linting
removed some dead code and fixed a few bugs i introduced
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@@ -10,10 +10,6 @@ namespace _2DGAMELIB
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{
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public Vector2D Joint = Dat.Vec2DZero;
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public Joi()
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{
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}
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public Joi(Joi Joi)
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{
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Joint = Joi.Joint;
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@@ -24,9 +20,5 @@ namespace _2DGAMELIB
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this.Joint = Joint;
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}
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public Joi(ref Vector2D Joint)
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{
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this.Joint = Joint;
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}
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}
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}
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