diff --git a/2DGAMELIB/2DGAMELIB.csproj b/2DGAMELIB/2DGAMELIB.csproj
index a05377f..6f15fff 100644
--- a/2DGAMELIB/2DGAMELIB.csproj
+++ b/2DGAMELIB/2DGAMELIB.csproj
@@ -20,7 +20,7 @@
-
+
diff --git a/2DGAMELIB/_2DGAMELIB/Tex.cs b/2DGAMELIB/_2DGAMELIB/Tex.cs
index bcbd07c..5527fc8 100644
--- a/2DGAMELIB/_2DGAMELIB/Tex.cs
+++ b/2DGAMELIB/_2DGAMELIB/Tex.cs
@@ -39,7 +39,7 @@ namespace _2DGAMELIB
private byte a1;
- private string ConfigPath = Directory.GetCurrentDirectory() + "\\Config.ini";
+ private string ConfigPath = Path.Combine(Directory.GetCurrentDirectory(), "Config.ini");
private bool FastText;
diff --git a/2DGAMELIB/_2DGAMELIB/UI.cs b/2DGAMELIB/_2DGAMELIB/UI.cs
index 802432a..cecbba8 100644
--- a/2DGAMELIB/_2DGAMELIB/UI.cs
+++ b/2DGAMELIB/_2DGAMELIB/UI.cs
@@ -15,7 +15,7 @@ namespace _2DGAMELIB
//private System.Windows.Controls.Image hostedComponent1;
- private string ConfigPath = Directory.GetCurrentDirectory() + "\\Config.ini";
+ private string ConfigPath = Path.Combine(Directory.GetCurrentDirectory(), "Config.ini");
private bool BigWindow;
diff --git a/2DGAMELIB/_2DGAMELIB/WPFImage.cs b/2DGAMELIB/_2DGAMELIB/WPFImage.cs
index 9ed23a8..5ff75f7 100644
--- a/2DGAMELIB/_2DGAMELIB/WPFImage.cs
+++ b/2DGAMELIB/_2DGAMELIB/WPFImage.cs
@@ -1,5 +1,5 @@
using GLFW;
-using OpenGL;
+using Silk.NET.OpenGL;
using System;
using System.Drawing;
using System.Drawing.Imaging;
@@ -20,6 +20,8 @@ namespace _2DGAMELIB
public class GlImage
{
+ Silk.NET.OpenGL.GL gl;
+
//yeah this is a little bit sketchy
public static unsafe GLFW.Window PtrToWindow(IntPtr source)
{
@@ -30,6 +32,15 @@ namespace _2DGAMELIB
return __refvalue(destRef, GLFW.Window);
}
+ public static unsafe IntPtr WindowToPtr(Window source)
+ {
+ var sourceRef = __makeref(source);
+ var dest = default(IntPtr);
+ var destRef = __makeref(dest);
+ *(IntPtr*)&destRef = *(IntPtr*)&sourceRef;
+ return __refvalue(destRef, IntPtr);
+ }
+
public GLFW.Window window;
private uint shader_program;
private uint texture;
@@ -86,40 +97,55 @@ namespace _2DGAMELIB
if (Glfw.WindowShouldClose(window))
Closing();
}
- public void SetBitmap(Bitmap bmp)
+ public unsafe void SetBitmap(Bitmap bmp)
{
- Gl.UseProgram(shader_program);
- Gl.Viewport(0, 0, bmp.Width, bmp.Height);
+ gl.UseProgram(shader_program);
+ gl.Viewport(new Size(bmp.Width, bmp.Height));
- Gl.ActiveTexture(TextureUnit.Texture0);
- Gl.BindTexture(TextureTarget.Texture2d, texture);
+ gl.ActiveTexture(Silk.NET.OpenGL.GLEnum.Texture0);
+ gl.BindTexture(Silk.NET.OpenGL.GLEnum.Texture2D, texture);
BitmapData data = bmp.LockBits(new Rectangle(0, 0, bmp.Width, bmp.Height), ImageLockMode.ReadOnly, System.Drawing.Imaging.PixelFormat.Format32bppArgb);
- Gl.TexImage2D(TextureTarget.Texture2d, 0, InternalFormat.Rgba8, bmp.Width, bmp.Height, 0, OpenGL.PixelFormat.Bgra, PixelType.UnsignedByte, data.Scan0);
+
+ gl.TexImage2D(
+ Silk.NET.OpenGL.GLEnum.Texture2D,
+ 0,
+ InternalFormat.Rgba8,
+ (uint)bmp.Width,
+ (uint)bmp.Height,
+ 0,
+ Silk.NET.OpenGL.GLEnum.Bgra,
+ Silk.NET.OpenGL.GLEnum.UnsignedByte,
+ (void*)data.Scan0
+ );
+
bmp.UnlockBits(data);
- int res_pos = Gl.GetUniformLocation(shader_program, "res");
- Gl.Uniform2(res_pos, (float)bmp.Width, (float)bmp.Height);
- Gl.BindBuffer(BufferTarget.ArrayBuffer, vertex_buf);
- uint vert_pos = (uint)Gl.GetAttribLocation(shader_program, "vertPos");
- Gl.EnableVertexAttribArray(vert_pos);
+ int res_pos = gl.GetUniformLocation(shader_program, "res");
+ gl.Uniform2(res_pos, (float)bmp.Width, (float)bmp.Height);
- Gl.BindVertexArray(vao);
- Gl.VertexAttribPointer(
+ gl.BindBuffer(GLEnum.ArrayBuffer, vertex_buf);
+ uint vert_pos = (uint)gl.GetAttribLocation(shader_program, "vertPos");
+ gl.EnableVertexAttribArray(vert_pos);
+
+
+ gl.BindVertexArray(vao);
+ gl.VertexAttribPointer(
vert_pos,
2,
- VertexAttribType.Float,
+ GLEnum.Float,
false,
0,
IntPtr.Zero
);
- Gl.DrawArrays(PrimitiveType.TriangleStrip, 0, 4);
+
+ gl.DrawArrays(GLEnum.TriangleStrip, 0, 4);
Glfw.SwapBuffers(window);
}
- public void BitmapSetting(Bitmap bmp)
+ public unsafe void BitmapSetting(Bitmap bmp)
{
Glfw.WindowHint(Hint.ClientApi, ClientApi.OpenGL);
Glfw.WindowHint(Hint.ContextVersionMajor, 3);
@@ -140,11 +166,11 @@ namespace _2DGAMELIB
GCHandle handle = GCHandle.Alloc(this);
Glfw.SetWindowUserPointer(window, GCHandle.ToIntPtr(handle));
- Gl.Initialize();
- Glfw.MakeContextCurrent(window);
+ Glfw.MakeContextCurrent(window);
+ gl = Silk.NET.OpenGL.GL.GetApi(Glfw.GetProcAddress);
- string[] vertexShaderSource = {
+ string vertexShaderSource =
@"
#version 100
precision mediump float;
@@ -155,10 +181,9 @@ void main()
{
gl_Position = vec4(vertPos, 0.0, 1.0);
}
-"
- };
+";
- string[] fragmentShaderSource = {
+ string fragmentShaderSource =
@"
#version 100
precision mediump float;
@@ -173,55 +198,46 @@ void main()
gl_FragColor = texture2D(sTexture, tc);
}
-"
- };
+";
- uint vertexShader = Gl.CreateShader(ShaderType.VertexShader);
- Gl.ShaderSource(vertexShader, vertexShaderSource);
- Gl.CompileShader(vertexShader);
+ uint vertexShader = gl.CreateShader(Silk.NET.OpenGL.GLEnum.VertexShader);
+ gl.ShaderSource(vertexShader, vertexShaderSource);
+ gl.CompileShader(vertexShader);
- uint fragmentShader = Gl.CreateShader(ShaderType.FragmentShader);
- Gl.ShaderSource(fragmentShader, fragmentShaderSource);
- Gl.CompileShader(fragmentShader);
+ uint fragmentShader = gl.CreateShader(Silk.NET.OpenGL.GLEnum.FragmentShader);
+ gl.ShaderSource(fragmentShader, fragmentShaderSource);
+ gl.CompileShader(fragmentShader);
- shader_program = Gl.CreateProgram();
- Gl.AttachShader(shader_program, vertexShader);
- Gl.AttachShader(shader_program, fragmentShader);
- Gl.LinkProgram(shader_program);
+ shader_program = gl.CreateProgram();
+ gl.AttachShader(shader_program, vertexShader);
+ gl.AttachShader(shader_program, fragmentShader);
+ gl.LinkProgram(shader_program);
- int length;
- StringBuilder stringBuilder = new StringBuilder(10000);
- Gl.GetShaderInfoLog(fragmentShader, 10000, out length, stringBuilder);
- System.Diagnostics.Debug.WriteLine(stringBuilder);
- stringBuilder.Clear();
- Gl.GetShaderInfoLog(vertexShader, 10000, out length, stringBuilder);
- System.Diagnostics.Debug.WriteLine(stringBuilder);
- stringBuilder.Clear();
- Gl.GetProgramInfoLog(shader_program, 10000, out length, stringBuilder);
- System.Diagnostics.Debug.WriteLine(stringBuilder);
- stringBuilder.Clear();
+
+ System.Diagnostics.Debug.WriteLine(gl.GetShaderInfoLog(fragmentShader));
+ System.Diagnostics.Debug.WriteLine(gl.GetShaderInfoLog(vertexShader));
+ System.Diagnostics.Debug.WriteLine(gl.GetProgramInfoLog(shader_program));
- Gl.UseProgram(shader_program);
+ gl.UseProgram(shader_program);
+ gl.Uniform1(gl.GetUniformLocation(shader_program, "sTexture"), 0);
- Gl.Uniform1(Gl.GetUniformLocation(shader_program, "sTexture"), 0);
+ texture = gl.GenTexture();
-
- texture = Gl.GenTexture();
-
- Gl.ActiveTexture(TextureUnit.Texture0);
- Gl.BindTexture(TextureTarget.Texture2d, texture);
- Gl.TexParameteri(TextureTarget.Texture2d, TextureParameterName.TextureWrapS, TextureWrapMode.ClampToEdge);
- Gl.TexParameteri(TextureTarget.Texture2d, TextureParameterName.TextureWrapT, TextureWrapMode.ClampToEdge);
- Gl.TexParameteri(TextureTarget.Texture2d, TextureParameterName.TextureMagFilter, TextureMagFilter.Nearest);
- Gl.TexParameteri(TextureTarget.Texture2d, TextureParameterName.TextureMinFilter, TextureMagFilter.Nearest);
+ gl.ActiveTexture(Silk.NET.OpenGL.GLEnum.Texture0);
+ gl.BindTexture(Silk.NET.OpenGL.GLEnum.Texture2D, texture);
+
+ gl.TexParameterI(Silk.NET.OpenGL.GLEnum.Texture2D, Silk.NET.OpenGL.GLEnum.TextureWrapS, new int[] {(int)TextureWrapMode.ClampToEdge});
+ gl.TexParameterI(Silk.NET.OpenGL.GLEnum.Texture2D, Silk.NET.OpenGL.GLEnum.TextureWrapT, new int[] {(int)TextureWrapMode.ClampToEdge});
+ gl.TexParameterI(Silk.NET.OpenGL.GLEnum.Texture2D, Silk.NET.OpenGL.GLEnum.TextureMagFilter, new int[] {(int)TextureMagFilter.Nearest});
+ gl.TexParameterI(Silk.NET.OpenGL.GLEnum.Texture2D, Silk.NET.OpenGL.GLEnum.TextureMinFilter, new int[] {(int)TextureMinFilter.Nearest});
float[] buf = { 1.0f, 1.0f, -1.0f, 1.0f, 1.0f, -1.0f, -1.0f, -1.0f };
- vertex_buf = Gl.GenBuffer();
- Gl.BindBuffer(BufferTarget.ArrayBuffer, vertex_buf);
- Gl.BufferData(BufferTarget.ArrayBuffer, (uint)(sizeof(float) * buf.Length), buf, BufferUsage.StaticDraw);
+ vertex_buf = gl.GenBuffer();
+ gl.BindBuffer(Silk.NET.OpenGL.GLEnum.ArrayBuffer, vertex_buf);
+ fixed (float* buf_ = buf) gl.BufferData(Silk.NET.OpenGL.GLEnum.ArrayBuffer, (uint)(sizeof(float) * buf.Length), buf_, Silk.NET.OpenGL.GLEnum.StaticDraw);
- vao = Gl.GenVertexArray();
+ vao = gl.GenVertexArray();
}
}
@@ -320,7 +336,6 @@ void main()
gl_img.BitmapSetting(bmp);
}
-
}
*/
}
\ No newline at end of file
diff --git a/SlaveMatrix/SlaveMatrix/GameClasses/GameText.cs b/SlaveMatrix/SlaveMatrix/GameClasses/GameText.cs
index 007da03..5f01693 100644
--- a/SlaveMatrix/SlaveMatrix/GameClasses/GameText.cs
+++ b/SlaveMatrix/SlaveMatrix/GameClasses/GameText.cs
@@ -1,84 +1,85 @@
using System.Collections.Generic;
using System.Linq;
+using System.IO;
using _2DGAMELIB;
namespace SlaveMatrix
{
public static class GameText
{
- private static string[] Race = (from e in (Sta.CurrentDirectory + "\\text\\System\\Race.txt").ReadLines()
+ private static string[] Race = (from e in Path.Combine(Sta.CurrentDirectory, "text", "System", "Race.txt").ReadLines()
where !string.IsNullOrWhiteSpace(e) && !e.StartsWith("//")
select e).ToArray();
- private static string[] Attr = (from e in (Sta.CurrentDirectory + "\\text\\System\\Attribute.txt").ReadLines()
+ private static string[] Attr = (from e in Path.Combine(Sta.CurrentDirectory, "text", "System", "Attribute.txt").ReadLines()
where !string.IsNullOrWhiteSpace(e) && !e.StartsWith("//")
select e).ToArray();
- private static string[] Comm = (from e in (Sta.CurrentDirectory + "\\text\\System\\Common.txt").ReadLines()
+ private static string[] Comm = (from e in Path.Combine(Sta.CurrentDirectory, "text", "System", "Common.txt").ReadLines()
where !string.IsNullOrWhiteSpace(e) && !e.StartsWith("//")
select e).ToArray();
- private static string[] Base = (from e in (Sta.CurrentDirectory + "\\text\\Basement\\Basement.txt").ReadLines()
+ private static string[] Base = (from e in Path.Combine(Sta.CurrentDirectory, "text", "Basement", "Basement.txt").ReadLines()
where !string.IsNullOrWhiteSpace(e) && !e.StartsWith("//")
select e).ToArray();
- private static string[] Trai = (from e in (Sta.CurrentDirectory + "\\text\\Basement\\Training\\Training.txt").ReadLines()
+ private static string[] Trai = (from e in Path.Combine(Sta.CurrentDirectory, "text", "Basement", "Training", "Training.txt").ReadLines()
where !string.IsNullOrWhiteSpace(e) && !e.StartsWith("//")
select e).ToArray();
- private static string[] Targ = (from e in (Sta.CurrentDirectory + "\\text\\Basement\\Target.txt").ReadLines()
+ private static string[] Targ = (from e in Path.Combine(Sta.CurrentDirectory, "text", "Basement", "Target.txt").ReadLines()
where !string.IsNullOrWhiteSpace(e) && !e.StartsWith("//")
select e).ToArray();
- private static string[] Bles = (from e in (Sta.CurrentDirectory + "\\text\\Basement\\Blessing.txt").ReadLines()
+ private static string[] Bles = (from e in Path.Combine(Sta.CurrentDirectory, "text", "Basement", "Blessing.txt").ReadLines()
where !string.IsNullOrWhiteSpace(e) && !e.StartsWith("//")
select e).ToArray();
- private static string[] Offi = (from e in (Sta.CurrentDirectory + "\\text\\Office\\Office.txt").ReadLines()
+ private static string[] Offi = (from e in Path.Combine(Sta.CurrentDirectory, "text", "Office", "Office.txt").ReadLines()
where !string.IsNullOrWhiteSpace(e) && !e.StartsWith("//")
select e).ToArray();
- private static string[] Bebt = (from e in (Sta.CurrentDirectory + "\\text\\Office\\Bebt.txt").ReadLines()
+ private static string[] Bebt = (from e in Path.Combine(Sta.CurrentDirectory, "text", "Office", "Bebt.txt").ReadLines()
where !string.IsNullOrWhiteSpace(e) && !e.StartsWith("//")
select e).ToArray();
- private static string[] Slav = (from e in (Sta.CurrentDirectory + "\\text\\Office\\Slave.txt").ReadLines()
+ private static string[] Slav = (from e in Path.Combine(Sta.CurrentDirectory, "text", "Office", "Slave.txt").ReadLines()
where !string.IsNullOrWhiteSpace(e) && !e.StartsWith("//")
select e).ToArray();
- private static string[] Tool = (from e in (Sta.CurrentDirectory + "\\text\\Office\\Tool.txt").ReadLines()
+ private static string[] Tool = (from e in Path.Combine(Sta.CurrentDirectory, "text", "Office", "Tool.txt").ReadLines()
where !string.IsNullOrWhiteSpace(e) && !e.StartsWith("//")
select e).ToArray();
- private static string[] OP0 = (from e in (Sta.CurrentDirectory + "\\text\\Event\\OP0.txt").ReadLines()
+ private static string[] OP0 = (from e in Path.Combine(Sta.CurrentDirectory, "text", "Event", "OP0.txt").ReadLines()
where !string.IsNullOrWhiteSpace(e) && !e.StartsWith("//")
select e).ToArray();
- private static string[] OP1 = (from e in (Sta.CurrentDirectory + "\\text\\Event\\OP1.txt").ReadLines()
+ private static string[] OP1 = (from e in Path.Combine(Sta.CurrentDirectory, "text", "Event", "OP1.txt").ReadLines()
where !string.IsNullOrWhiteSpace(e) && !e.StartsWith("//")
select e).ToArray();
- private static string[] Desc = (from e in (Sta.CurrentDirectory + "\\text\\Event\\Description.txt").ReadLines()
+ private static string[] Desc = (from e in Path.Combine(Sta.CurrentDirectory, "text", "Event", "Description.txt").ReadLines()
where !string.IsNullOrWhiteSpace(e) && !e.StartsWith("//")
select e).ToArray();
- private static string[] Firs = (from e in (Sta.CurrentDirectory + "\\text\\Event\\First office.txt").ReadLines()
+ private static string[] Firs = (from e in Path.Combine(Sta.CurrentDirectory, "text", "Event", "First office.txt").ReadLines()
where !string.IsNullOrWhiteSpace(e) && !e.StartsWith("//")
select e).ToArray();
- private static string[] Repa1 = (from e in (Sta.CurrentDirectory + "\\text\\Event\\Repayment1.txt").ReadLines()
+ private static string[] Repa1 = (from e in Path.Combine(Sta.CurrentDirectory, "text", "Event", "Repayment1.txt").ReadLines()
where !string.IsNullOrWhiteSpace(e) && !e.StartsWith("//")
select e).ToArray();
- private static string[] Repa2 = (from e in (Sta.CurrentDirectory + "\\text\\Event\\Repayment2.txt").ReadLines()
+ private static string[] Repa2 = (from e in Path.Combine(Sta.CurrentDirectory, "text", "Event", "Repayment2.txt").ReadLines()
where !string.IsNullOrWhiteSpace(e) && !e.StartsWith("//")
select e).ToArray();
- private static string[] Repa3 = (from e in (Sta.CurrentDirectory + "\\text\\Event\\Repayment3.txt").ReadLines()
+ private static string[] Repa3 = (from e in Path.Combine(Sta.CurrentDirectory, "text", "Event", "Repayment3.txt").ReadLines()
where !string.IsNullOrWhiteSpace(e) && !e.StartsWith("//")
select e).ToArray();
- private static string[] VBle = (from e in (Sta.CurrentDirectory + "\\text\\Event\\Blessing.txt").ReadLines()
+ private static string[] VBle = (from e in Path.Combine(Sta.CurrentDirectory, "text", "Event", "Blessing.txt").ReadLines()
where !string.IsNullOrWhiteSpace(e) && !e.StartsWith("//")
select e).ToArray();
@@ -1165,7 +1166,7 @@ namespace SlaveMatrix
{
this.Med = Med;
this.ip = ip;
- string[] array = (Sta.CurrentDirectory + "\\text\\System\\SubInnfo.txt").FromText().Split(',');
+ string[] array = Path.Combine(Sta.CurrentDirectory, "text", "System", "SubInnfo.txt").FromText().Split(',');
List list = (from e in array[0].Replace("\r", "").Split('\n')
where !string.IsNullOrWhiteSpace(e) && !e.StartsWith("//")
select e).ToList();
diff --git a/SlaveMatrix/SlaveMatrix/GameClasses/Sta.cs b/SlaveMatrix/SlaveMatrix/GameClasses/Sta.cs
index ef9b00e..d578ece 100644
--- a/SlaveMatrix/SlaveMatrix/GameClasses/Sta.cs
+++ b/SlaveMatrix/SlaveMatrix/GameClasses/Sta.cs
@@ -934,17 +934,17 @@ namespace SlaveMatrix
IEnumerable source = Directory.EnumerateFiles(SavePath);
return new string[10]
{
- source.FirstOrDefault((string e) => e.StartsWith(SavePath + "\\0: ")),
- source.FirstOrDefault((string e) => e.StartsWith(SavePath + "\\1: ")),
- source.FirstOrDefault((string e) => e.StartsWith(SavePath + "\\2: ")),
- source.FirstOrDefault((string e) => e.StartsWith(SavePath + "\\3: ")),
- source.FirstOrDefault((string e) => e.StartsWith(SavePath + "\\4: ")),
- source.FirstOrDefault((string e) => e.StartsWith(SavePath + "\\5: ")),
- source.FirstOrDefault((string e) => e.StartsWith(SavePath + "\\6: ")),
- source.FirstOrDefault((string e) => e.StartsWith(SavePath + "\\7: ")),
- source.FirstOrDefault((string e) => e.StartsWith(SavePath + "\\8: ")),
- source.FirstOrDefault((string e) => e.StartsWith(SavePath + "\\9: "))
- };
+ source.FirstOrDefault((string e) => e.StartsWith(Path.Combine(SavePath, "0: "))),
+ source.FirstOrDefault((string e) => e.StartsWith(Path.Combine(SavePath, "1: "))),
+ source.FirstOrDefault((string e) => e.StartsWith(Path.Combine(SavePath, "2: "))),
+ source.FirstOrDefault((string e) => e.StartsWith(Path.Combine(SavePath, "3: "))),
+ source.FirstOrDefault((string e) => e.StartsWith(Path.Combine(SavePath, "4: "))),
+ source.FirstOrDefault((string e) => e.StartsWith(Path.Combine(SavePath, "5: "))),
+ source.FirstOrDefault((string e) => e.StartsWith(Path.Combine(SavePath, "6: "))),
+ source.FirstOrDefault((string e) => e.StartsWith(Path.Combine(SavePath, "7: "))),
+ source.FirstOrDefault((string e) => e.StartsWith(Path.Combine(SavePath, "8: "))),
+ source.FirstOrDefault((string e) => e.StartsWith(Path.Combine(SavePath, "9: ")))
+ };
}
public static void GDSave(int i)
@@ -1066,31 +1066,31 @@ namespace SlaveMatrix
public static void Set喘ぎ()
{
- a = (from f in (PanPath + "\\a.txt").FromText().Split(',')
+ a = (from f in Path.Combine(PanPath, "a.txt").FromText().Split(',')
select (from g in f.Split("\r\n")
where !string.IsNullOrWhiteSpace(g) && !g.StartsWith("//")
select g).ToArray()).ToArray();
- i = (from f in (PanPath + "\\i.txt").FromText().Split(',')
+ i = (from f in Path.Combine(PanPath, "i.txt").FromText().Split(',')
select (from g in f.Split("\r\n")
where !string.IsNullOrWhiteSpace(g) && !g.StartsWith("//")
select g).ToArray()).ToArray();
- u = (from f in (PanPath + "\\u.txt").FromText().Split(',')
+ u = (from f in Path.Combine(PanPath, "u.txt").FromText().Split(',')
select (from g in f.Split("\r\n")
where !string.IsNullOrWhiteSpace(g) && !g.StartsWith("//")
select g).ToArray()).ToArray();
- e = (from f in (PanPath + "\\e.txt").FromText().Split(',')
+ e = (from f in Path.Combine(PanPath, "e.txt").FromText().Split(',')
select (from g in f.Split("\r\n")
where !string.IsNullOrWhiteSpace(g) && !g.StartsWith("//")
select g).ToArray()).ToArray();
- o = (from f in (PanPath + "\\o.txt").FromText().Split(',')
+ o = (from f in Path.Combine(PanPath, "o.txt").FromText().Split(',')
select (from g in f.Split("\r\n")
where !string.IsNullOrWhiteSpace(g) && !g.StartsWith("//")
select g).ToArray()).ToArray();
- n = (from f in (PanPath + "\\n.txt").FromText().Split(',')
+ n = (from f in Path.Combine(PanPath, "n.txt").FromText().Split(',')
select (from g in f.Split("\r\n")
where !string.IsNullOrWhiteSpace(g) && !g.StartsWith("//")
select g).ToArray()).ToArray();
- end = (from g in (PanPath + "\\end.txt").FromText().Split("\r\n")
+ end = (from g in Path.Combine(PanPath, "end.txt").FromText().Split("\r\n")
where !g.StartsWith("//")
select g).ToArray();
}
@@ -1474,16 +1474,16 @@ namespace SlaveMatrix
ブーツ初期化 = default(ブーツ情報);
CurrentDirectory = Directory.GetCurrentDirectory();
GameData = new GameState();
- SavePath = CurrentDirectory + "\\save";
- ImiPath = CurrentDirectory + "\\text\\Basement\\Training\\Imitation.txt";
- PanPath = CurrentDirectory + "\\text\\Basement\\Training\\Pant";
+ SavePath = Path.Combine(CurrentDirectory, "save");
+ ImiPath = Path.Combine(CurrentDirectory, "text", "Basement", "Training", "Imitation.txt");
+ PanPath = Path.Combine(CurrentDirectory, "text", "Basement", "Training", "Pant");
/*
po3 = new ParallelOptions
{
MaxDegreeOfParallelism = 3
};*/
- ConfigPath = CurrentDirectory + "\\Config.ini";
+ ConfigPath = Path.Combine(CurrentDirectory, "Config.ini");
SimpleMating = false;
AutoSort = false;
}
@@ -1494,7 +1494,7 @@ namespace SlaveMatrix
{
GameData.Gen[j].Buf.Clear();
}
- string path = JsonSavePath + "\\" + i + ": " + GameData.GetSaveDateString().Replace("/", "_") + ".json";
+ string path = Path.Combine(JsonSavePath, i + ": " + GameData.GetSaveDateString().Replace("/", "_") + ".json");
GameData.ToJson(path);
if (TranslateJson)
{
@@ -1504,26 +1504,26 @@ namespace SlaveMatrix
public static string[] JSDPaths()
{
- JsonSavePath = CurrentDirectory + "\\save\\json";
+ JsonSavePath = Path.Combine(CurrentDirectory, "save", "json");
IEnumerable source = Directory.EnumerateFiles(JsonSavePath);
return new string[10]
{
- source.FirstOrDefault((string e) => e.StartsWith(JsonSavePath + "\\0: ")),
- source.FirstOrDefault((string e) => e.StartsWith(JsonSavePath + "\\1: ")),
- source.FirstOrDefault((string e) => e.StartsWith(JsonSavePath + "\\2: ")),
- source.FirstOrDefault((string e) => e.StartsWith(JsonSavePath + "\\3: ")),
- source.FirstOrDefault((string e) => e.StartsWith(JsonSavePath + "\\4: ")),
- source.FirstOrDefault((string e) => e.StartsWith(JsonSavePath + "\\5: ")),
- source.FirstOrDefault((string e) => e.StartsWith(JsonSavePath + "\\6: ")),
- source.FirstOrDefault((string e) => e.StartsWith(JsonSavePath + "\\7: ")),
- source.FirstOrDefault((string e) => e.StartsWith(JsonSavePath + "\\8: ")),
- source.FirstOrDefault((string e) => e.StartsWith(JsonSavePath + "\\9: "))
+ source.FirstOrDefault((string e) => e.StartsWith(Path.Combine(JsonSavePath, "0: "))),
+ source.FirstOrDefault((string e) => e.StartsWith(Path.Combine(JsonSavePath, "1: "))),
+ source.FirstOrDefault((string e) => e.StartsWith(Path.Combine(JsonSavePath, "2: "))),
+ source.FirstOrDefault((string e) => e.StartsWith(Path.Combine(JsonSavePath, "3: "))),
+ source.FirstOrDefault((string e) => e.StartsWith(Path.Combine(JsonSavePath, "4: "))),
+ source.FirstOrDefault((string e) => e.StartsWith(Path.Combine(JsonSavePath, "5: "))),
+ source.FirstOrDefault((string e) => e.StartsWith(Path.Combine(JsonSavePath, "6: "))),
+ source.FirstOrDefault((string e) => e.StartsWith(Path.Combine(JsonSavePath, "7: "))),
+ source.FirstOrDefault((string e) => e.StartsWith(Path.Combine(JsonSavePath, "8: "))),
+ source.FirstOrDefault((string e) => e.StartsWith(Path.Combine(JsonSavePath, "9: ")))
};
}
public static string Translate(string Path, int Mode)
{
- TranslateJsonFile = CurrentDirectory + "\\text\\Translate.json";
+ TranslateJsonFile = System.IO.Path.Combine(CurrentDirectory, "text", "Translate.json");
TranslateDict = Ser.UnJson>(TranslateJsonFile);
string input = File.ReadAllText(Path);
switch (Mode)