Added paddings. Added rename to vars. Deleted unused constructor

This commit is contained in:
Absolutely disgusting
2026-03-07 22:43:08 +04:00
parent 2497ba16bc
commit 59ab0dd893
3 changed files with 72 additions and 53 deletions

View File

@@ -9,7 +9,8 @@ namespace _2DGAMELIB
private double unitS;
public AreM(double Unit, double XRatio, double YRatio, double Size, double DisMag, double HitMag, double Strength)
public AreM(double Unit, double XRatio, double YRatio, double Size, double DisMag, double HitMag, double Strength) :
base(Unit, XRatio, YRatio, Size, DisMag, HitMag)
{
SetXYRatio(XRatio, YRatio);
base.Size = Size;
@@ -20,20 +21,20 @@ namespace _2DGAMELIB
unitS = displayUnitScale * num;
WH.Width = (int)(base.LocalWidth * Unit);
WH.Height = (int)(base.LocalHeight * Unit);
WHA.Width = (int)(base.LocalWidth * displayUnitScale);
WHA.Height = (int)(base.LocalHeight * displayUnitScale);
DisplayLayer = new Bitmap((int)((double)WH.Width * DisMag * num), (int)((double)WH.Height * DisMag * num));
displayOutputSize.Width = (int)(base.LocalWidth * Unit);
displayOutputSize.Height = (int)(base.LocalHeight * Unit);
displayBufferSize.Width = (int)(base.LocalWidth * displayUnitScale);
displayBufferSize.Height = (int)(base.LocalHeight * displayUnitScale);
DisplayLayer = new Bitmap((int)((double)displayOutputSize.Width * DisMag * num), (int)((double)displayOutputSize.Height * DisMag * num));
displayGraphics = Graphics.FromImage(DisplayLayer);
displayGraphics.SmoothingMode = SmoothingMode.None;
displayGraphics.PixelOffsetMode = PixelOffsetMode.None;
hitUnitScale = Unit * HitMag;
WHH.Width = (int)(base.LocalWidth * hitUnitScale);
WHH.Height = (int)(base.LocalHeight * hitUnitScale);
HitLayer = new Bitmap(WHH.Width, WHH.Height);
hitBufferSize.Width = (int)(base.LocalWidth * hitUnitScale);
hitBufferSize.Height = (int)(base.LocalHeight * hitUnitScale);
HitLayer = new Bitmap(hitBufferSize.Width, hitBufferSize.Height);
hitGraphics = Graphics.FromImage(HitLayer);
hitGraphics.SmoothingMode = SmoothingMode.None;
hitGraphics.PixelOffsetMode = PixelOffsetMode.None;