linting
removed some dead code and fixed a few bugs i introduced
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@@ -14,9 +14,7 @@ namespace _2DGAMELIB
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public Vector2D LocalCenter => new Vector2D(LocalWidth * 0.5, LocalHeight * 0.5);
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public Rect()
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{
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}
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public Rect(){}
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public Rect(double XRatio, double YRatio, double Size)
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{
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