started abstracting the UI
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@@ -8,11 +8,9 @@ namespace _2DGAMELIB
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public class Sce
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{
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private Bitmap Start;
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private Graphics GS;
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private Bitmap End;
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private Graphics GE;
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private int w;
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@@ -54,12 +52,12 @@ namespace _2DGAMELIB
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public void DrawStart(Are Are)
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{
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Are.Draw(GS);
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Are.DrawTo(GS);
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}
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public void DrawEnd(Are Are)
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{
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Are.Draw(GE);
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Are.DrawTo(GE);
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}
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public void ClearStart(ref Color ClearColor)
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