no more windows??

This commit is contained in:
lewd-alt
2025-05-07 10:45:18 -07:00
parent eecd2a0399
commit 9d89d2cb6a
933 changed files with 408908 additions and 407973 deletions

View File

@@ -1,66 +1,67 @@
using System.Drawing;
namespace _2DGAMELIB;
public static class _Con
namespace _2DGAMELIB
{
public static Vector2D ToVector2D(this Point Point)
{
return new Vector2D(Point.X, Point.Y);
}
public static class _Con
{
public static Vector2D ToVector2D(this Point Point)
{
return new Vector2D(Point.X, Point.Y);
}
public static Point ToPoint(this Vector2D Vector)
{
return new Point((int)Vector.X, (int)Vector.Y);
}
public static Point ToPoint(this Vector2D Vector)
{
return new Point((int)Vector.X, (int)Vector.Y);
}
public static Point ToPoint(ref Vector2D Vector)
{
return new Point((int)Vector.X, (int)Vector.Y);
}
public static Point ToPoint(ref Vector2D Vector)
{
return new Point((int)Vector.X, (int)Vector.Y);
}
public static Vector2D ToVector2D(this PointF Point)
{
return new Vector2D(Point.X, Point.Y);
}
public static Vector2D ToVector2D(this PointF Point)
{
return new Vector2D(Point.X, Point.Y);
}
public static PointF ToPointF(this Vector2D Vector)
{
return new PointF((float)Vector.X, (float)Vector.Y);
}
public static PointF ToPointF(this Vector2D Vector)
{
return new PointF((float)Vector.X, (float)Vector.Y);
}
public static PointF ToPointF(ref Vector2D Vector)
{
return new PointF((float)Vector.X, (float)Vector.Y);
}
public static PointF ToPointF(ref Vector2D Vector)
{
return new PointF((float)Vector.X, (float)Vector.Y);
}
public static Vector2D ToVector2D(this Size Size)
{
return new Vector2D(Size.Width, Size.Height);
}
public static Vector2D ToVector2D(this Size Size)
{
return new Vector2D(Size.Width, Size.Height);
}
public static Size ToSize(this Vector2D Vector)
{
return new Size((int)Vector.X, (int)Vector.Y);
}
public static Size ToSize(this Vector2D Vector)
{
return new Size((int)Vector.X, (int)Vector.Y);
}
public static Size ToSize(ref Vector2D Vector)
{
return new Size((int)Vector.X, (int)Vector.Y);
}
public static Size ToSize(ref Vector2D Vector)
{
return new Size((int)Vector.X, (int)Vector.Y);
}
public static Vector2D ToVector2D(this SizeF Size)
{
return new Vector2D(Size.Width, Size.Height);
}
public static Vector2D ToVector2D(this SizeF Size)
{
return new Vector2D(Size.Width, Size.Height);
}
public static SizeF ToSizeF(this Vector2D Vector)
{
return new SizeF((float)Vector.X, (float)Vector.Y);
}
public static SizeF ToSizeF(this Vector2D Vector)
{
return new SizeF((float)Vector.X, (float)Vector.Y);
}
public static SizeF ToSizeF(ref Vector2D Vector)
{
return new SizeF((float)Vector.X, (float)Vector.Y);
}
public static SizeF ToSizeF(ref Vector2D Vector)
{
return new SizeF((float)Vector.X, (float)Vector.Y);
}
}
}