net8.0: upgrade from netcoreapp3.1, fix Linux rendering
- TFM: netcoreapp3.1 → net8.0, netstandard2.1 → net8.0 - System.Drawing.Common 5.0.3 → 6.0.0 (last version with Unix support) - Remove stale packages (NETStandard.Library, System.Collections) - Set System.Drawing.EnableUnixSupport via runtimeconfig + AppContext - Pin System.Resources.Extensions 8.0.0, suppress NU1603 - Copy game_folder assets to build output (no run.sh required) - Sta.CurrentDirectory → AppContext.BaseDirectory for portable path resolution - Enable UnsafeBinaryFormatterSerialization + InvariantGlobalization - Add global.json pinning SDK to 8.x - Remove ambiguous `using System.Net.Mime.MediaTypeNames` in ParT.cs - Add `using System.Reflection` to Program.cs
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@@ -2,7 +2,6 @@ using Newtonsoft.Json;
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using System;
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using System.Drawing;
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using System.Drawing.Drawing2D;
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using static System.Net.Mime.MediaTypeNames;
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namespace _2DGAMELIB
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{
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