linting
removed some dead code and fixed a few bugs i introduced
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@@ -8,14 +8,6 @@ namespace _2DGAMELIB
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{
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public List<JointD> Joins = new List<JointD>();
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public void JoinP()
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{
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foreach (JointD join in Joins)
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{
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join.JoinP();
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}
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}
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public void JoinPA()
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{
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foreach (JointD join in Joins)
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@@ -24,20 +16,5 @@ namespace _2DGAMELIB
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}
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}
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public void JoinPall()
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{
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foreach (JointD join in Joins)
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{
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join.JoinPall();
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}
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}
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public void JoinPAall()
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{
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foreach (JointD join in Joins)
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{
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join.JoinPAall();
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}
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}
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}
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}
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