Initial Commit
This commit is contained in:
35
SlaveMatrix/SlaveMatrix/BodyPartClasses/横髪_肢系D.cs
Normal file
35
SlaveMatrix/SlaveMatrix/BodyPartClasses/横髪_肢系D.cs
Normal file
@@ -0,0 +1,35 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using _2DGAMELIB;
|
||||
|
||||
namespace SlaveMatrix;
|
||||
|
||||
[Serializable]
|
||||
public class 横髪_肢系D : 横髪D
|
||||
{
|
||||
public bool 髪_表示 = true;
|
||||
|
||||
public List<EleD> 肢_接続 = new List<EleD>();
|
||||
|
||||
public 横髪_肢系D()
|
||||
{
|
||||
ThisType = GetType();
|
||||
}
|
||||
|
||||
public void 肢接続(EleD e)
|
||||
{
|
||||
肢_接続.Add(e);
|
||||
e.Par = this;
|
||||
e.接続情報 = ConnectionInfo.横髪_肢系_肢_接続;
|
||||
}
|
||||
|
||||
public EleD SetRandom()
|
||||
{
|
||||
return this;
|
||||
}
|
||||
|
||||
public override Ele GetEle(double DisUnit, Med Med, 体配色 体配色)
|
||||
{
|
||||
return new 横髪_肢系(DisUnit, 配色指定, 体配色, Med, this);
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user