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11
SlaveEngine.Assets/Models/PathData.cs
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11
SlaveEngine.Assets/Models/PathData.cs
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using SlaveEngine.Assets.Primitives;
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namespace SlaveEngine.Assets.Models;
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public sealed class PathData {
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public required string Fill { get; init; }
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public required string Stroke { get; init; }
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public float StrokeWidth { get; init; }
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public bool IsClosed { get; init; }
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public required BezierCommand[] Commands { get; init; }
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}
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