Renamed Pars to PartGroup

This commit is contained in:
2026-06-13 21:16:46 +02:00
parent a588c1273b
commit 1ab259d3f9
332 changed files with 7018 additions and 6955 deletions

View File

@@ -9,13 +9,13 @@ namespace _2DGAMELIB
{
public string Tag = "";
private List<Pars> parss = new List<Pars>();
private List<PartGroup> parss = new List<PartGroup>();
public List<Pars> Parss => parss;
public List<PartGroup> Parss => parss;
public int Count => parss.Count;
public Pars this[int Index]
public PartGroup this[int Index]
{
get
{
@@ -31,7 +31,7 @@ namespace _2DGAMELIB
{
set
{
foreach (Pars item in parss)
foreach (PartGroup item in parss)
{
item.PositionSize = value;
}
@@ -42,7 +42,7 @@ namespace _2DGAMELIB
{
set
{
foreach (Pars item in parss)
foreach (PartGroup item in parss)
{
item.PositionVector = value;
}
@@ -53,7 +53,7 @@ namespace _2DGAMELIB
{
set
{
foreach (Pars item in parss)
foreach (PartGroup item in parss)
{
item.AngleBase = value;
}
@@ -64,7 +64,7 @@ namespace _2DGAMELIB
{
set
{
foreach (Pars item in parss)
foreach (PartGroup item in parss)
{
item.AngleCont = value;
}
@@ -75,7 +75,7 @@ namespace _2DGAMELIB
{
set
{
foreach (Pars item in parss)
foreach (PartGroup item in parss)
{
item.SizeBase = value;
}
@@ -86,7 +86,7 @@ namespace _2DGAMELIB
{
set
{
foreach (Pars item in parss)
foreach (PartGroup item in parss)
{
item.SizeCont = value;
}
@@ -97,7 +97,7 @@ namespace _2DGAMELIB
{
set
{
foreach (Pars item in parss)
foreach (PartGroup item in parss)
{
item.SizeXBase = value;
}
@@ -108,7 +108,7 @@ namespace _2DGAMELIB
{
set
{
foreach (Pars item in parss)
foreach (PartGroup item in parss)
{
item.SizeXCont = value;
}
@@ -119,7 +119,7 @@ namespace _2DGAMELIB
{
set
{
foreach (Pars item in parss)
foreach (PartGroup item in parss)
{
item.SizeYBase = value;
}
@@ -130,7 +130,7 @@ namespace _2DGAMELIB
{
set
{
foreach (Pars item in parss)
foreach (PartGroup item in parss)
{
item.SizeYCont = value;
}
@@ -141,7 +141,7 @@ namespace _2DGAMELIB
{
set
{
foreach (Pars item in parss)
foreach (PartGroup item in parss)
{
item.Dra = value;
}
@@ -152,7 +152,7 @@ namespace _2DGAMELIB
{
set
{
foreach (Pars item in parss)
foreach (PartGroup item in parss)
{
item.Hit = value;
}
@@ -161,7 +161,7 @@ namespace _2DGAMELIB
public IEnumerable<ShapePart> EnumAllPar()
{
foreach (Pars item in parss)
foreach (PartGroup item in parss)
{
foreach (ShapePart item2 in item.EnumAllPar())
{
@@ -172,7 +172,7 @@ namespace _2DGAMELIB
public void SetDefault()
{
foreach (Pars item in parss)
foreach (PartGroup item in parss)
{
item.SetDefault();
}
@@ -190,21 +190,21 @@ namespace _2DGAMELIB
private void Copy(Dif Dif)
{
Tag = Dif.Tag;
foreach (Pars item in Dif.parss)
foreach (PartGroup item in Dif.parss)
{
parss.Add(new Pars(item));
parss.Add(new PartGroup(item));
}
}
public void Add(Pars Pars)
public void Add(PartGroup PartGroup)
{
parss.Add(Pars);
parss.Add(PartGroup);
}
public List<string> GetHitTags(ref Color HitColor)
{
List<string> list = new List<string>();
foreach (Pars item in parss)
foreach (PartGroup item in parss)
{
list.AddRange(item.GetHitTags(ref HitColor));
}
@@ -214,7 +214,7 @@ namespace _2DGAMELIB
public List<ShapePart> GetHitPars(ref Color HitColor)
{
List<ShapePart> list = new List<ShapePart>();
foreach (Pars item in parss)
foreach (PartGroup item in parss)
{
list.AddRange(item.GetHitPars(ref HitColor));
}
@@ -223,7 +223,7 @@ namespace _2DGAMELIB
public bool IsHit(ref Color HitColor)
{
foreach (Pars item in parss)
foreach (PartGroup item in parss)
{
if (item.IsHit(ref HitColor))
{
@@ -235,7 +235,7 @@ namespace _2DGAMELIB
public void ReverseX()
{
foreach (Pars item in parss)
foreach (PartGroup item in parss)
{
item.ReverseX();
}
@@ -243,7 +243,7 @@ namespace _2DGAMELIB
public void ReverseY()
{
foreach (Pars item in parss)
foreach (PartGroup item in parss)
{
item.ReverseY();
}
@@ -251,7 +251,7 @@ namespace _2DGAMELIB
public void Dispose()
{
foreach (Pars item in parss)
foreach (PartGroup item in parss)
{
item.Dispose();
}