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58
SlaveMatrix/SlaveMatrix/BodyPartClasses/紅潮D.cs
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58
SlaveMatrix/SlaveMatrix/BodyPartClasses/紅潮D.cs
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using System;
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using _2DGAMELIB;
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namespace SlaveMatrix;
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[Serializable]
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public class 紅潮D : EleD
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{
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public bool 紅潮0_表示 = true;
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public bool 紅潮1_表示 = true;
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public bool 紅潮右_表示 = true;
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public bool 紅潮左_表示 = true;
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public bool 紅潮線左_表示 = true;
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public bool 紅潮線右_表示 = true;
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public bool 紅潮弱左_表示 = true;
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public bool 紅潮弱右_表示 = true;
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public bool 紅潮線弱左_表示 = true;
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public bool 紅潮線弱右_表示 = true;
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public bool 紅潮表示 = true;
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public bool 紅潮左右表示 = true;
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public bool 紅潮線左右表示 = true;
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public bool 紅潮弱左右表示 = true;
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public bool 紅潮線弱左右表示 = true;
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public double 紅潮濃度;
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public double 紅潮左右濃度;
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public double 紅潮線左右濃度;
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public double 紅潮弱左右濃度;
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public double 紅潮線弱左右濃度;
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public 紅潮D()
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{
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ThisType = GetType();
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}
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public override Ele GetEle(double DisUnit, Med Med, 体配色 体配色)
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{
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return new 紅潮(DisUnit, 配色指定, 体配色, Med, this);
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}
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}
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