Oth -> GeometryUtils

This commit is contained in:
2026-06-14 00:51:27 +02:00
parent 0c62525f54
commit 72c181950b
11 changed files with 63 additions and 63 deletions

View File

@@ -367,44 +367,44 @@ namespace _2DGAMELIB
case Open.Top:
{
frame1.GetMiY_MaY(out var MM7);
PlusBrush = Oth.GetLGB(Unit, MM7, ref PlusColor2, ref PlusColor1);
PlusBrush = GeometryUtils.GetLGB(Unit, MM7, ref PlusColor2, ref PlusColor1);
if (Range == Range.MinusPlus)
{
frame2.GetMiY_MaY(out var MM8);
MinusBrush = Oth.GetLGB(Unit, MM8, ref MinusColor1, ref MinusColor2);
MinusBrush = GeometryUtils.GetLGB(Unit, MM8, ref MinusColor1, ref MinusColor2);
}
break;
}
case Open.Bot:
{
frame1.GetMaY_MiY(out var MM3);
PlusBrush = Oth.GetLGB(Unit, MM3, ref PlusColor2, ref PlusColor1);
PlusBrush = GeometryUtils.GetLGB(Unit, MM3, ref PlusColor2, ref PlusColor1);
if (Range == Range.MinusPlus)
{
frame2.GetMaY_MiY(out var MM4);
MinusBrush = Oth.GetLGB(Unit, MM4, ref MinusColor1, ref MinusColor2);
MinusBrush = GeometryUtils.GetLGB(Unit, MM4, ref MinusColor1, ref MinusColor2);
}
break;
}
case Open.Rig:
{
frame1.GetMaX_MiX(out var MM5);
PlusBrush = Oth.GetLGB(Unit, MM5, ref PlusColor2, ref PlusColor1);
PlusBrush = GeometryUtils.GetLGB(Unit, MM5, ref PlusColor2, ref PlusColor1);
if (Range == Range.MinusPlus)
{
frame2.GetMaX_MiX(out var MM6);
MinusBrush = Oth.GetLGB(Unit, MM6, ref MinusColor1, ref MinusColor2);
MinusBrush = GeometryUtils.GetLGB(Unit, MM6, ref MinusColor1, ref MinusColor2);
}
break;
}
case Open.Lef:
{
frame1.GetMiX_MaX(out var MM);
PlusBrush = Oth.GetLGB(Unit, MM, ref PlusColor2, ref PlusColor1);
PlusBrush = GeometryUtils.GetLGB(Unit, MM, ref PlusColor2, ref PlusColor1);
if (Range == Range.MinusPlus)
{
frame2.GetMiX_MaX(out var MM2);
MinusBrush = Oth.GetLGB(Unit, MM2, ref MinusColor1, ref MinusColor2);
MinusBrush = GeometryUtils.GetLGB(Unit, MM2, ref MinusColor1, ref MinusColor2);
}
break;
}
@@ -419,12 +419,12 @@ namespace _2DGAMELIB
{
PlusBrush.Dispose();
frame1.GetMiY_MaY(out var MM7);
PlusBrush = Oth.GetLGB(Unit, MM7, Color.FromArgb((int)(255.0 * Alpha), PlusColor2), Color.FromArgb((int)(255.0 * Alpha), PlusColor1));
PlusBrush = GeometryUtils.GetLGB(Unit, MM7, Color.FromArgb((int)(255.0 * Alpha), PlusColor2), Color.FromArgb((int)(255.0 * Alpha), PlusColor1));
if (Range == Range.MinusPlus)
{
MinusBrush.Dispose();
frame2.GetMiY_MaY(out var MM8);
MinusBrush = Oth.GetLGB(Unit, MM8, Color.FromArgb((int)(255.0 * Alpha), MinusColor1), Color.FromArgb((int)(255.0 * Alpha), MinusColor2));
MinusBrush = GeometryUtils.GetLGB(Unit, MM8, Color.FromArgb((int)(255.0 * Alpha), MinusColor1), Color.FromArgb((int)(255.0 * Alpha), MinusColor2));
}
break;
}
@@ -432,12 +432,12 @@ namespace _2DGAMELIB
{
PlusBrush.Dispose();
frame1.GetMaY_MiY(out var MM3);
PlusBrush = Oth.GetLGB(Unit, MM3, Color.FromArgb((int)(255.0 * Alpha), PlusColor2), Color.FromArgb((int)(255.0 * Alpha), PlusColor1));
PlusBrush = GeometryUtils.GetLGB(Unit, MM3, Color.FromArgb((int)(255.0 * Alpha), PlusColor2), Color.FromArgb((int)(255.0 * Alpha), PlusColor1));
if (Range == Range.MinusPlus)
{
MinusBrush.Dispose();
frame2.GetMaY_MiY(out var MM4);
MinusBrush = Oth.GetLGB(Unit, MM4, Color.FromArgb((int)(255.0 * Alpha), MinusColor1), Color.FromArgb((int)(255.0 * Alpha), MinusColor2));
MinusBrush = GeometryUtils.GetLGB(Unit, MM4, Color.FromArgb((int)(255.0 * Alpha), MinusColor1), Color.FromArgb((int)(255.0 * Alpha), MinusColor2));
}
break;
}
@@ -445,12 +445,12 @@ namespace _2DGAMELIB
{
PlusBrush.Dispose();
frame1.GetMaX_MiX(out var MM5);
PlusBrush = Oth.GetLGB(Unit, MM5, Color.FromArgb((int)(255.0 * Alpha), PlusColor2), Color.FromArgb((int)(255.0 * Alpha), PlusColor1));
PlusBrush = GeometryUtils.GetLGB(Unit, MM5, Color.FromArgb((int)(255.0 * Alpha), PlusColor2), Color.FromArgb((int)(255.0 * Alpha), PlusColor1));
if (Range == Range.MinusPlus)
{
MinusBrush.Dispose();
frame2.GetMaX_MiX(out var MM6);
MinusBrush = Oth.GetLGB(Unit, MM6, Color.FromArgb((int)(255.0 * Alpha), MinusColor1), Color.FromArgb((int)(255.0 * Alpha), MinusColor2));
MinusBrush = GeometryUtils.GetLGB(Unit, MM6, Color.FromArgb((int)(255.0 * Alpha), MinusColor1), Color.FromArgb((int)(255.0 * Alpha), MinusColor2));
}
break;
}
@@ -458,12 +458,12 @@ namespace _2DGAMELIB
{
PlusBrush.Dispose();
frame1.GetMiX_MaX(out var MM);
PlusBrush = Oth.GetLGB(Unit, MM, Color.FromArgb((int)(255.0 * Alpha), PlusColor2), Color.FromArgb((int)(255.0 * Alpha), PlusColor1));
PlusBrush = GeometryUtils.GetLGB(Unit, MM, Color.FromArgb((int)(255.0 * Alpha), PlusColor2), Color.FromArgb((int)(255.0 * Alpha), PlusColor1));
if (Range == Range.MinusPlus)
{
MinusBrush.Dispose();
frame2.GetMiX_MaX(out var MM2);
MinusBrush = Oth.GetLGB(Unit, MM2, Color.FromArgb((int)(255.0 * Alpha), MinusColor1), Color.FromArgb((int)(255.0 * Alpha), MinusColor2));
MinusBrush = GeometryUtils.GetLGB(Unit, MM2, Color.FromArgb((int)(255.0 * Alpha), MinusColor1), Color.FromArgb((int)(255.0 * Alpha), MinusColor2));
}
break;
}