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12
SlaveMatrix/SlaveMatrix/BodyPartClasses/触手.cs
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12
SlaveMatrix/SlaveMatrix/BodyPartClasses/触手.cs
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using System.Collections.Generic;
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using _2DGAMELIB;
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namespace SlaveMatrix;
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public class 触手 : Ele
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{
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public virtual IEnumerable<Par> Enum軸()
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{
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yield break;
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}
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}
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