Phase 0.3-0.5: SVG export + YAML sidecars + asset catalog

- Add hair class KeyMap entries (基髪→BaseHair, 前髪→FrontHair, 胸毛→ChestHair)
- Implement cardinal spline → cubic Bezier SVG export for all 175 body parts
- Generate YAML sidecar files (part.yaml) per part with metadata
- Write Catalog.yaml index for runtime asset loading
- Output to SlaveMatrix/Assets/Parts/{EnglishName}/ structure
- Each part directory contains part.yaml + x{x}y{y}.svg morph variants
- 838 SVGs across 324 morph variants, 175 sidecars, 1 catalog
- Extraction tool now serves as the asset build pipeline step
This commit is contained in:
2026-06-13 17:56:01 +02:00
parent fb0ff502f0
commit 58f3bf6884
1070 changed files with 83799 additions and 32 deletions

View File

@@ -0,0 +1,21 @@
id: 獣翼UpperArm
original_key: 獣翼上腕
resource: 腕左
morph_x: 1
morph_y: 1
variants:
- x: 0
y: 0
file: x0y0.svg
fields:
- name: 獣翼上腕
- name:
joints:
- position: [
0.058090923706733015,
0.06675256824373756
]
- position: [
0.0772455488959185,
0.06739140739968597
]