(BodyColorSet 体配色)
    	{
    		switch (配色指定)
    		{
    		case 配色指定.N0:
    			配色N0(体配色);
    			break;
    		case 配色指定.T0:
    			配色T0(体配色);
    			break;
    		case 配色指定.T1:
    			配色T1(体配色);
    			break;
    		default:
    			配色N0(体配色);
    			break;
    		}
    	}

    	private void 配色N0(BodyColorSet 体配色)
    	{
    		鳥翼手CD = new ColorD(ref Col.Black, ref 体配色.人肌R);
    		風切羽_羽10CD = new ColorD(ref Col.Black, ref 体配色.羽1O);
    		風切羽_羽9CD = new ColorD(ref Col.Black, ref 体配色.羽1O);
    		風切羽_羽8CD = new ColorD(ref Col.Black, ref 体配色.羽1O);
    		風切羽_羽7CD = new ColorD(ref Col.Black, ref 体配色.羽1O);
    		風切羽_羽6CD = new ColorD(ref Col.Black, ref 体配色.羽1O);
    		風切羽_羽5CD = new ColorD(ref Col.Black, ref 体配色.羽1O);
    		風切羽_羽4CD = new ColorD(ref Col.Black, ref 体配色.羽1O);
    		風切羽_羽3CD = new ColorD(ref Col.Black, ref 体配色.羽1O);
    		風切羽_羽2CD = new ColorD(ref Col.Black, ref 体配色.羽1O);
    		風切羽_羽1CD = new ColorD(ref Col.Black, ref 体配色.羽1O);
    		雨覆羽_羽10CD = new ColorD(ref Col.Black, ref 体配色.毛1O);
    		雨覆羽_羽9CD = new ColorD(ref Col.Black, ref 体配色.毛1O);
    		雨覆羽_羽8CD = new ColorD(ref Col.Black, ref 体配色.毛1O);
    		雨覆羽_羽7CD = new ColorD(ref Col.Black, ref 体配色.毛1O);
    		雨覆羽_羽6CD = new ColorD(ref Col.Black, ref 体配色.毛1O);
    		雨覆羽_羽5CD = new ColorD(ref Col.Black, ref 体配色.毛1O);
    		雨覆羽_羽4CD = new ColorD(ref Col.Black, ref 体配色.毛1O);
    		雨覆羽_羽3CD = new ColorD(ref Col.Black, ref 体配色.毛1O);
    		雨覆羽_羽2CD = new ColorD(ref Col.Black, ref 体配色.毛1O);
    		雨覆羽_羽1CD = new ColorD(ref Col.Black, ref 体配色.毛1O);
    		小翼羽_羽3CD = new ColorD(ref Col.Black, ref 体配色.羽0O);
    		小翼羽_羽2CD = new ColorD(ref Col.Black, ref 体配色.羽0O);
    		小翼羽_羽1CD = new ColorD(ref Col.Black, ref 体配色.羽0O);
    		指_中指_爪CD = new ColorD(ref Col.Black, ref 体配色.爪O);
    		指_中指_指3CD = new ColorD(ref Col.Black, ref 体配色.人肌O);
    		指_中指_指2CD = new ColorD(ref Col.Black, ref 体配色.人肌O);
    		指_中指_指1CD = new ColorD(ref Col.Black, ref 体配色.人肌O);
    		指_中指_鱗3_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		指_中指_鱗3_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		指_中指_鱗3_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		指_中指_鱗3_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		指_中指_鱗2_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		指_中指_鱗2_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		指_中指_鱗2_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		指_中指_鱗2_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		指_中指_鱗1_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		指_中指_鱗1_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		指_中指_鱗1_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		指_中指_鱗1_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		指_中指_鱗1_鱗5CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		指_中指_鱗1_鱗6CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		指_人指_爪CD = new ColorD(ref Col.Black, ref 体配色.爪O);
    		指_人指_指3CD = new ColorD(ref Col.Black, ref 体配色.人肌O);
    		指_人指_指2CD = new ColorD(ref Col.Black, ref 体配色.人肌O);
    		指_人指_指1CD = new ColorD(ref Col.Black, ref 体配色.人肌O);
    		指_人指_鱗3_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		指_人指_鱗3_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		指_人指_鱗3_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		指_人指_鱗3_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		指_人指_鱗2_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		指_人指_鱗2_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		指_人指_鱗2_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		指_人指_鱗2_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		指_人指_鱗1_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		指_人指_鱗1_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		指_人指_鱗1_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		指_人指_鱗1_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		指_人指_鱗1_鱗5CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		指_人指_鱗1_鱗6CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		指_親指_爪CD = new ColorD(ref Col.Black, ref 体配色.爪O);
    		指_親指_指2CD = new ColorD(ref Col.Black, ref 体配色.人肌O);
    		指_親指_指1CD = new ColorD(ref Col.Black, ref 体配色.人肌O);
    		指_親指_鱗2_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		指_親指_鱗2_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		指_親指_鱗2_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		指_親指_鱗2_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		指_親指_鱗1_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		指_親指_鱗1_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		指_親指_鱗1_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		指_親指_鱗1_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		指_親指_鱗1_鱗5CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		指_親指_鱗1_鱗6CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    	}

    	private void 配色T0(BodyColorSet 体配色)
    	{
    		鳥翼手CD = new ColorD(ref Col.Black, ref 体配色.人肌R);
    		風切羽_羽10CD = new ColorD(ref Col.Black, ref 体配色.羽1O);
    		風切羽_羽9CD = new ColorD(ref Col.Black, ref 体配色.刺青O);
    		風切羽_羽8CD = new ColorD(ref Col.Black, ref 体配色.羽1O);
    		風切羽_羽7CD = new ColorD(ref Col.Black, ref 体配色.刺青O);
    		風切羽_羽6CD = new ColorD(ref Col.Black, ref 体配色.羽1O);
    		風切羽_羽5CD = new ColorD(ref Col.Black, ref 体配色.刺青O);
    		風切羽_羽4CD = new ColorD(ref Col.Black, ref 体配色.羽1O);
    		風切羽_羽3CD = new ColorD(ref Col.Black, ref 体配色.刺青O);
    		風切羽_羽2CD = new ColorD(ref Col.Black, ref 体配色.羽1O);
    		風切羽_羽1CD = new ColorD(ref Col.Black, ref 体配色.刺青O);
    		雨覆羽_羽10CD = new ColorD(ref Col.Black, ref 体配色.刺青O);
    		雨覆羽_羽9CD = new ColorD(ref Col.Black, ref 体配色.毛1O);
    		雨覆羽_羽8CD = new ColorD(ref Col.Black, ref 体配色.刺青O);
    		雨覆羽_羽7CD = new ColorD(ref Col.Black, ref 体配色.毛1O);
    		雨覆羽_羽6CD = new ColorD(ref Col.Black, ref 体配色.刺青O);
    		雨覆羽_羽5CD = new ColorD(ref Col.Black, ref 体配色.毛1O);
    		雨覆羽_羽4CD = new ColorD(ref Col.Black, ref 体配色.刺青O);
    		雨覆羽_羽3CD = new ColorD(ref Col.Black, ref 体配色.毛1O);
    		雨覆羽_羽2CD = new ColorD(ref Col.Black, ref 体配色.刺青O);
    		雨覆羽_羽1CD = new ColorD(ref Col.Black, ref 体配色.毛1O);
    		小翼羽_羽3CD = new ColorD(ref Col.Black, ref 体配色.羽0O);
    		小翼羽_羽2CD = new ColorD(ref Col.Black, ref 体配色.刺青O);
    		小翼羽_羽1CD = new ColorD(ref Col.Black, ref 体配色.羽0O);
    		指_中指_爪CD = new ColorD(ref Col.Black, ref 体配色.爪O);
    		指_中指_指3CD = new ColorD(ref Col.Black, ref 体配色.人肌O);
    		指_中指_指2CD = new ColorD(ref Col.Black, ref 体配色.人肌O);
    		指_中指_指1CD = new ColorD(ref Col.Black, ref 体配色.人肌O);
    		指_中指_鱗3_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O);
    		指_中指_鱗3_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		指_中指_鱗3_鱗3CD = new ColorD(ref Col.Black, ref 体配色.刺青O);
    		指_中指_鱗3_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		指_中指_鱗2_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O);
    		指_中指_鱗2_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		指_中指_鱗2_鱗3CD = new ColorD(ref Col.Black, ref 体配色.刺青O);
    		指_中指_鱗2_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		指_中指_鱗1_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O);
    		指_中指_鱗1_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		指_中指_鱗1_鱗3CD = new ColorD(ref Col.Black, ref 体配色.刺青O);
    		指_中指_鱗1_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		指_中指_鱗1_鱗5CD = new ColorD(ref Col.Black, ref 体配色.刺青O);
    		指_中指_鱗1_鱗6CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		指_人指_爪CD = new ColorD(ref Col.Black, ref 体配色.爪O);
    		指_人指_指3CD = new ColorD(ref Col.Black, ref 体配色.人肌O);
    		指_人指_指2CD = new ColorD(ref Col.Black, ref 体配色.人肌O);
    		指_人指_指1CD = new ColorD(ref Col.Black, ref 体配色.人肌O);
    		指_人指_鱗3_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O);
    		指_人指_鱗3_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		指_人指_鱗3_鱗3CD = new ColorD(ref Col.Black, ref 体配色.刺青O);
    		指_人指_鱗3_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		指_人指_鱗2_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O);
    		指_人指_鱗2_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		指_人指_鱗2_鱗3CD = new ColorD(ref Col.Black, ref 体配色.刺青O);
    		指_人指_鱗2_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		指_人指_鱗1_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O);
    		指_人指_鱗1_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		指_人指_鱗1_鱗3CD = new ColorD(ref Col.Black, ref 体配色.刺青O);
    		指_人指_鱗1_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		指_人指_鱗1_鱗5CD = new ColorD(ref Col.Black, ref 体配色.刺青O);
    		指_人指_鱗1_鱗6CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		指_親指_爪CD = new ColorD(ref Col.Black, ref 体配色.爪O);
    		指_親指_指2CD = new ColorD(ref Col.Black, ref 体配色.人肌O);
    		指_親指_指1CD = new ColorD(ref Col.Black, ref 体配色.人肌O);
    		指_親指_鱗2_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O);
    		指_親指_鱗2_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		指_親指_鱗2_鱗3CD = new ColorD(ref Col.Black, ref 体配色.刺青O);
    		指_親指_鱗2_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		指_親指_鱗1_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O);
    		指_親指_鱗1_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		指_親指_鱗1_鱗3CD = new ColorD(ref Col.Black, ref 体配色.刺青O);
    		指_親指_鱗1_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		指_親指_鱗1_鱗5CD = new ColorD(ref Col.Black, ref 体配色.刺青O);
    		指_親指_鱗1_鱗6CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    	}

    	private void 配色T1(BodyColorSet 体配色)
    	{
    		鳥翼手CD = new ColorD(ref Col.Black, ref 体配色.人肌R);
    		風切羽_羽10CD = new ColorD(ref Col.Black, ref 体配色.刺青O);
    		風切羽_羽9CD = new ColorD(ref Col.Black, ref 体配色.羽1O);
    		風切羽_羽8CD = new ColorD(ref Col.Black, ref 体配色.刺青O);
    		風切羽_羽7CD = new ColorD(ref Col.Black, ref 体配色.羽1O);
    		風切羽_羽6CD = new ColorD(ref Col.Black, ref 体配色.刺青O);
    		風切羽_羽5CD = new ColorD(ref Col.Black, ref 体配色.羽1O);
    		風切羽_羽4CD = new ColorD(ref Col.Black, ref 体配色.刺青O);
    		風切羽_羽3CD = new ColorD(ref Col.Black, ref 体配色.羽1O);
    		風切羽_羽2CD = new ColorD(ref Col.Black, ref 体配色.刺青O);
    		風切羽_羽1CD = new ColorD(ref Col.Black, ref 体配色.羽1O);
    		雨覆羽_羽10CD = new ColorD(ref Col.Black, ref 体配色.毛1O);
    		雨覆羽_羽9CD = new ColorD(ref Col.Black, ref 体配色.刺青O);
    		雨覆羽_羽8CD = new ColorD(ref Col.Black, ref 体配色.毛1O);
    		雨覆羽_羽7CD = new ColorD(ref Col.Black, ref 体配色.刺青O);
    		雨覆羽_羽6CD = new ColorD(ref Col.Black, ref 体配色.毛1O);
    		雨覆羽_羽5CD = new ColorD(ref Col.Black, ref 体配色.刺青O);
    		雨覆羽_羽4CD = new ColorD(ref Col.Black, ref 体配色.毛1O);
    		雨覆羽_羽3CD = new ColorD(ref Col.Black, ref 体配色.刺青O);
    		雨覆羽_羽2CD = new ColorD(ref Col.Black, ref 体配色.毛1O);
    		雨覆羽_羽1CD = new ColorD(ref Col.Black, ref 体配色.刺青O);
    		小翼羽_羽3CD = new ColorD(ref Col.Black, ref 体配色.刺青O);
    		小翼羽_羽2CD = new ColorD(ref Col.Black, ref 体配色.羽0O);
    		小翼羽_羽1CD = new ColorD(ref Col.Black, ref 体配色.刺青O);
    		指_中指_爪CD = new ColorD(ref Col.Black, ref 体配色.爪O);
    		指_中指_指3CD = new ColorD(ref Col.Black, ref 体配色.人肌O);
    		指_中指_指2CD = new ColorD(ref Col.Black, ref 体配色.人肌O);
    		指_中指_指1CD = new ColorD(ref Col.Black, ref 体配色.人肌O);
    		指_中指_鱗3_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		指_中指_鱗3_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O);
    		指_中指_鱗3_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		指_中指_鱗3_鱗4CD = new ColorD(ref Col.Black, ref 体配色.刺青O);
    		指_中指_鱗2_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		指_中指_鱗2_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O);
    		指_中指_鱗2_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		指_中指_鱗2_鱗4CD = new ColorD(ref Col.Black, ref 体配色.刺青O);
    		指_中指_鱗1_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		指_中指_鱗1_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O);
    		指_中指_鱗1_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		指_中指_鱗1_鱗4CD = new ColorD(ref Col.Black, ref 体配色.刺青O);
    		指_中指_鱗1_鱗5CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		指_中指_鱗1_鱗6CD = new ColorD(ref Col.Black, ref 体配色.刺青O);
    		指_人指_爪CD = new ColorD(ref Col.Black, ref 体配色.爪O);
    		指_人指_指3CD = new ColorD(ref Col.Black, ref 体配色.人肌O);
    		指_人指_指2CD = new ColorD(ref Col.Black, ref 体配色.人肌O);
    		指_人指_指1CD = new ColorD(ref Col.Black, ref 体配色.人肌O);
    		指_人指_鱗3_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		指_人指_鱗3_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O);
    		指_人指_鱗3_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		指_人指_鱗3_鱗4CD = new ColorD(ref Col.Black, ref 体配色.刺青O);
    		指_人指_鱗2_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		指_人指_鱗2_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O);
    		指_人指_鱗2_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		指_人指_鱗2_鱗4CD = new ColorD(ref Col.Black, ref 体配色.刺青O);
    		指_人指_鱗1_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		指_人指_鱗1_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O);
    		指_人指_鱗1_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		指_人指_鱗1_鱗4CD = new ColorD(ref Col.Black, ref 体配色.刺青O);
    		指_人指_鱗1_鱗5CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		指_人指_鱗1_鱗6CD = new ColorD(ref Col.Black, ref 体配色.刺青O);
    		指_親指_爪CD = new ColorD(ref Col.Black, ref 体配色.爪O);
    		指_親指_指2CD = new ColorD(ref Col.Black, ref 体配色.人肌O);
    		指_親指_指1CD = new ColorD(ref Col.Black, ref 体配色.人肌O);
    		指_親指_鱗2_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		指_親指_鱗2_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O);
    		指_親指_鱗2_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		指_親指_鱗2_鱗4CD = new ColorD(ref Col.Black, ref 体配色.刺青O);
    		指_親指_鱗1_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		指_親指_鱗1_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O);
    		指_親指_鱗1_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		指_親指_鱗1_鱗4CD = new ColorD(ref Col.Black, ref 体配色.刺青O);
    		指_親指_鱗1_鱗5CD = new ColorD(ref Col.Black, ref 体配色.鱗0O);
    		指_親指_鱗1_鱗6CD = new ColorD(ref Col.Black, ref 体配色.刺青O);
    	}
    }
}
