Probably Broke something...

This commit is contained in:
lewd-alt
2025-05-06 21:11:32 -07:00
parent 14fdcaf152
commit 449b976f0c
11 changed files with 114 additions and 188 deletions

View File

@@ -118,7 +118,8 @@ public class ハンド処理 : 処理B
調UI..C = 0.0;
if (Med.Mode == "Training")
{
Cursor.Position = Med.BaseControlC.PointToScreen(Med.FromBasePosition(.Ele.B));
//TODO fix?
//Cursor.Position = Med.BaseControlC.PointToScreen(Med.FromBasePosition(対象.Ele.位置B));
}
.Start();
if (調UI..Xi == 5)
@@ -165,7 +166,8 @@ public class ハンド処理 : 処理B
調UI..C = 0.0;
if (Med.Mode == "Training")
{
Cursor.Position = Med.BaseControlC.PointToScreen(Med.FromBasePosition(.Ele.B));
//TODO fix?
//Cursor.Position = Med.BaseControlC.PointToScreen(Med.FromBasePosition(対象.Ele.位置B));
}
.Start();
if (調UI..Xi == 2)
@@ -201,7 +203,8 @@ public class ハンド処理 : 処理B
調UI..B = B;
Addvl(ref );
= true;
Cursor.Position = Med.BaseControlC.PointToScreen(Med.FromBasePosition(.Ele.B));
//TODO fix?
//Cursor.Position = Med.BaseControlC.PointToScreen(Med.FromBasePosition(対象.Ele.位置B));
si2();
}
@@ -214,7 +217,8 @@ public class ハンド処理 : 処理B
Bod..C = Dat.Vec2DZero;
if (Med.Mode == "Training")
{
Cursor.Position = Med.BaseControlC.PointToScreen(Med.FromBasePosition(.Ele.B));
//TODO fix?
//Cursor.Position = Med.BaseControlC.PointToScreen(Med.FromBasePosition(対象.Ele.位置B));
}
}
@@ -256,7 +260,8 @@ public class ハンド処理 : 処理B
Isくぱぁ = false;
if (Med.Mode == "Training")
{
Cursor.Position = Med.BaseControlC.PointToScreen(Med.FromBasePosition(.Ele.B));
//TODO fix?
//Cursor.Position = Med.BaseControlC.PointToScreen(Med.FromBasePosition(対象.Ele.位置B));
}
if (cd.c == ContactType.Crotch)
{

View File

@@ -484,7 +484,8 @@ public class ペニス処理 : 処理B
{
.End();
}
Cursor.Position = Med.BaseControlC.PointToScreen(Med.FromBasePosition(.Ele.B));
//TODO fix?
//Cursor.Position = Med.BaseControlC.PointToScreen(Med.FromBasePosition(対象.Ele.位置B));
調UI...Start();
vc = Dat.Vec2DZero;
Bod._人.C = vc;

View File

@@ -89,7 +89,8 @@ public class マウス処理 : 処理B
{
if (Is吸付)
{
Cursor.Position = Med.BaseControlC.PointToScreen(Med.FromBasePosition(.Ele.));
//TODO fix?
//Cursor.Position = Med.BaseControlC.PointToScreen(Med.FromBasePosition(対象.Ele.位置));
}
else if (Is舐め)
{

View File

@@ -972,7 +972,8 @@ public class 挿入処理 : 処理B
Player.();
();
();
Cursor.Position = Med.BaseControlC.PointToScreen(Med.FromBasePosition(.Ele.B));
//TODO fix?
//Cursor.Position = Med.BaseControlC.PointToScreen(Med.FromBasePosition(対象.Ele.位置B));
1();
if (調UI...Run)
{
@@ -1013,7 +1014,8 @@ public class 挿入処理 : 処理B
Player.();
();
();
Cursor.Position = Med.BaseControlC.PointToScreen(Med.FromBasePosition(.Ele.B));
//TODO fix?
//Cursor.Position = Med.BaseControlC.PointToScreen(Med.FromBasePosition(対象.Ele.位置B));
1();
if (調UI..)
{
@@ -1044,7 +1046,8 @@ public class 挿入処理 : 処理B
Player.();
();
();
Cursor.Position = Med.BaseControlC.PointToScreen(Med.FromBasePosition(.Ele.B));
//TODO fix?
//Cursor.Position = Med.BaseControlC.PointToScreen(Med.FromBasePosition(対象.Ele.位置B));
1();
if (調UI..)
{
@@ -1075,7 +1078,8 @@ public class 挿入処理 : 処理B
Player.();
();
();
Cursor.Position = Med.BaseControlC.PointToScreen(Med.FromBasePosition(.Ele.B));
//TODO fix?
//Cursor.Position = Med.BaseControlC.PointToScreen(Med.FromBasePosition(対象.Ele.位置B));
1();
if (調UI..)
{
@@ -1362,7 +1366,8 @@ public class 挿入処理 : 処理B
else if (調UI.Focus != 調UI.CM && !Isモード)
{
();
Cursor.Position = Med.BaseControlC.PointToScreen(Med.FromBasePosition(.Ele.B));
//TODO fix?
//Cursor.Position = Med.BaseControlC.PointToScreen(Med.FromBasePosition(対象.Ele.位置B));
調UI.();
}
}

View File

@@ -36,8 +36,8 @@ internal static class Program
med.InitializeModes("Start", Mods.GetMods);
UI uI = new UI(med);
uI.Text = GameText.;
uI.Show();
//uI.Text = GameText.スレイブマトリクス;
//uI.Show();
//main loop
med.Drawing();

View File

@@ -1422,7 +1422,8 @@ public class TrainingUI : Ele
Focus = CM;
if (Med.Mode == "Training")
{
Cursor.Position = Med.BaseControlC.PointToScreen(Med.FromBasePosition(.B));
//TODO fix?
//Cursor.Position = Med.BaseControlC.PointToScreen(Med.FromBasePosition(ハンド右.位置B));
}
Set持ち手();
}
@@ -1535,7 +1536,8 @@ public class TrainingUI : Ele
}
Focus.Ele.SetHitTrue();
Focus_nr = CM;
Cursor.Position = Med.BaseControlC.PointToScreen(Med.FromBasePosition(.B));
//TODO fix?
//Cursor.Position = Med.BaseControlC.PointToScreen(Med.FromBasePosition(ハンド右.位置B));
Set持ち手();
}