Added mouse hide
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@@ -1,3 +1,4 @@
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using GLFW;
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using System;
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using System.ComponentModel;
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using System.IO;
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@@ -7,7 +8,7 @@ namespace _2DGAMELIB
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{
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public class UI //: Form
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{
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private Med Med;
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private ModeEventDispatcher modeEventDispatcher;
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private GlImage wpfImage1;
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@@ -17,16 +18,16 @@ namespace _2DGAMELIB
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private bool BigWindow;
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public UI(Med Med)
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public UI(ModeEventDispatcher Med)
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{
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this.Med = Med;
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this.modeEventDispatcher = Med;
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InitializeComponent();
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}
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private void UI_Load(object sender, EventArgs e)
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{
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//base.ClientSize =
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Med.Setting(wpfImage1);
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modeEventDispatcher.Setting(wpfImage1);
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//base.ClientSize = new Size(1024, 768);
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try
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{
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@@ -53,7 +54,7 @@ namespace _2DGAMELIB
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private void UI_FormClosing()
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{
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Med.Drive = false;
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modeEventDispatcher.Drive = false;
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}
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private void UI_Resize(object sender, EventArgs e)
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@@ -107,10 +108,9 @@ namespace _2DGAMELIB
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//beauty
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this.wpfImage1.Closing = delegate () { UI_FormClosing(); };
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//TODO fix?
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//base.Load += new System.EventHandler(UI_Load);
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UI_Load(null, null);
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//TODO fix?
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//base.Load += new System.EventHandler(UI_Load);
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UI_Load(null, null);
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//base.Resize += new System.EventHandler(UI_Resize);
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//base.ResumeLayout(false);
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}
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