Added more readable names for Are(RenderArea)
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@@ -50,12 +50,12 @@ namespace _2DGAMELIB
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Graphics.DrawImage(Start, r, 0, 0, w, h, GraphicsUnit.Pixel, ia);
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}
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public void DrawStart(Are Are)
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public void DrawStart(RenderArea Are)
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{
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Are.DrawTo(GS);
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}
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public void DrawEnd(Are Are)
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public void DrawEnd(RenderArea Are)
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{
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Are.DrawTo(GE);
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}
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