Renamed Difs to VariantGrid
This commit is contained in:
@@ -94,16 +94,16 @@ namespace _2DGAMELIB
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}
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}
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public static JointsD GetJointsD(this Difs JoinRoot, IEnumerable<Difs> EnumDifs)
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public static JointsD GetJointsD(this VariantGrid JoinRoot, IEnumerable<VariantGrid> EnumDifs)
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{
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JointsD jointsD = new JointsD();
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List<int> list = new List<int>();
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List<Difs> list2 = EnumDifs.ToList();
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List<VariantGrid> list2 = EnumDifs.ToList();
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foreach (ShapePart item in JoinRoot.EnumAllPar())
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{
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int num = 0;
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list.Clear();
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foreach (Difs item2 in list2)
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foreach (VariantGrid item2 in list2)
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{
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if (JoinRoot != item2)
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{
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@@ -141,7 +141,7 @@ namespace _2DGAMELIB
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return jointsD;
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}
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private static void GetJointsD(List<Difs> dl, JointsD jsd, List<int> del)
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private static void GetJointsD(List<VariantGrid> dl, JointsD jsd, List<int> del)
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{
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int num = -1;
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int num2 = 0;
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@@ -150,14 +150,14 @@ namespace _2DGAMELIB
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num = jsd.Joins.Count;
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for (int i = num2; i < num; i++)
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{
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Difs difs = jsd.Joins[i].Difs1;
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foreach (ShapePart item in difs.EnumAllPar())
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VariantGrid variantGrid = jsd.Joins[i].Difs1;
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foreach (ShapePart item in variantGrid.EnumAllPar())
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{
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int num3 = 0;
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del.Clear();
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foreach (Difs item2 in dl)
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foreach (VariantGrid item2 in dl)
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{
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if (difs != item2)
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if (variantGrid != item2)
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{
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int num4 = 0;
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foreach (JointPoint item3 in item.JP)
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@@ -167,7 +167,7 @@ namespace _2DGAMELIB
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{
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if (v.DistanceSquared(item4.Position) <= IdentityDistance)
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{
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jsd.Joins.Add(new JointD(difs, item, num4, item2));
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jsd.Joins.Add(new JointD(variantGrid, item, num4, item2));
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if (!del.Contains(num3))
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{
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del.Add(num3);
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@@ -6,15 +6,15 @@ namespace _2DGAMELIB
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[Serializable]
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public class JointD
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{
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public Difs Difs0;
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public VariantGrid Difs0;
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public List<int> Path0;
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public int Index;
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public Difs Difs1;
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public VariantGrid Difs1;
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public JointD(Difs Difs0, ShapePart Par0, int Index, Difs Difs1)
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public JointD(VariantGrid Difs0, ShapePart Par0, int Index, VariantGrid Difs1)
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{
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this.Difs0 = Difs0;
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Path0 = Par0.GetPath();
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@@ -22,7 +22,7 @@ namespace _2DGAMELIB
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this.Difs1 = Difs1;
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}
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public JointD(Difs Difs1)
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public JointD(VariantGrid Difs1)
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{
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this.Difs1 = Difs1;
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}
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@@ -41,7 +41,7 @@ namespace _2DGAMELIB
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public void Set(JointS 接続元)
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{
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Difs0 = 接続元.Difs;
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Difs0 = 接続元.VariantGrid;
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Path0 = 接続元.Path;
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Index = 接続元.Index;
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}
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@@ -27,15 +27,15 @@ namespace _2DGAMELIB
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[Serializable]
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public class JointS
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{
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public Difs Difs;
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public VariantGrid VariantGrid;
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public List<int> Path;
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public int Index;
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public JointS(Difs Difs, ShapePart ShapePart, int Index)
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public JointS(VariantGrid VariantGrid, ShapePart ShapePart, int Index)
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{
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this.Difs = Difs;
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this.VariantGrid = VariantGrid;
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Path = ShapePart.GetPath();
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this.Index = Index;
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}
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@@ -11,17 +11,17 @@ namespace _2DGAMELIB
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{
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public string Tag = "";
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public OrderedDictionary<string, Difs> Difss = new OrderedDictionary<string, Difs>();
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public OrderedDictionary<string, VariantGrid> Difss = new OrderedDictionary<string, VariantGrid>();
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private Difs r;
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private VariantGrid r;
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private JointsD jsd;
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public IEnumerable<string> Keys => Difss.Keys;
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public IEnumerable<Difs> Values => Difss.Values;
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public IEnumerable<VariantGrid> Values => Difss.Values;
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public Difs this[string Name]
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public VariantGrid this[string Name]
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{
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get
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{
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@@ -33,7 +33,7 @@ namespace _2DGAMELIB
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}
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}
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public Difs this[int Index]
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public VariantGrid this[int Index]
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{
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get
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{
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@@ -49,7 +49,7 @@ namespace _2DGAMELIB
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{
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set
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{
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foreach (Difs value2 in Difss.Values)
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foreach (VariantGrid value2 in Difss.Values)
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{
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value2.PositionSize = value;
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}
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@@ -60,7 +60,7 @@ namespace _2DGAMELIB
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{
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set
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{
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foreach (Difs value2 in Difss.Values)
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foreach (VariantGrid value2 in Difss.Values)
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{
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value2.PositionVector = value;
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}
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@@ -71,7 +71,7 @@ namespace _2DGAMELIB
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{
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set
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{
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foreach (Difs value2 in Difss.Values)
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foreach (VariantGrid value2 in Difss.Values)
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{
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value2.AngleBase = value;
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}
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@@ -82,7 +82,7 @@ namespace _2DGAMELIB
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{
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set
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{
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foreach (Difs value2 in Difss.Values)
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foreach (VariantGrid value2 in Difss.Values)
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{
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value2.AngleCont = value;
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}
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@@ -93,7 +93,7 @@ namespace _2DGAMELIB
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{
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set
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{
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foreach (Difs value2 in Difss.Values)
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foreach (VariantGrid value2 in Difss.Values)
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{
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value2.SizeBase = value;
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}
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@@ -104,7 +104,7 @@ namespace _2DGAMELIB
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{
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set
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{
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foreach (Difs value2 in Difss.Values)
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foreach (VariantGrid value2 in Difss.Values)
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{
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value2.SizeCont = value;
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}
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@@ -115,7 +115,7 @@ namespace _2DGAMELIB
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{
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set
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{
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foreach (Difs value2 in Difss.Values)
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foreach (VariantGrid value2 in Difss.Values)
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{
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value2.SizeXBase = value;
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}
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@@ -126,7 +126,7 @@ namespace _2DGAMELIB
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{
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set
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{
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foreach (Difs value2 in Difss.Values)
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foreach (VariantGrid value2 in Difss.Values)
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{
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value2.SizeXCont = value;
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}
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@@ -137,7 +137,7 @@ namespace _2DGAMELIB
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{
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set
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{
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foreach (Difs value2 in Difss.Values)
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foreach (VariantGrid value2 in Difss.Values)
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{
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value2.SizeYBase = value;
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}
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@@ -148,7 +148,7 @@ namespace _2DGAMELIB
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{
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set
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{
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foreach (Difs value2 in Difss.Values)
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foreach (VariantGrid value2 in Difss.Values)
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{
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value2.SizeYCont = value;
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}
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@@ -159,7 +159,7 @@ namespace _2DGAMELIB
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{
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set
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{
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foreach (Difs value2 in Difss.Values)
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foreach (VariantGrid value2 in Difss.Values)
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{
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value2.Dra = value;
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}
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@@ -170,17 +170,17 @@ namespace _2DGAMELIB
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{
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set
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{
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foreach (Difs value2 in Difss.Values)
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foreach (VariantGrid value2 in Difss.Values)
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{
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value2.Hit = value;
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}
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}
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}
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public Difs JoinRoot => r;
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public VariantGrid JoinRoot => r;
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public IEnumerable<ShapePart> EnumAllPar()
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{
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foreach (Difs value in Difss.Values)
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foreach (VariantGrid value in Difss.Values)
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{
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foreach (ShapePart item in value.EnumAllPar())
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{
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@@ -191,7 +191,7 @@ namespace _2DGAMELIB
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public Obj SetDefaultR()
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{
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foreach (Difs value in Difss.Values)
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foreach (VariantGrid value in Difss.Values)
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{
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value.SetDefault();
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}
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@@ -206,24 +206,24 @@ namespace _2DGAMELIB
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public void Draw(RenderArea Are)
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{
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foreach (Difs value in Difss.Values)
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foreach (VariantGrid value in Difss.Values)
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{
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value.Draw(Are);
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}
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}
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private Difs GetJoinRootDifs()
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private VariantGrid GetJoinRootDifs()
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{
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Difs[] array = Difss.Values.ToArray();
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VariantGrid[] array = Difss.Values.ToArray();
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if (array.Length <= 1)
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{
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return array.FirstOrDefault();
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}
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ShapePart[] pa = EnumAllPar().ToArray();
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Difs[] array2 = array;
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VariantGrid[] array2 = array;
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Vector2D p;
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foreach (Difs difs in array2)
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foreach (VariantGrid difs in array2)
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{
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if (difs.EnumJoinRoot.All(delegate(ShapePart p0)
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{
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@@ -239,8 +239,8 @@ namespace _2DGAMELIB
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public void SetJoints()
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{
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Difs[] array = Difss.Values.ToArray();
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Difs[] array2 = array;
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VariantGrid[] array = Difss.Values.ToArray();
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VariantGrid[] array2 = array;
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for (int i = 0; i < array2.Length; i++)
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{
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array2[i].SetJoints();
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@@ -265,7 +265,7 @@ namespace _2DGAMELIB
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public void Dispose()
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{
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foreach (Difs value in Difss.Values)
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foreach (VariantGrid value in Difss.Values)
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{
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value.Dispose();
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}
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@@ -33,7 +33,7 @@ namespace _2DGAMELIB
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public static void MigrateKeys(this Obj obj)
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{
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var newDict = new OrderedDictionary<string, Difs>();
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var newDict = new OrderedDictionary<string, VariantGrid>();
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foreach (var key in obj.Keys)
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{
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@@ -62,39 +62,44 @@ namespace _2DGAMELIB
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private string RemapTypeArgs(string typeName)
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{
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var sb = new StringBuilder(typeName.Length);
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int i = 0;
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while (i < typeName.Length)
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// Find the generic arguments section: the outermost [...] containing [args]
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int outerStart = typeName.LastIndexOf('`');
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if (outerStart < 0) return typeName;
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int bracketStart = -1;
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for (int i = outerStart + 1; i < typeName.Length; i++)
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{
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int start = typeName.IndexOf('[', i);
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if (start < 0 || start + 1 >= typeName.Length || typeName[start + 1] != '[')
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if (typeName[i] == '[')
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{
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sb.Append(typeName, i, typeName.Length - i);
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bracketStart = i;
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break;
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}
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}
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if (bracketStart < 0) return typeName;
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sb.Append(typeName, i, start - i);
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int depth = 0;
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int bracketEnd = -1;
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for (int i = bracketStart; i < typeName.Length; i++)
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{
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if (typeName[i] == '[') depth++;
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else if (typeName[i] == ']') depth--;
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if (depth == 0) { bracketEnd = i; break; }
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}
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if (bracketEnd < 0) return typeName;
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int end = typeName.IndexOf("]]", start);
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if (end < 0)
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{
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sb.Append(typeName, start, typeName.Length - start);
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break;
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}
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var inner = typeName.Substring(bracketStart, bracketEnd - bracketStart + 1);
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var argFull = typeName.Substring(start + 2, end - start - 2);
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var comma = argFull.IndexOf(',');
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var argTypeName = comma >= 0 ? argFull.Substring(0, comma).Trim() : argFull.Trim();
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if (_typeOnlyMap.TryGetValue(argTypeName, out var mapped))
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argFull = mapped.FullName + (comma >= 0 ? argFull.Substring(comma) : "");
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sb.Append("[[").Append(argFull).Append("]]");
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i = end + 2;
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// Replace mapped old type names (longest first to avoid partial prefix matches)
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var sortedKeys = new List<string>(_typeOnlyMap.Keys);
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sortedKeys.Sort((a, b) => b.Length.CompareTo(a.Length));
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foreach (var old in sortedKeys)
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{
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var rep = _typeOnlyMap[old].FullName;
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inner = inner.Replace(old + ",", rep + ",");
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inner = inner.Replace(old + "]", rep + "]");
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}
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return sb.ToString();
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return typeName.Substring(0, bracketStart) + inner + typeName.Substring(bracketEnd + 1);
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}
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}
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}
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@@ -20,7 +20,8 @@ namespace _2DGAMELIB
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.Add("_2DGAMELIB.Pars", typeof(PartGroup))
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.Add("_2DGAMELIB.Out", typeof(CurveOutline))
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.Add("_2DGAMELIB.Joi", typeof(JointPoint))
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.Add("_2DGAMELIB.Dif", typeof(MorphVariant));
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.Add("_2DGAMELIB.Dif", typeof(MorphVariant))
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.Add("_2DGAMELIB.Difs", typeof(VariantGrid));
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private static BinaryFormatter NewFormatter()
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{
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@@ -36,7 +37,7 @@ namespace _2DGAMELIB
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Formatting = Newtonsoft.Json.Formatting.Indented,
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NullValueHandling = NullValueHandling.Ignore
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};
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settings.Converters.Add(new OrderedDictionaryConverter<string, Difs>());
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settings.Converters.Add(new OrderedDictionaryConverter<string, VariantGrid>());
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settings.Converters.Add(new OrderedDictionaryConverter<string, object>());
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settings.Converters.Add(new OrderedDictionaryConverter<string, But>());
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settings.Converters.Add(new OrderedDictionaryConverter<string, Lab>());
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@@ -7,7 +7,7 @@ using Newtonsoft.Json;
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namespace _2DGAMELIB
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{
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[Serializable]
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public class Difs
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public class VariantGrid
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{
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public string Tag = "";
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@@ -259,21 +259,21 @@ namespace _2DGAMELIB
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}
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}
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public Difs()
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public VariantGrid()
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{
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}
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public Difs(Difs Difs)
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public VariantGrid(VariantGrid VariantGrid)
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{
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Copy(Difs);
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Copy(VariantGrid);
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}
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private void Copy(Difs Difs)
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private void Copy(VariantGrid VariantGrid)
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{
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Tag = Difs.Tag;
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ValueX = Difs.ValueX;
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ValueY = Difs.ValueY;
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foreach (MorphVariant dif in Difs.difs)
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Tag = VariantGrid.Tag;
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ValueX = VariantGrid.ValueX;
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ValueY = VariantGrid.ValueY;
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foreach (MorphVariant dif in VariantGrid.difs)
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{
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difs.Add(new MorphVariant(dif));
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}
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