Tex -> TextBlock

This commit is contained in:
2026-06-14 00:55:31 +02:00
parent d54695d014
commit 81fcaa5a71
6 changed files with 83 additions and 83 deletions

View File

@@ -5,7 +5,7 @@ using System.Linq;
namespace _2DGAMELIB
{
public class Tex
public class TextBlock
{
private PartGroup _partGroup;
@@ -19,7 +19,7 @@ namespace _2DGAMELIB
private double speed = 1.0;
private Action<Tex> Action = delegate
private Action<TextBlock> Action = delegate
{
};
@@ -33,7 +33,7 @@ namespace _2DGAMELIB
private int Max;
public Action<Tex> Done;
public Action<TextBlock> Done;
private byte a0;
@@ -127,7 +127,7 @@ namespace _2DGAMELIB
public bool IsPlaying => !f1;
public Tex(string Name, Vector2D Position, double Size, double Width, double Height, Font Font, double TextSize, int Space, string Text, Color TextColor, Color ShadColor, Color BackColor, double Speed, Color FeedColor, Action<Tex> Action)
public TextBlock(string Name, Vector2D Position, double Size, double Width, double Height, Font Font, double TextSize, int Space, string Text, Color TextColor, Color ShadColor, Color BackColor, double Speed, Color FeedColor, Action<TextBlock> Action)
{
try
{
@@ -166,7 +166,7 @@ namespace _2DGAMELIB
mv.BaseSpeed = 2.0;
}
public Tex(string Name, Vector2D Position, double Size, double Width, double Height, Font Font, double TextSize, int Space, string Text, Color TextColor, Color ShadColor, Color BackColor, double Speed)
public TextBlock(string Name, Vector2D Position, double Size, double Width, double Height, Font Font, double TextSize, int Space, string Text, Color TextColor, Color ShadColor, Color BackColor, double Speed)
{
try
{