Problem fixed with renaming Torso to jap. DO NOT RENAME PARS (Working now)

This commit is contained in:
Absolutely disgusting
2025-10-25 12:09:57 +04:00
parent 2cb7d3d0da
commit 3c4bd4e5d2
7 changed files with 40 additions and 40 deletions

View File

@@ -294,7 +294,7 @@ namespace SlaveMatrix
//This had no Torso (胴体)
= new Difs(Sta.["Torso"]);
Pars pars = [0][0];
X0Y0_胴 = pars["Torso"].ToPar();
X0Y0_胴 = pars[""].ToPar();
Pars pars2 = pars["筋肉"].ToPars();
X0Y0_筋肉_筋肉左 = pars2["筋肉左"].ToPar();
X0Y0_筋肉_筋肉右 = pars2["筋肉右"].ToPar();
@@ -308,7 +308,7 @@ namespace SlaveMatrix
pars3 = pars2["右"].ToPars();
X0Y0_植タトゥ_右_タトゥ2 = pars3["タトゥ2"].ToPar();
X0Y0_植タトゥ_右_タトゥ1 = pars3["タトゥ1"].ToPar();
.SetJoints();
.SetJoints();
= new JointD();
= e.;
X = e.X;