started cleaning up the scene graph
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@@ -370,7 +370,7 @@ namespace _2DGAMELIB
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{
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foreach (Par p in ps)
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{
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p.HitColor = GetUniqueColor();
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p.SetHitColor(GetUniqueColor());
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}
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}
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@@ -383,7 +383,7 @@ namespace _2DGAMELIB
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{
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foreach (Par p in ps)
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{
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HitColors.Remove(p.HitColor);
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HitColors.Remove(p.GetHitColor());
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}
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}
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