started cleaning up the scene graph

This commit is contained in:
lewd_alt
2026-06-13 16:59:32 -05:00
parent 0da26b0478
commit 24b0d68e7e
706 changed files with 11202 additions and 11716 deletions

View File

@@ -1,4 +1,5 @@
using _2DGAMELIB;
using SlaveMatrix.GameClasses;
namespace SlaveMatrix
{
@@ -113,7 +114,7 @@ namespace SlaveMatrix
set
{
_ = value;
Body.IndexY = (_ ? 1 : 0);
Body.SetIndexY((_ ? 1 : 0));
}
}
@@ -537,9 +538,9 @@ namespace SlaveMatrix
public override void SetAngle0()
{
double num = ( ? (-1.0) : 1.0);
X0Y0_牙.AngleBase = num * -22.0;
X0Y1_牙.AngleBase = num * -22.0;
X0Y0_輪_革.AngleBase = num * -21.0;
X0Y0_牙.SetAngleBase(num * -22.0);
X0Y1_牙.SetAngleBase(num * -22.0);
X0Y0_輪_革.SetAngleBase(num * -21.0);
Body.JoinPAall();
}
@@ -563,7 +564,7 @@ namespace SlaveMatrix
public override void ()
{
if (Body.IndexY == 0)
if (Body.GetIndexY() == 0)
{
X0Y0_棘_棘1CP.Update();
X0Y0_棘_棘2CP.Update();