Phase 0.3-0.5: SVG export + YAML sidecars + asset catalog
- Add hair class KeyMap entries (基髪→BaseHair, 前髪→FrontHair, 胸毛→ChestHair)
- Implement cardinal spline → cubic Bezier SVG export for all 175 body parts
- Generate YAML sidecar files (part.yaml) per part with metadata
- Write Catalog.yaml index for runtime asset loading
- Output to SlaveMatrix/Assets/Parts/{EnglishName}/ structure
- Each part directory contains part.yaml + x{x}y{y}.svg morph variants
- 838 SVGs across 324 morph variants, 175 sidecars, 1 catalog
- Extraction tool now serves as the asset build pipeline step
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SlaveMatrix/Assets/Parts/目尻影左/x0y0.svg
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SlaveMatrix/Assets/Parts/目尻影左/x0y0.svg
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<?xml version="1.0" encoding="UTF-8"?>
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<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 1 1">
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<g transform="translate(0.3257456317518053,0.1130072566562324) rotate(0) scale(1,1) translate(-0.009449892066867003,0.002756905078307997)"><path d="M 0.00842700664637154 0.003650403850211156 C 0.008248937489393714 0.003646787099523523 0.005866244098965404 0.003613774071339839 0.006290176762637623 0.0036070028419595596 C 0.005866244098965404 0.003613774071339839 0.0030939511756105254 0.0037420465828424208 0.0033398146823049174 0.0037316586027745084" fill="none" stroke="#000000" stroke-width="0.001"/>
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</g></svg>
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After Width: | Height: | Size: 614 B |
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