Renamed Out to CurveOutline
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@@ -29,7 +29,7 @@ namespace _2DGAMELIB
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public string Tag = "";
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protected List<Out> op = new List<Out>();
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protected List<CurveOutline> op = new List<CurveOutline>();
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protected List<Joi> jp = new List<Joi>();
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@@ -149,7 +149,7 @@ namespace _2DGAMELIB
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public PartGroup Parent => parent;
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public List<Out> OP
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public List<CurveOutline> OP
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{
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get
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{
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@@ -165,7 +165,7 @@ namespace _2DGAMELIB
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}
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}
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public IEnumerable<Out> InitializeOP
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public IEnumerable<CurveOutline> InitializeOP
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{
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set
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{
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@@ -583,10 +583,10 @@ namespace _2DGAMELIB
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protected void Copy(ShapePart ShapePart)
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{
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Tag = ShapePart.Tag;
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op = new List<Out>(ShapePart.op.Count);
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op = new List<CurveOutline>(ShapePart.op.Count);
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for (int i = 0; i < ShapePart.op.Count; i++)
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{
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op.Add(new Out(ShapePart.op[i]));
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op.Add(new CurveOutline(ShapePart.op[i]));
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}
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jp = new List<Joi>(ShapePart.jp.Count);
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for (int j = 0; j < ShapePart.jp.Count; j++)
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@@ -665,7 +665,7 @@ namespace _2DGAMELIB
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Path.Reset();
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OutlinePath.Reset();
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foreach (Out item in op)
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foreach (CurveOutline item in op)
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{
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points = new PointF[item.ps.Count];
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for (int i = 0; i < item.ps.Count; i++)
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@@ -766,7 +766,7 @@ namespace _2DGAMELIB
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gph.Reset();
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if (Closed)
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{
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foreach (Out item in op)
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foreach (CurveOutline item in op)
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{
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psh = new PointF[item.ps.Count];
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for (int i = 0; i < item.ps.Count; i++)
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@@ -784,7 +784,7 @@ namespace _2DGAMELIB
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return;
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}
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foreach (Out item2 in op)
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foreach (CurveOutline item2 in op)
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{
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psh = new PointF[item2.ps.Count];
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for (int j = 0; j < item2.ps.Count; j++)
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