Renamed Dat to DataConsts
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@@ -28,9 +28,9 @@ namespace _2DGAMELIB
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[NonSerialized, JsonIgnore]
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private StringFormat stringformat = new StringFormat();
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private Vector2D positionT = Dat.Vec2DZero;
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private Vector2D positionT = DataConsts.Vec2DZero;
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private Vector2D rectSize = Dat.Vec2DOne;
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private Vector2D rectSize = DataConsts.Vec2DOne;
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public string Text = "";
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@@ -366,7 +366,7 @@ namespace _2DGAMELIB
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Vector2D[] stringRectPoints = GetStringRectPoints(Unit, Graphics);
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Out @out = new Out { Tension = 0f };
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Vector2D vector2D = Dat.Vec2DZero - stringRectPoints[0];
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Vector2D vector2D = DataConsts.Vec2DZero - stringRectPoints[0];
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double x = 0.05;
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double num = 0.025;
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