From a4b6772b216b356f8a6ede345bc76c328137e86a Mon Sep 17 00:00:00 2001 From: REDCODE Date: Sun, 14 Jun 2026 00:35:48 +0200 Subject: [PATCH] Col => Color Helper Def => Racial definitions --- .../BodyPartClasses/BackHair1_結1カル.cs | 2 +- .../BodyPartClasses/BackHair1_結1ジグ.cs | 2 +- .../BodyPartClasses/BackHair1_結1ハネ.cs | 2 +- .../BodyPartClasses/BackHair1_結1パツ.cs | 2 +- .../BodyPartClasses/BackHair1_結2カル.cs | 2 +- .../BodyPartClasses/BackHair1_結2ジグ.cs | 2 +- .../BodyPartClasses/BackHair1_結2ハネ.cs | 2 +- .../BodyPartClasses/BackHair1_結2パツ.cs | 2 +- .../BodyPartClasses/BodyColorSet.cs | 146 +- .../SlaveMatrix/BodyPartClasses/Chest.cs | 98 +- .../SlaveMatrix/BodyPartClasses/Cough.cs | 12 +- .../SlaveMatrix/BodyPartClasses/Head.cs | 78 +- .../SlaveMatrix/BodyPartClasses/InfoPanel.cs | 30 +- .../SlaveMatrix/BodyPartClasses/Leg_人.cs | 1370 ++++++------- .../SlaveMatrix/BodyPartClasses/Leg_獣.cs | 2 +- .../SlaveMatrix/BodyPartClasses/Leg_竜.cs | 114 +- .../SlaveMatrix/BodyPartClasses/Leg_蹄.cs | 2 +- .../SlaveMatrix/BodyPartClasses/Leg_鳥.cs | 2 +- .../BodyPartClasses/LowerArm_人.cs | 954 ++++----- .../BodyPartClasses/LowerArm_獣.cs | 48 +- .../BodyPartClasses/LowerArm_蝙.cs | 84 +- .../BodyPartClasses/LowerArm_蹄.cs | 2 +- .../BodyPartClasses/LowerArm_鳥.cs | 312 +-- .../SlaveMatrix/BodyPartClasses/Neck.cs | 42 +- .../SlaveMatrix/BodyPartClasses/Shoulder.cs | 18 +- .../SlaveMatrix/BodyPartClasses/TextBubble.cs | 4 +- .../SlaveMatrix/BodyPartClasses/Torso.cs | 14 +- .../SlaveMatrix/BodyPartClasses/Torso_蛇.cs | 24 +- .../SlaveMatrix/BodyPartClasses/Torso_蟲.cs | 48 +- .../SlaveMatrix/BodyPartClasses/T剃刀.cs | 46 +- .../BodyPartClasses/UpperArm_人.cs | 174 +- .../BodyPartClasses/UpperArm_獣.cs | 42 +- .../BodyPartClasses/UpperArm_蝙.cs | 42 +- .../BodyPartClasses/UpperArm_蹄.cs | 2 +- .../BodyPartClasses/UpperArm_鳥.cs | 60 +- .../SlaveMatrix/BodyPartClasses/Waist.cs | 192 +- .../SlaveMatrix/BodyPartClasses/キスマーク.cs | 2 +- .../BodyPartClasses/キャップ処理.cs | 6 +- .../SlaveMatrix/BodyPartClasses/キャップ色.cs | 6 +- .../SlaveMatrix/BodyPartClasses/クロスB色.cs | 6 +- .../SlaveMatrix/BodyPartClasses/クロスT色.cs | 6 +- .../BodyPartClasses/チューブT色.cs | 6 +- .../SlaveMatrix/BodyPartClasses/ドレス色.cs | 18 +- .../SlaveMatrix/BodyPartClasses/ドレス首色.cs | 10 +- .../BodyPartClasses/ノーマルB色.cs | 38 +- .../SlaveMatrix/BodyPartClasses/ハンド.cs | 60 +- .../BodyPartClasses/バイブ_アナル.cs | 26 +- .../BodyPartClasses/バイブ_コモン.cs | 50 +- .../BodyPartClasses/バイブ_ディル.cs | 32 +- .../BodyPartClasses/バイブ_デンマ.cs | 42 +- .../BodyPartClasses/バイブ_ドリル.cs | 68 +- .../SlaveMatrix/BodyPartClasses/パール.cs | 26 +- .../SlaveMatrix/BodyPartClasses/ビキニT色.cs | 14 +- .../SlaveMatrix/BodyPartClasses/ピアス色.cs | 4 +- .../SlaveMatrix/BodyPartClasses/ブラT色.cs | 30 +- .../SlaveMatrix/BodyPartClasses/ブーツ色.cs | 40 +- .../SlaveMatrix/BodyPartClasses/ペニス.cs | 4 +- .../SlaveMatrix/BodyPartClasses/ボテ腹_人.cs | 12 +- .../SlaveMatrix/BodyPartClasses/ボテ腹_獣.cs | 2 +- .../SlaveMatrix/BodyPartClasses/ボテ腹板.cs | 16 +- .../BodyPartClasses/マイクロB色.cs | 30 +- .../BodyPartClasses/マイクロT色.cs | 14 +- .../SlaveMatrix/BodyPartClasses/マウス処理.cs | 2 +- .../SlaveMatrix/BodyPartClasses/ロータ.cs | 8 +- .../BodyPartClasses/上着トップ_ドレス.cs | 4 +- .../BodyPartClasses/上着ボトム_クロス後.cs | 4 +- .../BodyPartClasses/下着トップ_クロス.cs | 4 +- .../BodyPartClasses/下着ボトム_ノーマル.cs | 4 +- .../BodyPartClasses/下着ボトム_マイクロ.cs | 4 +- .../SlaveMatrix/BodyPartClasses/下着乳首.cs | 6 +- .../SlaveMatrix/BodyPartClasses/下着陰核.cs | 2 +- .../SlaveMatrix/BodyPartClasses/主人公色.cs | 6 +- .../SlaveMatrix/BodyPartClasses/主人公配色.cs | 22 +- .../SlaveMatrix/BodyPartClasses/乳房.cs | 24 +- .../SlaveMatrix/BodyPartClasses/交配.cs | 14 +- .../SlaveMatrix/BodyPartClasses/体色.cs | 52 +- .../SlaveMatrix/BodyPartClasses/剃刀処理.cs | 2 +- .../SlaveMatrix/BodyPartClasses/前掛けB色.cs | 8 +- .../SlaveMatrix/BodyPartClasses/前翅_甲.cs | 48 +- .../SlaveMatrix/BodyPartClasses/前翅_羽.cs | 186 +- .../SlaveMatrix/BodyPartClasses/前翅_草.cs | 26 +- .../SlaveMatrix/BodyPartClasses/前翅_蝶.cs | 42 +- .../SlaveMatrix/BodyPartClasses/前髪_ジグ.cs | 4 +- .../BodyPartClasses/前髪_ジグ中寄.cs | 4 +- .../BodyPartClasses/前髪_ジグ分け.cs | 4 +- .../BodyPartClasses/前髪_パッツン.cs | 4 +- .../BodyPartClasses/前髪_モジャ.cs | 4 +- .../SlaveMatrix/BodyPartClasses/前髪_三分1.cs | 6 +- .../SlaveMatrix/BodyPartClasses/前髪_三分2.cs | 6 +- .../BodyPartClasses/前髪_上げ片.cs | 6 +- .../BodyPartClasses/前髪_上げ短1.cs | 6 +- .../BodyPartClasses/前髪_上げ短2.cs | 6 +- .../BodyPartClasses/前髪_上げ長1.cs | 6 +- .../BodyPartClasses/前髪_上げ長2.cs | 6 +- .../BodyPartClasses/前髪_中分け1.cs | 6 +- .../BodyPartClasses/前髪_中分け2.cs | 6 +- .../SlaveMatrix/BodyPartClasses/前髪_二分1.cs | 6 +- .../SlaveMatrix/BodyPartClasses/前髪_二分2.cs | 6 +- .../BodyPartClasses/前髪_横流し.cs | 4 +- .../BodyPartClasses/前髪_目隠れ1.cs | 4 +- .../BodyPartClasses/前髪_目隠れ2.cs | 6 +- .../SlaveMatrix/BodyPartClasses/単目.cs | 12 +- .../SlaveMatrix/BodyPartClasses/単瞼.cs | 2 +- .../SlaveMatrix/BodyPartClasses/単足_植.cs | 192 +- .../SlaveMatrix/BodyPartClasses/単足_粘.cs | 66 +- .../SlaveMatrix/BodyPartClasses/双目.cs | 24 +- .../SlaveMatrix/BodyPartClasses/口_裂け.cs | 18 +- .../SlaveMatrix/BodyPartClasses/口_通常.cs | 18 +- .../SlaveMatrix/BodyPartClasses/吹出し.cs | 4 +- .../SlaveMatrix/BodyPartClasses/呼気.cs | 24 +- .../SlaveMatrix/BodyPartClasses/四足胴.cs | 6 +- .../SlaveMatrix/BodyPartClasses/四足胸.cs | 46 +- .../SlaveMatrix/BodyPartClasses/四足脇.cs | 8 +- .../SlaveMatrix/BodyPartClasses/四足腰.cs | 102 +- .../SlaveMatrix/BodyPartClasses/多足_蛸.cs | 6 +- .../SlaveMatrix/BodyPartClasses/多足_蜘.cs | 18 +- .../SlaveMatrix/BodyPartClasses/多足_蠍.cs | 240 +-- .../SlaveMatrix/BodyPartClasses/大顎.cs | 60 +- .../SlaveMatrix/BodyPartClasses/大顎上.cs | 10 +- .../SlaveMatrix/BodyPartClasses/大顎基.cs | 2 +- .../SlaveMatrix/BodyPartClasses/尾_ウ.cs | 882 ++++---- .../SlaveMatrix/BodyPartClasses/尾_ガ.cs | 516 ++--- .../SlaveMatrix/BodyPartClasses/尾_ヘ.cs | 1488 +++++++------- .../SlaveMatrix/BodyPartClasses/尾_悪.cs | 44 +- .../SlaveMatrix/BodyPartClasses/尾_根.cs | 254 +-- .../SlaveMatrix/BodyPartClasses/尾_淫.cs | 44 +- .../SlaveMatrix/BodyPartClasses/尾_牛.cs | 288 +-- .../SlaveMatrix/BodyPartClasses/尾_犬.cs | 16 +- .../SlaveMatrix/BodyPartClasses/尾_狐.cs | 24 +- .../SlaveMatrix/BodyPartClasses/尾_猫.cs | 28 +- .../SlaveMatrix/BodyPartClasses/尾_短.cs | 12 +- .../SlaveMatrix/BodyPartClasses/尾_竜.cs | 42 +- .../SlaveMatrix/BodyPartClasses/尾_腓.cs | 1332 ++++++------ .../SlaveMatrix/BodyPartClasses/尾_虫.cs | 28 +- .../SlaveMatrix/BodyPartClasses/尾_蛇.cs | 1344 ++++++------ .../SlaveMatrix/BodyPartClasses/尾_蜘.cs | 102 +- .../SlaveMatrix/BodyPartClasses/尾_蟲.cs | 288 +-- .../SlaveMatrix/BodyPartClasses/尾_蠍.cs | 138 +- .../SlaveMatrix/BodyPartClasses/尾_馬.cs | 80 +- .../SlaveMatrix/BodyPartClasses/尾_魚.cs | 1812 ++++++++--------- .../SlaveMatrix/BodyPartClasses/尾_鯨.cs | 614 +++--- .../SlaveMatrix/BodyPartClasses/尾_鳥.cs | 144 +- .../SlaveMatrix/BodyPartClasses/尾_龍.cs | 82 +- .../SlaveMatrix/BodyPartClasses/尾鰭_魚.cs | 30 +- .../SlaveMatrix/BodyPartClasses/尾鰭_鯨.cs | 4 +- .../SlaveMatrix/BodyPartClasses/後翅_甲.cs | 22 +- .../SlaveMatrix/BodyPartClasses/後翅_羽.cs | 216 +- .../SlaveMatrix/BodyPartClasses/後翅_草.cs | 92 +- .../SlaveMatrix/BodyPartClasses/後翅_蝶.cs | 42 +- .../BodyPartClasses/性器精液_人.cs | 4 +- .../BodyPartClasses/性器精液_獣.cs | 4 +- .../SlaveMatrix/BodyPartClasses/手_人.cs | 250 +-- .../SlaveMatrix/BodyPartClasses/手_牛.cs | 10 +- .../SlaveMatrix/BodyPartClasses/手_獣.cs | 84 +- .../SlaveMatrix/BodyPartClasses/手_蝙.cs | 32 +- .../SlaveMatrix/BodyPartClasses/手_馬.cs | 6 +- .../SlaveMatrix/BodyPartClasses/手_鳥.cs | 438 ++-- .../SlaveMatrix/BodyPartClasses/拘束具色.cs | 10 +- .../SlaveMatrix/BodyPartClasses/挿入処理.cs | 2 +- .../SlaveMatrix/BodyPartClasses/断面_人.cs | 8 +- .../SlaveMatrix/BodyPartClasses/断面_獣.cs | 8 +- .../SlaveMatrix/BodyPartClasses/染み_人.cs | 36 +- .../SlaveMatrix/BodyPartClasses/染み_獣.cs | 36 +- SlaveMatrix/SlaveMatrix/BodyPartClasses/植.cs | 66 +- .../SlaveMatrix/BodyPartClasses/潮吹_大_人.cs | 42 +- .../SlaveMatrix/BodyPartClasses/潮吹_大_獣.cs | 42 +- .../SlaveMatrix/BodyPartClasses/潮吹_小_人.cs | 2 +- .../SlaveMatrix/BodyPartClasses/潮吹_小_獣.cs | 2 +- .../SlaveMatrix/BodyPartClasses/獣耳.cs | 18 +- .../SlaveMatrix/BodyPartClasses/玉口枷色.cs | 14 +- .../SlaveMatrix/BodyPartClasses/目傷.cs | 4 +- SlaveMatrix/SlaveMatrix/BodyPartClasses/眉.cs | 2 +- .../SlaveMatrix/BodyPartClasses/瞼_中.cs | 2 +- .../SlaveMatrix/BodyPartClasses/瞼_宇.cs | 6 +- .../SlaveMatrix/BodyPartClasses/瞼_弱.cs | 2 +- .../SlaveMatrix/BodyPartClasses/瞼_強.cs | 2 +- .../SlaveMatrix/BodyPartClasses/瞼_獣.cs | 2 +- .../SlaveMatrix/BodyPartClasses/節尾_曳航.cs | 30 +- .../SlaveMatrix/BodyPartClasses/節尾_鋏.cs | 24 +- .../SlaveMatrix/BodyPartClasses/節足_足百.cs | 42 +- .../SlaveMatrix/BodyPartClasses/節足_足蜘.cs | 72 +- .../SlaveMatrix/BodyPartClasses/節足_足蠍.cs | 60 +- .../SlaveMatrix/BodyPartClasses/紅潮.cs | 14 +- .../SlaveMatrix/BodyPartClasses/縦目.cs | 12 +- .../SlaveMatrix/BodyPartClasses/羽根箒.cs | 20 +- .../SlaveMatrix/BodyPartClasses/耳_人.cs | 4 +- .../SlaveMatrix/BodyPartClasses/耳_尖.cs | 4 +- .../SlaveMatrix/BodyPartClasses/耳_獣.cs | 6 +- .../SlaveMatrix/BodyPartClasses/耳_羽.cs | 30 +- .../SlaveMatrix/BodyPartClasses/耳_長.cs | 6 +- .../SlaveMatrix/BodyPartClasses/耳_鰭.cs | 12 +- .../SlaveMatrix/BodyPartClasses/肛門_人.cs | 2 +- .../SlaveMatrix/BodyPartClasses/肛門_獣.cs | 4 +- .../SlaveMatrix/BodyPartClasses/背中_光.cs | 2 +- .../SlaveMatrix/BodyPartClasses/背中_甲.cs | 216 +- .../SlaveMatrix/BodyPartClasses/背中_羽.cs | 12 +- .../SlaveMatrix/BodyPartClasses/胴肌.cs | 12 +- .../SlaveMatrix/BodyPartClasses/胴腹板.cs | 4 +- .../SlaveMatrix/BodyPartClasses/胸毛.cs | 2 +- .../SlaveMatrix/BodyPartClasses/胸肌.cs | 210 +- .../SlaveMatrix/BodyPartClasses/胸腹板.cs | 4 +- .../SlaveMatrix/BodyPartClasses/腰肌.cs | 126 +- .../SlaveMatrix/BodyPartClasses/腿_人.cs | 696 +++---- .../SlaveMatrix/BodyPartClasses/腿_獣.cs | 6 +- .../SlaveMatrix/BodyPartClasses/腿_竜.cs | 66 +- .../SlaveMatrix/BodyPartClasses/腿_蹄.cs | 2 +- .../SlaveMatrix/BodyPartClasses/腿_鳥.cs | 2 +- .../BodyPartClasses/膣内精液_人.cs | 4 +- .../BodyPartClasses/膣内精液_獣.cs | 4 +- .../SlaveMatrix/BodyPartClasses/膣基_人.cs | 2 +- .../SlaveMatrix/BodyPartClasses/膣基_獣.cs | 2 +- .../SlaveMatrix/BodyPartClasses/花_百.cs | 132 +- .../SlaveMatrix/BodyPartClasses/花_薔.cs | 78 +- .../SlaveMatrix/BodyPartClasses/葉_心.cs | 12 +- .../SlaveMatrix/BodyPartClasses/葉_披.cs | 12 +- .../SlaveMatrix/BodyPartClasses/虫鎌.cs | 60 +- .../SlaveMatrix/BodyPartClasses/虫顎.cs | 30 +- .../SlaveMatrix/BodyPartClasses/衝撃.cs | 4 +- .../SlaveMatrix/BodyPartClasses/衣装.cs | 50 +- .../SlaveMatrix/BodyPartClasses/角1_一.cs | 18 +- .../SlaveMatrix/BodyPartClasses/角1_虫.cs | 48 +- .../SlaveMatrix/BodyPartClasses/角1_鬼.cs | 18 +- .../SlaveMatrix/BodyPartClasses/角2_山1.cs | 54 +- .../SlaveMatrix/BodyPartClasses/角2_山2.cs | 66 +- .../SlaveMatrix/BodyPartClasses/角2_山3.cs | 120 +- .../SlaveMatrix/BodyPartClasses/角2_巻.cs | 90 +- .../SlaveMatrix/BodyPartClasses/角2_牛1.cs | 60 +- .../SlaveMatrix/BodyPartClasses/角2_牛2.cs | 48 +- .../SlaveMatrix/BodyPartClasses/角2_牛3.cs | 48 +- .../SlaveMatrix/BodyPartClasses/角2_牛4.cs | 66 +- .../SlaveMatrix/BodyPartClasses/角2_虫.cs | 30 +- .../SlaveMatrix/BodyPartClasses/角2_鬼.cs | 18 +- .../SlaveMatrix/BodyPartClasses/触手_犬.cs | 1524 +++++++------- .../SlaveMatrix/BodyPartClasses/触手_蔦.cs | 744 +++---- .../SlaveMatrix/BodyPartClasses/触手_触.cs | 826 ++++---- .../SlaveMatrix/BodyPartClasses/触手_軟.cs | 1804 ++++++++-------- .../SlaveMatrix/BodyPartClasses/触肢_肢蜘.cs | 36 +- .../SlaveMatrix/BodyPartClasses/触肢_肢蠍.cs | 30 +- .../SlaveMatrix/BodyPartClasses/触覚_甲.cs | 22 +- .../SlaveMatrix/BodyPartClasses/触覚_節.cs | 52 +- .../SlaveMatrix/BodyPartClasses/触覚_線.cs | 120 +- .../SlaveMatrix/BodyPartClasses/触覚_蛾.cs | 702 +++---- .../SlaveMatrix/BodyPartClasses/触覚_蝶.cs | 70 +- .../SlaveMatrix/BodyPartClasses/触覚_蠍.cs | 120 +- .../SlaveMatrix/BodyPartClasses/調教鞭.cs | 32 +- .../SlaveMatrix/BodyPartClasses/調鞭処理.cs | 2 +- .../SlaveMatrix/BodyPartClasses/足_人.cs | 208 +- .../SlaveMatrix/BodyPartClasses/足_牛.cs | 16 +- .../SlaveMatrix/BodyPartClasses/足_獣.cs | 32 +- .../SlaveMatrix/BodyPartClasses/足_竜.cs | 294 +-- .../SlaveMatrix/BodyPartClasses/足_馬.cs | 8 +- .../SlaveMatrix/BodyPartClasses/足_鳥.cs | 462 ++--- .../SlaveMatrix/BodyPartClasses/鎖色.cs | 4 +- .../SlaveMatrix/BodyPartClasses/長物_蛇.cs | 54 +- .../SlaveMatrix/BodyPartClasses/長物_蟲.cs | 60 +- .../SlaveMatrix/BodyPartClasses/長物_魚.cs | 378 ++-- .../SlaveMatrix/BodyPartClasses/長物_鯨.cs | 110 +- .../SlaveMatrix/BodyPartClasses/鞭痕.cs | 2 +- .../SlaveMatrix/BodyPartClasses/頬目.cs | 24 +- .../SlaveMatrix/BodyPartClasses/頬肌.cs | 64 +- .../SlaveMatrix/BodyPartClasses/頭頂_天.cs | 2 +- .../SlaveMatrix/BodyPartClasses/頭頂_宇.cs | 486 ++--- .../SlaveMatrix/BodyPartClasses/頭頂_皿.cs | 12 +- .../SlaveMatrix/BodyPartClasses/頭頂後_宇.cs | 14 +- .../BodyPartClasses/顔ハイライト.cs | 4 +- .../SlaveMatrix/BodyPartClasses/顔面_甲.cs | 34 +- .../SlaveMatrix/BodyPartClasses/顔面_虫.cs | 52 +- .../SlaveMatrix/BodyPartClasses/顔面_蟲.cs | 70 +- .../SlaveMatrix/BodyPartClasses/飛沫_人.cs | 22 +- .../SlaveMatrix/BodyPartClasses/飛沫_獣.cs | 22 +- .../SlaveMatrix/BodyPartClasses/飛膜_先.cs | 6 +- .../SlaveMatrix/BodyPartClasses/飛膜_根.cs | 6 +- .../SlaveMatrix/BodyPartClasses/髪留色.cs | 6 +- .../SlaveMatrix/BodyPartClasses/鰭_豚.cs | 2 +- .../SlaveMatrix/BodyPartClasses/鰭_魚.cs | 8 +- .../SlaveMatrix/BodyPartClasses/鰭_鯨.cs | 2 +- .../SlaveMatrix/BodyPartClasses/鳳凰.cs | 378 ++-- .../SlaveMatrix/BodyPartClasses/鼻_人.cs | 2 +- .../SlaveMatrix/BodyPartClasses/鼻_獣.cs | 2 +- .../SlaveMatrix/BodyPartClasses/鼻肌.cs | 22 +- SlaveMatrix/SlaveMatrix/GameClasses/Body.cs | 4 +- SlaveMatrix/SlaveMatrix/GameClasses/Color2.cs | 2 +- SlaveMatrix/SlaveMatrix/GameClasses/ColorD.cs | 4 +- .../GameClasses/{Col.cs => ColorHelper.cs} | 2 +- SlaveMatrix/SlaveMatrix/GameClasses/ColorP.cs | 6 +- .../SlaveMatrix/GameClasses/Generator.cs | 4 +- .../SlaveMatrix/GameClasses/ModuleRegistry.cs | 532 ++--- .../{Def.cs => RacialDefinitions.cs} | 2 +- SlaveMatrix/SlaveMatrix/GameClasses/Sta.cs | 8 +- .../SlaveMatrix/GameClasses/TrainingUI.cs | 74 +- SlaveMatrix/SlaveMatrix/GameClasses/Unit.cs | 2 +- 291 files changed, 14741 insertions(+), 14741 deletions(-) rename SlaveMatrix/SlaveMatrix/GameClasses/{Col.cs => ColorHelper.cs} (99%) rename SlaveMatrix/SlaveMatrix/GameClasses/{Def.cs => RacialDefinitions.cs} (99%) diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/BackHair1_結1カル.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/BackHair1_結1カル.cs index c6ccbae..91f05be 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/BackHair1_結1カル.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/BackHair1_結1カル.cs @@ -375,7 +375,7 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 髪基CD = new ColorD(ref Col.Empty, ref Color2.Empty); + 髪基CD = new ColorD(ref ColorHelper.Empty, ref Color2.Empty); お下げ_髪根CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); お下げ_髪左1CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); お下げ_髪左2CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/BackHair1_結1ジグ.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/BackHair1_結1ジグ.cs index d83c251..3328649 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/BackHair1_結1ジグ.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/BackHair1_結1ジグ.cs @@ -375,7 +375,7 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 髪基CD = new ColorD(ref Col.Empty, ref Color2.Empty); + 髪基CD = new ColorD(ref ColorHelper.Empty, ref Color2.Empty); お下げ_髪根CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); お下げ_髪左1CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); お下げ_髪左2CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/BackHair1_結1ハネ.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/BackHair1_結1ハネ.cs index 8ae72aa..1fa679f 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/BackHair1_結1ハネ.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/BackHair1_結1ハネ.cs @@ -375,7 +375,7 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 髪基CD = new ColorD(ref Col.Empty, ref Color2.Empty); + 髪基CD = new ColorD(ref ColorHelper.Empty, ref Color2.Empty); お下げ_髪根CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); お下げ_髪左1CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); お下げ_髪左2CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/BackHair1_結1パツ.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/BackHair1_結1パツ.cs index 24b181f..c68ab26 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/BackHair1_結1パツ.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/BackHair1_結1パツ.cs @@ -375,7 +375,7 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 髪基CD = new ColorD(ref Col.Empty, ref Color2.Empty); + 髪基CD = new ColorD(ref ColorHelper.Empty, ref Color2.Empty); お下げ_髪根CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); お下げ_髪左1CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); お下げ_髪左2CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/BackHair1_結2カル.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/BackHair1_結2カル.cs index d0fd26c..6211d3c 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/BackHair1_結2カル.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/BackHair1_結2カル.cs @@ -349,7 +349,7 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 髪基CD = new ColorD(ref Col.Empty, ref Color2.Empty); + 髪基CD = new ColorD(ref ColorHelper.Empty, ref Color2.Empty); お下げ左_髪左根CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); お下げ左_髪左1CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); お下げ左_髪左2CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/BackHair1_結2ジグ.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/BackHair1_結2ジグ.cs index 8e026ee..968b0ae 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/BackHair1_結2ジグ.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/BackHair1_結2ジグ.cs @@ -349,7 +349,7 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 髪基CD = new ColorD(ref Col.Empty, ref Color2.Empty); + 髪基CD = new ColorD(ref ColorHelper.Empty, ref Color2.Empty); お下げ左_髪左根CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); お下げ左_髪左1CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); お下げ左_髪左2CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/BackHair1_結2ハネ.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/BackHair1_結2ハネ.cs index 3fea186..76d87ab 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/BackHair1_結2ハネ.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/BackHair1_結2ハネ.cs @@ -349,7 +349,7 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 髪基CD = new ColorD(ref Col.Empty, ref Color2.Empty); + 髪基CD = new ColorD(ref ColorHelper.Empty, ref Color2.Empty); お下げ左_髪左根CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); お下げ左_髪左1CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); お下げ左_髪左2CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/BackHair1_結2パツ.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/BackHair1_結2パツ.cs index fd8b3f7..ef5df50 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/BackHair1_結2パツ.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/BackHair1_結2パツ.cs @@ -349,7 +349,7 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 髪基CD = new ColorD(ref Col.Empty, ref Color2.Empty); + 髪基CD = new ColorD(ref ColorHelper.Empty, ref Color2.Empty); お下げ左_髪左根CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); お下げ左_髪左1CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); お下げ左_髪左2CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/BodyColorSet.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/BodyColorSet.cs index 387108c..5dd411b 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/BodyColorSet.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/BodyColorSet.cs @@ -220,138 +220,138 @@ namespace SlaveMatrix public BodyColorSet(体色 色) { - if (色.粘膜 == Col.Empty) + if (色.粘膜 == ColorHelper.Empty) { - Col.GetMucosaColor(ref 色.人肌, out 色.粘膜); + ColorHelper.GetMucosaColor(ref 色.人肌, out 色.粘膜); } - if (色.口紅 == Col.Empty) + if (色.口紅 == ColorHelper.Empty) { 色.口紅 = 色.粘膜; } - Col.GetGrad(ref 色.髪, out 髪O); + ColorHelper.GetGrad(ref 色.髪, out 髪O); 髪O.GetRep(out 髪R); - Col.GetGrad(ref 色.眉, out 眉O); + ColorHelper.GetGrad(ref 色.眉, out 眉O); 眉O.GetRep(out 眉R); - Col.GetGrad(ref 色.髭, out 髭O); + ColorHelper.GetGrad(ref 色.髭, out 髭O); 髭O.GetRep(out 髭R); - Col.GetGrad(ref 色.膜, out 膜O); + ColorHelper.GetGrad(ref 色.膜, out 膜O); 膜O.GetRep(out 膜R); - 目左O = new Color2(ref Col.Black, ref 色.目左); + 目左O = new Color2(ref ColorHelper.Black, ref 色.目左); 目左O.GetRep(out 目左R); - 目右O = new Color2(ref Col.Black, ref 色.目右); + 目右O = new Color2(ref ColorHelper.Black, ref 色.目右); 目右O.GetRep(out 目右R); - 縦目O = new Color2(ref Col.Black, ref 色.縦目); + 縦目O = new Color2(ref ColorHelper.Black, ref 色.縦目); 縦目O.GetRep(out 縦目R); - 頬目左O = new Color2(ref Col.Black, ref 色.頬目左); + 頬目左O = new Color2(ref ColorHelper.Black, ref 色.頬目左); 頬目左O.GetRep(out 頬目左R); - 頬目右O = new Color2(ref Col.Black, ref 色.頬目右); + 頬目右O = new Color2(ref ColorHelper.Black, ref 色.頬目右); 頬目右O.GetRep(out 頬目右R); - Col.GetSkinGrad(ref 色.人肌, out 人肌O); + ColorHelper.GetSkinGrad(ref 色.人肌, out 人肌O); 人肌O.GetRep(out 人肌R); - Col.GetGrad(ref 色.白部, out 白部O); + ColorHelper.GetGrad(ref 色.白部, out 白部O); 白部O.GetRep(out 白部R); - Col.GetGrad(ref 色.爪, out 爪O); + ColorHelper.GetGrad(ref 色.爪, out 爪O); 爪O.GetRep(out 爪R); - Col.GetGrad(ref 色.角0, out 角0O); + ColorHelper.GetGrad(ref 色.角0, out 角0O); 角0O.GetRep(out 角0R); - Col.GetGrad(ref 色.角1, out 角1O); + ColorHelper.GetGrad(ref 色.角1, out 角1O); 角1O.GetRep(out 角1R); - Col.GetGrad(ref 色.体0, out 体0O); + ColorHelper.GetGrad(ref 色.体0, out 体0O); 体0O.GetRep(out 体0R); - Col.GetGrad(ref 色.体1, out 体1O); + ColorHelper.GetGrad(ref 色.体1, out 体1O); 体1O.GetRep(out 体1R); - Col.GetGrad(ref 色.毛0, out 毛0O); + ColorHelper.GetGrad(ref 色.毛0, out 毛0O); 毛0O.GetRep(out 毛0R); - Col.GetGrad(ref 色.毛1, out 毛1O); + ColorHelper.GetGrad(ref 色.毛1, out 毛1O); 毛1O.GetRep(out 毛1R); - Col.GetGrad(ref 色.羽0, out 羽0O); + ColorHelper.GetGrad(ref 色.羽0, out 羽0O); 羽0O.GetRep(out 羽0R); - Col.GetGrad(ref 色.羽1, out 羽1O); + ColorHelper.GetGrad(ref 色.羽1, out 羽1O); 羽1O.GetRep(out 羽1R); - Col.GetGrad(ref 色.鱗0, out 鱗0O); + ColorHelper.GetGrad(ref 色.鱗0, out 鱗0O); 鱗0O.GetRep(out 鱗0R); - Col.GetGrad(ref 色.鱗1, out 鱗1O); + ColorHelper.GetGrad(ref 色.鱗1, out 鱗1O); 鱗1O.GetRep(out 鱗1R); - Col.GetGrad(ref 色.甲0, out 甲0O); + ColorHelper.GetGrad(ref 色.甲0, out 甲0O); 甲0O.GetRep(out 甲0R); - Col.GetGrad(ref 色.甲1, out 甲1O); + ColorHelper.GetGrad(ref 色.甲1, out 甲1O); 甲1O.GetRep(out 甲1R); - Col.GetGrad(ref 色.植0, out 植0O); + ColorHelper.GetGrad(ref 色.植0, out 植0O); 植0O.GetRep(out 植0R); - Col.GetGrad(ref 色.植1, out 植1O); + ColorHelper.GetGrad(ref 色.植1, out 植1O); 植1O.GetRep(out 植1R); - Col.GetGrad(ref 色.薔, out 薔O); + ColorHelper.GetGrad(ref 色.薔, out 薔O); 薔O.GetRep(out 薔R); - Col.GetGrad(ref 色.百, out 百O); + ColorHelper.GetGrad(ref 色.百, out 百O); 百O.GetRep(out 百R); - Col.GetGrad(ref 色.柄, out 柄O); + ColorHelper.GetGrad(ref 色.柄, out 柄O); 柄O.GetRep(out 柄R); - Col.GetGrad(ref 色.紋, out 紋O); + ColorHelper.GetGrad(ref 色.紋, out 紋O); 紋O.GetRep(out 紋R); - 眼0O = new Color2(ref Col.Black, ref 色.眼0); + 眼0O = new Color2(ref ColorHelper.Black, ref 色.眼0); 眼0O.GetRep(out 眼0R); - 眼1O = new Color2(ref Col.Black, ref 色.眼1); + 眼1O = new Color2(ref ColorHelper.Black, ref 色.眼1); 眼1O.GetRep(out 眼1R); - 眼2O = new Color2(ref Col.Black, ref 色.眼2); + 眼2O = new Color2(ref ColorHelper.Black, ref 色.眼2); 眼2O.GetRep(out 眼2R); - コアO = new Color2(ref Col.Black, ref 色.コア); + コアO = new Color2(ref ColorHelper.Black, ref 色.コア); コアO.GetRep(out コアR); - 秘石O = new Color2(ref Col.Black, ref 色.秘石); + 秘石O = new Color2(ref ColorHelper.Black, ref 色.秘石); 秘石O.GetRep(out 秘石R); - 後光O = new Color2(ref Col.White, ref 色.後光); + 後光O = new Color2(ref ColorHelper.White, ref 色.後光); 後光O.GetRep(out 後光R); - if (色.血 == Col.Empty) + if (色.血 == ColorHelper.Empty) { - Col.Add(ref 色.粘膜, 0, 255, -50, out 色.血); + ColorHelper.Add(ref 色.粘膜, 0, 255, -50, out 色.血); } - Col.GetGrad(ref 色.血, out 血液O); + ColorHelper.GetGrad(ref 色.血, out 血液O); 血液O.GetRep(out 血液R); - Col.GetGrad(ref 色.粘膜, out ハートO); + ColorHelper.GetGrad(ref 色.粘膜, out ハートO); ハートO.GetRep(out ハートR); - 影O = new Color2(ref Col.Gray, ref Col.DarkGray); - Col.Alpha(ref 影O, 50, out 影O); + 影O = new Color2(ref ColorHelper.Gray, ref ColorHelper.DarkGray); + ColorHelper.Alpha(ref 影O, 50, out 影O); 影O.GetRep(out 影R); - ハイライト = new Color2(ref Col.White, ref Col.Empty); - ハイライト2O.Col1 = Col.White; - ハイライト2O.Col2 = Color.FromArgb(0, Col.White); + ハイライト = new Color2(ref ColorHelper.White, ref ColorHelper.Empty); + ハイライト2O.Col1 = ColorHelper.White; + ハイライト2O.Col2 = Color.FromArgb(0, ColorHelper.White); ハイライト2O.GetRep(out ハイライト2R); - 睫毛 = new Color2(ref 色.睫, ref Col.Empty); - 瞳孔 = new Color2(ref Col.Black, ref Col.Empty); - Col.GetSkinColor2(ref 色.人肌, out 肌濃.Col1); + 睫毛 = new Color2(ref 色.睫, ref ColorHelper.Empty); + 瞳孔 = new Color2(ref ColorHelper.Black, ref ColorHelper.Empty); + ColorHelper.GetSkinColor2(ref 色.人肌, out 肌濃.Col1); 肌濃.Col1 = Color.FromArgb(90, 肌濃.Col1); - 肌濃.Col2 = Col.Empty; - Col.GetSkinColor2(ref 色.毛0, out 毛濃.Col1); + 肌濃.Col2 = ColorHelper.Empty; + ColorHelper.GetSkinColor2(ref 色.毛0, out 毛濃.Col1); 毛濃.Col1 = Color.FromArgb(90, 毛濃.Col1); - 毛濃.Col2 = Col.Empty; - 粘膜 = new Color2(ref 色.粘膜, ref Col.Empty); - 粘膜穴.Col1 = Color.FromArgb(80, Col.Black); + 毛濃.Col2 = ColorHelper.Empty; + 粘膜 = new Color2(ref 色.粘膜, ref ColorHelper.Empty); + 粘膜穴.Col1 = Color.FromArgb(80, ColorHelper.Black); 粘膜穴.Col2 = 粘膜.Col2; - Col.GetGrad(ref 色.粘膜, out 舌); + ColorHelper.GetGrad(ref 色.粘膜, out 舌); 紅潮.Col1 = Color.FromArgb(60, 色.粘膜); - 紅潮.Col2 = Col.Empty; + 紅潮.Col2 = ColorHelper.Empty; 口紅.Col1 = Color.FromArgb(100, 色.口紅); - 口紅.Col2 = Col.Empty; - 刺青 = new Color2(ref 色.刺青, ref Col.Empty); + 口紅.Col2 = ColorHelper.Empty; + 刺青 = new Color2(ref 色.刺青, ref ColorHelper.Empty); 刺青O = new Color2(ref 色.刺青, ref 色.刺青); 刺青R = new Color2(ref 色.刺青, ref 色.刺青); - 歯 = new Color2(ref 色.歯, ref Col.Empty); + 歯 = new Color2(ref 色.歯, ref ColorHelper.Empty); 体液.Col1 = 色.体液; 体液.Col2 = Color.FromArgb(0, 色.体液); - 母乳 = new Color2(ref 色.母乳, ref Col.Empty); + 母乳 = new Color2(ref 色.母乳, ref ColorHelper.Empty); 尿.Col1 = Color.FromArgb(160, 色.尿); - 尿.Col2 = Col.Empty; - 呼気.Col1 = Color.FromArgb(50, Col.White); - 呼気.Col2 = Col.Empty; - 湯気.Col1 = Color.FromArgb(50, Col.White); - 湯気.Col2 = Col.Empty; - 染み.Col1 = Color.FromArgb(50, Col.Black); - 染み.Col2 = Col.Empty; - Col.Mul(ref 色.粘膜, 1.0, 2.0, 1.0, out 紅潮線); + 尿.Col2 = ColorHelper.Empty; + 呼気.Col1 = Color.FromArgb(50, ColorHelper.White); + 呼気.Col2 = ColorHelper.Empty; + 湯気.Col1 = Color.FromArgb(50, ColorHelper.White); + 湯気.Col2 = ColorHelper.Empty; + 染み.Col1 = Color.FromArgb(50, ColorHelper.Black); + 染み.Col2 = ColorHelper.Empty; + ColorHelper.Mul(ref 色.粘膜, 1.0, 2.0, 1.0, out 紅潮線); 紅潮線 = Color.FromArgb(180, 紅潮線); - Col.Mul(ref 色.粘膜, 1.0, 2.0, 0.5, out 粘膜線); + ColorHelper.Mul(ref 色.粘膜, 1.0, 2.0, 0.5, out 粘膜線); 粘膜線 = Color.FromArgb(80, 粘膜線); - 髪線 = Color.FromArgb(100, Col.Black); - 薄線 = Color.FromArgb(45, Col.Black); + 髪線 = Color.FromArgb(100, ColorHelper.Black); + 薄線 = Color.FromArgb(45, ColorHelper.Black); 体液線 = Color.FromArgb(60, 色.体液); 母乳線 = Color.FromArgb(80, 色.母乳); 尿線 = Color.FromArgb(80, 色.尿); diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/Chest.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/Chest.cs index 5d3bf73..7cc9432 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/Chest.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/Chest.cs @@ -1976,7 +1976,7 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 胸郭CD = new ColorD(ref Col.Black, ref 体配色.人肌O); + 胸郭CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); 筋肉_筋肉左CD = new ColorD(ref 体配色.薄線, ref 体配色.人肌O); 筋肉_筋肉右CD = new ColorD(ref 体配色.薄線, ref 体配色.人肌O); 筋肉_筋肉中CD = new ColorD(ref 体配色.薄線, ref 体配色.人肌O); @@ -1986,54 +1986,54 @@ namespace SlaveMatrix 筋肉_筋肉右下CD = new ColorD(ref 体配色.薄線, ref 体配色.人肌O); 筋肉_筋肉右中CD = new ColorD(ref 体配色.薄線, ref 体配色.人肌O); 筋肉_筋肉右上CD = new ColorD(ref 体配色.薄線, ref 体配色.人肌O); - 紋柄_紋左_紋1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋左_紋2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋左_紋3CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋左_紋4CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋右_紋1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋右_紋2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋右_紋3CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋右_紋4CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 淫タトゥ_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 悪タトゥ_タトゥ左1CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 悪タトゥ_タトゥ左2CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 悪タトゥ_タトゥ左3CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 悪タトゥ_タトゥ右1CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 悪タトゥ_タトゥ右2CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 悪タトゥ_タトゥ右3CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 植タトゥ_左_上_タトゥ1CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 植タトゥ_左_上_タトゥ2CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 植タトゥ_左_下_タトゥ1CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 植タトゥ_左_下_タトゥ2CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 植タトゥ_右_上_タトゥ1CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 植タトゥ_右_上_タトゥ2CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 植タトゥ_右_下_タトゥ1CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 植タトゥ_右_下_タトゥ2CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 獣性_獣毛左1CD = new ColorD(ref Col.Empty, ref 体配色.毛0O); - 獣性_獣毛左2CD = new ColorD(ref Col.Empty, ref 体配色.毛0O); - 獣性_獣毛右1CD = new ColorD(ref Col.Empty, ref 体配色.毛0O); - 獣性_獣毛右2CD = new ColorD(ref Col.Empty, ref 体配色.毛0O); - 竜性_左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 虫性_甲殻左_甲殻2_甲殻CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 虫性_甲殻左_甲殻2_器官CD = new ColorD(ref Col.Black, ref 体配色.甲1R); - 虫性_甲殻左_甲殻1_甲殻CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 虫性_甲殻左_甲殻1_器官CD = new ColorD(ref Col.Black, ref 体配色.甲1R); - 虫性_甲殻右_甲殻2_甲殻CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 虫性_甲殻右_甲殻2_器官CD = new ColorD(ref Col.Black, ref 体配色.甲1R); - 虫性_甲殻右_甲殻1_甲殻CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 虫性_甲殻右_甲殻1_器官CD = new ColorD(ref Col.Black, ref 体配色.甲1R); - 傷X左CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷X右CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - ハイライト外左CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); - ハイライト外右CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); - ハイライト内左CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); - ハイライト内右CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); + 紋柄_紋左_紋1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋左_紋2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋左_紋3CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋左_紋4CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋右_紋1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋右_紋2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋右_紋3CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋右_紋4CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 淫タトゥ_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 悪タトゥ_タトゥ左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 悪タトゥ_タトゥ左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 悪タトゥ_タトゥ左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 悪タトゥ_タトゥ右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 悪タトゥ_タトゥ右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 悪タトゥ_タトゥ右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 植タトゥ_左_上_タトゥ1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 植タトゥ_左_上_タトゥ2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 植タトゥ_左_下_タトゥ1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 植タトゥ_左_下_タトゥ2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 植タトゥ_右_上_タトゥ1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 植タトゥ_右_上_タトゥ2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 植タトゥ_右_下_タトゥ1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 植タトゥ_右_下_タトゥ2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 獣性_獣毛左1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.毛0O); + 獣性_獣毛左2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.毛0O); + 獣性_獣毛右1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.毛0O); + 獣性_獣毛右2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.毛0O); + 竜性_左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 虫性_甲殻左_甲殻2_甲殻CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 虫性_甲殻左_甲殻2_器官CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1R); + 虫性_甲殻左_甲殻1_甲殻CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 虫性_甲殻左_甲殻1_器官CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1R); + 虫性_甲殻右_甲殻2_甲殻CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 虫性_甲殻右_甲殻2_器官CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1R); + 虫性_甲殻右_甲殻1_甲殻CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 虫性_甲殻右_甲殻1_器官CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1R); + 傷X左CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷X右CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + ハイライト外左CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); + ハイライト外右CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); + ハイライト内左CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); + ハイライト内右CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/Cough.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/Cough.cs index 0be8b2c..2d21dc3 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/Cough.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/Cough.cs @@ -511,12 +511,12 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 咳基CD = new ColorD(ref Col.Empty, ref Color2.Empty); - 雫1CD = new ColorD(ref Col.Empty, ref 体配色.体液); - 雫2CD = new ColorD(ref Col.Empty, ref 体配色.体液); - 雫3CD = new ColorD(ref Col.Empty, ref 体配色.体液); - 雫4CD = new ColorD(ref Col.Empty, ref 体配色.体液); - 雫5CD = new ColorD(ref Col.Empty, ref 体配色.体液); + 咳基CD = new ColorD(ref ColorHelper.Empty, ref Color2.Empty); + 雫1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.体液); + 雫2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.体液); + 雫3CD = new ColorD(ref ColorHelper.Empty, ref 体配色.体液); + 雫4CD = new ColorD(ref ColorHelper.Empty, ref 体配色.体液); + 雫5CD = new ColorD(ref ColorHelper.Empty, ref 体配色.体液); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/Head.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/Head.cs index 130911c..337fcf5 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/Head.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/Head.cs @@ -1682,46 +1682,46 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - HeadCD = new ColorD(ref Col.Black, ref 体配色.人肌O); + HeadCD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); 悪タトゥ_逆十字_逆十字1CD = new ColorD(ref 体配色.刺青.Col1, ref Color2.Empty); - 悪タトゥ_逆十字_逆十字2CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 隈取_タトゥCD = new ColorD(ref Col.Black, ref 体配色.刺青); - 隈取_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 隈取_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 秘石_基CD = new ColorD(ref Col.Black, ref 体配色.秘石O); - 秘石_秘石CD = new ColorD(ref Col.Black, ref 体配色.秘石O); - 秘石_ハイライトCD = new ColorD(ref Col.Empty, ref 体配色.ハイライト); - 蜘蛛_眼左1_基CD = new ColorD(ref Col.Black, ref 体配色.眼2O); - 蜘蛛_眼左1_眼CD = new ColorD(ref Col.Black, ref 体配色.眼2O); - 蜘蛛_眼左1_ハイライトCD = new ColorD(ref Col.Empty, ref 体配色.ハイライト); - 蜘蛛_眼左2_基CD = new ColorD(ref Col.Black, ref 体配色.眼2O); - 蜘蛛_眼左2_眼CD = new ColorD(ref Col.Black, ref 体配色.眼2O); - 蜘蛛_眼左2_ハイライトCD = new ColorD(ref Col.Empty, ref 体配色.ハイライト); - 蜘蛛_眼右1_基CD = new ColorD(ref Col.Black, ref 体配色.眼2O); - 蜘蛛_眼右1_眼CD = new ColorD(ref Col.Black, ref 体配色.眼2O); - 蜘蛛_眼右1_ハイライトCD = new ColorD(ref Col.Empty, ref 体配色.ハイライト); - 蜘蛛_眼右2_基CD = new ColorD(ref Col.Black, ref 体配色.眼2O); - 蜘蛛_眼右2_眼CD = new ColorD(ref Col.Black, ref 体配色.眼2O); - 蜘蛛_眼右2_ハイライトCD = new ColorD(ref Col.Empty, ref 体配色.ハイライト); - 羽虫_眼中_基CD = new ColorD(ref Col.Black, ref 体配色.眼1O); - 羽虫_眼中_眼CD = new ColorD(ref Col.Black, ref 体配色.眼1O); - 羽虫_眼中_ハイライトCD = new ColorD(ref Col.Empty, ref 体配色.ハイライト); - 羽虫_眼左_基CD = new ColorD(ref Col.Black, ref 体配色.眼1O); - 羽虫_眼左_眼CD = new ColorD(ref Col.Black, ref 体配色.眼1O); - 羽虫_眼左_ハイライトCD = new ColorD(ref Col.Empty, ref 体配色.ハイライト); - 羽虫_眼右_基CD = new ColorD(ref Col.Black, ref 体配色.眼1O); - 羽虫_眼右_眼CD = new ColorD(ref Col.Black, ref 体配色.眼1O); - 羽虫_眼右_ハイライトCD = new ColorD(ref Col.Empty, ref 体配色.ハイライト); - 紋柄_紋CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋左1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋右1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋左2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋右2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 竜性_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 馬柄_馬柄CD = new ColorD(ref Col.Empty, ref 体配色.毛0O); - 虫性_顎下CD = new ColorD(ref Col.Black, ref 体配色.甲0O); + 悪タトゥ_逆十字_逆十字2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 隈取_タトゥCD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 隈取_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 隈取_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 秘石_基CD = new ColorD(ref ColorHelper.Black, ref 体配色.秘石O); + 秘石_秘石CD = new ColorD(ref ColorHelper.Black, ref 体配色.秘石O); + 秘石_ハイライトCD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト); + 蜘蛛_眼左1_基CD = new ColorD(ref ColorHelper.Black, ref 体配色.眼2O); + 蜘蛛_眼左1_眼CD = new ColorD(ref ColorHelper.Black, ref 体配色.眼2O); + 蜘蛛_眼左1_ハイライトCD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト); + 蜘蛛_眼左2_基CD = new ColorD(ref ColorHelper.Black, ref 体配色.眼2O); + 蜘蛛_眼左2_眼CD = new ColorD(ref ColorHelper.Black, ref 体配色.眼2O); + 蜘蛛_眼左2_ハイライトCD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト); + 蜘蛛_眼右1_基CD = new ColorD(ref ColorHelper.Black, ref 体配色.眼2O); + 蜘蛛_眼右1_眼CD = new ColorD(ref ColorHelper.Black, ref 体配色.眼2O); + 蜘蛛_眼右1_ハイライトCD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト); + 蜘蛛_眼右2_基CD = new ColorD(ref ColorHelper.Black, ref 体配色.眼2O); + 蜘蛛_眼右2_眼CD = new ColorD(ref ColorHelper.Black, ref 体配色.眼2O); + 蜘蛛_眼右2_ハイライトCD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト); + 羽虫_眼中_基CD = new ColorD(ref ColorHelper.Black, ref 体配色.眼1O); + 羽虫_眼中_眼CD = new ColorD(ref ColorHelper.Black, ref 体配色.眼1O); + 羽虫_眼中_ハイライトCD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト); + 羽虫_眼左_基CD = new ColorD(ref ColorHelper.Black, ref 体配色.眼1O); + 羽虫_眼左_眼CD = new ColorD(ref ColorHelper.Black, ref 体配色.眼1O); + 羽虫_眼左_ハイライトCD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト); + 羽虫_眼右_基CD = new ColorD(ref ColorHelper.Black, ref 体配色.眼1O); + 羽虫_眼右_眼CD = new ColorD(ref ColorHelper.Black, ref 体配色.眼1O); + 羽虫_眼右_ハイライトCD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト); + 紋柄_紋CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋左1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋右1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋左2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋右2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 竜性_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 馬柄_馬柄CD = new ColorD(ref ColorHelper.Empty, ref 体配色.毛0O); + 虫性_顎下CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/InfoPanel.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/InfoPanel.cs index 92f100f..d362de8 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/InfoPanel.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/InfoPanel.cs @@ -159,10 +159,10 @@ namespace SlaveMatrix MaiB.OP.ScalingX(MaiB.BasePointBase, num3); MaiB.OP.ScalingY(MaiB.BasePointBase, num4); MaiB.Closed = true; - MaiB.BrushColor = Color.FromArgb(160, Col.Black); + MaiB.BrushColor = Color.FromArgb(160, ColorHelper.Black); MaiB.Hit = false; MaiB.JP.Add(new JointPoint(MaiB.OP.GetCenter())); - Mai = new Tex("Tex1", vector2D, num2, num3 * 0.98, num4 * 0.91, new Font("MS Gothic", 1f), 0.08, 0, " ", Col.White, Col.Black, Color.Transparent, 19.0, Col.White, delegate(Tex sp) + Mai = new Tex("Tex1", vector2D, num2, num3 * 0.98, num4 * 0.91, new Font("MS Gothic", 1f), 0.08, 0, " ", ColorHelper.White, ColorHelper.Black, Color.Transparent, 19.0, ColorHelper.White, delegate(Tex sp) { sp.Text = sp.Text; }); @@ -178,10 +178,10 @@ namespace SlaveMatrix Mai2B.OP.ScalingX(Mai2B.BasePointBase, num3); Mai2B.OP.ScalingY(Mai2B.BasePointBase, num5); Mai2B.Closed = true; - Mai2B.BrushColor = Color.FromArgb(160, Col.Black); + Mai2B.BrushColor = Color.FromArgb(160, ColorHelper.Black); Mai2B.Hit = false; Mai2B.JP.Add(new JointPoint(Mai2B.OP.GetCenter())); - Mai2 = new Tex("Tex3", vector2D, num2, num3 * 0.98, num5 * 0.97, new Font("MS Gothic", 1f), 0.08, 0, " ", Col.White, Col.Black, Color.Transparent, 19.0, Col.White, delegate(Tex sp) + Mai2 = new Tex("Tex3", vector2D, num2, num3 * 0.98, num5 * 0.97, new Font("MS Gothic", 1f), 0.08, 0, " ", ColorHelper.White, ColorHelper.Black, Color.Transparent, 19.0, ColorHelper.White, delegate(Tex sp) { sp.Text = sp.Text; }); @@ -198,13 +198,13 @@ namespace SlaveMatrix SubB.OP.ScalingX(SubB.BasePointBase, num3); SubB.OP.ScalingY(SubB.BasePointBase, num4); SubB.Closed = true; - SubB.BrushColor = Color.FromArgb(160, Col.Black); + SubB.BrushColor = Color.FromArgb(160, ColorHelper.Black); SubB.Hit = false; SubB.JP.Add(new JointPoint(SubB.OP.GetCenter())); - Sub = new Tex("Tex4", vector2D, num2 * 1.01, num3 * 0.98, num4 * 0.91, new Font("MS Gothic", 1f), 0.07, 0, " ", Col.White, Col.Black, Color.Transparent, 15.0); + Sub = new Tex("Tex4", vector2D, num2 * 1.01, num3 * 0.98, num4 * 0.91, new Font("MS Gothic", 1f), 0.07, 0, " ", ColorHelper.White, ColorHelper.Black, Color.Transparent, 15.0); Sub.ShapePartT.BasePointBase = Sub.ShapePartT.OP.GetCenter().MulY(y); Sub.Position = SubB.ToGlobal(SubB.JP[0].Joint); - SubInnfo_l = new Lab(Are, "SubInfo", vector2D, num2, 1.0, new Font("MS Gothic", 1f), 0.07, "Sub Info.", Col.White, Col.Black, Color.FromArgb(160, Col.Black), Col.Empty); + SubInnfo_l = new Lab(Are, "SubInfo", vector2D, num2, 1.0, new Font("MS Gothic", 1f), 0.07, "Sub Info.", ColorHelper.White, ColorHelper.Black, Color.FromArgb(160, ColorHelper.Black), ColorHelper.Empty); SubInnfo_l.ShapePartT.PositionBase = SubInnfo_l.ShapePartT.PositionBase.AddY((0.0 - SubInnfo_l.ShapePartT.OP[0].ps[3].Y) * SubInnfo_l.ShapePartT.SizeBase); Sub2B = new ShapePart(); Sub2B.BasePointBase = DataConsts.Vec2DZero; @@ -214,10 +214,10 @@ namespace SlaveMatrix Sub2B.OP.ScalingX(Sub2B.BasePointBase, num3); Sub2B.OP.ScalingY(Sub2B.BasePointBase, num4); Sub2B.Closed = true; - Sub2B.BrushColor = Color.FromArgb(160, Col.Black); + Sub2B.BrushColor = Color.FromArgb(160, ColorHelper.Black); Sub2B.Hit = false; Sub2B.JP.Add(new JointPoint(SubB.OP.GetCenter())); - Sub2 = new Tex("Tex3", Sub2B.PositionBase, num2 * 1.01, num3 * 0.98, num4 * 0.91, new Font("MS Gothic", 1f), 0.07, 0, "", Col.White, Col.Black, Color.Transparent, 15.0); + Sub2 = new Tex("Tex3", Sub2B.PositionBase, num2 * 1.01, num3 * 0.98, num4 * 0.91, new Font("MS Gothic", 1f), 0.07, 0, "", ColorHelper.White, ColorHelper.Black, Color.Transparent, 15.0); Sub2.ShapePartT.BasePointBase = Sub2.ShapePartT.OP.GetCenter().MulY(y); Sub2.Position = Sub2B.ToGlobal(Sub2B.JP[0].Joint); yp = new ShapePartT(); @@ -230,9 +230,9 @@ namespace SlaveMatrix yp.OP.ScalingY(yp.BasePointBase, 0.9); yp.OP.OutlineFalse(); yp.Closed = true; - yp.TextColor = Col.White; - yp.BrushColor = Color.FromArgb(0, Col.Black); - yp.ShadBrush = new SolidBrush(Col.Black); + yp.TextColor = ColorHelper.White; + yp.BrushColor = Color.FromArgb(0, ColorHelper.Black); + yp.ShadBrush = new SolidBrush(ColorHelper.Black); yp.StringFormat.Alignment = StringAlignment.Center; yp.StringFormat.LineAlignment = StringAlignment.Center; yp.PositionBase = new Vector2D(MaiB.Position.X + 0.001, MaiB.Position.Y); @@ -250,9 +250,9 @@ namespace SlaveMatrix np.OP.ScalingY(np.BasePointBase, 0.9); np.OP.OutlineFalse(); np.Closed = true; - np.TextColor = Col.White; - np.BrushColor = Color.FromArgb(0, Col.Black); - np.ShadBrush = new SolidBrush(Col.Black); + np.TextColor = ColorHelper.White; + np.BrushColor = Color.FromArgb(0, ColorHelper.Black); + np.ShadBrush = new SolidBrush(ColorHelper.Black); np.StringFormat.Alignment = StringAlignment.Center; np.StringFormat.LineAlignment = StringAlignment.Center; np.PositionBase = new Vector2D(MaiB.Position.X + 0.001, MaiB.Position.Y); diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/Leg_人.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/Leg_人.cs index 8e3df6a..7baa595 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/Leg_人.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/Leg_人.cs @@ -7980,19 +7980,19 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - LegCD = new ColorD(ref Col.Black, ref 体配色.人肌O); + LegCD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); 筋CD = new ColorD(ref 体配色.薄線, ref Color2.Empty); - 淫タトゥ_足首_タトゥCD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_足首_ハート1_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_足首_ハート1_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_足首_ハート3_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_足首_ハート3_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_足首_ハート2_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_足首_ハート2_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_ハート_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_ハート_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); + 淫タトゥ_足首_タトゥCD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_足首_ハート1_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_足首_ハート1_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_足首_ハート3_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_足首_ハート3_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_足首_ハート2_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_足首_ハート2_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_ハート_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_ハート_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); 悪タトゥ_文字1_文字a_枠CD = new ColorD(ref 体配色.刺青.Col1, ref Color2.Empty); 悪タトゥ_文字1_文字a_文字タトゥ1CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青O); 悪タトゥ_文字1_文字a_文字タトゥ2CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青O); @@ -8025,54 +8025,54 @@ namespace SlaveMatrix 悪タトゥ_文字2_文字e_文字タトゥ1CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青O); 悪タトゥ_文字2_文字e_文字タトゥ2CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青O); 悪タトゥ_文字2_文字e_文字タトゥ3CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青O); - 悪タトゥ_タトゥ1CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 悪タトゥ_タトゥ2CD = new ColorD(ref Col.Black, ref 体配色.刺青); + 悪タトゥ_タトゥ1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 悪タトゥ_タトゥ2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); 悪タトゥ_逆十字_逆十字1CD = new ColorD(ref 体配色.刺青.Col1, ref Color2.Empty); - 悪タトゥ_逆十字_逆十字2CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 悪タトゥ_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 悪タトゥ_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 紋柄_紋1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋3CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋4CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 獣性_獣毛1CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 獣性_獣毛2CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 獣性_獣毛3CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 獣性_獣毛4CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 獣性_獣毛5CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 竜性_鱗_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗_鱗5CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗_鱗6CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗_鱗7CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_棘_棘1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_棘_棘2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_棘_棘3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_棘_棘4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_棘_棘5CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_棘_棘6CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 虫性_棘_棘1CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 虫性_棘_棘2CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 虫性_棘_棘3CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 虫性_膝CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 虫性_線CD = new ColorD(ref Col.Black, ref Color2.Empty); - 傷X1CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷X2CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷I1CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷I2CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷I3CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷I4CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷I5CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - ハイライト1CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); - ハイライト2CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2R); + 悪タトゥ_逆十字_逆十字2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 悪タトゥ_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 悪タトゥ_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 紋柄_紋1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋3CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋4CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 獣性_獣毛1CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 獣性_獣毛2CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 獣性_獣毛3CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 獣性_獣毛4CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 獣性_獣毛5CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 竜性_鱗_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗_鱗6CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗_鱗7CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_棘_棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_棘_棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_棘_棘3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_棘_棘4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_棘_棘5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_棘_棘6CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 虫性_棘_棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 虫性_棘_棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 虫性_棘_棘3CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 虫性_膝CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 虫性_線CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 傷X1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷X2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷I1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷I2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷I3CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷I4CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷I5CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + ハイライト1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); + ハイライト2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2R); パンスト_パンストCD = new ColorD(); - パンスト_ハイライト1CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); - パンスト_ハイライト2CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); + パンスト_ハイライト1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); + パンスト_ハイライト2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); ソックス_ソックスCD = new ColorD(); - ソックス_ハイライト1CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); - ソックス_ハイライト2CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); + ソックス_ハイライト1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); + ソックス_ハイライト2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); ブーツ_タン_タンCD = new ColorD(); ブーツ_タン_縁_縁1CD = new ColorD(); ブーツ_タン_縁_縁2CD = new ColorD(); @@ -8182,19 +8182,19 @@ namespace SlaveMatrix private void 配色T1(BodyColorSet 体配色) { - LegCD = new ColorD(ref Col.Black, ref 体配色.人肌O); + LegCD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); 筋CD = new ColorD(ref 体配色.薄線, ref Color2.Empty); - 淫タトゥ_足首_タトゥCD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_足首_ハート1_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_足首_ハート1_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_足首_ハート3_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_足首_ハート3_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_足首_ハート2_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_足首_ハート2_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_ハート_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_ハート_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); + 淫タトゥ_足首_タトゥCD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_足首_ハート1_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_足首_ハート1_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_足首_ハート3_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_足首_ハート3_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_足首_ハート2_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_足首_ハート2_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_ハート_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_ハート_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); 悪タトゥ_文字1_文字a_枠CD = new ColorD(ref 体配色.刺青.Col1, ref Color2.Empty); 悪タトゥ_文字1_文字a_文字タトゥ1CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青O); 悪タトゥ_文字1_文字a_文字タトゥ2CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青O); @@ -8227,54 +8227,54 @@ namespace SlaveMatrix 悪タトゥ_文字2_文字e_文字タトゥ1CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青O); 悪タトゥ_文字2_文字e_文字タトゥ2CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青O); 悪タトゥ_文字2_文字e_文字タトゥ3CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青O); - 悪タトゥ_タトゥ1CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 悪タトゥ_タトゥ2CD = new ColorD(ref Col.Black, ref 体配色.刺青); + 悪タトゥ_タトゥ1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 悪タトゥ_タトゥ2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); 悪タトゥ_逆十字_逆十字1CD = new ColorD(ref 体配色.刺青.Col1, ref Color2.Empty); - 悪タトゥ_逆十字_逆十字2CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 悪タトゥ_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 悪タトゥ_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 紋柄_紋1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋3CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋4CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 獣性_獣毛1CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 獣性_獣毛2CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 獣性_獣毛3CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 獣性_獣毛4CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 獣性_獣毛5CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 竜性_鱗_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗_鱗5CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗_鱗6CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗_鱗7CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_棘_棘1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_棘_棘2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 竜性_棘_棘3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_棘_棘4CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 竜性_棘_棘5CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_棘_棘6CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 虫性_棘_棘1CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 虫性_棘_棘2CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 虫性_棘_棘3CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 虫性_膝CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 虫性_線CD = new ColorD(ref Col.Black, ref Color2.Empty); - 傷X1CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷X2CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷I1CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷I2CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷I3CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷I4CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷I5CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - ハイライト1CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); - ハイライト2CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2R); + 悪タトゥ_逆十字_逆十字2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 悪タトゥ_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 悪タトゥ_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 紋柄_紋1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋3CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋4CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 獣性_獣毛1CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 獣性_獣毛2CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 獣性_獣毛3CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 獣性_獣毛4CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 獣性_獣毛5CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 竜性_鱗_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗_鱗6CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗_鱗7CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_棘_棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_棘_棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 竜性_棘_棘3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_棘_棘4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 竜性_棘_棘5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_棘_棘6CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 虫性_棘_棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 虫性_棘_棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 虫性_棘_棘3CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 虫性_膝CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 虫性_線CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 傷X1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷X2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷I1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷I2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷I3CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷I4CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷I5CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + ハイライト1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); + ハイライト2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2R); パンスト_パンストCD = new ColorD(); - パンスト_ハイライト1CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); - パンスト_ハイライト2CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); + パンスト_ハイライト1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); + パンスト_ハイライト2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); ソックス_ソックスCD = new ColorD(); - ソックス_ハイライト1CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); - ソックス_ハイライト2CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); + ソックス_ハイライト1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); + ソックス_ハイライト2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); ブーツ_タン_タンCD = new ColorD(); ブーツ_タン_縁_縁1CD = new ColorD(); ブーツ_タン_縁_縁2CD = new ColorD(); @@ -8384,19 +8384,19 @@ namespace SlaveMatrix private void 配色T0(BodyColorSet 体配色) { - LegCD = new ColorD(ref Col.Black, ref 体配色.人肌O); + LegCD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); 筋CD = new ColorD(ref 体配色.薄線, ref Color2.Empty); - 淫タトゥ_足首_タトゥCD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_足首_ハート1_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_足首_ハート1_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_足首_ハート3_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_足首_ハート3_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_足首_ハート2_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_足首_ハート2_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_ハート_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_ハート_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); + 淫タトゥ_足首_タトゥCD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_足首_ハート1_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_足首_ハート1_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_足首_ハート3_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_足首_ハート3_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_足首_ハート2_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_足首_ハート2_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_ハート_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_ハート_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); 悪タトゥ_文字1_文字a_枠CD = new ColorD(ref 体配色.刺青.Col1, ref Color2.Empty); 悪タトゥ_文字1_文字a_文字タトゥ1CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青O); 悪タトゥ_文字1_文字a_文字タトゥ2CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青O); @@ -8429,54 +8429,54 @@ namespace SlaveMatrix 悪タトゥ_文字2_文字e_文字タトゥ1CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青O); 悪タトゥ_文字2_文字e_文字タトゥ2CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青O); 悪タトゥ_文字2_文字e_文字タトゥ3CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青O); - 悪タトゥ_タトゥ1CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 悪タトゥ_タトゥ2CD = new ColorD(ref Col.Black, ref 体配色.刺青); + 悪タトゥ_タトゥ1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 悪タトゥ_タトゥ2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); 悪タトゥ_逆十字_逆十字1CD = new ColorD(ref 体配色.刺青.Col1, ref Color2.Empty); - 悪タトゥ_逆十字_逆十字2CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 悪タトゥ_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 悪タトゥ_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 紋柄_紋1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋3CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋4CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 獣性_獣毛1CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 獣性_獣毛2CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 獣性_獣毛3CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 獣性_獣毛4CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 獣性_獣毛5CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 竜性_鱗_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗_鱗5CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗_鱗6CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗_鱗7CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_棘_棘1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 竜性_棘_棘2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_棘_棘3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 竜性_棘_棘4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_棘_棘5CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 竜性_棘_棘6CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 虫性_棘_棘1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 虫性_棘_棘2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 虫性_棘_棘3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 虫性_膝CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 虫性_線CD = new ColorD(ref Col.Black, ref Color2.Empty); - 傷X1CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷X2CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷I1CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷I2CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷I3CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷I4CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷I5CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - ハイライト1CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); - ハイライト2CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2R); + 悪タトゥ_逆十字_逆十字2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 悪タトゥ_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 悪タトゥ_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 紋柄_紋1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋3CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋4CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 獣性_獣毛1CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 獣性_獣毛2CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 獣性_獣毛3CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 獣性_獣毛4CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 獣性_獣毛5CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 竜性_鱗_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗_鱗6CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗_鱗7CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_棘_棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 竜性_棘_棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_棘_棘3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 竜性_棘_棘4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_棘_棘5CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 竜性_棘_棘6CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 虫性_棘_棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 虫性_棘_棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 虫性_棘_棘3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 虫性_膝CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 虫性_線CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 傷X1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷X2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷I1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷I2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷I3CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷I4CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷I5CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + ハイライト1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); + ハイライト2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2R); パンスト_パンストCD = new ColorD(); - パンスト_ハイライト1CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); - パンスト_ハイライト2CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); + パンスト_ハイライト1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); + パンスト_ハイライト2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); ソックス_ソックスCD = new ColorD(); - ソックス_ハイライト1CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); - ソックス_ハイライト2CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); + ソックス_ハイライト1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); + ソックス_ハイライト2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); ブーツ_タン_タンCD = new ColorD(); ブーツ_タン_縁_縁1CD = new ColorD(); ブーツ_タン_縁_縁2CD = new ColorD(); @@ -8586,19 +8586,19 @@ namespace SlaveMatrix private void 配色B0(BodyColorSet 体配色) { - LegCD = new ColorD(ref Col.Black, ref 体配色.毛0O); + LegCD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); 筋CD = new ColorD(ref 体配色.薄線, ref Color2.Empty); - 淫タトゥ_足首_タトゥCD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_足首_ハート1_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_足首_ハート1_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_足首_ハート3_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_足首_ハート3_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_足首_ハート2_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_足首_ハート2_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_ハート_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_ハート_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); + 淫タトゥ_足首_タトゥCD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_足首_ハート1_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_足首_ハート1_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_足首_ハート3_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_足首_ハート3_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_足首_ハート2_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_足首_ハート2_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_ハート_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_ハート_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); 悪タトゥ_文字1_文字a_枠CD = new ColorD(ref 体配色.刺青.Col1, ref Color2.Empty); 悪タトゥ_文字1_文字a_文字タトゥ1CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青O); 悪タトゥ_文字1_文字a_文字タトゥ2CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青O); @@ -8631,54 +8631,54 @@ namespace SlaveMatrix 悪タトゥ_文字2_文字e_文字タトゥ1CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青O); 悪タトゥ_文字2_文字e_文字タトゥ2CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青O); 悪タトゥ_文字2_文字e_文字タトゥ3CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青O); - 悪タトゥ_タトゥ1CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 悪タトゥ_タトゥ2CD = new ColorD(ref Col.Black, ref 体配色.刺青); + 悪タトゥ_タトゥ1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 悪タトゥ_タトゥ2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); 悪タトゥ_逆十字_逆十字1CD = new ColorD(ref 体配色.刺青.Col1, ref Color2.Empty); - 悪タトゥ_逆十字_逆十字2CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 悪タトゥ_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 悪タトゥ_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 紋柄_紋1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋3CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋4CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 獣性_獣毛1CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 獣性_獣毛2CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 獣性_獣毛3CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 獣性_獣毛4CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 獣性_獣毛5CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 竜性_鱗_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗_鱗5CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗_鱗6CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗_鱗7CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_棘_棘1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_棘_棘2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_棘_棘3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_棘_棘4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_棘_棘5CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_棘_棘6CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 虫性_棘_棘1CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 虫性_棘_棘2CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 虫性_棘_棘3CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 虫性_膝CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 虫性_線CD = new ColorD(ref Col.Black, ref Color2.Empty); - 傷X1CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷X2CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷I1CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷I2CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷I3CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷I4CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷I5CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - ハイライト1CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); - ハイライト2CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2R); + 悪タトゥ_逆十字_逆十字2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 悪タトゥ_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 悪タトゥ_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 紋柄_紋1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋3CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋4CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 獣性_獣毛1CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 獣性_獣毛2CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 獣性_獣毛3CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 獣性_獣毛4CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 獣性_獣毛5CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 竜性_鱗_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗_鱗6CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗_鱗7CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_棘_棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_棘_棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_棘_棘3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_棘_棘4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_棘_棘5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_棘_棘6CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 虫性_棘_棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 虫性_棘_棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 虫性_棘_棘3CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 虫性_膝CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 虫性_線CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 傷X1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷X2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷I1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷I2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷I3CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷I4CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷I5CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + ハイライト1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); + ハイライト2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2R); パンスト_パンストCD = new ColorD(); - パンスト_ハイライト1CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); - パンスト_ハイライト2CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); + パンスト_ハイライト1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); + パンスト_ハイライト2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); ソックス_ソックスCD = new ColorD(); - ソックス_ハイライト1CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); - ソックス_ハイライト2CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); + ソックス_ハイライト1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); + ソックス_ハイライト2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); ブーツ_タン_タンCD = new ColorD(); ブーツ_タン_縁_縁1CD = new ColorD(); ブーツ_タン_縁_縁2CD = new ColorD(); @@ -8788,19 +8788,19 @@ namespace SlaveMatrix private void 配色BT1(BodyColorSet 体配色) { - LegCD = new ColorD(ref Col.Black, ref 体配色.毛0O); + LegCD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); 筋CD = new ColorD(ref 体配色.薄線, ref Color2.Empty); - 淫タトゥ_足首_タトゥCD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_足首_ハート1_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_足首_ハート1_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_足首_ハート3_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_足首_ハート3_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_足首_ハート2_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_足首_ハート2_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_ハート_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_ハート_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); + 淫タトゥ_足首_タトゥCD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_足首_ハート1_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_足首_ハート1_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_足首_ハート3_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_足首_ハート3_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_足首_ハート2_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_足首_ハート2_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_ハート_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_ハート_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); 悪タトゥ_文字1_文字a_枠CD = new ColorD(ref 体配色.刺青.Col1, ref Color2.Empty); 悪タトゥ_文字1_文字a_文字タトゥ1CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青O); 悪タトゥ_文字1_文字a_文字タトゥ2CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青O); @@ -8833,54 +8833,54 @@ namespace SlaveMatrix 悪タトゥ_文字2_文字e_文字タトゥ1CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青O); 悪タトゥ_文字2_文字e_文字タトゥ2CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青O); 悪タトゥ_文字2_文字e_文字タトゥ3CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青O); - 悪タトゥ_タトゥ1CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 悪タトゥ_タトゥ2CD = new ColorD(ref Col.Black, ref 体配色.刺青); + 悪タトゥ_タトゥ1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 悪タトゥ_タトゥ2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); 悪タトゥ_逆十字_逆十字1CD = new ColorD(ref 体配色.刺青.Col1, ref Color2.Empty); - 悪タトゥ_逆十字_逆十字2CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 悪タトゥ_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 悪タトゥ_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 紋柄_紋1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋3CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋4CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 獣性_獣毛1CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 獣性_獣毛2CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 獣性_獣毛3CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 獣性_獣毛4CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 獣性_獣毛5CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 竜性_鱗_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗_鱗5CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗_鱗6CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗_鱗7CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_棘_棘1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_棘_棘2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 竜性_棘_棘3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_棘_棘4CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 竜性_棘_棘5CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_棘_棘6CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 虫性_棘_棘1CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 虫性_棘_棘2CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 虫性_棘_棘3CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 虫性_膝CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 虫性_線CD = new ColorD(ref Col.Black, ref Color2.Empty); - 傷X1CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷X2CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷I1CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷I2CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷I3CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷I4CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷I5CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - ハイライト1CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); - ハイライト2CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2R); + 悪タトゥ_逆十字_逆十字2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 悪タトゥ_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 悪タトゥ_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 紋柄_紋1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋3CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋4CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 獣性_獣毛1CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 獣性_獣毛2CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 獣性_獣毛3CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 獣性_獣毛4CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 獣性_獣毛5CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 竜性_鱗_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗_鱗6CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗_鱗7CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_棘_棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_棘_棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 竜性_棘_棘3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_棘_棘4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 竜性_棘_棘5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_棘_棘6CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 虫性_棘_棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 虫性_棘_棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 虫性_棘_棘3CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 虫性_膝CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 虫性_線CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 傷X1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷X2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷I1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷I2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷I3CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷I4CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷I5CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + ハイライト1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); + ハイライト2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2R); パンスト_パンストCD = new ColorD(); - パンスト_ハイライト1CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); - パンスト_ハイライト2CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); + パンスト_ハイライト1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); + パンスト_ハイライト2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); ソックス_ソックスCD = new ColorD(); - ソックス_ハイライト1CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); - ソックス_ハイライト2CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); + ソックス_ハイライト1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); + ソックス_ハイライト2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); ブーツ_タン_タンCD = new ColorD(); ブーツ_タン_縁_縁1CD = new ColorD(); ブーツ_タン_縁_縁2CD = new ColorD(); @@ -8990,19 +8990,19 @@ namespace SlaveMatrix private void 配色BT0(BodyColorSet 体配色) { - LegCD = new ColorD(ref Col.Black, ref 体配色.毛0O); + LegCD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); 筋CD = new ColorD(ref 体配色.薄線, ref Color2.Empty); - 淫タトゥ_足首_タトゥCD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_足首_ハート1_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_足首_ハート1_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_足首_ハート3_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_足首_ハート3_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_足首_ハート2_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_足首_ハート2_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_ハート_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_ハート_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); + 淫タトゥ_足首_タトゥCD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_足首_ハート1_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_足首_ハート1_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_足首_ハート3_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_足首_ハート3_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_足首_ハート2_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_足首_ハート2_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_ハート_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_ハート_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); 悪タトゥ_文字1_文字a_枠CD = new ColorD(ref 体配色.刺青.Col1, ref Color2.Empty); 悪タトゥ_文字1_文字a_文字タトゥ1CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青O); 悪タトゥ_文字1_文字a_文字タトゥ2CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青O); @@ -9035,54 +9035,54 @@ namespace SlaveMatrix 悪タトゥ_文字2_文字e_文字タトゥ1CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青O); 悪タトゥ_文字2_文字e_文字タトゥ2CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青O); 悪タトゥ_文字2_文字e_文字タトゥ3CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青O); - 悪タトゥ_タトゥ1CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 悪タトゥ_タトゥ2CD = new ColorD(ref Col.Black, ref 体配色.刺青); + 悪タトゥ_タトゥ1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 悪タトゥ_タトゥ2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); 悪タトゥ_逆十字_逆十字1CD = new ColorD(ref 体配色.刺青.Col1, ref Color2.Empty); - 悪タトゥ_逆十字_逆十字2CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 悪タトゥ_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 悪タトゥ_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 紋柄_紋1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋3CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋4CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 獣性_獣毛1CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 獣性_獣毛2CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 獣性_獣毛3CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 獣性_獣毛4CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 獣性_獣毛5CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 竜性_鱗_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗_鱗5CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗_鱗6CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗_鱗7CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_棘_棘1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 竜性_棘_棘2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_棘_棘3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 竜性_棘_棘4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_棘_棘5CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 竜性_棘_棘6CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 虫性_棘_棘1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 虫性_棘_棘2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 虫性_棘_棘3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 虫性_膝CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 虫性_線CD = new ColorD(ref Col.Black, ref Color2.Empty); - 傷X1CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷X2CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷I1CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷I2CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷I3CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷I4CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷I5CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - ハイライト1CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); - ハイライト2CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2R); + 悪タトゥ_逆十字_逆十字2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 悪タトゥ_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 悪タトゥ_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 紋柄_紋1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋3CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋4CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 獣性_獣毛1CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 獣性_獣毛2CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 獣性_獣毛3CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 獣性_獣毛4CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 獣性_獣毛5CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 竜性_鱗_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗_鱗6CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗_鱗7CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_棘_棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 竜性_棘_棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_棘_棘3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 竜性_棘_棘4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_棘_棘5CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 竜性_棘_棘6CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 虫性_棘_棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 虫性_棘_棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 虫性_棘_棘3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 虫性_膝CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 虫性_線CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 傷X1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷X2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷I1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷I2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷I3CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷I4CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷I5CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + ハイライト1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); + ハイライト2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2R); パンスト_パンストCD = new ColorD(); - パンスト_ハイライト1CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); - パンスト_ハイライト2CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); + パンスト_ハイライト1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); + パンスト_ハイライト2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); ソックス_ソックスCD = new ColorD(); - ソックス_ハイライト1CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); - ソックス_ハイライト2CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); + ソックス_ハイライト1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); + ソックス_ハイライト2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); ブーツ_タン_タンCD = new ColorD(); ブーツ_タン_縁_縁1CD = new ColorD(); ブーツ_タン_縁_縁2CD = new ColorD(); @@ -9192,19 +9192,19 @@ namespace SlaveMatrix private void 配色C0(BodyColorSet 体配色) { - LegCD = new ColorD(ref Col.Black, ref 体配色.甲0O); + LegCD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); 筋CD = new ColorD(ref 体配色.薄線, ref Color2.Empty); - 淫タトゥ_足首_タトゥCD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_足首_ハート1_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_足首_ハート1_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_足首_ハート3_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_足首_ハート3_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_足首_ハート2_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_足首_ハート2_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_ハート_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_ハート_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); + 淫タトゥ_足首_タトゥCD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_足首_ハート1_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_足首_ハート1_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_足首_ハート3_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_足首_ハート3_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_足首_ハート2_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_足首_ハート2_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_ハート_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_ハート_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); 悪タトゥ_文字1_文字a_枠CD = new ColorD(ref 体配色.刺青.Col1, ref Color2.Empty); 悪タトゥ_文字1_文字a_文字タトゥ1CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青O); 悪タトゥ_文字1_文字a_文字タトゥ2CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青O); @@ -9237,54 +9237,54 @@ namespace SlaveMatrix 悪タトゥ_文字2_文字e_文字タトゥ1CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青O); 悪タトゥ_文字2_文字e_文字タトゥ2CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青O); 悪タトゥ_文字2_文字e_文字タトゥ3CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青O); - 悪タトゥ_タトゥ1CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 悪タトゥ_タトゥ2CD = new ColorD(ref Col.Black, ref 体配色.刺青); + 悪タトゥ_タトゥ1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 悪タトゥ_タトゥ2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); 悪タトゥ_逆十字_逆十字1CD = new ColorD(ref 体配色.刺青.Col1, ref Color2.Empty); - 悪タトゥ_逆十字_逆十字2CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 悪タトゥ_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 悪タトゥ_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 紋柄_紋1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋3CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋4CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 獣性_獣毛1CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 獣性_獣毛2CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 獣性_獣毛3CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 獣性_獣毛4CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 獣性_獣毛5CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 竜性_鱗_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗_鱗5CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗_鱗6CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗_鱗7CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_棘_棘1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_棘_棘2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_棘_棘3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_棘_棘4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_棘_棘5CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_棘_棘6CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 虫性_棘_棘1CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 虫性_棘_棘2CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 虫性_棘_棘3CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 虫性_膝CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 虫性_線CD = new ColorD(ref Col.Black, ref Color2.Empty); - 傷X1CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷X2CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷I1CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷I2CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷I3CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷I4CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷I5CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - ハイライト1CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); - ハイライト2CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2R); + 悪タトゥ_逆十字_逆十字2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 悪タトゥ_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 悪タトゥ_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 紋柄_紋1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋3CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋4CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 獣性_獣毛1CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 獣性_獣毛2CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 獣性_獣毛3CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 獣性_獣毛4CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 獣性_獣毛5CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 竜性_鱗_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗_鱗6CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗_鱗7CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_棘_棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_棘_棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_棘_棘3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_棘_棘4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_棘_棘5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_棘_棘6CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 虫性_棘_棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 虫性_棘_棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 虫性_棘_棘3CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 虫性_膝CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 虫性_線CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 傷X1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷X2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷I1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷I2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷I3CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷I4CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷I5CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + ハイライト1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); + ハイライト2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2R); パンスト_パンストCD = new ColorD(); - パンスト_ハイライト1CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); - パンスト_ハイライト2CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); + パンスト_ハイライト1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); + パンスト_ハイライト2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); ソックス_ソックスCD = new ColorD(); - ソックス_ハイライト1CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); - ソックス_ハイライト2CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); + ソックス_ハイライト1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); + ソックス_ハイライト2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); ブーツ_タン_タンCD = new ColorD(); ブーツ_タン_縁_縁1CD = new ColorD(); ブーツ_タン_縁_縁2CD = new ColorD(); @@ -9394,19 +9394,19 @@ namespace SlaveMatrix private void 配色CT1(BodyColorSet 体配色) { - LegCD = new ColorD(ref Col.Black, ref 体配色.甲0O); + LegCD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); 筋CD = new ColorD(ref 体配色.薄線, ref Color2.Empty); - 淫タトゥ_足首_タトゥCD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_足首_ハート1_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_足首_ハート1_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_足首_ハート3_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_足首_ハート3_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_足首_ハート2_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_足首_ハート2_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_ハート_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_ハート_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); + 淫タトゥ_足首_タトゥCD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_足首_ハート1_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_足首_ハート1_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_足首_ハート3_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_足首_ハート3_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_足首_ハート2_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_足首_ハート2_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_ハート_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_ハート_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); 悪タトゥ_文字1_文字a_枠CD = new ColorD(ref 体配色.刺青.Col1, ref Color2.Empty); 悪タトゥ_文字1_文字a_文字タトゥ1CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青O); 悪タトゥ_文字1_文字a_文字タトゥ2CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青O); @@ -9439,54 +9439,54 @@ namespace SlaveMatrix 悪タトゥ_文字2_文字e_文字タトゥ1CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青O); 悪タトゥ_文字2_文字e_文字タトゥ2CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青O); 悪タトゥ_文字2_文字e_文字タトゥ3CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青O); - 悪タトゥ_タトゥ1CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 悪タトゥ_タトゥ2CD = new ColorD(ref Col.Black, ref 体配色.刺青); + 悪タトゥ_タトゥ1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 悪タトゥ_タトゥ2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); 悪タトゥ_逆十字_逆十字1CD = new ColorD(ref 体配色.刺青.Col1, ref Color2.Empty); - 悪タトゥ_逆十字_逆十字2CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 悪タトゥ_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 悪タトゥ_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 紋柄_紋1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋3CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋4CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 獣性_獣毛1CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 獣性_獣毛2CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 獣性_獣毛3CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 獣性_獣毛4CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 獣性_獣毛5CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 竜性_鱗_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗_鱗5CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗_鱗6CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗_鱗7CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_棘_棘1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_棘_棘2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 竜性_棘_棘3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_棘_棘4CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 竜性_棘_棘5CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_棘_棘6CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 虫性_棘_棘1CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 虫性_棘_棘2CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 虫性_棘_棘3CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 虫性_膝CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 虫性_線CD = new ColorD(ref Col.Black, ref Color2.Empty); - 傷X1CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷X2CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷I1CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷I2CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷I3CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷I4CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷I5CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - ハイライト1CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); - ハイライト2CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2R); + 悪タトゥ_逆十字_逆十字2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 悪タトゥ_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 悪タトゥ_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 紋柄_紋1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋3CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋4CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 獣性_獣毛1CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 獣性_獣毛2CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 獣性_獣毛3CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 獣性_獣毛4CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 獣性_獣毛5CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 竜性_鱗_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗_鱗6CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗_鱗7CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_棘_棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_棘_棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 竜性_棘_棘3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_棘_棘4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 竜性_棘_棘5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_棘_棘6CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 虫性_棘_棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 虫性_棘_棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 虫性_棘_棘3CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 虫性_膝CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 虫性_線CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 傷X1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷X2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷I1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷I2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷I3CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷I4CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷I5CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + ハイライト1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); + ハイライト2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2R); パンスト_パンストCD = new ColorD(); - パンスト_ハイライト1CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); - パンスト_ハイライト2CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); + パンスト_ハイライト1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); + パンスト_ハイライト2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); ソックス_ソックスCD = new ColorD(); - ソックス_ハイライト1CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); - ソックス_ハイライト2CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); + ソックス_ハイライト1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); + ソックス_ハイライト2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); ブーツ_タン_タンCD = new ColorD(); ブーツ_タン_縁_縁1CD = new ColorD(); ブーツ_タン_縁_縁2CD = new ColorD(); @@ -9596,19 +9596,19 @@ namespace SlaveMatrix private void 配色CT0(BodyColorSet 体配色) { - LegCD = new ColorD(ref Col.Black, ref 体配色.甲0O); + LegCD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); 筋CD = new ColorD(ref 体配色.薄線, ref Color2.Empty); - 淫タトゥ_足首_タトゥCD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_足首_ハート1_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_足首_ハート1_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_足首_ハート3_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_足首_ハート3_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_足首_ハート2_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_足首_ハート2_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_ハート_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_ハート_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); + 淫タトゥ_足首_タトゥCD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_足首_ハート1_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_足首_ハート1_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_足首_ハート3_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_足首_ハート3_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_足首_ハート2_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_足首_ハート2_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_ハート_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_ハート_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); 悪タトゥ_文字1_文字a_枠CD = new ColorD(ref 体配色.刺青.Col1, ref Color2.Empty); 悪タトゥ_文字1_文字a_文字タトゥ1CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青O); 悪タトゥ_文字1_文字a_文字タトゥ2CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青O); @@ -9641,54 +9641,54 @@ namespace SlaveMatrix 悪タトゥ_文字2_文字e_文字タトゥ1CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青O); 悪タトゥ_文字2_文字e_文字タトゥ2CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青O); 悪タトゥ_文字2_文字e_文字タトゥ3CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青O); - 悪タトゥ_タトゥ1CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 悪タトゥ_タトゥ2CD = new ColorD(ref Col.Black, ref 体配色.刺青); + 悪タトゥ_タトゥ1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 悪タトゥ_タトゥ2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); 悪タトゥ_逆十字_逆十字1CD = new ColorD(ref 体配色.刺青.Col1, ref Color2.Empty); - 悪タトゥ_逆十字_逆十字2CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 悪タトゥ_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 悪タトゥ_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 紋柄_紋1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋3CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋4CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 獣性_獣毛1CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 獣性_獣毛2CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 獣性_獣毛3CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 獣性_獣毛4CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 獣性_獣毛5CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 竜性_鱗_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗_鱗5CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗_鱗6CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗_鱗7CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_棘_棘1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 竜性_棘_棘2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_棘_棘3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 竜性_棘_棘4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_棘_棘5CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 竜性_棘_棘6CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 虫性_棘_棘1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 虫性_棘_棘2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 虫性_棘_棘3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 虫性_膝CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 虫性_線CD = new ColorD(ref Col.Black, ref Color2.Empty); - 傷X1CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷X2CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷I1CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷I2CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷I3CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷I4CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷I5CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - ハイライト1CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); - ハイライト2CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2R); + 悪タトゥ_逆十字_逆十字2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 悪タトゥ_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 悪タトゥ_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 紋柄_紋1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋3CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋4CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 獣性_獣毛1CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 獣性_獣毛2CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 獣性_獣毛3CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 獣性_獣毛4CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 獣性_獣毛5CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 竜性_鱗_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗_鱗6CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗_鱗7CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_棘_棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 竜性_棘_棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_棘_棘3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 竜性_棘_棘4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_棘_棘5CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 竜性_棘_棘6CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 虫性_棘_棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 虫性_棘_棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 虫性_棘_棘3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 虫性_膝CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 虫性_線CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 傷X1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷X2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷I1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷I2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷I3CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷I4CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷I5CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + ハイライト1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); + ハイライト2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2R); パンスト_パンストCD = new ColorD(); - パンスト_ハイライト1CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); - パンスト_ハイライト2CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); + パンスト_ハイライト1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); + パンスト_ハイライト2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); ソックス_ソックスCD = new ColorD(); - ソックス_ハイライト1CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); - ソックス_ハイライト2CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); + ソックス_ハイライト1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); + ソックス_ハイライト2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); ブーツ_タン_タンCD = new ColorD(); ブーツ_タン_縁_縁1CD = new ColorD(); ブーツ_タン_縁_縁2CD = new ColorD(); @@ -9798,19 +9798,19 @@ namespace SlaveMatrix private void 配色L0(BodyColorSet 体配色) { - LegCD = new ColorD(ref Col.Black, ref 体配色.植1O); + LegCD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); 筋CD = new ColorD(ref 体配色.薄線, ref Color2.Empty); - 淫タトゥ_足首_タトゥCD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_足首_ハート1_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_足首_ハート1_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_足首_ハート3_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_足首_ハート3_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_足首_ハート2_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_足首_ハート2_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_ハート_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_ハート_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); + 淫タトゥ_足首_タトゥCD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_足首_ハート1_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_足首_ハート1_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_足首_ハート3_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_足首_ハート3_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_足首_ハート2_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_足首_ハート2_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_ハート_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_ハート_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); 悪タトゥ_文字1_文字a_枠CD = new ColorD(ref 体配色.刺青.Col1, ref Color2.Empty); 悪タトゥ_文字1_文字a_文字タトゥ1CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青O); 悪タトゥ_文字1_文字a_文字タトゥ2CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青O); @@ -9843,54 +9843,54 @@ namespace SlaveMatrix 悪タトゥ_文字2_文字e_文字タトゥ1CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青O); 悪タトゥ_文字2_文字e_文字タトゥ2CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青O); 悪タトゥ_文字2_文字e_文字タトゥ3CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青O); - 悪タトゥ_タトゥ1CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 悪タトゥ_タトゥ2CD = new ColorD(ref Col.Black, ref 体配色.刺青); + 悪タトゥ_タトゥ1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 悪タトゥ_タトゥ2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); 悪タトゥ_逆十字_逆十字1CD = new ColorD(ref 体配色.刺青.Col1, ref Color2.Empty); - 悪タトゥ_逆十字_逆十字2CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 悪タトゥ_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 悪タトゥ_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 紋柄_紋1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋3CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋4CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 獣性_獣毛1CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 獣性_獣毛2CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 獣性_獣毛3CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 獣性_獣毛4CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 獣性_獣毛5CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 竜性_鱗_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗_鱗5CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗_鱗6CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗_鱗7CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_棘_棘1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_棘_棘2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_棘_棘3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_棘_棘4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_棘_棘5CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_棘_棘6CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 虫性_棘_棘1CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 虫性_棘_棘2CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 虫性_棘_棘3CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 虫性_膝CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 虫性_線CD = new ColorD(ref Col.Black, ref Color2.Empty); - 傷X1CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷X2CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷I1CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷I2CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷I3CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷I4CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷I5CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - ハイライト1CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); - ハイライト2CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2R); + 悪タトゥ_逆十字_逆十字2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 悪タトゥ_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 悪タトゥ_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 紋柄_紋1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋3CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋4CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 獣性_獣毛1CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 獣性_獣毛2CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 獣性_獣毛3CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 獣性_獣毛4CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 獣性_獣毛5CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 竜性_鱗_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗_鱗6CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗_鱗7CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_棘_棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_棘_棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_棘_棘3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_棘_棘4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_棘_棘5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_棘_棘6CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 虫性_棘_棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 虫性_棘_棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 虫性_棘_棘3CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 虫性_膝CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 虫性_線CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 傷X1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷X2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷I1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷I2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷I3CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷I4CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷I5CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + ハイライト1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); + ハイライト2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2R); パンスト_パンストCD = new ColorD(); - パンスト_ハイライト1CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); - パンスト_ハイライト2CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); + パンスト_ハイライト1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); + パンスト_ハイライト2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); ソックス_ソックスCD = new ColorD(); - ソックス_ハイライト1CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); - ソックス_ハイライト2CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); + ソックス_ハイライト1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); + ソックス_ハイライト2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); ブーツ_タン_タンCD = new ColorD(); ブーツ_タン_縁_縁1CD = new ColorD(); ブーツ_タン_縁_縁2CD = new ColorD(); @@ -10000,19 +10000,19 @@ namespace SlaveMatrix private void 配色LT1(BodyColorSet 体配色) { - LegCD = new ColorD(ref Col.Black, ref 体配色.植1O); + LegCD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); 筋CD = new ColorD(ref 体配色.薄線, ref Color2.Empty); - 淫タトゥ_足首_タトゥCD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_足首_ハート1_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_足首_ハート1_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_足首_ハート3_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_足首_ハート3_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_足首_ハート2_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_足首_ハート2_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_ハート_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_ハート_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); + 淫タトゥ_足首_タトゥCD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_足首_ハート1_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_足首_ハート1_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_足首_ハート3_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_足首_ハート3_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_足首_ハート2_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_足首_ハート2_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_ハート_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_ハート_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); 悪タトゥ_文字1_文字a_枠CD = new ColorD(ref 体配色.刺青.Col1, ref Color2.Empty); 悪タトゥ_文字1_文字a_文字タトゥ1CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青O); 悪タトゥ_文字1_文字a_文字タトゥ2CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青O); @@ -10045,54 +10045,54 @@ namespace SlaveMatrix 悪タトゥ_文字2_文字e_文字タトゥ1CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青O); 悪タトゥ_文字2_文字e_文字タトゥ2CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青O); 悪タトゥ_文字2_文字e_文字タトゥ3CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青O); - 悪タトゥ_タトゥ1CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 悪タトゥ_タトゥ2CD = new ColorD(ref Col.Black, ref 体配色.刺青); + 悪タトゥ_タトゥ1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 悪タトゥ_タトゥ2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); 悪タトゥ_逆十字_逆十字1CD = new ColorD(ref 体配色.刺青.Col1, ref Color2.Empty); - 悪タトゥ_逆十字_逆十字2CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 悪タトゥ_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 悪タトゥ_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 紋柄_紋1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋3CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋4CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 獣性_獣毛1CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 獣性_獣毛2CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 獣性_獣毛3CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 獣性_獣毛4CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 獣性_獣毛5CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 竜性_鱗_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗_鱗5CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗_鱗6CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗_鱗7CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_棘_棘1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_棘_棘2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 竜性_棘_棘3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_棘_棘4CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 竜性_棘_棘5CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_棘_棘6CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 虫性_棘_棘1CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 虫性_棘_棘2CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 虫性_棘_棘3CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 虫性_膝CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 虫性_線CD = new ColorD(ref Col.Black, ref Color2.Empty); - 傷X1CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷X2CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷I1CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷I2CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷I3CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷I4CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷I5CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - ハイライト1CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); - ハイライト2CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2R); + 悪タトゥ_逆十字_逆十字2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 悪タトゥ_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 悪タトゥ_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 紋柄_紋1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋3CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋4CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 獣性_獣毛1CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 獣性_獣毛2CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 獣性_獣毛3CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 獣性_獣毛4CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 獣性_獣毛5CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 竜性_鱗_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗_鱗6CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗_鱗7CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_棘_棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_棘_棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 竜性_棘_棘3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_棘_棘4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 竜性_棘_棘5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_棘_棘6CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 虫性_棘_棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 虫性_棘_棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 虫性_棘_棘3CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 虫性_膝CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 虫性_線CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 傷X1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷X2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷I1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷I2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷I3CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷I4CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷I5CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + ハイライト1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); + ハイライト2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2R); パンスト_パンストCD = new ColorD(); - パンスト_ハイライト1CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); - パンスト_ハイライト2CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); + パンスト_ハイライト1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); + パンスト_ハイライト2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); ソックス_ソックスCD = new ColorD(); - ソックス_ハイライト1CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); - ソックス_ハイライト2CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); + ソックス_ハイライト1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); + ソックス_ハイライト2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); ブーツ_タン_タンCD = new ColorD(); ブーツ_タン_縁_縁1CD = new ColorD(); ブーツ_タン_縁_縁2CD = new ColorD(); @@ -10202,19 +10202,19 @@ namespace SlaveMatrix private void 配色LT0(BodyColorSet 体配色) { - LegCD = new ColorD(ref Col.Black, ref 体配色.植1O); + LegCD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); 筋CD = new ColorD(ref 体配色.薄線, ref Color2.Empty); - 淫タトゥ_足首_タトゥCD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_足首_ハート1_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_足首_ハート1_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_足首_ハート3_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_足首_ハート3_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_足首_ハート2_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_足首_ハート2_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_ハート_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_ハート_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); + 淫タトゥ_足首_タトゥCD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_足首_ハート1_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_足首_ハート1_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_足首_ハート3_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_足首_ハート3_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_足首_ハート2_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_足首_ハート2_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_ハート_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_ハート_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); 悪タトゥ_文字1_文字a_枠CD = new ColorD(ref 体配色.刺青.Col1, ref Color2.Empty); 悪タトゥ_文字1_文字a_文字タトゥ1CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青O); 悪タトゥ_文字1_文字a_文字タトゥ2CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青O); @@ -10247,54 +10247,54 @@ namespace SlaveMatrix 悪タトゥ_文字2_文字e_文字タトゥ1CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青O); 悪タトゥ_文字2_文字e_文字タトゥ2CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青O); 悪タトゥ_文字2_文字e_文字タトゥ3CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青O); - 悪タトゥ_タトゥ1CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 悪タトゥ_タトゥ2CD = new ColorD(ref Col.Black, ref 体配色.刺青); + 悪タトゥ_タトゥ1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 悪タトゥ_タトゥ2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); 悪タトゥ_逆十字_逆十字1CD = new ColorD(ref 体配色.刺青.Col1, ref Color2.Empty); - 悪タトゥ_逆十字_逆十字2CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 悪タトゥ_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 悪タトゥ_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 紋柄_紋1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋3CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋4CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 獣性_獣毛1CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 獣性_獣毛2CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 獣性_獣毛3CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 獣性_獣毛4CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 獣性_獣毛5CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 竜性_鱗_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗_鱗5CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗_鱗6CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗_鱗7CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_棘_棘1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 竜性_棘_棘2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_棘_棘3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 竜性_棘_棘4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_棘_棘5CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 竜性_棘_棘6CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 虫性_棘_棘1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 虫性_棘_棘2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 虫性_棘_棘3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 虫性_膝CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 虫性_線CD = new ColorD(ref Col.Black, ref Color2.Empty); - 傷X1CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷X2CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷I1CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷I2CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷I3CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷I4CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷I5CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - ハイライト1CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); - ハイライト2CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2R); + 悪タトゥ_逆十字_逆十字2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 悪タトゥ_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 悪タトゥ_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 紋柄_紋1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋3CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋4CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 獣性_獣毛1CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 獣性_獣毛2CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 獣性_獣毛3CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 獣性_獣毛4CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 獣性_獣毛5CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 竜性_鱗_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗_鱗6CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗_鱗7CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_棘_棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 竜性_棘_棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_棘_棘3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 竜性_棘_棘4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_棘_棘5CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 竜性_棘_棘6CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 虫性_棘_棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 虫性_棘_棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 虫性_棘_棘3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 虫性_膝CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 虫性_線CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 傷X1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷X2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷I1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷I2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷I3CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷I4CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷I5CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + ハイライト1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); + ハイライト2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2R); パンスト_パンストCD = new ColorD(); - パンスト_ハイライト1CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); - パンスト_ハイライト2CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); + パンスト_ハイライト1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); + パンスト_ハイライト2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); ソックス_ソックスCD = new ColorD(); - ソックス_ハイライト1CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); - ソックス_ハイライト2CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); + ソックス_ハイライト1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); + ソックス_ハイライト2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); ブーツ_タン_タンCD = new ColorD(); ブーツ_タン_縁_縁1CD = new ColorD(); ブーツ_タン_縁_縁2CD = new ColorD(); @@ -10417,7 +10417,7 @@ namespace SlaveMatrix ブーツ_柄CD.色 = 配色.柄色; ブーツ_紐_紐CD.色 = 配色.紐色; ブーツ_紐_紐1_紐下_金具上_金具CD.色 = 配色.金具色; - Col.GetGrad(ref 配色.穴, out var ret); + ColorHelper.GetGrad(ref 配色.穴, out var ret); ret.GetRep(out ret); ブーツ_紐_紐1_紐下_金具上_穴CD.色 = ret; ブーツ_紐_紐1_紐下_紐CD.色 = ブーツ_紐_紐CD.色; diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/Leg_獣.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/Leg_獣.cs index 89ea4e8..901bfd3 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/Leg_獣.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/Leg_獣.cs @@ -408,7 +408,7 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - LegCD = new ColorD(ref Col.Black, ref 体配色.毛0O); + LegCD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); 筋CD = new ColorD(ref 体配色.薄線, ref 体配色.毛0O); 脚輪_革CD = new ColorD(); 脚輪_金具1CD = new ColorD(); diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/Leg_竜.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/Leg_竜.cs index 8a7c981..b83ac5f 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/Leg_竜.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/Leg_竜.cs @@ -874,25 +874,25 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - LegCD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 竜性_鱗脹_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗脹_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗脹_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗脹_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗脹_鱗5CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗脹_鱗6CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗脹_鱗7CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗脹_鱗8CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗脛_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗脛_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗脛_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗脛_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗脛_鱗5CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗脛_鱗6CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗脛_鱗7CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗脛_鱗8CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗脛_鱗9CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗脛_鱗10CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); + LegCD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 竜性_鱗脹_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗脹_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗脹_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗脹_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗脹_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗脹_鱗6CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗脹_鱗7CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗脹_鱗8CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗脛_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗脛_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗脛_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗脛_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗脛_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗脛_鱗6CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗脛_鱗7CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗脛_鱗8CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗脛_鱗9CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗脛_鱗10CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); 筋CD = new ColorD(ref 体配色.薄線, ref 体配色.毛0O); 脚輪_革CD = new ColorD(); 脚輪_金具1CD = new ColorD(); @@ -904,25 +904,25 @@ namespace SlaveMatrix private void 配色T0(BodyColorSet 体配色) { - LegCD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 竜性_鱗脹_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 竜性_鱗脹_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗脹_鱗3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 竜性_鱗脹_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗脹_鱗5CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 竜性_鱗脹_鱗6CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗脹_鱗7CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 竜性_鱗脹_鱗8CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗脛_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 竜性_鱗脛_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗脛_鱗3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 竜性_鱗脛_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗脛_鱗5CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 竜性_鱗脛_鱗6CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗脛_鱗7CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 竜性_鱗脛_鱗8CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗脛_鱗9CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 竜性_鱗脛_鱗10CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); + LegCD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 竜性_鱗脹_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 竜性_鱗脹_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗脹_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 竜性_鱗脹_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗脹_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 竜性_鱗脹_鱗6CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗脹_鱗7CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 竜性_鱗脹_鱗8CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗脛_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 竜性_鱗脛_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗脛_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 竜性_鱗脛_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗脛_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 竜性_鱗脛_鱗6CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗脛_鱗7CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 竜性_鱗脛_鱗8CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗脛_鱗9CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 竜性_鱗脛_鱗10CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); 筋CD = new ColorD(ref 体配色.薄線, ref 体配色.毛0O); 脚輪_革CD = new ColorD(); 脚輪_金具1CD = new ColorD(); @@ -934,25 +934,25 @@ namespace SlaveMatrix private void 配色T1(BodyColorSet 体配色) { - LegCD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 竜性_鱗脹_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗脹_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 竜性_鱗脹_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗脹_鱗4CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 竜性_鱗脹_鱗5CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗脹_鱗6CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 竜性_鱗脹_鱗7CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗脹_鱗8CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 竜性_鱗脛_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗脛_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 竜性_鱗脛_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗脛_鱗4CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 竜性_鱗脛_鱗5CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗脛_鱗6CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 竜性_鱗脛_鱗7CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗脛_鱗8CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 竜性_鱗脛_鱗9CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗脛_鱗10CD = new ColorD(ref Col.Black, ref 体配色.刺青O); + LegCD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 竜性_鱗脹_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗脹_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 竜性_鱗脹_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗脹_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 竜性_鱗脹_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗脹_鱗6CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 竜性_鱗脹_鱗7CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗脹_鱗8CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 竜性_鱗脛_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗脛_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 竜性_鱗脛_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗脛_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 竜性_鱗脛_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗脛_鱗6CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 竜性_鱗脛_鱗7CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗脛_鱗8CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 竜性_鱗脛_鱗9CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗脛_鱗10CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); 筋CD = new ColorD(ref 体配色.薄線, ref 体配色.毛0O); 脚輪_革CD = new ColorD(); 脚輪_金具1CD = new ColorD(); diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/Leg_蹄.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/Leg_蹄.cs index 02875b0..a468a8c 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/Leg_蹄.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/Leg_蹄.cs @@ -408,7 +408,7 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - LegCD = new ColorD(ref Col.Black, ref 体配色.毛0O); + LegCD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); 筋CD = new ColorD(ref 体配色.薄線, ref 体配色.毛0O); 脚輪_革CD = new ColorD(); 脚輪_金具1CD = new ColorD(); diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/Leg_鳥.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/Leg_鳥.cs index 8c00390..113ac11 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/Leg_鳥.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/Leg_鳥.cs @@ -408,7 +408,7 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - LegCD = new ColorD(ref Col.Black, ref 体配色.毛0O); + LegCD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); 筋CD = new ColorD(ref 体配色.薄線, ref 体配色.毛0O); 脚輪_革CD = new ColorD(); 脚輪_金具1CD = new ColorD(); diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/LowerArm_人.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/LowerArm_人.cs index edb687c..0dfd968 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/LowerArm_人.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/LowerArm_人.cs @@ -5704,39 +5704,39 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - LowerArmCD = new ColorD(ref Col.Black, ref 体配色.人肌O); + LowerArmCD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); 筋肉_筋肉下CD = new ColorD(ref 体配色.薄線, ref 体配色.人肌O); 筋肉_筋肉上CD = new ColorD(ref 体配色.薄線, ref 体配色.人肌O); - 植性1_花弁_花弁CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 植性1_花弁_影_花弁影1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 植性1_花弁_影_花弁影2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 植性1_花弁_影_花弁影3CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 植性1_花弁_影_花弁影4CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 植性1_花弁_影_花弁影5CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 獣性1_獣腕CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 竜性1_肘_肘1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性1_肘_肘2CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 竜性1_鱗_鱗5CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性1_鱗_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性1_鱗_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性1_鱗_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性1_鱗_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性1_手首_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性1_手首_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性1_手首_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 虫性1_虫肘CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 虫性1_虫腕上CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 淫タトゥ_手首_タトゥCD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_手首_ハート1_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_手首_ハート1_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_手首_ハート3_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_手首_ハート3_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_手首_ハート2_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_手首_ハート2_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_ハート1_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_ハート1_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_ハート2_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_ハート2_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); + 植性1_花弁_花弁CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 植性1_花弁_影_花弁影1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 植性1_花弁_影_花弁影2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 植性1_花弁_影_花弁影3CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 植性1_花弁_影_花弁影4CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 植性1_花弁_影_花弁影5CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 獣性1_獣腕CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 竜性1_肘_肘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性1_肘_肘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 竜性1_鱗_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性1_鱗_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性1_鱗_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性1_鱗_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性1_鱗_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性1_手首_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性1_手首_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性1_手首_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 虫性1_虫肘CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 虫性1_虫腕上CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 淫タトゥ_手首_タトゥCD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_手首_ハート1_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_手首_ハート1_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_手首_ハート3_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_手首_ハート3_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_手首_ハート2_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_手首_ハート2_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_ハート1_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_ハート1_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_ハート2_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_ハート2_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); 悪タトゥ_文字1_文字a_枠CD = new ColorD(ref 体配色.刺青.Col1, ref Color2.Empty); 悪タトゥ_文字1_文字a_文字タトゥ1CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青); 悪タトゥ_文字1_文字a_文字タトゥ2CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青); @@ -5769,29 +5769,29 @@ namespace SlaveMatrix 悪タトゥ_文字2_文字e_文字タトゥ1CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青); 悪タトゥ_文字2_文字e_文字タトゥ2CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青); 悪タトゥ_文字2_文字e_文字タトゥ3CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青); - 悪タトゥ_タトゥ1CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 悪タトゥ_タトゥ2CD = new ColorD(ref Col.Black, ref 体配色.刺青); + 悪タトゥ_タトゥ1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 悪タトゥ_タトゥ2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); 悪タトゥ_逆十字_逆十字1CD = new ColorD(ref 体配色.刺青.Col1, ref Color2.Empty); - 悪タトゥ_逆十字_逆十字2CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 植性2_萼_萼上CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 植性2_萼_萼下CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 植性2_萼_萼中CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 獣性2_獣毛CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 竜性2_棘_棘5CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性2_棘_棘4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性2_棘_棘3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性2_棘_棘2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性2_棘_棘1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 虫性2_虫腕下CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 虫性2_虫棘1CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 虫性2_虫棘2CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 虫性2_虫棘3CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 虫性2_虫棘4CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 虫性2_虫鎌節CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 傷X1CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷I1CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷I2CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - ハイライトCD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); + 悪タトゥ_逆十字_逆十字2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 植性2_萼_萼上CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 植性2_萼_萼下CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 植性2_萼_萼中CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 獣性2_獣毛CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 竜性2_棘_棘5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性2_棘_棘4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性2_棘_棘3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性2_棘_棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性2_棘_棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 虫性2_虫腕下CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 虫性2_虫棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 虫性2_虫棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 虫性2_虫棘3CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 虫性2_虫棘4CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 虫性2_虫鎌節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 傷X1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷I1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷I2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + ハイライトCD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); グローブ_グローブCD = new ColorD(); グローブ_縁CD = new ColorD(); 鎧_ベルト_ベルト1CD = new ColorD(); @@ -5808,39 +5808,39 @@ namespace SlaveMatrix private void 配色T0(BodyColorSet 体配色) { - LowerArmCD = new ColorD(ref Col.Black, ref 体配色.人肌O); + LowerArmCD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); 筋肉_筋肉下CD = new ColorD(ref 体配色.薄線, ref 体配色.人肌O); 筋肉_筋肉上CD = new ColorD(ref 体配色.薄線, ref 体配色.人肌O); - 植性1_花弁_花弁CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 植性1_花弁_影_花弁影1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 植性1_花弁_影_花弁影2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 植性1_花弁_影_花弁影3CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 植性1_花弁_影_花弁影4CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 植性1_花弁_影_花弁影5CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 獣性1_獣腕CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 竜性1_肘_肘1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性1_肘_肘2CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 竜性1_鱗_鱗5CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性1_鱗_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性1_鱗_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性1_鱗_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性1_鱗_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性1_手首_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性1_手首_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性1_手首_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 虫性1_虫肘CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 虫性1_虫腕上CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 淫タトゥ_手首_タトゥCD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_手首_ハート1_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_手首_ハート1_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_手首_ハート3_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_手首_ハート3_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_手首_ハート2_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_手首_ハート2_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_ハート1_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_ハート1_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_ハート2_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_ハート2_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); + 植性1_花弁_花弁CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 植性1_花弁_影_花弁影1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 植性1_花弁_影_花弁影2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 植性1_花弁_影_花弁影3CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 植性1_花弁_影_花弁影4CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 植性1_花弁_影_花弁影5CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 獣性1_獣腕CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 竜性1_肘_肘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性1_肘_肘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 竜性1_鱗_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性1_鱗_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性1_鱗_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性1_鱗_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性1_鱗_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性1_手首_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性1_手首_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性1_手首_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 虫性1_虫肘CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 虫性1_虫腕上CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 淫タトゥ_手首_タトゥCD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_手首_ハート1_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_手首_ハート1_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_手首_ハート3_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_手首_ハート3_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_手首_ハート2_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_手首_ハート2_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_ハート1_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_ハート1_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_ハート2_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_ハート2_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); 悪タトゥ_文字1_文字a_枠CD = new ColorD(ref 体配色.刺青.Col1, ref Color2.Empty); 悪タトゥ_文字1_文字a_文字タトゥ1CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青); 悪タトゥ_文字1_文字a_文字タトゥ2CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青); @@ -5873,29 +5873,29 @@ namespace SlaveMatrix 悪タトゥ_文字2_文字e_文字タトゥ1CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青); 悪タトゥ_文字2_文字e_文字タトゥ2CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青); 悪タトゥ_文字2_文字e_文字タトゥ3CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青); - 悪タトゥ_タトゥ1CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 悪タトゥ_タトゥ2CD = new ColorD(ref Col.Black, ref 体配色.刺青); + 悪タトゥ_タトゥ1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 悪タトゥ_タトゥ2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); 悪タトゥ_逆十字_逆十字1CD = new ColorD(ref 体配色.刺青.Col1, ref Color2.Empty); - 悪タトゥ_逆十字_逆十字2CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 植性2_萼_萼上CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 植性2_萼_萼下CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 植性2_萼_萼中CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 獣性2_獣毛CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 竜性2_棘_棘5CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性2_棘_棘4CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 竜性2_棘_棘3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性2_棘_棘2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 竜性2_棘_棘1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 虫性2_虫腕下CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 虫性2_虫棘1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 虫性2_虫棘2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 虫性2_虫棘3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 虫性2_虫棘4CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 虫性2_虫鎌節CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 傷X1CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷I1CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷I2CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - ハイライトCD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); + 悪タトゥ_逆十字_逆十字2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 植性2_萼_萼上CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 植性2_萼_萼下CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 植性2_萼_萼中CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 獣性2_獣毛CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 竜性2_棘_棘5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性2_棘_棘4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 竜性2_棘_棘3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性2_棘_棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 竜性2_棘_棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 虫性2_虫腕下CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 虫性2_虫棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 虫性2_虫棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 虫性2_虫棘3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 虫性2_虫棘4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 虫性2_虫鎌節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 傷X1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷I1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷I2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + ハイライトCD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); グローブ_グローブCD = new ColorD(); グローブ_縁CD = new ColorD(); 鎧_ベルト_ベルト1CD = new ColorD(); @@ -5912,39 +5912,39 @@ namespace SlaveMatrix private void 配色T1(BodyColorSet 体配色) { - LowerArmCD = new ColorD(ref Col.Black, ref 体配色.人肌O); + LowerArmCD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); 筋肉_筋肉下CD = new ColorD(ref 体配色.薄線, ref 体配色.人肌O); 筋肉_筋肉上CD = new ColorD(ref 体配色.薄線, ref 体配色.人肌O); - 植性1_花弁_花弁CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 植性1_花弁_影_花弁影1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 植性1_花弁_影_花弁影2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 植性1_花弁_影_花弁影3CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 植性1_花弁_影_花弁影4CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 植性1_花弁_影_花弁影5CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 獣性1_獣腕CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 竜性1_肘_肘1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性1_肘_肘2CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 竜性1_鱗_鱗5CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性1_鱗_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性1_鱗_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性1_鱗_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性1_鱗_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性1_手首_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性1_手首_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性1_手首_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 虫性1_虫肘CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 虫性1_虫腕上CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 淫タトゥ_手首_タトゥCD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_手首_ハート1_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_手首_ハート1_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_手首_ハート3_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_手首_ハート3_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_手首_ハート2_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_手首_ハート2_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_ハート1_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_ハート1_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_ハート2_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_ハート2_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); + 植性1_花弁_花弁CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 植性1_花弁_影_花弁影1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 植性1_花弁_影_花弁影2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 植性1_花弁_影_花弁影3CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 植性1_花弁_影_花弁影4CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 植性1_花弁_影_花弁影5CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 獣性1_獣腕CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 竜性1_肘_肘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性1_肘_肘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 竜性1_鱗_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性1_鱗_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性1_鱗_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性1_鱗_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性1_鱗_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性1_手首_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性1_手首_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性1_手首_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 虫性1_虫肘CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 虫性1_虫腕上CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 淫タトゥ_手首_タトゥCD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_手首_ハート1_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_手首_ハート1_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_手首_ハート3_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_手首_ハート3_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_手首_ハート2_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_手首_ハート2_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_ハート1_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_ハート1_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_ハート2_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_ハート2_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); 悪タトゥ_文字1_文字a_枠CD = new ColorD(ref 体配色.刺青.Col1, ref Color2.Empty); 悪タトゥ_文字1_文字a_文字タトゥ1CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青); 悪タトゥ_文字1_文字a_文字タトゥ2CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青); @@ -5977,29 +5977,29 @@ namespace SlaveMatrix 悪タトゥ_文字2_文字e_文字タトゥ1CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青); 悪タトゥ_文字2_文字e_文字タトゥ2CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青); 悪タトゥ_文字2_文字e_文字タトゥ3CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青); - 悪タトゥ_タトゥ1CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 悪タトゥ_タトゥ2CD = new ColorD(ref Col.Black, ref 体配色.刺青); + 悪タトゥ_タトゥ1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 悪タトゥ_タトゥ2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); 悪タトゥ_逆十字_逆十字1CD = new ColorD(ref 体配色.刺青.Col1, ref Color2.Empty); - 悪タトゥ_逆十字_逆十字2CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 植性2_萼_萼上CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 植性2_萼_萼下CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 植性2_萼_萼中CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 獣性2_獣毛CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 竜性2_棘_棘5CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 竜性2_棘_棘4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性2_棘_棘3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 竜性2_棘_棘2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性2_棘_棘1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 虫性2_虫腕下CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 虫性2_虫棘1CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 虫性2_虫棘2CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 虫性2_虫棘3CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 虫性2_虫棘4CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 虫性2_虫鎌節CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 傷X1CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷I1CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷I2CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - ハイライトCD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); + 悪タトゥ_逆十字_逆十字2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 植性2_萼_萼上CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 植性2_萼_萼下CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 植性2_萼_萼中CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 獣性2_獣毛CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 竜性2_棘_棘5CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 竜性2_棘_棘4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性2_棘_棘3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 竜性2_棘_棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性2_棘_棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 虫性2_虫腕下CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 虫性2_虫棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 虫性2_虫棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 虫性2_虫棘3CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 虫性2_虫棘4CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 虫性2_虫鎌節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 傷X1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷I1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷I2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + ハイライトCD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); グローブ_グローブCD = new ColorD(); グローブ_縁CD = new ColorD(); 鎧_ベルト_ベルト1CD = new ColorD(); @@ -6016,39 +6016,39 @@ namespace SlaveMatrix private void 配色B0(BodyColorSet 体配色) { - LowerArmCD = new ColorD(ref Col.Black, ref 体配色.毛0O); + LowerArmCD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); 筋肉_筋肉下CD = new ColorD(ref 体配色.薄線, ref 体配色.毛0O); 筋肉_筋肉上CD = new ColorD(ref 体配色.薄線, ref 体配色.毛0O); - 植性1_花弁_花弁CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 植性1_花弁_影_花弁影1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 植性1_花弁_影_花弁影2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 植性1_花弁_影_花弁影3CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 植性1_花弁_影_花弁影4CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 植性1_花弁_影_花弁影5CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 獣性1_獣腕CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 竜性1_肘_肘1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性1_肘_肘2CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 竜性1_鱗_鱗5CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性1_鱗_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性1_鱗_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性1_鱗_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性1_鱗_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性1_手首_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性1_手首_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性1_手首_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 虫性1_虫肘CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 虫性1_虫腕上CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 淫タトゥ_手首_タトゥCD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_手首_ハート1_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_手首_ハート1_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_手首_ハート3_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_手首_ハート3_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_手首_ハート2_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_手首_ハート2_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_ハート1_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_ハート1_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_ハート2_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_ハート2_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); + 植性1_花弁_花弁CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 植性1_花弁_影_花弁影1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 植性1_花弁_影_花弁影2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 植性1_花弁_影_花弁影3CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 植性1_花弁_影_花弁影4CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 植性1_花弁_影_花弁影5CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 獣性1_獣腕CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 竜性1_肘_肘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性1_肘_肘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 竜性1_鱗_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性1_鱗_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性1_鱗_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性1_鱗_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性1_鱗_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性1_手首_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性1_手首_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性1_手首_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 虫性1_虫肘CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 虫性1_虫腕上CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 淫タトゥ_手首_タトゥCD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_手首_ハート1_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_手首_ハート1_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_手首_ハート3_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_手首_ハート3_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_手首_ハート2_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_手首_ハート2_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_ハート1_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_ハート1_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_ハート2_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_ハート2_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); 悪タトゥ_文字1_文字a_枠CD = new ColorD(ref 体配色.刺青.Col1, ref Color2.Empty); 悪タトゥ_文字1_文字a_文字タトゥ1CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青); 悪タトゥ_文字1_文字a_文字タトゥ2CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青); @@ -6081,29 +6081,29 @@ namespace SlaveMatrix 悪タトゥ_文字2_文字e_文字タトゥ1CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青); 悪タトゥ_文字2_文字e_文字タトゥ2CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青); 悪タトゥ_文字2_文字e_文字タトゥ3CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青); - 悪タトゥ_タトゥ1CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 悪タトゥ_タトゥ2CD = new ColorD(ref Col.Black, ref 体配色.刺青); + 悪タトゥ_タトゥ1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 悪タトゥ_タトゥ2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); 悪タトゥ_逆十字_逆十字1CD = new ColorD(ref 体配色.刺青.Col1, ref Color2.Empty); - 悪タトゥ_逆十字_逆十字2CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 植性2_萼_萼上CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 植性2_萼_萼下CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 植性2_萼_萼中CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 獣性2_獣毛CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 竜性2_棘_棘5CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性2_棘_棘4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性2_棘_棘3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性2_棘_棘2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性2_棘_棘1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 虫性2_虫腕下CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 虫性2_虫棘1CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 虫性2_虫棘2CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 虫性2_虫棘3CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 虫性2_虫棘4CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 虫性2_虫鎌節CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 傷X1CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷I1CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷I2CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - ハイライトCD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); + 悪タトゥ_逆十字_逆十字2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 植性2_萼_萼上CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 植性2_萼_萼下CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 植性2_萼_萼中CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 獣性2_獣毛CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 竜性2_棘_棘5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性2_棘_棘4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性2_棘_棘3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性2_棘_棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性2_棘_棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 虫性2_虫腕下CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 虫性2_虫棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 虫性2_虫棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 虫性2_虫棘3CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 虫性2_虫棘4CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 虫性2_虫鎌節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 傷X1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷I1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷I2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + ハイライトCD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); グローブ_グローブCD = new ColorD(); グローブ_縁CD = new ColorD(); 鎧_ベルト_ベルト1CD = new ColorD(); @@ -6120,39 +6120,39 @@ namespace SlaveMatrix private void 配色BT0(BodyColorSet 体配色) { - LowerArmCD = new ColorD(ref Col.Black, ref 体配色.毛0O); + LowerArmCD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); 筋肉_筋肉下CD = new ColorD(ref 体配色.薄線, ref 体配色.毛0O); 筋肉_筋肉上CD = new ColorD(ref 体配色.薄線, ref 体配色.毛0O); - 植性1_花弁_花弁CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 植性1_花弁_影_花弁影1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 植性1_花弁_影_花弁影2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 植性1_花弁_影_花弁影3CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 植性1_花弁_影_花弁影4CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 植性1_花弁_影_花弁影5CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 獣性1_獣腕CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 竜性1_肘_肘1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性1_肘_肘2CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 竜性1_鱗_鱗5CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性1_鱗_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性1_鱗_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性1_鱗_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性1_鱗_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性1_手首_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性1_手首_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性1_手首_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 虫性1_虫肘CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 虫性1_虫腕上CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 淫タトゥ_手首_タトゥCD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_手首_ハート1_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_手首_ハート1_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_手首_ハート3_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_手首_ハート3_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_手首_ハート2_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_手首_ハート2_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_ハート1_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_ハート1_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_ハート2_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_ハート2_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); + 植性1_花弁_花弁CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 植性1_花弁_影_花弁影1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 植性1_花弁_影_花弁影2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 植性1_花弁_影_花弁影3CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 植性1_花弁_影_花弁影4CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 植性1_花弁_影_花弁影5CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 獣性1_獣腕CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 竜性1_肘_肘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性1_肘_肘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 竜性1_鱗_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性1_鱗_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性1_鱗_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性1_鱗_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性1_鱗_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性1_手首_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性1_手首_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性1_手首_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 虫性1_虫肘CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 虫性1_虫腕上CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 淫タトゥ_手首_タトゥCD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_手首_ハート1_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_手首_ハート1_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_手首_ハート3_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_手首_ハート3_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_手首_ハート2_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_手首_ハート2_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_ハート1_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_ハート1_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_ハート2_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_ハート2_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); 悪タトゥ_文字1_文字a_枠CD = new ColorD(ref 体配色.刺青.Col1, ref Color2.Empty); 悪タトゥ_文字1_文字a_文字タトゥ1CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青); 悪タトゥ_文字1_文字a_文字タトゥ2CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青); @@ -6185,29 +6185,29 @@ namespace SlaveMatrix 悪タトゥ_文字2_文字e_文字タトゥ1CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青); 悪タトゥ_文字2_文字e_文字タトゥ2CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青); 悪タトゥ_文字2_文字e_文字タトゥ3CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青); - 悪タトゥ_タトゥ1CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 悪タトゥ_タトゥ2CD = new ColorD(ref Col.Black, ref 体配色.刺青); + 悪タトゥ_タトゥ1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 悪タトゥ_タトゥ2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); 悪タトゥ_逆十字_逆十字1CD = new ColorD(ref 体配色.刺青.Col1, ref Color2.Empty); - 悪タトゥ_逆十字_逆十字2CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 植性2_萼_萼上CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 植性2_萼_萼下CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 植性2_萼_萼中CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 獣性2_獣毛CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 竜性2_棘_棘5CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性2_棘_棘4CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 竜性2_棘_棘3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性2_棘_棘2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 竜性2_棘_棘1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 虫性2_虫腕下CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 虫性2_虫棘1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 虫性2_虫棘2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 虫性2_虫棘3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 虫性2_虫棘4CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 虫性2_虫鎌節CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 傷X1CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷I1CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷I2CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - ハイライトCD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); + 悪タトゥ_逆十字_逆十字2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 植性2_萼_萼上CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 植性2_萼_萼下CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 植性2_萼_萼中CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 獣性2_獣毛CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 竜性2_棘_棘5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性2_棘_棘4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 竜性2_棘_棘3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性2_棘_棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 竜性2_棘_棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 虫性2_虫腕下CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 虫性2_虫棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 虫性2_虫棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 虫性2_虫棘3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 虫性2_虫棘4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 虫性2_虫鎌節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 傷X1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷I1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷I2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + ハイライトCD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); グローブ_グローブCD = new ColorD(); グローブ_縁CD = new ColorD(); 鎧_ベルト_ベルト1CD = new ColorD(); @@ -6224,39 +6224,39 @@ namespace SlaveMatrix private void 配色BT1(BodyColorSet 体配色) { - LowerArmCD = new ColorD(ref Col.Black, ref 体配色.毛0O); + LowerArmCD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); 筋肉_筋肉下CD = new ColorD(ref 体配色.薄線, ref 体配色.毛0O); 筋肉_筋肉上CD = new ColorD(ref 体配色.薄線, ref 体配色.毛0O); - 植性1_花弁_花弁CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 植性1_花弁_影_花弁影1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 植性1_花弁_影_花弁影2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 植性1_花弁_影_花弁影3CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 植性1_花弁_影_花弁影4CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 植性1_花弁_影_花弁影5CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 獣性1_獣腕CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 竜性1_肘_肘1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性1_肘_肘2CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 竜性1_鱗_鱗5CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性1_鱗_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性1_鱗_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性1_鱗_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性1_鱗_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性1_手首_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性1_手首_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性1_手首_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 虫性1_虫肘CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 虫性1_虫腕上CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 淫タトゥ_手首_タトゥCD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_手首_ハート1_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_手首_ハート1_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_手首_ハート3_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_手首_ハート3_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_手首_ハート2_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_手首_ハート2_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_ハート1_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_ハート1_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_ハート2_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_ハート2_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); + 植性1_花弁_花弁CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 植性1_花弁_影_花弁影1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 植性1_花弁_影_花弁影2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 植性1_花弁_影_花弁影3CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 植性1_花弁_影_花弁影4CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 植性1_花弁_影_花弁影5CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 獣性1_獣腕CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 竜性1_肘_肘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性1_肘_肘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 竜性1_鱗_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性1_鱗_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性1_鱗_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性1_鱗_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性1_鱗_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性1_手首_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性1_手首_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性1_手首_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 虫性1_虫肘CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 虫性1_虫腕上CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 淫タトゥ_手首_タトゥCD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_手首_ハート1_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_手首_ハート1_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_手首_ハート3_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_手首_ハート3_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_手首_ハート2_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_手首_ハート2_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_ハート1_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_ハート1_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_ハート2_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_ハート2_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); 悪タトゥ_文字1_文字a_枠CD = new ColorD(ref 体配色.刺青.Col1, ref Color2.Empty); 悪タトゥ_文字1_文字a_文字タトゥ1CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青); 悪タトゥ_文字1_文字a_文字タトゥ2CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青); @@ -6289,29 +6289,29 @@ namespace SlaveMatrix 悪タトゥ_文字2_文字e_文字タトゥ1CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青); 悪タトゥ_文字2_文字e_文字タトゥ2CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青); 悪タトゥ_文字2_文字e_文字タトゥ3CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青); - 悪タトゥ_タトゥ1CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 悪タトゥ_タトゥ2CD = new ColorD(ref Col.Black, ref 体配色.刺青); + 悪タトゥ_タトゥ1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 悪タトゥ_タトゥ2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); 悪タトゥ_逆十字_逆十字1CD = new ColorD(ref 体配色.刺青.Col1, ref Color2.Empty); - 悪タトゥ_逆十字_逆十字2CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 植性2_萼_萼上CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 植性2_萼_萼下CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 植性2_萼_萼中CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 獣性2_獣毛CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 竜性2_棘_棘5CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 竜性2_棘_棘4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性2_棘_棘3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 竜性2_棘_棘2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性2_棘_棘1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 虫性2_虫腕下CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 虫性2_虫棘1CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 虫性2_虫棘2CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 虫性2_虫棘3CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 虫性2_虫棘4CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 虫性2_虫鎌節CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 傷X1CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷I1CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷I2CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - ハイライトCD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); + 悪タトゥ_逆十字_逆十字2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 植性2_萼_萼上CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 植性2_萼_萼下CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 植性2_萼_萼中CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 獣性2_獣毛CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 竜性2_棘_棘5CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 竜性2_棘_棘4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性2_棘_棘3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 竜性2_棘_棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性2_棘_棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 虫性2_虫腕下CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 虫性2_虫棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 虫性2_虫棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 虫性2_虫棘3CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 虫性2_虫棘4CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 虫性2_虫鎌節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 傷X1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷I1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷I2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + ハイライトCD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); グローブ_グローブCD = new ColorD(); グローブ_縁CD = new ColorD(); 鎧_ベルト_ベルト1CD = new ColorD(); @@ -6328,39 +6328,39 @@ namespace SlaveMatrix private void 配色L0(BodyColorSet 体配色) { - LowerArmCD = new ColorD(ref Col.Black, ref 体配色.植1O); + LowerArmCD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); 筋肉_筋肉下CD = new ColorD(ref 体配色.薄線, ref 体配色.人肌O); 筋肉_筋肉上CD = new ColorD(ref 体配色.薄線, ref 体配色.人肌O); - 植性1_花弁_花弁CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 植性1_花弁_影_花弁影1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 植性1_花弁_影_花弁影2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 植性1_花弁_影_花弁影3CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 植性1_花弁_影_花弁影4CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 植性1_花弁_影_花弁影5CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 獣性1_獣腕CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 竜性1_肘_肘1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性1_肘_肘2CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 竜性1_鱗_鱗5CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性1_鱗_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性1_鱗_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性1_鱗_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性1_鱗_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性1_手首_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性1_手首_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性1_手首_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 虫性1_虫肘CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 虫性1_虫腕上CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 淫タトゥ_手首_タトゥCD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_手首_ハート1_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_手首_ハート1_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_手首_ハート3_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_手首_ハート3_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_手首_ハート2_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_手首_ハート2_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_ハート1_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_ハート1_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_ハート2_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_ハート2_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); + 植性1_花弁_花弁CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 植性1_花弁_影_花弁影1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 植性1_花弁_影_花弁影2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 植性1_花弁_影_花弁影3CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 植性1_花弁_影_花弁影4CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 植性1_花弁_影_花弁影5CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 獣性1_獣腕CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 竜性1_肘_肘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性1_肘_肘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 竜性1_鱗_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性1_鱗_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性1_鱗_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性1_鱗_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性1_鱗_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性1_手首_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性1_手首_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性1_手首_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 虫性1_虫肘CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 虫性1_虫腕上CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 淫タトゥ_手首_タトゥCD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_手首_ハート1_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_手首_ハート1_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_手首_ハート3_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_手首_ハート3_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_手首_ハート2_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_手首_ハート2_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_ハート1_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_ハート1_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_ハート2_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_ハート2_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); 悪タトゥ_文字1_文字a_枠CD = new ColorD(ref 体配色.刺青.Col1, ref Color2.Empty); 悪タトゥ_文字1_文字a_文字タトゥ1CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青); 悪タトゥ_文字1_文字a_文字タトゥ2CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青); @@ -6393,29 +6393,29 @@ namespace SlaveMatrix 悪タトゥ_文字2_文字e_文字タトゥ1CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青); 悪タトゥ_文字2_文字e_文字タトゥ2CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青); 悪タトゥ_文字2_文字e_文字タトゥ3CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青); - 悪タトゥ_タトゥ1CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 悪タトゥ_タトゥ2CD = new ColorD(ref Col.Black, ref 体配色.刺青); + 悪タトゥ_タトゥ1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 悪タトゥ_タトゥ2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); 悪タトゥ_逆十字_逆十字1CD = new ColorD(ref 体配色.刺青.Col1, ref Color2.Empty); - 悪タトゥ_逆十字_逆十字2CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 植性2_萼_萼上CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 植性2_萼_萼下CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 植性2_萼_萼中CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 獣性2_獣毛CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 竜性2_棘_棘5CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性2_棘_棘4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性2_棘_棘3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性2_棘_棘2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性2_棘_棘1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 虫性2_虫腕下CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 虫性2_虫棘1CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 虫性2_虫棘2CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 虫性2_虫棘3CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 虫性2_虫棘4CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 虫性2_虫鎌節CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 傷X1CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷I1CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷I2CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - ハイライトCD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); + 悪タトゥ_逆十字_逆十字2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 植性2_萼_萼上CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 植性2_萼_萼下CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 植性2_萼_萼中CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 獣性2_獣毛CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 竜性2_棘_棘5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性2_棘_棘4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性2_棘_棘3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性2_棘_棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性2_棘_棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 虫性2_虫腕下CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 虫性2_虫棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 虫性2_虫棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 虫性2_虫棘3CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 虫性2_虫棘4CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 虫性2_虫鎌節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 傷X1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷I1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷I2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + ハイライトCD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); グローブ_グローブCD = new ColorD(); グローブ_縁CD = new ColorD(); 鎧_ベルト_ベルト1CD = new ColorD(); @@ -6432,39 +6432,39 @@ namespace SlaveMatrix private void 配色LT0(BodyColorSet 体配色) { - LowerArmCD = new ColorD(ref Col.Black, ref 体配色.植1O); + LowerArmCD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); 筋肉_筋肉下CD = new ColorD(ref 体配色.薄線, ref 体配色.人肌O); 筋肉_筋肉上CD = new ColorD(ref 体配色.薄線, ref 体配色.人肌O); - 植性1_花弁_花弁CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 植性1_花弁_影_花弁影1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 植性1_花弁_影_花弁影2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 植性1_花弁_影_花弁影3CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 植性1_花弁_影_花弁影4CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 植性1_花弁_影_花弁影5CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 獣性1_獣腕CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 竜性1_肘_肘1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性1_肘_肘2CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 竜性1_鱗_鱗5CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性1_鱗_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性1_鱗_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性1_鱗_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性1_鱗_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性1_手首_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性1_手首_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性1_手首_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 虫性1_虫肘CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 虫性1_虫腕上CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 淫タトゥ_手首_タトゥCD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_手首_ハート1_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_手首_ハート1_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_手首_ハート3_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_手首_ハート3_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_手首_ハート2_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_手首_ハート2_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_ハート1_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_ハート1_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_ハート2_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_ハート2_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); + 植性1_花弁_花弁CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 植性1_花弁_影_花弁影1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 植性1_花弁_影_花弁影2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 植性1_花弁_影_花弁影3CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 植性1_花弁_影_花弁影4CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 植性1_花弁_影_花弁影5CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 獣性1_獣腕CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 竜性1_肘_肘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性1_肘_肘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 竜性1_鱗_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性1_鱗_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性1_鱗_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性1_鱗_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性1_鱗_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性1_手首_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性1_手首_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性1_手首_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 虫性1_虫肘CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 虫性1_虫腕上CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 淫タトゥ_手首_タトゥCD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_手首_ハート1_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_手首_ハート1_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_手首_ハート3_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_手首_ハート3_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_手首_ハート2_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_手首_ハート2_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_ハート1_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_ハート1_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_ハート2_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_ハート2_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); 悪タトゥ_文字1_文字a_枠CD = new ColorD(ref 体配色.刺青.Col1, ref Color2.Empty); 悪タトゥ_文字1_文字a_文字タトゥ1CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青); 悪タトゥ_文字1_文字a_文字タトゥ2CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青); @@ -6497,29 +6497,29 @@ namespace SlaveMatrix 悪タトゥ_文字2_文字e_文字タトゥ1CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青); 悪タトゥ_文字2_文字e_文字タトゥ2CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青); 悪タトゥ_文字2_文字e_文字タトゥ3CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青); - 悪タトゥ_タトゥ1CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 悪タトゥ_タトゥ2CD = new ColorD(ref Col.Black, ref 体配色.刺青); + 悪タトゥ_タトゥ1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 悪タトゥ_タトゥ2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); 悪タトゥ_逆十字_逆十字1CD = new ColorD(ref 体配色.刺青.Col1, ref Color2.Empty); - 悪タトゥ_逆十字_逆十字2CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 植性2_萼_萼上CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 植性2_萼_萼下CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 植性2_萼_萼中CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 獣性2_獣毛CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 竜性2_棘_棘5CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性2_棘_棘4CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 竜性2_棘_棘3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性2_棘_棘2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 竜性2_棘_棘1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 虫性2_虫腕下CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 虫性2_虫棘1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 虫性2_虫棘2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 虫性2_虫棘3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 虫性2_虫棘4CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 虫性2_虫鎌節CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 傷X1CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷I1CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷I2CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - ハイライトCD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); + 悪タトゥ_逆十字_逆十字2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 植性2_萼_萼上CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 植性2_萼_萼下CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 植性2_萼_萼中CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 獣性2_獣毛CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 竜性2_棘_棘5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性2_棘_棘4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 竜性2_棘_棘3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性2_棘_棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 竜性2_棘_棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 虫性2_虫腕下CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 虫性2_虫棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 虫性2_虫棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 虫性2_虫棘3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 虫性2_虫棘4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 虫性2_虫鎌節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 傷X1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷I1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷I2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + ハイライトCD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); グローブ_グローブCD = new ColorD(); グローブ_縁CD = new ColorD(); 鎧_ベルト_ベルト1CD = new ColorD(); @@ -6536,39 +6536,39 @@ namespace SlaveMatrix private void 配色LT1(BodyColorSet 体配色) { - LowerArmCD = new ColorD(ref Col.Black, ref 体配色.植1O); + LowerArmCD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); 筋肉_筋肉下CD = new ColorD(ref 体配色.薄線, ref 体配色.人肌O); 筋肉_筋肉上CD = new ColorD(ref 体配色.薄線, ref 体配色.人肌O); - 植性1_花弁_花弁CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 植性1_花弁_影_花弁影1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 植性1_花弁_影_花弁影2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 植性1_花弁_影_花弁影3CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 植性1_花弁_影_花弁影4CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 植性1_花弁_影_花弁影5CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 獣性1_獣腕CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 竜性1_肘_肘1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性1_肘_肘2CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 竜性1_鱗_鱗5CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性1_鱗_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性1_鱗_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性1_鱗_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性1_鱗_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性1_手首_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性1_手首_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性1_手首_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 虫性1_虫肘CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 虫性1_虫腕上CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 淫タトゥ_手首_タトゥCD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_手首_ハート1_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_手首_ハート1_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_手首_ハート3_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_手首_ハート3_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_手首_ハート2_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_手首_ハート2_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_ハート1_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_ハート1_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_ハート2_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_ハート2_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); + 植性1_花弁_花弁CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 植性1_花弁_影_花弁影1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 植性1_花弁_影_花弁影2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 植性1_花弁_影_花弁影3CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 植性1_花弁_影_花弁影4CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 植性1_花弁_影_花弁影5CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 獣性1_獣腕CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 竜性1_肘_肘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性1_肘_肘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 竜性1_鱗_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性1_鱗_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性1_鱗_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性1_鱗_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性1_鱗_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性1_手首_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性1_手首_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性1_手首_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 虫性1_虫肘CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 虫性1_虫腕上CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 淫タトゥ_手首_タトゥCD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_手首_ハート1_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_手首_ハート1_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_手首_ハート3_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_手首_ハート3_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_手首_ハート2_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_手首_ハート2_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_ハート1_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_ハート1_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_ハート2_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_ハート2_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); 悪タトゥ_文字1_文字a_枠CD = new ColorD(ref 体配色.刺青.Col1, ref Color2.Empty); 悪タトゥ_文字1_文字a_文字タトゥ1CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青); 悪タトゥ_文字1_文字a_文字タトゥ2CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青); @@ -6601,29 +6601,29 @@ namespace SlaveMatrix 悪タトゥ_文字2_文字e_文字タトゥ1CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青); 悪タトゥ_文字2_文字e_文字タトゥ2CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青); 悪タトゥ_文字2_文字e_文字タトゥ3CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青); - 悪タトゥ_タトゥ1CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 悪タトゥ_タトゥ2CD = new ColorD(ref Col.Black, ref 体配色.刺青); + 悪タトゥ_タトゥ1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 悪タトゥ_タトゥ2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); 悪タトゥ_逆十字_逆十字1CD = new ColorD(ref 体配色.刺青.Col1, ref Color2.Empty); - 悪タトゥ_逆十字_逆十字2CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 植性2_萼_萼上CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 植性2_萼_萼下CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 植性2_萼_萼中CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 獣性2_獣毛CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 竜性2_棘_棘5CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 竜性2_棘_棘4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性2_棘_棘3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 竜性2_棘_棘2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性2_棘_棘1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 虫性2_虫腕下CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 虫性2_虫棘1CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 虫性2_虫棘2CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 虫性2_虫棘3CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 虫性2_虫棘4CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 虫性2_虫鎌節CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 傷X1CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷I1CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷I2CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - ハイライトCD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); + 悪タトゥ_逆十字_逆十字2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 植性2_萼_萼上CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 植性2_萼_萼下CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 植性2_萼_萼中CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 獣性2_獣毛CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 竜性2_棘_棘5CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 竜性2_棘_棘4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性2_棘_棘3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 竜性2_棘_棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性2_棘_棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 虫性2_虫腕下CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 虫性2_虫棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 虫性2_虫棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 虫性2_虫棘3CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 虫性2_虫棘4CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 虫性2_虫鎌節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 傷X1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷I1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷I2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + ハイライトCD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); グローブ_グローブCD = new ColorD(); グローブ_縁CD = new ColorD(); 鎧_ベルト_ベルト1CD = new ColorD(); diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/LowerArm_獣.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/LowerArm_獣.cs index d8da32a..8988560 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/LowerArm_獣.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/LowerArm_獣.cs @@ -638,16 +638,16 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - LowerArmCD = new ColorD(ref Col.Black, ref 体配色.毛0O); + LowerArmCD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); 筋肉_筋肉下CD = new ColorD(ref 体配色.薄線, ref 体配色.毛0O); 筋肉_筋肉上CD = new ColorD(ref 体配色.薄線, ref 体配色.毛0O); - 竜性_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗5CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗6CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗7CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); + 竜性_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗6CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗7CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); 腕輪_革CD = new ColorD(); 腕輪_金具1CD = new ColorD(); 腕輪_金具2CD = new ColorD(); @@ -658,16 +658,16 @@ namespace SlaveMatrix private void 配色T0(BodyColorSet 体配色) { - LowerArmCD = new ColorD(ref Col.Black, ref 体配色.毛0O); + LowerArmCD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); 筋肉_筋肉下CD = new ColorD(ref 体配色.薄線, ref 体配色.毛0O); 筋肉_筋肉上CD = new ColorD(ref 体配色.薄線, ref 体配色.毛0O); - 竜性_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 竜性_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗4CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 竜性_鱗5CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗6CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 竜性_鱗7CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); + 竜性_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 竜性_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 竜性_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗6CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 竜性_鱗7CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); 腕輪_革CD = new ColorD(); 腕輪_金具1CD = new ColorD(); 腕輪_金具2CD = new ColorD(); @@ -678,16 +678,16 @@ namespace SlaveMatrix private void 配色T1(BodyColorSet 体配色) { - LowerArmCD = new ColorD(ref Col.Black, ref 体配色.毛0O); + LowerArmCD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); 筋肉_筋肉下CD = new ColorD(ref 体配色.薄線, ref 体配色.毛0O); 筋肉_筋肉上CD = new ColorD(ref 体配色.薄線, ref 体配色.毛0O); - 竜性_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 竜性_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 竜性_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗5CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 竜性_鱗6CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗7CD = new ColorD(ref Col.Black, ref 体配色.刺青O); + 竜性_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 竜性_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 竜性_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 竜性_鱗6CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗7CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); 腕輪_革CD = new ColorD(); 腕輪_金具1CD = new ColorD(); 腕輪_金具2CD = new ColorD(); diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/LowerArm_蝙.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/LowerArm_蝙.cs index 6d5eb5a..2d58906 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/LowerArm_蝙.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/LowerArm_蝙.cs @@ -793,20 +793,20 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 獣翼LowerArmCD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 竜性_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗5CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗6CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗7CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗8CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗9CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗10CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗11CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗12CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗13CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); + 獣翼LowerArmCD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 竜性_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗6CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗7CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗8CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗9CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗10CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗11CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗12CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗13CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); 腕輪_革CD = new ColorD(); 腕輪_金具1CD = new ColorD(); 腕輪_金具2CD = new ColorD(); @@ -817,20 +817,20 @@ namespace SlaveMatrix private void 配色T0(BodyColorSet 体配色) { - 獣翼LowerArmCD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 竜性_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 竜性_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 竜性_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗5CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 竜性_鱗6CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗7CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 竜性_鱗8CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗9CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 竜性_鱗10CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗11CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 竜性_鱗12CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗13CD = new ColorD(ref Col.Black, ref 体配色.刺青O); + 獣翼LowerArmCD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 竜性_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 竜性_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 竜性_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 竜性_鱗6CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗7CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 竜性_鱗8CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗9CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 竜性_鱗10CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗11CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 竜性_鱗12CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗13CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); 腕輪_革CD = new ColorD(); 腕輪_金具1CD = new ColorD(); 腕輪_金具2CD = new ColorD(); @@ -841,20 +841,20 @@ namespace SlaveMatrix private void 配色T1(BodyColorSet 体配色) { - 獣翼LowerArmCD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 竜性_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 竜性_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗4CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 竜性_鱗5CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗6CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 竜性_鱗7CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗8CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 竜性_鱗9CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗10CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 竜性_鱗11CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗12CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 竜性_鱗13CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); + 獣翼LowerArmCD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 竜性_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 竜性_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 竜性_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗6CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 竜性_鱗7CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗8CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 竜性_鱗9CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗10CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 竜性_鱗11CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗12CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 竜性_鱗13CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); 腕輪_革CD = new ColorD(); 腕輪_金具1CD = new ColorD(); 腕輪_金具2CD = new ColorD(); diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/LowerArm_蹄.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/LowerArm_蹄.cs index 1c38998..008fa3a 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/LowerArm_蹄.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/LowerArm_蹄.cs @@ -231,7 +231,7 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - LowerArmCD = new ColorD(ref Col.Black, ref 体配色.毛0O); + LowerArmCD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); 筋肉_筋肉下CD = new ColorD(ref 体配色.薄線, ref 体配色.毛0O); 筋肉_筋肉上CD = new ColorD(ref 体配色.薄線, ref 体配色.毛0O); } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/LowerArm_鳥.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/LowerArm_鳥.cs index 5524609..a62a2af 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/LowerArm_鳥.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/LowerArm_鳥.cs @@ -2583,59 +2583,59 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 鳥翼LowerArmCD = new ColorD(ref Col.Black, ref 体配色.人肌O); - 風切羽_羽15CD = new ColorD(ref Col.Black, ref 体配色.羽1O); - 風切羽_羽14CD = new ColorD(ref Col.Black, ref 体配色.羽1O); - 風切羽_羽13CD = new ColorD(ref Col.Black, ref 体配色.羽1O); - 風切羽_羽12CD = new ColorD(ref Col.Black, ref 体配色.羽1O); - 風切羽_羽11CD = new ColorD(ref Col.Black, ref 体配色.羽1O); - 風切羽_羽10CD = new ColorD(ref Col.Black, ref 体配色.羽1O); - 風切羽_羽9CD = new ColorD(ref Col.Black, ref 体配色.羽1O); - 風切羽_羽8CD = new ColorD(ref Col.Black, ref 体配色.羽1O); - 風切羽_羽7CD = new ColorD(ref Col.Black, ref 体配色.羽1O); - 風切羽_羽6CD = new ColorD(ref Col.Black, ref 体配色.羽1O); - 風切羽_羽5CD = new ColorD(ref Col.Black, ref 体配色.羽1O); - 風切羽_羽4CD = new ColorD(ref Col.Black, ref 体配色.羽1O); - 風切羽_羽3CD = new ColorD(ref Col.Black, ref 体配色.羽1O); - 風切羽_羽2CD = new ColorD(ref Col.Black, ref 体配色.羽1O); - 風切羽_羽1CD = new ColorD(ref Col.Black, ref 体配色.羽1O); - 雨覆羽_羽14CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 雨覆羽_羽13CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 雨覆羽_羽12CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 雨覆羽_羽11CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 雨覆羽_羽10CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 雨覆羽_羽9CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 雨覆羽_羽8CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 雨覆羽_羽7CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 雨覆羽_羽6CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 雨覆羽_羽5CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 雨覆羽_羽4CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 雨覆羽_羽3CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 雨覆羽_羽2CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 雨覆羽_羽1CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 中雨覆羽_羽13CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 中雨覆羽_羽12CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 中雨覆羽_羽11CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 中雨覆羽_羽10CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 中雨覆羽_羽9CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 中雨覆羽_羽8CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 中雨覆羽_羽7CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 中雨覆羽_羽6CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 中雨覆羽_羽5CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 中雨覆羽_羽4CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 中雨覆羽_羽3CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 中雨覆羽_羽2CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 中雨覆羽_羽1CD = new ColorD(ref Col.Black, ref 体配色.毛1O); + 鳥翼LowerArmCD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); + 風切羽_羽15CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽1O); + 風切羽_羽14CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽1O); + 風切羽_羽13CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽1O); + 風切羽_羽12CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽1O); + 風切羽_羽11CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽1O); + 風切羽_羽10CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽1O); + 風切羽_羽9CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽1O); + 風切羽_羽8CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽1O); + 風切羽_羽7CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽1O); + 風切羽_羽6CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽1O); + 風切羽_羽5CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽1O); + 風切羽_羽4CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽1O); + 風切羽_羽3CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽1O); + 風切羽_羽2CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽1O); + 風切羽_羽1CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽1O); + 雨覆羽_羽14CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 雨覆羽_羽13CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 雨覆羽_羽12CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 雨覆羽_羽11CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 雨覆羽_羽10CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 雨覆羽_羽9CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 雨覆羽_羽8CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 雨覆羽_羽7CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 雨覆羽_羽6CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 雨覆羽_羽5CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 雨覆羽_羽4CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 雨覆羽_羽3CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 雨覆羽_羽2CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 雨覆羽_羽1CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 中雨覆羽_羽13CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 中雨覆羽_羽12CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 中雨覆羽_羽11CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 中雨覆羽_羽10CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 中雨覆羽_羽9CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 中雨覆羽_羽8CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 中雨覆羽_羽7CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 中雨覆羽_羽6CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 中雨覆羽_羽5CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 中雨覆羽_羽4CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 中雨覆羽_羽3CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 中雨覆羽_羽2CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 中雨覆羽_羽1CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); 小雨覆_小雨覆CD = new ColorD(ref 体配色.髪線, ref 体配色.羽0O); - 小雨覆_竜性_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 小雨覆_竜性_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 小雨覆_竜性_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 小雨覆_竜性_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 小雨覆_竜性_鱗5CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 小雨覆_竜性_鱗6CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 小雨覆_竜性_鱗7CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 小雨覆_竜性_鱗8CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 小雨覆_竜性_鱗9CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); + 小雨覆_竜性_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 小雨覆_竜性_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 小雨覆_竜性_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 小雨覆_竜性_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 小雨覆_竜性_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 小雨覆_竜性_鱗6CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 小雨覆_竜性_鱗7CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 小雨覆_竜性_鱗8CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 小雨覆_竜性_鱗9CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); 腕輪_革CD = new ColorD(); 腕輪_金具1CD = new ColorD(); 腕輪_金具2CD = new ColorD(); @@ -2646,59 +2646,59 @@ namespace SlaveMatrix private void 配色T0(BodyColorSet 体配色) { - 鳥翼LowerArmCD = new ColorD(ref Col.Black, ref 体配色.人肌O); - 風切羽_羽15CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 風切羽_羽14CD = new ColorD(ref Col.Black, ref 体配色.羽1O); - 風切羽_羽13CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 風切羽_羽12CD = new ColorD(ref Col.Black, ref 体配色.羽1O); - 風切羽_羽11CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 風切羽_羽10CD = new ColorD(ref Col.Black, ref 体配色.羽1O); - 風切羽_羽9CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 風切羽_羽8CD = new ColorD(ref Col.Black, ref 体配色.羽1O); - 風切羽_羽7CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 風切羽_羽6CD = new ColorD(ref Col.Black, ref 体配色.羽1O); - 風切羽_羽5CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 風切羽_羽4CD = new ColorD(ref Col.Black, ref 体配色.羽1O); - 風切羽_羽3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 風切羽_羽2CD = new ColorD(ref Col.Black, ref 体配色.羽1O); - 風切羽_羽1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 雨覆羽_羽14CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 雨覆羽_羽13CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 雨覆羽_羽12CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 雨覆羽_羽11CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 雨覆羽_羽10CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 雨覆羽_羽9CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 雨覆羽_羽8CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 雨覆羽_羽7CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 雨覆羽_羽6CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 雨覆羽_羽5CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 雨覆羽_羽4CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 雨覆羽_羽3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 雨覆羽_羽2CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 雨覆羽_羽1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 中雨覆羽_羽13CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 中雨覆羽_羽12CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 中雨覆羽_羽11CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 中雨覆羽_羽10CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 中雨覆羽_羽9CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 中雨覆羽_羽8CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 中雨覆羽_羽7CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 中雨覆羽_羽6CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 中雨覆羽_羽5CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 中雨覆羽_羽4CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 中雨覆羽_羽3CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 中雨覆羽_羽2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 中雨覆羽_羽1CD = new ColorD(ref Col.Black, ref 体配色.毛1O); + 鳥翼LowerArmCD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); + 風切羽_羽15CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 風切羽_羽14CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽1O); + 風切羽_羽13CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 風切羽_羽12CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽1O); + 風切羽_羽11CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 風切羽_羽10CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽1O); + 風切羽_羽9CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 風切羽_羽8CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽1O); + 風切羽_羽7CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 風切羽_羽6CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽1O); + 風切羽_羽5CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 風切羽_羽4CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽1O); + 風切羽_羽3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 風切羽_羽2CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽1O); + 風切羽_羽1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 雨覆羽_羽14CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 雨覆羽_羽13CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 雨覆羽_羽12CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 雨覆羽_羽11CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 雨覆羽_羽10CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 雨覆羽_羽9CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 雨覆羽_羽8CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 雨覆羽_羽7CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 雨覆羽_羽6CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 雨覆羽_羽5CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 雨覆羽_羽4CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 雨覆羽_羽3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 雨覆羽_羽2CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 雨覆羽_羽1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 中雨覆羽_羽13CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 中雨覆羽_羽12CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 中雨覆羽_羽11CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 中雨覆羽_羽10CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 中雨覆羽_羽9CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 中雨覆羽_羽8CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 中雨覆羽_羽7CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 中雨覆羽_羽6CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 中雨覆羽_羽5CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 中雨覆羽_羽4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 中雨覆羽_羽3CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 中雨覆羽_羽2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 中雨覆羽_羽1CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); 小雨覆_小雨覆CD = new ColorD(ref 体配色.髪線, ref 体配色.羽0O); - 小雨覆_竜性_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 小雨覆_竜性_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 小雨覆_竜性_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 小雨覆_竜性_鱗4CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 小雨覆_竜性_鱗5CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 小雨覆_竜性_鱗6CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 小雨覆_竜性_鱗7CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 小雨覆_竜性_鱗8CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 小雨覆_竜性_鱗9CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); + 小雨覆_竜性_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 小雨覆_竜性_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 小雨覆_竜性_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 小雨覆_竜性_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 小雨覆_竜性_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 小雨覆_竜性_鱗6CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 小雨覆_竜性_鱗7CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 小雨覆_竜性_鱗8CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 小雨覆_竜性_鱗9CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); 腕輪_革CD = new ColorD(); 腕輪_金具1CD = new ColorD(); 腕輪_金具2CD = new ColorD(); @@ -2709,59 +2709,59 @@ namespace SlaveMatrix private void 配色T1(BodyColorSet 体配色) { - 鳥翼LowerArmCD = new ColorD(ref Col.Black, ref 体配色.人肌O); - 風切羽_羽15CD = new ColorD(ref Col.Black, ref 体配色.羽1O); - 風切羽_羽14CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 風切羽_羽13CD = new ColorD(ref Col.Black, ref 体配色.羽1O); - 風切羽_羽12CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 風切羽_羽11CD = new ColorD(ref Col.Black, ref 体配色.羽1O); - 風切羽_羽10CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 風切羽_羽9CD = new ColorD(ref Col.Black, ref 体配色.羽1O); - 風切羽_羽8CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 風切羽_羽7CD = new ColorD(ref Col.Black, ref 体配色.羽1O); - 風切羽_羽6CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 風切羽_羽5CD = new ColorD(ref Col.Black, ref 体配色.羽1O); - 風切羽_羽4CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 風切羽_羽3CD = new ColorD(ref Col.Black, ref 体配色.羽1O); - 風切羽_羽2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 風切羽_羽1CD = new ColorD(ref Col.Black, ref 体配色.羽1O); - 雨覆羽_羽14CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 雨覆羽_羽13CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 雨覆羽_羽12CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 雨覆羽_羽11CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 雨覆羽_羽10CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 雨覆羽_羽9CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 雨覆羽_羽8CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 雨覆羽_羽7CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 雨覆羽_羽6CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 雨覆羽_羽5CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 雨覆羽_羽4CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 雨覆羽_羽3CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 雨覆羽_羽2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 雨覆羽_羽1CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 中雨覆羽_羽13CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 中雨覆羽_羽12CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 中雨覆羽_羽11CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 中雨覆羽_羽10CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 中雨覆羽_羽9CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 中雨覆羽_羽8CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 中雨覆羽_羽7CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 中雨覆羽_羽6CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 中雨覆羽_羽5CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 中雨覆羽_羽4CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 中雨覆羽_羽3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 中雨覆羽_羽2CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 中雨覆羽_羽1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); + 鳥翼LowerArmCD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); + 風切羽_羽15CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽1O); + 風切羽_羽14CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 風切羽_羽13CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽1O); + 風切羽_羽12CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 風切羽_羽11CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽1O); + 風切羽_羽10CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 風切羽_羽9CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽1O); + 風切羽_羽8CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 風切羽_羽7CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽1O); + 風切羽_羽6CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 風切羽_羽5CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽1O); + 風切羽_羽4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 風切羽_羽3CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽1O); + 風切羽_羽2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 風切羽_羽1CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽1O); + 雨覆羽_羽14CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 雨覆羽_羽13CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 雨覆羽_羽12CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 雨覆羽_羽11CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 雨覆羽_羽10CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 雨覆羽_羽9CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 雨覆羽_羽8CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 雨覆羽_羽7CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 雨覆羽_羽6CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 雨覆羽_羽5CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 雨覆羽_羽4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 雨覆羽_羽3CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 雨覆羽_羽2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 雨覆羽_羽1CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 中雨覆羽_羽13CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 中雨覆羽_羽12CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 中雨覆羽_羽11CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 中雨覆羽_羽10CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 中雨覆羽_羽9CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 中雨覆羽_羽8CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 中雨覆羽_羽7CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 中雨覆羽_羽6CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 中雨覆羽_羽5CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 中雨覆羽_羽4CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 中雨覆羽_羽3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 中雨覆羽_羽2CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 中雨覆羽_羽1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); 小雨覆_小雨覆CD = new ColorD(ref 体配色.髪線, ref 体配色.羽0O); - 小雨覆_竜性_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 小雨覆_竜性_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 小雨覆_竜性_鱗3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 小雨覆_竜性_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 小雨覆_竜性_鱗5CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 小雨覆_竜性_鱗6CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 小雨覆_竜性_鱗7CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 小雨覆_竜性_鱗8CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 小雨覆_竜性_鱗9CD = new ColorD(ref Col.Black, ref 体配色.刺青O); + 小雨覆_竜性_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 小雨覆_竜性_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 小雨覆_竜性_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 小雨覆_竜性_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 小雨覆_竜性_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 小雨覆_竜性_鱗6CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 小雨覆_竜性_鱗7CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 小雨覆_竜性_鱗8CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 小雨覆_竜性_鱗9CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); 腕輪_革CD = new ColorD(); 腕輪_金具1CD = new ColorD(); 腕輪_金具2CD = new ColorD(); diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/Neck.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/Neck.cs index 986eaaa..5775d81 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/Neck.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/Neck.cs @@ -1543,16 +1543,16 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 植性_蔦CD = new ColorD(ref Col.Black, ref 体配色.植0O); - 植性_棘左上CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 植性_棘左下CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 植性_棘右上CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 植性_棘右下CD = new ColorD(ref Col.Black, ref 体配色.植1O); - NeckCD = new ColorD(ref Col.Black, ref 体配色.人肌O); - 淫タトゥ_ハート_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_ハート_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); + 植性_蔦CD = new ColorD(ref ColorHelper.Black, ref 体配色.植0O); + 植性_棘左上CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 植性_棘左下CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 植性_棘右上CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 植性_棘右下CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + NeckCD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); + 淫タトゥ_ハート_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_ハート_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); 悪タトゥ_文字_文字a_枠CD = new ColorD(ref 体配色.刺青.Col1, ref Color2.Empty); 悪タトゥ_文字_文字a_文字タトゥ1CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青); 悪タトゥ_文字_文字a_文字タトゥ2CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青); @@ -1569,17 +1569,17 @@ namespace SlaveMatrix 悪タトゥ_文字_文字e_文字タトゥ1CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青); 悪タトゥ_文字_文字e_文字タトゥ2CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青); 悪タトゥ_文字_文字e_文字タトゥ3CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青); - 悪タトゥ_タトゥCD = new ColorD(ref Col.Black, ref 体配色.刺青); - 竜性_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗5CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗6CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 虫性_蛇腹4CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 虫性_蛇腹3CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 虫性_蛇腹2CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 虫性_蛇腹1CD = new ColorD(ref Col.Black, ref 体配色.甲1O); + 悪タトゥ_タトゥCD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 竜性_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗6CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 虫性_蛇腹4CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 虫性_蛇腹3CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 虫性_蛇腹2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 虫性_蛇腹1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); ヴィオラ_左_襟CD = new ColorD(); ヴィオラ_左_縁1CD = new ColorD(); ヴィオラ_左_縁2CD = new ColorD(); diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/Shoulder.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/Shoulder.cs index 32c7056..08bce84 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/Shoulder.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/Shoulder.cs @@ -462,15 +462,15 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 脇_脇CD = new ColorD(ref Col.Black, ref 体配色.人肌R); - 脇_筋肉CD = new ColorD(ref Col.Black, ref 体配色.人肌R); - Shoulder_ShoulderCD = new ColorD(ref Col.Black, ref 体配色.人肌O); - Shoulder_虫性_甲殻1CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - Shoulder_虫性_甲殻2CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - Shoulder_傷I1CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - Shoulder_傷I2CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - Shoulder_傷I3CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - Shoulder_傷I4CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); + 脇_脇CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌R); + 脇_筋肉CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌R); + Shoulder_ShoulderCD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); + Shoulder_虫性_甲殻1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + Shoulder_虫性_甲殻2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + Shoulder_傷I1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + Shoulder_傷I2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + Shoulder_傷I3CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + Shoulder_傷I4CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); Shoulder_シャツCD = new ColorD(); Shoulder_ナースCD = new ColorD(); } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/TextBubble.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/TextBubble.cs index 5566906..2e201bc 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/TextBubble.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/TextBubble.cs @@ -46,7 +46,7 @@ namespace SlaveMatrix 吹出し = new 吹出し(Are.DisplayUnitScale); 吹出し.SetHitFalse(); 吹出し.右 = 右; - 吹出し.吹出しCD.色 = new Color2(ref BackColor, ref Col.Empty); + 吹出し.吹出しCD.色 = new Color2(ref BackColor, ref ColorHelper.Empty); 吹出し.X0Y0_吹出しCP.Setting(); double num = 1.35; double num2 = 0.75; @@ -106,7 +106,7 @@ namespace SlaveMatrix 吹出し = new 吹出し(Are.DisplayUnitScale); 吹出し.SetHitFalse(); 吹出し.右 = 右; - 吹出し.吹出しCD.色 = new Color2(ref BackColor, ref Col.Empty); + 吹出し.吹出しCD.色 = new Color2(ref BackColor, ref ColorHelper.Empty); 吹出し.X0Y0_吹出しCP.Setting(); double num = 1.35; double num2 = 0.75; diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/Torso.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/Torso.cs index 6265dce..f1eeded 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/Torso.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/Torso.cs @@ -436,15 +436,15 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - TorsoCD = new ColorD(ref Col.Black, ref 体配色.人肌R); + TorsoCD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌R); 筋肉_筋肉左CD = new ColorD(ref 体配色.薄線, ref 体配色.人肌O); 筋肉_筋肉右CD = new ColorD(ref 体配色.薄線, ref 体配色.人肌O); - 獣性_獣毛左CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 獣性_獣毛右CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 植タトゥ_左_タトゥ2CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 植タトゥ_左_タトゥ1CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 植タトゥ_右_タトゥ2CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 植タトゥ_右_タトゥ1CD = new ColorD(ref Col.Black, ref 体配色.刺青); + 獣性_獣毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 獣性_獣毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 植タトゥ_左_タトゥ2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 植タトゥ_左_タトゥ1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 植タトゥ_右_タトゥ2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 植タトゥ_右_タトゥ1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/Torso_蛇.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/Torso_蛇.cs index 059e5af..de94c5a 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/Torso_蛇.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/Torso_蛇.cs @@ -541,10 +541,10 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - Torso_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - Torso_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso_TorsoCD = new ColorD(ref Col.Black, ref 体配色.鱗0O); + Torso_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + Torso_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso_TorsoCD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); 輪_革CD = new ColorD(); 輪_金具1CD = new ColorD(); 輪_金具2CD = new ColorD(); @@ -555,10 +555,10 @@ namespace SlaveMatrix private void 配色T0(BodyColorSet 体配色) { - Torso_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - Torso_鱗左CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso_鱗右CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso_TorsoCD = new ColorD(ref Col.Black, ref 体配色.鱗0O); + Torso_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + Torso_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso_TorsoCD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); 輪_革CD = new ColorD(); 輪_金具1CD = new ColorD(); 輪_金具2CD = new ColorD(); @@ -569,10 +569,10 @@ namespace SlaveMatrix private void 配色T1(BodyColorSet 体配色) { - Torso_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - Torso_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso_TorsoCD = new ColorD(ref Col.Black, ref 体配色.刺青O); + Torso_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + Torso_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso_TorsoCD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); 輪_革CD = new ColorD(); 輪_金具1CD = new ColorD(); 輪_金具2CD = new ColorD(); diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/Torso_蟲.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/Torso_蟲.cs index 97e4788..90b5d71 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/Torso_蟲.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/Torso_蟲.cs @@ -689,14 +689,14 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - Torso_背板CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - Torso_節CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - Torso_胸板CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - Torso_TorsoCD = new ColorD(ref Col.Black, ref 体配色.甲1O); - Torso_瘤左2CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - Torso_瘤左1CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - Torso_瘤右2CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - Torso_瘤右1CD = new ColorD(ref Col.Black, ref 体配色.甲1O); + Torso_背板CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + Torso_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + Torso_胸板CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + Torso_TorsoCD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + Torso_瘤左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + Torso_瘤左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + Torso_瘤右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + Torso_瘤右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); 輪_革CD = new ColorD(); 輪_金具1CD = new ColorD(); 輪_金具2CD = new ColorD(); @@ -707,14 +707,14 @@ namespace SlaveMatrix private void 配色T0(BodyColorSet 体配色) { - Torso_背板CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - Torso_節CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso_胸板CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - Torso_TorsoCD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso_瘤左2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso_瘤左1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso_瘤右2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso_瘤右1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); + Torso_背板CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + Torso_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso_胸板CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + Torso_TorsoCD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso_瘤左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso_瘤左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso_瘤右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso_瘤右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); 輪_革CD = new ColorD(); 輪_金具1CD = new ColorD(); 輪_金具2CD = new ColorD(); @@ -725,14 +725,14 @@ namespace SlaveMatrix private void 配色T1(BodyColorSet 体配色) { - Torso_背板CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - Torso_節CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso_胸板CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso_TorsoCD = new ColorD(ref Col.Black, ref 体配色.甲1O); - Torso_瘤左2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso_瘤左1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso_瘤右2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso_瘤右1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); + Torso_背板CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + Torso_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso_胸板CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso_TorsoCD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + Torso_瘤左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso_瘤左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso_瘤右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso_瘤右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); 輪_革CD = new ColorD(); 輪_金具1CD = new ColorD(); 輪_金具2CD = new ColorD(); diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/T剃刀.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/T剃刀.cs index b71083e..4882553 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/T剃刀.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/T剃刀.cs @@ -624,29 +624,29 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { ヘッドCD = new ColorD(); - ヘッドCD.線 = Col.Black; - ヘッドCD.色 = new Color2(ref Col.Black, ref Col.Empty); - Col.GetGrad(ref Col.DarkGray, out var ret); - 刃_刃1CD = new ColorD(ref Col.Black, ref ret); - 刃_刃2CD = new ColorD(ref Col.Black, ref ret); - NeckCD = new ColorD(ref Col.Black, ref ret); - ret = new Color2(ref Col.DimGray, ref Col.Black); - グリップ_グリップ0CD = new ColorD(ref Col.Black, ref ret); - グリップ_グリップ1CD = new ColorD(ref Col.Black, ref ret); - グリップ_グリップ2CD = new ColorD(ref Col.Black, ref ret); - グリップ_グリップ3CD = new ColorD(ref Col.Black, ref ret); - グリップ_グリップ4CD = new ColorD(ref Col.Black, ref ret); - グリップ_グリップ5CD = new ColorD(ref Col.Black, ref ret); - グリップ_グリップ6CD = new ColorD(ref Col.Black, ref ret); - グリップ_グリップ7CD = new ColorD(ref Col.Black, ref ret); - グリップ_グリップ8CD = new ColorD(ref Col.Black, ref ret); - グリップ_グリップ9CD = new ColorD(ref Col.Black, ref ret); - グリップ_グリップ10CD = new ColorD(ref Col.Black, ref ret); - グリップ_グリップ11CD = new ColorD(ref Col.Black, ref ret); - グリップ_グリップ12CD = new ColorD(ref Col.Black, ref ret); - グリップ_グリップ13CD = new ColorD(ref Col.Black, ref ret); - グリップ_グリップ14CD = new ColorD(ref Col.Black, ref ret); - グリップ_グリップ15CD = new ColorD(ref Col.Black, ref ret); + ヘッドCD.線 = ColorHelper.Black; + ヘッドCD.色 = new Color2(ref ColorHelper.Black, ref ColorHelper.Empty); + ColorHelper.GetGrad(ref ColorHelper.DarkGray, out var ret); + 刃_刃1CD = new ColorD(ref ColorHelper.Black, ref ret); + 刃_刃2CD = new ColorD(ref ColorHelper.Black, ref ret); + NeckCD = new ColorD(ref ColorHelper.Black, ref ret); + ret = new Color2(ref ColorHelper.DimGray, ref ColorHelper.Black); + グリップ_グリップ0CD = new ColorD(ref ColorHelper.Black, ref ret); + グリップ_グリップ1CD = new ColorD(ref ColorHelper.Black, ref ret); + グリップ_グリップ2CD = new ColorD(ref ColorHelper.Black, ref ret); + グリップ_グリップ3CD = new ColorD(ref ColorHelper.Black, ref ret); + グリップ_グリップ4CD = new ColorD(ref ColorHelper.Black, ref ret); + グリップ_グリップ5CD = new ColorD(ref ColorHelper.Black, ref ret); + グリップ_グリップ6CD = new ColorD(ref ColorHelper.Black, ref ret); + グリップ_グリップ7CD = new ColorD(ref ColorHelper.Black, ref ret); + グリップ_グリップ8CD = new ColorD(ref ColorHelper.Black, ref ret); + グリップ_グリップ9CD = new ColorD(ref ColorHelper.Black, ref ret); + グリップ_グリップ10CD = new ColorD(ref ColorHelper.Black, ref ret); + グリップ_グリップ11CD = new ColorD(ref ColorHelper.Black, ref ret); + グリップ_グリップ12CD = new ColorD(ref ColorHelper.Black, ref ret); + グリップ_グリップ13CD = new ColorD(ref ColorHelper.Black, ref ret); + グリップ_グリップ14CD = new ColorD(ref ColorHelper.Black, ref ret); + グリップ_グリップ15CD = new ColorD(ref ColorHelper.Black, ref ret); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/UpperArm_人.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/UpperArm_人.cs index 7006e1d..8a4541d 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/UpperArm_人.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/UpperArm_人.cs @@ -4207,30 +4207,30 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { 筋肉上CD = new ColorD(ref 体配色.薄線, ref 体配色.人肌O); - UpperArmCD = new ColorD(ref Col.Black, ref 体配色.人肌O); + UpperArmCD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); 筋肉下CD = new ColorD(ref 体配色.薄線, ref 体配色.人肌O); - 虫性_虫腕CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 虫性_筋肉下CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 紋柄_紋1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋3CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋4CD = new ColorD(ref Col.Empty, ref 体配色.紋O); + 虫性_虫腕CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 虫性_筋肉下CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 紋柄_紋1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋3CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋4CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); 獣性_獣毛1CD = new ColorD(); - 獣性_獣毛1CD.c = Col.Black; + 獣性_獣毛1CD.c = ColorHelper.Black; 獣性_獣毛1CD.c2.Col1 = 体配色.毛0O.Col1; 獣性_獣毛1CD.c2.Col2 = 体配色.毛0O.Col1; - 獣性_獣毛2CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 竜性_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗5CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 淫タトゥ_ハート_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_ハート_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_タトゥ1CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_タトゥ2CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_タトゥ3CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_タトゥ4CD = new ColorD(ref Col.Black, ref 体配色.刺青); + 獣性_獣毛2CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 竜性_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 淫タトゥ_ハート_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_ハート_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_タトゥ1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_タトゥ2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_タトゥ3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_タトゥ4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); 悪タトゥ_文字1_文字a_枠CD = new ColorD(ref 体配色.刺青.Col1, ref Color2.Empty); 悪タトゥ_文字1_文字a_文字タトゥ1CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青); 悪タトゥ_文字1_文字a_文字タトゥ2CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青); @@ -4263,15 +4263,15 @@ namespace SlaveMatrix 悪タトゥ_文字2_文字e_文字タトゥ1CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青); 悪タトゥ_文字2_文字e_文字タトゥ2CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青); 悪タトゥ_文字2_文字e_文字タトゥ3CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青); - 悪タトゥ_タトゥ1CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 悪タトゥ_タトゥ2CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 植タトゥ_タトゥCD = new ColorD(ref Col.Black, ref 体配色.刺青); - 植性_葉3CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 植性_葉2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 植性_葉1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 傷XCD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - ハイライト_ハイライト1CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); - ハイライト_ハイライト2CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); + 悪タトゥ_タトゥ1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 悪タトゥ_タトゥ2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 植タトゥ_タトゥCD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 植性_葉3CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 植性_葉2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 植性_葉1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 傷XCD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + ハイライト_ハイライト1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); + ハイライト_ハイライト2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); グローブ_グローブCD = new ColorD(); グローブ_縁CD = new ColorD(); シャツ_袖1CD = new ColorD(); @@ -4289,30 +4289,30 @@ namespace SlaveMatrix private void 配色T0(BodyColorSet 体配色) { 筋肉上CD = new ColorD(ref 体配色.薄線, ref 体配色.人肌O); - UpperArmCD = new ColorD(ref Col.Black, ref 体配色.人肌O); + UpperArmCD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); 筋肉下CD = new ColorD(ref 体配色.薄線, ref 体配色.人肌O); - 虫性_虫腕CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 虫性_筋肉下CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 紋柄_紋1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋3CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋4CD = new ColorD(ref Col.Empty, ref 体配色.紋O); + 虫性_虫腕CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 虫性_筋肉下CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 紋柄_紋1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋3CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋4CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); 獣性_獣毛1CD = new ColorD(); - 獣性_獣毛1CD.c = Col.Black; + 獣性_獣毛1CD.c = ColorHelper.Black; 獣性_獣毛1CD.c2.Col1 = 体配色.毛0O.Col1; 獣性_獣毛1CD.c2.Col2 = 体配色.毛0O.Col1; - 獣性_獣毛2CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 竜性_鱗4CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 竜性_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 竜性_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗5CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 淫タトゥ_ハート_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_ハート_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_タトゥ1CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_タトゥ2CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_タトゥ3CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_タトゥ4CD = new ColorD(ref Col.Black, ref 体配色.刺青); + 獣性_獣毛2CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 竜性_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 竜性_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 竜性_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 淫タトゥ_ハート_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_ハート_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_タトゥ1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_タトゥ2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_タトゥ3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_タトゥ4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); 悪タトゥ_文字1_文字a_枠CD = new ColorD(ref 体配色.刺青.Col1, ref Color2.Empty); 悪タトゥ_文字1_文字a_文字タトゥ1CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青); 悪タトゥ_文字1_文字a_文字タトゥ2CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青); @@ -4345,15 +4345,15 @@ namespace SlaveMatrix 悪タトゥ_文字2_文字e_文字タトゥ1CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青); 悪タトゥ_文字2_文字e_文字タトゥ2CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青); 悪タトゥ_文字2_文字e_文字タトゥ3CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青); - 悪タトゥ_タトゥ1CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 悪タトゥ_タトゥ2CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 植タトゥ_タトゥCD = new ColorD(ref Col.Black, ref 体配色.刺青); - 植性_葉3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 植性_葉2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 植性_葉1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 傷XCD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - ハイライト_ハイライト1CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); - ハイライト_ハイライト2CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); + 悪タトゥ_タトゥ1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 悪タトゥ_タトゥ2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 植タトゥ_タトゥCD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 植性_葉3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 植性_葉2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 植性_葉1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 傷XCD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + ハイライト_ハイライト1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); + ハイライト_ハイライト2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); グローブ_グローブCD = new ColorD(); グローブ_縁CD = new ColorD(); シャツ_袖1CD = new ColorD(); @@ -4371,30 +4371,30 @@ namespace SlaveMatrix private void 配色T1(BodyColorSet 体配色) { 筋肉上CD = new ColorD(ref 体配色.薄線, ref 体配色.人肌O); - UpperArmCD = new ColorD(ref Col.Black, ref 体配色.人肌O); + UpperArmCD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); 筋肉下CD = new ColorD(ref 体配色.薄線, ref 体配色.人肌O); - 虫性_虫腕CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 虫性_筋肉下CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 紋柄_紋1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋3CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋4CD = new ColorD(ref Col.Empty, ref 体配色.紋O); + 虫性_虫腕CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 虫性_筋肉下CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 紋柄_紋1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋3CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋4CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); 獣性_獣毛1CD = new ColorD(); - 獣性_獣毛1CD.c = Col.Black; + 獣性_獣毛1CD.c = ColorHelper.Black; 獣性_獣毛1CD.c2.Col1 = 体配色.毛0O.Col1; 獣性_獣毛1CD.c2.Col2 = 体配色.毛0O.Col1; - 獣性_獣毛2CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 竜性_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 竜性_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 竜性_鱗5CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 淫タトゥ_ハート_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_ハート_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_タトゥ1CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_タトゥ2CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_タトゥ3CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_タトゥ4CD = new ColorD(ref Col.Black, ref 体配色.刺青); + 獣性_獣毛2CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 竜性_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 竜性_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 竜性_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 淫タトゥ_ハート_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_ハート_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_タトゥ1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_タトゥ2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_タトゥ3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_タトゥ4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); 悪タトゥ_文字1_文字a_枠CD = new ColorD(ref 体配色.刺青.Col1, ref Color2.Empty); 悪タトゥ_文字1_文字a_文字タトゥ1CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青); 悪タトゥ_文字1_文字a_文字タトゥ2CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青); @@ -4427,15 +4427,15 @@ namespace SlaveMatrix 悪タトゥ_文字2_文字e_文字タトゥ1CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青); 悪タトゥ_文字2_文字e_文字タトゥ2CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青); 悪タトゥ_文字2_文字e_文字タトゥ3CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青); - 悪タトゥ_タトゥ1CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 悪タトゥ_タトゥ2CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 植タトゥ_タトゥCD = new ColorD(ref Col.Black, ref 体配色.刺青); - 植性_葉3CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 植性_葉2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 植性_葉1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 傷XCD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - ハイライト_ハイライト1CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); - ハイライト_ハイライト2CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); + 悪タトゥ_タトゥ1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 悪タトゥ_タトゥ2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 植タトゥ_タトゥCD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 植性_葉3CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 植性_葉2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 植性_葉1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 傷XCD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + ハイライト_ハイライト1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); + ハイライト_ハイライト2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); グローブ_グローブCD = new ColorD(); グローブ_縁CD = new ColorD(); シャツ_袖1CD = new ColorD(); diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/UpperArm_獣.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/UpperArm_獣.cs index e18d61e..dfcc9b4 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/UpperArm_獣.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/UpperArm_獣.cs @@ -397,40 +397,40 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { 筋肉上CD = new ColorD(ref 体配色.薄線, ref 体配色.毛0O); - UpperArmCD = new ColorD(ref Col.Black, ref 体配色.毛0O); + UpperArmCD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); 筋肉下CD = new ColorD(ref 体配色.薄線, ref 体配色.毛0O); - 虎柄_虎1CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 虎柄_虎2CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 竜性_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); + 虎柄_虎1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 虎柄_虎2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 竜性_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); } private void 配色T0(BodyColorSet 体配色) { 筋肉上CD = new ColorD(ref 体配色.薄線, ref 体配色.毛0O); - UpperArmCD = new ColorD(ref Col.Black, ref 体配色.毛0O); + UpperArmCD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); 筋肉下CD = new ColorD(ref 体配色.薄線, ref 体配色.毛0O); - 虎柄_虎1CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 虎柄_虎2CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 竜性_鱗4CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 竜性_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 竜性_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); + 虎柄_虎1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 虎柄_虎2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 竜性_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 竜性_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 竜性_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); } private void 配色T1(BodyColorSet 体配色) { 筋肉上CD = new ColorD(ref 体配色.薄線, ref 体配色.毛0O); - UpperArmCD = new ColorD(ref Col.Black, ref 体配色.毛0O); + UpperArmCD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); 筋肉下CD = new ColorD(ref 体配色.薄線, ref 体配色.毛0O); - 虎柄_虎1CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 虎柄_虎2CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 竜性_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 竜性_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); + 虎柄_虎1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 虎柄_虎2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 竜性_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 竜性_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/UpperArm_蝙.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/UpperArm_蝙.cs index 4275cba..8f8fc70 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/UpperArm_蝙.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/UpperArm_蝙.cs @@ -646,35 +646,35 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 獣翼UpperArmCD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 竜性_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗5CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗6CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); + 獣翼UpperArmCD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 竜性_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗6CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); } private void 配色T0(BodyColorSet 体配色) { - 獣翼UpperArmCD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 竜性_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 竜性_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 竜性_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗5CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 竜性_鱗6CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); + 獣翼UpperArmCD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 竜性_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 竜性_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 竜性_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 竜性_鱗6CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); } private void 配色T1(BodyColorSet 体配色) { - 獣翼UpperArmCD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 竜性_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 竜性_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗4CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 竜性_鱗5CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗6CD = new ColorD(ref Col.Black, ref 体配色.刺青O); + 獣翼UpperArmCD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 竜性_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 竜性_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 竜性_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗6CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/UpperArm_蹄.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/UpperArm_蹄.cs index dd011fa..0d5530c 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/UpperArm_蹄.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/UpperArm_蹄.cs @@ -231,7 +231,7 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { 筋肉上CD = new ColorD(ref 体配色.薄線, ref 体配色.毛0O); - UpperArmCD = new ColorD(ref Col.Black, ref 体配色.毛0O); + UpperArmCD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); 筋肉下CD = new ColorD(ref 体配色.薄線, ref 体配色.毛0O); } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/UpperArm_鳥.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/UpperArm_鳥.cs index 52d34a0..a7297b1 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/UpperArm_鳥.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/UpperArm_鳥.cs @@ -557,44 +557,44 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 風切羽_羽3CD = new ColorD(ref Col.Black, ref 体配色.羽1O); - 風切羽_羽2CD = new ColorD(ref Col.Black, ref 体配色.羽1O); - 風切羽_羽1CD = new ColorD(ref Col.Black, ref 体配色.羽1O); - 羽毛CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 鳥翼UpperArmCD = new ColorD(ref Col.Black, ref 体配色.人肌O); - 小雨覆CD = new ColorD(ref Col.Black, ref 体配色.羽0O); - 竜性_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); + 風切羽_羽3CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽1O); + 風切羽_羽2CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽1O); + 風切羽_羽1CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽1O); + 羽毛CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 鳥翼UpperArmCD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); + 小雨覆CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽0O); + 竜性_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); } private void 配色T0(BodyColorSet 体配色) { - 風切羽_羽3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 風切羽_羽2CD = new ColorD(ref Col.Black, ref 体配色.羽1O); - 風切羽_羽1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 羽毛CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 鳥翼UpperArmCD = new ColorD(ref Col.Black, ref 体配色.人肌O); - 小雨覆CD = new ColorD(ref Col.Black, ref 体配色.羽0O); - 竜性_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 竜性_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 竜性_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); + 風切羽_羽3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 風切羽_羽2CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽1O); + 風切羽_羽1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 羽毛CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 鳥翼UpperArmCD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); + 小雨覆CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽0O); + 竜性_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 竜性_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 竜性_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); } private void 配色T1(BodyColorSet 体配色) { - 風切羽_羽3CD = new ColorD(ref Col.Black, ref 体配色.羽1O); - 風切羽_羽2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 風切羽_羽1CD = new ColorD(ref Col.Black, ref 体配色.羽1O); - 羽毛CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 鳥翼UpperArmCD = new ColorD(ref Col.Black, ref 体配色.人肌O); - 小雨覆CD = new ColorD(ref Col.Black, ref 体配色.羽0O); - 竜性_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 竜性_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗4CD = new ColorD(ref Col.Black, ref 体配色.刺青O); + 風切羽_羽3CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽1O); + 風切羽_羽2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 風切羽_羽1CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽1O); + 羽毛CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 鳥翼UpperArmCD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); + 小雨覆CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽0O); + 竜性_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 竜性_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/Waist.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/Waist.cs index a9dcb79..44d31c3 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/Waist.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/Waist.cs @@ -3454,7 +3454,7 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - WaistCD = new ColorD(ref Col.Black, ref 体配色.人肌O); + WaistCD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); 股CD = new ColorD(ref 体配色.薄線, ref 体配色.人肌R); 下腹CD = new ColorD(ref 体配色.薄線, ref 体配色.人肌O); 腰皺CD = new ColorD(ref 体配色.薄線, ref Color2.Empty); @@ -3465,43 +3465,43 @@ namespace SlaveMatrix 筋肉_筋上右CD = new ColorD(ref 体配色.薄線, ref 体配色.人肌O); 筋肉_筋下左CD = new ColorD(ref 体配色.薄線, ref 体配色.人肌O); 筋肉_筋下右CD = new ColorD(ref 体配色.薄線, ref 体配色.人肌O); - ハイライトCD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); + ハイライトCD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); 臍CD = new ColorD(ref 体配色.薄線, ref 体配色.人肌O); - 悪タトゥ_渦_タトゥ1左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 悪タトゥ_渦_タトゥ1右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 悪タトゥ_渦_タトゥ2左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 悪タトゥ_渦_タトゥ2右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_ハート_タトゥ1左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_ハート_タトゥ1右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_ハート_タトゥ2左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_ハート_タトゥ2右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 傷X左CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷X右CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷I左CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷I右CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 紋柄_紋左_紋1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋左_紋2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋左_紋3CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋右_紋1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋右_紋2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋右_紋3CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 獣性_獣毛左CD = new ColorD(ref Col.Empty, ref 体配色.毛0O); - 獣性_獣毛右CD = new ColorD(ref Col.Empty, ref 体配色.毛0O); - 虫性_甲殻2CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 虫性_甲殻1CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 竜性_左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - ハイライト上左CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); - ハイライト上右CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); - ハイライト下左CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); - ハイライト下右CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); + 悪タトゥ_渦_タトゥ1左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 悪タトゥ_渦_タトゥ1右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 悪タトゥ_渦_タトゥ2左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 悪タトゥ_渦_タトゥ2右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_ハート_タトゥ1左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_ハート_タトゥ1右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_ハート_タトゥ2左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_ハート_タトゥ2右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 傷X左CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷X右CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷I左CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷I右CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 紋柄_紋左_紋1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋左_紋2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋左_紋3CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋右_紋1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋右_紋2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋右_紋3CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 獣性_獣毛左CD = new ColorD(ref ColorHelper.Empty, ref 体配色.毛0O); + 獣性_獣毛右CD = new ColorD(ref ColorHelper.Empty, ref 体配色.毛0O); + 虫性_甲殻2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 虫性_甲殻1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 竜性_左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + ハイライト上左CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); + ハイライト上右CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); + ハイライト下左CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); + ハイライト下右CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); } private void 配色T0(BodyColorSet 体配色) { - WaistCD = new ColorD(ref Col.Black, ref 体配色.人肌O); + WaistCD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); 股CD = new ColorD(ref 体配色.薄線, ref 体配色.人肌R); 下腹CD = new ColorD(ref 体配色.薄線, ref 体配色.人肌O); 腰皺CD = new ColorD(ref 体配色.薄線, ref Color2.Empty); @@ -3512,43 +3512,43 @@ namespace SlaveMatrix 筋肉_筋上右CD = new ColorD(ref 体配色.薄線, ref 体配色.人肌O); 筋肉_筋下左CD = new ColorD(ref 体配色.薄線, ref 体配色.人肌O); 筋肉_筋下右CD = new ColorD(ref 体配色.薄線, ref 体配色.人肌O); - ハイライトCD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); + ハイライトCD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); 臍CD = new ColorD(ref 体配色.薄線, ref 体配色.人肌O); - 悪タトゥ_渦_タトゥ1左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 悪タトゥ_渦_タトゥ1右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 悪タトゥ_渦_タトゥ2左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 悪タトゥ_渦_タトゥ2右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_ハート_タトゥ1左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_ハート_タトゥ1右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_ハート_タトゥ2左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_ハート_タトゥ2右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 傷X左CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷X右CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷I左CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷I右CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 紋柄_紋左_紋1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋左_紋2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋左_紋3CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋右_紋1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋右_紋2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋右_紋3CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 獣性_獣毛左CD = new ColorD(ref Col.Empty, ref 体配色.毛0O); - 獣性_獣毛右CD = new ColorD(ref Col.Empty, ref 体配色.毛0O); - 虫性_甲殻2CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 虫性_甲殻1CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 竜性_左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - ハイライト上左CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); - ハイライト上右CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); - ハイライト下左CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); - ハイライト下右CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); + 悪タトゥ_渦_タトゥ1左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 悪タトゥ_渦_タトゥ1右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 悪タトゥ_渦_タトゥ2左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 悪タトゥ_渦_タトゥ2右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_ハート_タトゥ1左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_ハート_タトゥ1右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_ハート_タトゥ2左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_ハート_タトゥ2右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 傷X左CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷X右CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷I左CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷I右CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 紋柄_紋左_紋1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋左_紋2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋左_紋3CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋右_紋1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋右_紋2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋右_紋3CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 獣性_獣毛左CD = new ColorD(ref ColorHelper.Empty, ref 体配色.毛0O); + 獣性_獣毛右CD = new ColorD(ref ColorHelper.Empty, ref 体配色.毛0O); + 虫性_甲殻2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 虫性_甲殻1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 竜性_左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + ハイライト上左CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); + ハイライト上右CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); + ハイライト下左CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); + ハイライト下右CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); } private void 配色T1(BodyColorSet 体配色) { - WaistCD = new ColorD(ref Col.Black, ref 体配色.人肌O); + WaistCD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); 股CD = new ColorD(ref 体配色.薄線, ref 体配色.人肌R); 下腹CD = new ColorD(ref 体配色.薄線, ref 体配色.人肌O); 腰皺CD = new ColorD(ref 体配色.薄線, ref Color2.Empty); @@ -3559,38 +3559,38 @@ namespace SlaveMatrix 筋肉_筋上右CD = new ColorD(ref 体配色.薄線, ref 体配色.人肌O); 筋肉_筋下左CD = new ColorD(ref 体配色.薄線, ref 体配色.人肌O); 筋肉_筋下右CD = new ColorD(ref 体配色.薄線, ref 体配色.人肌O); - ハイライトCD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); + ハイライトCD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); 臍CD = new ColorD(ref 体配色.薄線, ref 体配色.人肌O); - 悪タトゥ_渦_タトゥ1左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 悪タトゥ_渦_タトゥ1右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 悪タトゥ_渦_タトゥ2左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 悪タトゥ_渦_タトゥ2右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_ハート_タトゥ1左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_ハート_タトゥ1右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_ハート_タトゥ2左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_ハート_タトゥ2右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 傷X左CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷X右CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷I左CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷I右CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 紋柄_紋左_紋1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋左_紋2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋左_紋3CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋右_紋1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋右_紋2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋右_紋3CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 獣性_獣毛左CD = new ColorD(ref Col.Empty, ref 体配色.毛0O); - 獣性_獣毛右CD = new ColorD(ref Col.Empty, ref 体配色.毛0O); - 虫性_甲殻2CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 虫性_甲殻1CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 竜性_左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - ハイライト上左CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); - ハイライト上右CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); - ハイライト下左CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); - ハイライト下右CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); + 悪タトゥ_渦_タトゥ1左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 悪タトゥ_渦_タトゥ1右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 悪タトゥ_渦_タトゥ2左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 悪タトゥ_渦_タトゥ2右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_ハート_タトゥ1左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_ハート_タトゥ1右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_ハート_タトゥ2左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_ハート_タトゥ2右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 傷X左CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷X右CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷I左CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷I右CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 紋柄_紋左_紋1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋左_紋2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋左_紋3CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋右_紋1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋右_紋2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋右_紋3CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 獣性_獣毛左CD = new ColorD(ref ColorHelper.Empty, ref 体配色.毛0O); + 獣性_獣毛右CD = new ColorD(ref ColorHelper.Empty, ref 体配色.毛0O); + 虫性_甲殻2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 虫性_甲殻1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 竜性_左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + ハイライト上左CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); + ハイライト上右CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); + ハイライト下左CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); + ハイライト下右CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/キスマーク.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/キスマーク.cs index b6a4c86..2672911 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/キスマーク.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/キスマーク.cs @@ -139,7 +139,7 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - キスマークCD = new ColorD(ref Col.Empty, ref 体配色.粘膜); + キスマークCD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/キャップ処理.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/キャップ処理.cs index ff1661b..ccdb861 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/キャップ処理.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/キャップ処理.cs @@ -132,7 +132,7 @@ namespace SlaveMatrix { 調教UI.擬音キュー.Enqueue(delegate(RenderArea a) { - 調教UI.擬音.Sound(a, 対象.位置.GetAreaPoint(0.01), Sta.吸着.GetVal(1.0, 1.0), new Font("MS Gothic", 1f), Col.Black, 0.2, b: true); + 調教UI.擬音.Sound(a, 対象.位置.GetAreaPoint(0.01), Sta.吸着.GetVal(1.0, 1.0), new Font("MS Gothic", 1f), ColorHelper.Black, 0.2, b: true); }); } @@ -140,7 +140,7 @@ namespace SlaveMatrix { 調教UI.擬音キュー.Enqueue(delegate(RenderArea a) { - 調教UI.擬音.Sound(a, 対象.位置.GetAreaPoint(0.01), Sta.吸脱.GetVal(1.0, 1.0), new Font("MS Gothic", 1f), Col.Black, 0.2, b: true); + 調教UI.擬音.Sound(a, 対象.位置.GetAreaPoint(0.01), Sta.吸脱.GetVal(1.0, 1.0), new Font("MS Gothic", 1f), ColorHelper.Black, 0.2, b: true); }); } @@ -150,7 +150,7 @@ namespace SlaveMatrix { 調教UI.擬音キュー.Enqueue(delegate(RenderArea a) { - 調教UI.擬音.Sound(a, 対象.位置.GetAreaPoint(0.02), Sta.振動.GetVal(1.0, 1.0), new Font("MS Gothic", 1f), Col.Black, 0.15, b: true); + 調教UI.擬音.Sound(a, 対象.位置.GetAreaPoint(0.02), Sta.振動.GetVal(1.0, 1.0), new Font("MS Gothic", 1f), ColorHelper.Black, 0.15, b: true); }); } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/キャップ色.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/キャップ色.cs index 81cf2c7..83bac60 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/キャップ色.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/キャップ色.cs @@ -23,15 +23,15 @@ namespace SlaveMatrix public void SetRandom() { - Col.GetRandomClothesColor(out 根本); + ColorHelper.GetRandomClothesColor(out 根本); 先端 = 根本; SetColor2(); } public void SetColor2() { - Col.GetGrad(ref 根本, out 根本色); - Col.GetGrad(ref 先端, out 先端色); + ColorHelper.GetGrad(ref 根本, out 根本色); + ColorHelper.GetGrad(ref 先端, out 先端色); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/クロスB色.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/クロスB色.cs index 5ba1d7d..80534ad 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/クロスB色.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/クロスB色.cs @@ -23,15 +23,15 @@ namespace SlaveMatrix public void SetRandom() { - Col.GetRandomClothesColor(out 生地1); + ColorHelper.GetRandomClothesColor(out 生地1); 生地2 = 生地1; SetColor2(); } public void SetColor2() { - Col.GetGrad(ref 生地1, out 生地1色); - Col.GetGrad(ref 生地2, out 生地2色); + ColorHelper.GetGrad(ref 生地1, out 生地1色); + ColorHelper.GetGrad(ref 生地2, out 生地2色); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/クロスT色.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/クロスT色.cs index f243099..ee28e9c 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/クロスT色.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/クロスT色.cs @@ -23,15 +23,15 @@ namespace SlaveMatrix public void SetRandom() { - Col.GetRandomClothesColor(out 生地); + ColorHelper.GetRandomClothesColor(out 生地); 縁 = 生地; SetColor2(); } public void SetColor2() { - Col.GetGrad(ref 生地, out 生地色); - Col.GetGrad(ref 縁, out 縁色); + ColorHelper.GetGrad(ref 生地, out 生地色); + ColorHelper.GetGrad(ref 縁, out 縁色); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/チューブT色.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/チューブT色.cs index 6987e16..5c8a02c 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/チューブT色.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/チューブT色.cs @@ -23,15 +23,15 @@ namespace SlaveMatrix public void SetRandom() { - Col.GetRandomClothesColor(out 生地); + ColorHelper.GetRandomClothesColor(out 生地); 縁 = 生地; SetColor2(); } public void SetColor2() { - Col.GetGrad(ref 生地, out 生地色); - Col.GetGrad(ref 縁, out 縁色); + ColorHelper.GetGrad(ref 生地, out 生地色); + ColorHelper.GetGrad(ref 縁, out 縁色); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/ドレス色.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/ドレス色.cs index f29056d..367fba6 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/ドレス色.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/ドレス色.cs @@ -24,28 +24,28 @@ namespace SlaveMatrix public void SetDefault() { - Col.Add(ref Col.DarkGreen, 0, 0, -50, out 生地); + ColorHelper.Add(ref ColorHelper.DarkGreen, 0, 0, -50, out 生地); 柄 = Color.Gold; 縁 = Color.Gold; - 紐 = Col.Black; + 紐 = ColorHelper.Black; SetColor2(); } public void SetRandom() { - Col.GetRandomClothesColor(out 生地); - Col.GetRandomClothesColor(out 柄); + ColorHelper.GetRandomClothesColor(out 生地); + ColorHelper.GetRandomClothesColor(out 柄); 縁 = 柄; - Col.GetRandomClothesColor(out 紐); + ColorHelper.GetRandomClothesColor(out 紐); SetColor2(); } public void SetColor2() { - Col.GetGrad(ref 生地, out 生地色); - Col.GetGrad(ref 柄, out 柄色); - Col.GetGrad(ref 縁, out 縁色); - Col.GetGrad(ref 紐, out 紐色); + ColorHelper.GetGrad(ref 生地, out 生地色); + ColorHelper.GetGrad(ref 柄, out 柄色); + ColorHelper.GetGrad(ref 縁, out 縁色); + ColorHelper.GetGrad(ref 紐, out 紐色); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/ドレス首色.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/ドレス首色.cs index edd470f..1f48a7c 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/ドレス首色.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/ドレス首色.cs @@ -16,22 +16,22 @@ namespace SlaveMatrix public void SetDefault() { - Col.Add(ref Col.Green, 0, 0, -50, out 生地); + ColorHelper.Add(ref ColorHelper.Green, 0, 0, -50, out 生地); 縁 = Color.Gold; SetColor2(); } public void SetRandom() { - Col.GetRandomClothesColor(out 生地); - Col.GetRandomClothesColor(out 縁); + ColorHelper.GetRandomClothesColor(out 生地); + ColorHelper.GetRandomClothesColor(out 縁); SetColor2(); } public void SetColor2() { - Col.GetGrad(ref 生地, out 生地色); - Col.GetGrad(ref 縁, out 縁色); + ColorHelper.GetGrad(ref 生地, out 生地色); + ColorHelper.GetGrad(ref 縁, out 縁色); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/ノーマルB色.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/ノーマルB色.cs index 37b1421..d4f4d3c 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/ノーマルB色.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/ノーマルB色.cs @@ -29,17 +29,17 @@ namespace SlaveMatrix public void SetDefault() { 生地 = Color.DarkRed; - リボン = Col.Black; - 柄 = Col.Black; + リボン = ColorHelper.Black; + 柄 = ColorHelper.Black; 縁 = Color.DarkRed; - 紐 = Col.Black; + 紐 = ColorHelper.Black; SetColor2(); } public void SetRandom() { - Col.GetRandomClothesColor(out 生地); - Col.GetRandomClothesColor(out リボン); + ColorHelper.GetRandomClothesColor(out 生地); + ColorHelper.GetRandomClothesColor(out リボン); 柄 = リボン; 縁 = 生地; 紐 = リボン; @@ -48,25 +48,25 @@ namespace SlaveMatrix public void SetColor2() { - Col.GetGrad(ref 生地, out 生地色); - Col.GetGrad(ref リボン, out リボン色); - Col.GetGrad(ref 柄, out 柄色); - Col.GetGrad(ref 縁, out 縁色); - Col.GetGrad(ref 紐, out 紐色); + ColorHelper.GetGrad(ref 生地, out 生地色); + ColorHelper.GetGrad(ref リボン, out リボン色); + ColorHelper.GetGrad(ref 柄, out 柄色); + ColorHelper.GetGrad(ref 縁, out 縁色); + ColorHelper.GetGrad(ref 紐, out 紐色); } public void Setビキニ() { 生地 = Color.DarkRed; - リボン = Col.White; - 柄 = Col.White; - 縁 = Col.White; - 紐 = Col.White; - Col.GetGrad(ref 生地, out 生地色); - Col.GetGrad(ref リボン, out リボン色); - Col.GetGrad(ref 柄, out 柄色); - Col.GetGrad(ref 縁, out 縁色); - Col.GetGrad(ref 紐, out 紐色); + リボン = ColorHelper.White; + 柄 = ColorHelper.White; + 縁 = ColorHelper.White; + 紐 = ColorHelper.White; + ColorHelper.GetGrad(ref 生地, out 生地色); + ColorHelper.GetGrad(ref リボン, out リボン色); + ColorHelper.GetGrad(ref 柄, out 柄色); + ColorHelper.GetGrad(ref 縁, out 縁色); + ColorHelper.GetGrad(ref 紐, out 紐色); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/ハンド.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/ハンド.cs index 566f983..7caab83 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/ハンド.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/ハンド.cs @@ -6731,54 +6731,54 @@ namespace SlaveMatrix private void 配色N0(主人公配色 体配色) { - 親指CD = new ColorD(ref Col.Black, ref 体配色.肌色); - 手CD = new ColorD(ref Col.Black, ref 体配色.肌色); - 小指CD = new ColorD(ref Col.Black, ref 体配色.肌色); - 薬指CD = new ColorD(ref Col.Black, ref 体配色.肌色); - 中指CD = new ColorD(ref Col.Black, ref 体配色.肌色); - 人指CD = new ColorD(ref Col.Black, ref 体配色.肌色); - 呪印_輪1_輪外CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 呪印_輪1_輪内CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 呪印_輪2_輪外CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 呪印_輪2_輪内CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 呪印_輪3_輪外CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 呪印_輪3_輪内CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 呪印_鎖1CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 呪印_鎖2CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 呪印_鎖3CD = new ColorD(ref Col.Black, ref 体配色.刺青); + 親指CD = new ColorD(ref ColorHelper.Black, ref 体配色.肌色); + 手CD = new ColorD(ref ColorHelper.Black, ref 体配色.肌色); + 小指CD = new ColorD(ref ColorHelper.Black, ref 体配色.肌色); + 薬指CD = new ColorD(ref ColorHelper.Black, ref 体配色.肌色); + 中指CD = new ColorD(ref ColorHelper.Black, ref 体配色.肌色); + 人指CD = new ColorD(ref ColorHelper.Black, ref 体配色.肌色); + 呪印_輪1_輪外CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 呪印_輪1_輪内CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 呪印_輪2_輪外CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 呪印_輪2_輪内CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 呪印_輪3_輪外CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 呪印_輪3_輪内CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 呪印_鎖1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 呪印_鎖2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 呪印_鎖3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); } public void 再配色(主人公配色 体配色) { - 親指CD.線 = Col.Black; + 親指CD.線 = ColorHelper.Black; 親指CD.色 = 体配色.肌色; - 手CD.線 = Col.Black; + 手CD.線 = ColorHelper.Black; 手CD.色 = 体配色.肌色; - 小指CD.線 = Col.Black; + 小指CD.線 = ColorHelper.Black; 小指CD.色 = 体配色.肌色; - 薬指CD.線 = Col.Black; + 薬指CD.線 = ColorHelper.Black; 薬指CD.色 = 体配色.肌色; - 中指CD.線 = Col.Black; + 中指CD.線 = ColorHelper.Black; 中指CD.色 = 体配色.肌色; - 人指CD.線 = Col.Black; + 人指CD.線 = ColorHelper.Black; 人指CD.色 = 体配色.肌色; - 呪印_輪1_輪外CD.線 = Col.Black; + 呪印_輪1_輪外CD.線 = ColorHelper.Black; 呪印_輪1_輪外CD.色 = 体配色.刺青; - 呪印_輪1_輪内CD.線 = Col.Black; + 呪印_輪1_輪内CD.線 = ColorHelper.Black; 呪印_輪1_輪内CD.色 = 体配色.刺青; - 呪印_輪2_輪外CD.線 = Col.Black; + 呪印_輪2_輪外CD.線 = ColorHelper.Black; 呪印_輪2_輪外CD.色 = 体配色.刺青; - 呪印_輪2_輪内CD.線 = Col.Black; + 呪印_輪2_輪内CD.線 = ColorHelper.Black; 呪印_輪2_輪内CD.色 = 体配色.刺青; - 呪印_輪3_輪外CD.線 = Col.Black; + 呪印_輪3_輪外CD.線 = ColorHelper.Black; 呪印_輪3_輪外CD.色 = 体配色.刺青; - 呪印_輪3_輪内CD.線 = Col.Black; + 呪印_輪3_輪内CD.線 = ColorHelper.Black; 呪印_輪3_輪内CD.色 = 体配色.刺青; - 呪印_鎖1CD.線 = Col.Black; + 呪印_鎖1CD.線 = ColorHelper.Black; 呪印_鎖1CD.色 = 体配色.刺青; - 呪印_鎖2CD.線 = Col.Black; + 呪印_鎖2CD.線 = ColorHelper.Black; 呪印_鎖2CD.色 = 体配色.刺青; - 呪印_鎖3CD.線 = Col.Black; + 呪印_鎖3CD.線 = ColorHelper.Black; 呪印_鎖3CD.色 = 体配色.刺青; X0Y0_親指CP.Setting(); X0Y0_手CP.Setting(); diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/バイブ_アナル.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/バイブ_アナル.cs index 13c58cc..c15990f 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/バイブ_アナル.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/バイブ_アナル.cs @@ -815,19 +815,19 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - Col.GetGrad(ref Col.BlueViolet, out var ret); - ヘッドCD = new ColorD(ref Col.Black, ref ret); - Col.GetGrad(ref Col.Silver, out ret); - ユニット_ユニットCD = new ColorD(ref Col.Black, ref ret); - ユニット_ユニット線上CD = new ColorD(ref Col.Black, ref ret); - ユニット_ユニット線下CD = new ColorD(ref Col.Black, ref ret); - ユニット_ボタン上CD = new ColorD(ref Col.Black, ref ret); - ユニット_ボタン下CD = new ColorD(ref Col.Black, ref ret); - ユニット_パワー根CD = new ColorD(ref Col.Black, ref ret); - ユニット_パワー1CD = new ColorD(ref Col.Black, ref ret); - ユニット_パワー2CD = new ColorD(ref Col.Black, ref ret); - ユニット_パワー3CD = new ColorD(ref Col.Black, ref ret); - ユニット_パワー4CD = new ColorD(ref Col.Black, ref ret); + ColorHelper.GetGrad(ref ColorHelper.BlueViolet, out var ret); + ヘッドCD = new ColorD(ref ColorHelper.Black, ref ret); + ColorHelper.GetGrad(ref ColorHelper.Silver, out ret); + ユニット_ユニットCD = new ColorD(ref ColorHelper.Black, ref ret); + ユニット_ユニット線上CD = new ColorD(ref ColorHelper.Black, ref ret); + ユニット_ユニット線下CD = new ColorD(ref ColorHelper.Black, ref ret); + ユニット_ボタン上CD = new ColorD(ref ColorHelper.Black, ref ret); + ユニット_ボタン下CD = new ColorD(ref ColorHelper.Black, ref ret); + ユニット_パワー根CD = new ColorD(ref ColorHelper.Black, ref ret); + ユニット_パワー1CD = new ColorD(ref ColorHelper.Black, ref ret); + ユニット_パワー2CD = new ColorD(ref ColorHelper.Black, ref ret); + ユニット_パワー3CD = new ColorD(ref ColorHelper.Black, ref ret); + ユニット_パワー4CD = new ColorD(ref ColorHelper.Black, ref ret); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/バイブ_コモン.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/バイブ_コモン.cs index db9b3cf..d75171c 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/バイブ_コモン.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/バイブ_コモン.cs @@ -1358,31 +1358,31 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - Col.GetGrad(ref Col.HotPink, out var ret); - ヘッドCD = new ColorD(ref Col.Black, ref ret); - イボ1CD = new ColorD(ref Col.Black, ref ret); - イボ2CD = new ColorD(ref Col.Black, ref ret); - イボ3CD = new ColorD(ref Col.Black, ref ret); - イボ4CD = new ColorD(ref Col.Black, ref ret); - イボ5CD = new ColorD(ref Col.Black, ref ret); - イボ6CD = new ColorD(ref Col.Black, ref ret); - イボ7CD = new ColorD(ref Col.Black, ref ret); - イボ8CD = new ColorD(ref Col.Black, ref ret); - イボ9CD = new ColorD(ref Col.Black, ref ret); - イボ10CD = new ColorD(ref Col.Black, ref ret); - イボ11CD = new ColorD(ref Col.Black, ref ret); - イボ12CD = new ColorD(ref Col.Black, ref ret); - Col.GetGrad(ref Col.Silver, out ret); - ユニット_ユニットCD = new ColorD(ref Col.Black, ref ret); - ユニット_ユニット線上CD = new ColorD(ref Col.Black, ref ret); - ユニット_ユニット線下CD = new ColorD(ref Col.Black, ref ret); - ユニット_ボタン上CD = new ColorD(ref Col.Black, ref ret); - ユニット_ボタン下CD = new ColorD(ref Col.Black, ref ret); - ユニット_パワー根CD = new ColorD(ref Col.Black, ref ret); - ユニット_パワー1CD = new ColorD(ref Col.Black, ref ret); - ユニット_パワー2CD = new ColorD(ref Col.Black, ref ret); - ユニット_パワー3CD = new ColorD(ref Col.Black, ref ret); - ユニット_パワー4CD = new ColorD(ref Col.Black, ref ret); + ColorHelper.GetGrad(ref ColorHelper.HotPink, out var ret); + ヘッドCD = new ColorD(ref ColorHelper.Black, ref ret); + イボ1CD = new ColorD(ref ColorHelper.Black, ref ret); + イボ2CD = new ColorD(ref ColorHelper.Black, ref ret); + イボ3CD = new ColorD(ref ColorHelper.Black, ref ret); + イボ4CD = new ColorD(ref ColorHelper.Black, ref ret); + イボ5CD = new ColorD(ref ColorHelper.Black, ref ret); + イボ6CD = new ColorD(ref ColorHelper.Black, ref ret); + イボ7CD = new ColorD(ref ColorHelper.Black, ref ret); + イボ8CD = new ColorD(ref ColorHelper.Black, ref ret); + イボ9CD = new ColorD(ref ColorHelper.Black, ref ret); + イボ10CD = new ColorD(ref ColorHelper.Black, ref ret); + イボ11CD = new ColorD(ref ColorHelper.Black, ref ret); + イボ12CD = new ColorD(ref ColorHelper.Black, ref ret); + ColorHelper.GetGrad(ref ColorHelper.Silver, out ret); + ユニット_ユニットCD = new ColorD(ref ColorHelper.Black, ref ret); + ユニット_ユニット線上CD = new ColorD(ref ColorHelper.Black, ref ret); + ユニット_ユニット線下CD = new ColorD(ref ColorHelper.Black, ref ret); + ユニット_ボタン上CD = new ColorD(ref ColorHelper.Black, ref ret); + ユニット_ボタン下CD = new ColorD(ref ColorHelper.Black, ref ret); + ユニット_パワー根CD = new ColorD(ref ColorHelper.Black, ref ret); + ユニット_パワー1CD = new ColorD(ref ColorHelper.Black, ref ret); + ユニット_パワー2CD = new ColorD(ref ColorHelper.Black, ref ret); + ユニット_パワー3CD = new ColorD(ref ColorHelper.Black, ref ret); + ユニット_パワー4CD = new ColorD(ref ColorHelper.Black, ref ret); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/バイブ_ディル.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/バイブ_ディル.cs index af65eb7..f1c59de 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/バイブ_ディル.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/バイブ_ディル.cs @@ -975,22 +975,22 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - Color2 色 = new Color2(ref Col.DimGray, ref Col.Black); - ヘッドCD = new ColorD(ref Col.Black, ref 色); - 血管1CD = new ColorD(ref Col.Black, ref 色); - 血管2CD = new ColorD(ref Col.Black, ref 色); - 亀頭CD = new ColorD(ref Col.Black, ref 色); - Col.GetGrad(ref Col.Silver, out 色); - ユニット_ユニットCD = new ColorD(ref Col.Black, ref 色); - ユニット_ユニット線上CD = new ColorD(ref Col.Black, ref 色); - ユニット_ユニット線下CD = new ColorD(ref Col.Black, ref 色); - ユニット_ボタン上CD = new ColorD(ref Col.Black, ref 色); - ユニット_ボタン下CD = new ColorD(ref Col.Black, ref 色); - ユニット_パワー根CD = new ColorD(ref Col.Black, ref 色); - ユニット_パワー1CD = new ColorD(ref Col.Black, ref 色); - ユニット_パワー2CD = new ColorD(ref Col.Black, ref 色); - ユニット_パワー3CD = new ColorD(ref Col.Black, ref 色); - ユニット_パワー4CD = new ColorD(ref Col.Black, ref 色); + Color2 色 = new Color2(ref ColorHelper.DimGray, ref ColorHelper.Black); + ヘッドCD = new ColorD(ref ColorHelper.Black, ref 色); + 血管1CD = new ColorD(ref ColorHelper.Black, ref 色); + 血管2CD = new ColorD(ref ColorHelper.Black, ref 色); + 亀頭CD = new ColorD(ref ColorHelper.Black, ref 色); + ColorHelper.GetGrad(ref ColorHelper.Silver, out 色); + ユニット_ユニットCD = new ColorD(ref ColorHelper.Black, ref 色); + ユニット_ユニット線上CD = new ColorD(ref ColorHelper.Black, ref 色); + ユニット_ユニット線下CD = new ColorD(ref ColorHelper.Black, ref 色); + ユニット_ボタン上CD = new ColorD(ref ColorHelper.Black, ref 色); + ユニット_ボタン下CD = new ColorD(ref ColorHelper.Black, ref 色); + ユニット_パワー根CD = new ColorD(ref ColorHelper.Black, ref 色); + ユニット_パワー1CD = new ColorD(ref ColorHelper.Black, ref 色); + ユニット_パワー2CD = new ColorD(ref ColorHelper.Black, ref 色); + ユニット_パワー3CD = new ColorD(ref ColorHelper.Black, ref 色); + ユニット_パワー4CD = new ColorD(ref ColorHelper.Black, ref 色); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/バイブ_デンマ.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/バイブ_デンマ.cs index 0924b07..2e90fd2 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/バイブ_デンマ.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/バイブ_デンマ.cs @@ -1142,27 +1142,27 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - Col.GetGrad(ref Col.DarkGray, out var ret); - ヘッドCD = new ColorD(ref Col.Black, ref ret); - ヘッド線1CD = new ColorD(ref Col.Black, ref Color2.Empty); - ヘッド線2CD = new ColorD(ref Col.Black, ref Color2.Empty); - ヘッド線3CD = new ColorD(ref Col.Black, ref Color2.Empty); - ヘッド線4CD = new ColorD(ref Col.Black, ref Color2.Empty); - Col.GetGrad(ref Col.White, out ret); - 拡張ユニットCD = new ColorD(ref Col.Black, ref ret); - Col.GetGrad(ref Col.LightGreen, out ret); - 拡張ユニット色CD = new ColorD(ref Col.Black, ref ret); - Col.GetGrad(ref Col.Silver, out ret); - ユニット_ユニットCD = new ColorD(ref Col.Black, ref ret); - ユニット_ユニット線上CD = new ColorD(ref Col.Black, ref ret); - ユニット_ユニット線下CD = new ColorD(ref Col.Black, ref ret); - ユニット_ボタン上CD = new ColorD(ref Col.Black, ref ret); - ユニット_ボタン下CD = new ColorD(ref Col.Black, ref ret); - ユニット_パワー根CD = new ColorD(ref Col.Black, ref ret); - ユニット_パワー1CD = new ColorD(ref Col.Black, ref ret); - ユニット_パワー2CD = new ColorD(ref Col.Black, ref ret); - ユニット_パワー3CD = new ColorD(ref Col.Black, ref ret); - ユニット_パワー4CD = new ColorD(ref Col.Black, ref ret); + ColorHelper.GetGrad(ref ColorHelper.DarkGray, out var ret); + ヘッドCD = new ColorD(ref ColorHelper.Black, ref ret); + ヘッド線1CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + ヘッド線2CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + ヘッド線3CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + ヘッド線4CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + ColorHelper.GetGrad(ref ColorHelper.White, out ret); + 拡張ユニットCD = new ColorD(ref ColorHelper.Black, ref ret); + ColorHelper.GetGrad(ref ColorHelper.LightGreen, out ret); + 拡張ユニット色CD = new ColorD(ref ColorHelper.Black, ref ret); + ColorHelper.GetGrad(ref ColorHelper.Silver, out ret); + ユニット_ユニットCD = new ColorD(ref ColorHelper.Black, ref ret); + ユニット_ユニット線上CD = new ColorD(ref ColorHelper.Black, ref ret); + ユニット_ユニット線下CD = new ColorD(ref ColorHelper.Black, ref ret); + ユニット_ボタン上CD = new ColorD(ref ColorHelper.Black, ref ret); + ユニット_ボタン下CD = new ColorD(ref ColorHelper.Black, ref ret); + ユニット_パワー根CD = new ColorD(ref ColorHelper.Black, ref ret); + ユニット_パワー1CD = new ColorD(ref ColorHelper.Black, ref ret); + ユニット_パワー2CD = new ColorD(ref ColorHelper.Black, ref ret); + ユニット_パワー3CD = new ColorD(ref ColorHelper.Black, ref ret); + ユニット_パワー4CD = new ColorD(ref ColorHelper.Black, ref ret); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/バイブ_ドリル.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/バイブ_ドリル.cs index f2409ba..7550c26 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/バイブ_ドリル.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/バイブ_ドリル.cs @@ -3869,40 +3869,40 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - Col.GetGrad(ref Col.DarkMagenta, out var ret); - ヘッドCD = new ColorD(ref Col.Black, ref ret); - イボ1CD = new ColorD(ref Col.Black, ref ret); - イボ2CD = new ColorD(ref Col.Black, ref ret); - イボ3CD = new ColorD(ref Col.Black, ref ret); - イボ4CD = new ColorD(ref Col.Black, ref ret); - イボ5CD = new ColorD(ref Col.Black, ref ret); - イボ6CD = new ColorD(ref Col.Black, ref ret); - イボ7CD = new ColorD(ref Col.Black, ref ret); - イボ8CD = new ColorD(ref Col.Black, ref ret); - イボ9CD = new ColorD(ref Col.Black, ref ret); - イボ10CD = new ColorD(ref Col.Black, ref ret); - イボ11CD = new ColorD(ref Col.Black, ref ret); - イボ12CD = new ColorD(ref Col.Black, ref ret); - イボ13CD = new ColorD(ref Col.Black, ref ret); - イボ14CD = new ColorD(ref Col.Black, ref ret); - イボ15CD = new ColorD(ref Col.Black, ref ret); - イボ16CD = new ColorD(ref Col.Black, ref ret); - イボ17CD = new ColorD(ref Col.Black, ref ret); - イボ18CD = new ColorD(ref Col.Black, ref ret); - イボ19CD = new ColorD(ref Col.Black, ref ret); - イボ20CD = new ColorD(ref Col.Black, ref ret); - イボ21CD = new ColorD(ref Col.Black, ref ret); - Col.GetGrad(ref Col.Silver, out ret); - ユニット_ユニットCD = new ColorD(ref Col.Black, ref ret); - ユニット_ユニット線上CD = new ColorD(ref Col.Black, ref ret); - ユニット_ユニット線下CD = new ColorD(ref Col.Black, ref ret); - ユニット_ボタン上CD = new ColorD(ref Col.Black, ref ret); - ユニット_ボタン下CD = new ColorD(ref Col.Black, ref ret); - ユニット_パワー根CD = new ColorD(ref Col.Black, ref ret); - ユニット_パワー1CD = new ColorD(ref Col.Black, ref ret); - ユニット_パワー2CD = new ColorD(ref Col.Black, ref ret); - ユニット_パワー3CD = new ColorD(ref Col.Black, ref ret); - ユニット_パワー4CD = new ColorD(ref Col.Black, ref ret); + ColorHelper.GetGrad(ref ColorHelper.DarkMagenta, out var ret); + ヘッドCD = new ColorD(ref ColorHelper.Black, ref ret); + イボ1CD = new ColorD(ref ColorHelper.Black, ref ret); + イボ2CD = new ColorD(ref ColorHelper.Black, ref ret); + イボ3CD = new ColorD(ref ColorHelper.Black, ref ret); + イボ4CD = new ColorD(ref ColorHelper.Black, ref ret); + イボ5CD = new ColorD(ref ColorHelper.Black, ref ret); + イボ6CD = new ColorD(ref ColorHelper.Black, ref ret); + イボ7CD = new ColorD(ref ColorHelper.Black, ref ret); + イボ8CD = new ColorD(ref ColorHelper.Black, ref ret); + イボ9CD = new ColorD(ref ColorHelper.Black, ref ret); + イボ10CD = new ColorD(ref ColorHelper.Black, ref ret); + イボ11CD = new ColorD(ref ColorHelper.Black, ref ret); + イボ12CD = new ColorD(ref ColorHelper.Black, ref ret); + イボ13CD = new ColorD(ref ColorHelper.Black, ref ret); + イボ14CD = new ColorD(ref ColorHelper.Black, ref ret); + イボ15CD = new ColorD(ref ColorHelper.Black, ref ret); + イボ16CD = new ColorD(ref ColorHelper.Black, ref ret); + イボ17CD = new ColorD(ref ColorHelper.Black, ref ret); + イボ18CD = new ColorD(ref ColorHelper.Black, ref ret); + イボ19CD = new ColorD(ref ColorHelper.Black, ref ret); + イボ20CD = new ColorD(ref ColorHelper.Black, ref ret); + イボ21CD = new ColorD(ref ColorHelper.Black, ref ret); + ColorHelper.GetGrad(ref ColorHelper.Silver, out ret); + ユニット_ユニットCD = new ColorD(ref ColorHelper.Black, ref ret); + ユニット_ユニット線上CD = new ColorD(ref ColorHelper.Black, ref ret); + ユニット_ユニット線下CD = new ColorD(ref ColorHelper.Black, ref ret); + ユニット_ボタン上CD = new ColorD(ref ColorHelper.Black, ref ret); + ユニット_ボタン下CD = new ColorD(ref ColorHelper.Black, ref ret); + ユニット_パワー根CD = new ColorD(ref ColorHelper.Black, ref ret); + ユニット_パワー1CD = new ColorD(ref ColorHelper.Black, ref ret); + ユニット_パワー2CD = new ColorD(ref ColorHelper.Black, ref ret); + ユニット_パワー3CD = new ColorD(ref ColorHelper.Black, ref ret); + ユニット_パワー4CD = new ColorD(ref ColorHelper.Black, ref ret); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/パール.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/パール.cs index 4cb1556..19506b7 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/パール.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/パール.cs @@ -1499,19 +1499,19 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - Col.GetGrad(ref Col.Pink, out var ret); - 軸CD = new ColorD(ref Col.Black, ref ret); - 玉境界CD = new ColorD(ref Col.Black, ref ret); - 玉1CD = new ColorD(ref Col.Black, ref ret); - 玉2CD = new ColorD(ref Col.Black, ref ret); - 玉3CD = new ColorD(ref Col.Black, ref ret); - 玉4CD = new ColorD(ref Col.Black, ref ret); - 玉5CD = new ColorD(ref Col.Black, ref ret); - 玉6CD = new ColorD(ref Col.Black, ref ret); - 玉7CD = new ColorD(ref Col.Black, ref ret); - 輪上CD = new ColorD(ref Col.Black, ref ret); - 輪上境界CD = new ColorD(ref Col.Black, ref ret); - 輪下CD = new ColorD(ref Col.Black, ref ret); + ColorHelper.GetGrad(ref ColorHelper.Pink, out var ret); + 軸CD = new ColorD(ref ColorHelper.Black, ref ret); + 玉境界CD = new ColorD(ref ColorHelper.Black, ref ret); + 玉1CD = new ColorD(ref ColorHelper.Black, ref ret); + 玉2CD = new ColorD(ref ColorHelper.Black, ref ret); + 玉3CD = new ColorD(ref ColorHelper.Black, ref ret); + 玉4CD = new ColorD(ref ColorHelper.Black, ref ret); + 玉5CD = new ColorD(ref ColorHelper.Black, ref ret); + 玉6CD = new ColorD(ref ColorHelper.Black, ref ret); + 玉7CD = new ColorD(ref ColorHelper.Black, ref ret); + 輪上CD = new ColorD(ref ColorHelper.Black, ref ret); + 輪上境界CD = new ColorD(ref ColorHelper.Black, ref ret); + 輪下CD = new ColorD(ref ColorHelper.Black, ref ret); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/ビキニT色.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/ビキニT色.cs index 6c7d706..7bdc83d 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/ビキニT色.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/ビキニT色.cs @@ -21,24 +21,24 @@ namespace SlaveMatrix public void SetDefault() { 生地 = Color.DarkRed; - 縁 = Col.White; - 紐 = Col.White; + 縁 = ColorHelper.White; + 紐 = ColorHelper.White; SetColor2(); } public void SetRandom() { - Col.GetRandomClothesColor(out 生地); - Col.GetRandomClothesColor(out 縁); + ColorHelper.GetRandomClothesColor(out 生地); + ColorHelper.GetRandomClothesColor(out 縁); 紐 = 縁; SetColor2(); } public void SetColor2() { - Col.GetGrad(ref 生地, out 生地色); - Col.GetGrad(ref 縁, out 縁色); - Col.GetGrad(ref 紐, out 紐色); + ColorHelper.GetGrad(ref 生地, out 生地色); + ColorHelper.GetGrad(ref 縁, out 縁色); + ColorHelper.GetGrad(ref 紐, out 紐色); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/ピアス色.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/ピアス色.cs index a692edd..5ba285e 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/ピアス色.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/ピアス色.cs @@ -18,13 +18,13 @@ namespace SlaveMatrix public void SetRandom() { - Col.GetRandomClothesColor(out ピアス); + ColorHelper.GetRandomClothesColor(out ピアス); SetColor2(); } public void SetColor2() { - Col.GetGrad(ref ピアス, out 金具色); + ColorHelper.GetGrad(ref ピアス, out 金具色); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/ブラT色.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/ブラT色.cs index decb031..a062e87 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/ブラT色.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/ブラT色.cs @@ -42,38 +42,38 @@ namespace SlaveMatrix { 生地1 = Color.DarkRed; 生地2 = Color.DarkRed; - リボン = Col.Black; - レース = Col.Black; - 柄 = Col.Black; + リボン = ColorHelper.Black; + レース = ColorHelper.Black; + 柄 = ColorHelper.Black; 縁 = Color.DarkRed; - 紐 = Col.Black; + 紐 = ColorHelper.Black; ジャスター = Color.Gold; SetColor2(); } public void SetRandom() { - Col.GetRandomClothesColor(out 生地1); + ColorHelper.GetRandomClothesColor(out 生地1); 生地2 = 生地1; - Col.GetRandomClothesColor(out リボン); + ColorHelper.GetRandomClothesColor(out リボン); レース = リボン; 柄 = リボン; 縁 = 生地1; 紐 = リボン; - Col.GetRandomClothesColor(out ジャスター); + ColorHelper.GetRandomClothesColor(out ジャスター); SetColor2(); } public void SetColor2() { - Col.GetGrad(ref 生地1, out 生地1色); - Col.GetGrad(ref 生地2, out 生地2色); - Col.GetGrad(ref リボン, out リボン色); - Col.GetGrad(ref レース, out レース色); - Col.GetGrad(ref 柄, out 柄色); - Col.GetGrad(ref 縁, out 縁色); - Col.GetGrad(ref 紐, out 紐色); - Col.GetGrad(ref ジャスター, out ジャスター色); + ColorHelper.GetGrad(ref 生地1, out 生地1色); + ColorHelper.GetGrad(ref 生地2, out 生地2色); + ColorHelper.GetGrad(ref リボン, out リボン色); + ColorHelper.GetGrad(ref レース, out レース色); + ColorHelper.GetGrad(ref 柄, out 柄色); + ColorHelper.GetGrad(ref 縁, out 縁色); + ColorHelper.GetGrad(ref 紐, out 紐色); + ColorHelper.GetGrad(ref ジャスター, out ジャスター色); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/ブーツ色.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/ブーツ色.cs index adaa00c..1c7e480 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/ブーツ色.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/ブーツ色.cs @@ -44,26 +44,26 @@ namespace SlaveMatrix public void SetDefault() { - Col.Add(ref Col.DarkGreen, 0, 0, -50, out 生地1); - Col.Add(ref Col.Indigo, 0, 0, -50, out 生地2); + ColorHelper.Add(ref ColorHelper.DarkGreen, 0, 0, -50, out 生地1); + ColorHelper.Add(ref ColorHelper.Indigo, 0, 0, -50, out 生地2); 縁 = Color.Gold; 柄 = Color.Gold; - 紐 = Col.Black; + 紐 = ColorHelper.Black; 金具 = Color.Gray; - 穴 = Col.Black; - 靴底 = Col.Black; - 踵 = Col.Black; + 穴 = ColorHelper.Black; + 靴底 = ColorHelper.Black; + 踵 = ColorHelper.Black; SetColor2(); } public void SetRandom() { - Col.GetRandomClothesColor(out 生地1); - Col.GetRandomClothesColor(out 生地2); - Col.GetRandomClothesColor(out 縁); + ColorHelper.GetRandomClothesColor(out 生地1); + ColorHelper.GetRandomClothesColor(out 生地2); + ColorHelper.GetRandomClothesColor(out 縁); 柄 = 縁; - Col.GetRandomClothesColor(out 紐); - Col.GetRandomClothesColor(out 金具); + ColorHelper.GetRandomClothesColor(out 紐); + ColorHelper.GetRandomClothesColor(out 金具); 穴 = 紐; 靴底 = 紐; 踵 = 紐; @@ -72,15 +72,15 @@ namespace SlaveMatrix public void SetColor2() { - Col.GetGrad(ref 生地1, out 生地1色); - Col.GetGrad(ref 生地2, out 生地2色); - Col.GetGrad(ref 縁, out 縁色); - Col.GetGrad(ref 柄, out 柄色); - Col.GetGrad(ref 紐, out 紐色); - Col.GetMetal(ref 金具, out 金具色); - Col.GetGrad(ref 穴, out 穴色); - Col.GetGrad(ref 靴底, out 靴底色); - Col.GetGrad(ref 踵, out 踵色); + ColorHelper.GetGrad(ref 生地1, out 生地1色); + ColorHelper.GetGrad(ref 生地2, out 生地2色); + ColorHelper.GetGrad(ref 縁, out 縁色); + ColorHelper.GetGrad(ref 柄, out 柄色); + ColorHelper.GetGrad(ref 紐, out 紐色); + ColorHelper.GetMetal(ref 金具, out 金具色); + ColorHelper.GetGrad(ref 穴, out 穴色); + ColorHelper.GetGrad(ref 靴底, out 靴底色); + ColorHelper.GetGrad(ref 踵, out 踵色); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/ペニス.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/ペニス.cs index da09272..bd5fb0a 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/ペニス.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/ペニス.cs @@ -720,7 +720,7 @@ namespace SlaveMatrix 血管上CD = new ColorD(ref 体配色.肌線, ref 体配色.肌色); 亀頭CD = new ColorD(); 亀頭CD.線 = 体配色.粘線; - 亀頭CD.色 = new Color2(ref 体配色.粘膜.Col2, ref Col.Empty); + 亀頭CD.色 = new Color2(ref 体配色.粘膜.Col2, ref ColorHelper.Empty); } public void 再配色(主人公配色 体配色) @@ -734,7 +734,7 @@ namespace SlaveMatrix 血管上CD.線 = 体配色.粘線; 血管上CD.色 = 体配色.肌色; 亀頭CD.線 = 体配色.粘線; - 亀頭CD.色 = new Color2(ref 体配色.粘膜.Col2, ref Col.Empty); + 亀頭CD.色 = new Color2(ref 体配色.粘膜.Col2, ref ColorHelper.Empty); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/ボテ腹_人.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/ボテ腹_人.cs index 46abe07..249357a 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/ボテ腹_人.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/ボテ腹_人.cs @@ -655,13 +655,13 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 腹CD = new ColorD(ref Col.Black, ref 体配色.人肌O); - ハイライトCD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); + 腹CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); + ハイライトCD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); 臍CD = new ColorD(ref 体配色.薄線, ref 体配色.人肌O); - ハイライト左1CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); - ハイライト左2CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2R); - ハイライト右1CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); - ハイライト右2CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2R); + ハイライト左1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); + ハイライト左2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2R); + ハイライト右1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); + ハイライト右2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2R); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/ボテ腹_獣.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/ボテ腹_獣.cs index 97f1c61..6485abd 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/ボテ腹_獣.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/ボテ腹_獣.cs @@ -289,7 +289,7 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 腹CD = new ColorD(ref Col.Black, ref 体配色.毛0O); + 腹CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); 臍CD = new ColorD(ref 体配色.薄線, ref 体配色.毛0O); } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/ボテ腹板.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/ボテ腹板.cs index d785637..99cba50 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/ボテ腹板.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/ボテ腹板.cs @@ -640,14 +640,14 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 腹板4_腹板CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 腹板4_縦線CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 腹板3_腹板CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 腹板3_縦線CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 腹板2_腹板CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 腹板2_縦線CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 腹板1_腹板CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 腹板1_縦線CD = new ColorD(ref Col.Black, ref 体配色.甲1O); + 腹板4_腹板CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 腹板4_縦線CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 腹板3_腹板CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 腹板3_縦線CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 腹板2_腹板CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 腹板2_縦線CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 腹板1_腹板CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 腹板1_縦線CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/マイクロB色.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/マイクロB色.cs index 1d4a1f2..d89726e 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/マイクロB色.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/マイクロB色.cs @@ -26,38 +26,38 @@ namespace SlaveMatrix { 生地 = Color.DarkRed; 留 = Color.Gold; - 縁 = Col.White; - 紐 = Col.White; + 縁 = ColorHelper.White; + 紐 = ColorHelper.White; SetColor2(); } public void SetRandom() { - Col.GetRandomClothesColor(out 生地); - Col.GetRandomClothesColor(out 留); - Col.GetRandomClothesColor(out 縁); + ColorHelper.GetRandomClothesColor(out 生地); + ColorHelper.GetRandomClothesColor(out 留); + ColorHelper.GetRandomClothesColor(out 縁); 紐 = 縁; SetColor2(); } public void SetColor2() { - Col.GetGrad(ref 生地, out 生地色); - Col.GetGrad(ref 留, out 留色); - Col.GetGrad(ref 縁, out 縁色); - Col.GetGrad(ref 紐, out 紐色); + ColorHelper.GetGrad(ref 生地, out 生地色); + ColorHelper.GetGrad(ref 留, out 留色); + ColorHelper.GetGrad(ref 縁, out 縁色); + ColorHelper.GetGrad(ref 紐, out 紐色); } public void Setヴィオラ() { - Col.Add(ref Col.DarkGreen, 0, 0, -50, out 生地); + ColorHelper.Add(ref ColorHelper.DarkGreen, 0, 0, -50, out 生地); 留 = Color.Gold; 縁 = Color.Gold; - 紐 = Col.Black; - Col.GetGrad(ref 生地, out 生地色); - Col.GetGrad(ref 留, out 留色); - Col.GetGrad(ref 縁, out 縁色); - Col.GetGrad(ref 紐, out 紐色); + 紐 = ColorHelper.Black; + ColorHelper.GetGrad(ref 生地, out 生地色); + ColorHelper.GetGrad(ref 留, out 留色); + ColorHelper.GetGrad(ref 縁, out 縁色); + ColorHelper.GetGrad(ref 紐, out 紐色); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/マイクロT色.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/マイクロT色.cs index e633d43..fd788f9 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/マイクロT色.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/マイクロT色.cs @@ -21,24 +21,24 @@ namespace SlaveMatrix public void SetDefault() { 生地 = Color.DarkRed; - 縁 = Col.White; - 紐 = Col.White; + 縁 = ColorHelper.White; + 紐 = ColorHelper.White; SetColor2(); } public void SetRandom() { - Col.GetRandomClothesColor(out 生地); - Col.GetRandomClothesColor(out 縁); + ColorHelper.GetRandomClothesColor(out 生地); + ColorHelper.GetRandomClothesColor(out 縁); 紐 = 縁; SetColor2(); } public void SetColor2() { - Col.GetGrad(ref 生地, out 生地色); - Col.GetGrad(ref 縁, out 縁色); - Col.GetGrad(ref 紐, out 紐色); + ColorHelper.GetGrad(ref 生地, out 生地色); + ColorHelper.GetGrad(ref 縁, out 縁色); + ColorHelper.GetGrad(ref 紐, out 紐色); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/マウス処理.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/マウス処理.cs index 3f2b1d2..1778e8d 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/マウス処理.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/マウス処理.cs @@ -38,7 +38,7 @@ namespace SlaveMatrix { 調教UI.擬音キュー.Enqueue(delegate(RenderArea a) { - 調教UI.擬音.Sound(a, 対象.Element.位置.GetAreaPoint(0.01), Sta.吸引.GetVal(1.0, RNG.XS.NextDouble()), new Font("MS Gothic", 1f), Col.Black, 0.2, b: true); + 調教UI.擬音.Sound(a, 対象.Element.位置.GetAreaPoint(0.01), Sta.吸引.GetVal(1.0, RNG.XS.NextDouble()), new Font("MS Gothic", 1f), ColorHelper.Black, 0.2, b: true); }); } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/ロータ.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/ロータ.cs index 673fe1b..7ee02ac 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/ロータ.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/ロータ.cs @@ -304,11 +304,11 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - Col.GetGrad(ref Col.Violet, out var ret); - ロータCD = new ColorD(ref Col.Black, ref ret); - ロータ線CD = new ColorD(ref Col.Black, ref ret); + ColorHelper.GetGrad(ref ColorHelper.Violet, out var ret); + ロータCD = new ColorD(ref ColorHelper.Black, ref ret); + ロータ線CD = new ColorD(ref ColorHelper.Black, ref ret); ret.Col2 = Color.FromArgb(0, ret.Col2); - コードCD = new ColorD(ref Col.Black, ref ret); + コードCD = new ColorD(ref ColorHelper.Black, ref ret); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/上着トップ_ドレス.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/上着トップ_ドレス.cs index 45e3a50..e387cad 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/上着トップ_ドレス.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/上着トップ_ドレス.cs @@ -50,7 +50,7 @@ namespace SlaveMatrix public ShapePart X0Y0_右_縁; - public ColorD 服基CD = new ColorD(ref Col.Empty, ref Color2.Empty); + public ColorD 服基CD = new ColorD(ref ColorHelper.Empty, ref Color2.Empty); public ColorD 紐_紐1_紐下_紐CD; @@ -914,7 +914,7 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 服基CD = new ColorD(ref Col.Empty, ref Color2.Empty); + 服基CD = new ColorD(ref ColorHelper.Empty, ref Color2.Empty); 紐_紐1_紐下_紐CD = new ColorD(); 紐_紐1_紐上_紐CD = new ColorD(); 紐_紐2_紐下_紐CD = new ColorD(); diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/上着ボトム_クロス後.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/上着ボトム_クロス後.cs index 008baaa..08f1639 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/上着ボトム_クロス後.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/上着ボトム_クロス後.cs @@ -265,8 +265,8 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { 下地CD = new ColorD(); - 染み_染み2CD = new ColorD(ref Col.Empty, ref 体配色.染み); - 染み_染み1CD = new ColorD(ref Col.Empty, ref 体配色.染み); + 染み_染み2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.染み); + 染み_染み1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.染み); } public void 配色(クロスB色 配色) diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/下着トップ_クロス.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/下着トップ_クロス.cs index c38c376..bcaa5d3 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/下着トップ_クロス.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/下着トップ_クロス.cs @@ -783,11 +783,11 @@ namespace SlaveMatrix 布_布右_縁_縁1CD = new ColorD(); 布_布右_縁_縁2CD = new ColorD(); カップ右_布CD = new ColorD(); - カップ右_皺CD = new ColorD(ref Col.Black, ref Color2.Empty); + カップ右_皺CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); カップ右_縁_縁1CD = new ColorD(); カップ右_縁_縁2CD = new ColorD(); カップ左_布CD = new ColorD(); - カップ左_皺CD = new ColorD(ref Col.Black, ref Color2.Empty); + カップ左_皺CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); カップ左_縁_縁1CD = new ColorD(); カップ左_縁_縁2CD = new ColorD(); } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/下着ボトム_ノーマル.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/下着ボトム_ノーマル.cs index 89ed701..dc33208 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/下着ボトム_ノーマル.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/下着ボトム_ノーマル.cs @@ -4106,8 +4106,8 @@ namespace SlaveMatrix 結び紐右_結び目CD = new ColorD(); リボン_リボンCD = new ColorD(); リボン_結び目CD = new ColorD(); - 染み_染み2CD = new ColorD(ref Col.Empty, ref 体配色.染み); - 染み_染み1CD = new ColorD(ref Col.Empty, ref 体配色.染み); + 染み_染み2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.染み); + 染み_染み1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.染み); } public void 配色(ノーマルB色 配色) diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/下着ボトム_マイクロ.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/下着ボトム_マイクロ.cs index 36c122e..66fcff2 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/下着ボトム_マイクロ.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/下着ボトム_マイクロ.cs @@ -2739,8 +2739,8 @@ namespace SlaveMatrix ヴィオラ_金具左_金具2CD = new ColorD(); ヴィオラ_金具右_金具1CD = new ColorD(); ヴィオラ_金具右_金具2CD = new ColorD(); - 染み_染み2CD = new ColorD(ref Col.Empty, ref 体配色.染み); - 染み_染み1CD = new ColorD(ref Col.Empty, ref 体配色.染み); + 染み_染み2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.染み); + 染み_染み1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.染み); } public void 配色(マイクロB色 配色) diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/下着乳首.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/下着乳首.cs index 675ab21..77adb88 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/下着乳首.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/下着乳首.cs @@ -246,13 +246,13 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { 乳首CD = new ColorD(); - 染み2CD = new ColorD(ref Col.Empty, ref 体配色.染み); - 染み1CD = new ColorD(ref Col.Empty, ref 体配色.染み); + 染み2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.染み); + 染み1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.染み); } public void 配色(Color2 配色) { - 乳首CD.線 = Col.Black; + 乳首CD.線 = ColorHelper.Black; 乳首CD.色 = 配色; X0Y0_乳首CP.Setting(); } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/下着陰核.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/下着陰核.cs index fea17d6..2193047 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/下着陰核.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/下着陰核.cs @@ -144,7 +144,7 @@ namespace SlaveMatrix public void 配色(Color2 配色) { - 陰核CD.線 = Col.Empty; + 陰核CD.線 = ColorHelper.Empty; 陰核CD.色 = 配色; X0Y0_陰核CP.Setting(); } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/主人公色.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/主人公色.cs index 7453cba..fa9294d 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/主人公色.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/主人公色.cs @@ -8,20 +8,20 @@ namespace SlaveMatrix { public Color 肌色; - public Color 髪色 = Col.Black; + public Color 髪色 = ColorHelper.Black; public Color 瞳色 = Color.FromArgb(57, 32, 0); public Color 血液 = Color.Red; - public Color 刺青 = Col.Black; + public Color 刺青 = ColorHelper.Black; public Color 精液 = Color.PapayaWhip; public 主人公色() { 肌色 = Color.FromArgb(255, 255, 207, 169); - Col.Add(ref 肌色, -10, -10, 0, out 肌色); + ColorHelper.Add(ref 肌色, -10, -10, 0, out 肌色); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/主人公配色.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/主人公配色.cs index dc53b97..bbe479f 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/主人公配色.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/主人公配色.cs @@ -26,21 +26,21 @@ namespace SlaveMatrix public 主人公配色(主人公色 色) { - Col.GetSkinGrad(ref 色.肌色, out 肌色); - Col.GetGrad(ref 色.血液, out 血液); - 刺青 = new Color2(ref 色.刺青, ref Col.Empty); + ColorHelper.GetSkinGrad(ref 色.肌色, out 肌色); + ColorHelper.GetGrad(ref 色.血液, out 血液); + 刺青 = new Color2(ref 色.刺青, ref ColorHelper.Empty); 精液ぶっかけ.Col1 = Color.FromArgb(125, 色.精液); - 精液ぶっかけ.Col2 = Col.Empty; + 精液ぶっかけ.Col2 = ColorHelper.Empty; 精液垂れ.Col1 = Color.FromArgb(200, 色.精液); - 精液垂れ.Col2 = Col.Empty; - Col.GetMucosaColor(ref 色.肌色, out var ret); - Col.GetGrad(ref ret, out 粘膜); - Col.GetSkinColor2(ref 色.肌色, out ret); + 精液垂れ.Col2 = ColorHelper.Empty; + ColorHelper.GetMucosaColor(ref 色.肌色, out var ret); + ColorHelper.GetGrad(ref ret, out 粘膜); + ColorHelper.GetSkinColor2(ref 色.肌色, out ret); 肌線 = Color.FromArgb(100, ret); - Col.GetMucosaColor(ref 色.肌色, out ret); - Col.Mul(ref ret, 1.0, 2.0, 0.5, out ret); + ColorHelper.GetMucosaColor(ref 色.肌色, out ret); + ColorHelper.Mul(ref ret, 1.0, 2.0, 0.5, out ret); 粘線 = Color.FromArgb(80, ret); - 精線 = Color.FromArgb(80, Col.White); + 精線 = Color.FromArgb(80, ColorHelper.White); } public 主人公配色(主人公配色 s) diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/乳房.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/乳房.cs index 1021fd2..363e5f4 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/乳房.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/乳房.cs @@ -1177,19 +1177,19 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 乳房CD = new ColorD(ref Col.Black, ref 体配色.人肌O); - 乳輪CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); + 乳房CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); + 乳輪CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); 乳首CD = new ColorD(ref 体配色.粘膜線, ref 体配色.粘膜); - 淫タトゥ_タトゥ1CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_タトゥ2CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_タトゥ3CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_タトゥ4CD = new ColorD(ref Col.Black, ref 体配色.刺青); - ハイライト1CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); - ハイライト2CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); - 傷XCD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷I1CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷I2CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 虫性_甲殻CD = new ColorD(ref Col.Black, ref 体配色.甲1O); + 淫タトゥ_タトゥ1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_タトゥ2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_タトゥ3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_タトゥ4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + ハイライト1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); + ハイライト2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); + 傷XCD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷I1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷I2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 虫性_甲殻CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/交配.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/交配.cs index a1974eb..7ba35e6 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/交配.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/交配.cs @@ -1561,12 +1561,12 @@ namespace SlaveMatrix select e) { Color color = (Color)item5.GetValue(体色2); - if (color != Col.Empty) + if (color != ColorHelper.Empty) { if (item5.Name == "人肌") { color = Color.FromArgb(color.A, 255, 255, 255); - Col.GetLimitSkin(ref color, out color); + ColorHelper.GetLimitSkin(ref color, out color); item5.SetValue(体色2, color); } else if (item5.Name.Contains("目") || item5.Name.Contains("眼") || item5.Name.Contains("秘石") || item5.Name.Contains("コア")) @@ -1591,12 +1591,12 @@ namespace SlaveMatrix select e) { Color color = (Color)item6.GetValue(体色2); - if (color != Col.Empty) + if (color != ColorHelper.Empty) { if (item6.Name == "人肌") { color = Color.FromArgb(color.A, 0, 0, 0); - Col.GetLimitSkin(ref color, out color); + ColorHelper.GetLimitSkin(ref color, out color); item6.SetValue(体色2, color); } else if (item6.Name.Contains("目") || item6.Name.Contains("眼") || item6.Name.Contains("秘石") || item6.Name.Contains("コア")) @@ -1625,18 +1625,18 @@ namespace SlaveMatrix select e) { Color color = (Color)item7.GetValue(体色2); - if (color != Col.Empty) + if (color != ColorHelper.Empty) { if (item7.Name == "人肌") { color = Color.FromArgb(color.A, GetVal(color.R, num), GetVal(color.G, num2), GetVal(color.B, num3)); - Col.GetLimitSkin(ref color, out color); + ColorHelper.GetLimitSkin(ref color, out color); item7.SetValue(体色2, color); } else { color = Color.FromArgb(color.A, GetVal(color.R, num), GetVal(color.G, num2), GetVal(color.B, num3)); - Col.GetLimit(ref color, out color); + ColorHelper.GetLimit(ref color, out color); item7.SetValue(体色2, color); } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/体色.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/体色.cs index 21bf375..56e20b9 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/体色.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/体色.cs @@ -16,9 +16,9 @@ namespace SlaveMatrix public Color 眉 = Color.Orange; - public Color 睫 = Col.Black; + public Color 睫 = ColorHelper.Black; - public Color 髭 = Col.White; + public Color 髭 = ColorHelper.White; public Color 体0 = Color.Orange; @@ -26,11 +26,11 @@ namespace SlaveMatrix public Color 毛0 = Color.Orange; - public Color 毛1 = Col.White; + public Color 毛1 = ColorHelper.White; public Color 羽0 = Color.Orange; - public Color 羽1 = Col.White; + public Color 羽1 = ColorHelper.White; public Color 鱗0 = Color.OrangeRed; @@ -46,7 +46,7 @@ namespace SlaveMatrix public Color 薔 = Color.Red; - public Color 百 = Col.White; + public Color 百 = ColorHelper.White; public Color 柄 = Color.Brown; @@ -54,7 +54,7 @@ namespace SlaveMatrix public Color 人肌 = Color.FromArgb(255, 255, 207, 169); - public Color 粘膜 = Col.Empty; + public Color 粘膜 = ColorHelper.Empty; public Color 目左 = Color.Yellow; @@ -66,15 +66,15 @@ namespace SlaveMatrix public Color 頬目右 = Color.Yellow; - public Color 白部 = Col.White; + public Color 白部 = ColorHelper.White; - public Color 歯 = Col.White; + public Color 歯 = ColorHelper.White; - public Color 爪 = Col.White; + public Color 爪 = ColorHelper.White; - public Color 角0 = Col.White; + public Color 角0 = ColorHelper.White; - public Color 角1 = Col.White; + public Color 角1 = ColorHelper.White; public Color 膜 = Color.OrangeRed; @@ -90,13 +90,13 @@ namespace SlaveMatrix public Color 後光 = Color.Yellow; - public Color 口紅 = Col.Empty; + public Color 口紅 = ColorHelper.Empty; - public Color 刺青 = Col.Black; + public Color 刺青 = ColorHelper.Black; public Color 尿 = Color.Gold; - public Color 体液 = Col.White; + public Color 体液 = ColorHelper.White; public Color 母乳 = Color.PapayaWhip; @@ -124,52 +124,52 @@ namespace SlaveMatrix HSV.ToRGB(num + RNG.XS.Next(5), RNG.XS.NextM(0, 223), RNG.XS.NextM(128, 255), out var ret); item.SetValue(this, ret); } - Col.GetRandomColor(out 目左); + ColorHelper.GetRandomColor(out 目左); 目右 = 目左; 縦目 = 目左; 頬目左 = 目左; 頬目右 = 目左; 眉 = 髪; 毛0 = 眉; - 睫 = Col.Black; + 睫 = ColorHelper.Black; Hsv hsv; if (b0) { - Col.GetSkinColor(out 人肌); + ColorHelper.GetSkinColor(out 人肌); 血 = Color.FromArgb(255, 184, 6, 18); } else { - Col.GetRandomSkinColor(out 人肌); + ColorHelper.GetRandomSkinColor(out 人肌); hsv = new Hsv(ref 人肌); hsv.H = num; hsv.GetColor(out 人肌); 血 = Color.Empty; } - 粘膜 = Col.Empty; + 粘膜 = ColorHelper.Empty; if (b0) { - 白部 = Col.White; + 白部 = ColorHelper.White; } else if (0.1.Lot()) { - 白部 = Col.Black; + 白部 = ColorHelper.Black; } else { - 白部 = Col.White; + 白部 = ColorHelper.White; } 歯 = Color.PapayaWhip; - 爪 = (RNG.XS.NextBool() ? Color.PapayaWhip : Col.Black); + 爪 = (RNG.XS.NextBool() ? Color.PapayaWhip : ColorHelper.Black); 角0 = Color.LightGray; - 角1 = Col.DarkGray; - 口紅 = Col.Empty; + 角1 = ColorHelper.DarkGray; + 口紅 = ColorHelper.Empty; 刺青 = Color.FromArgb(255 - 人肌.R, 255 - 人肌.G, 255 - 人肌.B); hsv = new Hsv(ref 刺青); hsv.S = 255; hsv.GetColor(out 刺青); 後光 = Color.Yellow; - 体液 = Col.White; + 体液 = ColorHelper.White; 母乳 = Color.PapayaWhip; 尿 = Color.Gold; 紋 = 刺青; diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/剃刀処理.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/剃刀処理.cs index 146f10f..cf2f388 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/剃刀処理.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/剃刀処理.cs @@ -21,7 +21,7 @@ namespace SlaveMatrix { 調教UI.擬音キュー.Enqueue(delegate(RenderArea a) { - 調教UI.擬音.Sound(a, 対象.Element.位置.GetAreaPoint(0.01), Sta.剃り.GetVal(Cha.CharacterData.現陰毛, RNG.XS.NextDouble()), new Font("MS Gothic", 1f), Col.Black, 0.1 + 0.1 * RNG.XS.NextDouble(), b: true); + 調教UI.擬音.Sound(a, 対象.Element.位置.GetAreaPoint(0.01), Sta.剃り.GetVal(Cha.CharacterData.現陰毛, RNG.XS.NextDouble()), new Font("MS Gothic", 1f), ColorHelper.Black, 0.1 + 0.1 * RNG.XS.NextDouble(), b: true); }); } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/前掛けB色.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/前掛けB色.cs index 2c2fd61..d56930a 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/前掛けB色.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/前掛けB色.cs @@ -28,7 +28,7 @@ namespace SlaveMatrix public void SetRandom() { - Col.GetRandomClothesColor(out 生地); + ColorHelper.GetRandomClothesColor(out 生地); 縁 = 生地; 紐 = 生地; SetColor2(); @@ -36,9 +36,9 @@ namespace SlaveMatrix public void SetColor2() { - Col.GetGrad(ref 生地, out 生地色); - Col.GetGrad(ref 縁, out 縁色); - Col.GetGrad(ref 紐, out 紐色); + ColorHelper.GetGrad(ref 生地, out 生地色); + ColorHelper.GetGrad(ref 縁, out 縁色); + ColorHelper.GetGrad(ref 紐, out 紐色); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/前翅_甲.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/前翅_甲.cs index 923894e..05c99a1 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/前翅_甲.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/前翅_甲.cs @@ -984,30 +984,30 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 前翅_前翅軸_軸1CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 前翅_前翅軸_軸2CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 前翅_前翅軸_軸3CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 前翅_前翅軸_罅線CD = new ColorD(ref Col.Black, ref Color2.Empty); - 前翅_前翅甲_甲2CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 前翅_前翅甲_甲1CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 前翅_前翅甲_紋1CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 前翅_前翅甲_紋2CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 前翅_前翅甲_紋3CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 前翅_前翅甲_紋4CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 前翅_前翅甲_紋5CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 前翅_前翅甲_紋6CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 前翅_前翅甲_紋7CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 前翅_前翅甲_罅線1CD = new ColorD(ref Col.Black, ref Color2.Empty); - 前翅_前翅甲_罅線2CD = new ColorD(ref Col.Black, ref Color2.Empty); - 付根_付根0CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 付根_付根1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 付根_付根2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 甲付根CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 紋1CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 紋2CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 欠け1CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 欠け2CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 欠け3CD = new ColorD(ref Col.Black, ref 体配色.甲1O); + 前翅_前翅軸_軸1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 前翅_前翅軸_軸2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 前翅_前翅軸_軸3CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 前翅_前翅軸_罅線CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 前翅_前翅甲_甲2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 前翅_前翅甲_甲1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 前翅_前翅甲_紋1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 前翅_前翅甲_紋2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 前翅_前翅甲_紋3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 前翅_前翅甲_紋4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 前翅_前翅甲_紋5CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 前翅_前翅甲_紋6CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 前翅_前翅甲_紋7CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 前翅_前翅甲_罅線1CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 前翅_前翅甲_罅線2CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 付根_付根0CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 付根_付根1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 付根_付根2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 甲付根CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 紋1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 紋2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 欠け1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 欠け2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 欠け3CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/前翅_羽.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/前翅_羽.cs index 11899c2..e5b8a14 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/前翅_羽.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/前翅_羽.cs @@ -1206,107 +1206,107 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 前翅_前翅CD = new ColorD(ref Col.Black, ref Color2.Empty); - 前翅_翅脈1CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 前翅_翅脈2CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 前翅_翅脈線1CD = new ColorD(ref Col.Black, ref Color2.Empty); - 前翅_翅脈線2CD = new ColorD(ref Col.Black, ref Color2.Empty); - 前翅_翅脈線3CD = new ColorD(ref Col.Black, ref Color2.Empty); - 前翅_翅脈線4CD = new ColorD(ref Col.Black, ref Color2.Empty); - 前翅_翅脈線5CD = new ColorD(ref Col.Black, ref Color2.Empty); - 前翅_翅脈縦線1CD = new ColorD(ref Col.Black, ref Color2.Empty); - 前翅_翅脈縦線2CD = new ColorD(ref Col.Black, ref Color2.Empty); - 前翅_翅脈縦線3CD = new ColorD(ref Col.Black, ref Color2.Empty); - 前翅_翅脈縦線4CD = new ColorD(ref Col.Black, ref Color2.Empty); - 前翅_翅脈縦線5CD = new ColorD(ref Col.Black, ref Color2.Empty); - 前翅_翅脈縦線6CD = new ColorD(ref Col.Black, ref Color2.Empty); - 前翅_翅脈縦線7CD = new ColorD(ref Col.Black, ref Color2.Empty); - 前翅_翅脈縦線8CD = new ColorD(ref Col.Black, ref Color2.Empty); - 前翅_翅脈縦線9CD = new ColorD(ref Col.Black, ref Color2.Empty); - 前翅_翅脈縦線10CD = new ColorD(ref Col.Black, ref Color2.Empty); - 前翅_翅脈縦線11CD = new ColorD(ref Col.Black, ref Color2.Empty); - 前翅_翅脈縦線12CD = new ColorD(ref Col.Black, ref Color2.Empty); - 前翅_翅脈縦線13CD = new ColorD(ref Col.Black, ref Color2.Empty); - 前翅_翅脈縦線14CD = new ColorD(ref Col.Black, ref Color2.Empty); - 前翅_翅脈縦線15CD = new ColorD(ref Col.Black, ref Color2.Empty); - 前翅_翅脈縦線16CD = new ColorD(ref Col.Black, ref Color2.Empty); - 前翅_翅脈縦線17CD = new ColorD(ref Col.Black, ref Color2.Empty); - 前翅_翅脈網1_翅脈網線1CD = new ColorD(ref Col.Black, ref 体配色.ハイライト2O); - 前翅_翅脈網1_翅脈網線2CD = new ColorD(ref Col.Black, ref 体配色.ハイライト2O); - 前翅_翅脈網1_翅脈網線3CD = new ColorD(ref Col.Black, ref 体配色.ハイライト2O); - 前翅_翅脈網2_翅脈網線1CD = new ColorD(ref Col.Black, ref 体配色.ハイライト2O); - 前翅_翅脈網2_翅脈網線2CD = new ColorD(ref Col.Black, ref 体配色.ハイライト2O); - 前翅_翅脈網2_翅脈網線3CD = new ColorD(ref Col.Black, ref 体配色.ハイライト2O); + 前翅_前翅CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 前翅_翅脈1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 前翅_翅脈2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 前翅_翅脈線1CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 前翅_翅脈線2CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 前翅_翅脈線3CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 前翅_翅脈線4CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 前翅_翅脈線5CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 前翅_翅脈縦線1CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 前翅_翅脈縦線2CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 前翅_翅脈縦線3CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 前翅_翅脈縦線4CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 前翅_翅脈縦線5CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 前翅_翅脈縦線6CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 前翅_翅脈縦線7CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 前翅_翅脈縦線8CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 前翅_翅脈縦線9CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 前翅_翅脈縦線10CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 前翅_翅脈縦線11CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 前翅_翅脈縦線12CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 前翅_翅脈縦線13CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 前翅_翅脈縦線14CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 前翅_翅脈縦線15CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 前翅_翅脈縦線16CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 前翅_翅脈縦線17CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 前翅_翅脈網1_翅脈網線1CD = new ColorD(ref ColorHelper.Black, ref 体配色.ハイライト2O); + 前翅_翅脈網1_翅脈網線2CD = new ColorD(ref ColorHelper.Black, ref 体配色.ハイライト2O); + 前翅_翅脈網1_翅脈網線3CD = new ColorD(ref ColorHelper.Black, ref 体配色.ハイライト2O); + 前翅_翅脈網2_翅脈網線1CD = new ColorD(ref ColorHelper.Black, ref 体配色.ハイライト2O); + 前翅_翅脈網2_翅脈網線2CD = new ColorD(ref ColorHelper.Black, ref 体配色.ハイライト2O); + 前翅_翅脈網2_翅脈網線3CD = new ColorD(ref ColorHelper.Black, ref 体配色.ハイライト2O); } private void 配色T1(BodyColorSet 体配色) { - 前翅_前翅CD = new ColorD(ref Col.Black, ref Color2.Empty); - 前翅_翅脈1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 前翅_翅脈2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 前翅_翅脈線1CD = new ColorD(ref Col.Black, ref Color2.Empty); - 前翅_翅脈線2CD = new ColorD(ref Col.Black, ref Color2.Empty); - 前翅_翅脈線3CD = new ColorD(ref Col.Black, ref Color2.Empty); - 前翅_翅脈線4CD = new ColorD(ref Col.Black, ref Color2.Empty); - 前翅_翅脈線5CD = new ColorD(ref Col.Black, ref Color2.Empty); - 前翅_翅脈縦線1CD = new ColorD(ref Col.Black, ref Color2.Empty); - 前翅_翅脈縦線2CD = new ColorD(ref Col.Black, ref Color2.Empty); - 前翅_翅脈縦線3CD = new ColorD(ref Col.Black, ref Color2.Empty); - 前翅_翅脈縦線4CD = new ColorD(ref Col.Black, ref Color2.Empty); - 前翅_翅脈縦線5CD = new ColorD(ref Col.Black, ref Color2.Empty); - 前翅_翅脈縦線6CD = new ColorD(ref Col.Black, ref Color2.Empty); - 前翅_翅脈縦線7CD = new ColorD(ref Col.Black, ref Color2.Empty); - 前翅_翅脈縦線8CD = new ColorD(ref Col.Black, ref Color2.Empty); - 前翅_翅脈縦線9CD = new ColorD(ref Col.Black, ref Color2.Empty); - 前翅_翅脈縦線10CD = new ColorD(ref Col.Black, ref Color2.Empty); - 前翅_翅脈縦線11CD = new ColorD(ref Col.Black, ref Color2.Empty); - 前翅_翅脈縦線12CD = new ColorD(ref Col.Black, ref Color2.Empty); - 前翅_翅脈縦線13CD = new ColorD(ref Col.Black, ref Color2.Empty); - 前翅_翅脈縦線14CD = new ColorD(ref Col.Black, ref Color2.Empty); - 前翅_翅脈縦線15CD = new ColorD(ref Col.Black, ref Color2.Empty); - 前翅_翅脈縦線16CD = new ColorD(ref Col.Black, ref Color2.Empty); - 前翅_翅脈縦線17CD = new ColorD(ref Col.Black, ref Color2.Empty); - 前翅_翅脈網1_翅脈網線1CD = new ColorD(ref Col.Black, ref 体配色.ハイライト2O); - 前翅_翅脈網1_翅脈網線2CD = new ColorD(ref Col.Black, ref 体配色.ハイライト2O); - 前翅_翅脈網1_翅脈網線3CD = new ColorD(ref Col.Black, ref 体配色.ハイライト2O); - 前翅_翅脈網2_翅脈網線1CD = new ColorD(ref Col.Black, ref 体配色.ハイライト2O); - 前翅_翅脈網2_翅脈網線2CD = new ColorD(ref Col.Black, ref 体配色.ハイライト2O); - 前翅_翅脈網2_翅脈網線3CD = new ColorD(ref Col.Black, ref 体配色.ハイライト2O); + 前翅_前翅CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 前翅_翅脈1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 前翅_翅脈2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 前翅_翅脈線1CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 前翅_翅脈線2CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 前翅_翅脈線3CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 前翅_翅脈線4CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 前翅_翅脈線5CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 前翅_翅脈縦線1CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 前翅_翅脈縦線2CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 前翅_翅脈縦線3CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 前翅_翅脈縦線4CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 前翅_翅脈縦線5CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 前翅_翅脈縦線6CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 前翅_翅脈縦線7CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 前翅_翅脈縦線8CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 前翅_翅脈縦線9CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 前翅_翅脈縦線10CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 前翅_翅脈縦線11CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 前翅_翅脈縦線12CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 前翅_翅脈縦線13CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 前翅_翅脈縦線14CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 前翅_翅脈縦線15CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 前翅_翅脈縦線16CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 前翅_翅脈縦線17CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 前翅_翅脈網1_翅脈網線1CD = new ColorD(ref ColorHelper.Black, ref 体配色.ハイライト2O); + 前翅_翅脈網1_翅脈網線2CD = new ColorD(ref ColorHelper.Black, ref 体配色.ハイライト2O); + 前翅_翅脈網1_翅脈網線3CD = new ColorD(ref ColorHelper.Black, ref 体配色.ハイライト2O); + 前翅_翅脈網2_翅脈網線1CD = new ColorD(ref ColorHelper.Black, ref 体配色.ハイライト2O); + 前翅_翅脈網2_翅脈網線2CD = new ColorD(ref ColorHelper.Black, ref 体配色.ハイライト2O); + 前翅_翅脈網2_翅脈網線3CD = new ColorD(ref ColorHelper.Black, ref 体配色.ハイライト2O); } private void 配色T0(BodyColorSet 体配色) { - 前翅_前翅CD = new ColorD(ref Col.Black, ref Color2.Empty); - 前翅_翅脈1CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 前翅_翅脈2CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 前翅_翅脈線1CD = new ColorD(ref Col.Black, ref Color2.Empty); - 前翅_翅脈線2CD = new ColorD(ref Col.Black, ref Color2.Empty); - 前翅_翅脈線3CD = new ColorD(ref Col.Black, ref Color2.Empty); - 前翅_翅脈線4CD = new ColorD(ref Col.Black, ref Color2.Empty); - 前翅_翅脈線5CD = new ColorD(ref Col.Black, ref Color2.Empty); - 前翅_翅脈縦線1CD = new ColorD(ref Col.Black, ref Color2.Empty); - 前翅_翅脈縦線2CD = new ColorD(ref Col.Black, ref Color2.Empty); - 前翅_翅脈縦線3CD = new ColorD(ref Col.Black, ref Color2.Empty); - 前翅_翅脈縦線4CD = new ColorD(ref Col.Black, ref Color2.Empty); - 前翅_翅脈縦線5CD = new ColorD(ref Col.Black, ref Color2.Empty); - 前翅_翅脈縦線6CD = new ColorD(ref Col.Black, ref Color2.Empty); - 前翅_翅脈縦線7CD = new ColorD(ref Col.Black, ref Color2.Empty); - 前翅_翅脈縦線8CD = new ColorD(ref Col.Black, ref Color2.Empty); - 前翅_翅脈縦線9CD = new ColorD(ref Col.Black, ref Color2.Empty); - 前翅_翅脈縦線10CD = new ColorD(ref Col.Black, ref Color2.Empty); - 前翅_翅脈縦線11CD = new ColorD(ref Col.Black, ref Color2.Empty); - 前翅_翅脈縦線12CD = new ColorD(ref Col.Black, ref Color2.Empty); - 前翅_翅脈縦線13CD = new ColorD(ref Col.Black, ref Color2.Empty); - 前翅_翅脈縦線14CD = new ColorD(ref Col.Black, ref Color2.Empty); - 前翅_翅脈縦線15CD = new ColorD(ref Col.Black, ref Color2.Empty); - 前翅_翅脈縦線16CD = new ColorD(ref Col.Black, ref Color2.Empty); - 前翅_翅脈縦線17CD = new ColorD(ref Col.Black, ref Color2.Empty); - 前翅_翅脈網1_翅脈網線1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 前翅_翅脈網1_翅脈網線2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 前翅_翅脈網1_翅脈網線3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 前翅_翅脈網2_翅脈網線1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 前翅_翅脈網2_翅脈網線2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 前翅_翅脈網2_翅脈網線3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); + 前翅_前翅CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 前翅_翅脈1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 前翅_翅脈2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 前翅_翅脈線1CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 前翅_翅脈線2CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 前翅_翅脈線3CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 前翅_翅脈線4CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 前翅_翅脈線5CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 前翅_翅脈縦線1CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 前翅_翅脈縦線2CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 前翅_翅脈縦線3CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 前翅_翅脈縦線4CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 前翅_翅脈縦線5CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 前翅_翅脈縦線6CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 前翅_翅脈縦線7CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 前翅_翅脈縦線8CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 前翅_翅脈縦線9CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 前翅_翅脈縦線10CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 前翅_翅脈縦線11CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 前翅_翅脈縦線12CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 前翅_翅脈縦線13CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 前翅_翅脈縦線14CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 前翅_翅脈縦線15CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 前翅_翅脈縦線16CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 前翅_翅脈縦線17CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 前翅_翅脈網1_翅脈網線1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 前翅_翅脈網1_翅脈網線2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 前翅_翅脈網1_翅脈網線3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 前翅_翅脈網2_翅脈網線1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 前翅_翅脈網2_翅脈網線2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 前翅_翅脈網2_翅脈網線3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/前翅_草.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/前翅_草.cs index 6321db2..dab80fa 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/前翅_草.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/前翅_草.cs @@ -554,19 +554,19 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - Col.Alpha(ref 体配色.体0O, 128, out var ret); - 前翅_前翅1CD = new ColorD(ref Col.Black, ref ret); - 前翅_翅脈線1CD = new ColorD(ref Col.Black, ref Color2.Empty); - 前翅_翅脈線2CD = new ColorD(ref Col.Black, ref Color2.Empty); - 前翅_翅脈線3CD = new ColorD(ref Col.Black, ref Color2.Empty); - 前翅_翅脈線4CD = new ColorD(ref Col.Black, ref Color2.Empty); - 前翅_翅脈線5CD = new ColorD(ref Col.Black, ref Color2.Empty); - 前翅_翅脈線6CD = new ColorD(ref Col.Black, ref Color2.Empty); - 前翅_翅脈線7CD = new ColorD(ref Col.Black, ref Color2.Empty); - 前翅_翅脈線8CD = new ColorD(ref Col.Black, ref Color2.Empty); - 前翅_前翅2CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 前翅_紋1CD = new ColorD(ref Col.Black, ref 体配色.紋R); - 前翅_紋2CD = new ColorD(ref Col.Black, ref 体配色.紋R); + ColorHelper.Alpha(ref 体配色.体0O, 128, out var ret); + 前翅_前翅1CD = new ColorD(ref ColorHelper.Black, ref ret); + 前翅_翅脈線1CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 前翅_翅脈線2CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 前翅_翅脈線3CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 前翅_翅脈線4CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 前翅_翅脈線5CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 前翅_翅脈線6CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 前翅_翅脈線7CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 前翅_翅脈線8CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 前翅_前翅2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 前翅_紋1CD = new ColorD(ref ColorHelper.Black, ref 体配色.紋R); + 前翅_紋2CD = new ColorD(ref ColorHelper.Black, ref 体配色.紋R); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/前翅_蝶.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/前翅_蝶.cs index c9672ba..2d92cda 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/前翅_蝶.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/前翅_蝶.cs @@ -887,27 +887,27 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 前翅_前翅CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 前翅_水青_柄CD = new ColorD(ref Col.Empty, ref 体配色.柄O); - 前翅_水青_縁柄CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 前翅_水青_紋1CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 前翅_水青_紋2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 前翅_揚羽_柄1CD = new ColorD(ref Col.Black, ref 体配色.柄O); - 前翅_揚羽_柄2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 前翅_揚羽_柄3CD = new ColorD(ref Col.Black, ref 体配色.柄O); - 前翅_揚羽_柄4CD = new ColorD(ref Col.Black, ref 体配色.柄O); - 前翅_揚羽_柄5CD = new ColorD(ref Col.Black, ref 体配色.柄O); - 前翅_揚羽_柄6CD = new ColorD(ref Col.Black, ref 体配色.柄O); - 前翅_揚羽_柄7CD = new ColorD(ref Col.Black, ref 体配色.柄O); - 前翅_揚羽_柄8CD = new ColorD(ref Col.Black, ref 体配色.柄O); - 前翅_揚羽_柄9CD = new ColorD(ref Col.Black, ref 体配色.柄O); - 前翅_揚羽_柄10CD = new ColorD(ref Col.Black, ref 体配色.柄O); - 前翅_揚羽_紋1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 前翅_揚羽_紋2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 前翅_揚羽_紋3CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 前翅_揚羽_紋4CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 前翅_揚羽_紋5CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 前翅_揚羽_紋6CD = new ColorD(ref Col.Empty, ref 体配色.紋O); + 前翅_前翅CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 前翅_水青_柄CD = new ColorD(ref ColorHelper.Empty, ref 体配色.柄O); + 前翅_水青_縁柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 前翅_水青_紋1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 前翅_水青_紋2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 前翅_揚羽_柄1CD = new ColorD(ref ColorHelper.Black, ref 体配色.柄O); + 前翅_揚羽_柄2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 前翅_揚羽_柄3CD = new ColorD(ref ColorHelper.Black, ref 体配色.柄O); + 前翅_揚羽_柄4CD = new ColorD(ref ColorHelper.Black, ref 体配色.柄O); + 前翅_揚羽_柄5CD = new ColorD(ref ColorHelper.Black, ref 体配色.柄O); + 前翅_揚羽_柄6CD = new ColorD(ref ColorHelper.Black, ref 体配色.柄O); + 前翅_揚羽_柄7CD = new ColorD(ref ColorHelper.Black, ref 体配色.柄O); + 前翅_揚羽_柄8CD = new ColorD(ref ColorHelper.Black, ref 体配色.柄O); + 前翅_揚羽_柄9CD = new ColorD(ref ColorHelper.Black, ref 体配色.柄O); + 前翅_揚羽_柄10CD = new ColorD(ref ColorHelper.Black, ref 体配色.柄O); + 前翅_揚羽_紋1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 前翅_揚羽_紋2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 前翅_揚羽_紋3CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 前翅_揚羽_紋4CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 前翅_揚羽_紋5CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 前翅_揚羽_紋6CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/前髪_ジグ.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/前髪_ジグ.cs index 5e7da9f..b7803cc 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/前髪_ジグ.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/前髪_ジグ.cs @@ -1018,7 +1018,7 @@ namespace SlaveMatrix 髪ハネ左CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪左4CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪左5CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); - ハイライト左CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); + ハイライト左CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); 髪頭頂横左1CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪頭頂横左2CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪右1CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); @@ -1034,7 +1034,7 @@ namespace SlaveMatrix 髪右4CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪右5CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪中央CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); - ハイライト右CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); + ハイライト右CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); 髪頭頂横右1CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪頭頂横右2CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/前髪_ジグ中寄.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/前髪_ジグ中寄.cs index abfa0d0..f5157e2 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/前髪_ジグ中寄.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/前髪_ジグ中寄.cs @@ -1018,7 +1018,7 @@ namespace SlaveMatrix 髪ハネ左CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪左4CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪左5CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); - ハイライト左CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); + ハイライト左CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); 髪頭頂横左1CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪頭頂横左2CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪右1CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); @@ -1034,7 +1034,7 @@ namespace SlaveMatrix 髪右4CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪右5CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪中央CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); - ハイライト右CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); + ハイライト右CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); 髪頭頂横右1CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪頭頂横右2CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/前髪_ジグ分け.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/前髪_ジグ分け.cs index 1f9196f..84571cf 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/前髪_ジグ分け.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/前髪_ジグ分け.cs @@ -1018,7 +1018,7 @@ namespace SlaveMatrix 編み左_編節3_髪編目CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪ハネ左CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪左5CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); - ハイライト左CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); + ハイライト左CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); 髪頭頂横左1CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪頭頂横左2CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪右1CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); @@ -1033,7 +1033,7 @@ namespace SlaveMatrix 編み右_編節3_髪編目CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪ハネ右CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪右5CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); - ハイライト右CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); + ハイライト右CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); 髪中央CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪頭頂横右1CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪頭頂横右2CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/前髪_パッツン.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/前髪_パッツン.cs index 8c22fed..e33a8da 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/前髪_パッツン.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/前髪_パッツン.cs @@ -1018,7 +1018,7 @@ namespace SlaveMatrix 髪ハネ左CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪左4CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪左5CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); - ハイライト左CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); + ハイライト左CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); 髪頭頂横左1CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪頭頂横左2CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪右1CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); @@ -1033,7 +1033,7 @@ namespace SlaveMatrix 髪ハネ右CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪右4CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪右5CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); - ハイライト右CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); + ハイライト右CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); 髪中央CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪頭頂横右1CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪頭頂横右2CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/前髪_モジャ.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/前髪_モジャ.cs index d56c3d0..0fd53b3 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/前髪_モジャ.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/前髪_モジャ.cs @@ -1018,7 +1018,7 @@ namespace SlaveMatrix 髪ハネ左CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪左4CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪左5CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); - ハイライト左CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); + ハイライト左CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); 髪頭頂横左1CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪頭頂横左2CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪右1CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); @@ -1033,7 +1033,7 @@ namespace SlaveMatrix 髪ハネ右CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪右4CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪右5CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); - ハイライト右CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); + ハイライト右CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); 髪中央CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪頭頂横右1CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪頭頂横右2CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/前髪_三分1.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/前髪_三分1.cs index a376c5a..3b0704b 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/前髪_三分1.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/前髪_三分1.cs @@ -1058,7 +1058,7 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 髪基CD = new ColorD(ref Col.Empty, ref Color2.Empty); + 髪基CD = new ColorD(ref ColorHelper.Empty, ref Color2.Empty); 髪左1CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪左2CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪左3CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); @@ -1071,7 +1071,7 @@ namespace SlaveMatrix 編み左_編節3_髪編目CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪ハネ左CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪左5CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); - ハイライト左CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); + ハイライト左CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); 髪頭頂横左1CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪頭頂横左2CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪右1CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); @@ -1086,7 +1086,7 @@ namespace SlaveMatrix 編み右_編節3_髪編目CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪ハネ右CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪右5CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); - ハイライト右CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); + ハイライト右CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); 髪右6CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪左6CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪頭頂横右1CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/前髪_三分2.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/前髪_三分2.cs index 25bcff9..6c37d5e 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/前髪_三分2.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/前髪_三分2.cs @@ -981,7 +981,7 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 髪基CD = new ColorD(ref Col.Empty, ref Color2.Empty); + 髪基CD = new ColorD(ref ColorHelper.Empty, ref Color2.Empty); 髪左1CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪左2CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪左3CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); @@ -993,7 +993,7 @@ namespace SlaveMatrix 編み左_編節3_髪節CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 編み左_編節3_髪編目CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪ハネ左CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); - ハイライト左CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); + ハイライト左CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); 髪頭頂横左1CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪頭頂横左2CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪右1CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); @@ -1007,7 +1007,7 @@ namespace SlaveMatrix 編み右_編節3_髪節CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 編み右_編節3_髪編目CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪ハネ右CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); - ハイライト右CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); + ハイライト右CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); 髪左5CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪中央CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪頭頂横右1CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/前髪_上げ片.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/前髪_上げ片.cs index 3b30e37..07d62a8 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/前髪_上げ片.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/前髪_上げ片.cs @@ -903,7 +903,7 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 髪基CD = new ColorD(ref Col.Empty, ref Color2.Empty); + 髪基CD = new ColorD(ref ColorHelper.Empty, ref Color2.Empty); 髪左1CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 編み左_編節1_髪節CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 編み左_編節1_髪編目CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); @@ -927,10 +927,10 @@ namespace SlaveMatrix 髪左根1CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪左根2CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪左3CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); - ハイライト左CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); + ハイライト左CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); 髪右3CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪右4CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); - ハイライト右CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); + ハイライト右CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/前髪_上げ短1.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/前髪_上げ短1.cs index 992273f..f3cbf1b 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/前髪_上げ短1.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/前髪_上げ短1.cs @@ -929,7 +929,7 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 髪基CD = new ColorD(ref Col.Empty, ref Color2.Empty); + 髪基CD = new ColorD(ref ColorHelper.Empty, ref Color2.Empty); 髪左1CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪左2CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 編み左_編節1_髪節CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); @@ -939,7 +939,7 @@ namespace SlaveMatrix 編み左_編節3_髪節CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 編み左_編節3_髪編目CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪ハネ左CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); - ハイライト左CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); + ハイライト左CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); 髪右1CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪右2CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 編み右_編節1_髪節CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); @@ -949,7 +949,7 @@ namespace SlaveMatrix 編み右_編節3_髪節CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 編み右_編節3_髪編目CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪ハネ右CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); - ハイライト右CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); + ハイライト右CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); 髪左根1CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪左根2CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪左3CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/前髪_上げ短2.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/前髪_上げ短2.cs index 7e2aa15..54884ef 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/前髪_上げ短2.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/前髪_上げ短2.cs @@ -929,13 +929,13 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 髪基CD = new ColorD(ref Col.Empty, ref Color2.Empty); + 髪基CD = new ColorD(ref ColorHelper.Empty, ref Color2.Empty); 髪左1CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪左2CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); - ハイライト左CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); + ハイライト左CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); 髪右1CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪右2CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); - ハイライト右CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); + ハイライト右CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); 髪左根1CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪左根2CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 編み左_編節1_髪節CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/前髪_上げ長1.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/前髪_上げ長1.cs index e4288f7..873083e 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/前髪_上げ長1.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/前髪_上げ長1.cs @@ -929,7 +929,7 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 髪基CD = new ColorD(ref Col.Empty, ref Color2.Empty); + 髪基CD = new ColorD(ref ColorHelper.Empty, ref Color2.Empty); 髪左1CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪左2CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 編み左_編節1_髪節CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); @@ -939,7 +939,7 @@ namespace SlaveMatrix 編み左_編節3_髪節CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 編み左_編節3_髪編目CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪ハネ左CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); - ハイライト左CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); + ハイライト左CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); 髪右1CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪右2CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 編み右_編節1_髪節CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); @@ -949,7 +949,7 @@ namespace SlaveMatrix 編み右_編節3_髪節CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 編み右_編節3_髪編目CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪ハネ右CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); - ハイライト右CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); + ハイライト右CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); 髪左根1CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪左根2CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪左3CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/前髪_上げ長2.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/前髪_上げ長2.cs index 7062c44..8d66154 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/前髪_上げ長2.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/前髪_上げ長2.cs @@ -929,13 +929,13 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 髪基CD = new ColorD(ref Col.Empty, ref Color2.Empty); + 髪基CD = new ColorD(ref ColorHelper.Empty, ref Color2.Empty); 髪左1CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪左2CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); - ハイライト左CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); + ハイライト左CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); 髪右1CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪右2CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); - ハイライト右CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); + ハイライト右CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); 髪左根1CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪左根2CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 編み左_編節1_髪節CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/前髪_中分け1.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/前髪_中分け1.cs index 8cc50ae..54bd48a 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/前髪_中分け1.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/前髪_中分け1.cs @@ -829,7 +829,7 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 髪基CD = new ColorD(ref Col.Empty, ref Color2.Empty); + 髪基CD = new ColorD(ref ColorHelper.Empty, ref Color2.Empty); 髪左1CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪左2CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪左3CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); @@ -841,7 +841,7 @@ namespace SlaveMatrix 編み左_編節3_髪編目CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪ハネ左CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪左4CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); - ハイライト左CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); + ハイライト左CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); 髪右1CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪右2CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪右3CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); @@ -853,7 +853,7 @@ namespace SlaveMatrix 編み右_編節3_髪編目CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪ハネ右CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪右4CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); - ハイライト右CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); + ハイライト右CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/前髪_中分け2.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/前髪_中分け2.cs index 972a830..e67f7b7 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/前髪_中分け2.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/前髪_中分け2.cs @@ -827,7 +827,7 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 髪基CD = new ColorD(ref Col.Empty, ref Color2.Empty); + 髪基CD = new ColorD(ref ColorHelper.Empty, ref Color2.Empty); 髪左1CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪左2CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪左3CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); @@ -838,7 +838,7 @@ namespace SlaveMatrix 編み左_編節3_髪節CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 編み左_編節3_髪編目CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪ハネ左CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); - ハイライト左CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); + ハイライト左CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); 髪左4CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪右1CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪右2CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); @@ -850,7 +850,7 @@ namespace SlaveMatrix 編み右_編節3_髪節CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 編み右_編節3_髪編目CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪ハネ右CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); - ハイライト右CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); + ハイライト右CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); 髪右4CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/前髪_二分1.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/前髪_二分1.cs index 3e338b9..5d40b12 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/前髪_二分1.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/前髪_二分1.cs @@ -1006,7 +1006,7 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 髪基CD = new ColorD(ref Col.Empty, ref Color2.Empty); + 髪基CD = new ColorD(ref ColorHelper.Empty, ref Color2.Empty); 髪左1CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪左2CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪左3CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); @@ -1019,7 +1019,7 @@ namespace SlaveMatrix 編み左_編節3_髪編目CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪ハネ左CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪左5CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); - ハイライト左CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); + ハイライト左CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); 髪頭頂横左1CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪頭頂横左2CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪右1CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); @@ -1034,7 +1034,7 @@ namespace SlaveMatrix 編み右_編節3_髪編目CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪ハネ右CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪右5CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); - ハイライト右CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); + ハイライト右CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); 髪頭頂横右1CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪頭頂横右2CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/前髪_二分2.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/前髪_二分2.cs index b97964e..d3ad08a 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/前髪_二分2.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/前髪_二分2.cs @@ -929,7 +929,7 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 髪基CD = new ColorD(ref Col.Empty, ref Color2.Empty); + 髪基CD = new ColorD(ref ColorHelper.Empty, ref Color2.Empty); 髪左1CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪左2CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪左3CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); @@ -941,7 +941,7 @@ namespace SlaveMatrix 編み左_編節3_髪節CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 編み左_編節3_髪編目CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪ハネ左CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); - ハイライト左CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); + ハイライト左CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); 髪頭頂横左1CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪頭頂横左2CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪右1CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); @@ -955,7 +955,7 @@ namespace SlaveMatrix 編み右_編節3_髪節CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 編み右_編節3_髪編目CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪ハネ右CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); - ハイライト右CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); + ハイライト右CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); 髪頭頂横右1CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪頭頂横右2CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/前髪_横流し.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/前髪_横流し.cs index 0fc0d0b..c1b5c99 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/前髪_横流し.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/前髪_横流し.cs @@ -952,7 +952,7 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 髪基CD = new ColorD(ref Col.Empty, ref Color2.Empty); + 髪基CD = new ColorD(ref ColorHelper.Empty, ref Color2.Empty); 髪左1CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪左2CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 編み左_編節1_髪節CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); @@ -976,7 +976,7 @@ namespace SlaveMatrix 髪右5CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪左3CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪右6CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); - ハイライトCD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); + ハイライトCD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); 髪頭頂横左1CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪頭頂横左2CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪頭頂横右1CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/前髪_目隠れ1.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/前髪_目隠れ1.cs index 8722c49..24d3525 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/前髪_目隠れ1.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/前髪_目隠れ1.cs @@ -927,8 +927,8 @@ namespace SlaveMatrix 髪右5CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪右6CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪右7CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); - ハイライト左CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); - ハイライト右CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); + ハイライト左CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); + ハイライト右CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/前髪_目隠れ2.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/前髪_目隠れ2.cs index 43fc566..79398a8 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/前髪_目隠れ2.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/前髪_目隠れ2.cs @@ -929,7 +929,7 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 髪基CD = new ColorD(ref Col.Empty, ref Color2.Empty); + 髪基CD = new ColorD(ref ColorHelper.Empty, ref Color2.Empty); 髪左1CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 編み左_編節1_髪節CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 編み左_編節1_髪編目CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); @@ -952,8 +952,8 @@ namespace SlaveMatrix 髪右2CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪右3CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪左5CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); - ハイライト左CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); - ハイライト右CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); + ハイライト左CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); + ハイライト右CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); 髪右根1CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪右根2CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); 髪右4CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O); diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/単目.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/単目.cs index 61a83b2..200a072 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/単目.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/単目.cs @@ -331,12 +331,12 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 白目CD = new ColorD(ref Col.Empty, ref 体配色.白部O); - 黒目_黒目CD = new ColorD(ref Col.Black, ref 体配色.目左O); - 黒目_瞳孔CD = new ColorD(ref Col.Black, ref 体配色.瞳孔); - 黒目_ハイライト上CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト); - 黒目_ハイライト下CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト); - 黒目_ハートCD = new ColorD(ref Col.Empty, ref 体配色.ハートO); + 白目CD = new ColorD(ref ColorHelper.Empty, ref 体配色.白部O); + 黒目_黒目CD = new ColorD(ref ColorHelper.Black, ref 体配色.目左O); + 黒目_瞳孔CD = new ColorD(ref ColorHelper.Black, ref 体配色.瞳孔); + 黒目_ハイライト上CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト); + 黒目_ハイライト下CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト); + 黒目_ハートCD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハートO); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/単瞼.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/単瞼.cs index e28177e..7f30157 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/単瞼.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/単瞼.cs @@ -1952,7 +1952,7 @@ namespace SlaveMatrix { 瞼下CD = new ColorD(ref 体配色.睫毛.Col1, ref 体配色.人肌O); 瞼上CD = new ColorD(ref 体配色.睫毛.Col1, ref 体配色.人肌O); - 二重CD = new ColorD(ref Col.Black, ref 体配色.人肌O); + 二重CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); 睫毛上上左CD = new ColorD(ref 体配色.睫毛.Col1, ref 体配色.睫毛); 睫毛上中左CD = new ColorD(ref 体配色.睫毛.Col1, ref 体配色.睫毛); 睫毛上下左CD = new ColorD(ref 体配色.睫毛.Col1, ref 体配色.睫毛); diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/単足_植.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/単足_植.cs index 3cf48e1..818bb62 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/単足_植.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/単足_植.cs @@ -1250,38 +1250,38 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 幹上CD = new ColorD(ref Col.Black, ref 体配色.植0O); - 幹下CD = new ColorD(ref Col.Black, ref 体配色.植0O); - 葉左CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 葉右CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 脈上1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 脈上2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 脈下1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 脈下2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 虫食_左_虫食1CD = new ColorD(ref Col.Black, ref 体配色.植1R); - 虫食_左_虫食2CD = new ColorD(ref Col.Black, ref 体配色.植1R); - 虫食_左_虫食3CD = new ColorD(ref Col.Black, ref 体配色.植1R); - 虫食_左_虫食4CD = new ColorD(ref Col.Black, ref 体配色.植1R); - 虫食_左_虫食5CD = new ColorD(ref Col.Black, ref 体配色.植1R); - 虫食_左_虫食6CD = new ColorD(ref Col.Black, ref 体配色.植1R); - 虫食_左_虫食7CD = new ColorD(ref Col.Black, ref 体配色.植1R); - 虫食_左_虫食8CD = new ColorD(ref Col.Black, ref 体配色.植1R); - 虫食_左_虫食9CD = new ColorD(ref Col.Black, ref 体配色.植1R); - 虫食_左_虫食10CD = new ColorD(ref Col.Black, ref 体配色.植1R); - 虫食_左_虫食11CD = new ColorD(ref Col.Black, ref 体配色.植1R); - 虫食_左_虫食12CD = new ColorD(ref Col.Black, ref 体配色.植1R); - 虫食_右_虫食1CD = new ColorD(ref Col.Black, ref 体配色.植1R); - 虫食_右_虫食2CD = new ColorD(ref Col.Black, ref 体配色.植1R); - 虫食_右_虫食3CD = new ColorD(ref Col.Black, ref 体配色.植1R); - 虫食_右_虫食4CD = new ColorD(ref Col.Black, ref 体配色.植1R); - 虫食_右_虫食5CD = new ColorD(ref Col.Black, ref 体配色.植1R); - 虫食_右_虫食6CD = new ColorD(ref Col.Black, ref 体配色.植1R); - 虫食_右_虫食7CD = new ColorD(ref Col.Black, ref 体配色.植1R); - 虫食_右_虫食8CD = new ColorD(ref Col.Black, ref 体配色.植1R); - 虫食_右_虫食9CD = new ColorD(ref Col.Black, ref 体配色.植1R); - 虫食_右_虫食10CD = new ColorD(ref Col.Black, ref 体配色.植1R); - 虫食_右_虫食11CD = new ColorD(ref Col.Black, ref 体配色.植1R); - 虫食_右_虫食12CD = new ColorD(ref Col.Black, ref 体配色.植1R); + 幹上CD = new ColorD(ref ColorHelper.Black, ref 体配色.植0O); + 幹下CD = new ColorD(ref ColorHelper.Black, ref 体配色.植0O); + 葉左CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 葉右CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 脈上1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 脈上2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 脈下1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 脈下2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 虫食_左_虫食1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1R); + 虫食_左_虫食2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1R); + 虫食_左_虫食3CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1R); + 虫食_左_虫食4CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1R); + 虫食_左_虫食5CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1R); + 虫食_左_虫食6CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1R); + 虫食_左_虫食7CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1R); + 虫食_左_虫食8CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1R); + 虫食_左_虫食9CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1R); + 虫食_左_虫食10CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1R); + 虫食_左_虫食11CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1R); + 虫食_左_虫食12CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1R); + 虫食_右_虫食1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1R); + 虫食_右_虫食2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1R); + 虫食_右_虫食3CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1R); + 虫食_右_虫食4CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1R); + 虫食_右_虫食5CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1R); + 虫食_右_虫食6CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1R); + 虫食_右_虫食7CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1R); + 虫食_右_虫食8CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1R); + 虫食_右_虫食9CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1R); + 虫食_右_虫食10CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1R); + 虫食_右_虫食11CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1R); + 虫食_右_虫食12CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1R); 脚輪_革CD = new ColorD(); 脚輪_金具1CD = new ColorD(); 脚輪_金具2CD = new ColorD(); @@ -1292,38 +1292,38 @@ namespace SlaveMatrix private void 配色T1(BodyColorSet 体配色) { - 幹上CD = new ColorD(ref Col.Black, ref 体配色.植0O); - 幹下CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 葉左CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 葉右CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 脈上1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 脈上2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 脈下1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 脈下2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 虫食_左_虫食1CD = new ColorD(ref Col.Black, ref 体配色.刺青R); - 虫食_左_虫食2CD = new ColorD(ref Col.Black, ref 体配色.刺青R); - 虫食_左_虫食3CD = new ColorD(ref Col.Black, ref 体配色.刺青R); - 虫食_左_虫食4CD = new ColorD(ref Col.Black, ref 体配色.刺青R); - 虫食_左_虫食5CD = new ColorD(ref Col.Black, ref 体配色.刺青R); - 虫食_左_虫食6CD = new ColorD(ref Col.Black, ref 体配色.刺青R); - 虫食_左_虫食7CD = new ColorD(ref Col.Black, ref 体配色.刺青R); - 虫食_左_虫食8CD = new ColorD(ref Col.Black, ref 体配色.刺青R); - 虫食_左_虫食9CD = new ColorD(ref Col.Black, ref 体配色.刺青R); - 虫食_左_虫食10CD = new ColorD(ref Col.Black, ref 体配色.刺青R); - 虫食_左_虫食11CD = new ColorD(ref Col.Black, ref 体配色.刺青R); - 虫食_左_虫食12CD = new ColorD(ref Col.Black, ref 体配色.刺青R); - 虫食_右_虫食1CD = new ColorD(ref Col.Black, ref 体配色.刺青R); - 虫食_右_虫食2CD = new ColorD(ref Col.Black, ref 体配色.刺青R); - 虫食_右_虫食3CD = new ColorD(ref Col.Black, ref 体配色.刺青R); - 虫食_右_虫食4CD = new ColorD(ref Col.Black, ref 体配色.刺青R); - 虫食_右_虫食5CD = new ColorD(ref Col.Black, ref 体配色.刺青R); - 虫食_右_虫食6CD = new ColorD(ref Col.Black, ref 体配色.刺青R); - 虫食_右_虫食7CD = new ColorD(ref Col.Black, ref 体配色.刺青R); - 虫食_右_虫食8CD = new ColorD(ref Col.Black, ref 体配色.刺青R); - 虫食_右_虫食9CD = new ColorD(ref Col.Black, ref 体配色.刺青R); - 虫食_右_虫食10CD = new ColorD(ref Col.Black, ref 体配色.刺青R); - 虫食_右_虫食11CD = new ColorD(ref Col.Black, ref 体配色.刺青R); - 虫食_右_虫食12CD = new ColorD(ref Col.Black, ref 体配色.刺青R); + 幹上CD = new ColorD(ref ColorHelper.Black, ref 体配色.植0O); + 幹下CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 葉左CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 葉右CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 脈上1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 脈上2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 脈下1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 脈下2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 虫食_左_虫食1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青R); + 虫食_左_虫食2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青R); + 虫食_左_虫食3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青R); + 虫食_左_虫食4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青R); + 虫食_左_虫食5CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青R); + 虫食_左_虫食6CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青R); + 虫食_左_虫食7CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青R); + 虫食_左_虫食8CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青R); + 虫食_左_虫食9CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青R); + 虫食_左_虫食10CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青R); + 虫食_左_虫食11CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青R); + 虫食_左_虫食12CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青R); + 虫食_右_虫食1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青R); + 虫食_右_虫食2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青R); + 虫食_右_虫食3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青R); + 虫食_右_虫食4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青R); + 虫食_右_虫食5CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青R); + 虫食_右_虫食6CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青R); + 虫食_右_虫食7CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青R); + 虫食_右_虫食8CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青R); + 虫食_右_虫食9CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青R); + 虫食_右_虫食10CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青R); + 虫食_右_虫食11CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青R); + 虫食_右_虫食12CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青R); 脚輪_革CD = new ColorD(); 脚輪_金具1CD = new ColorD(); 脚輪_金具2CD = new ColorD(); @@ -1334,38 +1334,38 @@ namespace SlaveMatrix private void 配色T0(BodyColorSet 体配色) { - 幹上CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 幹下CD = new ColorD(ref Col.Black, ref 体配色.植0O); - 葉左CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 葉右CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 脈上1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 脈上2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 脈下1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 脈下2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 虫食_左_虫食1CD = new ColorD(ref Col.Black, ref 体配色.刺青R); - 虫食_左_虫食2CD = new ColorD(ref Col.Black, ref 体配色.刺青R); - 虫食_左_虫食3CD = new ColorD(ref Col.Black, ref 体配色.刺青R); - 虫食_左_虫食4CD = new ColorD(ref Col.Black, ref 体配色.刺青R); - 虫食_左_虫食5CD = new ColorD(ref Col.Black, ref 体配色.刺青R); - 虫食_左_虫食6CD = new ColorD(ref Col.Black, ref 体配色.刺青R); - 虫食_左_虫食7CD = new ColorD(ref Col.Black, ref 体配色.刺青R); - 虫食_左_虫食8CD = new ColorD(ref Col.Black, ref 体配色.刺青R); - 虫食_左_虫食9CD = new ColorD(ref Col.Black, ref 体配色.刺青R); - 虫食_左_虫食10CD = new ColorD(ref Col.Black, ref 体配色.刺青R); - 虫食_左_虫食11CD = new ColorD(ref Col.Black, ref 体配色.刺青R); - 虫食_左_虫食12CD = new ColorD(ref Col.Black, ref 体配色.刺青R); - 虫食_右_虫食1CD = new ColorD(ref Col.Black, ref 体配色.刺青R); - 虫食_右_虫食2CD = new ColorD(ref Col.Black, ref 体配色.刺青R); - 虫食_右_虫食3CD = new ColorD(ref Col.Black, ref 体配色.刺青R); - 虫食_右_虫食4CD = new ColorD(ref Col.Black, ref 体配色.刺青R); - 虫食_右_虫食5CD = new ColorD(ref Col.Black, ref 体配色.刺青R); - 虫食_右_虫食6CD = new ColorD(ref Col.Black, ref 体配色.刺青R); - 虫食_右_虫食7CD = new ColorD(ref Col.Black, ref 体配色.刺青R); - 虫食_右_虫食8CD = new ColorD(ref Col.Black, ref 体配色.刺青R); - 虫食_右_虫食9CD = new ColorD(ref Col.Black, ref 体配色.刺青R); - 虫食_右_虫食10CD = new ColorD(ref Col.Black, ref 体配色.刺青R); - 虫食_右_虫食11CD = new ColorD(ref Col.Black, ref 体配色.刺青R); - 虫食_右_虫食12CD = new ColorD(ref Col.Black, ref 体配色.刺青R); + 幹上CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 幹下CD = new ColorD(ref ColorHelper.Black, ref 体配色.植0O); + 葉左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 葉右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 脈上1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 脈上2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 脈下1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 脈下2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 虫食_左_虫食1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青R); + 虫食_左_虫食2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青R); + 虫食_左_虫食3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青R); + 虫食_左_虫食4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青R); + 虫食_左_虫食5CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青R); + 虫食_左_虫食6CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青R); + 虫食_左_虫食7CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青R); + 虫食_左_虫食8CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青R); + 虫食_左_虫食9CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青R); + 虫食_左_虫食10CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青R); + 虫食_左_虫食11CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青R); + 虫食_左_虫食12CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青R); + 虫食_右_虫食1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青R); + 虫食_右_虫食2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青R); + 虫食_右_虫食3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青R); + 虫食_右_虫食4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青R); + 虫食_右_虫食5CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青R); + 虫食_右_虫食6CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青R); + 虫食_右_虫食7CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青R); + 虫食_右_虫食8CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青R); + 虫食_右_虫食9CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青R); + 虫食_右_虫食10CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青R); + 虫食_右_虫食11CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青R); + 虫食_右_虫食12CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青R); 脚輪_革CD = new ColorD(); 脚輪_金具1CD = new ColorD(); 脚輪_金具2CD = new ColorD(); diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/単足_粘.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/単足_粘.cs index 94653da..4f4f4dc 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/単足_粘.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/単足_粘.cs @@ -996,40 +996,40 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - Col.Alpha(ref 体配色.人肌O, 128, out var ret); - 粘液0CD = new ColorD(ref Col.Empty, ref ret); - 粘液1CD = new ColorD(ref Col.Empty, ref ret); - 粘液2_粘液CD = new ColorD(ref Col.Empty, ref ret); - 粘液2_ハイライト左CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); - 粘液2_ハイライト右CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); - 粘液2_ハイライト下1CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); - 粘液2_ハイライト下2CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); - 粘液3_粘液CD = new ColorD(ref Col.Empty, ref ret); - 粘液3_ハイライト左上CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); - 粘液3_ハイライト右上CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); - 粘液3_ハイライト左下1CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); - 粘液3_ハイライト左下2CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); - 粘液3_ハイライト右下1CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); - 粘液3_ハイライト右下2CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); - 粘液3_ハイライト下1CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); - 粘液3_ハイライト下2CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); - 粘液4_粘液CD = new ColorD(ref Col.Empty, ref ret); - 粘液4_ハイライト上1CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); - 粘液4_ハイライト上2CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); - 粘液4_ハイライト下1CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); - 粘液4_ハイライト下2CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); + ColorHelper.Alpha(ref 体配色.人肌O, 128, out var ret); + 粘液0CD = new ColorD(ref ColorHelper.Empty, ref ret); + 粘液1CD = new ColorD(ref ColorHelper.Empty, ref ret); + 粘液2_粘液CD = new ColorD(ref ColorHelper.Empty, ref ret); + 粘液2_ハイライト左CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); + 粘液2_ハイライト右CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); + 粘液2_ハイライト下1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); + 粘液2_ハイライト下2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); + 粘液3_粘液CD = new ColorD(ref ColorHelper.Empty, ref ret); + 粘液3_ハイライト左上CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); + 粘液3_ハイライト右上CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); + 粘液3_ハイライト左下1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); + 粘液3_ハイライト左下2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); + 粘液3_ハイライト右下1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); + 粘液3_ハイライト右下2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); + 粘液3_ハイライト下1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); + 粘液3_ハイライト下2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); + 粘液4_粘液CD = new ColorD(ref ColorHelper.Empty, ref ret); + 粘液4_ハイライト上1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); + 粘液4_ハイライト上2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); + 粘液4_ハイライト下1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); + 粘液4_ハイライト下2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); ret.GetRep(out ret); - 粘液下左_粘液CD = new ColorD(ref Col.Empty, ref ret); - 粘液下左_ハイライト1CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); - 粘液下左_ハイライト2CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); - 粘液下右_粘液CD = new ColorD(ref Col.Empty, ref ret); - 粘液下右_ハイライト1CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); - 粘液下右_ハイライト2CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); - 粘液上左_粘液CD = new ColorD(ref Col.Empty, ref ret); - 粘液上左_ハイライトCD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); - 粘液上右_粘液CD = new ColorD(ref Col.Empty, ref ret); - 粘液上右_ハイライトCD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); - ハイライトCD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); + 粘液下左_粘液CD = new ColorD(ref ColorHelper.Empty, ref ret); + 粘液下左_ハイライト1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); + 粘液下左_ハイライト2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); + 粘液下右_粘液CD = new ColorD(ref ColorHelper.Empty, ref ret); + 粘液下右_ハイライト1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); + 粘液下右_ハイライト2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); + 粘液上左_粘液CD = new ColorD(ref ColorHelper.Empty, ref ret); + 粘液上左_ハイライトCD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); + 粘液上右_粘液CD = new ColorD(ref ColorHelper.Empty, ref ret); + 粘液上右_ハイライトCD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); + ハイライトCD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/双目.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/双目.cs index bec05c3..d0a1bae 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/双目.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/双目.cs @@ -327,21 +327,21 @@ namespace SlaveMatrix { if (右) { - 白目CD = new ColorD(ref Col.Empty, ref 体配色.白部O); - 黒目_黒目CD = new ColorD(ref Col.Black, ref 体配色.目右O); - 黒目_瞳孔CD = new ColorD(ref Col.Black, ref 体配色.瞳孔); - 黒目_ハートCD = new ColorD(ref Col.Empty, ref 体配色.ハートO); - 黒目_ハイライト上CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト); - 黒目_ハイライト下CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト); + 白目CD = new ColorD(ref ColorHelper.Empty, ref 体配色.白部O); + 黒目_黒目CD = new ColorD(ref ColorHelper.Black, ref 体配色.目右O); + 黒目_瞳孔CD = new ColorD(ref ColorHelper.Black, ref 体配色.瞳孔); + 黒目_ハートCD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハートO); + 黒目_ハイライト上CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト); + 黒目_ハイライト下CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト); } else { - 白目CD = new ColorD(ref Col.Empty, ref 体配色.白部O); - 黒目_黒目CD = new ColorD(ref Col.Black, ref 体配色.目左O); - 黒目_瞳孔CD = new ColorD(ref Col.Black, ref 体配色.瞳孔); - 黒目_ハートCD = new ColorD(ref Col.Empty, ref 体配色.ハートO); - 黒目_ハイライト上CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト); - 黒目_ハイライト下CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト); + 白目CD = new ColorD(ref ColorHelper.Empty, ref 体配色.白部O); + 黒目_黒目CD = new ColorD(ref ColorHelper.Black, ref 体配色.目左O); + 黒目_瞳孔CD = new ColorD(ref ColorHelper.Black, ref 体配色.瞳孔); + 黒目_ハートCD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハートO); + 黒目_ハイライト上CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト); + 黒目_ハイライト下CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/口_裂け.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/口_裂け.cs index 4b5eea0..dc2c9da 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/口_裂け.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/口_裂け.cs @@ -735,12 +735,12 @@ namespace SlaveMatrix X0Y1_口紅下_口紅CP = new ColorP(X0Y1_口紅下_口紅, 口紅下_口紅CD, DisUnit, abj: true); X0Y1_口紅下_ハイライトCP = new ColorP(X0Y1_口紅下_ハイライト, 口紅下_ハイライトCD, DisUnit, abj: true); X0Y2_口CP = new ColorP(X0Y2_口, 歯CD, DisUnit, abj: true); - X0Y2_歯CP = new ColorP(X0Y2_歯, new ColorD(ref Col.Black, ref Color2.Empty), DisUnit, abj: true); + X0Y2_歯CP = new ColorP(X0Y2_歯, new ColorD(ref ColorHelper.Black, ref Color2.Empty), DisUnit, abj: true); X0Y2_口紅上CP = new ColorP(X0Y2_口紅上, 口紅上CD, DisUnit, abj: true); X0Y2_口紅下_口紅CP = new ColorP(X0Y2_口紅下_口紅, 口紅下_口紅CD, DisUnit, abj: true); X0Y2_口紅下_ハイライトCP = new ColorP(X0Y2_口紅下_ハイライト, 口紅下_ハイライトCD, DisUnit, abj: true); X0Y3_口CP = new ColorP(X0Y3_口, 歯CD, DisUnit, abj: true); - X0Y3_歯CP = new ColorP(X0Y3_歯, new ColorD(ref Col.Black, ref Color2.Empty), DisUnit, abj: true); + X0Y3_歯CP = new ColorP(X0Y3_歯, new ColorD(ref ColorHelper.Black, ref Color2.Empty), DisUnit, abj: true); X0Y3_口紅上CP = new ColorP(X0Y3_口紅上, 口紅上CD, DisUnit, abj: true); X0Y3_口紅下_口紅CP = new ColorP(X0Y3_口紅下_口紅, 口紅下_口紅CD, DisUnit, abj: true); X0Y3_口紅下_ハイライトCP = new ColorP(X0Y3_口紅下_ハイライト, 口紅下_ハイライトCD, DisUnit, abj: true); @@ -759,12 +759,12 @@ namespace SlaveMatrix X0Y6_口紅下_口紅CP = new ColorP(X0Y6_口紅下_口紅, 口紅下_口紅CD, DisUnit, abj: true); X0Y6_口紅下_ハイライトCP = new ColorP(X0Y6_口紅下_ハイライト, 口紅下_ハイライトCD, DisUnit, abj: true); X0Y7_口CP = new ColorP(X0Y7_口, 歯CD, DisUnit, abj: true); - X0Y7_歯CP = new ColorP(X0Y7_歯, new ColorD(ref Col.Black, ref Color2.Empty), DisUnit, abj: true); + X0Y7_歯CP = new ColorP(X0Y7_歯, new ColorD(ref ColorHelper.Black, ref Color2.Empty), DisUnit, abj: true); X0Y7_口紅上CP = new ColorP(X0Y7_口紅上, 口紅上CD, DisUnit, abj: true); X0Y7_口紅下_口紅CP = new ColorP(X0Y7_口紅下_口紅, 口紅下_口紅CD, DisUnit, abj: true); X0Y7_口紅下_ハイライトCP = new ColorP(X0Y7_口紅下_ハイライト, 口紅下_ハイライトCD, DisUnit, abj: true); X0Y8_口CP = new ColorP(X0Y8_口, 歯CD, DisUnit, abj: true); - X0Y8_歯CP = new ColorP(X0Y8_歯, new ColorD(ref Col.Black, ref Color2.Empty), DisUnit, abj: true); + X0Y8_歯CP = new ColorP(X0Y8_歯, new ColorD(ref ColorHelper.Black, ref Color2.Empty), DisUnit, abj: true); X0Y8_口紅上CP = new ColorP(X0Y8_口紅上, 口紅上CD, DisUnit, abj: true); X0Y8_口紅下_口紅CP = new ColorP(X0Y8_口紅下_口紅, 口紅下_口紅CD, DisUnit, abj: true); X0Y8_口紅下_ハイライトCP = new ColorP(X0Y8_口紅下_ハイライト, 口紅下_ハイライトCD, DisUnit, abj: true); @@ -918,11 +918,11 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 口CD = new ColorD(ref Col.Black, ref 体配色.粘膜); - 歯CD = new ColorD(ref Col.Black, ref 体配色.歯); - 口紅上CD = new ColorD(ref Col.Empty, ref 体配色.口紅); - 口紅下_口紅CD = new ColorD(ref Col.Empty, ref 体配色.口紅); - 口紅下_ハイライトCD = new ColorD(ref Col.Empty, ref 体配色.ハイライト); + 口CD = new ColorD(ref ColorHelper.Black, ref 体配色.粘膜); + 歯CD = new ColorD(ref ColorHelper.Black, ref 体配色.歯); + 口紅上CD = new ColorD(ref ColorHelper.Empty, ref 体配色.口紅); + 口紅下_口紅CD = new ColorD(ref ColorHelper.Empty, ref 体配色.口紅); + 口紅下_ハイライトCD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/口_通常.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/口_通常.cs index 4b538ce..a5f98e9 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/口_通常.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/口_通常.cs @@ -1183,15 +1183,15 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 口CD = new ColorD(ref Col.Black, ref 体配色.粘膜); - 歯CD = new ColorD(ref Col.Black, ref 体配色.歯); - 頬左CD = new ColorD(ref Col.Empty, ref 体配色.肌濃); - 頬右CD = new ColorD(ref Col.Empty, ref 体配色.肌濃); - 口紅上CD = new ColorD(ref Col.Empty, ref 体配色.口紅); - 牙左CD = new ColorD(ref Col.Black, ref 体配色.歯); - 牙右CD = new ColorD(ref Col.Black, ref 体配色.歯); - 口紅下_口紅CD = new ColorD(ref Col.Empty, ref 体配色.口紅); - 口紅下_ハイライトCD = new ColorD(ref Col.Empty, ref 体配色.ハイライト); + 口CD = new ColorD(ref ColorHelper.Black, ref 体配色.粘膜); + 歯CD = new ColorD(ref ColorHelper.Black, ref 体配色.歯); + 頬左CD = new ColorD(ref ColorHelper.Empty, ref 体配色.肌濃); + 頬右CD = new ColorD(ref ColorHelper.Empty, ref 体配色.肌濃); + 口紅上CD = new ColorD(ref ColorHelper.Empty, ref 体配色.口紅); + 牙左CD = new ColorD(ref ColorHelper.Black, ref 体配色.歯); + 牙右CD = new ColorD(ref ColorHelper.Black, ref 体配色.歯); + 口紅下_口紅CD = new ColorD(ref ColorHelper.Empty, ref 体配色.口紅); + 口紅下_ハイライトCD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/吹出し.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/吹出し.cs index 29e5894..e511e3d 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/吹出し.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/吹出し.cs @@ -96,8 +96,8 @@ namespace SlaveMatrix Body.SetJoints(); 接続根 = new JointD(Body); 吹出しCD = new ColorD(); - 吹出しCD.線 = Col.Black; - 吹出しCD.色 = new Color2(ref Col.White, ref Col.Empty); + 吹出しCD.線 = ColorHelper.Black; + 吹出しCD.色 = new Color2(ref ColorHelper.White, ref ColorHelper.Empty); X0Y0_吹出しCP = new ColorP(X0Y0_吹出し, 吹出しCD, DisUnit, abj: true); X0Y0_吹出し.BasePointBase = X0Y0_吹出し.BasePointBase.AddX(-0.015); } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/呼気.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/呼気.cs index 67d34a6..6573a57 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/呼気.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/呼気.cs @@ -555,18 +555,18 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 呼気左1_呼気1CD = new ColorD(ref Col.Empty, ref 体配色.呼気); - 呼気左1_呼気2CD = new ColorD(ref Col.Empty, ref 体配色.呼気); - 呼気左2_呼気1CD = new ColorD(ref Col.Empty, ref 体配色.呼気); - 呼気左2_呼気2CD = new ColorD(ref Col.Empty, ref 体配色.呼気); - 呼気左3_呼気1CD = new ColorD(ref Col.Empty, ref 体配色.呼気); - 呼気左3_呼気2CD = new ColorD(ref Col.Empty, ref 体配色.呼気); - 呼気右1_呼気1CD = new ColorD(ref Col.Empty, ref 体配色.呼気); - 呼気右1_呼気2CD = new ColorD(ref Col.Empty, ref 体配色.呼気); - 呼気右2_呼気1CD = new ColorD(ref Col.Empty, ref 体配色.呼気); - 呼気右2_呼気2CD = new ColorD(ref Col.Empty, ref 体配色.呼気); - 呼気右3_呼気1CD = new ColorD(ref Col.Empty, ref 体配色.呼気); - 呼気右3_呼気2CD = new ColorD(ref Col.Empty, ref 体配色.呼気); + 呼気左1_呼気1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.呼気); + 呼気左1_呼気2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.呼気); + 呼気左2_呼気1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.呼気); + 呼気左2_呼気2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.呼気); + 呼気左3_呼気1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.呼気); + 呼気左3_呼気2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.呼気); + 呼気右1_呼気1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.呼気); + 呼気右1_呼気2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.呼気); + 呼気右2_呼気1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.呼気); + 呼気右2_呼気2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.呼気); + 呼気右3_呼気1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.呼気); + 呼気右3_呼気2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.呼気); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/四足胴.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/四足胴.cs index 3d3398e..2012ea0 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/四足胴.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/四足胴.cs @@ -321,11 +321,11 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - TorsoCD = new ColorD(ref Col.Black, ref 体配色.毛0R); + TorsoCD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0R); 筋肉_筋肉左CD = new ColorD(ref 体配色.薄線, ref 体配色.毛0O); 筋肉_筋肉右CD = new ColorD(ref 体配色.薄線, ref 体配色.毛0O); - 獣性_獣毛左CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 獣性_獣毛右CD = new ColorD(ref Col.Black, ref 体配色.毛0O); + 獣性_獣毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 獣性_獣毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/四足胸.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/四足胸.cs index 1b903e2..331953a 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/四足胸.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/四足胸.cs @@ -1164,7 +1164,7 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 胸郭CD = new ColorD(ref Col.Black, ref 体配色.毛0O); + 胸郭CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); 筋肉_筋肉左CD = new ColorD(ref 体配色.薄線, ref 体配色.毛0O); 筋肉_筋肉右CD = new ColorD(ref 体配色.薄線, ref 体配色.毛0O); 筋肉_筋肉中CD = new ColorD(ref 体配色.薄線, ref 体配色.毛0O); @@ -1174,28 +1174,28 @@ namespace SlaveMatrix 筋肉_筋肉右下CD = new ColorD(ref 体配色.薄線, ref 体配色.毛0O); 筋肉_筋肉右中CD = new ColorD(ref 体配色.薄線, ref 体配色.毛0O); 筋肉_筋肉右上CD = new ColorD(ref 体配色.薄線, ref 体配色.毛0O); - 紋柄_紋左_紋1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋左_紋2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋左_紋3CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋左_紋4CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋右_紋1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋右_紋2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋右_紋3CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋右_紋4CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 虎柄_虎左_虎1CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 虎柄_虎左_虎2CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 虎柄_虎右_虎1CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 虎柄_虎右_虎2CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 竜性_中_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_中_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_中_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_中_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); + 紋柄_紋左_紋1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋左_紋2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋左_紋3CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋左_紋4CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋右_紋1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋右_紋2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋右_紋3CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋右_紋4CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 虎柄_虎左_虎1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 虎柄_虎左_虎2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 虎柄_虎右_虎1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 虎柄_虎右_虎2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 竜性_中_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_中_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_中_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_中_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/四足脇.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/四足脇.cs index d3e639a..35d367e 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/四足脇.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/四足脇.cs @@ -207,14 +207,14 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 脇CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 筋肉CD = new ColorD(ref Col.Black, ref 体配色.毛0O); + 脇CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 筋肉CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); } private void 配色H0(BodyColorSet 体配色) { - 脇CD = new ColorD(ref Col.Black, ref 体配色.柄O); - 筋肉CD = new ColorD(ref Col.Black, ref 体配色.柄O); + 脇CD = new ColorD(ref ColorHelper.Black, ref 体配色.柄O); + 筋肉CD = new ColorD(ref ColorHelper.Black, ref 体配色.柄O); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/四足腰.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/四足腰.cs index 9c733e2..61bd465 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/四足腰.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/四足腰.cs @@ -2096,7 +2096,7 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - WaistCD = new ColorD(ref Col.Black, ref 体配色.毛0O); + WaistCD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); 股CD = new ColorD(ref 体配色.薄線, ref 体配色.毛0O); 下腹CD = new ColorD(ref 体配色.薄線, ref 体配色.毛0O); 腰皺CD = new ColorD(ref 体配色.薄線, ref Color2.Empty); @@ -2108,27 +2108,27 @@ namespace SlaveMatrix 筋肉_筋下左CD = new ColorD(ref 体配色.薄線, ref 体配色.毛0O); 筋肉_筋下右CD = new ColorD(ref 体配色.薄線, ref 体配色.毛0O); 臍CD = new ColorD(ref 体配色.薄線, ref 体配色.毛0O); - 紋柄_紋左_紋1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋左_紋2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋左_紋3CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋右_紋1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋右_紋2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋右_紋3CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 虎柄_虎左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 虎柄_虎右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 竜性_中_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_中_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_中_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_中_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); + 紋柄_紋左_紋1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋左_紋2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋左_紋3CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋右_紋1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋右_紋2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋右_紋3CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 虎柄_虎左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 虎柄_虎右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 竜性_中_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_中_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_中_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_中_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); } private void 配色T0(BodyColorSet 体配色) { - WaistCD = new ColorD(ref Col.Black, ref 体配色.毛0O); + WaistCD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); 股CD = new ColorD(ref 体配色.薄線, ref 体配色.毛0O); 下腹CD = new ColorD(ref 体配色.薄線, ref 体配色.毛0O); 腰皺CD = new ColorD(ref 体配色.薄線, ref Color2.Empty); @@ -2140,27 +2140,27 @@ namespace SlaveMatrix 筋肉_筋下左CD = new ColorD(ref 体配色.薄線, ref 体配色.毛0O); 筋肉_筋下右CD = new ColorD(ref 体配色.薄線, ref 体配色.毛0O); 臍CD = new ColorD(ref 体配色.薄線, ref 体配色.毛0O); - 紋柄_紋左_紋1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋左_紋2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋左_紋3CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋右_紋1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋右_紋2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋右_紋3CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 虎柄_虎左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 虎柄_虎右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 竜性_中_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 竜性_中_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_中_鱗3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 竜性_中_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); + 紋柄_紋左_紋1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋左_紋2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋左_紋3CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋右_紋1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋右_紋2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋右_紋3CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 虎柄_虎左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 虎柄_虎右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 竜性_中_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 竜性_中_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_中_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 竜性_中_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); } private void 配色T1(BodyColorSet 体配色) { - WaistCD = new ColorD(ref Col.Black, ref 体配色.毛0O); + WaistCD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); 股CD = new ColorD(ref 体配色.薄線, ref 体配色.毛0O); 下腹CD = new ColorD(ref 体配色.薄線, ref 体配色.毛0O); 腰皺CD = new ColorD(ref 体配色.薄線, ref Color2.Empty); @@ -2172,22 +2172,22 @@ namespace SlaveMatrix 筋肉_筋下左CD = new ColorD(ref 体配色.薄線, ref 体配色.毛0O); 筋肉_筋下右CD = new ColorD(ref 体配色.薄線, ref 体配色.毛0O); 臍CD = new ColorD(ref 体配色.薄線, ref 体配色.毛0O); - 紋柄_紋左_紋1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋左_紋2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋左_紋3CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋右_紋1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋右_紋2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋右_紋3CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 虎柄_虎左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 虎柄_虎右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 竜性_中_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_中_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 竜性_中_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_中_鱗4CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 竜性_左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); + 紋柄_紋左_紋1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋左_紋2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋左_紋3CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋右_紋1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋右_紋2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋右_紋3CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 虎柄_虎左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 虎柄_虎右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 竜性_中_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_中_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 竜性_中_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_中_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 竜性_左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/多足_蛸.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/多足_蛸.cs index 3ece258..78dca09 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/多足_蛸.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/多足_蛸.cs @@ -221,17 +221,17 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - TorsoCD = new ColorD(ref Col.Black, ref 体配色.体0O); + TorsoCD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); } private void 配色T0(BodyColorSet 体配色) { - TorsoCD = new ColorD(ref Col.Black, ref 体配色.刺青O); + TorsoCD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); } private void 配色T1(BodyColorSet 体配色) { - TorsoCD = new ColorD(ref Col.Black, ref 体配色.体0O); + TorsoCD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/多足_蜘.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/多足_蜘.cs index 34bfca6..f371b04 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/多足_蜘.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/多足_蜘.cs @@ -377,23 +377,23 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - TorsoCD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 胸版CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 柄CD = new ColorD(ref Col.Black, ref 体配色.体0O); + TorsoCD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 胸版CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); } private void 配色T0(BodyColorSet 体配色) { - TorsoCD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 胸版CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 柄CD = new ColorD(ref Col.Black, ref 体配色.刺青O); + TorsoCD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 胸版CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); } private void 配色T1(BodyColorSet 体配色) { - TorsoCD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 胸版CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 柄CD = new ColorD(ref Col.Black, ref 体配色.体0O); + TorsoCD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 胸版CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); } public override IEnumerable EnumEle() diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/多足_蠍.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/多足_蠍.cs index 9ec5e95..32f49e5 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/多足_蠍.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/多足_蠍.cs @@ -1439,134 +1439,134 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 前腹_腹節7_節0CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 前腹_腹節7_節1CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 前腹_腹節6_節0CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 前腹_腹節6_節1CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 前腹_腹節6_節線CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 前腹_腹節6_気門左CD = new ColorD(ref Col.Black, ref 体配色.甲1R); - 前腹_腹節6_気門右CD = new ColorD(ref Col.Black, ref 体配色.甲1R); - 前腹_腹節5_節0CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 前腹_腹節5_節1CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 前腹_腹節5_節線CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 前腹_腹節5_気門左CD = new ColorD(ref Col.Black, ref 体配色.甲1R); - 前腹_腹節5_気門右CD = new ColorD(ref Col.Black, ref 体配色.甲1R); - 前腹_腹節4_節0CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 前腹_腹節4_節1CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 前腹_腹節4_節線CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 前腹_腹節4_気門左CD = new ColorD(ref Col.Black, ref 体配色.甲1R); - 前腹_腹節4_気門右CD = new ColorD(ref Col.Black, ref 体配色.甲1R); - 前腹_腹節3_節0CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 前腹_腹節3_節1CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 前腹_腹節3_節線CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 前腹_腹節3_気門左CD = new ColorD(ref Col.Black, ref 体配色.甲1R); - 前腹_腹節3_気門右CD = new ColorD(ref Col.Black, ref 体配色.甲1R); - 前腹_腹節2_節0CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 頭胸CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 基節_基節左0CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 基節_基節左1CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 基節_肢内突起左CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 基節_基節左2CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 基節_基節左3CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 基節_基節左4CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 基節_基節右0CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 基節_基節右1CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 基節_肢内突起右CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 基節_基節右2CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 基節_基節右3CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 基節_基節右4CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 生殖口蓋左CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 生殖口蓋右CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 生殖口_生殖口0CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 生殖口_生殖口1CD = new ColorD(ref Col.Black, ref 体配色.甲0O); + 前腹_腹節7_節0CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 前腹_腹節7_節1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 前腹_腹節6_節0CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 前腹_腹節6_節1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 前腹_腹節6_節線CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 前腹_腹節6_気門左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1R); + 前腹_腹節6_気門右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1R); + 前腹_腹節5_節0CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 前腹_腹節5_節1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 前腹_腹節5_節線CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 前腹_腹節5_気門左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1R); + 前腹_腹節5_気門右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1R); + 前腹_腹節4_節0CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 前腹_腹節4_節1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 前腹_腹節4_節線CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 前腹_腹節4_気門左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1R); + 前腹_腹節4_気門右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1R); + 前腹_腹節3_節0CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 前腹_腹節3_節1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 前腹_腹節3_節線CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 前腹_腹節3_気門左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1R); + 前腹_腹節3_気門右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1R); + 前腹_腹節2_節0CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 頭胸CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 基節_基節左0CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 基節_基節左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 基節_肢内突起左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 基節_基節左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 基節_基節左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 基節_基節左4CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 基節_基節右0CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 基節_基節右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 基節_肢内突起右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 基節_基節右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 基節_基節右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 基節_基節右4CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 生殖口蓋左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 生殖口蓋右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 生殖口_生殖口0CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 生殖口_生殖口1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); } private void 配色T0(BodyColorSet 体配色) { - 前腹_腹節7_節0CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 前腹_腹節7_節1CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 前腹_腹節6_節0CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 前腹_腹節6_節1CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 前腹_腹節6_節線CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 前腹_腹節6_気門左CD = new ColorD(ref Col.Black, ref 体配色.刺青R); - 前腹_腹節6_気門右CD = new ColorD(ref Col.Black, ref 体配色.刺青R); - 前腹_腹節5_節0CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 前腹_腹節5_節1CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 前腹_腹節5_節線CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 前腹_腹節5_気門左CD = new ColorD(ref Col.Black, ref 体配色.刺青R); - 前腹_腹節5_気門右CD = new ColorD(ref Col.Black, ref 体配色.刺青R); - 前腹_腹節4_節0CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 前腹_腹節4_節1CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 前腹_腹節4_節線CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 前腹_腹節4_気門左CD = new ColorD(ref Col.Black, ref 体配色.刺青R); - 前腹_腹節4_気門右CD = new ColorD(ref Col.Black, ref 体配色.刺青R); - 前腹_腹節3_節0CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 前腹_腹節3_節1CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 前腹_腹節3_節線CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 前腹_腹節3_気門左CD = new ColorD(ref Col.Black, ref 体配色.刺青R); - 前腹_腹節3_気門右CD = new ColorD(ref Col.Black, ref 体配色.刺青R); - 前腹_腹節2_節0CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 頭胸CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 基節_基節左0CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 基節_基節左1CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 基節_肢内突起左CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 基節_基節左2CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 基節_基節左3CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 基節_基節左4CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 基節_基節右0CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 基節_基節右1CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 基節_肢内突起右CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 基節_基節右2CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 基節_基節右3CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 基節_基節右4CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 生殖口蓋左CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 生殖口蓋右CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 生殖口_生殖口0CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 生殖口_生殖口1CD = new ColorD(ref Col.Black, ref 体配色.甲0O); + 前腹_腹節7_節0CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 前腹_腹節7_節1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 前腹_腹節6_節0CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 前腹_腹節6_節1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 前腹_腹節6_節線CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 前腹_腹節6_気門左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青R); + 前腹_腹節6_気門右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青R); + 前腹_腹節5_節0CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 前腹_腹節5_節1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 前腹_腹節5_節線CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 前腹_腹節5_気門左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青R); + 前腹_腹節5_気門右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青R); + 前腹_腹節4_節0CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 前腹_腹節4_節1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 前腹_腹節4_節線CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 前腹_腹節4_気門左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青R); + 前腹_腹節4_気門右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青R); + 前腹_腹節3_節0CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 前腹_腹節3_節1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 前腹_腹節3_節線CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 前腹_腹節3_気門左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青R); + 前腹_腹節3_気門右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青R); + 前腹_腹節2_節0CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 頭胸CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 基節_基節左0CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 基節_基節左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 基節_肢内突起左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 基節_基節左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 基節_基節左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 基節_基節左4CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 基節_基節右0CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 基節_基節右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 基節_肢内突起右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 基節_基節右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 基節_基節右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 基節_基節右4CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 生殖口蓋左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 生殖口蓋右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 生殖口_生殖口0CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 生殖口_生殖口1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); } private void 配色T1(BodyColorSet 体配色) { - 前腹_腹節7_節0CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 前腹_腹節7_節1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 前腹_腹節6_節0CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 前腹_腹節6_節1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 前腹_腹節6_節線CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 前腹_腹節6_気門左CD = new ColorD(ref Col.Black, ref 体配色.甲1R); - 前腹_腹節6_気門右CD = new ColorD(ref Col.Black, ref 体配色.甲1R); - 前腹_腹節5_節0CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 前腹_腹節5_節1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 前腹_腹節5_節線CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 前腹_腹節5_気門左CD = new ColorD(ref Col.Black, ref 体配色.甲1R); - 前腹_腹節5_気門右CD = new ColorD(ref Col.Black, ref 体配色.甲1R); - 前腹_腹節4_節0CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 前腹_腹節4_節1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 前腹_腹節4_節線CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 前腹_腹節4_気門左CD = new ColorD(ref Col.Black, ref 体配色.甲1R); - 前腹_腹節4_気門右CD = new ColorD(ref Col.Black, ref 体配色.甲1R); - 前腹_腹節3_節0CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 前腹_腹節3_節1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 前腹_腹節3_節線CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 前腹_腹節3_気門左CD = new ColorD(ref Col.Black, ref 体配色.甲1R); - 前腹_腹節3_気門右CD = new ColorD(ref Col.Black, ref 体配色.甲1R); - 前腹_腹節2_節0CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 頭胸CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 基節_基節左0CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 基節_基節左1CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 基節_肢内突起左CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 基節_基節左2CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 基節_基節左3CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 基節_基節左4CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 基節_基節右0CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 基節_基節右1CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 基節_肢内突起右CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 基節_基節右2CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 基節_基節右3CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 基節_基節右4CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 生殖口蓋左CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 生殖口蓋右CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 生殖口_生殖口0CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 生殖口_生殖口1CD = new ColorD(ref Col.Black, ref 体配色.甲0O); + 前腹_腹節7_節0CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 前腹_腹節7_節1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 前腹_腹節6_節0CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 前腹_腹節6_節1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 前腹_腹節6_節線CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 前腹_腹節6_気門左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1R); + 前腹_腹節6_気門右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1R); + 前腹_腹節5_節0CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 前腹_腹節5_節1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 前腹_腹節5_節線CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 前腹_腹節5_気門左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1R); + 前腹_腹節5_気門右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1R); + 前腹_腹節4_節0CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 前腹_腹節4_節1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 前腹_腹節4_節線CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 前腹_腹節4_気門左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1R); + 前腹_腹節4_気門右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1R); + 前腹_腹節3_節0CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 前腹_腹節3_節1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 前腹_腹節3_節線CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 前腹_腹節3_気門左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1R); + 前腹_腹節3_気門右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1R); + 前腹_腹節2_節0CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 頭胸CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 基節_基節左0CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 基節_基節左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 基節_肢内突起左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 基節_基節左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 基節_基節左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 基節_基節左4CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 基節_基節右0CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 基節_基節右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 基節_肢内突起右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 基節_基節右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 基節_基節右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 基節_基節右4CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 生殖口蓋左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 生殖口蓋右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 生殖口_生殖口0CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 生殖口_生殖口1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); } public override IEnumerable EnumEle() diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/大顎.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/大顎.cs index 15674cf..974243f 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/大顎.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/大顎.cs @@ -611,65 +611,65 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 刺_棘1CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 刺_棘2CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 刺_棘3CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 牙CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 線CD = new ColorD(ref Col.Black, ref Color2.Empty); + 刺_棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 刺_棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 刺_棘3CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 牙CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 線CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); 輪_革CD = new ColorD(); 輪_金具1CD = new ColorD(); 輪_金具2CD = new ColorD(); 輪_金具3CD = new ColorD(); 輪_金具左CD = new ColorD(); 輪_金具右CD = new ColorD(); - 折線1CD = new ColorD(ref Col.Black, ref Color2.Empty); - 折線2CD = new ColorD(ref Col.Black, ref Color2.Empty); - 折線3CD = new ColorD(ref Col.Black, ref Color2.Empty); + 折線1CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 折線2CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 折線3CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); 穴CD = new ColorD(); - 穴CD.線 = Col.Black; - 穴CD.色 = new Color2(ref Col.Black, ref 体配色.甲0O.Col2); + 穴CD.線 = ColorHelper.Black; + 穴CD.色 = new Color2(ref ColorHelper.Black, ref 体配色.甲0O.Col2); } private void 配色T0(BodyColorSet 体配色) { - 刺_棘1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 刺_棘2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 刺_棘3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 牙CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 線CD = new ColorD(ref Col.Black, ref Color2.Empty); + 刺_棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 刺_棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 刺_棘3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 牙CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 線CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); 輪_革CD = new ColorD(); 輪_金具1CD = new ColorD(); 輪_金具2CD = new ColorD(); 輪_金具3CD = new ColorD(); 輪_金具左CD = new ColorD(); 輪_金具右CD = new ColorD(); - 折線1CD = new ColorD(ref Col.Black, ref Color2.Empty); - 折線2CD = new ColorD(ref Col.Black, ref Color2.Empty); - 折線3CD = new ColorD(ref Col.Black, ref Color2.Empty); + 折線1CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 折線2CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 折線3CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); 穴CD = new ColorD(); - 穴CD.線 = Col.Black; - 穴CD.色 = new Color2(ref Col.Black, ref 体配色.甲0O.Col2); + 穴CD.線 = ColorHelper.Black; + 穴CD.色 = new Color2(ref ColorHelper.Black, ref 体配色.甲0O.Col2); } private void 配色T1(BodyColorSet 体配色) { - 刺_棘1CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 刺_棘2CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 刺_棘3CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 牙CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 線CD = new ColorD(ref Col.Black, ref Color2.Empty); + 刺_棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 刺_棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 刺_棘3CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 牙CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 線CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); 輪_革CD = new ColorD(); 輪_金具1CD = new ColorD(); 輪_金具2CD = new ColorD(); 輪_金具3CD = new ColorD(); 輪_金具左CD = new ColorD(); 輪_金具右CD = new ColorD(); - 折線1CD = new ColorD(ref Col.Black, ref Color2.Empty); - 折線2CD = new ColorD(ref Col.Black, ref Color2.Empty); - 折線3CD = new ColorD(ref Col.Black, ref Color2.Empty); + 折線1CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 折線2CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 折線3CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); 穴CD = new ColorD(); - 穴CD.線 = Col.Black; - 穴CD.色 = new Color2(ref Col.Black, ref 体配色.甲0O.Col2); + 穴CD.線 = ColorHelper.Black; + 穴CD.色 = new Color2(ref ColorHelper.Black, ref 体配色.甲0O.Col2); } public void 輪配色(拘束具色 配色) diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/大顎上.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/大顎上.cs index 4bfedf2..6ad44ec 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/大顎上.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/大顎上.cs @@ -204,11 +204,11 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 甲殻CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 線左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 線右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 刺左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 刺右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); + 甲殻CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 線左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 線右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 刺左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 刺右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/大顎基.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/大顎基.cs index 43bea62..4d27cc1 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/大顎基.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/大顎基.cs @@ -511,7 +511,7 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 甲殻下CD = new ColorD(ref Col.Black, ref 体配色.甲1O); + 甲殻下CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/尾_ウ.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/尾_ウ.cs index 1252597..a3c87dd 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/尾_ウ.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/尾_ウ.cs @@ -4515,153 +4515,153 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 尾20_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾20_鱗左5CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾20_鱗右5CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾20_鱗左4CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾20_鱗右4CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾20_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾20_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾20_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾20_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾20_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾20_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾19_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾19_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾19_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾19_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾19_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾19_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾19_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾18_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾18_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾18_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾18_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾18_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾18_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾18_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾17_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾17_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾17_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾17_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾17_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾17_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾17_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾16_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾16_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾16_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾16_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾16_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾16_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾16_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾15_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾15_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾15_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾15_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾15_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾15_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾15_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾14_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾14_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾14_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾14_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾14_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾14_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾14_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾13_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾13_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾13_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾13_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾13_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾13_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾13_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾12_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾12_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾12_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾12_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾12_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾12_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾12_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾11_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾11_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾11_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾11_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾11_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾11_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾11_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾10_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾10_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾10_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾10_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾10_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾10_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾10_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾9_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾9_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾9_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾9_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾9_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾9_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾9_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾8_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾8_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾8_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾8_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾8_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾8_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾8_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾7_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾7_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾7_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾7_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾7_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾7_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾7_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾6_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾6_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾6_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾6_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾6_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾6_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾6_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾5_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾5_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾5_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾5_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾5_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾5_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾5_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾4_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾4_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾4_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾4_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾4_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾4_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾4_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾3_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾3_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾3_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾3_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾3_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾3_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾3_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾2_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾2_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾2_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾2_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾2_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾2_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾2_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾1_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾1_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾1_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾1_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾1_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾1_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾1_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾0_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾0_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾0_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); + 尾20_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾20_鱗左5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾20_鱗右5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾20_鱗左4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾20_鱗右4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾20_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾20_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾20_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾20_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾20_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾20_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾19_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾19_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾19_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾19_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾19_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾19_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾19_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾18_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾18_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾18_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾18_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾18_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾18_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾18_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾17_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾17_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾17_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾17_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾17_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾17_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾17_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾16_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾16_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾16_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾16_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾16_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾16_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾16_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾15_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾15_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾15_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾15_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾15_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾15_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾15_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾14_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾14_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾14_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾14_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾14_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾14_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾14_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾13_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾13_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾13_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾13_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾13_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾13_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾13_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾12_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾12_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾12_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾12_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾12_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾12_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾12_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾11_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾11_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾11_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾11_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾11_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾11_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾11_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾10_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾10_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾10_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾10_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾10_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾10_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾10_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾9_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾9_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾9_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾9_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾9_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾9_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾9_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾8_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾8_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾8_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾8_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾8_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾8_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾8_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾7_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾7_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾7_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾7_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾7_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾7_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾7_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾6_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾6_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾6_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾6_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾6_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾6_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾6_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾5_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾5_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾5_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾5_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾5_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾5_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾5_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾4_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾4_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾4_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾4_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾4_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾4_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾4_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾3_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾3_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾3_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾3_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾3_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾3_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾3_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾2_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾2_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾2_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾2_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾2_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾2_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾2_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾1_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾1_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾1_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾1_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾1_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾1_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾1_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾0_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾0_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾0_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); 輪1_革CD = new ColorD(); 輪1_金具1CD = new ColorD(); 輪1_金具2CD = new ColorD(); @@ -4678,153 +4678,153 @@ namespace SlaveMatrix private void 配色T0(BodyColorSet 体配色) { - 尾20_尾CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾20_鱗左5CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾20_鱗右5CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾20_鱗左4CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾20_鱗右4CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾20_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾20_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾20_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾20_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾20_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾20_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾19_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾19_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾19_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾19_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾19_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾19_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾19_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾18_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾18_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾18_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾18_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾18_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾18_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾18_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾17_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾17_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾17_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾17_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾17_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾17_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾17_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾16_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾16_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾16_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾16_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾16_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾16_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾16_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾15_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾15_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾15_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾15_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾15_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾15_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾15_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾14_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾14_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾14_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾14_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾14_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾14_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾14_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾13_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾13_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾13_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾13_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾13_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾13_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾13_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾12_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾12_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾12_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾12_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾12_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾12_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾12_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾11_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾11_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾11_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾11_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾11_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾11_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾11_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾10_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾10_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾10_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾10_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾10_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾10_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾10_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾9_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾9_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾9_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾9_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾9_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾9_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾9_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾8_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾8_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾8_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾8_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾8_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾8_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾8_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾7_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾7_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾7_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾7_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾7_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾7_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾7_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾6_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾6_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾6_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾6_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾6_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾6_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾6_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾5_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾5_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾5_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾5_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾5_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾5_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾5_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾4_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾4_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾4_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾4_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾4_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾4_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾4_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾3_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾3_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾3_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾3_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾3_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾3_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾3_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾2_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾2_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾2_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾2_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾2_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾2_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾2_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾1_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾1_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾1_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾1_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾1_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾1_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾1_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾0_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾0_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾0_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); + 尾20_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾20_鱗左5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾20_鱗右5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾20_鱗左4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾20_鱗右4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾20_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾20_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾20_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾20_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾20_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾20_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾19_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾19_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾19_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾19_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾19_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾19_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾19_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾18_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾18_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾18_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾18_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾18_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾18_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾18_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾17_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾17_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾17_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾17_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾17_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾17_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾17_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾16_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾16_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾16_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾16_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾16_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾16_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾16_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾15_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾15_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾15_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾15_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾15_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾15_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾15_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾14_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾14_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾14_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾14_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾14_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾14_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾14_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾13_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾13_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾13_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾13_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾13_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾13_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾13_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾12_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾12_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾12_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾12_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾12_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾12_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾12_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾11_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾11_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾11_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾11_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾11_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾11_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾11_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾10_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾10_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾10_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾10_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾10_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾10_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾10_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾9_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾9_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾9_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾9_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾9_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾9_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾9_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾8_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾8_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾8_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾8_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾8_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾8_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾8_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾7_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾7_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾7_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾7_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾7_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾7_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾7_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾6_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾6_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾6_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾6_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾6_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾6_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾6_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾5_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾5_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾5_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾5_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾5_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾5_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾5_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾4_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾4_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾4_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾4_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾4_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾4_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾4_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾3_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾3_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾3_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾3_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾3_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾3_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾3_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾2_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾2_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾2_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾2_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾2_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾2_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾2_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾1_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾1_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾1_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾1_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾1_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾1_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾1_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾0_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾0_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾0_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); 輪1_革CD = new ColorD(); 輪1_金具1CD = new ColorD(); 輪1_金具2CD = new ColorD(); @@ -4841,153 +4841,153 @@ namespace SlaveMatrix private void 配色T1(BodyColorSet 体配色) { - 尾20_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾20_鱗左5CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾20_鱗右5CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾20_鱗左4CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾20_鱗右4CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾20_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾20_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾20_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾20_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾20_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾20_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾19_尾CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾19_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾19_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾19_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾19_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾19_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾19_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾18_尾CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾18_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾18_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾18_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾18_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾18_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾18_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾17_尾CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾17_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾17_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾17_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾17_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾17_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾17_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾16_尾CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾16_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾16_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾16_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾16_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾16_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾16_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾15_尾CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾15_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾15_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾15_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾15_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾15_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾15_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾14_尾CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾14_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾14_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾14_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾14_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾14_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾14_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾13_尾CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾13_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾13_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾13_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾13_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾13_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾13_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾12_尾CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾12_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾12_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾12_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾12_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾12_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾12_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾11_尾CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾11_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾11_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾11_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾11_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾11_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾11_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾10_尾CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾10_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾10_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾10_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾10_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾10_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾10_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾9_尾CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾9_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾9_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾9_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾9_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾9_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾9_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾8_尾CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾8_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾8_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾8_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾8_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾8_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾8_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾7_尾CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾7_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾7_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾7_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾7_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾7_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾7_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾6_尾CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾6_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾6_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾6_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾6_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾6_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾6_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾5_尾CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾5_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾5_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾5_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾5_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾5_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾5_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾4_尾CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾4_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾4_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾4_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾4_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾4_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾4_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾3_尾CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾3_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾3_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾3_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾3_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾3_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾3_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾2_尾CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾2_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾2_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾2_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾2_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾2_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾2_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾1_尾CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾1_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾1_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾1_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾1_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾1_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾1_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾0_尾CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾0_鱗右CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾0_鱗左CD = new ColorD(ref Col.Black, ref 体配色.刺青O); + 尾20_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾20_鱗左5CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾20_鱗右5CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾20_鱗左4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾20_鱗右4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾20_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾20_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾20_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾20_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾20_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾20_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾19_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾19_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾19_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾19_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾19_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾19_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾19_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾18_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾18_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾18_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾18_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾18_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾18_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾18_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾17_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾17_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾17_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾17_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾17_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾17_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾17_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾16_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾16_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾16_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾16_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾16_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾16_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾16_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾15_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾15_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾15_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾15_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾15_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾15_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾15_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾14_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾14_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾14_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾14_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾14_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾14_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾14_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾13_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾13_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾13_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾13_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾13_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾13_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾13_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾12_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾12_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾12_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾12_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾12_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾12_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾12_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾11_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾11_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾11_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾11_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾11_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾11_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾11_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾10_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾10_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾10_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾10_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾10_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾10_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾10_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾9_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾9_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾9_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾9_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾9_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾9_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾9_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾8_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾8_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾8_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾8_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾8_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾8_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾8_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾7_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾7_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾7_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾7_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾7_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾7_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾7_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾6_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾6_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾6_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾6_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾6_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾6_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾6_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾5_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾5_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾5_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾5_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾5_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾5_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾5_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾4_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾4_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾4_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾4_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾4_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾4_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾4_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾3_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾3_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾3_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾3_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾3_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾3_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾3_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾2_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾2_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾2_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾2_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾2_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾2_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾2_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾1_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾1_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾1_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾1_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾1_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾1_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾1_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾0_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾0_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾0_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); 輪1_革CD = new ColorD(); 輪1_金具1CD = new ColorD(); 輪1_金具2CD = new ColorD(); diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/尾_ガ.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/尾_ガ.cs index c804192..10547cf 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/尾_ガ.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/尾_ガ.cs @@ -2858,92 +2858,92 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾9_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾9_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾9_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾9_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾9_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾9_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾9_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾8_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾8_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾8_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾8_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾8_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾8_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾8_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾7_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾7_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾7_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾7_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾7_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾7_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾7_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾6_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾6_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾6_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾6_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾6_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾6_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾6_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾5_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾5_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾5_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾5_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾5_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾5_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾5_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾4_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾4_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾4_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾4_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾4_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾4_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾4_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾3_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾3_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾3_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾3_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾3_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾3_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾3_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾2_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾2_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾2_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾2_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾2_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾2_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾2_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾1_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾1_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾1_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾1_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾1_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾1_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾1_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾0_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾0_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾0_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾19_尾CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾19_殻CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾18_尾CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾18_殻CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾17_尾CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾17_殻CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾16_尾CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾16_殻CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾15_尾CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾15_殻CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾14_尾CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾14_殻CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾13_尾CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾13_殻CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾12_尾CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾12_殻CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾11_尾CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾11_殻CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾10_殻CD = new ColorD(ref Col.Black, ref 体配色.体1O); + 尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾9_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾9_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾9_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾9_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾9_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾9_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾9_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾8_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾8_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾8_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾8_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾8_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾8_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾8_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾7_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾7_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾7_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾7_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾7_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾7_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾7_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾6_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾6_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾6_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾6_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾6_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾6_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾6_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾5_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾5_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾5_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾5_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾5_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾5_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾5_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾4_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾4_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾4_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾4_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾4_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾4_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾4_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾3_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾3_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾3_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾3_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾3_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾3_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾3_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾2_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾2_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾2_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾2_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾2_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾2_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾2_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾1_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾1_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾1_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾1_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾1_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾1_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾1_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾0_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾0_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾0_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾19_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾19_殻CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾18_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾18_殻CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾17_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾17_殻CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾16_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾16_殻CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾15_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾15_殻CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾14_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾14_殻CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾13_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾13_殻CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾12_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾12_殻CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾11_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾11_殻CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾10_殻CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); 輪1_革CD = new ColorD(); 輪1_金具1CD = new ColorD(); 輪1_金具2CD = new ColorD(); @@ -2960,92 +2960,92 @@ namespace SlaveMatrix private void 配色T0(BodyColorSet 体配色) { - 尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾9_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾9_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾9_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾9_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾9_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾9_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾9_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾8_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾8_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾8_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾8_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾8_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾8_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾8_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾7_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾7_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾7_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾7_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾7_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾7_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾7_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾6_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾6_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾6_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾6_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾6_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾6_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾6_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾5_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾5_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾5_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾5_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾5_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾5_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾5_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾4_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾4_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾4_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾4_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾4_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾4_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾4_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾3_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾3_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾3_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾3_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾3_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾3_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾3_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾2_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾2_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾2_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾2_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾2_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾2_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾2_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾1_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾1_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾1_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾1_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾1_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾1_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾1_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾0_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾0_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾0_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾19_尾CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾19_殻CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾18_尾CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾18_殻CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾17_尾CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾17_殻CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾16_尾CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾16_殻CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾15_尾CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾15_殻CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾14_尾CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾14_殻CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾13_尾CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾13_殻CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾12_尾CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾12_殻CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾11_尾CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾11_殻CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾10_殻CD = new ColorD(ref Col.Black, ref 体配色.体1O); + 尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾9_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾9_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾9_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾9_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾9_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾9_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾9_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾8_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾8_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾8_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾8_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾8_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾8_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾8_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾7_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾7_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾7_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾7_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾7_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾7_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾7_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾6_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾6_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾6_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾6_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾6_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾6_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾6_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾5_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾5_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾5_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾5_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾5_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾5_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾5_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾4_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾4_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾4_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾4_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾4_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾4_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾4_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾3_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾3_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾3_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾3_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾3_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾3_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾3_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾2_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾2_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾2_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾2_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾2_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾2_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾2_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾1_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾1_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾1_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾1_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾1_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾1_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾1_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾0_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾0_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾0_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾19_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾19_殻CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾18_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾18_殻CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾17_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾17_殻CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾16_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾16_殻CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾15_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾15_殻CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾14_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾14_殻CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾13_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾13_殻CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾12_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾12_殻CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾11_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾11_殻CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾10_殻CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); 輪1_革CD = new ColorD(); 輪1_金具1CD = new ColorD(); 輪1_金具2CD = new ColorD(); @@ -3062,92 +3062,92 @@ namespace SlaveMatrix private void 配色T1(BodyColorSet 体配色) { - 尾CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾9_尾CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾9_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾9_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾9_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾9_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾9_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾9_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾8_尾CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾8_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾8_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾8_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾8_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾8_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾8_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾7_尾CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾7_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾7_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾7_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾7_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾7_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾7_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾6_尾CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾6_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾6_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾6_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾6_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾6_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾6_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾5_尾CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾5_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾5_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾5_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾5_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾5_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾5_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾4_尾CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾4_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾4_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾4_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾4_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾4_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾4_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾3_尾CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾3_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾3_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾3_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾3_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾3_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾3_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾2_尾CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾2_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾2_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾2_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾2_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾2_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾2_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾1_尾CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾1_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾1_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾1_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾1_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾1_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾1_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾0_尾CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾0_鱗右CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾0_鱗左CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾19_尾CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾19_殻CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾18_尾CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾18_殻CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾17_尾CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾17_殻CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾16_尾CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾16_殻CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾15_尾CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾15_殻CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾14_尾CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾14_殻CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾13_尾CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾13_殻CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾12_尾CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾12_殻CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾11_尾CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾11_殻CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾10_殻CD = new ColorD(ref Col.Black, ref 体配色.体1O); + 尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾9_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾9_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾9_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾9_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾9_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾9_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾9_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾8_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾8_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾8_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾8_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾8_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾8_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾8_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾7_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾7_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾7_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾7_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾7_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾7_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾7_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾6_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾6_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾6_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾6_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾6_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾6_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾6_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾5_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾5_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾5_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾5_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾5_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾5_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾5_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾4_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾4_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾4_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾4_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾4_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾4_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾4_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾3_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾3_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾3_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾3_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾3_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾3_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾3_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾2_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾2_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾2_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾2_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾2_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾2_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾2_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾1_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾1_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾1_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾1_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾1_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾1_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾1_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾0_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾0_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾0_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾19_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾19_殻CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾18_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾18_殻CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾17_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾17_殻CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾16_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾16_殻CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾15_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾15_殻CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾14_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾14_殻CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾13_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾13_殻CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾12_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾12_殻CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾11_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾11_殻CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾10_殻CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); 輪1_革CD = new ColorD(); 輪1_金具1CD = new ColorD(); 輪1_金具2CD = new ColorD(); diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/尾_ヘ.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/尾_ヘ.cs index 03092d9..143e2d3 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/尾_ヘ.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/尾_ヘ.cs @@ -7302,254 +7302,254 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 尾35_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾35_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾35_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾35_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾35_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾35_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾35_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾34_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾34_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾34_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾34_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾34_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾34_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾34_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾33_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾33_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾33_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾33_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾33_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾33_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾33_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾32_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾32_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾32_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾32_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾32_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾32_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾32_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾31_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾31_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾31_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾31_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾31_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾31_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾31_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾30_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾30_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾30_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾30_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾30_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾30_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾30_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾29_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾29_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾29_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾29_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾29_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾29_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾29_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾28_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾28_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾28_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾28_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾28_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾28_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾28_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾27_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾27_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾27_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾27_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾27_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾27_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾27_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾26_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾26_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾26_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾26_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾26_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾26_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾26_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾25_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾25_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾25_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾25_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾25_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾25_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾25_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾24_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾24_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾24_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾24_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾24_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾24_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾24_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾23_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾23_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾23_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾23_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾23_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾23_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾23_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾22_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾22_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾22_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾22_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾22_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾22_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾22_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾21_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾21_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾21_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾21_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾21_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾21_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾21_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾20_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾20_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾20_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾20_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾20_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾20_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾20_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾19_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾19_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾19_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾19_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾19_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾19_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾19_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾18_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾18_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾18_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾18_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾18_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾18_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾18_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾17_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾17_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾17_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾17_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾17_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾17_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾17_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾16_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾16_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾16_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾16_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾16_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾16_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾16_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾15_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾15_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾15_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾15_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾15_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾15_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾15_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾14_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾14_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾14_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾14_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾14_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾14_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾14_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾13_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾13_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾13_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾13_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾13_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾13_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾13_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾12_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾12_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾12_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾12_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾12_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾12_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾12_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾11_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾11_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾11_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾11_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾11_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾11_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾11_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾10_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾10_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾10_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾10_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾10_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾10_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾10_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾9_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾9_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾9_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾9_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾9_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾9_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾9_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾8_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾8_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾8_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾8_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾8_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾8_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾8_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾7_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾7_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾7_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾7_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾7_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾7_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾7_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾6_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾6_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾6_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾6_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾6_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾6_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾6_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾5_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾5_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾5_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾5_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾5_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾5_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾5_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾4_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾4_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾4_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾4_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾4_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾4_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾4_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾3_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾3_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾3_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾3_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾3_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾3_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾3_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾2_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾2_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾2_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾2_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾2_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾2_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾2_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾1_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾1_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾1_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾1_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾1_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾1_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾1_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾0_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾0_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾0_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); + 尾35_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾35_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾35_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾35_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾35_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾35_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾35_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾34_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾34_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾34_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾34_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾34_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾34_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾34_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾33_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾33_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾33_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾33_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾33_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾33_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾33_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾32_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾32_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾32_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾32_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾32_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾32_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾32_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾31_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾31_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾31_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾31_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾31_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾31_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾31_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾30_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾30_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾30_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾30_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾30_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾30_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾30_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾29_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾29_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾29_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾29_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾29_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾29_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾29_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾28_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾28_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾28_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾28_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾28_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾28_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾28_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾27_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾27_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾27_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾27_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾27_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾27_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾27_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾26_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾26_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾26_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾26_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾26_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾26_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾26_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾25_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾25_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾25_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾25_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾25_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾25_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾25_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾24_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾24_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾24_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾24_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾24_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾24_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾24_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾23_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾23_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾23_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾23_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾23_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾23_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾23_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾22_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾22_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾22_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾22_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾22_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾22_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾22_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾21_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾21_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾21_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾21_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾21_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾21_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾21_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾20_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾20_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾20_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾20_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾20_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾20_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾20_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾19_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾19_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾19_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾19_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾19_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾19_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾19_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾18_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾18_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾18_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾18_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾18_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾18_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾18_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾17_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾17_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾17_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾17_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾17_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾17_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾17_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾16_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾16_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾16_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾16_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾16_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾16_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾16_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾15_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾15_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾15_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾15_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾15_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾15_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾15_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾14_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾14_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾14_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾14_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾14_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾14_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾14_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾13_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾13_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾13_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾13_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾13_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾13_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾13_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾12_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾12_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾12_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾12_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾12_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾12_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾12_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾11_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾11_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾11_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾11_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾11_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾11_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾11_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾10_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾10_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾10_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾10_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾10_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾10_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾10_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾9_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾9_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾9_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾9_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾9_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾9_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾9_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾8_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾8_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾8_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾8_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾8_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾8_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾8_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾7_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾7_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾7_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾7_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾7_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾7_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾7_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾6_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾6_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾6_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾6_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾6_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾6_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾6_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾5_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾5_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾5_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾5_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾5_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾5_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾5_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾4_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾4_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾4_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾4_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾4_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾4_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾4_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾3_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾3_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾3_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾3_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾3_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾3_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾3_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾2_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾2_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾2_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾2_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾2_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾2_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾2_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾1_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾1_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾1_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾1_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾1_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾1_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾1_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾0_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾0_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾0_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); 輪1_革CD = new ColorD(); 輪1_金具1CD = new ColorD(); 輪1_金具2CD = new ColorD(); @@ -7566,254 +7566,254 @@ namespace SlaveMatrix private void 配色T0(BodyColorSet 体配色) { - 尾35_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾35_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾35_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾35_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾35_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾35_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾35_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾34_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾34_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾34_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾34_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾34_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾34_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾34_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾33_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾33_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾33_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾33_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾33_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾33_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾33_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾32_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾32_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾32_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾32_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾32_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾32_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾32_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾31_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾31_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾31_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾31_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾31_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾31_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾31_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾30_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾30_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾30_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾30_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾30_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾30_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾30_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾29_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾29_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾29_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾29_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾29_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾29_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾29_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾28_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾28_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾28_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾28_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾28_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾28_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾28_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾27_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾27_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾27_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾27_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾27_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾27_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾27_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾26_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾26_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾26_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾26_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾26_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾26_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾26_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾25_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾25_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾25_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾25_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾25_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾25_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾25_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾24_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾24_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾24_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾24_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾24_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾24_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾24_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾23_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾23_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾23_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾23_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾23_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾23_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾23_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾22_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾22_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾22_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾22_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾22_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾22_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾22_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾21_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾21_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾21_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾21_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾21_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾21_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾21_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾20_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾20_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾20_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾20_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾20_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾20_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾20_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾19_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾19_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾19_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾19_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾19_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾19_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾19_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾18_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾18_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾18_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾18_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾18_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾18_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾18_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾17_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾17_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾17_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾17_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾17_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾17_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾17_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾16_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾16_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾16_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾16_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾16_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾16_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾16_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾15_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾15_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾15_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾15_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾15_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾15_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾15_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾14_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾14_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾14_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾14_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾14_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾14_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾14_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾13_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾13_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾13_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾13_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾13_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾13_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾13_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾12_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾12_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾12_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾12_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾12_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾12_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾12_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾11_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾11_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾11_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾11_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾11_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾11_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾11_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾10_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾10_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾10_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾10_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾10_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾10_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾10_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾9_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾9_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾9_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾9_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾9_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾9_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾9_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾8_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾8_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾8_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾8_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾8_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾8_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾8_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾7_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾7_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾7_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾7_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾7_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾7_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾7_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾6_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾6_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾6_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾6_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾6_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾6_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾6_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾5_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾5_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾5_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾5_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾5_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾5_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾5_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾4_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾4_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾4_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾4_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾4_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾4_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾4_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾3_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾3_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾3_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾3_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾3_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾3_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾3_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾2_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾2_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾2_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾2_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾2_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾2_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾2_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾1_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾1_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾1_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾1_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾1_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾1_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾1_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾0_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾0_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾0_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); + 尾35_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾35_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾35_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾35_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾35_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾35_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾35_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾34_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾34_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾34_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾34_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾34_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾34_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾34_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾33_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾33_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾33_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾33_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾33_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾33_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾33_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾32_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾32_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾32_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾32_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾32_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾32_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾32_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾31_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾31_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾31_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾31_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾31_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾31_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾31_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾30_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾30_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾30_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾30_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾30_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾30_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾30_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾29_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾29_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾29_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾29_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾29_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾29_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾29_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾28_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾28_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾28_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾28_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾28_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾28_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾28_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾27_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾27_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾27_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾27_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾27_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾27_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾27_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾26_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾26_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾26_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾26_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾26_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾26_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾26_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾25_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾25_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾25_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾25_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾25_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾25_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾25_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾24_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾24_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾24_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾24_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾24_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾24_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾24_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾23_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾23_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾23_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾23_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾23_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾23_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾23_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾22_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾22_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾22_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾22_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾22_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾22_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾22_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾21_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾21_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾21_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾21_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾21_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾21_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾21_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾20_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾20_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾20_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾20_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾20_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾20_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾20_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾19_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾19_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾19_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾19_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾19_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾19_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾19_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾18_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾18_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾18_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾18_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾18_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾18_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾18_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾17_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾17_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾17_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾17_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾17_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾17_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾17_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾16_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾16_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾16_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾16_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾16_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾16_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾16_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾15_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾15_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾15_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾15_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾15_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾15_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾15_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾14_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾14_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾14_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾14_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾14_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾14_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾14_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾13_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾13_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾13_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾13_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾13_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾13_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾13_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾12_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾12_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾12_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾12_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾12_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾12_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾12_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾11_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾11_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾11_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾11_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾11_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾11_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾11_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾10_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾10_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾10_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾10_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾10_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾10_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾10_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾9_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾9_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾9_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾9_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾9_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾9_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾9_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾8_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾8_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾8_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾8_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾8_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾8_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾8_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾7_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾7_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾7_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾7_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾7_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾7_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾7_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾6_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾6_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾6_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾6_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾6_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾6_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾6_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾5_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾5_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾5_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾5_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾5_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾5_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾5_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾4_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾4_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾4_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾4_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾4_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾4_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾4_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾3_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾3_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾3_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾3_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾3_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾3_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾3_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾2_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾2_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾2_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾2_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾2_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾2_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾2_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾1_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾1_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾1_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾1_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾1_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾1_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾1_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾0_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾0_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾0_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); 輪1_革CD = new ColorD(); 輪1_金具1CD = new ColorD(); 輪1_金具2CD = new ColorD(); @@ -7830,254 +7830,254 @@ namespace SlaveMatrix private void 配色T1(BodyColorSet 体配色) { - 尾35_尾CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾35_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾35_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾35_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾35_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾35_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾35_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾34_尾CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾34_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾34_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾34_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾34_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾34_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾34_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾33_尾CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾33_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾33_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾33_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾33_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾33_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾33_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾32_尾CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾32_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾32_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾32_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾32_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾32_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾32_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾31_尾CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾31_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾31_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾31_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾31_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾31_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾31_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾30_尾CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾30_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾30_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾30_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾30_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾30_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾30_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾29_尾CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾29_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾29_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾29_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾29_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾29_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾29_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾28_尾CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾28_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾28_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾28_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾28_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾28_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾28_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾27_尾CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾27_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾27_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾27_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾27_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾27_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾27_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾26_尾CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾26_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾26_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾26_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾26_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾26_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾26_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾25_尾CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾25_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾25_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾25_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾25_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾25_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾25_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾24_尾CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾24_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾24_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾24_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾24_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾24_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾24_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾23_尾CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾23_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾23_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾23_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾23_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾23_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾23_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾22_尾CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾22_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾22_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾22_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾22_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾22_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾22_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾21_尾CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾21_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾21_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾21_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾21_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾21_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾21_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾20_尾CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾20_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾20_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾20_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾20_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾20_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾20_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾19_尾CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾19_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾19_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾19_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾19_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾19_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾19_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾18_尾CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾18_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾18_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾18_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾18_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾18_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾18_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾17_尾CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾17_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾17_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾17_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾17_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾17_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾17_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾16_尾CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾16_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾16_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾16_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾16_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾16_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾16_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾15_尾CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾15_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾15_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾15_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾15_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾15_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾15_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾14_尾CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾14_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾14_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾14_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾14_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾14_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾14_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾13_尾CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾13_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾13_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾13_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾13_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾13_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾13_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾12_尾CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾12_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾12_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾12_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾12_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾12_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾12_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾11_尾CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾11_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾11_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾11_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾11_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾11_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾11_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾10_尾CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾10_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾10_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾10_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾10_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾10_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾10_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾9_尾CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾9_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾9_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾9_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾9_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾9_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾9_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾8_尾CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾8_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾8_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾8_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾8_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾8_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾8_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾7_尾CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾7_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾7_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾7_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾7_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾7_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾7_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾6_尾CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾6_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾6_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾6_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾6_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾6_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾6_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾5_尾CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾5_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾5_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾5_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾5_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾5_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾5_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾4_尾CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾4_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾4_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾4_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾4_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾4_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾4_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾3_尾CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾3_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾3_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾3_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾3_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾3_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾3_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾2_尾CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾2_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾2_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾2_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾2_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾2_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾2_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾1_尾CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾1_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾1_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾1_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾1_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾1_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾1_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾0_尾CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾0_鱗右CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾0_鱗左CD = new ColorD(ref Col.Black, ref 体配色.刺青O); + 尾35_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾35_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾35_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾35_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾35_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾35_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾35_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾34_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾34_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾34_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾34_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾34_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾34_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾34_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾33_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾33_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾33_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾33_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾33_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾33_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾33_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾32_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾32_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾32_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾32_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾32_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾32_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾32_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾31_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾31_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾31_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾31_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾31_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾31_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾31_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾30_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾30_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾30_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾30_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾30_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾30_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾30_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾29_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾29_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾29_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾29_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾29_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾29_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾29_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾28_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾28_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾28_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾28_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾28_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾28_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾28_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾27_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾27_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾27_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾27_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾27_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾27_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾27_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾26_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾26_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾26_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾26_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾26_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾26_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾26_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾25_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾25_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾25_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾25_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾25_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾25_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾25_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾24_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾24_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾24_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾24_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾24_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾24_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾24_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾23_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾23_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾23_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾23_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾23_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾23_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾23_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾22_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾22_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾22_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾22_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾22_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾22_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾22_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾21_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾21_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾21_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾21_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾21_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾21_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾21_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾20_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾20_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾20_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾20_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾20_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾20_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾20_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾19_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾19_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾19_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾19_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾19_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾19_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾19_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾18_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾18_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾18_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾18_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾18_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾18_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾18_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾17_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾17_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾17_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾17_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾17_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾17_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾17_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾16_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾16_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾16_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾16_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾16_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾16_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾16_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾15_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾15_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾15_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾15_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾15_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾15_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾15_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾14_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾14_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾14_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾14_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾14_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾14_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾14_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾13_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾13_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾13_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾13_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾13_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾13_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾13_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾12_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾12_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾12_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾12_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾12_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾12_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾12_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾11_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾11_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾11_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾11_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾11_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾11_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾11_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾10_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾10_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾10_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾10_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾10_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾10_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾10_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾9_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾9_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾9_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾9_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾9_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾9_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾9_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾8_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾8_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾8_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾8_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾8_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾8_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾8_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾7_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾7_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾7_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾7_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾7_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾7_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾7_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾6_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾6_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾6_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾6_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾6_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾6_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾6_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾5_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾5_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾5_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾5_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾5_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾5_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾5_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾4_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾4_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾4_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾4_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾4_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾4_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾4_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾3_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾3_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾3_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾3_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾3_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾3_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾3_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾2_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾2_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾2_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾2_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾2_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾2_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾2_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾1_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾1_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾1_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾1_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾1_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾1_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾1_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾0_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾0_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾0_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); 輪1_革CD = new ColorD(); 輪1_金具1CD = new ColorD(); 輪1_金具2CD = new ColorD(); diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/尾_悪.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/尾_悪.cs index caef080..ed69007 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/尾_悪.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/尾_悪.cs @@ -948,26 +948,26 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 尾0CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 尾1CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 尾2CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 尾3CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 尾4CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 尾5CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 尾6CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 尾7CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 尾8CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 尾9CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 尾10CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 尾11CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 尾12CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 尾13CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 尾14CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 尾15CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 尾16CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 尾17CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 先端_先CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 先端_尾CD = new ColorD(ref Col.Black, ref 体配色.体0O); + 尾0CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 尾1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 尾2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 尾3CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 尾4CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 尾5CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 尾6CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 尾7CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 尾8CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 尾9CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 尾10CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 尾11CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 尾12CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 尾13CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 尾14CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 尾15CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 尾16CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 尾17CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 先端_先CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 先端_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); 輪_革CD = new ColorD(); 輪_金具1CD = new ColorD(); 輪_金具2CD = new ColorD(); @@ -979,7 +979,7 @@ namespace SlaveMatrix private void 配色T0(BodyColorSet 体配色) { this.配色T(0, "尾", ref 体配色.体0O, ref 体配色.刺青O); - 先端_先CD = new ColorD(ref Col.Black, ref 体配色.刺青O); + 先端_先CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); 輪_革CD = new ColorD(); 輪_金具1CD = new ColorD(); 輪_金具2CD = new ColorD(); @@ -991,7 +991,7 @@ namespace SlaveMatrix private void 配色T1(BodyColorSet 体配色) { this.配色T(1, "尾", ref 体配色.体0O, ref 体配色.刺青O); - 先端_先CD = new ColorD(ref Col.Black, ref 体配色.体0O); + 先端_先CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); 輪_革CD = new ColorD(); 輪_金具1CD = new ColorD(); 輪_金具2CD = new ColorD(); diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/尾_根.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/尾_根.cs index 864432b..e1ea9b1 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/尾_根.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/尾_根.cs @@ -1874,61 +1874,61 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 尾0_尾CD = new ColorD(ref Col.Black, ref 体配色.植0R); - 尾0_線1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 尾0_線2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 尾1_尾CD = new ColorD(ref Col.Black, ref 体配色.植0R); - 尾1_線1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 尾1_線2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 尾2_尾CD = new ColorD(ref Col.Black, ref 体配色.植0R); - 尾2_線1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 尾2_線2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 尾3_尾CD = new ColorD(ref Col.Black, ref 体配色.植0R); - 尾3_線1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 尾3_線2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 尾4_尾CD = new ColorD(ref Col.Black, ref 体配色.植0R); - 尾4_線1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 尾4_線2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 尾5_尾CD = new ColorD(ref Col.Black, ref 体配色.植0R); - 尾5_線1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 尾5_線2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 尾6_尾CD = new ColorD(ref Col.Black, ref 体配色.植0R); - 尾6_線1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 尾6_線2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 尾7_尾CD = new ColorD(ref Col.Black, ref 体配色.植0R); - 尾7_線1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 尾7_線2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 尾8_尾CD = new ColorD(ref Col.Black, ref 体配色.植0R); - 尾8_線1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 尾8_線2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 尾9_尾CD = new ColorD(ref Col.Black, ref 体配色.植0R); - 尾9_線1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 尾9_線2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 尾10_尾CD = new ColorD(ref Col.Black, ref 体配色.植0R); - 尾10_線1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 尾10_線2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 尾11_尾CD = new ColorD(ref Col.Black, ref 体配色.植0R); - 尾11_線1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 尾11_線2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 尾12_尾CD = new ColorD(ref Col.Black, ref 体配色.植0R); - 尾12_線1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 尾12_線2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 尾13_尾CD = new ColorD(ref Col.Black, ref 体配色.植0R); - 尾13_線1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 尾13_線2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 尾14_尾CD = new ColorD(ref Col.Black, ref 体配色.植0R); - 尾14_線1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 尾14_線2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 尾15_尾CD = new ColorD(ref Col.Black, ref 体配色.植0R); - 尾15_線1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 尾15_線2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 尾16_尾CD = new ColorD(ref Col.Black, ref 体配色.植0R); - 尾16_線1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 尾16_線2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 尾17_尾CD = new ColorD(ref Col.Black, ref 体配色.植0R); - 尾17_線1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 尾17_線2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 尾18CD = new ColorD(ref Col.Black, ref 体配色.植0R); + 尾0_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.植0R); + 尾0_線1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 尾0_線2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 尾1_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.植0R); + 尾1_線1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 尾1_線2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 尾2_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.植0R); + 尾2_線1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 尾2_線2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 尾3_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.植0R); + 尾3_線1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 尾3_線2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 尾4_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.植0R); + 尾4_線1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 尾4_線2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 尾5_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.植0R); + 尾5_線1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 尾5_線2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 尾6_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.植0R); + 尾6_線1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 尾6_線2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 尾7_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.植0R); + 尾7_線1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 尾7_線2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 尾8_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.植0R); + 尾8_線1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 尾8_線2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 尾9_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.植0R); + 尾9_線1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 尾9_線2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 尾10_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.植0R); + 尾10_線1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 尾10_線2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 尾11_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.植0R); + 尾11_線1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 尾11_線2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 尾12_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.植0R); + 尾12_線1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 尾12_線2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 尾13_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.植0R); + 尾13_線1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 尾13_線2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 尾14_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.植0R); + 尾14_線1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 尾14_線2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 尾15_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.植0R); + 尾15_線1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 尾15_線2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 尾16_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.植0R); + 尾16_線1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 尾16_線2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 尾17_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.植0R); + 尾17_線1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 尾17_線2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 尾18CD = new ColorD(ref ColorHelper.Black, ref 体配色.植0R); 輪_革CD = new ColorD(); 輪_金具1CD = new ColorD(); 輪_金具2CD = new ColorD(); @@ -1940,42 +1940,42 @@ namespace SlaveMatrix private void 配色T0(BodyColorSet 体配色) { this.配色T(0, "尾", ref 体配色.植0R, ref 体配色.刺青R); - 尾0_線1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 尾0_線2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 尾1_線1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 尾1_線2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 尾2_線1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 尾2_線2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 尾3_線1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 尾3_線2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 尾4_線1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 尾4_線2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 尾5_線1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 尾5_線2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 尾6_線1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 尾6_線2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 尾7_線1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 尾7_線2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 尾8_線1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 尾8_線2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 尾9_線1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 尾9_線2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 尾10_線1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 尾10_線2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 尾11_線1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 尾11_線2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 尾12_線1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 尾12_線2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 尾13_線1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 尾13_線2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 尾14_線1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 尾14_線2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 尾15_線1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 尾15_線2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 尾16_線1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 尾16_線2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 尾17_線1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 尾17_線2CD = new ColorD(ref Col.Black, ref 体配色.植1O); + 尾0_線1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 尾0_線2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 尾1_線1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 尾1_線2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 尾2_線1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 尾2_線2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 尾3_線1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 尾3_線2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 尾4_線1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 尾4_線2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 尾5_線1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 尾5_線2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 尾6_線1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 尾6_線2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 尾7_線1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 尾7_線2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 尾8_線1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 尾8_線2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 尾9_線1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 尾9_線2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 尾10_線1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 尾10_線2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 尾11_線1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 尾11_線2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 尾12_線1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 尾12_線2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 尾13_線1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 尾13_線2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 尾14_線1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 尾14_線2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 尾15_線1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 尾15_線2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 尾16_線1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 尾16_線2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 尾17_線1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 尾17_線2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); 輪_革CD = new ColorD(); 輪_金具1CD = new ColorD(); 輪_金具2CD = new ColorD(); @@ -1987,42 +1987,42 @@ namespace SlaveMatrix private void 配色T1(BodyColorSet 体配色) { this.配色T(1, "尾", ref 体配色.植0R, ref 体配色.刺青R); - 尾0_線1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 尾0_線2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 尾1_線1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 尾1_線2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 尾2_線1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 尾2_線2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 尾3_線1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 尾3_線2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 尾4_線1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 尾4_線2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 尾5_線1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 尾5_線2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 尾6_線1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 尾6_線2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 尾7_線1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 尾7_線2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 尾8_線1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 尾8_線2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 尾9_線1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 尾9_線2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 尾10_線1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 尾10_線2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 尾11_線1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 尾11_線2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 尾12_線1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 尾12_線2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 尾13_線1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 尾13_線2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 尾14_線1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 尾14_線2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 尾15_線1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 尾15_線2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 尾16_線1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 尾16_線2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 尾17_線1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 尾17_線2CD = new ColorD(ref Col.Black, ref 体配色.植1O); + 尾0_線1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 尾0_線2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 尾1_線1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 尾1_線2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 尾2_線1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 尾2_線2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 尾3_線1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 尾3_線2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 尾4_線1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 尾4_線2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 尾5_線1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 尾5_線2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 尾6_線1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 尾6_線2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 尾7_線1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 尾7_線2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 尾8_線1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 尾8_線2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 尾9_線1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 尾9_線2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 尾10_線1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 尾10_線2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 尾11_線1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 尾11_線2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 尾12_線1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 尾12_線2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 尾13_線1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 尾13_線2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 尾14_線1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 尾14_線2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 尾15_線1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 尾15_線2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 尾16_線1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 尾16_線2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 尾17_線1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 尾17_線2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); 輪_革CD = new ColorD(); 輪_金具1CD = new ColorD(); 輪_金具2CD = new ColorD(); diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/尾_淫.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/尾_淫.cs index 8f898da..e0e99eb 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/尾_淫.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/尾_淫.cs @@ -948,26 +948,26 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 尾0CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 尾1CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 尾2CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 尾3CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 尾4CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 尾5CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 尾6CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 尾7CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 尾8CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 尾9CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 尾10CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 尾11CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 尾12CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 尾13CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 尾14CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 尾15CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 尾16CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 尾17CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 先端_先CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 先端_尾CD = new ColorD(ref Col.Black, ref 体配色.体0O); + 尾0CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 尾1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 尾2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 尾3CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 尾4CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 尾5CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 尾6CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 尾7CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 尾8CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 尾9CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 尾10CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 尾11CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 尾12CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 尾13CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 尾14CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 尾15CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 尾16CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 尾17CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 先端_先CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 先端_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); 輪_革CD = new ColorD(); 輪_金具1CD = new ColorD(); 輪_金具2CD = new ColorD(); @@ -979,7 +979,7 @@ namespace SlaveMatrix private void 配色T0(BodyColorSet 体配色) { this.配色T(0, "尾", ref 体配色.体0O, ref 体配色.刺青O); - 先端_先CD = new ColorD(ref Col.Black, ref 体配色.刺青O); + 先端_先CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); 輪_革CD = new ColorD(); 輪_金具1CD = new ColorD(); 輪_金具2CD = new ColorD(); @@ -991,7 +991,7 @@ namespace SlaveMatrix private void 配色T1(BodyColorSet 体配色) { this.配色T(1, "尾", ref 体配色.体0O, ref 体配色.刺青O); - 先端_先CD = new ColorD(ref Col.Black, ref 体配色.体0O); + 先端_先CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); 輪_革CD = new ColorD(); 輪_金具1CD = new ColorD(); 輪_金具2CD = new ColorD(); diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/尾_牛.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/尾_牛.cs index 7ddf33c..a0d7a88 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/尾_牛.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/尾_牛.cs @@ -1420,158 +1420,158 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 尾0CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 尾1CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 尾2CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 尾3CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 尾4CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 尾5CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 尾6CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 尾7CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 毛尾_尾0CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 毛尾_尾1CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 毛尾_尾2CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 毛尾_尾3CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 毛尾_尾4CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 毛尾_中央_尾0CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 毛尾_中央_尾1CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 毛尾_中央_尾2CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 毛尾_中央_尾3CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 毛尾_中央_尾4CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 毛尾_中央_尾5CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 毛尾_中央_尾6CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 毛尾_左2_尾0CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 毛尾_左2_尾1CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 毛尾_左2_尾2CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 毛尾_左2_尾3CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 毛尾_左2_尾4CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 毛尾_左2_尾5CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 毛尾_左2_尾6CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 毛尾_左1_尾0CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 毛尾_左1_尾1CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 毛尾_左1_尾2CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 毛尾_左1_尾3CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 毛尾_左1_尾4CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 毛尾_左1_尾5CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 毛尾_左1_尾6CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 毛尾_右2_尾0CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 毛尾_右2_尾1CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 毛尾_右2_尾2CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 毛尾_右2_尾3CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 毛尾_右2_尾4CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 毛尾_右2_尾5CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 毛尾_右2_尾6CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 毛尾_右1_尾0CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 毛尾_右1_尾1CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 毛尾_右1_尾2CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 毛尾_右1_尾3CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 毛尾_右1_尾4CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 毛尾_右1_尾5CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 毛尾_右1_尾6CD = new ColorD(ref Col.Black, ref 体配色.毛1O); + 尾0CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 尾1CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 尾2CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 尾3CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 尾4CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 尾5CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 尾6CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 尾7CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 毛尾_尾0CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 毛尾_尾1CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 毛尾_尾2CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 毛尾_尾3CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 毛尾_尾4CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 毛尾_中央_尾0CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 毛尾_中央_尾1CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 毛尾_中央_尾2CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 毛尾_中央_尾3CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 毛尾_中央_尾4CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 毛尾_中央_尾5CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 毛尾_中央_尾6CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 毛尾_左2_尾0CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 毛尾_左2_尾1CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 毛尾_左2_尾2CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 毛尾_左2_尾3CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 毛尾_左2_尾4CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 毛尾_左2_尾5CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 毛尾_左2_尾6CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 毛尾_左1_尾0CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 毛尾_左1_尾1CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 毛尾_左1_尾2CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 毛尾_左1_尾3CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 毛尾_左1_尾4CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 毛尾_左1_尾5CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 毛尾_左1_尾6CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 毛尾_右2_尾0CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 毛尾_右2_尾1CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 毛尾_右2_尾2CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 毛尾_右2_尾3CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 毛尾_右2_尾4CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 毛尾_右2_尾5CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 毛尾_右2_尾6CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 毛尾_右1_尾0CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 毛尾_右1_尾1CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 毛尾_右1_尾2CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 毛尾_右1_尾3CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 毛尾_右1_尾4CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 毛尾_右1_尾5CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 毛尾_右1_尾6CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); } private void 配色T0(BodyColorSet 体配色) { - 尾0CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾1CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 尾2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾3CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 尾4CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾5CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 尾6CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾7CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 毛尾_尾0CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 毛尾_尾1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 毛尾_尾2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 毛尾_尾3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 毛尾_尾4CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 毛尾_中央_尾0CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 毛尾_中央_尾1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 毛尾_中央_尾2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 毛尾_中央_尾3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 毛尾_中央_尾4CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 毛尾_中央_尾5CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 毛尾_中央_尾6CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 毛尾_左2_尾0CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 毛尾_左2_尾1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 毛尾_左2_尾2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 毛尾_左2_尾3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 毛尾_左2_尾4CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 毛尾_左2_尾5CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 毛尾_左2_尾6CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 毛尾_左1_尾0CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 毛尾_左1_尾1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 毛尾_左1_尾2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 毛尾_左1_尾3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 毛尾_左1_尾4CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 毛尾_左1_尾5CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 毛尾_左1_尾6CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 毛尾_右2_尾0CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 毛尾_右2_尾1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 毛尾_右2_尾2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 毛尾_右2_尾3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 毛尾_右2_尾4CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 毛尾_右2_尾5CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 毛尾_右2_尾6CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 毛尾_右1_尾0CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 毛尾_右1_尾1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 毛尾_右1_尾2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 毛尾_右1_尾3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 毛尾_右1_尾4CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 毛尾_右1_尾5CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 毛尾_右1_尾6CD = new ColorD(ref Col.Black, ref 体配色.刺青O); + 尾0CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾1CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 尾2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾3CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 尾4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾5CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 尾6CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾7CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 毛尾_尾0CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 毛尾_尾1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 毛尾_尾2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 毛尾_尾3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 毛尾_尾4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 毛尾_中央_尾0CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 毛尾_中央_尾1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 毛尾_中央_尾2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 毛尾_中央_尾3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 毛尾_中央_尾4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 毛尾_中央_尾5CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 毛尾_中央_尾6CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 毛尾_左2_尾0CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 毛尾_左2_尾1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 毛尾_左2_尾2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 毛尾_左2_尾3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 毛尾_左2_尾4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 毛尾_左2_尾5CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 毛尾_左2_尾6CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 毛尾_左1_尾0CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 毛尾_左1_尾1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 毛尾_左1_尾2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 毛尾_左1_尾3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 毛尾_左1_尾4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 毛尾_左1_尾5CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 毛尾_左1_尾6CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 毛尾_右2_尾0CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 毛尾_右2_尾1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 毛尾_右2_尾2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 毛尾_右2_尾3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 毛尾_右2_尾4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 毛尾_右2_尾5CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 毛尾_右2_尾6CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 毛尾_右1_尾0CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 毛尾_右1_尾1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 毛尾_右1_尾2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 毛尾_右1_尾3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 毛尾_右1_尾4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 毛尾_右1_尾5CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 毛尾_右1_尾6CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); } private void 配色T1(BodyColorSet 体配色) { - 尾0CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 尾1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾2CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 尾3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾4CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 尾5CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾6CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 尾7CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 毛尾_尾0CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 毛尾_尾1CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 毛尾_尾2CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 毛尾_尾3CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 毛尾_尾4CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 毛尾_中央_尾0CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 毛尾_中央_尾1CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 毛尾_中央_尾2CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 毛尾_中央_尾3CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 毛尾_中央_尾4CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 毛尾_中央_尾5CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 毛尾_中央_尾6CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 毛尾_左2_尾0CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 毛尾_左2_尾1CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 毛尾_左2_尾2CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 毛尾_左2_尾3CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 毛尾_左2_尾4CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 毛尾_左2_尾5CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 毛尾_左2_尾6CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 毛尾_左1_尾0CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 毛尾_左1_尾1CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 毛尾_左1_尾2CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 毛尾_左1_尾3CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 毛尾_左1_尾4CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 毛尾_左1_尾5CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 毛尾_左1_尾6CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 毛尾_右2_尾0CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 毛尾_右2_尾1CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 毛尾_右2_尾2CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 毛尾_右2_尾3CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 毛尾_右2_尾4CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 毛尾_右2_尾5CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 毛尾_右2_尾6CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 毛尾_右1_尾0CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 毛尾_右1_尾1CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 毛尾_右1_尾2CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 毛尾_右1_尾3CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 毛尾_右1_尾4CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 毛尾_右1_尾5CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 毛尾_右1_尾6CD = new ColorD(ref Col.Black, ref 体配色.毛1O); + 尾0CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 尾1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾2CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 尾3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾4CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 尾5CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾6CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 尾7CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 毛尾_尾0CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 毛尾_尾1CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 毛尾_尾2CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 毛尾_尾3CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 毛尾_尾4CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 毛尾_中央_尾0CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 毛尾_中央_尾1CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 毛尾_中央_尾2CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 毛尾_中央_尾3CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 毛尾_中央_尾4CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 毛尾_中央_尾5CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 毛尾_中央_尾6CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 毛尾_左2_尾0CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 毛尾_左2_尾1CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 毛尾_左2_尾2CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 毛尾_左2_尾3CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 毛尾_左2_尾4CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 毛尾_左2_尾5CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 毛尾_左2_尾6CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 毛尾_左1_尾0CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 毛尾_左1_尾1CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 毛尾_左1_尾2CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 毛尾_左1_尾3CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 毛尾_左1_尾4CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 毛尾_左1_尾5CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 毛尾_左1_尾6CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 毛尾_右2_尾0CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 毛尾_右2_尾1CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 毛尾_右2_尾2CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 毛尾_右2_尾3CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 毛尾_右2_尾4CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 毛尾_右2_尾5CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 毛尾_右2_尾6CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 毛尾_右1_尾0CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 毛尾_右1_尾1CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 毛尾_右1_尾2CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 毛尾_右1_尾3CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 毛尾_右1_尾4CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 毛尾_右1_尾5CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 毛尾_右1_尾6CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/尾_犬.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/尾_犬.cs index 2b4eb27..9e559ce 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/尾_犬.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/尾_犬.cs @@ -367,14 +367,14 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 尾0CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 尾1CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 尾2CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 尾3CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 尾4CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 尾5CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 尾6CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 尾7CD = new ColorD(ref Col.Black, ref 体配色.毛0O); + 尾0CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 尾1CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 尾2CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 尾3CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 尾4CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 尾5CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 尾6CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 尾7CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); } private void 配色T0(BodyColorSet 体配色) diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/尾_狐.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/尾_狐.cs index f32259a..9e755c0 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/尾_狐.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/尾_狐.cs @@ -479,18 +479,18 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 尾0CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 尾1CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 尾2CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 尾3CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 尾4CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 尾5CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 尾6CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 尾7CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 尾8CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 尾9CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 尾10CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 尾11CD = new ColorD(ref Col.Black, ref 体配色.毛1O); + 尾0CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 尾1CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 尾2CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 尾3CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 尾4CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 尾5CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 尾6CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 尾7CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 尾8CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 尾9CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 尾10CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 尾11CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); } private void 配色T0(BodyColorSet 体配色) diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/尾_猫.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/尾_猫.cs index 2901357..94f534e 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/尾_猫.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/尾_猫.cs @@ -533,20 +533,20 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 尾0CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 尾1CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 尾2CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 尾3CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 尾4CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 尾5CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 尾6CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 尾7CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 尾8CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 尾9CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 尾10CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 尾11CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 尾12CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 尾13CD = new ColorD(ref Col.Black, ref 体配色.毛0O); + 尾0CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 尾1CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 尾2CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 尾3CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 尾4CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 尾5CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 尾6CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 尾7CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 尾8CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 尾9CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 尾10CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 尾11CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 尾12CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 尾13CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); } private void 配色T1(BodyColorSet 体配色) diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/尾_短.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/尾_短.cs index 57d9ebb..b0d630a 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/尾_短.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/尾_短.cs @@ -313,12 +313,12 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 尾0CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 尾1CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 尾2CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 尾3CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 尾4CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 尾5CD = new ColorD(ref Col.Black, ref 体配色.体0O); + 尾0CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 尾1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 尾2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 尾3CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 尾4CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 尾5CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); } private void 配色T0(BodyColorSet 体配色) diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/尾_竜.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/尾_竜.cs index e83fa6b..4d0eaf9 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/尾_竜.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/尾_竜.cs @@ -1110,25 +1110,25 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 尾17CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 針CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 尾16CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾15CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾14CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾13CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾12CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾11CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾10CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾9CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾8CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾7CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾6CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾5CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾4CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾3CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾2CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾1CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾0CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); + 尾17CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 針CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 尾16CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾15CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾14CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾13CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾12CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾11CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾10CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾9CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾8CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾7CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾6CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾0CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); 輪1_革CD = new ColorD(); 輪1_金具1CD = new ColorD(); 輪1_金具2CD = new ColorD(); @@ -1146,7 +1146,7 @@ namespace SlaveMatrix private void 配色T0(BodyColorSet 体配色) { this.配色T(0, "尾", ref 体配色.鱗0R, ref 体配色.刺青R); - 針CD = new ColorD(ref Col.Black, ref 体配色.体0O); + 針CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); 輪1_革CD = new ColorD(); 輪1_金具1CD = new ColorD(); 輪1_金具2CD = new ColorD(); @@ -1164,7 +1164,7 @@ namespace SlaveMatrix private void 配色T1(BodyColorSet 体配色) { this.配色T(1, "尾", ref 体配色.鱗0R, ref 体配色.刺青R); - 針CD = new ColorD(ref Col.Black, ref 体配色.体0O); + 針CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); 輪1_革CD = new ColorD(); 輪1_金具1CD = new ColorD(); 輪1_金具2CD = new ColorD(); diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/尾_腓.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/尾_腓.cs index 701e6dd..6a2bf62 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/尾_腓.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/尾_腓.cs @@ -6512,228 +6512,228 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 尾1_根CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾1_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾1_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾1_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾1_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾2_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾2_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾2_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾2_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾3_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾3_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾3_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾3_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾4_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾4_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾4_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾4_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾5_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾5_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾5_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾5_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾6_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾6_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾6_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾6_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾7_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾7_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾7_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾7_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾8_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾8_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾8_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾8_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾9_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾9_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾9_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾9_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾10_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾10_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾10_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾10_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾11_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾11_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾11_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾11_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾12_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾12_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾12_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾12_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾13_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾13_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾13_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾13_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾14_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾14_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾14_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾14_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾15_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾15_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾15_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾15_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾16_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾16_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾16_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾16_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾17_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾17_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾17_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾17_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾18_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾18_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾18_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾18_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾19_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾19_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾19_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾19_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾20_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾20_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾20_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾20_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾21_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾21_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾21_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾21_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾22_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾22_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾22_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾22_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾23_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾23_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾23_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾23_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾24_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾24_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾24_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾24_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾25_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾25_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾25_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾25_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾26_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾26_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾26_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾26_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾27_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾27_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾27_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾27_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾28_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾28_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾28_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾28_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾29_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾29_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾29_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾29_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾30_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾30_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾30_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾30_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頚_頚CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頚_鱗3_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頚_鱗3_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頚_鱗3_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頚_鱗3_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頚_鱗3_鱗5CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頚_鱗3_鱗6CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頚_鱗3_鱗7CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頚_鱗3_鱗8CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頚_鱗3_鱗9CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頚_鱗2_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頚_鱗2_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頚_鱗2_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頚_鱗2_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頚_鱗2_鱗5CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頚_鱗2_鱗6CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頚_鱗2_鱗7CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頚_鱗2_鱗8CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頚_鱗2_鱗9CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頚_鱗2_鱗10CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頚_鱗1_鱗1_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頚_鱗1_鱗1_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頚_鱗1_鱗2_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頚_鱗1_鱗2_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頚_鱗1_鱗3_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頚_鱗1_鱗3_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頚_鱗1_鱗4_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頚_鱗1_鱗4_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頚_鱗1_鱗5_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頚_鱗1_鱗5_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頚_鱗1_鱗6_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頚_鱗1_鱗6_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頚_鱗1_鱗7_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頚_鱗1_鱗7_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頚_鱗1_鱗8_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頚_鱗1_鱗8_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頚_鱗1_鱗9_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頚_鱗1_鱗9_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頚_鱗1_鱗10_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頚_鱗1_鱗10_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頚_鱗1_鱗11_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頚_鱗1_鱗11_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頚_鱗1_鱗12_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頚_鱗1_鱗12_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頚_鱗1_鱗13_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頚_鱗1_鱗13_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頚_鱗1_鱗14_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頚_鱗1_鱗14_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頚_鱗1_鱗15_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頚_鱗1_鱗15_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頚_鱗1_鱗16_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頚_鱗1_鱗16_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頚_鱗1_鱗17_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頚_鱗1_鱗17_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - Head_上顎_顎基CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - Head_上顎_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - Head_上顎_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - Head_上顎_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - Head_上顎_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - Head_上顎_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - Head_上顎_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - Head_上顎_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - Head_上顎_鱗左4CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - Head_上顎_鱗右4CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - Head_上顎_鱗左5CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - Head_上顎_鱗右5CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - Head_上顎_鱗左8CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - Head_上顎_鱗右8CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - Head_上顎_鱗左9CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - Head_上顎_鱗右9CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - Head_上顎_鱗左10CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - Head_上顎_鱗右10CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - Head_上顎_鱗左11CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - Head_上顎_鱗右11CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - Head_下顎_顎基CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - Head_下顎_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - Head_下顎_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - Head_下顎_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - Head_下顎_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - Head_下顎_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - Head_下顎_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - Head_下顎_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - Head_下顎_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - Head_下顎_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - Head_下顎_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - Head_下顎_鱗左4CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - Head_下顎_鱗右4CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - Head_下顎_鱗左5CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - Head_下顎_鱗右5CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - Head_下顎_鱗左6CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - Head_下顎_鱗右6CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - Head_下顎_鱗左7CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - Head_下顎_鱗右7CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - Head_下顎_鱗左8CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - Head_下顎_鱗右8CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - Head_下顎_鱗左9CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - Head_下顎_鱗右9CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - Head_下顎_鱗左10CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - Head_下顎_鱗右10CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - Head_下顎_鱗左11CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - Head_下顎_鱗右11CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); + 尾1_根CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾1_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾1_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾1_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾1_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾2_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾2_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾2_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾2_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾3_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾3_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾3_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾3_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾4_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾4_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾4_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾4_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾5_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾5_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾5_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾5_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾6_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾6_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾6_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾6_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾7_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾7_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾7_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾7_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾8_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾8_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾8_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾8_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾9_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾9_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾9_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾9_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾10_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾10_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾10_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾10_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾11_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾11_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾11_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾11_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾12_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾12_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾12_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾12_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾13_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾13_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾13_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾13_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾14_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾14_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾14_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾14_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾15_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾15_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾15_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾15_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾16_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾16_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾16_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾16_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾17_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾17_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾17_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾17_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾18_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾18_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾18_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾18_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾19_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾19_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾19_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾19_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾20_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾20_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾20_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾20_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾21_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾21_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾21_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾21_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾22_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾22_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾22_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾22_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾23_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾23_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾23_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾23_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾24_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾24_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾24_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾24_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾25_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾25_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾25_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾25_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾26_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾26_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾26_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾26_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾27_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾27_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾27_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾27_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾28_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾28_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾28_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾28_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾29_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾29_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾29_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾29_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾30_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾30_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾30_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾30_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頚_頚CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頚_鱗3_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頚_鱗3_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頚_鱗3_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頚_鱗3_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頚_鱗3_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頚_鱗3_鱗6CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頚_鱗3_鱗7CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頚_鱗3_鱗8CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頚_鱗3_鱗9CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頚_鱗2_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頚_鱗2_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頚_鱗2_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頚_鱗2_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頚_鱗2_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頚_鱗2_鱗6CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頚_鱗2_鱗7CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頚_鱗2_鱗8CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頚_鱗2_鱗9CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頚_鱗2_鱗10CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頚_鱗1_鱗1_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頚_鱗1_鱗1_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頚_鱗1_鱗2_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頚_鱗1_鱗2_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頚_鱗1_鱗3_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頚_鱗1_鱗3_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頚_鱗1_鱗4_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頚_鱗1_鱗4_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頚_鱗1_鱗5_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頚_鱗1_鱗5_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頚_鱗1_鱗6_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頚_鱗1_鱗6_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頚_鱗1_鱗7_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頚_鱗1_鱗7_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頚_鱗1_鱗8_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頚_鱗1_鱗8_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頚_鱗1_鱗9_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頚_鱗1_鱗9_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頚_鱗1_鱗10_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頚_鱗1_鱗10_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頚_鱗1_鱗11_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頚_鱗1_鱗11_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頚_鱗1_鱗12_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頚_鱗1_鱗12_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頚_鱗1_鱗13_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頚_鱗1_鱗13_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頚_鱗1_鱗14_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頚_鱗1_鱗14_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頚_鱗1_鱗15_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頚_鱗1_鱗15_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頚_鱗1_鱗16_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頚_鱗1_鱗16_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頚_鱗1_鱗17_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頚_鱗1_鱗17_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + Head_上顎_顎基CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + Head_上顎_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + Head_上顎_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + Head_上顎_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + Head_上顎_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + Head_上顎_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + Head_上顎_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + Head_上顎_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + Head_上顎_鱗左4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + Head_上顎_鱗右4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + Head_上顎_鱗左5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + Head_上顎_鱗右5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + Head_上顎_鱗左8CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + Head_上顎_鱗右8CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + Head_上顎_鱗左9CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + Head_上顎_鱗右9CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + Head_上顎_鱗左10CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + Head_上顎_鱗右10CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + Head_上顎_鱗左11CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + Head_上顎_鱗右11CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + Head_下顎_顎基CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + Head_下顎_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + Head_下顎_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + Head_下顎_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + Head_下顎_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + Head_下顎_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + Head_下顎_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + Head_下顎_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + Head_下顎_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + Head_下顎_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + Head_下顎_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + Head_下顎_鱗左4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + Head_下顎_鱗右4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + Head_下顎_鱗左5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + Head_下顎_鱗右5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + Head_下顎_鱗左6CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + Head_下顎_鱗右6CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + Head_下顎_鱗左7CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + Head_下顎_鱗右7CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + Head_下顎_鱗左8CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + Head_下顎_鱗右8CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + Head_下顎_鱗左9CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + Head_下顎_鱗右9CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + Head_下顎_鱗左10CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + Head_下顎_鱗右10CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + Head_下顎_鱗左11CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + Head_下顎_鱗右11CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); 輪1_革CD = new ColorD(); 輪1_金具1CD = new ColorD(); 輪1_金具2CD = new ColorD(); @@ -6750,228 +6750,228 @@ namespace SlaveMatrix private void 配色T0(BodyColorSet 体配色) { - 尾1_根CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾1_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾1_鱗左CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾1_鱗右CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾1_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾2_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾2_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾2_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾2_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾3_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾3_鱗左CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾3_鱗右CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾3_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾4_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾4_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾4_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾4_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾5_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾5_鱗左CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾5_鱗右CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾5_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾6_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾6_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾6_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾6_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾7_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾7_鱗左CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾7_鱗右CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾7_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾8_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾8_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾8_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾8_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾9_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾9_鱗左CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾9_鱗右CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾9_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾10_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾10_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾10_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾10_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾11_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾11_鱗左CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾11_鱗右CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾11_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾12_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾12_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾12_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾12_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾13_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾13_鱗左CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾13_鱗右CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾13_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾14_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾14_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾14_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾14_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾15_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾15_鱗左CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾15_鱗右CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾15_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾16_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾16_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾16_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾16_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾17_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾17_鱗左CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾17_鱗右CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾17_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾18_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾18_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾18_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾18_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾19_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾19_鱗左CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾19_鱗右CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾19_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾20_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾20_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾20_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾20_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾21_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾21_鱗左CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾21_鱗右CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾21_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾22_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾22_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾22_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾22_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾23_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾23_鱗左CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾23_鱗右CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾23_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾24_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾24_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾24_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾24_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾25_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾25_鱗左CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾25_鱗右CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾25_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾26_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾26_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾26_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾26_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾27_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾27_鱗左CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾27_鱗右CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾27_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾28_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾28_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾28_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾28_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾29_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾29_鱗左CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾29_鱗右CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾29_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾30_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾30_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾30_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾30_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頚_頚CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頚_鱗3_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 頚_鱗3_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頚_鱗3_鱗3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 頚_鱗3_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頚_鱗3_鱗5CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 頚_鱗3_鱗6CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頚_鱗3_鱗7CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 頚_鱗3_鱗8CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頚_鱗3_鱗9CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 頚_鱗2_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 頚_鱗2_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頚_鱗2_鱗3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 頚_鱗2_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頚_鱗2_鱗5CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 頚_鱗2_鱗6CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頚_鱗2_鱗7CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 頚_鱗2_鱗8CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頚_鱗2_鱗9CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 頚_鱗2_鱗10CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頚_鱗1_鱗1_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頚_鱗1_鱗2_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 頚_鱗1_鱗3_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頚_鱗1_鱗4_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 頚_鱗1_鱗5_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頚_鱗1_鱗6_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 頚_鱗1_鱗7_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頚_鱗1_鱗8_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 頚_鱗1_鱗9_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頚_鱗1_鱗10_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 頚_鱗1_鱗11_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頚_鱗1_鱗12_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 頚_鱗1_鱗13_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頚_鱗1_鱗14_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 頚_鱗1_鱗15_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頚_鱗1_鱗16_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 頚_鱗1_鱗17_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頚_鱗1_鱗1_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頚_鱗1_鱗2_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頚_鱗1_鱗3_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頚_鱗1_鱗4_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頚_鱗1_鱗5_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頚_鱗1_鱗6_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頚_鱗1_鱗7_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頚_鱗1_鱗8_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頚_鱗1_鱗9_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頚_鱗1_鱗10_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頚_鱗1_鱗11_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頚_鱗1_鱗12_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頚_鱗1_鱗13_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頚_鱗1_鱗14_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頚_鱗1_鱗15_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頚_鱗1_鱗16_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頚_鱗1_鱗17_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - Head_上顎_顎基CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - Head_上顎_鱗4CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Head_上顎_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Head_上顎_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Head_上顎_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - Head_上顎_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - Head_上顎_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - Head_上顎_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - Head_上顎_鱗左4CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Head_上顎_鱗右4CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Head_上顎_鱗左5CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - Head_上顎_鱗右5CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - Head_上顎_鱗左8CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - Head_上顎_鱗右8CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - Head_上顎_鱗左9CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Head_上顎_鱗右9CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Head_上顎_鱗左10CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - Head_上顎_鱗右10CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - Head_上顎_鱗左11CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Head_上顎_鱗右11CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Head_下顎_顎基CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - Head_下顎_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - Head_下顎_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - Head_下顎_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - Head_下顎_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - Head_下顎_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Head_下顎_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Head_下顎_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - Head_下顎_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - Head_下顎_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - Head_下顎_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - Head_下顎_鱗左4CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - Head_下顎_鱗右4CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - Head_下顎_鱗左5CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - Head_下顎_鱗右5CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - Head_下顎_鱗左6CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - Head_下顎_鱗右6CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - Head_下顎_鱗左7CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - Head_下顎_鱗右7CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - Head_下顎_鱗左8CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - Head_下顎_鱗右8CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - Head_下顎_鱗左9CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - Head_下顎_鱗右9CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - Head_下顎_鱗左10CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - Head_下顎_鱗右10CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - Head_下顎_鱗左11CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - Head_下顎_鱗右11CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); + 尾1_根CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾1_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾1_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾1_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾1_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾2_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾2_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾2_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾2_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾3_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾3_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾3_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾3_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾4_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾4_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾4_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾4_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾5_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾5_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾5_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾5_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾6_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾6_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾6_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾6_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾7_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾7_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾7_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾7_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾8_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾8_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾8_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾8_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾9_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾9_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾9_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾9_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾10_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾10_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾10_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾10_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾11_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾11_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾11_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾11_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾12_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾12_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾12_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾12_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾13_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾13_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾13_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾13_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾14_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾14_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾14_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾14_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾15_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾15_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾15_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾15_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾16_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾16_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾16_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾16_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾17_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾17_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾17_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾17_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾18_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾18_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾18_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾18_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾19_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾19_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾19_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾19_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾20_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾20_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾20_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾20_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾21_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾21_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾21_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾21_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾22_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾22_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾22_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾22_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾23_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾23_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾23_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾23_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾24_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾24_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾24_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾24_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾25_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾25_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾25_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾25_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾26_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾26_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾26_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾26_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾27_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾27_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾27_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾27_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾28_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾28_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾28_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾28_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾29_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾29_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾29_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾29_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾30_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾30_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾30_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾30_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頚_頚CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頚_鱗3_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 頚_鱗3_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頚_鱗3_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 頚_鱗3_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頚_鱗3_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 頚_鱗3_鱗6CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頚_鱗3_鱗7CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 頚_鱗3_鱗8CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頚_鱗3_鱗9CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 頚_鱗2_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 頚_鱗2_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頚_鱗2_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 頚_鱗2_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頚_鱗2_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 頚_鱗2_鱗6CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頚_鱗2_鱗7CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 頚_鱗2_鱗8CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頚_鱗2_鱗9CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 頚_鱗2_鱗10CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頚_鱗1_鱗1_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頚_鱗1_鱗2_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 頚_鱗1_鱗3_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頚_鱗1_鱗4_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 頚_鱗1_鱗5_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頚_鱗1_鱗6_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 頚_鱗1_鱗7_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頚_鱗1_鱗8_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 頚_鱗1_鱗9_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頚_鱗1_鱗10_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 頚_鱗1_鱗11_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頚_鱗1_鱗12_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 頚_鱗1_鱗13_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頚_鱗1_鱗14_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 頚_鱗1_鱗15_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頚_鱗1_鱗16_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 頚_鱗1_鱗17_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頚_鱗1_鱗1_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頚_鱗1_鱗2_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頚_鱗1_鱗3_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頚_鱗1_鱗4_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頚_鱗1_鱗5_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頚_鱗1_鱗6_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頚_鱗1_鱗7_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頚_鱗1_鱗8_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頚_鱗1_鱗9_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頚_鱗1_鱗10_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頚_鱗1_鱗11_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頚_鱗1_鱗12_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頚_鱗1_鱗13_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頚_鱗1_鱗14_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頚_鱗1_鱗15_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頚_鱗1_鱗16_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頚_鱗1_鱗17_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + Head_上顎_顎基CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + Head_上顎_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Head_上顎_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Head_上顎_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Head_上顎_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + Head_上顎_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + Head_上顎_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + Head_上顎_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + Head_上顎_鱗左4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Head_上顎_鱗右4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Head_上顎_鱗左5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + Head_上顎_鱗右5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + Head_上顎_鱗左8CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + Head_上顎_鱗右8CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + Head_上顎_鱗左9CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Head_上顎_鱗右9CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Head_上顎_鱗左10CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + Head_上顎_鱗右10CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + Head_上顎_鱗左11CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Head_上顎_鱗右11CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Head_下顎_顎基CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + Head_下顎_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + Head_下顎_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + Head_下顎_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + Head_下顎_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + Head_下顎_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Head_下顎_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Head_下顎_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + Head_下顎_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + Head_下顎_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + Head_下顎_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + Head_下顎_鱗左4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + Head_下顎_鱗右4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + Head_下顎_鱗左5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + Head_下顎_鱗右5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + Head_下顎_鱗左6CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + Head_下顎_鱗右6CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + Head_下顎_鱗左7CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + Head_下顎_鱗右7CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + Head_下顎_鱗左8CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + Head_下顎_鱗右8CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + Head_下顎_鱗左9CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + Head_下顎_鱗右9CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + Head_下顎_鱗左10CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + Head_下顎_鱗右10CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + Head_下顎_鱗左11CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + Head_下顎_鱗右11CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); 輪1_革CD = new ColorD(); 輪1_金具1CD = new ColorD(); 輪1_金具2CD = new ColorD(); @@ -6988,228 +6988,228 @@ namespace SlaveMatrix private void 配色T1(BodyColorSet 体配色) { - 尾1_根CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾1_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾1_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾1_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾1_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾2_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾2_鱗左CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾2_鱗右CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾2_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾3_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾3_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾3_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾3_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾4_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾4_鱗左CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾4_鱗右CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾4_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾5_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾5_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾5_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾5_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾6_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾6_鱗左CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾6_鱗右CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾6_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾7_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾7_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾7_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾7_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾8_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾8_鱗左CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾8_鱗右CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾8_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾9_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾9_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾9_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾9_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾10_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾10_鱗左CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾10_鱗右CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾10_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾11_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾11_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾11_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾11_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾12_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾12_鱗左CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾12_鱗右CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾12_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾13_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾13_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾13_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾13_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾14_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾14_鱗左CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾14_鱗右CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾14_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾15_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾15_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾15_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾15_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾16_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾16_鱗左CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾16_鱗右CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾16_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾17_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾17_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾17_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾17_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾18_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾18_鱗左CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾18_鱗右CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾18_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾19_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾19_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾19_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾19_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾20_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾20_鱗左CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾20_鱗右CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾20_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾21_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾21_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾21_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾21_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾22_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾22_鱗左CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾22_鱗右CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾22_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾23_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾23_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾23_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾23_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾24_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾24_鱗左CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾24_鱗右CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾24_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾25_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾25_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾25_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾25_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾26_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾26_鱗左CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾26_鱗右CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾26_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾27_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾27_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾27_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾27_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾28_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾28_鱗左CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾28_鱗右CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾28_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾29_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾29_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾29_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾29_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾30_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾30_鱗左CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾30_鱗右CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾30_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頚_頚CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 頚_鱗3_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頚_鱗3_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 頚_鱗3_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頚_鱗3_鱗4CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 頚_鱗3_鱗5CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頚_鱗3_鱗6CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 頚_鱗3_鱗7CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頚_鱗3_鱗8CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 頚_鱗3_鱗9CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頚_鱗2_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頚_鱗2_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 頚_鱗2_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頚_鱗2_鱗4CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 頚_鱗2_鱗5CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頚_鱗2_鱗6CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 頚_鱗2_鱗7CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頚_鱗2_鱗8CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 頚_鱗2_鱗9CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頚_鱗2_鱗10CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 頚_鱗1_鱗1_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 頚_鱗1_鱗2_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頚_鱗1_鱗3_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 頚_鱗1_鱗4_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頚_鱗1_鱗5_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 頚_鱗1_鱗6_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頚_鱗1_鱗7_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 頚_鱗1_鱗8_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頚_鱗1_鱗9_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 頚_鱗1_鱗10_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頚_鱗1_鱗11_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 頚_鱗1_鱗12_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頚_鱗1_鱗13_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 頚_鱗1_鱗14_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頚_鱗1_鱗15_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 頚_鱗1_鱗16_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頚_鱗1_鱗17_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 頚_鱗1_鱗1_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頚_鱗1_鱗2_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頚_鱗1_鱗3_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頚_鱗1_鱗4_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頚_鱗1_鱗5_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頚_鱗1_鱗6_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頚_鱗1_鱗7_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頚_鱗1_鱗8_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頚_鱗1_鱗9_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頚_鱗1_鱗10_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頚_鱗1_鱗11_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頚_鱗1_鱗12_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頚_鱗1_鱗13_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頚_鱗1_鱗14_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頚_鱗1_鱗15_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頚_鱗1_鱗16_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頚_鱗1_鱗17_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - Head_上顎_顎基CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - Head_上顎_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - Head_上顎_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - Head_上顎_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - Head_上顎_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - Head_上顎_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - Head_上顎_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Head_上顎_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Head_上顎_鱗左4CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - Head_上顎_鱗右4CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - Head_上顎_鱗左5CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Head_上顎_鱗右5CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Head_上顎_鱗左8CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Head_上顎_鱗右8CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Head_上顎_鱗左9CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - Head_上顎_鱗右9CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - Head_上顎_鱗左10CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Head_上顎_鱗右10CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Head_上顎_鱗左11CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - Head_上顎_鱗右11CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - Head_下顎_顎基CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - Head_下顎_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - Head_下顎_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - Head_下顎_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - Head_下顎_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - Head_下顎_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - Head_下顎_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - Head_下顎_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - Head_下顎_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - Head_下顎_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - Head_下顎_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - Head_下顎_鱗左4CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - Head_下顎_鱗右4CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - Head_下顎_鱗左5CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - Head_下顎_鱗右5CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - Head_下顎_鱗左6CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - Head_下顎_鱗右6CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - Head_下顎_鱗左7CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - Head_下顎_鱗右7CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - Head_下顎_鱗左8CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - Head_下顎_鱗右8CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - Head_下顎_鱗左9CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - Head_下顎_鱗右9CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - Head_下顎_鱗左10CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - Head_下顎_鱗右10CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - Head_下顎_鱗左11CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - Head_下顎_鱗右11CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); + 尾1_根CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾1_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾1_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾1_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾1_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾2_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾2_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾2_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾2_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾3_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾3_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾3_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾3_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾4_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾4_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾4_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾4_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾5_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾5_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾5_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾5_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾6_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾6_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾6_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾6_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾7_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾7_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾7_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾7_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾8_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾8_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾8_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾8_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾9_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾9_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾9_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾9_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾10_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾10_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾10_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾10_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾11_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾11_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾11_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾11_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾12_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾12_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾12_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾12_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾13_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾13_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾13_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾13_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾14_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾14_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾14_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾14_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾15_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾15_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾15_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾15_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾16_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾16_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾16_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾16_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾17_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾17_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾17_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾17_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾18_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾18_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾18_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾18_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾19_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾19_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾19_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾19_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾20_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾20_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾20_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾20_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾21_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾21_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾21_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾21_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾22_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾22_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾22_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾22_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾23_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾23_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾23_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾23_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾24_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾24_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾24_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾24_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾25_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾25_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾25_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾25_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾26_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾26_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾26_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾26_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾27_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾27_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾27_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾27_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾28_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾28_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾28_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾28_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾29_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾29_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾29_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾29_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾30_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾30_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾30_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾30_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頚_頚CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 頚_鱗3_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頚_鱗3_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 頚_鱗3_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頚_鱗3_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 頚_鱗3_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頚_鱗3_鱗6CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 頚_鱗3_鱗7CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頚_鱗3_鱗8CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 頚_鱗3_鱗9CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頚_鱗2_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頚_鱗2_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 頚_鱗2_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頚_鱗2_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 頚_鱗2_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頚_鱗2_鱗6CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 頚_鱗2_鱗7CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頚_鱗2_鱗8CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 頚_鱗2_鱗9CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頚_鱗2_鱗10CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 頚_鱗1_鱗1_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 頚_鱗1_鱗2_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頚_鱗1_鱗3_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 頚_鱗1_鱗4_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頚_鱗1_鱗5_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 頚_鱗1_鱗6_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頚_鱗1_鱗7_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 頚_鱗1_鱗8_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頚_鱗1_鱗9_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 頚_鱗1_鱗10_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頚_鱗1_鱗11_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 頚_鱗1_鱗12_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頚_鱗1_鱗13_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 頚_鱗1_鱗14_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頚_鱗1_鱗15_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 頚_鱗1_鱗16_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頚_鱗1_鱗17_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 頚_鱗1_鱗1_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頚_鱗1_鱗2_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頚_鱗1_鱗3_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頚_鱗1_鱗4_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頚_鱗1_鱗5_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頚_鱗1_鱗6_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頚_鱗1_鱗7_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頚_鱗1_鱗8_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頚_鱗1_鱗9_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頚_鱗1_鱗10_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頚_鱗1_鱗11_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頚_鱗1_鱗12_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頚_鱗1_鱗13_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頚_鱗1_鱗14_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頚_鱗1_鱗15_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頚_鱗1_鱗16_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頚_鱗1_鱗17_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + Head_上顎_顎基CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + Head_上顎_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + Head_上顎_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + Head_上顎_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + Head_上顎_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + Head_上顎_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + Head_上顎_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Head_上顎_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Head_上顎_鱗左4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + Head_上顎_鱗右4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + Head_上顎_鱗左5CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Head_上顎_鱗右5CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Head_上顎_鱗左8CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Head_上顎_鱗右8CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Head_上顎_鱗左9CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + Head_上顎_鱗右9CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + Head_上顎_鱗左10CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Head_上顎_鱗右10CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Head_上顎_鱗左11CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + Head_上顎_鱗右11CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + Head_下顎_顎基CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + Head_下顎_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + Head_下顎_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + Head_下顎_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + Head_下顎_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + Head_下顎_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + Head_下顎_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + Head_下顎_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + Head_下顎_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + Head_下顎_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + Head_下顎_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + Head_下顎_鱗左4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + Head_下顎_鱗右4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + Head_下顎_鱗左5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + Head_下顎_鱗右5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + Head_下顎_鱗左6CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + Head_下顎_鱗右6CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + Head_下顎_鱗左7CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + Head_下顎_鱗右7CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + Head_下顎_鱗左8CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + Head_下顎_鱗右8CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + Head_下顎_鱗左9CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + Head_下顎_鱗右9CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + Head_下顎_鱗左10CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + Head_下顎_鱗右10CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + Head_下顎_鱗左11CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + Head_下顎_鱗右11CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); 輪1_革CD = new ColorD(); 輪1_金具1CD = new ColorD(); 輪1_金具2CD = new ColorD(); diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/尾_虫.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/尾_虫.cs index 3015b4f..9fe53a7 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/尾_虫.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/尾_虫.cs @@ -914,18 +914,18 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 尾10CD = new ColorD(ref Col.Black, ref 体配色.甲0R); - 針CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 尾9CD = new ColorD(ref Col.Black, ref 体配色.甲0R); - 尾8CD = new ColorD(ref Col.Black, ref 体配色.甲0R); - 尾7CD = new ColorD(ref Col.Black, ref 体配色.甲0R); - 尾6CD = new ColorD(ref Col.Black, ref 体配色.甲0R); - 尾5CD = new ColorD(ref Col.Black, ref 体配色.甲0R); - 尾4CD = new ColorD(ref Col.Black, ref 体配色.甲0R); - 尾3CD = new ColorD(ref Col.Black, ref 体配色.甲0R); - 尾2CD = new ColorD(ref Col.Black, ref 体配色.甲0R); - 尾1CD = new ColorD(ref Col.Black, ref 体配色.甲0R); - 尾0CD = new ColorD(ref Col.Black, ref 体配色.甲0R); + 尾10CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0R); + 針CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 尾9CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0R); + 尾8CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0R); + 尾7CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0R); + 尾6CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0R); + 尾5CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0R); + 尾4CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0R); + 尾3CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0R); + 尾2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0R); + 尾1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0R); + 尾0CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0R); 輪1_革CD = new ColorD(); 輪1_金具1CD = new ColorD(); 輪1_金具2CD = new ColorD(); @@ -943,7 +943,7 @@ namespace SlaveMatrix private void 配色T0(BodyColorSet 体配色) { this.配色T(0, "尾", ref 体配色.甲0R, ref 体配色.刺青R); - 針CD = new ColorD(ref Col.Black, ref 体配色.体0O); + 針CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); 輪1_革CD = new ColorD(); 輪1_金具1CD = new ColorD(); 輪1_金具2CD = new ColorD(); @@ -961,7 +961,7 @@ namespace SlaveMatrix private void 配色T1(BodyColorSet 体配色) { this.配色T(1, "尾", ref 体配色.甲0R, ref 体配色.刺青R); - 針CD = new ColorD(ref Col.Black, ref 体配色.体0O); + 針CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); 輪1_革CD = new ColorD(); 輪1_金具1CD = new ColorD(); 輪1_金具2CD = new ColorD(); diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/尾_蛇.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/尾_蛇.cs index 8a9152c..53d4b1d 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/尾_蛇.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/尾_蛇.cs @@ -6539,230 +6539,230 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 尾1_根CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾1_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾1_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾1_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾1_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾2_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾2_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾2_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾2_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾3_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾3_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾3_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾3_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾4_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾4_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾4_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾4_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾5_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾5_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾5_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾5_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾6_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾6_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾6_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾6_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾7_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾7_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾7_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾7_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾8_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾8_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾8_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾8_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾9_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾9_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾9_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾9_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾10_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾10_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾10_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾10_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾11_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾11_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾11_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾11_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾12_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾12_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾12_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾12_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾13_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾13_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾13_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾13_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾14_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾14_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾14_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾14_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾15_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾15_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾15_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾15_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾16_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾16_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾16_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾16_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾17_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾17_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾17_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾17_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾18_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾18_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾18_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾18_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾19_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾19_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾19_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾19_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾20_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾20_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾20_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾20_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾21_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾21_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾21_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾21_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾22_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾22_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾22_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾22_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾23_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾23_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾23_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾23_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾24_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾24_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾24_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾24_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾25_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾25_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾25_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾25_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾26_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾26_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾26_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾26_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾27_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾27_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾27_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾27_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾28_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾28_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾28_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾28_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾29_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾29_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾29_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾29_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾30_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾30_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾30_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾30_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾31_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾31_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾31_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾31_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾32_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾32_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾32_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾32_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾33_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾33_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾33_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾33_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾34_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾34_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾34_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾34_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾35_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾35_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾35_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾35_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾36_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾36_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾36_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾36_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾37_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾37_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾37_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾37_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾38_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾38_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾38_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾38_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾39_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾39_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾39_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾39_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾40_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾40_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾40_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾40_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾41_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾41_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾41_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾41_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾42_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾42_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾42_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾42_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾43_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾43_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾43_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾43_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾44_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾44_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾44_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾44_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頭_上顎_顎基CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頭_上顎_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頭_上顎_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頭_上顎_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頭_上顎_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頭_上顎_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頭_上顎_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頭_上顎_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頭_上顎_鱗左4CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頭_上顎_鱗右4CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頭_上顎_鱗左5CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頭_上顎_鱗右5CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頭_上顎_鱗左8CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頭_上顎_鱗右8CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頭_上顎_鱗左9CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頭_上顎_鱗右9CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頭_上顎_鱗左10CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頭_上顎_鱗右10CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頭_上顎_鱗左11CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頭_上顎_鱗右11CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頭_下顎_顎基CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頭_下顎_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頭_下顎_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頭_下顎_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頭_下顎_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頭_下顎_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頭_下顎_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頭_下顎_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頭_下顎_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頭_下顎_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頭_下顎_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頭_下顎_鱗左4CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頭_下顎_鱗右4CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頭_下顎_鱗左5CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頭_下顎_鱗右5CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頭_下顎_鱗左6CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頭_下顎_鱗右6CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頭_下顎_鱗左7CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頭_下顎_鱗右7CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頭_下顎_鱗左8CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頭_下顎_鱗右8CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頭_下顎_鱗左9CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頭_下顎_鱗右9CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頭_下顎_鱗左10CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頭_下顎_鱗右10CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頭_下顎_鱗左11CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頭_下顎_鱗右11CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); + 尾1_根CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾1_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾1_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾1_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾1_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾2_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾2_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾2_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾2_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾3_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾3_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾3_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾3_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾4_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾4_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾4_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾4_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾5_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾5_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾5_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾5_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾6_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾6_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾6_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾6_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾7_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾7_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾7_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾7_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾8_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾8_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾8_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾8_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾9_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾9_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾9_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾9_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾10_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾10_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾10_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾10_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾11_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾11_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾11_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾11_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾12_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾12_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾12_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾12_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾13_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾13_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾13_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾13_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾14_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾14_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾14_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾14_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾15_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾15_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾15_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾15_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾16_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾16_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾16_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾16_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾17_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾17_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾17_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾17_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾18_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾18_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾18_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾18_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾19_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾19_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾19_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾19_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾20_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾20_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾20_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾20_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾21_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾21_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾21_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾21_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾22_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾22_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾22_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾22_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾23_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾23_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾23_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾23_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾24_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾24_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾24_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾24_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾25_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾25_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾25_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾25_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾26_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾26_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾26_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾26_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾27_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾27_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾27_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾27_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾28_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾28_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾28_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾28_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾29_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾29_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾29_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾29_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾30_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾30_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾30_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾30_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾31_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾31_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾31_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾31_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾32_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾32_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾32_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾32_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾33_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾33_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾33_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾33_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾34_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾34_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾34_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾34_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾35_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾35_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾35_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾35_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾36_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾36_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾36_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾36_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾37_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾37_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾37_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾37_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾38_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾38_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾38_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾38_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾39_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾39_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾39_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾39_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾40_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾40_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾40_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾40_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾41_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾41_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾41_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾41_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾42_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾42_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾42_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾42_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾43_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾43_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾43_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾43_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾44_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾44_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾44_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾44_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頭_上顎_顎基CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頭_上顎_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頭_上顎_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頭_上顎_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頭_上顎_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頭_上顎_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頭_上顎_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頭_上顎_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頭_上顎_鱗左4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頭_上顎_鱗右4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頭_上顎_鱗左5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頭_上顎_鱗右5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頭_上顎_鱗左8CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頭_上顎_鱗右8CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頭_上顎_鱗左9CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頭_上顎_鱗右9CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頭_上顎_鱗左10CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頭_上顎_鱗右10CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頭_上顎_鱗左11CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頭_上顎_鱗右11CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頭_下顎_顎基CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頭_下顎_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頭_下顎_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頭_下顎_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頭_下顎_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頭_下顎_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頭_下顎_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頭_下顎_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頭_下顎_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頭_下顎_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頭_下顎_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頭_下顎_鱗左4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頭_下顎_鱗右4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頭_下顎_鱗左5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頭_下顎_鱗右5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頭_下顎_鱗左6CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頭_下顎_鱗右6CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頭_下顎_鱗左7CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頭_下顎_鱗右7CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頭_下顎_鱗左8CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頭_下顎_鱗右8CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頭_下顎_鱗左9CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頭_下顎_鱗右9CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頭_下顎_鱗左10CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頭_下顎_鱗右10CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頭_下顎_鱗左11CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頭_下顎_鱗右11CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); 輪1_革CD = new ColorD(); 輪1_金具1CD = new ColorD(); 輪1_金具2CD = new ColorD(); @@ -6779,230 +6779,230 @@ namespace SlaveMatrix private void 配色T0(BodyColorSet 体配色) { - 尾1_根CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾1_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾1_鱗左CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾1_鱗右CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾1_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾2_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾2_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾2_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾2_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾3_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾3_鱗左CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾3_鱗右CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾3_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾4_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾4_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾4_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾4_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾5_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾5_鱗左CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾5_鱗右CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾5_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾6_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾6_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾6_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾6_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾7_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾7_鱗左CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾7_鱗右CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾7_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾8_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾8_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾8_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾8_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾9_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾9_鱗左CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾9_鱗右CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾9_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾10_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾10_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾10_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾10_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾11_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾11_鱗左CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾11_鱗右CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾11_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾12_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾12_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾12_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾12_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾13_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾13_鱗左CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾13_鱗右CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾13_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾14_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾14_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾14_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾14_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾15_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾15_鱗左CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾15_鱗右CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾15_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾16_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾16_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾16_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾16_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾17_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾17_鱗左CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾17_鱗右CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾17_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾18_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾18_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾18_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾18_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾19_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾19_鱗左CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾19_鱗右CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾19_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾20_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾20_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾20_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾20_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾21_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾21_鱗左CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾21_鱗右CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾21_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾22_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾22_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾22_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾22_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾23_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾23_鱗左CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾23_鱗右CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾23_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾24_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾24_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾24_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾24_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾25_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾25_鱗左CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾25_鱗右CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾25_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾26_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾26_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾26_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾26_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾27_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾27_鱗左CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾27_鱗右CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾27_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾28_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾28_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾28_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾28_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾29_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾29_鱗左CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾29_鱗右CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾29_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾30_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾30_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾30_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾30_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾31_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾31_鱗左CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾31_鱗右CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾31_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾32_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾32_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾32_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾32_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾33_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾33_鱗左CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾33_鱗右CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾33_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾34_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾34_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾34_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾34_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾35_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾35_鱗左CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾35_鱗右CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾35_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾36_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾36_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾36_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾36_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾37_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾37_鱗左CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾37_鱗右CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾37_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾38_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾38_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾38_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾38_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾39_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾39_鱗左CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾39_鱗右CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾39_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾40_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾40_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾40_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾40_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾41_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾41_鱗左CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾41_鱗右CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾41_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾42_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾42_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾42_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾42_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾43_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾43_鱗左CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾43_鱗右CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾43_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾44_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾44_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾44_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾44_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頭_上顎_顎基CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頭_上顎_鱗4CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 頭_上顎_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 頭_上顎_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 頭_上顎_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頭_上顎_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頭_上顎_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頭_上顎_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頭_上顎_鱗左4CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 頭_上顎_鱗右4CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 頭_上顎_鱗左5CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頭_上顎_鱗右5CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頭_上顎_鱗左8CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頭_上顎_鱗右8CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頭_上顎_鱗左9CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 頭_上顎_鱗右9CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 頭_上顎_鱗左10CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頭_上顎_鱗右10CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頭_上顎_鱗左11CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 頭_上顎_鱗右11CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 頭_下顎_顎基CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頭_下顎_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頭_下顎_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頭_下顎_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頭_下顎_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頭_下顎_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 頭_下顎_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 頭_下顎_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頭_下顎_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頭_下顎_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頭_下顎_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頭_下顎_鱗左4CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頭_下顎_鱗右4CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頭_下顎_鱗左5CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頭_下顎_鱗右5CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頭_下顎_鱗左6CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頭_下顎_鱗右6CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頭_下顎_鱗左7CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頭_下顎_鱗右7CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頭_下顎_鱗左8CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頭_下顎_鱗右8CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頭_下顎_鱗左9CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頭_下顎_鱗右9CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頭_下顎_鱗左10CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頭_下顎_鱗右10CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頭_下顎_鱗左11CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頭_下顎_鱗右11CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); + 尾1_根CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾1_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾1_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾1_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾1_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾2_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾2_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾2_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾2_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾3_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾3_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾3_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾3_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾4_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾4_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾4_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾4_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾5_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾5_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾5_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾5_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾6_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾6_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾6_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾6_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾7_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾7_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾7_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾7_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾8_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾8_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾8_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾8_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾9_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾9_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾9_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾9_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾10_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾10_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾10_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾10_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾11_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾11_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾11_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾11_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾12_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾12_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾12_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾12_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾13_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾13_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾13_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾13_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾14_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾14_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾14_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾14_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾15_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾15_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾15_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾15_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾16_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾16_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾16_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾16_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾17_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾17_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾17_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾17_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾18_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾18_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾18_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾18_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾19_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾19_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾19_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾19_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾20_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾20_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾20_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾20_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾21_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾21_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾21_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾21_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾22_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾22_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾22_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾22_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾23_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾23_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾23_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾23_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾24_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾24_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾24_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾24_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾25_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾25_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾25_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾25_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾26_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾26_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾26_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾26_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾27_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾27_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾27_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾27_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾28_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾28_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾28_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾28_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾29_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾29_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾29_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾29_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾30_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾30_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾30_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾30_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾31_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾31_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾31_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾31_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾32_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾32_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾32_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾32_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾33_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾33_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾33_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾33_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾34_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾34_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾34_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾34_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾35_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾35_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾35_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾35_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾36_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾36_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾36_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾36_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾37_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾37_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾37_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾37_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾38_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾38_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾38_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾38_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾39_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾39_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾39_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾39_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾40_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾40_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾40_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾40_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾41_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾41_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾41_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾41_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾42_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾42_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾42_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾42_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾43_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾43_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾43_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾43_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾44_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾44_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾44_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾44_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頭_上顎_顎基CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頭_上顎_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 頭_上顎_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 頭_上顎_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 頭_上顎_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頭_上顎_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頭_上顎_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頭_上顎_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頭_上顎_鱗左4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 頭_上顎_鱗右4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 頭_上顎_鱗左5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頭_上顎_鱗右5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頭_上顎_鱗左8CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頭_上顎_鱗右8CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頭_上顎_鱗左9CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 頭_上顎_鱗右9CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 頭_上顎_鱗左10CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頭_上顎_鱗右10CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頭_上顎_鱗左11CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 頭_上顎_鱗右11CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 頭_下顎_顎基CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頭_下顎_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頭_下顎_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頭_下顎_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頭_下顎_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頭_下顎_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 頭_下顎_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 頭_下顎_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頭_下顎_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頭_下顎_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頭_下顎_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頭_下顎_鱗左4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頭_下顎_鱗右4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頭_下顎_鱗左5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頭_下顎_鱗右5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頭_下顎_鱗左6CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頭_下顎_鱗右6CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頭_下顎_鱗左7CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頭_下顎_鱗右7CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頭_下顎_鱗左8CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頭_下顎_鱗右8CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頭_下顎_鱗左9CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頭_下顎_鱗右9CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頭_下顎_鱗左10CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頭_下顎_鱗右10CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頭_下顎_鱗左11CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頭_下顎_鱗右11CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); 輪1_革CD = new ColorD(); 輪1_金具1CD = new ColorD(); 輪1_金具2CD = new ColorD(); @@ -7019,230 +7019,230 @@ namespace SlaveMatrix private void 配色T1(BodyColorSet 体配色) { - 尾1_根CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾1_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾1_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾1_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾1_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾2_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾2_鱗左CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾2_鱗右CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾2_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾3_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾3_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾3_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾3_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾4_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾4_鱗左CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾4_鱗右CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾4_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾5_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾5_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾5_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾5_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾6_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾6_鱗左CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾6_鱗右CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾6_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾7_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾7_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾7_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾7_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾8_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾8_鱗左CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾8_鱗右CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾8_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾9_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾9_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾9_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾9_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾10_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾10_鱗左CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾10_鱗右CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾10_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾11_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾11_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾11_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾11_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾12_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾12_鱗左CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾12_鱗右CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾12_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾13_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾13_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾13_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾13_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾14_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾14_鱗左CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾14_鱗右CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾14_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾15_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾15_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾15_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾15_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾16_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾16_鱗左CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾16_鱗右CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾16_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾17_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾17_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾17_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾17_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾18_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾18_鱗左CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾18_鱗右CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾18_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾19_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾19_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾19_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾19_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾20_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾20_鱗左CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾20_鱗右CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾20_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾21_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾21_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾21_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾21_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾22_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾22_鱗左CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾22_鱗右CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾22_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾23_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾23_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾23_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾23_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾24_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾24_鱗左CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾24_鱗右CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾24_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾25_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾25_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾25_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾25_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾26_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾26_鱗左CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾26_鱗右CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾26_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾27_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾27_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾27_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾27_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾28_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾28_鱗左CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾28_鱗右CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾28_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾29_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾29_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾29_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾29_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾30_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾30_鱗左CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾30_鱗右CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾30_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾31_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾31_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾31_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾31_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾32_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾32_鱗左CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾32_鱗右CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾32_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾33_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾33_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾33_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾33_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾34_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾34_鱗左CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾34_鱗右CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾34_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾35_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾35_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾35_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾35_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾36_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾36_鱗左CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾36_鱗右CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾36_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾37_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾37_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾37_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾37_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾38_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾38_鱗左CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾38_鱗右CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾38_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾39_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾39_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾39_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾39_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾40_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾40_鱗左CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾40_鱗右CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾40_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾41_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾41_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾41_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾41_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾42_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾42_鱗左CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾42_鱗右CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾42_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾43_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾43_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾43_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾43_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾44_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 尾44_鱗左CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾44_鱗右CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾44_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頭_上顎_顎基CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頭_上顎_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頭_上顎_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頭_上顎_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頭_上顎_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頭_上顎_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頭_上顎_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 頭_上顎_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 頭_上顎_鱗左4CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頭_上顎_鱗右4CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頭_上顎_鱗左5CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 頭_上顎_鱗右5CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 頭_上顎_鱗左8CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 頭_上顎_鱗右8CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 頭_上顎_鱗左9CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頭_上顎_鱗右9CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頭_上顎_鱗左10CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 頭_上顎_鱗右10CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 頭_上顎_鱗左11CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頭_上顎_鱗右11CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頭_下顎_顎基CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頭_下顎_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頭_下顎_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頭_下顎_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頭_下顎_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頭_下顎_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頭_下顎_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 頭_下顎_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頭_下顎_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頭_下顎_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頭_下顎_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頭_下顎_鱗左4CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頭_下顎_鱗右4CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頭_下顎_鱗左5CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頭_下顎_鱗右5CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頭_下顎_鱗左6CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頭_下顎_鱗右6CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頭_下顎_鱗左7CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頭_下顎_鱗右7CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頭_下顎_鱗左8CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頭_下顎_鱗右8CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頭_下顎_鱗左9CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頭_下顎_鱗右9CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頭_下顎_鱗左10CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頭_下顎_鱗右10CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頭_下顎_鱗左11CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); - 頭_下顎_鱗右11CD = new ColorD(ref Col.Black, ref 体配色.鱗1R); + 尾1_根CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾1_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾1_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾1_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾1_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾2_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾2_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾2_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾2_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾3_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾3_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾3_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾3_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾4_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾4_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾4_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾4_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾5_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾5_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾5_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾5_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾6_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾6_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾6_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾6_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾7_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾7_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾7_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾7_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾8_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾8_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾8_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾8_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾9_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾9_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾9_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾9_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾10_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾10_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾10_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾10_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾11_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾11_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾11_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾11_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾12_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾12_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾12_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾12_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾13_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾13_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾13_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾13_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾14_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾14_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾14_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾14_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾15_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾15_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾15_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾15_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾16_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾16_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾16_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾16_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾17_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾17_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾17_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾17_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾18_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾18_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾18_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾18_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾19_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾19_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾19_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾19_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾20_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾20_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾20_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾20_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾21_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾21_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾21_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾21_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾22_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾22_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾22_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾22_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾23_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾23_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾23_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾23_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾24_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾24_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾24_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾24_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾25_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾25_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾25_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾25_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾26_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾26_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾26_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾26_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾27_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾27_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾27_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾27_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾28_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾28_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾28_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾28_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾29_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾29_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾29_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾29_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾30_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾30_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾30_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾30_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾31_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾31_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾31_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾31_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾32_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾32_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾32_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾32_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾33_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾33_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾33_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾33_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾34_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾34_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾34_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾34_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾35_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾35_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾35_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾35_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾36_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾36_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾36_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾36_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾37_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾37_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾37_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾37_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾38_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾38_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾38_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾38_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾39_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾39_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾39_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾39_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾40_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾40_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾40_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾40_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾41_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾41_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾41_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾41_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾42_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾42_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾42_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾42_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾43_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾43_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾43_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾43_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾44_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 尾44_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾44_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾44_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頭_上顎_顎基CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頭_上顎_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頭_上顎_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頭_上顎_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頭_上顎_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頭_上顎_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頭_上顎_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 頭_上顎_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 頭_上顎_鱗左4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頭_上顎_鱗右4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頭_上顎_鱗左5CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 頭_上顎_鱗右5CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 頭_上顎_鱗左8CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 頭_上顎_鱗右8CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 頭_上顎_鱗左9CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頭_上顎_鱗右9CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頭_上顎_鱗左10CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 頭_上顎_鱗右10CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 頭_上顎_鱗左11CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頭_上顎_鱗右11CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頭_下顎_顎基CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頭_下顎_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頭_下顎_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頭_下顎_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頭_下顎_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頭_下顎_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頭_下顎_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 頭_下顎_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頭_下顎_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頭_下顎_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頭_下顎_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頭_下顎_鱗左4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頭_下顎_鱗右4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頭_下顎_鱗左5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頭_下顎_鱗右5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頭_下顎_鱗左6CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頭_下顎_鱗右6CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頭_下顎_鱗左7CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頭_下顎_鱗右7CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頭_下顎_鱗左8CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頭_下顎_鱗右8CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頭_下顎_鱗左9CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頭_下顎_鱗右9CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頭_下顎_鱗左10CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頭_下顎_鱗右10CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頭_下顎_鱗左11CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); + 頭_下顎_鱗右11CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1R); 輪1_革CD = new ColorD(); 輪1_金具1CD = new ColorD(); 輪1_金具2CD = new ColorD(); diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/尾_蜘.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/尾_蜘.cs index 6061126..86d0cb8 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/尾_蜘.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/尾_蜘.cs @@ -616,65 +616,65 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 尾0CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 柄0CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 柄左1CD = new ColorD(ref Col.Black, ref 体配色.柄O); - 柄左2CD = new ColorD(ref Col.Black, ref 体配色.柄O); - 柄右1CD = new ColorD(ref Col.Black, ref 体配色.柄O); - 柄右2CD = new ColorD(ref Col.Black, ref 体配色.柄O); - 出糸突起後_出糸突起基CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 出糸突起後_出糸突起中CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 出糸突起後_出糸突起左CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 出糸突起後_出糸突起右CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 出糸突起左_出糸突起1CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 出糸突起左_出糸突起2CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 出糸突起右_出糸突起1CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 出糸突起右_出糸突起2CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 出糸突起前_出糸突起左CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 出糸突起前_出糸突起右CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 付根線CD = new ColorD(ref Col.Black, ref Color2.Empty); + 尾0CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 柄0CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 柄左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.柄O); + 柄左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.柄O); + 柄右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.柄O); + 柄右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.柄O); + 出糸突起後_出糸突起基CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 出糸突起後_出糸突起中CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 出糸突起後_出糸突起左CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 出糸突起後_出糸突起右CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 出糸突起左_出糸突起1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 出糸突起左_出糸突起2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 出糸突起右_出糸突起1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 出糸突起右_出糸突起2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 出糸突起前_出糸突起左CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 出糸突起前_出糸突起右CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 付根線CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); } private void 配色T0(BodyColorSet 体配色) { - 尾0CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 柄0CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 柄左1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 柄左2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 柄右1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 柄右2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 出糸突起後_出糸突起基CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 出糸突起後_出糸突起中CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 出糸突起後_出糸突起左CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 出糸突起後_出糸突起右CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 出糸突起左_出糸突起1CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 出糸突起左_出糸突起2CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 出糸突起右_出糸突起1CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 出糸突起右_出糸突起2CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 出糸突起前_出糸突起左CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 出糸突起前_出糸突起右CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 付根線CD = new ColorD(ref Col.Black, ref Color2.Empty); + 尾0CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 柄0CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 柄左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 柄左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 柄右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 柄右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 出糸突起後_出糸突起基CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 出糸突起後_出糸突起中CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 出糸突起後_出糸突起左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 出糸突起後_出糸突起右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 出糸突起左_出糸突起1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 出糸突起左_出糸突起2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 出糸突起右_出糸突起1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 出糸突起右_出糸突起2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 出糸突起前_出糸突起左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 出糸突起前_出糸突起右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 付根線CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); } private void 配色T1(BodyColorSet 体配色) { - 尾0CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 柄0CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 柄左1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 柄左2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 柄右1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 柄右2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 出糸突起後_出糸突起基CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 出糸突起後_出糸突起中CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 出糸突起後_出糸突起左CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 出糸突起後_出糸突起右CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 出糸突起左_出糸突起1CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 出糸突起左_出糸突起2CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 出糸突起右_出糸突起1CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 出糸突起右_出糸突起2CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 出糸突起前_出糸突起左CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 出糸突起前_出糸突起右CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 付根線CD = new ColorD(ref Col.Black, ref Color2.Empty); + 尾0CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 柄0CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 柄左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 柄左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 柄右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 柄右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 出糸突起後_出糸突起基CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 出糸突起後_出糸突起中CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 出糸突起後_出糸突起左CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 出糸突起後_出糸突起右CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 出糸突起左_出糸突起1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 出糸突起左_出糸突起2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 出糸突起右_出糸突起1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 出糸突起右_出糸突起2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 出糸突起前_出糸突起左CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 出糸突起前_出糸突起右CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 付根線CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/尾_蟲.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/尾_蟲.cs index 538144b..c16915d 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/尾_蟲.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/尾_蟲.cs @@ -2137,54 +2137,54 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 尾5_背板CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 尾5_節CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 尾5_胸板CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 尾5_尾CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 尾5_瘤左2CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 尾5_瘤左1CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 尾5_瘤右2CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 尾5_瘤右1CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 尾4_背板CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 尾4_節CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 尾4_胸板CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 尾4_尾CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 尾4_瘤左2CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 尾4_瘤左1CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 尾4_瘤右2CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 尾4_瘤右1CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 尾3_背板CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 尾3_節CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 尾3_胸板CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 尾3_尾CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 尾3_瘤左2CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 尾3_瘤左1CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 尾3_瘤右2CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 尾3_瘤右1CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 尾2_背板CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 尾2_節CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 尾2_胸板CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 尾2_尾CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 尾2_瘤左2CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 尾2_瘤左1CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 尾2_瘤右2CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 尾2_瘤右1CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 尾1_背板CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 尾1_節CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 尾1_胸板CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 尾1_尾CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 尾1_瘤左2CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 尾1_瘤左1CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 尾1_瘤右2CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 尾1_瘤右1CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 尾0_背板CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 尾0_節CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 尾0_胸板CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 尾0_尾CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 尾0_瘤左2CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 尾0_瘤左1CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 尾0_瘤右2CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 尾0_瘤右1CD = new ColorD(ref Col.Black, ref 体配色.甲1O); + 尾5_背板CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 尾5_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 尾5_胸板CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 尾5_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 尾5_瘤左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 尾5_瘤左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 尾5_瘤右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 尾5_瘤右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 尾4_背板CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 尾4_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 尾4_胸板CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 尾4_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 尾4_瘤左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 尾4_瘤左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 尾4_瘤右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 尾4_瘤右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 尾3_背板CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 尾3_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 尾3_胸板CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 尾3_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 尾3_瘤左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 尾3_瘤左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 尾3_瘤右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 尾3_瘤右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 尾2_背板CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 尾2_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 尾2_胸板CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 尾2_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 尾2_瘤左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 尾2_瘤左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 尾2_瘤右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 尾2_瘤右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 尾1_背板CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 尾1_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 尾1_胸板CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 尾1_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 尾1_瘤左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 尾1_瘤左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 尾1_瘤右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 尾1_瘤右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 尾0_背板CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 尾0_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 尾0_胸板CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 尾0_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 尾0_瘤左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 尾0_瘤左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 尾0_瘤右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 尾0_瘤右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); 輪1_革CD = new ColorD(); 輪1_金具1CD = new ColorD(); 輪1_金具2CD = new ColorD(); @@ -2201,54 +2201,54 @@ namespace SlaveMatrix private void 配色T0(BodyColorSet 体配色) { - 尾5_背板CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 尾5_節CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾5_胸板CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 尾5_尾CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾5_瘤左2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾5_瘤左1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾5_瘤右2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾5_瘤右1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾4_背板CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 尾4_節CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾4_胸板CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 尾4_尾CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾4_瘤左2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾4_瘤左1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾4_瘤右2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾4_瘤右1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾3_背板CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 尾3_節CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾3_胸板CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 尾3_尾CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾3_瘤左2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾3_瘤左1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾3_瘤右2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾3_瘤右1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾2_背板CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 尾2_節CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾2_胸板CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 尾2_尾CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾2_瘤左2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾2_瘤左1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾2_瘤右2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾2_瘤右1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾1_背板CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 尾1_節CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾1_胸板CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 尾1_尾CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾1_瘤左2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾1_瘤左1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾1_瘤右2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾1_瘤右1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾0_背板CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 尾0_節CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾0_胸板CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 尾0_尾CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾0_瘤左2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾0_瘤左1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾0_瘤右2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾0_瘤右1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); + 尾5_背板CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 尾5_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾5_胸板CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 尾5_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾5_瘤左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾5_瘤左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾5_瘤右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾5_瘤右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾4_背板CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 尾4_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾4_胸板CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 尾4_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾4_瘤左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾4_瘤左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾4_瘤右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾4_瘤右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾3_背板CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 尾3_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾3_胸板CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 尾3_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾3_瘤左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾3_瘤左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾3_瘤右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾3_瘤右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾2_背板CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 尾2_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾2_胸板CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 尾2_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾2_瘤左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾2_瘤左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾2_瘤右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾2_瘤右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾1_背板CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 尾1_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾1_胸板CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 尾1_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾1_瘤左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾1_瘤左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾1_瘤右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾1_瘤右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾0_背板CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 尾0_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾0_胸板CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 尾0_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾0_瘤左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾0_瘤左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾0_瘤右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾0_瘤右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); 輪1_革CD = new ColorD(); 輪1_金具1CD = new ColorD(); 輪1_金具2CD = new ColorD(); @@ -2265,54 +2265,54 @@ namespace SlaveMatrix private void 配色T1(BodyColorSet 体配色) { - 尾5_背板CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 尾5_節CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾5_胸板CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾5_尾CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 尾5_瘤左2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾5_瘤左1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾5_瘤右2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾5_瘤右1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾4_背板CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 尾4_節CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾4_胸板CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾4_尾CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 尾4_瘤左2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾4_瘤左1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾4_瘤右2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾4_瘤右1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾3_背板CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 尾3_節CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾3_胸板CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾3_尾CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 尾3_瘤左2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾3_瘤左1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾3_瘤右2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾3_瘤右1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾2_背板CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 尾2_節CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾2_胸板CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾2_尾CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 尾2_瘤左2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾2_瘤左1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾2_瘤右2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾2_瘤右1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾1_背板CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 尾1_節CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾1_胸板CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾1_尾CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 尾1_瘤左2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾1_瘤左1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾1_瘤右2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾1_瘤右1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾0_背板CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 尾0_節CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾0_胸板CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾0_尾CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 尾0_瘤左2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾0_瘤左1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾0_瘤右2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾0_瘤右1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); + 尾5_背板CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 尾5_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾5_胸板CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾5_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 尾5_瘤左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾5_瘤左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾5_瘤右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾5_瘤右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾4_背板CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 尾4_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾4_胸板CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾4_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 尾4_瘤左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾4_瘤左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾4_瘤右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾4_瘤右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾3_背板CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 尾3_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾3_胸板CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾3_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 尾3_瘤左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾3_瘤左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾3_瘤右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾3_瘤右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾2_背板CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 尾2_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾2_胸板CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾2_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 尾2_瘤左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾2_瘤左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾2_瘤右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾2_瘤右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾1_背板CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 尾1_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾1_胸板CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾1_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 尾1_瘤左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾1_瘤左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾1_瘤右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾1_瘤右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾0_背板CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 尾0_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾0_胸板CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾0_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 尾0_瘤左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾0_瘤左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾0_瘤右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾0_瘤右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); 輪1_革CD = new ColorD(); 輪1_金具1CD = new ColorD(); 輪1_金具2CD = new ColorD(); diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/尾_蠍.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/尾_蠍.cs index 93367cd..0a0a278 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/尾_蠍.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/尾_蠍.cs @@ -1196,29 +1196,29 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 節1_尾CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節1_線CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節1_瘤左CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節1_瘤右CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節2_尾CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節2_線CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節2_瘤左CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節2_瘤右CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節3_尾CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節3_線CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節3_瘤左CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節3_瘤右CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節4_尾CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節4_線CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節4_瘤左CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節4_瘤右CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節5_尾CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節5_線CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節5_瘤左CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節5_瘤右CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 針_尾針CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 針_線1CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 針_線2CD = new ColorD(ref Col.Black, ref 体配色.甲0O); + 節1_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節1_線CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節1_瘤左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節1_瘤右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節2_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節2_線CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節2_瘤左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節2_瘤右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節3_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節3_線CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節3_瘤左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節3_瘤右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節4_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節4_線CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節4_瘤左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節4_瘤右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節5_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節5_線CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節5_瘤左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節5_瘤右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 針_尾針CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 針_線1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 針_線2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); 輪1_革CD = new ColorD(); 輪1_金具1CD = new ColorD(); 輪1_金具2CD = new ColorD(); @@ -1235,29 +1235,29 @@ namespace SlaveMatrix private void 配色T0(BodyColorSet 体配色) { - 節1_尾CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 節1_線CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節1_瘤左CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節1_瘤右CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節2_尾CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 節2_線CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節2_瘤左CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節2_瘤右CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節3_尾CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 節3_線CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節3_瘤左CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節3_瘤右CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節4_尾CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 節4_線CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節4_瘤左CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節4_瘤右CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節5_尾CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 節5_線CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節5_瘤左CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節5_瘤右CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 針_尾針CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 針_線1CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 針_線2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); + 節1_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 節1_線CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節1_瘤左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節1_瘤右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節2_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 節2_線CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節2_瘤左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節2_瘤右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節3_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 節3_線CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節3_瘤左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節3_瘤右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節4_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 節4_線CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節4_瘤左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節4_瘤右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節5_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 節5_線CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節5_瘤左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節5_瘤右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 針_尾針CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 針_線1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 針_線2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); 輪1_革CD = new ColorD(); 輪1_金具1CD = new ColorD(); 輪1_金具2CD = new ColorD(); @@ -1274,29 +1274,29 @@ namespace SlaveMatrix private void 配色T1(BodyColorSet 体配色) { - 節1_尾CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節1_線CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 節1_瘤左CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 節1_瘤右CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 節2_尾CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節2_線CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 節2_瘤左CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 節2_瘤右CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 節3_尾CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節3_線CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 節3_瘤左CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 節3_瘤右CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 節4_尾CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節4_線CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 節4_瘤左CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 節4_瘤右CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 節5_尾CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節5_線CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 節5_瘤左CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 節5_瘤右CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 針_尾針CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 針_線1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 針_線2CD = new ColorD(ref Col.Black, ref 体配色.甲0O); + 節1_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節1_線CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 節1_瘤左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 節1_瘤右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 節2_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節2_線CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 節2_瘤左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 節2_瘤右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 節3_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節3_線CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 節3_瘤左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 節3_瘤右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 節4_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節4_線CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 節4_瘤左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 節4_瘤右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 節5_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節5_線CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 節5_瘤左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 節5_瘤右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 針_尾針CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 針_線1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 針_線2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); 輪1_革CD = new ColorD(); 輪1_金具1CD = new ColorD(); 輪1_金具2CD = new ColorD(); diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/尾_馬.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/尾_馬.cs index 093f156..4a6ca92 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/尾_馬.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/尾_馬.cs @@ -1193,46 +1193,46 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 尾0CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 尾1CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 尾2CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 尾3CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 尾4CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 中央_尾0CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 中央_尾1CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 中央_尾2CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 中央_尾3CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 中央_尾4CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 中央_尾5CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 中央_尾6CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 左2_尾0CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 左2_尾1CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 左2_尾2CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 左2_尾3CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 左2_尾4CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 左2_尾5CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 左2_尾6CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 左1_尾0CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 左1_尾1CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 左1_尾2CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 左1_尾3CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 左1_尾4CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 左1_尾5CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 左1_尾6CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 右2_尾0CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 右2_尾1CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 右2_尾2CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 右2_尾3CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 右2_尾4CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 右2_尾5CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 右2_尾6CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 右1_尾0CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 右1_尾1CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 右1_尾2CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 右1_尾3CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 右1_尾4CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 右1_尾5CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 右1_尾6CD = new ColorD(ref Col.Black, ref 体配色.毛1O); + 尾0CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 尾1CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 尾2CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 尾3CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 尾4CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 中央_尾0CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 中央_尾1CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 中央_尾2CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 中央_尾3CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 中央_尾4CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 中央_尾5CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 中央_尾6CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 左2_尾0CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 左2_尾1CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 左2_尾2CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 左2_尾3CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 左2_尾4CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 左2_尾5CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 左2_尾6CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 左1_尾0CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 左1_尾1CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 左1_尾2CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 左1_尾3CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 左1_尾4CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 左1_尾5CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 左1_尾6CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 右2_尾0CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 右2_尾1CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 右2_尾2CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 右2_尾3CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 右2_尾4CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 右2_尾5CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 右2_尾6CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 右1_尾0CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 右1_尾1CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 右1_尾2CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 右1_尾3CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 右1_尾4CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 右1_尾5CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 右1_尾6CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/尾_魚.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/尾_魚.cs index ee1b652..22ba8ce 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/尾_魚.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/尾_魚.cs @@ -10338,308 +10338,308 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 尾33_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾33_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾33_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾33_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾33_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾32_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾32_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾32_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾32_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾32_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾32_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾32_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾32_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾32_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾31_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾31_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾31_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾31_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾31_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾31_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾31_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾31_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾31_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾30_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾30_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾30_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾30_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾30_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾30_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾30_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾30_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾30_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾29_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾29_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾29_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾29_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾29_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾29_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾29_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾29_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾29_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾28_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾28_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾28_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾28_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾28_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾28_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾28_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾28_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾28_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾27_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾27_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾27_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾27_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾27_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾27_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾27_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾27_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾27_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾26_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾26_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾26_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾26_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾26_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾26_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾26_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾26_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾26_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾25_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾25_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾25_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾25_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾25_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾25_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾25_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾25_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾25_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾24_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾24_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾24_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾24_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾24_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾24_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾24_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾24_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾24_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾23_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾23_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾23_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾23_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾23_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾23_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾23_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾23_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾23_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾22_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾22_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾22_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾22_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾22_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾22_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾22_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾22_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾22_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾21_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾21_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾21_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾21_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾21_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾21_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾21_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾21_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾21_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾20_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾20_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾20_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾20_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾20_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾20_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾20_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾20_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾20_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾19_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾19_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾19_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾19_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾19_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾19_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾19_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾19_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾19_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾18_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾18_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾18_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾18_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾18_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾18_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾18_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾18_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾18_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾17_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾17_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾17_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾17_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾17_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾17_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾17_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾17_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾17_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾16_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾16_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾16_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾16_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾16_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾16_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾16_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾16_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾16_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾15_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾15_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾15_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾15_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾15_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾15_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾15_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾15_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾15_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾14_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾14_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾14_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾14_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾14_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾14_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾14_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾14_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾14_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾13_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾13_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾13_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾13_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾13_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾13_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾13_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾13_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾13_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾12_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾12_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾12_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾12_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾12_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾12_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾12_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾12_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾12_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾11_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾11_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾11_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾11_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾11_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾11_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾11_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾11_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾11_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾10_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾10_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾10_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾10_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾10_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾10_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾10_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾10_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾10_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾9_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾9_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾9_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾9_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾9_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾9_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾9_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾9_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾9_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾8_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾8_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾8_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾8_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾8_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾8_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾8_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾8_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾8_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾7_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾7_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾7_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾7_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾7_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾7_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾7_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾7_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾7_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾6_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾6_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾6_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾6_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾6_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾6_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾6_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾6_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾6_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾5_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾5_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾5_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾5_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾5_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾5_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾5_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾5_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾5_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾4_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾4_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾4_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾4_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾4_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾4_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾4_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾4_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾4_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾3_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾3_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾3_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾3_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾3_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾3_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾3_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾3_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾3_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾2_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾2_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾2_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾2_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾2_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾2_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾2_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾2_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾2_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾1_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾1_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾1_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾1_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾1_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾1_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾1_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾1_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾1_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾0_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾0_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾0_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾0_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾0_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾0_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾0_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾0_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾0_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); + 尾33_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾33_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾33_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾33_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾33_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾32_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾32_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾32_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾32_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾32_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾32_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾32_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾32_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾32_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾31_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾31_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾31_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾31_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾31_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾31_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾31_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾31_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾31_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾30_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾30_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾30_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾30_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾30_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾30_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾30_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾30_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾30_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾29_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾29_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾29_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾29_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾29_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾29_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾29_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾29_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾29_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾28_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾28_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾28_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾28_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾28_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾28_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾28_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾28_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾28_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾27_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾27_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾27_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾27_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾27_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾27_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾27_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾27_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾27_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾26_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾26_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾26_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾26_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾26_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾26_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾26_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾26_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾26_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾25_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾25_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾25_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾25_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾25_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾25_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾25_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾25_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾25_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾24_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾24_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾24_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾24_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾24_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾24_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾24_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾24_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾24_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾23_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾23_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾23_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾23_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾23_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾23_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾23_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾23_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾23_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾22_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾22_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾22_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾22_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾22_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾22_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾22_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾22_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾22_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾21_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾21_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾21_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾21_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾21_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾21_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾21_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾21_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾21_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾20_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾20_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾20_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾20_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾20_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾20_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾20_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾20_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾20_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾19_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾19_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾19_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾19_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾19_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾19_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾19_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾19_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾19_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾18_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾18_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾18_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾18_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾18_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾18_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾18_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾18_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾18_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾17_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾17_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾17_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾17_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾17_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾17_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾17_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾17_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾17_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾16_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾16_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾16_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾16_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾16_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾16_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾16_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾16_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾16_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾15_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾15_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾15_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾15_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾15_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾15_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾15_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾15_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾15_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾14_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾14_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾14_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾14_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾14_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾14_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾14_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾14_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾14_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾13_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾13_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾13_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾13_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾13_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾13_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾13_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾13_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾13_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾12_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾12_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾12_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾12_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾12_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾12_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾12_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾12_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾12_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾11_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾11_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾11_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾11_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾11_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾11_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾11_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾11_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾11_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾10_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾10_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾10_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾10_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾10_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾10_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾10_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾10_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾10_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾9_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾9_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾9_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾9_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾9_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾9_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾9_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾9_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾9_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾8_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾8_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾8_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾8_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾8_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾8_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾8_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾8_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾8_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾7_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾7_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾7_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾7_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾7_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾7_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾7_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾7_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾7_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾6_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾6_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾6_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾6_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾6_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾6_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾6_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾6_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾6_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾5_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾5_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾5_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾5_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾5_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾5_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾5_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾5_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾5_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾4_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾4_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾4_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾4_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾4_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾4_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾4_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾4_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾4_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾3_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾3_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾3_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾3_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾3_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾3_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾3_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾3_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾3_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾2_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾2_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾2_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾2_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾2_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾2_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾2_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾2_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾2_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾1_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾1_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾1_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾1_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾1_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾1_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾1_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾1_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾1_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾0_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾0_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾0_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾0_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾0_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾0_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾0_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾0_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾0_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); 輪_革CD = new ColorD(); 輪_金具1CD = new ColorD(); 輪_金具2CD = new ColorD(); @@ -10650,308 +10650,308 @@ namespace SlaveMatrix private void 配色T0(BodyColorSet 体配色) { - 尾33_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾33_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾33_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾33_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾33_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾32_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾32_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾32_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾32_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾32_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾32_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾32_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾32_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾32_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾31_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾31_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾31_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾31_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾31_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾31_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾31_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾31_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾31_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾30_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾30_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾30_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾30_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾30_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾30_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾30_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾30_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾30_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾29_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾29_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾29_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾29_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾29_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾29_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾29_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾29_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾29_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾28_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾28_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾28_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾28_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾28_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾28_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾28_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾28_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾28_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾27_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾27_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾27_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾27_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾27_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾27_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾27_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾27_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾27_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾26_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾26_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾26_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾26_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾26_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾26_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾26_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾26_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾26_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾25_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾25_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾25_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾25_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾25_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾25_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾25_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾25_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾25_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾24_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾24_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾24_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾24_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾24_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾24_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾24_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾24_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾24_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾23_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾23_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾23_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾23_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾23_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾23_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾23_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾23_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾23_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾22_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾22_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾22_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾22_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾22_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾22_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾22_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾22_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾22_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾21_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾21_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾21_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾21_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾21_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾21_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾21_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾21_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾21_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾20_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾20_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾20_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾20_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾20_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾20_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾20_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾20_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾20_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾19_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾19_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾19_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾19_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾19_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾19_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾19_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾19_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾19_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾18_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾18_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾18_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾18_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾18_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾18_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾18_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾18_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾18_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾17_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾17_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾17_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾17_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾17_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾17_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾17_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾17_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾17_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾16_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾16_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾16_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾16_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾16_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾16_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾16_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾16_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾16_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾15_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾15_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾15_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾15_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾15_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾15_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾15_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾15_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾15_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾14_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾14_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾14_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾14_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾14_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾14_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾14_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾14_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾14_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾13_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾13_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾13_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾13_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾13_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾13_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾13_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾13_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾13_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾12_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾12_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾12_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾12_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾12_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾12_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾12_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾12_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾12_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾11_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾11_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾11_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾11_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾11_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾11_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾11_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾11_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾11_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾10_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾10_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾10_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾10_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾10_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾10_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾10_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾10_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾10_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾9_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾9_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾9_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾9_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾9_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾9_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾9_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾9_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾9_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾8_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾8_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾8_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾8_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾8_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾8_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾8_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾8_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾8_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾7_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾7_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾7_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾7_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾7_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾7_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾7_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾7_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾7_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾6_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾6_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾6_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾6_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾6_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾6_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾6_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾6_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾6_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾5_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾5_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾5_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾5_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾5_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾5_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾5_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾5_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾5_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾4_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾4_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾4_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾4_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾4_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾4_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾4_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾4_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾4_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾3_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾3_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾3_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾3_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾3_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾3_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾3_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾3_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾3_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾2_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾2_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾2_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾2_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾2_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾2_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾2_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾2_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾2_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾1_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾1_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾1_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾1_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾1_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾1_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾1_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾1_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾1_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾0_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾0_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾0_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾0_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾0_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾0_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾0_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾0_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾0_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); + 尾33_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾33_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾33_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾33_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾33_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾32_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾32_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾32_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾32_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾32_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾32_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾32_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾32_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾32_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾31_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾31_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾31_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾31_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾31_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾31_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾31_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾31_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾31_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾30_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾30_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾30_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾30_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾30_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾30_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾30_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾30_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾30_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾29_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾29_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾29_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾29_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾29_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾29_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾29_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾29_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾29_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾28_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾28_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾28_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾28_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾28_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾28_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾28_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾28_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾28_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾27_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾27_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾27_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾27_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾27_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾27_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾27_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾27_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾27_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾26_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾26_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾26_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾26_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾26_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾26_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾26_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾26_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾26_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾25_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾25_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾25_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾25_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾25_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾25_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾25_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾25_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾25_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾24_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾24_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾24_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾24_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾24_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾24_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾24_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾24_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾24_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾23_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾23_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾23_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾23_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾23_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾23_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾23_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾23_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾23_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾22_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾22_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾22_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾22_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾22_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾22_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾22_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾22_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾22_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾21_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾21_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾21_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾21_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾21_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾21_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾21_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾21_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾21_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾20_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾20_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾20_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾20_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾20_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾20_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾20_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾20_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾20_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾19_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾19_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾19_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾19_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾19_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾19_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾19_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾19_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾19_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾18_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾18_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾18_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾18_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾18_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾18_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾18_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾18_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾18_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾17_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾17_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾17_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾17_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾17_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾17_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾17_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾17_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾17_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾16_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾16_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾16_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾16_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾16_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾16_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾16_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾16_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾16_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾15_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾15_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾15_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾15_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾15_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾15_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾15_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾15_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾15_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾14_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾14_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾14_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾14_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾14_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾14_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾14_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾14_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾14_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾13_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾13_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾13_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾13_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾13_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾13_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾13_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾13_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾13_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾12_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾12_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾12_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾12_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾12_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾12_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾12_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾12_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾12_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾11_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾11_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾11_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾11_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾11_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾11_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾11_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾11_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾11_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾10_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾10_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾10_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾10_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾10_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾10_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾10_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾10_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾10_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾9_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾9_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾9_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾9_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾9_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾9_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾9_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾9_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾9_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾8_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾8_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾8_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾8_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾8_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾8_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾8_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾8_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾8_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾7_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾7_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾7_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾7_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾7_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾7_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾7_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾7_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾7_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾6_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾6_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾6_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾6_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾6_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾6_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾6_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾6_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾6_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾5_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾5_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾5_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾5_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾5_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾5_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾5_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾5_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾5_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾4_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾4_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾4_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾4_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾4_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾4_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾4_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾4_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾4_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾3_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾3_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾3_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾3_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾3_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾3_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾3_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾3_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾3_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾2_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾2_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾2_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾2_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾2_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾2_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾2_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾2_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾2_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾1_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾1_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾1_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾1_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾1_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾1_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾1_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾1_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾1_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾0_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾0_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾0_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾0_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾0_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾0_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾0_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾0_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾0_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); 輪_革CD = new ColorD(); 輪_金具1CD = new ColorD(); 輪_金具2CD = new ColorD(); @@ -10962,308 +10962,308 @@ namespace SlaveMatrix private void 配色T1(BodyColorSet 体配色) { - 尾33_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾33_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾33_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾33_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾33_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾32_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾32_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾32_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾32_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾32_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾32_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾32_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾32_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾32_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾31_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾31_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾31_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾31_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾31_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾31_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾31_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾31_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾31_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾30_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾30_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾30_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾30_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾30_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾30_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾30_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾30_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾30_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾29_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾29_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾29_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾29_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾29_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾29_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾29_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾29_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾29_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾28_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾28_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾28_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾28_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾28_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾28_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾28_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾28_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾28_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾27_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾27_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾27_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾27_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾27_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾27_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾27_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾27_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾27_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾26_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾26_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾26_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾26_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾26_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾26_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾26_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾26_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾26_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾25_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾25_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾25_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾25_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾25_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾25_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾25_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾25_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾25_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾24_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾24_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾24_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾24_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾24_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾24_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾24_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾24_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾24_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾23_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾23_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾23_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾23_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾23_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾23_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾23_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾23_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾23_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾22_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾22_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾22_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾22_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾22_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾22_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾22_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾22_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾22_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾21_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾21_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾21_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾21_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾21_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾21_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾21_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾21_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾21_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾20_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾20_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾20_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾20_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾20_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾20_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾20_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾20_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾20_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾19_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾19_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾19_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾19_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾19_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾19_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾19_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾19_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾19_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾18_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾18_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾18_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾18_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾18_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾18_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾18_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾18_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾18_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾17_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾17_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾17_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾17_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾17_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾17_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾17_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾17_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾17_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾16_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾16_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾16_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾16_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾16_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾16_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾16_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾16_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾16_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾15_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾15_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾15_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾15_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾15_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾15_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾15_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾15_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾15_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾14_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾14_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾14_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾14_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾14_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾14_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾14_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾14_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾14_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾13_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾13_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾13_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾13_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾13_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾13_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾13_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾13_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾13_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾12_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾12_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾12_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾12_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾12_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾12_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾12_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾12_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾12_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾11_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾11_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾11_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾11_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾11_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾11_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾11_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾11_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾11_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾10_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾10_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾10_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾10_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾10_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾10_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾10_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾10_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾10_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾9_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾9_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾9_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾9_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾9_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾9_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾9_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾9_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾9_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾8_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾8_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾8_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾8_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾8_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾8_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾8_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾8_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾8_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾7_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾7_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾7_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾7_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾7_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾7_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾7_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾7_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾7_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾6_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾6_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾6_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾6_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾6_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾6_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾6_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾6_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾6_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾5_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾5_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾5_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾5_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾5_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾5_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾5_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾5_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾5_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾4_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾4_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾4_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾4_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾4_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾4_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾4_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾4_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾4_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾3_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾3_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾3_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾3_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾3_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾3_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾3_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾3_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾3_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾2_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾2_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾2_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾2_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾2_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾2_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾2_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾2_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾2_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾1_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾1_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾1_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾1_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾1_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾1_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾1_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾1_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾1_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 尾0_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾0_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾0_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾0_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾0_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾0_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾0_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾0_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾0_尾CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); + 尾33_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾33_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾33_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾33_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾33_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾32_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾32_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾32_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾32_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾32_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾32_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾32_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾32_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾32_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾31_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾31_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾31_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾31_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾31_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾31_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾31_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾31_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾31_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾30_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾30_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾30_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾30_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾30_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾30_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾30_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾30_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾30_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾29_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾29_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾29_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾29_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾29_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾29_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾29_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾29_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾29_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾28_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾28_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾28_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾28_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾28_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾28_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾28_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾28_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾28_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾27_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾27_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾27_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾27_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾27_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾27_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾27_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾27_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾27_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾26_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾26_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾26_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾26_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾26_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾26_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾26_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾26_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾26_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾25_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾25_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾25_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾25_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾25_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾25_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾25_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾25_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾25_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾24_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾24_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾24_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾24_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾24_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾24_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾24_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾24_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾24_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾23_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾23_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾23_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾23_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾23_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾23_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾23_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾23_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾23_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾22_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾22_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾22_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾22_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾22_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾22_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾22_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾22_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾22_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾21_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾21_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾21_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾21_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾21_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾21_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾21_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾21_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾21_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾20_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾20_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾20_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾20_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾20_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾20_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾20_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾20_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾20_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾19_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾19_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾19_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾19_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾19_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾19_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾19_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾19_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾19_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾18_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾18_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾18_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾18_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾18_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾18_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾18_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾18_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾18_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾17_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾17_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾17_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾17_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾17_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾17_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾17_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾17_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾17_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾16_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾16_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾16_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾16_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾16_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾16_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾16_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾16_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾16_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾15_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾15_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾15_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾15_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾15_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾15_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾15_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾15_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾15_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾14_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾14_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾14_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾14_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾14_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾14_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾14_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾14_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾14_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾13_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾13_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾13_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾13_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾13_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾13_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾13_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾13_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾13_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾12_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾12_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾12_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾12_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾12_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾12_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾12_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾12_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾12_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾11_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾11_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾11_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾11_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾11_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾11_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾11_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾11_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾11_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾10_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾10_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾10_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾10_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾10_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾10_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾10_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾10_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾10_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾9_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾9_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾9_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾9_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾9_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾9_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾9_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾9_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾9_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾8_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾8_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾8_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾8_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾8_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾8_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾8_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾8_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾8_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾7_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾7_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾7_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾7_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾7_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾7_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾7_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾7_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾7_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾6_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾6_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾6_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾6_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾6_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾6_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾6_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾6_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾6_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾5_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾5_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾5_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾5_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾5_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾5_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾5_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾5_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾5_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾4_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾4_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾4_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾4_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾4_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾4_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾4_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾4_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾4_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾3_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾3_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾3_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾3_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾3_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾3_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾3_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾3_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾3_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾2_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾2_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾2_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾2_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾2_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾2_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾2_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾2_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾2_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾1_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾1_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾1_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾1_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾1_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾1_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾1_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾1_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾1_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 尾0_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾0_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾0_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾0_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾0_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾0_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾0_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾0_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾0_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); 輪_革CD = new ColorD(); 輪_金具1CD = new ColorD(); 輪_金具2CD = new ColorD(); diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/尾_鯨.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/尾_鯨.cs index 3234859..0aed31f 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/尾_鯨.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/尾_鯨.cs @@ -4502,110 +4502,110 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 尾33_尾CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾33_柄CD = new ColorD(ref Col.Black, ref 体配色.体0O); + 尾33_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾33_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); 尾33_縦影CD = new ColorD(); - 尾33_縦影CD.線 = Col.Black; - 尾33_縦影CD.色 = new Color2(ref 体配色.体1O.Col2, ref Col.Empty); - 尾32_尾CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾32_柄CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 尾32_縦影CD = new ColorD(ref Col.Black, ref 尾33_縦影CD.c2); - 尾31_尾CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾31_柄CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 尾31_縦影CD = new ColorD(ref Col.Black, ref 尾33_縦影CD.c2); - 尾30_尾CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾30_柄CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 尾30_縦影CD = new ColorD(ref Col.Black, ref 尾33_縦影CD.c2); - 尾29_尾CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾29_柄CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 尾29_縦影CD = new ColorD(ref Col.Black, ref 尾33_縦影CD.c2); - 尾28_尾CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾28_柄CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 尾28_縦影CD = new ColorD(ref Col.Black, ref 尾33_縦影CD.c2); - 尾27_尾CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾27_柄CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 尾27_縦影CD = new ColorD(ref Col.Black, ref 尾33_縦影CD.c2); - 尾26_尾CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾26_柄CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 尾26_縦影CD = new ColorD(ref Col.Black, ref 尾33_縦影CD.c2); - 尾25_尾CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾25_柄CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 尾25_縦影CD = new ColorD(ref Col.Black, ref 尾33_縦影CD.c2); - 尾24_尾CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾24_柄CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 尾24_縦影CD = new ColorD(ref Col.Black, ref 尾33_縦影CD.c2); - 尾23_尾CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾23_柄CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 尾23_縦影CD = new ColorD(ref Col.Black, ref 尾33_縦影CD.c2); - 尾22_尾CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾22_柄CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 尾22_縦影CD = new ColorD(ref Col.Black, ref 尾33_縦影CD.c2); - 尾21_尾CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾21_柄CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 尾21_縦影CD = new ColorD(ref Col.Black, ref 尾33_縦影CD.c2); - 尾20_尾CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾20_柄CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 尾20_縦影CD = new ColorD(ref Col.Black, ref 尾33_縦影CD.c2); - 尾19_尾CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾19_柄CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 尾19_縦影CD = new ColorD(ref Col.Black, ref 尾33_縦影CD.c2); - 尾18_尾CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾18_柄CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 尾18_縦影CD = new ColorD(ref Col.Black, ref 尾33_縦影CD.c2); - 尾17_尾CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾17_柄CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 尾17_縦影CD = new ColorD(ref Col.Black, ref 尾33_縦影CD.c2); - 尾16_尾CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾16_柄CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 尾16_縦影CD = new ColorD(ref Col.Black, ref 尾33_縦影CD.c2); - 尾15_尾CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾15_柄CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 尾15_縦影CD = new ColorD(ref Col.Black, ref 尾33_縦影CD.c2); - 尾14_尾CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾14_柄CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 尾14_縦影CD = new ColorD(ref Col.Black, ref 尾33_縦影CD.c2); - 尾13_尾CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾13_柄CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 尾13_縦影CD = new ColorD(ref Col.Black, ref 尾33_縦影CD.c2); - 尾12_尾CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾12_柄CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 尾12_縦影CD = new ColorD(ref Col.Black, ref 尾33_縦影CD.c2); - 尾11_尾CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾11_柄CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 尾11_縦影CD = new ColorD(ref Col.Black, ref 尾33_縦影CD.c2); - 尾10_尾CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾10_柄CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 尾10_縦影CD = new ColorD(ref Col.Black, ref 尾33_縦影CD.c2); - 尾9_尾CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾9_柄CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 尾9_縦影CD = new ColorD(ref Col.Black, ref 尾33_縦影CD.c2); - 尾8_尾CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾8_柄CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 尾8_縦影CD = new ColorD(ref Col.Black, ref 尾33_縦影CD.c2); - 尾7_尾CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾7_柄CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 尾7_縦影CD = new ColorD(ref Col.Black, ref 尾33_縦影CD.c2); - 尾6_尾CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾6_柄CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 尾6_縦影CD = new ColorD(ref Col.Black, ref 尾33_縦影CD.c2); - 尾5_尾CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾5_柄CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 尾5_縦影CD = new ColorD(ref Col.Black, ref 尾33_縦影CD.c2); - 尾4_尾CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾4_柄CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 尾4_縦影CD = new ColorD(ref Col.Black, ref 尾33_縦影CD.c2); - 尾3_尾CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾3_柄CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 尾3_縦影CD = new ColorD(ref Col.Black, ref 尾33_縦影CD.c2); - 尾2_尾CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾2_柄CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 尾2_縦影CD = new ColorD(ref Col.Black, ref 尾33_縦影CD.c2); - 尾1_尾CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾1_柄CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 尾1_縦影CD = new ColorD(ref Col.Black, ref 尾33_縦影CD.c2); - 尾0_尾CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾0_柄CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 尾0_縦影CD = new ColorD(ref Col.Black, ref 尾33_縦影CD.c2); + 尾33_縦影CD.線 = ColorHelper.Black; + 尾33_縦影CD.色 = new Color2(ref 体配色.体1O.Col2, ref ColorHelper.Empty); + 尾32_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾32_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 尾32_縦影CD = new ColorD(ref ColorHelper.Black, ref 尾33_縦影CD.c2); + 尾31_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾31_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 尾31_縦影CD = new ColorD(ref ColorHelper.Black, ref 尾33_縦影CD.c2); + 尾30_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾30_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 尾30_縦影CD = new ColorD(ref ColorHelper.Black, ref 尾33_縦影CD.c2); + 尾29_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾29_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 尾29_縦影CD = new ColorD(ref ColorHelper.Black, ref 尾33_縦影CD.c2); + 尾28_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾28_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 尾28_縦影CD = new ColorD(ref ColorHelper.Black, ref 尾33_縦影CD.c2); + 尾27_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾27_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 尾27_縦影CD = new ColorD(ref ColorHelper.Black, ref 尾33_縦影CD.c2); + 尾26_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾26_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 尾26_縦影CD = new ColorD(ref ColorHelper.Black, ref 尾33_縦影CD.c2); + 尾25_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾25_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 尾25_縦影CD = new ColorD(ref ColorHelper.Black, ref 尾33_縦影CD.c2); + 尾24_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾24_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 尾24_縦影CD = new ColorD(ref ColorHelper.Black, ref 尾33_縦影CD.c2); + 尾23_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾23_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 尾23_縦影CD = new ColorD(ref ColorHelper.Black, ref 尾33_縦影CD.c2); + 尾22_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾22_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 尾22_縦影CD = new ColorD(ref ColorHelper.Black, ref 尾33_縦影CD.c2); + 尾21_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾21_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 尾21_縦影CD = new ColorD(ref ColorHelper.Black, ref 尾33_縦影CD.c2); + 尾20_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾20_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 尾20_縦影CD = new ColorD(ref ColorHelper.Black, ref 尾33_縦影CD.c2); + 尾19_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾19_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 尾19_縦影CD = new ColorD(ref ColorHelper.Black, ref 尾33_縦影CD.c2); + 尾18_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾18_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 尾18_縦影CD = new ColorD(ref ColorHelper.Black, ref 尾33_縦影CD.c2); + 尾17_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾17_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 尾17_縦影CD = new ColorD(ref ColorHelper.Black, ref 尾33_縦影CD.c2); + 尾16_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾16_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 尾16_縦影CD = new ColorD(ref ColorHelper.Black, ref 尾33_縦影CD.c2); + 尾15_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾15_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 尾15_縦影CD = new ColorD(ref ColorHelper.Black, ref 尾33_縦影CD.c2); + 尾14_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾14_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 尾14_縦影CD = new ColorD(ref ColorHelper.Black, ref 尾33_縦影CD.c2); + 尾13_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾13_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 尾13_縦影CD = new ColorD(ref ColorHelper.Black, ref 尾33_縦影CD.c2); + 尾12_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾12_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 尾12_縦影CD = new ColorD(ref ColorHelper.Black, ref 尾33_縦影CD.c2); + 尾11_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾11_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 尾11_縦影CD = new ColorD(ref ColorHelper.Black, ref 尾33_縦影CD.c2); + 尾10_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾10_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 尾10_縦影CD = new ColorD(ref ColorHelper.Black, ref 尾33_縦影CD.c2); + 尾9_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾9_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 尾9_縦影CD = new ColorD(ref ColorHelper.Black, ref 尾33_縦影CD.c2); + 尾8_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾8_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 尾8_縦影CD = new ColorD(ref ColorHelper.Black, ref 尾33_縦影CD.c2); + 尾7_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾7_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 尾7_縦影CD = new ColorD(ref ColorHelper.Black, ref 尾33_縦影CD.c2); + 尾6_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾6_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 尾6_縦影CD = new ColorD(ref ColorHelper.Black, ref 尾33_縦影CD.c2); + 尾5_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾5_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 尾5_縦影CD = new ColorD(ref ColorHelper.Black, ref 尾33_縦影CD.c2); + 尾4_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾4_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 尾4_縦影CD = new ColorD(ref ColorHelper.Black, ref 尾33_縦影CD.c2); + 尾3_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾3_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 尾3_縦影CD = new ColorD(ref ColorHelper.Black, ref 尾33_縦影CD.c2); + 尾2_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾2_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 尾2_縦影CD = new ColorD(ref ColorHelper.Black, ref 尾33_縦影CD.c2); + 尾1_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾1_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 尾1_縦影CD = new ColorD(ref ColorHelper.Black, ref 尾33_縦影CD.c2); + 尾0_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾0_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 尾0_縦影CD = new ColorD(ref ColorHelper.Black, ref 尾33_縦影CD.c2); 輪_革CD = new ColorD(); 輪_金具1CD = new ColorD(); 輪_金具2CD = new ColorD(); @@ -4616,108 +4616,108 @@ namespace SlaveMatrix private void 配色T0(BodyColorSet 体配色) { - 尾33_尾CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾33_柄CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 尾33_縦影CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾32_尾CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾32_柄CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾32_縦影CD = new ColorD(ref Col.Black, ref 尾33_縦影CD.c2); - 尾31_尾CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾31_柄CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 尾31_縦影CD = new ColorD(ref Col.Black, ref 尾33_縦影CD.c2); - 尾30_尾CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾30_柄CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾30_縦影CD = new ColorD(ref Col.Black, ref 尾33_縦影CD.c2); - 尾29_尾CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾29_柄CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 尾29_縦影CD = new ColorD(ref Col.Black, ref 尾33_縦影CD.c2); - 尾28_尾CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾28_柄CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾28_縦影CD = new ColorD(ref Col.Black, ref 尾33_縦影CD.c2); - 尾27_尾CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾27_柄CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 尾27_縦影CD = new ColorD(ref Col.Black, ref 尾33_縦影CD.c2); - 尾26_尾CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾26_柄CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾26_縦影CD = new ColorD(ref Col.Black, ref 尾33_縦影CD.c2); - 尾25_尾CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾25_柄CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 尾25_縦影CD = new ColorD(ref Col.Black, ref 尾33_縦影CD.c2); - 尾24_尾CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾24_柄CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾24_縦影CD = new ColorD(ref Col.Black, ref 尾33_縦影CD.c2); - 尾23_尾CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾23_柄CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 尾23_縦影CD = new ColorD(ref Col.Black, ref 尾33_縦影CD.c2); - 尾22_尾CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾22_柄CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾22_縦影CD = new ColorD(ref Col.Black, ref 尾33_縦影CD.c2); - 尾21_尾CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾21_柄CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 尾21_縦影CD = new ColorD(ref Col.Black, ref 尾33_縦影CD.c2); - 尾20_尾CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾20_柄CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾20_縦影CD = new ColorD(ref Col.Black, ref 尾33_縦影CD.c2); - 尾19_尾CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾19_柄CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 尾19_縦影CD = new ColorD(ref Col.Black, ref 尾33_縦影CD.c2); - 尾18_尾CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾18_柄CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾18_縦影CD = new ColorD(ref Col.Black, ref 尾33_縦影CD.c2); - 尾17_尾CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾17_柄CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 尾17_縦影CD = new ColorD(ref Col.Black, ref 尾33_縦影CD.c2); - 尾16_尾CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾16_柄CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾16_縦影CD = new ColorD(ref Col.Black, ref 尾33_縦影CD.c2); - 尾15_尾CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾15_柄CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 尾15_縦影CD = new ColorD(ref Col.Black, ref 尾33_縦影CD.c2); - 尾14_尾CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾14_柄CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾14_縦影CD = new ColorD(ref Col.Black, ref 尾33_縦影CD.c2); - 尾13_尾CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾13_柄CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 尾13_縦影CD = new ColorD(ref Col.Black, ref 尾33_縦影CD.c2); - 尾12_尾CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾12_柄CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾12_縦影CD = new ColorD(ref Col.Black, ref 尾33_縦影CD.c2); - 尾11_尾CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾11_柄CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 尾11_縦影CD = new ColorD(ref Col.Black, ref 尾33_縦影CD.c2); - 尾10_尾CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾10_柄CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾10_縦影CD = new ColorD(ref Col.Black, ref 尾33_縦影CD.c2); - 尾9_尾CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾9_柄CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 尾9_縦影CD = new ColorD(ref Col.Black, ref 尾33_縦影CD.c2); - 尾8_尾CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾8_柄CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾8_縦影CD = new ColorD(ref Col.Black, ref 尾33_縦影CD.c2); - 尾7_尾CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾7_柄CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 尾7_縦影CD = new ColorD(ref Col.Black, ref 尾33_縦影CD.c2); - 尾6_尾CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾6_柄CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾6_縦影CD = new ColorD(ref Col.Black, ref 尾33_縦影CD.c2); - 尾5_尾CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾5_柄CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 尾5_縦影CD = new ColorD(ref Col.Black, ref 尾33_縦影CD.c2); - 尾4_尾CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾4_柄CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾4_縦影CD = new ColorD(ref Col.Black, ref 尾33_縦影CD.c2); - 尾3_尾CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾3_柄CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 尾3_縦影CD = new ColorD(ref Col.Black, ref 尾33_縦影CD.c2); - 尾2_尾CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾2_柄CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾2_縦影CD = new ColorD(ref Col.Black, ref 尾33_縦影CD.c2); - 尾1_尾CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾1_柄CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 尾1_縦影CD = new ColorD(ref Col.Black, ref 尾33_縦影CD.c2); - 尾0_尾CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾0_柄CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾0_縦影CD = new ColorD(ref Col.Black, ref 尾33_縦影CD.c2); + 尾33_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾33_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 尾33_縦影CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾32_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾32_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾32_縦影CD = new ColorD(ref ColorHelper.Black, ref 尾33_縦影CD.c2); + 尾31_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾31_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 尾31_縦影CD = new ColorD(ref ColorHelper.Black, ref 尾33_縦影CD.c2); + 尾30_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾30_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾30_縦影CD = new ColorD(ref ColorHelper.Black, ref 尾33_縦影CD.c2); + 尾29_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾29_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 尾29_縦影CD = new ColorD(ref ColorHelper.Black, ref 尾33_縦影CD.c2); + 尾28_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾28_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾28_縦影CD = new ColorD(ref ColorHelper.Black, ref 尾33_縦影CD.c2); + 尾27_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾27_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 尾27_縦影CD = new ColorD(ref ColorHelper.Black, ref 尾33_縦影CD.c2); + 尾26_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾26_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾26_縦影CD = new ColorD(ref ColorHelper.Black, ref 尾33_縦影CD.c2); + 尾25_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾25_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 尾25_縦影CD = new ColorD(ref ColorHelper.Black, ref 尾33_縦影CD.c2); + 尾24_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾24_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾24_縦影CD = new ColorD(ref ColorHelper.Black, ref 尾33_縦影CD.c2); + 尾23_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾23_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 尾23_縦影CD = new ColorD(ref ColorHelper.Black, ref 尾33_縦影CD.c2); + 尾22_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾22_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾22_縦影CD = new ColorD(ref ColorHelper.Black, ref 尾33_縦影CD.c2); + 尾21_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾21_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 尾21_縦影CD = new ColorD(ref ColorHelper.Black, ref 尾33_縦影CD.c2); + 尾20_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾20_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾20_縦影CD = new ColorD(ref ColorHelper.Black, ref 尾33_縦影CD.c2); + 尾19_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾19_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 尾19_縦影CD = new ColorD(ref ColorHelper.Black, ref 尾33_縦影CD.c2); + 尾18_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾18_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾18_縦影CD = new ColorD(ref ColorHelper.Black, ref 尾33_縦影CD.c2); + 尾17_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾17_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 尾17_縦影CD = new ColorD(ref ColorHelper.Black, ref 尾33_縦影CD.c2); + 尾16_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾16_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾16_縦影CD = new ColorD(ref ColorHelper.Black, ref 尾33_縦影CD.c2); + 尾15_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾15_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 尾15_縦影CD = new ColorD(ref ColorHelper.Black, ref 尾33_縦影CD.c2); + 尾14_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾14_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾14_縦影CD = new ColorD(ref ColorHelper.Black, ref 尾33_縦影CD.c2); + 尾13_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾13_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 尾13_縦影CD = new ColorD(ref ColorHelper.Black, ref 尾33_縦影CD.c2); + 尾12_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾12_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾12_縦影CD = new ColorD(ref ColorHelper.Black, ref 尾33_縦影CD.c2); + 尾11_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾11_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 尾11_縦影CD = new ColorD(ref ColorHelper.Black, ref 尾33_縦影CD.c2); + 尾10_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾10_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾10_縦影CD = new ColorD(ref ColorHelper.Black, ref 尾33_縦影CD.c2); + 尾9_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾9_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 尾9_縦影CD = new ColorD(ref ColorHelper.Black, ref 尾33_縦影CD.c2); + 尾8_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾8_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾8_縦影CD = new ColorD(ref ColorHelper.Black, ref 尾33_縦影CD.c2); + 尾7_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾7_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 尾7_縦影CD = new ColorD(ref ColorHelper.Black, ref 尾33_縦影CD.c2); + 尾6_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾6_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾6_縦影CD = new ColorD(ref ColorHelper.Black, ref 尾33_縦影CD.c2); + 尾5_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾5_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 尾5_縦影CD = new ColorD(ref ColorHelper.Black, ref 尾33_縦影CD.c2); + 尾4_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾4_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾4_縦影CD = new ColorD(ref ColorHelper.Black, ref 尾33_縦影CD.c2); + 尾3_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾3_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 尾3_縦影CD = new ColorD(ref ColorHelper.Black, ref 尾33_縦影CD.c2); + 尾2_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾2_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾2_縦影CD = new ColorD(ref ColorHelper.Black, ref 尾33_縦影CD.c2); + 尾1_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾1_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 尾1_縦影CD = new ColorD(ref ColorHelper.Black, ref 尾33_縦影CD.c2); + 尾0_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾0_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾0_縦影CD = new ColorD(ref ColorHelper.Black, ref 尾33_縦影CD.c2); 輪_革CD = new ColorD(); 輪_金具1CD = new ColorD(); 輪_金具2CD = new ColorD(); @@ -4728,108 +4728,108 @@ namespace SlaveMatrix private void 配色T1(BodyColorSet 体配色) { - 尾33_尾CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾33_柄CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾33_縦影CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾32_尾CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾32_柄CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 尾32_縦影CD = new ColorD(ref Col.Black, ref 尾33_縦影CD.c2); - 尾31_尾CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾31_柄CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾31_縦影CD = new ColorD(ref Col.Black, ref 尾33_縦影CD.c2); - 尾30_尾CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾30_柄CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 尾30_縦影CD = new ColorD(ref Col.Black, ref 尾33_縦影CD.c2); - 尾29_尾CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾29_柄CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾29_縦影CD = new ColorD(ref Col.Black, ref 尾33_縦影CD.c2); - 尾28_尾CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾28_柄CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 尾28_縦影CD = new ColorD(ref Col.Black, ref 尾33_縦影CD.c2); - 尾27_尾CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾27_柄CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾27_縦影CD = new ColorD(ref Col.Black, ref 尾33_縦影CD.c2); - 尾26_尾CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾26_柄CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 尾26_縦影CD = new ColorD(ref Col.Black, ref 尾33_縦影CD.c2); - 尾25_尾CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾25_柄CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾25_縦影CD = new ColorD(ref Col.Black, ref 尾33_縦影CD.c2); - 尾24_尾CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾24_柄CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 尾24_縦影CD = new ColorD(ref Col.Black, ref 尾33_縦影CD.c2); - 尾23_尾CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾23_柄CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾23_縦影CD = new ColorD(ref Col.Black, ref 尾33_縦影CD.c2); - 尾22_尾CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾22_柄CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 尾22_縦影CD = new ColorD(ref Col.Black, ref 尾33_縦影CD.c2); - 尾21_尾CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾21_柄CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾21_縦影CD = new ColorD(ref Col.Black, ref 尾33_縦影CD.c2); - 尾20_尾CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾20_柄CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 尾20_縦影CD = new ColorD(ref Col.Black, ref 尾33_縦影CD.c2); - 尾19_尾CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾19_柄CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾19_縦影CD = new ColorD(ref Col.Black, ref 尾33_縦影CD.c2); - 尾18_尾CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾18_柄CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 尾18_縦影CD = new ColorD(ref Col.Black, ref 尾33_縦影CD.c2); - 尾17_尾CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾17_柄CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾17_縦影CD = new ColorD(ref Col.Black, ref 尾33_縦影CD.c2); - 尾16_尾CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾16_柄CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 尾16_縦影CD = new ColorD(ref Col.Black, ref 尾33_縦影CD.c2); - 尾15_尾CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾15_柄CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾15_縦影CD = new ColorD(ref Col.Black, ref 尾33_縦影CD.c2); - 尾14_尾CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾14_柄CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 尾14_縦影CD = new ColorD(ref Col.Black, ref 尾33_縦影CD.c2); - 尾13_尾CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾13_柄CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾13_縦影CD = new ColorD(ref Col.Black, ref 尾33_縦影CD.c2); - 尾12_尾CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾12_柄CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 尾12_縦影CD = new ColorD(ref Col.Black, ref 尾33_縦影CD.c2); - 尾11_尾CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾11_柄CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾11_縦影CD = new ColorD(ref Col.Black, ref 尾33_縦影CD.c2); - 尾10_尾CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾10_柄CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 尾10_縦影CD = new ColorD(ref Col.Black, ref 尾33_縦影CD.c2); - 尾9_尾CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾9_柄CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾9_縦影CD = new ColorD(ref Col.Black, ref 尾33_縦影CD.c2); - 尾8_尾CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾8_柄CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 尾8_縦影CD = new ColorD(ref Col.Black, ref 尾33_縦影CD.c2); - 尾7_尾CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾7_柄CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾7_縦影CD = new ColorD(ref Col.Black, ref 尾33_縦影CD.c2); - 尾6_尾CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾6_柄CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 尾6_縦影CD = new ColorD(ref Col.Black, ref 尾33_縦影CD.c2); - 尾5_尾CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾5_柄CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾5_縦影CD = new ColorD(ref Col.Black, ref 尾33_縦影CD.c2); - 尾4_尾CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾4_柄CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 尾4_縦影CD = new ColorD(ref Col.Black, ref 尾33_縦影CD.c2); - 尾3_尾CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾3_柄CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾3_縦影CD = new ColorD(ref Col.Black, ref 尾33_縦影CD.c2); - 尾2_尾CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾2_柄CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 尾2_縦影CD = new ColorD(ref Col.Black, ref 尾33_縦影CD.c2); - 尾1_尾CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾1_柄CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 尾1_縦影CD = new ColorD(ref Col.Black, ref 尾33_縦影CD.c2); - 尾0_尾CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 尾0_柄CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 尾0_縦影CD = new ColorD(ref Col.Black, ref 尾33_縦影CD.c2); + 尾33_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾33_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾33_縦影CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾32_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾32_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 尾32_縦影CD = new ColorD(ref ColorHelper.Black, ref 尾33_縦影CD.c2); + 尾31_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾31_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾31_縦影CD = new ColorD(ref ColorHelper.Black, ref 尾33_縦影CD.c2); + 尾30_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾30_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 尾30_縦影CD = new ColorD(ref ColorHelper.Black, ref 尾33_縦影CD.c2); + 尾29_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾29_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾29_縦影CD = new ColorD(ref ColorHelper.Black, ref 尾33_縦影CD.c2); + 尾28_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾28_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 尾28_縦影CD = new ColorD(ref ColorHelper.Black, ref 尾33_縦影CD.c2); + 尾27_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾27_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾27_縦影CD = new ColorD(ref ColorHelper.Black, ref 尾33_縦影CD.c2); + 尾26_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾26_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 尾26_縦影CD = new ColorD(ref ColorHelper.Black, ref 尾33_縦影CD.c2); + 尾25_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾25_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾25_縦影CD = new ColorD(ref ColorHelper.Black, ref 尾33_縦影CD.c2); + 尾24_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾24_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 尾24_縦影CD = new ColorD(ref ColorHelper.Black, ref 尾33_縦影CD.c2); + 尾23_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾23_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾23_縦影CD = new ColorD(ref ColorHelper.Black, ref 尾33_縦影CD.c2); + 尾22_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾22_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 尾22_縦影CD = new ColorD(ref ColorHelper.Black, ref 尾33_縦影CD.c2); + 尾21_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾21_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾21_縦影CD = new ColorD(ref ColorHelper.Black, ref 尾33_縦影CD.c2); + 尾20_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾20_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 尾20_縦影CD = new ColorD(ref ColorHelper.Black, ref 尾33_縦影CD.c2); + 尾19_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾19_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾19_縦影CD = new ColorD(ref ColorHelper.Black, ref 尾33_縦影CD.c2); + 尾18_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾18_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 尾18_縦影CD = new ColorD(ref ColorHelper.Black, ref 尾33_縦影CD.c2); + 尾17_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾17_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾17_縦影CD = new ColorD(ref ColorHelper.Black, ref 尾33_縦影CD.c2); + 尾16_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾16_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 尾16_縦影CD = new ColorD(ref ColorHelper.Black, ref 尾33_縦影CD.c2); + 尾15_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾15_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾15_縦影CD = new ColorD(ref ColorHelper.Black, ref 尾33_縦影CD.c2); + 尾14_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾14_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 尾14_縦影CD = new ColorD(ref ColorHelper.Black, ref 尾33_縦影CD.c2); + 尾13_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾13_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾13_縦影CD = new ColorD(ref ColorHelper.Black, ref 尾33_縦影CD.c2); + 尾12_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾12_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 尾12_縦影CD = new ColorD(ref ColorHelper.Black, ref 尾33_縦影CD.c2); + 尾11_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾11_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾11_縦影CD = new ColorD(ref ColorHelper.Black, ref 尾33_縦影CD.c2); + 尾10_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾10_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 尾10_縦影CD = new ColorD(ref ColorHelper.Black, ref 尾33_縦影CD.c2); + 尾9_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾9_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾9_縦影CD = new ColorD(ref ColorHelper.Black, ref 尾33_縦影CD.c2); + 尾8_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾8_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 尾8_縦影CD = new ColorD(ref ColorHelper.Black, ref 尾33_縦影CD.c2); + 尾7_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾7_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾7_縦影CD = new ColorD(ref ColorHelper.Black, ref 尾33_縦影CD.c2); + 尾6_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾6_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 尾6_縦影CD = new ColorD(ref ColorHelper.Black, ref 尾33_縦影CD.c2); + 尾5_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾5_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾5_縦影CD = new ColorD(ref ColorHelper.Black, ref 尾33_縦影CD.c2); + 尾4_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾4_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 尾4_縦影CD = new ColorD(ref ColorHelper.Black, ref 尾33_縦影CD.c2); + 尾3_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾3_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾3_縦影CD = new ColorD(ref ColorHelper.Black, ref 尾33_縦影CD.c2); + 尾2_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾2_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 尾2_縦影CD = new ColorD(ref ColorHelper.Black, ref 尾33_縦影CD.c2); + 尾1_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾1_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 尾1_縦影CD = new ColorD(ref ColorHelper.Black, ref 尾33_縦影CD.c2); + 尾0_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 尾0_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 尾0_縦影CD = new ColorD(ref ColorHelper.Black, ref 尾33_縦影CD.c2); 輪_革CD = new ColorD(); 輪_金具1CD = new ColorD(); 輪_金具2CD = new ColorD(); diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/尾_鳥.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/尾_鳥.cs index 6895657..ad486ed 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/尾_鳥.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/尾_鳥.cs @@ -805,86 +805,86 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 尾0CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 風切羽_左_羽1CD = new ColorD(ref Col.Black, ref 体配色.羽1O); - 風切羽_左_羽2CD = new ColorD(ref Col.Black, ref 体配色.羽1O); - 風切羽_左_羽3CD = new ColorD(ref Col.Black, ref 体配色.羽1O); - 風切羽_左_羽4CD = new ColorD(ref Col.Black, ref 体配色.羽1O); - 風切羽_左_羽5CD = new ColorD(ref Col.Black, ref 体配色.羽1O); - 風切羽_左_羽6CD = new ColorD(ref Col.Black, ref 体配色.羽1O); - 風切羽_右_羽1CD = new ColorD(ref Col.Black, ref 体配色.羽1O); - 風切羽_右_羽2CD = new ColorD(ref Col.Black, ref 体配色.羽1O); - 風切羽_右_羽3CD = new ColorD(ref Col.Black, ref 体配色.羽1O); - 風切羽_右_羽4CD = new ColorD(ref Col.Black, ref 体配色.羽1O); - 風切羽_右_羽5CD = new ColorD(ref Col.Black, ref 体配色.羽1O); - 風切羽_右_羽6CD = new ColorD(ref Col.Black, ref 体配色.羽1O); - 雨覆羽_左_羽1CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 雨覆羽_左_羽2CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 雨覆羽_左_羽3CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 雨覆羽_左_羽4CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 雨覆羽_左_羽5CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 雨覆羽_右_羽1CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 雨覆羽_右_羽2CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 雨覆羽_右_羽3CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 雨覆羽_右_羽4CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 雨覆羽_右_羽5CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 羽根CD = new ColorD(ref Col.Black, ref 体配色.羽0O); + 尾0CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 風切羽_左_羽1CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽1O); + 風切羽_左_羽2CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽1O); + 風切羽_左_羽3CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽1O); + 風切羽_左_羽4CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽1O); + 風切羽_左_羽5CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽1O); + 風切羽_左_羽6CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽1O); + 風切羽_右_羽1CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽1O); + 風切羽_右_羽2CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽1O); + 風切羽_右_羽3CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽1O); + 風切羽_右_羽4CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽1O); + 風切羽_右_羽5CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽1O); + 風切羽_右_羽6CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽1O); + 雨覆羽_左_羽1CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 雨覆羽_左_羽2CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 雨覆羽_左_羽3CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 雨覆羽_左_羽4CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 雨覆羽_左_羽5CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 雨覆羽_右_羽1CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 雨覆羽_右_羽2CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 雨覆羽_右_羽3CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 雨覆羽_右_羽4CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 雨覆羽_右_羽5CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 羽根CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽0O); } private void 配色T0(BodyColorSet 体配色) { - 尾0CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 風切羽_左_羽1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 風切羽_左_羽2CD = new ColorD(ref Col.Black, ref 体配色.羽1O); - 風切羽_左_羽3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 風切羽_左_羽4CD = new ColorD(ref Col.Black, ref 体配色.羽1O); - 風切羽_左_羽5CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 風切羽_左_羽6CD = new ColorD(ref Col.Black, ref 体配色.羽1O); - 風切羽_右_羽1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 風切羽_右_羽2CD = new ColorD(ref Col.Black, ref 体配色.羽1O); - 風切羽_右_羽3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 風切羽_右_羽4CD = new ColorD(ref Col.Black, ref 体配色.羽1O); - 風切羽_右_羽5CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 風切羽_右_羽6CD = new ColorD(ref Col.Black, ref 体配色.羽1O); - 雨覆羽_左_羽1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 雨覆羽_左_羽2CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 雨覆羽_左_羽3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 雨覆羽_左_羽4CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 雨覆羽_左_羽5CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 雨覆羽_右_羽1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 雨覆羽_右_羽2CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 雨覆羽_右_羽3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 雨覆羽_右_羽4CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 雨覆羽_右_羽5CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 羽根CD = new ColorD(ref Col.Black, ref 体配色.羽0O); + 尾0CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 風切羽_左_羽1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 風切羽_左_羽2CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽1O); + 風切羽_左_羽3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 風切羽_左_羽4CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽1O); + 風切羽_左_羽5CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 風切羽_左_羽6CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽1O); + 風切羽_右_羽1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 風切羽_右_羽2CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽1O); + 風切羽_右_羽3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 風切羽_右_羽4CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽1O); + 風切羽_右_羽5CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 風切羽_右_羽6CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽1O); + 雨覆羽_左_羽1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 雨覆羽_左_羽2CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 雨覆羽_左_羽3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 雨覆羽_左_羽4CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 雨覆羽_左_羽5CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 雨覆羽_右_羽1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 雨覆羽_右_羽2CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 雨覆羽_右_羽3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 雨覆羽_右_羽4CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 雨覆羽_右_羽5CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 羽根CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽0O); } private void 配色T1(BodyColorSet 体配色) { - 尾0CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 風切羽_左_羽1CD = new ColorD(ref Col.Black, ref 体配色.羽1O); - 風切羽_左_羽2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 風切羽_左_羽3CD = new ColorD(ref Col.Black, ref 体配色.羽1O); - 風切羽_左_羽4CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 風切羽_左_羽5CD = new ColorD(ref Col.Black, ref 体配色.羽1O); - 風切羽_左_羽6CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 風切羽_右_羽1CD = new ColorD(ref Col.Black, ref 体配色.羽1O); - 風切羽_右_羽2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 風切羽_右_羽3CD = new ColorD(ref Col.Black, ref 体配色.羽1O); - 風切羽_右_羽4CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 風切羽_右_羽5CD = new ColorD(ref Col.Black, ref 体配色.羽1O); - 風切羽_右_羽6CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 雨覆羽_左_羽1CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 雨覆羽_左_羽2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 雨覆羽_左_羽3CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 雨覆羽_左_羽4CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 雨覆羽_左_羽5CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 雨覆羽_右_羽1CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 雨覆羽_右_羽2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 雨覆羽_右_羽3CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 雨覆羽_右_羽4CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 雨覆羽_右_羽5CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 羽根CD = new ColorD(ref Col.Black, ref 体配色.羽0O); + 尾0CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 風切羽_左_羽1CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽1O); + 風切羽_左_羽2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 風切羽_左_羽3CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽1O); + 風切羽_左_羽4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 風切羽_左_羽5CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽1O); + 風切羽_左_羽6CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 風切羽_右_羽1CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽1O); + 風切羽_右_羽2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 風切羽_右_羽3CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽1O); + 風切羽_右_羽4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 風切羽_右_羽5CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽1O); + 風切羽_右_羽6CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 雨覆羽_左_羽1CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 雨覆羽_左_羽2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 雨覆羽_左_羽3CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 雨覆羽_左_羽4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 雨覆羽_左_羽5CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 雨覆羽_右_羽1CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 雨覆羽_右_羽2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 雨覆羽_右_羽3CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 雨覆羽_右_羽4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 雨覆羽_右_羽5CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 羽根CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽0O); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/尾_龍.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/尾_龍.cs index f642f6d..c2335e6 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/尾_龍.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/尾_龍.cs @@ -1728,47 +1728,47 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 尾40CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾39CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾38CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾37CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾36CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾35CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾34CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾33CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾32CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾31CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾30CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾29CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾28CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾27CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾26CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾25CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾24CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾23CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾22CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾21CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾20CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾19CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾18CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾17CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾16CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾15CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾14CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾13CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾12CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾11CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾10CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾9CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾8CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾7CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾6CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾5CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾4CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾3CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾2CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾1CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); - 尾0CD = new ColorD(ref Col.Black, ref 体配色.鱗0R); + 尾40CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾39CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾38CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾37CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾36CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾35CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾34CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾33CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾32CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾31CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾30CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾29CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾28CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾27CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾26CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾25CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾24CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾23CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾22CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾21CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾20CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾19CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾18CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾17CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾16CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾15CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾14CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾13CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾12CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾11CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾10CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾9CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾8CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾7CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾6CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); + 尾0CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0R); 輪1_革CD = new ColorD(); 輪1_金具1CD = new ColorD(); 輪1_金具2CD = new ColorD(); diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/尾鰭_魚.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/尾鰭_魚.cs index bc09b59..50f91c1 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/尾鰭_魚.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/尾鰭_魚.cs @@ -677,21 +677,21 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 鰭左2_鰭膜CD = new ColorD(ref Col.Black, ref 体配色.膜O); - 鰭左2_鰭条CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 鰭右2_鰭膜CD = new ColorD(ref Col.Black, ref 体配色.膜O); - 鰭右2_鰭条CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 鰭左1_鰭膜CD = new ColorD(ref Col.Black, ref 体配色.膜O); - 鰭左1_鰭条CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 鰭右1_鰭膜CD = new ColorD(ref Col.Black, ref 体配色.膜O); - 鰭右1_鰭条CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 尾_尾CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 尾_鱗右3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾_鱗左3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 尾_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); + 鰭左2_鰭膜CD = new ColorD(ref ColorHelper.Black, ref 体配色.膜O); + 鰭左2_鰭条CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 鰭右2_鰭膜CD = new ColorD(ref ColorHelper.Black, ref 体配色.膜O); + 鰭右2_鰭条CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 鰭左1_鰭膜CD = new ColorD(ref ColorHelper.Black, ref 体配色.膜O); + 鰭左1_鰭条CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 鰭右1_鰭膜CD = new ColorD(ref ColorHelper.Black, ref 体配色.膜O); + 鰭右1_鰭条CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 尾_尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 尾_鱗右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾_鱗左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 尾_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/尾鰭_鯨.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/尾鰭_鯨.cs index ed72fa5..40146cf 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/尾鰭_鯨.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/尾鰭_鯨.cs @@ -169,8 +169,8 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 鰭CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 尾CD = new ColorD(ref Col.Black, ref 体配色.体0O); + 鰭CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 尾CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/後翅_甲.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/後翅_甲.cs index 6f1a295..88949c5 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/後翅_甲.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/後翅_甲.cs @@ -496,17 +496,17 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - Col.Alpha(ref 体配色.甲1O, 128, out var ret); - 後翅_後翅根_後翅CD = new ColorD(ref Col.Black, ref ret); - 後翅_後翅根_翅脈1CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 後翅_後翅根_翅脈2CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 後翅_後翅根_翅脈3CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 後翅_後翅根_翅脈4CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 後翅_後翅先_後翅CD = new ColorD(ref Col.Black, ref 後翅_後翅根_後翅CD.c2); - 後翅_後翅先_翅脈1CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 後翅_後翅先_翅脈2CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 後翅_後翅先_翅脈3CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 後翅_後翅先_翅脈4CD = new ColorD(ref Col.Black, ref 体配色.甲0O); + ColorHelper.Alpha(ref 体配色.甲1O, 128, out var ret); + 後翅_後翅根_後翅CD = new ColorD(ref ColorHelper.Black, ref ret); + 後翅_後翅根_翅脈1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 後翅_後翅根_翅脈2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 後翅_後翅根_翅脈3CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 後翅_後翅根_翅脈4CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 後翅_後翅先_後翅CD = new ColorD(ref ColorHelper.Black, ref 後翅_後翅根_後翅CD.c2); + 後翅_後翅先_翅脈1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 後翅_後翅先_翅脈2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 後翅_後翅先_翅脈3CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 後翅_後翅先_翅脈4CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/後翅_羽.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/後翅_羽.cs index 976183f..4af7690 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/後翅_羽.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/後翅_羽.cs @@ -1380,122 +1380,122 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 後翅_後翅CD = new ColorD(ref Col.Black, ref Color2.Empty); - 後翅_翅脈1CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 後翅_翅脈2CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 後翅_翅脈線1CD = new ColorD(ref Col.Black, ref Color2.Empty); - 後翅_翅脈線2CD = new ColorD(ref Col.Black, ref Color2.Empty); - 後翅_翅脈線3CD = new ColorD(ref Col.Black, ref Color2.Empty); - 後翅_翅脈線4CD = new ColorD(ref Col.Black, ref Color2.Empty); - 後翅_翅脈線5CD = new ColorD(ref Col.Black, ref Color2.Empty); - 後翅_翅脈線6CD = new ColorD(ref Col.Black, ref Color2.Empty); - 後翅_翅脈縦線1CD = new ColorD(ref Col.Black, ref Color2.Empty); - 後翅_翅脈縦線2CD = new ColorD(ref Col.Black, ref Color2.Empty); - 後翅_翅脈縦線3CD = new ColorD(ref Col.Black, ref Color2.Empty); - 後翅_翅脈縦線4CD = new ColorD(ref Col.Black, ref Color2.Empty); - 後翅_翅脈縦線5CD = new ColorD(ref Col.Black, ref Color2.Empty); - 後翅_翅脈縦線6CD = new ColorD(ref Col.Black, ref Color2.Empty); - 後翅_翅脈縦線7CD = new ColorD(ref Col.Black, ref Color2.Empty); - 後翅_翅脈縦線8CD = new ColorD(ref Col.Black, ref Color2.Empty); - 後翅_翅脈縦線9CD = new ColorD(ref Col.Black, ref Color2.Empty); - 後翅_翅脈縦線10CD = new ColorD(ref Col.Black, ref Color2.Empty); - 後翅_翅脈縦線11CD = new ColorD(ref Col.Black, ref Color2.Empty); - 後翅_翅脈縦線12CD = new ColorD(ref Col.Black, ref Color2.Empty); - 後翅_翅脈縦線13CD = new ColorD(ref Col.Black, ref Color2.Empty); - 後翅_翅脈縦線14CD = new ColorD(ref Col.Black, ref Color2.Empty); - 後翅_翅脈縦線15CD = new ColorD(ref Col.Black, ref Color2.Empty); - 後翅_翅脈縦線16CD = new ColorD(ref Col.Black, ref Color2.Empty); - 後翅_翅脈縦線17CD = new ColorD(ref Col.Black, ref Color2.Empty); - 後翅_翅脈網1_翅脈網線1CD = new ColorD(ref Col.Black, ref 体配色.ハイライト2O); - 後翅_翅脈網1_翅脈網線2CD = new ColorD(ref Col.Black, ref 体配色.ハイライト2O); - 後翅_翅脈網1_翅脈網線3CD = new ColorD(ref Col.Black, ref 体配色.ハイライト2O); - 後翅_翅脈網2_翅脈網線1CD = new ColorD(ref Col.Black, ref 体配色.ハイライト2O); - 後翅_翅脈網2_翅脈網線2CD = new ColorD(ref Col.Black, ref 体配色.ハイライト2O); - 後翅_翅脈網2_翅脈網線3CD = new ColorD(ref Col.Black, ref 体配色.ハイライト2O); - 後翅_翅脈網3_翅脈網線1CD = new ColorD(ref Col.Black, ref 体配色.ハイライト2O); - 後翅_翅脈網3_翅脈網線2CD = new ColorD(ref Col.Black, ref 体配色.ハイライト2O); - 後翅_翅脈網4_翅脈網線1CD = new ColorD(ref Col.Black, ref 体配色.ハイライト2O); - 後翅_翅脈網4_翅脈網線2CD = new ColorD(ref Col.Black, ref 体配色.ハイライト2O); + 後翅_後翅CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 後翅_翅脈1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 後翅_翅脈2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 後翅_翅脈線1CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 後翅_翅脈線2CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 後翅_翅脈線3CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 後翅_翅脈線4CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 後翅_翅脈線5CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 後翅_翅脈線6CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 後翅_翅脈縦線1CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 後翅_翅脈縦線2CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 後翅_翅脈縦線3CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 後翅_翅脈縦線4CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 後翅_翅脈縦線5CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 後翅_翅脈縦線6CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 後翅_翅脈縦線7CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 後翅_翅脈縦線8CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 後翅_翅脈縦線9CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 後翅_翅脈縦線10CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 後翅_翅脈縦線11CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 後翅_翅脈縦線12CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 後翅_翅脈縦線13CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 後翅_翅脈縦線14CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 後翅_翅脈縦線15CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 後翅_翅脈縦線16CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 後翅_翅脈縦線17CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 後翅_翅脈網1_翅脈網線1CD = new ColorD(ref ColorHelper.Black, ref 体配色.ハイライト2O); + 後翅_翅脈網1_翅脈網線2CD = new ColorD(ref ColorHelper.Black, ref 体配色.ハイライト2O); + 後翅_翅脈網1_翅脈網線3CD = new ColorD(ref ColorHelper.Black, ref 体配色.ハイライト2O); + 後翅_翅脈網2_翅脈網線1CD = new ColorD(ref ColorHelper.Black, ref 体配色.ハイライト2O); + 後翅_翅脈網2_翅脈網線2CD = new ColorD(ref ColorHelper.Black, ref 体配色.ハイライト2O); + 後翅_翅脈網2_翅脈網線3CD = new ColorD(ref ColorHelper.Black, ref 体配色.ハイライト2O); + 後翅_翅脈網3_翅脈網線1CD = new ColorD(ref ColorHelper.Black, ref 体配色.ハイライト2O); + 後翅_翅脈網3_翅脈網線2CD = new ColorD(ref ColorHelper.Black, ref 体配色.ハイライト2O); + 後翅_翅脈網4_翅脈網線1CD = new ColorD(ref ColorHelper.Black, ref 体配色.ハイライト2O); + 後翅_翅脈網4_翅脈網線2CD = new ColorD(ref ColorHelper.Black, ref 体配色.ハイライト2O); } private void 配色T1(BodyColorSet 体配色) { - 後翅_後翅CD = new ColorD(ref Col.Black, ref Color2.Empty); - 後翅_翅脈1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 後翅_翅脈2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 後翅_翅脈線1CD = new ColorD(ref Col.Black, ref Color2.Empty); - 後翅_翅脈線2CD = new ColorD(ref Col.Black, ref Color2.Empty); - 後翅_翅脈線3CD = new ColorD(ref Col.Black, ref Color2.Empty); - 後翅_翅脈線4CD = new ColorD(ref Col.Black, ref Color2.Empty); - 後翅_翅脈線5CD = new ColorD(ref Col.Black, ref Color2.Empty); - 後翅_翅脈線6CD = new ColorD(ref Col.Black, ref Color2.Empty); - 後翅_翅脈縦線1CD = new ColorD(ref Col.Black, ref Color2.Empty); - 後翅_翅脈縦線2CD = new ColorD(ref Col.Black, ref Color2.Empty); - 後翅_翅脈縦線3CD = new ColorD(ref Col.Black, ref Color2.Empty); - 後翅_翅脈縦線4CD = new ColorD(ref Col.Black, ref Color2.Empty); - 後翅_翅脈縦線5CD = new ColorD(ref Col.Black, ref Color2.Empty); - 後翅_翅脈縦線6CD = new ColorD(ref Col.Black, ref Color2.Empty); - 後翅_翅脈縦線7CD = new ColorD(ref Col.Black, ref Color2.Empty); - 後翅_翅脈縦線8CD = new ColorD(ref Col.Black, ref Color2.Empty); - 後翅_翅脈縦線9CD = new ColorD(ref Col.Black, ref Color2.Empty); - 後翅_翅脈縦線10CD = new ColorD(ref Col.Black, ref Color2.Empty); - 後翅_翅脈縦線11CD = new ColorD(ref Col.Black, ref Color2.Empty); - 後翅_翅脈縦線12CD = new ColorD(ref Col.Black, ref Color2.Empty); - 後翅_翅脈縦線13CD = new ColorD(ref Col.Black, ref Color2.Empty); - 後翅_翅脈縦線14CD = new ColorD(ref Col.Black, ref Color2.Empty); - 後翅_翅脈縦線15CD = new ColorD(ref Col.Black, ref Color2.Empty); - 後翅_翅脈縦線16CD = new ColorD(ref Col.Black, ref Color2.Empty); - 後翅_翅脈縦線17CD = new ColorD(ref Col.Black, ref Color2.Empty); - 後翅_翅脈網1_翅脈網線1CD = new ColorD(ref Col.Black, ref 体配色.ハイライト2O); - 後翅_翅脈網1_翅脈網線2CD = new ColorD(ref Col.Black, ref 体配色.ハイライト2O); - 後翅_翅脈網1_翅脈網線3CD = new ColorD(ref Col.Black, ref 体配色.ハイライト2O); - 後翅_翅脈網2_翅脈網線1CD = new ColorD(ref Col.Black, ref 体配色.ハイライト2O); - 後翅_翅脈網2_翅脈網線2CD = new ColorD(ref Col.Black, ref 体配色.ハイライト2O); - 後翅_翅脈網2_翅脈網線3CD = new ColorD(ref Col.Black, ref 体配色.ハイライト2O); - 後翅_翅脈網3_翅脈網線1CD = new ColorD(ref Col.Black, ref 体配色.ハイライト2O); - 後翅_翅脈網3_翅脈網線2CD = new ColorD(ref Col.Black, ref 体配色.ハイライト2O); - 後翅_翅脈網4_翅脈網線1CD = new ColorD(ref Col.Black, ref 体配色.ハイライト2O); - 後翅_翅脈網4_翅脈網線2CD = new ColorD(ref Col.Black, ref 体配色.ハイライト2O); + 後翅_後翅CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 後翅_翅脈1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 後翅_翅脈2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 後翅_翅脈線1CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 後翅_翅脈線2CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 後翅_翅脈線3CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 後翅_翅脈線4CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 後翅_翅脈線5CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 後翅_翅脈線6CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 後翅_翅脈縦線1CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 後翅_翅脈縦線2CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 後翅_翅脈縦線3CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 後翅_翅脈縦線4CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 後翅_翅脈縦線5CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 後翅_翅脈縦線6CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 後翅_翅脈縦線7CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 後翅_翅脈縦線8CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 後翅_翅脈縦線9CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 後翅_翅脈縦線10CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 後翅_翅脈縦線11CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 後翅_翅脈縦線12CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 後翅_翅脈縦線13CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 後翅_翅脈縦線14CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 後翅_翅脈縦線15CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 後翅_翅脈縦線16CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 後翅_翅脈縦線17CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 後翅_翅脈網1_翅脈網線1CD = new ColorD(ref ColorHelper.Black, ref 体配色.ハイライト2O); + 後翅_翅脈網1_翅脈網線2CD = new ColorD(ref ColorHelper.Black, ref 体配色.ハイライト2O); + 後翅_翅脈網1_翅脈網線3CD = new ColorD(ref ColorHelper.Black, ref 体配色.ハイライト2O); + 後翅_翅脈網2_翅脈網線1CD = new ColorD(ref ColorHelper.Black, ref 体配色.ハイライト2O); + 後翅_翅脈網2_翅脈網線2CD = new ColorD(ref ColorHelper.Black, ref 体配色.ハイライト2O); + 後翅_翅脈網2_翅脈網線3CD = new ColorD(ref ColorHelper.Black, ref 体配色.ハイライト2O); + 後翅_翅脈網3_翅脈網線1CD = new ColorD(ref ColorHelper.Black, ref 体配色.ハイライト2O); + 後翅_翅脈網3_翅脈網線2CD = new ColorD(ref ColorHelper.Black, ref 体配色.ハイライト2O); + 後翅_翅脈網4_翅脈網線1CD = new ColorD(ref ColorHelper.Black, ref 体配色.ハイライト2O); + 後翅_翅脈網4_翅脈網線2CD = new ColorD(ref ColorHelper.Black, ref 体配色.ハイライト2O); } private void 配色T0(BodyColorSet 体配色) { - 後翅_後翅CD = new ColorD(ref Col.Black, ref Color2.Empty); - 後翅_翅脈1CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 後翅_翅脈2CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 後翅_翅脈線1CD = new ColorD(ref Col.Black, ref Color2.Empty); - 後翅_翅脈線2CD = new ColorD(ref Col.Black, ref Color2.Empty); - 後翅_翅脈線3CD = new ColorD(ref Col.Black, ref Color2.Empty); - 後翅_翅脈線4CD = new ColorD(ref Col.Black, ref Color2.Empty); - 後翅_翅脈線5CD = new ColorD(ref Col.Black, ref Color2.Empty); - 後翅_翅脈線6CD = new ColorD(ref Col.Black, ref Color2.Empty); - 後翅_翅脈縦線1CD = new ColorD(ref Col.Black, ref Color2.Empty); - 後翅_翅脈縦線2CD = new ColorD(ref Col.Black, ref Color2.Empty); - 後翅_翅脈縦線3CD = new ColorD(ref Col.Black, ref Color2.Empty); - 後翅_翅脈縦線4CD = new ColorD(ref Col.Black, ref Color2.Empty); - 後翅_翅脈縦線5CD = new ColorD(ref Col.Black, ref Color2.Empty); - 後翅_翅脈縦線6CD = new ColorD(ref Col.Black, ref Color2.Empty); - 後翅_翅脈縦線7CD = new ColorD(ref Col.Black, ref Color2.Empty); - 後翅_翅脈縦線8CD = new ColorD(ref Col.Black, ref Color2.Empty); - 後翅_翅脈縦線9CD = new ColorD(ref Col.Black, ref Color2.Empty); - 後翅_翅脈縦線10CD = new ColorD(ref Col.Black, ref Color2.Empty); - 後翅_翅脈縦線11CD = new ColorD(ref Col.Black, ref Color2.Empty); - 後翅_翅脈縦線12CD = new ColorD(ref Col.Black, ref Color2.Empty); - 後翅_翅脈縦線13CD = new ColorD(ref Col.Black, ref Color2.Empty); - 後翅_翅脈縦線14CD = new ColorD(ref Col.Black, ref Color2.Empty); - 後翅_翅脈縦線15CD = new ColorD(ref Col.Black, ref Color2.Empty); - 後翅_翅脈縦線16CD = new ColorD(ref Col.Black, ref Color2.Empty); - 後翅_翅脈縦線17CD = new ColorD(ref Col.Black, ref Color2.Empty); - 後翅_翅脈網1_翅脈網線1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 後翅_翅脈網1_翅脈網線2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 後翅_翅脈網1_翅脈網線3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 後翅_翅脈網2_翅脈網線1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 後翅_翅脈網2_翅脈網線2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 後翅_翅脈網2_翅脈網線3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 後翅_翅脈網3_翅脈網線1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 後翅_翅脈網3_翅脈網線2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 後翅_翅脈網4_翅脈網線1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 後翅_翅脈網4_翅脈網線2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); + 後翅_後翅CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 後翅_翅脈1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 後翅_翅脈2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 後翅_翅脈線1CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 後翅_翅脈線2CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 後翅_翅脈線3CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 後翅_翅脈線4CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 後翅_翅脈線5CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 後翅_翅脈線6CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 後翅_翅脈縦線1CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 後翅_翅脈縦線2CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 後翅_翅脈縦線3CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 後翅_翅脈縦線4CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 後翅_翅脈縦線5CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 後翅_翅脈縦線6CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 後翅_翅脈縦線7CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 後翅_翅脈縦線8CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 後翅_翅脈縦線9CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 後翅_翅脈縦線10CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 後翅_翅脈縦線11CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 後翅_翅脈縦線12CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 後翅_翅脈縦線13CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 後翅_翅脈縦線14CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 後翅_翅脈縦線15CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 後翅_翅脈縦線16CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 後翅_翅脈縦線17CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 後翅_翅脈網1_翅脈網線1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 後翅_翅脈網1_翅脈網線2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 後翅_翅脈網1_翅脈網線3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 後翅_翅脈網2_翅脈網線1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 後翅_翅脈網2_翅脈網線2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 後翅_翅脈網2_翅脈網線3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 後翅_翅脈網3_翅脈網線1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 後翅_翅脈網3_翅脈網線2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 後翅_翅脈網4_翅脈網線1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 後翅_翅脈網4_翅脈網線2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/後翅_草.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/後翅_草.cs index a8a36c2..1f0b897 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/後翅_草.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/後翅_草.cs @@ -1684,52 +1684,52 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - Col.Alpha(ref 体配色.体1O, 128, out var ret); - 後翅_後翅1_後翅CD = new ColorD(ref Col.Black, ref ret); - Col.Alpha(ref 体配色.柄O, 128, out ret); - 後翅_後翅1_翅脈1CD = new ColorD(ref Col.Black, ref ret); - 後翅_後翅1_翅脈2CD = new ColorD(ref Col.Black, ref 後翅_後翅1_翅脈1CD.c2); - 後翅_後翅1_翅脈3CD = new ColorD(ref Col.Black, ref 後翅_後翅1_翅脈1CD.c2); - 後翅_後翅2_後翅CD = new ColorD(ref Col.Black, ref 後翅_後翅1_後翅CD.c2); - 後翅_後翅2_翅脈1CD = new ColorD(ref Col.Black, ref 後翅_後翅1_翅脈1CD.c2); - 後翅_後翅2_翅脈2CD = new ColorD(ref Col.Black, ref 後翅_後翅1_翅脈1CD.c2); - 後翅_後翅2_翅脈3CD = new ColorD(ref Col.Black, ref 後翅_後翅1_翅脈1CD.c2); - 後翅_後翅3_後翅CD = new ColorD(ref Col.Black, ref 後翅_後翅1_後翅CD.c2); - 後翅_後翅3_翅脈1CD = new ColorD(ref Col.Black, ref 後翅_後翅1_翅脈1CD.c2); - 後翅_後翅3_翅脈2CD = new ColorD(ref Col.Black, ref 後翅_後翅1_翅脈1CD.c2); - 後翅_後翅3_翅脈3CD = new ColorD(ref Col.Black, ref 後翅_後翅1_翅脈1CD.c2); - 後翅_後翅4_後翅CD = new ColorD(ref Col.Black, ref 後翅_後翅1_後翅CD.c2); - 後翅_後翅4_翅脈1CD = new ColorD(ref Col.Black, ref 後翅_後翅1_翅脈1CD.c2); - 後翅_後翅4_翅脈2CD = new ColorD(ref Col.Black, ref 後翅_後翅1_翅脈1CD.c2); - 後翅_後翅4_翅脈3CD = new ColorD(ref Col.Black, ref 後翅_後翅1_翅脈1CD.c2); - 後翅_後翅5_後翅CD = new ColorD(ref Col.Black, ref 後翅_後翅1_後翅CD.c2); - 後翅_後翅5_翅脈1CD = new ColorD(ref Col.Black, ref 後翅_後翅1_翅脈1CD.c2); - 後翅_後翅5_翅脈2CD = new ColorD(ref Col.Black, ref 後翅_後翅1_翅脈1CD.c2); - 後翅_後翅5_翅脈3CD = new ColorD(ref Col.Black, ref 後翅_後翅1_翅脈1CD.c2); - 後翅_後翅6_後翅CD = new ColorD(ref Col.Black, ref 後翅_後翅1_後翅CD.c2); - 後翅_後翅6_翅脈1CD = new ColorD(ref Col.Black, ref 後翅_後翅1_翅脈1CD.c2); - 後翅_後翅6_翅脈2CD = new ColorD(ref Col.Black, ref 後翅_後翅1_翅脈1CD.c2); - 後翅_後翅6_翅脈3CD = new ColorD(ref Col.Black, ref 後翅_後翅1_翅脈1CD.c2); - 後翅_後翅7_後翅CD = new ColorD(ref Col.Black, ref 後翅_後翅1_後翅CD.c2); - 後翅_後翅7_翅脈1CD = new ColorD(ref Col.Black, ref 後翅_後翅1_翅脈1CD.c2); - 後翅_後翅7_翅脈2CD = new ColorD(ref Col.Black, ref 後翅_後翅1_翅脈1CD.c2); - 後翅_後翅7_翅脈3CD = new ColorD(ref Col.Black, ref 後翅_後翅1_翅脈1CD.c2); - 後翅_後翅8_後翅CD = new ColorD(ref Col.Black, ref 後翅_後翅1_後翅CD.c2); - 後翅_後翅8_翅脈1CD = new ColorD(ref Col.Black, ref 後翅_後翅1_翅脈1CD.c2); - 後翅_後翅8_翅脈2CD = new ColorD(ref Col.Black, ref 後翅_後翅1_翅脈1CD.c2); - 後翅_後翅8_翅脈3CD = new ColorD(ref Col.Black, ref 後翅_後翅1_翅脈1CD.c2); - 後翅_後翅9_後翅CD = new ColorD(ref Col.Black, ref 後翅_後翅1_後翅CD.c2); - 後翅_後翅9_翅脈1CD = new ColorD(ref Col.Black, ref 後翅_後翅1_翅脈1CD.c2); - 後翅_後翅9_翅脈2CD = new ColorD(ref Col.Black, ref 後翅_後翅1_翅脈1CD.c2); - 後翅_後翅9_翅脈3CD = new ColorD(ref Col.Black, ref 後翅_後翅1_翅脈1CD.c2); - 後翅_後翅10_後翅CD = new ColorD(ref Col.Black, ref 後翅_後翅1_後翅CD.c2); - 後翅_後翅10_翅脈1CD = new ColorD(ref Col.Black, ref 後翅_後翅1_翅脈1CD.c2); - 後翅_後翅10_翅脈2CD = new ColorD(ref Col.Black, ref 後翅_後翅1_翅脈1CD.c2); - 後翅_後翅10_翅脈3CD = new ColorD(ref Col.Black, ref 後翅_後翅1_翅脈1CD.c2); - 後翅_後翅11_後翅CD = new ColorD(ref Col.Black, ref 後翅_後翅1_後翅CD.c2); - 後翅_後翅11_翅脈1CD = new ColorD(ref Col.Black, ref 後翅_後翅1_翅脈1CD.c2); - 後翅_後翅11_翅脈2CD = new ColorD(ref Col.Black, ref 後翅_後翅1_翅脈1CD.c2); - 後翅_後翅11_翅脈3CD = new ColorD(ref Col.Black, ref 後翅_後翅1_翅脈1CD.c2); + ColorHelper.Alpha(ref 体配色.体1O, 128, out var ret); + 後翅_後翅1_後翅CD = new ColorD(ref ColorHelper.Black, ref ret); + ColorHelper.Alpha(ref 体配色.柄O, 128, out ret); + 後翅_後翅1_翅脈1CD = new ColorD(ref ColorHelper.Black, ref ret); + 後翅_後翅1_翅脈2CD = new ColorD(ref ColorHelper.Black, ref 後翅_後翅1_翅脈1CD.c2); + 後翅_後翅1_翅脈3CD = new ColorD(ref ColorHelper.Black, ref 後翅_後翅1_翅脈1CD.c2); + 後翅_後翅2_後翅CD = new ColorD(ref ColorHelper.Black, ref 後翅_後翅1_後翅CD.c2); + 後翅_後翅2_翅脈1CD = new ColorD(ref ColorHelper.Black, ref 後翅_後翅1_翅脈1CD.c2); + 後翅_後翅2_翅脈2CD = new ColorD(ref ColorHelper.Black, ref 後翅_後翅1_翅脈1CD.c2); + 後翅_後翅2_翅脈3CD = new ColorD(ref ColorHelper.Black, ref 後翅_後翅1_翅脈1CD.c2); + 後翅_後翅3_後翅CD = new ColorD(ref ColorHelper.Black, ref 後翅_後翅1_後翅CD.c2); + 後翅_後翅3_翅脈1CD = new ColorD(ref ColorHelper.Black, ref 後翅_後翅1_翅脈1CD.c2); + 後翅_後翅3_翅脈2CD = new ColorD(ref ColorHelper.Black, ref 後翅_後翅1_翅脈1CD.c2); + 後翅_後翅3_翅脈3CD = new ColorD(ref ColorHelper.Black, ref 後翅_後翅1_翅脈1CD.c2); + 後翅_後翅4_後翅CD = new ColorD(ref ColorHelper.Black, ref 後翅_後翅1_後翅CD.c2); + 後翅_後翅4_翅脈1CD = new ColorD(ref ColorHelper.Black, ref 後翅_後翅1_翅脈1CD.c2); + 後翅_後翅4_翅脈2CD = new ColorD(ref ColorHelper.Black, ref 後翅_後翅1_翅脈1CD.c2); + 後翅_後翅4_翅脈3CD = new ColorD(ref ColorHelper.Black, ref 後翅_後翅1_翅脈1CD.c2); + 後翅_後翅5_後翅CD = new ColorD(ref ColorHelper.Black, ref 後翅_後翅1_後翅CD.c2); + 後翅_後翅5_翅脈1CD = new ColorD(ref ColorHelper.Black, ref 後翅_後翅1_翅脈1CD.c2); + 後翅_後翅5_翅脈2CD = new ColorD(ref ColorHelper.Black, ref 後翅_後翅1_翅脈1CD.c2); + 後翅_後翅5_翅脈3CD = new ColorD(ref ColorHelper.Black, ref 後翅_後翅1_翅脈1CD.c2); + 後翅_後翅6_後翅CD = new ColorD(ref ColorHelper.Black, ref 後翅_後翅1_後翅CD.c2); + 後翅_後翅6_翅脈1CD = new ColorD(ref ColorHelper.Black, ref 後翅_後翅1_翅脈1CD.c2); + 後翅_後翅6_翅脈2CD = new ColorD(ref ColorHelper.Black, ref 後翅_後翅1_翅脈1CD.c2); + 後翅_後翅6_翅脈3CD = new ColorD(ref ColorHelper.Black, ref 後翅_後翅1_翅脈1CD.c2); + 後翅_後翅7_後翅CD = new ColorD(ref ColorHelper.Black, ref 後翅_後翅1_後翅CD.c2); + 後翅_後翅7_翅脈1CD = new ColorD(ref ColorHelper.Black, ref 後翅_後翅1_翅脈1CD.c2); + 後翅_後翅7_翅脈2CD = new ColorD(ref ColorHelper.Black, ref 後翅_後翅1_翅脈1CD.c2); + 後翅_後翅7_翅脈3CD = new ColorD(ref ColorHelper.Black, ref 後翅_後翅1_翅脈1CD.c2); + 後翅_後翅8_後翅CD = new ColorD(ref ColorHelper.Black, ref 後翅_後翅1_後翅CD.c2); + 後翅_後翅8_翅脈1CD = new ColorD(ref ColorHelper.Black, ref 後翅_後翅1_翅脈1CD.c2); + 後翅_後翅8_翅脈2CD = new ColorD(ref ColorHelper.Black, ref 後翅_後翅1_翅脈1CD.c2); + 後翅_後翅8_翅脈3CD = new ColorD(ref ColorHelper.Black, ref 後翅_後翅1_翅脈1CD.c2); + 後翅_後翅9_後翅CD = new ColorD(ref ColorHelper.Black, ref 後翅_後翅1_後翅CD.c2); + 後翅_後翅9_翅脈1CD = new ColorD(ref ColorHelper.Black, ref 後翅_後翅1_翅脈1CD.c2); + 後翅_後翅9_翅脈2CD = new ColorD(ref ColorHelper.Black, ref 後翅_後翅1_翅脈1CD.c2); + 後翅_後翅9_翅脈3CD = new ColorD(ref ColorHelper.Black, ref 後翅_後翅1_翅脈1CD.c2); + 後翅_後翅10_後翅CD = new ColorD(ref ColorHelper.Black, ref 後翅_後翅1_後翅CD.c2); + 後翅_後翅10_翅脈1CD = new ColorD(ref ColorHelper.Black, ref 後翅_後翅1_翅脈1CD.c2); + 後翅_後翅10_翅脈2CD = new ColorD(ref ColorHelper.Black, ref 後翅_後翅1_翅脈1CD.c2); + 後翅_後翅10_翅脈3CD = new ColorD(ref ColorHelper.Black, ref 後翅_後翅1_翅脈1CD.c2); + 後翅_後翅11_後翅CD = new ColorD(ref ColorHelper.Black, ref 後翅_後翅1_後翅CD.c2); + 後翅_後翅11_翅脈1CD = new ColorD(ref ColorHelper.Black, ref 後翅_後翅1_翅脈1CD.c2); + 後翅_後翅11_翅脈2CD = new ColorD(ref ColorHelper.Black, ref 後翅_後翅1_翅脈1CD.c2); + 後翅_後翅11_翅脈3CD = new ColorD(ref ColorHelper.Black, ref 後翅_後翅1_翅脈1CD.c2); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/後翅_蝶.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/後翅_蝶.cs index 1465316..dbb6b4f 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/後翅_蝶.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/後翅_蝶.cs @@ -878,27 +878,27 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 後翅_後翅CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 後翅_水青_柄CD = new ColorD(ref Col.Empty, ref 体配色.柄O); - 後翅_水青_紋1CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 後翅_水青_紋2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 後翅_水青_紋3CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 後翅_揚羽_柄1CD = new ColorD(ref Col.Black, ref 体配色.柄O); - 後翅_揚羽_柄2CD = new ColorD(ref Col.Black, ref 体配色.柄O); - 後翅_揚羽_柄3CD = new ColorD(ref Col.Black, ref 体配色.柄O); - 後翅_揚羽_柄4CD = new ColorD(ref Col.Black, ref 体配色.柄O); - 後翅_揚羽_柄5CD = new ColorD(ref Col.Black, ref 体配色.柄O); - 後翅_揚羽_柄6CD = new ColorD(ref Col.Black, ref 体配色.柄O); - 後翅_揚羽_柄7CD = new ColorD(ref Col.Black, ref 体配色.柄O); - 後翅_揚羽_柄8CD = new ColorD(ref Col.Black, ref 体配色.柄O); - 後翅_揚羽_柄9CD = new ColorD(ref Col.Black, ref 体配色.柄O); - 後翅_揚羽_柄10CD = new ColorD(ref Col.Black, ref 体配色.柄O); - 後翅_揚羽_紋1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 後翅_揚羽_紋2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 後翅_揚羽_紋3CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 後翅_揚羽_紋4CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 後翅_揚羽_紋5CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 後翅_揚羽_紋6CD = new ColorD(ref Col.Empty, ref 体配色.紋O); + 後翅_後翅CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 後翅_水青_柄CD = new ColorD(ref ColorHelper.Empty, ref 体配色.柄O); + 後翅_水青_紋1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 後翅_水青_紋2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 後翅_水青_紋3CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 後翅_揚羽_柄1CD = new ColorD(ref ColorHelper.Black, ref 体配色.柄O); + 後翅_揚羽_柄2CD = new ColorD(ref ColorHelper.Black, ref 体配色.柄O); + 後翅_揚羽_柄3CD = new ColorD(ref ColorHelper.Black, ref 体配色.柄O); + 後翅_揚羽_柄4CD = new ColorD(ref ColorHelper.Black, ref 体配色.柄O); + 後翅_揚羽_柄5CD = new ColorD(ref ColorHelper.Black, ref 体配色.柄O); + 後翅_揚羽_柄6CD = new ColorD(ref ColorHelper.Black, ref 体配色.柄O); + 後翅_揚羽_柄7CD = new ColorD(ref ColorHelper.Black, ref 体配色.柄O); + 後翅_揚羽_柄8CD = new ColorD(ref ColorHelper.Black, ref 体配色.柄O); + 後翅_揚羽_柄9CD = new ColorD(ref ColorHelper.Black, ref 体配色.柄O); + 後翅_揚羽_柄10CD = new ColorD(ref ColorHelper.Black, ref 体配色.柄O); + 後翅_揚羽_紋1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 後翅_揚羽_紋2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 後翅_揚羽_紋3CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 後翅_揚羽_紋4CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 後翅_揚羽_紋5CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 後翅_揚羽_紋6CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/性器精液_人.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/性器精液_人.cs index 913d428..df0e247 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/性器精液_人.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/性器精液_人.cs @@ -358,8 +358,8 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { 精液CD = new ColorD(); - 血液1CD = new ColorD(ref Col.Empty, ref 体配色.血液O); - 血液2CD = new ColorD(ref Col.Empty, ref 体配色.血液O); + 血液1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.血液O); + 血液2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.血液O); } public void 精液配色(主人公配色 配色) diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/性器精液_獣.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/性器精液_獣.cs index 6b546fd..80f0372 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/性器精液_獣.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/性器精液_獣.cs @@ -358,8 +358,8 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { 精液CD = new ColorD(); - 血液1CD = new ColorD(ref Col.Empty, ref 体配色.血液O); - 血液2CD = new ColorD(ref Col.Empty, ref 体配色.血液O); + 血液1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.血液O); + 血液2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.血液O); } public void 精液配色(主人公配色 配色) diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/手_人.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/手_人.cs index 3bb7a93..8072119 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/手_人.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/手_人.cs @@ -4567,31 +4567,31 @@ namespace SlaveMatrix グローブ_グローブCD = new ColorD(); グローブ_縁1CD = new ColorD(); グローブ_縁2CD = new ColorD(); - 獣性_獣毛CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 手CD = new ColorD(ref Col.Black, ref 体配色.人肌O); - 獣性_肉球CD = new ColorD(ref Col.Black, ref 体配色.人肌O); - 人指_人指1CD = new ColorD(ref Col.Black, ref 体配色.人肌O); - 人指_人指3CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 人指_人指2CD = new ColorD(ref Col.Black, ref 体配色.人肌O); - 人指_水掻CD = new ColorD(ref Col.Black, ref 体配色.膜O); - 中指_中指1CD = new ColorD(ref Col.Black, ref 体配色.人肌O); - 中指_中指3CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 中指_中指2CD = new ColorD(ref Col.Black, ref 体配色.人肌O); - 中指_水掻CD = new ColorD(ref Col.Black, ref 体配色.膜O); - 薬指_薬指1CD = new ColorD(ref Col.Black, ref 体配色.人肌O); - 薬指_薬指3CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 薬指_薬指2CD = new ColorD(ref Col.Black, ref 体配色.人肌O); - 薬指_水掻CD = new ColorD(ref Col.Black, ref 体配色.膜O); - 小指_小指1CD = new ColorD(ref Col.Black, ref 体配色.人肌O); - 小指_小指3CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 小指_小指2CD = new ColorD(ref Col.Black, ref 体配色.人肌O); - 親指_水掻CD = new ColorD(ref Col.Black, ref 体配色.膜O); - 親指_親指1CD = new ColorD(ref Col.Black, ref 体配色.人肌O); - 親指_親指2CD = new ColorD(ref Col.Black, ref 体配色.人肌O); - 親指_親指3CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 竜性_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); + 獣性_獣毛CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 手CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); + 獣性_肉球CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); + 人指_人指1CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); + 人指_人指3CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 人指_人指2CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); + 人指_水掻CD = new ColorD(ref ColorHelper.Black, ref 体配色.膜O); + 中指_中指1CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); + 中指_中指3CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 中指_中指2CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); + 中指_水掻CD = new ColorD(ref ColorHelper.Black, ref 体配色.膜O); + 薬指_薬指1CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); + 薬指_薬指3CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 薬指_薬指2CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); + 薬指_水掻CD = new ColorD(ref ColorHelper.Black, ref 体配色.膜O); + 小指_小指1CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); + 小指_小指3CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 小指_小指2CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); + 親指_水掻CD = new ColorD(ref ColorHelper.Black, ref 体配色.膜O); + 親指_親指1CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); + 親指_親指2CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); + 親指_親指3CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 竜性_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); 悪タトゥ_五芒星_円1CD = new ColorD(ref 体配色.刺青.Col1, ref Color2.Empty); 悪タトゥ_五芒星_円2CD = new ColorD(ref 体配色.刺青.Col1, ref Color2.Empty); 悪タトゥ_五芒星_星CD = new ColorD(ref 体配色.刺青.Col1, ref Color2.Empty); @@ -4603,31 +4603,31 @@ namespace SlaveMatrix グローブ_グローブCD = new ColorD(); グローブ_縁1CD = new ColorD(); グローブ_縁2CD = new ColorD(); - 獣性_獣毛CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 手CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 獣性_肉球CD = new ColorD(ref Col.Black, ref 体配色.人肌O); - 人指_人指1CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 人指_人指3CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 人指_人指2CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 人指_水掻CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 中指_中指1CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 中指_中指3CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 中指_中指2CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 中指_水掻CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 薬指_薬指1CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 薬指_薬指3CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 薬指_薬指2CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 薬指_水掻CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 小指_小指1CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 小指_小指3CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 小指_小指2CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 親指_水掻CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 親指_親指1CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 親指_親指2CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 親指_親指3CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 竜性_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); + 獣性_獣毛CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 手CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 獣性_肉球CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); + 人指_人指1CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 人指_人指3CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 人指_人指2CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 人指_水掻CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 中指_中指1CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 中指_中指3CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 中指_中指2CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 中指_水掻CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 薬指_薬指1CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 薬指_薬指3CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 薬指_薬指2CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 薬指_水掻CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 小指_小指1CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 小指_小指3CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 小指_小指2CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 親指_水掻CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 親指_親指1CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 親指_親指2CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 親指_親指3CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 竜性_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); 悪タトゥ_五芒星_円1CD = new ColorD(ref 体配色.刺青.Col1, ref Color2.Empty); 悪タトゥ_五芒星_円2CD = new ColorD(ref 体配色.刺青.Col1, ref Color2.Empty); 悪タトゥ_五芒星_星CD = new ColorD(ref 体配色.刺青.Col1, ref Color2.Empty); @@ -4639,31 +4639,31 @@ namespace SlaveMatrix グローブ_グローブCD = new ColorD(); グローブ_縁1CD = new ColorD(); グローブ_縁2CD = new ColorD(); - 獣性_獣毛CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 手CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 獣性_肉球CD = new ColorD(ref Col.Black, ref 体配色.人肌O); - 人指_人指1CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 人指_人指3CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 人指_人指2CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 人指_水掻CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 中指_中指1CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 中指_中指3CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 中指_中指2CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 中指_水掻CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 薬指_薬指1CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 薬指_薬指3CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 薬指_薬指2CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 薬指_水掻CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 小指_小指1CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 小指_小指3CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 小指_小指2CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 親指_水掻CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 親指_親指1CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 親指_親指2CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 親指_親指3CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 竜性_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); + 獣性_獣毛CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 手CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 獣性_肉球CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); + 人指_人指1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 人指_人指3CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 人指_人指2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 人指_水掻CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 中指_中指1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 中指_中指3CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 中指_中指2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 中指_水掻CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 薬指_薬指1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 薬指_薬指3CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 薬指_薬指2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 薬指_水掻CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 小指_小指1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 小指_小指3CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 小指_小指2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 親指_水掻CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 親指_親指1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 親指_親指2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 親指_親指3CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 竜性_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); 悪タトゥ_五芒星_円1CD = new ColorD(ref 体配色.刺青.Col1, ref Color2.Empty); 悪タトゥ_五芒星_円2CD = new ColorD(ref 体配色.刺青.Col1, ref Color2.Empty); 悪タトゥ_五芒星_星CD = new ColorD(ref 体配色.刺青.Col1, ref Color2.Empty); @@ -4675,31 +4675,31 @@ namespace SlaveMatrix グローブ_グローブCD = new ColorD(); グローブ_縁1CD = new ColorD(); グローブ_縁2CD = new ColorD(); - 獣性_獣毛CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 手CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 獣性_肉球CD = new ColorD(ref Col.Black, ref 体配色.人肌O); - 人指_人指1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 人指_人指3CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 人指_人指2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 人指_水掻CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 中指_中指1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 中指_中指3CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 中指_中指2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 中指_水掻CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 薬指_薬指1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 薬指_薬指3CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 薬指_薬指2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 薬指_水掻CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 小指_小指1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 小指_小指3CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 小指_小指2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 親指_水掻CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 親指_親指1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 親指_親指2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 親指_親指3CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 竜性_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); + 獣性_獣毛CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 手CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 獣性_肉球CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); + 人指_人指1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 人指_人指3CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 人指_人指2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 人指_水掻CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 中指_中指1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 中指_中指3CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 中指_中指2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 中指_水掻CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 薬指_薬指1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 薬指_薬指3CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 薬指_薬指2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 薬指_水掻CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 小指_小指1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 小指_小指3CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 小指_小指2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 親指_水掻CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 親指_親指1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 親指_親指2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 親指_親指3CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 竜性_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); 悪タトゥ_五芒星_円1CD = new ColorD(ref 体配色.刺青.Col1, ref Color2.Empty); 悪タトゥ_五芒星_円2CD = new ColorD(ref 体配色.刺青.Col1, ref Color2.Empty); 悪タトゥ_五芒星_星CD = new ColorD(ref 体配色.刺青.Col1, ref Color2.Empty); @@ -4711,31 +4711,31 @@ namespace SlaveMatrix グローブ_グローブCD = new ColorD(); グローブ_縁1CD = new ColorD(); グローブ_縁2CD = new ColorD(); - 獣性_獣毛CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 手CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 獣性_肉球CD = new ColorD(ref Col.Black, ref 体配色.人肌O); - 人指_人指1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 人指_人指3CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 人指_人指2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 人指_水掻CD = new ColorD(ref Col.Black, ref 体配色.膜O); - 中指_中指1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 中指_中指3CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 中指_中指2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 中指_水掻CD = new ColorD(ref Col.Black, ref 体配色.膜O); - 薬指_薬指1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 薬指_薬指3CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 薬指_薬指2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 薬指_水掻CD = new ColorD(ref Col.Black, ref 体配色.膜O); - 小指_小指1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 小指_小指3CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 小指_小指2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 親指_水掻CD = new ColorD(ref Col.Black, ref 体配色.膜O); - 親指_親指1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 親指_親指2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 親指_親指3CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 竜性_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); + 獣性_獣毛CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 手CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 獣性_肉球CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); + 人指_人指1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 人指_人指3CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 人指_人指2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 人指_水掻CD = new ColorD(ref ColorHelper.Black, ref 体配色.膜O); + 中指_中指1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 中指_中指3CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 中指_中指2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 中指_水掻CD = new ColorD(ref ColorHelper.Black, ref 体配色.膜O); + 薬指_薬指1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 薬指_薬指3CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 薬指_薬指2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 薬指_水掻CD = new ColorD(ref ColorHelper.Black, ref 体配色.膜O); + 小指_小指1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 小指_小指3CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 小指_小指2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 親指_水掻CD = new ColorD(ref ColorHelper.Black, ref 体配色.膜O); + 親指_親指1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 親指_親指2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 親指_親指3CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 竜性_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); 悪タトゥ_五芒星_円1CD = new ColorD(ref 体配色.刺青.Col1, ref Color2.Empty); 悪タトゥ_五芒星_円2CD = new ColorD(ref 体配色.刺青.Col1, ref Color2.Empty); 悪タトゥ_五芒星_星CD = new ColorD(ref 体配色.刺青.Col1, ref Color2.Empty); diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/手_牛.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/手_牛.cs index b147d23..4752c95 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/手_牛.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/手_牛.cs @@ -498,12 +498,12 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 指0CD = new ColorD(ref Col.Black, ref 体配色.毛0O); + 指0CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); 筋CD = new ColorD(ref 体配色.薄線, ref 体配色.毛0O); - 蹄_蹄2CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 蹄_蹄1CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 蹄_副蹄CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 指1CD = new ColorD(ref Col.Black, ref 体配色.毛0O); + 蹄_蹄2CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 蹄_蹄1CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 蹄_副蹄CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 指1CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); 腕輪_革CD = new ColorD(); 腕輪_金具1CD = new ColorD(); 腕輪_金具2CD = new ColorD(); diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/手_獣.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/手_獣.cs index 776a56c..b00b7e2 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/手_獣.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/手_獣.cs @@ -497,56 +497,56 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 手CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 親指_指CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 親指_爪CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 小指_指CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 小指_爪CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 薬指_指CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 薬指_爪CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 中指_指CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 中指_爪CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 人指_指CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 人指_爪CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 竜性_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); + 手CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 親指_指CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 親指_爪CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 小指_指CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 小指_爪CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 薬指_指CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 薬指_爪CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 中指_指CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 中指_爪CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 人指_指CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 人指_爪CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 竜性_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); } private void 配色T0(BodyColorSet 体配色) { - 手CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 親指_指CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 親指_爪CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 小指_指CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 小指_爪CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 薬指_指CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 薬指_爪CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 中指_指CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 中指_爪CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 人指_指CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 人指_爪CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 竜性_鱗3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 竜性_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); + 手CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 親指_指CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 親指_爪CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 小指_指CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 小指_爪CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 薬指_指CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 薬指_爪CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 中指_指CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 中指_爪CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 人指_指CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 人指_爪CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 竜性_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 竜性_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); } private void 配色T1(BodyColorSet 体配色) { - 手CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 親指_指CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 親指_爪CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 小指_指CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 小指_爪CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 薬指_指CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 薬指_爪CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 中指_指CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 中指_爪CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 人指_指CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 人指_爪CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 竜性_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 竜性_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); + 手CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 親指_指CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 親指_爪CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 小指_指CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 小指_爪CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 薬指_指CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 薬指_爪CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 中指_指CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 中指_爪CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 人指_指CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 人指_爪CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 竜性_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 竜性_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/手_蝙.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/手_蝙.cs index 40189cb..51ef4fc 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/手_蝙.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/手_蝙.cs @@ -930,22 +930,22 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 獣翼手CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 小指_指1CD = new ColorD(ref Col.Black, ref 体配色.毛0R); - 小指_指2CD = new ColorD(ref Col.Black, ref 体配色.毛0R); - 小指_指3CD = new ColorD(ref Col.Black, ref 体配色.毛0R); - 薬指_指1CD = new ColorD(ref Col.Black, ref 体配色.毛0R); - 薬指_指2CD = new ColorD(ref Col.Black, ref 体配色.毛0R); - 薬指_指3CD = new ColorD(ref Col.Black, ref 体配色.毛0R); - 中指_指1CD = new ColorD(ref Col.Black, ref 体配色.毛0R); - 中指_指2CD = new ColorD(ref Col.Black, ref 体配色.毛0R); - 中指_指3CD = new ColorD(ref Col.Black, ref 体配色.毛0R); - 人指_指1CD = new ColorD(ref Col.Black, ref 体配色.毛0R); - 人指_指2CD = new ColorD(ref Col.Black, ref 体配色.毛0R); - 人指_指3CD = new ColorD(ref Col.Black, ref 体配色.毛0R); - 親指_指1CD = new ColorD(ref Col.Black, ref 体配色.毛0R); - 親指_指2CD = new ColorD(ref Col.Black, ref 体配色.毛0R); - 親指_指3CD = new ColorD(ref Col.Black, ref 体配色.爪O); + 獣翼手CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 小指_指1CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0R); + 小指_指2CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0R); + 小指_指3CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0R); + 薬指_指1CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0R); + 薬指_指2CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0R); + 薬指_指3CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0R); + 中指_指1CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0R); + 中指_指2CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0R); + 中指_指3CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0R); + 人指_指1CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0R); + 人指_指2CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0R); + 人指_指3CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0R); + 親指_指1CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0R); + 親指_指2CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0R); + 親指_指3CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/手_馬.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/手_馬.cs index a38e4c9..7e53ba1 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/手_馬.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/手_馬.cs @@ -447,10 +447,10 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 指0CD = new ColorD(ref Col.Black, ref 体配色.毛0O); + 指0CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); 筋CD = new ColorD(ref 体配色.薄線, ref 体配色.毛0O); - 蹄CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 指1CD = new ColorD(ref Col.Black, ref 体配色.毛0O); + 蹄CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 指1CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); 腕輪_革CD = new ColorD(); 腕輪_金具1CD = new ColorD(); 腕輪_金具2CD = new ColorD(); diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/手_鳥.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/手_鳥.cs index 19f6209..53af8ad 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/手_鳥.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/手_鳥.cs @@ -2580,233 +2580,233 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 鳥翼手CD = new ColorD(ref Col.Black, ref 体配色.人肌R); - 風切羽_羽10CD = new ColorD(ref Col.Black, ref 体配色.羽1O); - 風切羽_羽9CD = new ColorD(ref Col.Black, ref 体配色.羽1O); - 風切羽_羽8CD = new ColorD(ref Col.Black, ref 体配色.羽1O); - 風切羽_羽7CD = new ColorD(ref Col.Black, ref 体配色.羽1O); - 風切羽_羽6CD = new ColorD(ref Col.Black, ref 体配色.羽1O); - 風切羽_羽5CD = new ColorD(ref Col.Black, ref 体配色.羽1O); - 風切羽_羽4CD = new ColorD(ref Col.Black, ref 体配色.羽1O); - 風切羽_羽3CD = new ColorD(ref Col.Black, ref 体配色.羽1O); - 風切羽_羽2CD = new ColorD(ref Col.Black, ref 体配色.羽1O); - 風切羽_羽1CD = new ColorD(ref Col.Black, ref 体配色.羽1O); - 雨覆羽_羽10CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 雨覆羽_羽9CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 雨覆羽_羽8CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 雨覆羽_羽7CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 雨覆羽_羽6CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 雨覆羽_羽5CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 雨覆羽_羽4CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 雨覆羽_羽3CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 雨覆羽_羽2CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 雨覆羽_羽1CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 小翼羽_羽3CD = new ColorD(ref Col.Black, ref 体配色.羽0O); - 小翼羽_羽2CD = new ColorD(ref Col.Black, ref 体配色.羽0O); - 小翼羽_羽1CD = new ColorD(ref Col.Black, ref 体配色.羽0O); - 指_中指_爪CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 指_中指_指3CD = new ColorD(ref Col.Black, ref 体配色.人肌O); - 指_中指_指2CD = new ColorD(ref Col.Black, ref 体配色.人肌O); - 指_中指_指1CD = new ColorD(ref Col.Black, ref 体配色.人肌O); - 指_中指_鱗3_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 指_中指_鱗3_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 指_中指_鱗3_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 指_中指_鱗3_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 指_中指_鱗2_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 指_中指_鱗2_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 指_中指_鱗2_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 指_中指_鱗2_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 指_中指_鱗1_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 指_中指_鱗1_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 指_中指_鱗1_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 指_中指_鱗1_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 指_中指_鱗1_鱗5CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 指_中指_鱗1_鱗6CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 指_人指_爪CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 指_人指_指3CD = new ColorD(ref Col.Black, ref 体配色.人肌O); - 指_人指_指2CD = new ColorD(ref Col.Black, ref 体配色.人肌O); - 指_人指_指1CD = new ColorD(ref Col.Black, ref 体配色.人肌O); - 指_人指_鱗3_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 指_人指_鱗3_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 指_人指_鱗3_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 指_人指_鱗3_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 指_人指_鱗2_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 指_人指_鱗2_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 指_人指_鱗2_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 指_人指_鱗2_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 指_人指_鱗1_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 指_人指_鱗1_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 指_人指_鱗1_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 指_人指_鱗1_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 指_人指_鱗1_鱗5CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 指_人指_鱗1_鱗6CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 指_親指_爪CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 指_親指_指2CD = new ColorD(ref Col.Black, ref 体配色.人肌O); - 指_親指_指1CD = new ColorD(ref Col.Black, ref 体配色.人肌O); - 指_親指_鱗2_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 指_親指_鱗2_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 指_親指_鱗2_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 指_親指_鱗2_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 指_親指_鱗1_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 指_親指_鱗1_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 指_親指_鱗1_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 指_親指_鱗1_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 指_親指_鱗1_鱗5CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 指_親指_鱗1_鱗6CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); + 鳥翼手CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌R); + 風切羽_羽10CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽1O); + 風切羽_羽9CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽1O); + 風切羽_羽8CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽1O); + 風切羽_羽7CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽1O); + 風切羽_羽6CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽1O); + 風切羽_羽5CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽1O); + 風切羽_羽4CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽1O); + 風切羽_羽3CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽1O); + 風切羽_羽2CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽1O); + 風切羽_羽1CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽1O); + 雨覆羽_羽10CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 雨覆羽_羽9CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 雨覆羽_羽8CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 雨覆羽_羽7CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 雨覆羽_羽6CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 雨覆羽_羽5CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 雨覆羽_羽4CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 雨覆羽_羽3CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 雨覆羽_羽2CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 雨覆羽_羽1CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 小翼羽_羽3CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽0O); + 小翼羽_羽2CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽0O); + 小翼羽_羽1CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽0O); + 指_中指_爪CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 指_中指_指3CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); + 指_中指_指2CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); + 指_中指_指1CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); + 指_中指_鱗3_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 指_中指_鱗3_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 指_中指_鱗3_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 指_中指_鱗3_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 指_中指_鱗2_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 指_中指_鱗2_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 指_中指_鱗2_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 指_中指_鱗2_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 指_中指_鱗1_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 指_中指_鱗1_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 指_中指_鱗1_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 指_中指_鱗1_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 指_中指_鱗1_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 指_中指_鱗1_鱗6CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 指_人指_爪CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 指_人指_指3CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); + 指_人指_指2CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); + 指_人指_指1CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); + 指_人指_鱗3_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 指_人指_鱗3_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 指_人指_鱗3_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 指_人指_鱗3_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 指_人指_鱗2_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 指_人指_鱗2_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 指_人指_鱗2_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 指_人指_鱗2_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 指_人指_鱗1_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 指_人指_鱗1_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 指_人指_鱗1_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 指_人指_鱗1_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 指_人指_鱗1_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 指_人指_鱗1_鱗6CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 指_親指_爪CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 指_親指_指2CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); + 指_親指_指1CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); + 指_親指_鱗2_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 指_親指_鱗2_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 指_親指_鱗2_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 指_親指_鱗2_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 指_親指_鱗1_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 指_親指_鱗1_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 指_親指_鱗1_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 指_親指_鱗1_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 指_親指_鱗1_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 指_親指_鱗1_鱗6CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); } private void 配色T0(BodyColorSet 体配色) { - 鳥翼手CD = new ColorD(ref Col.Black, ref 体配色.人肌R); - 風切羽_羽10CD = new ColorD(ref Col.Black, ref 体配色.羽1O); - 風切羽_羽9CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 風切羽_羽8CD = new ColorD(ref Col.Black, ref 体配色.羽1O); - 風切羽_羽7CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 風切羽_羽6CD = new ColorD(ref Col.Black, ref 体配色.羽1O); - 風切羽_羽5CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 風切羽_羽4CD = new ColorD(ref Col.Black, ref 体配色.羽1O); - 風切羽_羽3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 風切羽_羽2CD = new ColorD(ref Col.Black, ref 体配色.羽1O); - 風切羽_羽1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 雨覆羽_羽10CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 雨覆羽_羽9CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 雨覆羽_羽8CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 雨覆羽_羽7CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 雨覆羽_羽6CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 雨覆羽_羽5CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 雨覆羽_羽4CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 雨覆羽_羽3CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 雨覆羽_羽2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 雨覆羽_羽1CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 小翼羽_羽3CD = new ColorD(ref Col.Black, ref 体配色.羽0O); - 小翼羽_羽2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 小翼羽_羽1CD = new ColorD(ref Col.Black, ref 体配色.羽0O); - 指_中指_爪CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 指_中指_指3CD = new ColorD(ref Col.Black, ref 体配色.人肌O); - 指_中指_指2CD = new ColorD(ref Col.Black, ref 体配色.人肌O); - 指_中指_指1CD = new ColorD(ref Col.Black, ref 体配色.人肌O); - 指_中指_鱗3_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 指_中指_鱗3_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 指_中指_鱗3_鱗3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 指_中指_鱗3_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 指_中指_鱗2_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 指_中指_鱗2_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 指_中指_鱗2_鱗3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 指_中指_鱗2_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 指_中指_鱗1_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 指_中指_鱗1_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 指_中指_鱗1_鱗3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 指_中指_鱗1_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 指_中指_鱗1_鱗5CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 指_中指_鱗1_鱗6CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 指_人指_爪CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 指_人指_指3CD = new ColorD(ref Col.Black, ref 体配色.人肌O); - 指_人指_指2CD = new ColorD(ref Col.Black, ref 体配色.人肌O); - 指_人指_指1CD = new ColorD(ref Col.Black, ref 体配色.人肌O); - 指_人指_鱗3_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 指_人指_鱗3_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 指_人指_鱗3_鱗3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 指_人指_鱗3_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 指_人指_鱗2_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 指_人指_鱗2_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 指_人指_鱗2_鱗3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 指_人指_鱗2_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 指_人指_鱗1_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 指_人指_鱗1_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 指_人指_鱗1_鱗3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 指_人指_鱗1_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 指_人指_鱗1_鱗5CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 指_人指_鱗1_鱗6CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 指_親指_爪CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 指_親指_指2CD = new ColorD(ref Col.Black, ref 体配色.人肌O); - 指_親指_指1CD = new ColorD(ref Col.Black, ref 体配色.人肌O); - 指_親指_鱗2_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 指_親指_鱗2_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 指_親指_鱗2_鱗3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 指_親指_鱗2_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 指_親指_鱗1_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 指_親指_鱗1_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 指_親指_鱗1_鱗3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 指_親指_鱗1_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 指_親指_鱗1_鱗5CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 指_親指_鱗1_鱗6CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); + 鳥翼手CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌R); + 風切羽_羽10CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽1O); + 風切羽_羽9CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 風切羽_羽8CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽1O); + 風切羽_羽7CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 風切羽_羽6CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽1O); + 風切羽_羽5CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 風切羽_羽4CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽1O); + 風切羽_羽3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 風切羽_羽2CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽1O); + 風切羽_羽1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 雨覆羽_羽10CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 雨覆羽_羽9CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 雨覆羽_羽8CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 雨覆羽_羽7CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 雨覆羽_羽6CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 雨覆羽_羽5CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 雨覆羽_羽4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 雨覆羽_羽3CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 雨覆羽_羽2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 雨覆羽_羽1CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 小翼羽_羽3CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽0O); + 小翼羽_羽2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 小翼羽_羽1CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽0O); + 指_中指_爪CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 指_中指_指3CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); + 指_中指_指2CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); + 指_中指_指1CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); + 指_中指_鱗3_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 指_中指_鱗3_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 指_中指_鱗3_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 指_中指_鱗3_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 指_中指_鱗2_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 指_中指_鱗2_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 指_中指_鱗2_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 指_中指_鱗2_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 指_中指_鱗1_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 指_中指_鱗1_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 指_中指_鱗1_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 指_中指_鱗1_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 指_中指_鱗1_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 指_中指_鱗1_鱗6CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 指_人指_爪CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 指_人指_指3CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); + 指_人指_指2CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); + 指_人指_指1CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); + 指_人指_鱗3_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 指_人指_鱗3_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 指_人指_鱗3_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 指_人指_鱗3_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 指_人指_鱗2_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 指_人指_鱗2_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 指_人指_鱗2_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 指_人指_鱗2_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 指_人指_鱗1_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 指_人指_鱗1_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 指_人指_鱗1_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 指_人指_鱗1_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 指_人指_鱗1_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 指_人指_鱗1_鱗6CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 指_親指_爪CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 指_親指_指2CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); + 指_親指_指1CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); + 指_親指_鱗2_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 指_親指_鱗2_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 指_親指_鱗2_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 指_親指_鱗2_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 指_親指_鱗1_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 指_親指_鱗1_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 指_親指_鱗1_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 指_親指_鱗1_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 指_親指_鱗1_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 指_親指_鱗1_鱗6CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); } private void 配色T1(BodyColorSet 体配色) { - 鳥翼手CD = new ColorD(ref Col.Black, ref 体配色.人肌R); - 風切羽_羽10CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 風切羽_羽9CD = new ColorD(ref Col.Black, ref 体配色.羽1O); - 風切羽_羽8CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 風切羽_羽7CD = new ColorD(ref Col.Black, ref 体配色.羽1O); - 風切羽_羽6CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 風切羽_羽5CD = new ColorD(ref Col.Black, ref 体配色.羽1O); - 風切羽_羽4CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 風切羽_羽3CD = new ColorD(ref Col.Black, ref 体配色.羽1O); - 風切羽_羽2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 風切羽_羽1CD = new ColorD(ref Col.Black, ref 体配色.羽1O); - 雨覆羽_羽10CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 雨覆羽_羽9CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 雨覆羽_羽8CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 雨覆羽_羽7CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 雨覆羽_羽6CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 雨覆羽_羽5CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 雨覆羽_羽4CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 雨覆羽_羽3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 雨覆羽_羽2CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 雨覆羽_羽1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 小翼羽_羽3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 小翼羽_羽2CD = new ColorD(ref Col.Black, ref 体配色.羽0O); - 小翼羽_羽1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 指_中指_爪CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 指_中指_指3CD = new ColorD(ref Col.Black, ref 体配色.人肌O); - 指_中指_指2CD = new ColorD(ref Col.Black, ref 体配色.人肌O); - 指_中指_指1CD = new ColorD(ref Col.Black, ref 体配色.人肌O); - 指_中指_鱗3_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 指_中指_鱗3_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 指_中指_鱗3_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 指_中指_鱗3_鱗4CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 指_中指_鱗2_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 指_中指_鱗2_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 指_中指_鱗2_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 指_中指_鱗2_鱗4CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 指_中指_鱗1_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 指_中指_鱗1_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 指_中指_鱗1_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 指_中指_鱗1_鱗4CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 指_中指_鱗1_鱗5CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 指_中指_鱗1_鱗6CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 指_人指_爪CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 指_人指_指3CD = new ColorD(ref Col.Black, ref 体配色.人肌O); - 指_人指_指2CD = new ColorD(ref Col.Black, ref 体配色.人肌O); - 指_人指_指1CD = new ColorD(ref Col.Black, ref 体配色.人肌O); - 指_人指_鱗3_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 指_人指_鱗3_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 指_人指_鱗3_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 指_人指_鱗3_鱗4CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 指_人指_鱗2_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 指_人指_鱗2_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 指_人指_鱗2_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 指_人指_鱗2_鱗4CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 指_人指_鱗1_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 指_人指_鱗1_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 指_人指_鱗1_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 指_人指_鱗1_鱗4CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 指_人指_鱗1_鱗5CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 指_人指_鱗1_鱗6CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 指_親指_爪CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 指_親指_指2CD = new ColorD(ref Col.Black, ref 体配色.人肌O); - 指_親指_指1CD = new ColorD(ref Col.Black, ref 体配色.人肌O); - 指_親指_鱗2_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 指_親指_鱗2_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 指_親指_鱗2_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 指_親指_鱗2_鱗4CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 指_親指_鱗1_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 指_親指_鱗1_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 指_親指_鱗1_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 指_親指_鱗1_鱗4CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 指_親指_鱗1_鱗5CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 指_親指_鱗1_鱗6CD = new ColorD(ref Col.Black, ref 体配色.刺青O); + 鳥翼手CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌R); + 風切羽_羽10CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 風切羽_羽9CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽1O); + 風切羽_羽8CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 風切羽_羽7CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽1O); + 風切羽_羽6CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 風切羽_羽5CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽1O); + 風切羽_羽4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 風切羽_羽3CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽1O); + 風切羽_羽2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 風切羽_羽1CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽1O); + 雨覆羽_羽10CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 雨覆羽_羽9CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 雨覆羽_羽8CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 雨覆羽_羽7CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 雨覆羽_羽6CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 雨覆羽_羽5CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 雨覆羽_羽4CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 雨覆羽_羽3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 雨覆羽_羽2CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 雨覆羽_羽1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 小翼羽_羽3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 小翼羽_羽2CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽0O); + 小翼羽_羽1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 指_中指_爪CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 指_中指_指3CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); + 指_中指_指2CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); + 指_中指_指1CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); + 指_中指_鱗3_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 指_中指_鱗3_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 指_中指_鱗3_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 指_中指_鱗3_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 指_中指_鱗2_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 指_中指_鱗2_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 指_中指_鱗2_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 指_中指_鱗2_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 指_中指_鱗1_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 指_中指_鱗1_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 指_中指_鱗1_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 指_中指_鱗1_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 指_中指_鱗1_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 指_中指_鱗1_鱗6CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 指_人指_爪CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 指_人指_指3CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); + 指_人指_指2CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); + 指_人指_指1CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); + 指_人指_鱗3_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 指_人指_鱗3_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 指_人指_鱗3_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 指_人指_鱗3_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 指_人指_鱗2_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 指_人指_鱗2_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 指_人指_鱗2_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 指_人指_鱗2_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 指_人指_鱗1_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 指_人指_鱗1_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 指_人指_鱗1_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 指_人指_鱗1_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 指_人指_鱗1_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 指_人指_鱗1_鱗6CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 指_親指_爪CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 指_親指_指2CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); + 指_親指_指1CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); + 指_親指_鱗2_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 指_親指_鱗2_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 指_親指_鱗2_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 指_親指_鱗2_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 指_親指_鱗1_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 指_親指_鱗1_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 指_親指_鱗1_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 指_親指_鱗1_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 指_親指_鱗1_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 指_親指_鱗1_鱗6CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/拘束具色.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/拘束具色.cs index 4dffc72..1eb1050 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/拘束具色.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/拘束具色.cs @@ -16,22 +16,22 @@ namespace SlaveMatrix public void SetDefault() { - 革部 = Col.Black; + 革部 = ColorHelper.Black; 金具 = Color.Gray; SetColor2(); } public void SetRandom() { - Col.GetRandomClothesColor(out 革部); - Col.GetRandomClothesColor(out 金具); + ColorHelper.GetRandomClothesColor(out 革部); + ColorHelper.GetRandomClothesColor(out 金具); SetColor2(); } public void SetColor2() { - Col.GetGrad(ref 革部, out 革部色); - Col.GetMetal(ref 金具, out 金具色); + ColorHelper.GetGrad(ref 革部, out 革部色); + ColorHelper.GetMetal(ref 金具, out 金具色); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/挿入処理.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/挿入処理.cs index 530b6f6..f9f392f 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/挿入処理.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/挿入処理.cs @@ -607,7 +607,7 @@ namespace SlaveMatrix { 調教UI.擬音キュー.Enqueue(delegate(RenderArea a) { - 調教UI.擬音.Sound(a, 対象.Element.位置.GetAreaPoint(0.04), Sta.振動.GetVal(1.0, 1.0), new Font("MS Gothic", 1f), Col.Black, 0.1 + 0.1 * base.強度, b: true); + 調教UI.擬音.Sound(a, 対象.Element.位置.GetAreaPoint(0.04), Sta.振動.GetVal(1.0, 1.0), new Font("MS Gothic", 1f), ColorHelper.Black, 0.1 + 0.1 * base.強度, b: true); }); } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/断面_人.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/断面_人.cs index 1803d32..672a005 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/断面_人.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/断面_人.cs @@ -863,13 +863,13 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 膣基CD = new ColorD(ref Col.Empty, ref Color2.Empty); - Col.Alpha(ref 体配色.粘膜, 160, out var ret); + 膣基CD = new ColorD(ref ColorHelper.Empty, ref Color2.Empty); + ColorHelper.Alpha(ref 体配色.粘膜, 160, out var ret); 膣壁左CD = new ColorD(ref 体配色.粘膜線, ref ret); 膣壁右CD = new ColorD(ref 体配色.粘膜線, ref 膣壁左CD.c2); - 卵巣左CD = new ColorD(ref Col.Black, ref 体配色.白部O); + 卵巣左CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); 卵管左CD = new ColorD(ref 体配色.粘膜線, ref 膣壁左CD.c2); - 卵巣右CD = new ColorD(ref Col.Black, ref 体配色.白部O); + 卵巣右CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); 卵管右CD = new ColorD(ref 体配色.粘膜線, ref 膣壁左CD.c2); 子宮CD = new ColorD(ref 体配色.粘膜線, ref 膣壁左CD.c2); 子宮内CD = new ColorD(ref 体配色.粘膜線, ref 膣壁左CD.c2); diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/断面_獣.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/断面_獣.cs index 923c54e..fb5826f 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/断面_獣.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/断面_獣.cs @@ -862,13 +862,13 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 膣基CD = new ColorD(ref Col.Empty, ref Color2.Empty); - Col.Alpha(ref 体配色.粘膜, 160, out var ret); + 膣基CD = new ColorD(ref ColorHelper.Empty, ref Color2.Empty); + ColorHelper.Alpha(ref 体配色.粘膜, 160, out var ret); 膣壁左CD = new ColorD(ref 体配色.粘膜線, ref ret); 膣壁右CD = new ColorD(ref 体配色.粘膜線, ref 膣壁左CD.c2); - 卵巣左CD = new ColorD(ref Col.Black, ref 体配色.白部O); + 卵巣左CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); 卵管左CD = new ColorD(ref 体配色.粘膜線, ref 膣壁左CD.c2); - 卵巣右CD = new ColorD(ref Col.Black, ref 体配色.白部O); + 卵巣右CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); 卵管右CD = new ColorD(ref 体配色.粘膜線, ref 膣壁左CD.c2); 子宮CD = new ColorD(ref 体配色.粘膜線, ref 膣壁左CD.c2); 子宮内CD = new ColorD(ref 体配色.粘膜線, ref 膣壁左CD.c2); diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/染み_人.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/染み_人.cs index 0d5364d..37cf610 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/染み_人.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/染み_人.cs @@ -597,24 +597,24 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 潮1CD = new ColorD(ref Col.Empty, ref 体配色.染み); - 潮2CD = new ColorD(ref Col.Empty, ref 体配色.染み); - 潮3CD = new ColorD(ref Col.Empty, ref 体配色.染み); - 尿1CD = new ColorD(ref Col.Empty, ref 体配色.染み); - 尿2CD = new ColorD(ref Col.Empty, ref 体配色.染み); - 汗CD = new ColorD(ref Col.Empty, ref 体配色.染み); - 湯気_湯気左1_湯気1CD = new ColorD(ref Col.Empty, ref 体配色.呼気); - 湯気_湯気左1_湯気2CD = new ColorD(ref Col.Empty, ref 体配色.呼気); - 湯気_湯気左2_湯気1CD = new ColorD(ref Col.Empty, ref 体配色.呼気); - 湯気_湯気左2_湯気2CD = new ColorD(ref Col.Empty, ref 体配色.呼気); - 湯気_湯気左3_湯気1CD = new ColorD(ref Col.Empty, ref 体配色.呼気); - 湯気_湯気左3_湯気2CD = new ColorD(ref Col.Empty, ref 体配色.呼気); - 湯気_湯気右1_湯気1CD = new ColorD(ref Col.Empty, ref 体配色.呼気); - 湯気_湯気右1_湯気2CD = new ColorD(ref Col.Empty, ref 体配色.呼気); - 湯気_湯気右2_湯気1CD = new ColorD(ref Col.Empty, ref 体配色.呼気); - 湯気_湯気右2_湯気2CD = new ColorD(ref Col.Empty, ref 体配色.呼気); - 湯気_湯気右3_湯気1CD = new ColorD(ref Col.Empty, ref 体配色.呼気); - 湯気_湯気右3_湯気2CD = new ColorD(ref Col.Empty, ref 体配色.呼気); + 潮1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.染み); + 潮2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.染み); + 潮3CD = new ColorD(ref ColorHelper.Empty, ref 体配色.染み); + 尿1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.染み); + 尿2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.染み); + 汗CD = new ColorD(ref ColorHelper.Empty, ref 体配色.染み); + 湯気_湯気左1_湯気1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.呼気); + 湯気_湯気左1_湯気2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.呼気); + 湯気_湯気左2_湯気1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.呼気); + 湯気_湯気左2_湯気2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.呼気); + 湯気_湯気左3_湯気1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.呼気); + 湯気_湯気左3_湯気2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.呼気); + 湯気_湯気右1_湯気1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.呼気); + 湯気_湯気右1_湯気2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.呼気); + 湯気_湯気右2_湯気1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.呼気); + 湯気_湯気右2_湯気2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.呼気); + 湯気_湯気右3_湯気1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.呼気); + 湯気_湯気右3_湯気2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.呼気); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/染み_獣.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/染み_獣.cs index 21d8dac..880fdbe 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/染み_獣.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/染み_獣.cs @@ -597,24 +597,24 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 潮1CD = new ColorD(ref Col.Empty, ref 体配色.染み); - 潮2CD = new ColorD(ref Col.Empty, ref 体配色.染み); - 潮3CD = new ColorD(ref Col.Empty, ref 体配色.染み); - 尿1CD = new ColorD(ref Col.Empty, ref 体配色.染み); - 尿2CD = new ColorD(ref Col.Empty, ref 体配色.染み); - 汗CD = new ColorD(ref Col.Empty, ref 体配色.染み); - 湯気_湯気左1_湯気1CD = new ColorD(ref Col.Empty, ref 体配色.呼気); - 湯気_湯気左1_湯気2CD = new ColorD(ref Col.Empty, ref 体配色.呼気); - 湯気_湯気左2_湯気1CD = new ColorD(ref Col.Empty, ref 体配色.呼気); - 湯気_湯気左2_湯気2CD = new ColorD(ref Col.Empty, ref 体配色.呼気); - 湯気_湯気左3_湯気1CD = new ColorD(ref Col.Empty, ref 体配色.呼気); - 湯気_湯気左3_湯気2CD = new ColorD(ref Col.Empty, ref 体配色.呼気); - 湯気_湯気右1_湯気1CD = new ColorD(ref Col.Empty, ref 体配色.呼気); - 湯気_湯気右1_湯気2CD = new ColorD(ref Col.Empty, ref 体配色.呼気); - 湯気_湯気右2_湯気1CD = new ColorD(ref Col.Empty, ref 体配色.呼気); - 湯気_湯気右2_湯気2CD = new ColorD(ref Col.Empty, ref 体配色.呼気); - 湯気_湯気右3_湯気1CD = new ColorD(ref Col.Empty, ref 体配色.呼気); - 湯気_湯気右3_湯気2CD = new ColorD(ref Col.Empty, ref 体配色.呼気); + 潮1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.染み); + 潮2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.染み); + 潮3CD = new ColorD(ref ColorHelper.Empty, ref 体配色.染み); + 尿1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.染み); + 尿2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.染み); + 汗CD = new ColorD(ref ColorHelper.Empty, ref 体配色.染み); + 湯気_湯気左1_湯気1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.呼気); + 湯気_湯気左1_湯気2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.呼気); + 湯気_湯気左2_湯気1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.呼気); + 湯気_湯気左2_湯気2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.呼気); + 湯気_湯気左3_湯気1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.呼気); + 湯気_湯気左3_湯気2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.呼気); + 湯気_湯気右1_湯気1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.呼気); + 湯気_湯気右1_湯気2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.呼気); + 湯気_湯気右2_湯気1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.呼気); + 湯気_湯気右2_湯気2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.呼気); + 湯気_湯気右3_湯気1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.呼気); + 湯気_湯気右3_湯気2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.呼気); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/植.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/植.cs index dc94406..05f62f5 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/植.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/植.cs @@ -1452,47 +1452,47 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 葉4CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 葉脈4CD = new ColorD(ref Col.Black, ref 体配色.植0O); - 茎CD = new ColorD(ref Col.Black, ref 体配色.植0O); - 根1CD = new ColorD(ref Col.Black, ref 体配色.植0O); - 根2CD = new ColorD(ref Col.Black, ref 体配色.植0O); - 葉1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 葉脈1CD = new ColorD(ref Col.Black, ref 体配色.植0O); - 葉2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 葉脈2CD = new ColorD(ref Col.Black, ref 体配色.植0O); - 葉3CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 葉脈3CD = new ColorD(ref Col.Black, ref 体配色.植0O); + 葉4CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 葉脈4CD = new ColorD(ref ColorHelper.Black, ref 体配色.植0O); + 茎CD = new ColorD(ref ColorHelper.Black, ref 体配色.植0O); + 根1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植0O); + 根2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植0O); + 葉1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 葉脈1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植0O); + 葉2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 葉脈2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植0O); + 葉3CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 葉脈3CD = new ColorD(ref ColorHelper.Black, ref 体配色.植0O); } private void 配色T0(BodyColorSet 体配色) { - 葉4CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 葉脈4CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 茎CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 根1CD = new ColorD(ref Col.Black, ref 体配色.植0O); - 根2CD = new ColorD(ref Col.Black, ref 体配色.植0O); - 葉1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 葉脈1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 葉2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 葉脈2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 葉3CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 葉脈3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); + 葉4CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 葉脈4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 茎CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 根1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植0O); + 根2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植0O); + 葉1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 葉脈1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 葉2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 葉脈2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 葉3CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 葉脈3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); } private void 配色T1(BodyColorSet 体配色) { - 葉4CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 葉脈4CD = new ColorD(ref Col.Black, ref 体配色.植0O); - 茎CD = new ColorD(ref Col.Black, ref 体配色.植0O); - 根1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 根2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 葉1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 葉脈1CD = new ColorD(ref Col.Black, ref 体配色.植0O); - 葉2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 葉脈2CD = new ColorD(ref Col.Black, ref 体配色.植0O); - 葉3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 葉脈3CD = new ColorD(ref Col.Black, ref 体配色.植0O); + 葉4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 葉脈4CD = new ColorD(ref ColorHelper.Black, ref 体配色.植0O); + 茎CD = new ColorD(ref ColorHelper.Black, ref 体配色.植0O); + 根1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 根2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 葉1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 葉脈1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植0O); + 葉2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 葉脈2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植0O); + 葉3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 葉脈3CD = new ColorD(ref ColorHelper.Black, ref 体配色.植0O); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/潮吹_大_人.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/潮吹_大_人.cs index 5df3969..e310e9b 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/潮吹_大_人.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/潮吹_大_人.cs @@ -2183,27 +2183,27 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 潮吹基CD = new ColorD(ref Col.Empty, ref Color2.Empty); - 雫1CD = new ColorD(ref Col.Empty, ref 体配色.体液); - 雫2CD = new ColorD(ref Col.Empty, ref 体配色.体液); - 雫3CD = new ColorD(ref Col.Empty, ref 体配色.体液); - 雫4CD = new ColorD(ref Col.Empty, ref 体配色.体液); - 雫5CD = new ColorD(ref Col.Empty, ref 体配色.体液); - 雫6CD = new ColorD(ref Col.Empty, ref 体配色.体液); - 雫7CD = new ColorD(ref Col.Empty, ref 体配色.体液); - 雫8CD = new ColorD(ref Col.Empty, ref 体配色.体液); - 雫9CD = new ColorD(ref Col.Empty, ref 体配色.体液); - 雫10CD = new ColorD(ref Col.Empty, ref 体配色.体液); - 雫11CD = new ColorD(ref Col.Empty, ref 体配色.体液); - 雫12CD = new ColorD(ref Col.Empty, ref 体配色.体液); - 雫13CD = new ColorD(ref Col.Empty, ref 体配色.体液); - 雫14CD = new ColorD(ref Col.Empty, ref 体配色.体液); - 雫15CD = new ColorD(ref Col.Empty, ref 体配色.体液); - 雫16CD = new ColorD(ref Col.Empty, ref 体配色.体液); - 雫17CD = new ColorD(ref Col.Empty, ref 体配色.体液); - 雫18CD = new ColorD(ref Col.Empty, ref 体配色.体液); - 雫19CD = new ColorD(ref Col.Empty, ref 体配色.体液); - 雫20CD = new ColorD(ref Col.Empty, ref 体配色.体液); + 潮吹基CD = new ColorD(ref ColorHelper.Empty, ref Color2.Empty); + 雫1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.体液); + 雫2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.体液); + 雫3CD = new ColorD(ref ColorHelper.Empty, ref 体配色.体液); + 雫4CD = new ColorD(ref ColorHelper.Empty, ref 体配色.体液); + 雫5CD = new ColorD(ref ColorHelper.Empty, ref 体配色.体液); + 雫6CD = new ColorD(ref ColorHelper.Empty, ref 体配色.体液); + 雫7CD = new ColorD(ref ColorHelper.Empty, ref 体配色.体液); + 雫8CD = new ColorD(ref ColorHelper.Empty, ref 体配色.体液); + 雫9CD = new ColorD(ref ColorHelper.Empty, ref 体配色.体液); + 雫10CD = new ColorD(ref ColorHelper.Empty, ref 体配色.体液); + 雫11CD = new ColorD(ref ColorHelper.Empty, ref 体配色.体液); + 雫12CD = new ColorD(ref ColorHelper.Empty, ref 体配色.体液); + 雫13CD = new ColorD(ref ColorHelper.Empty, ref 体配色.体液); + 雫14CD = new ColorD(ref ColorHelper.Empty, ref 体配色.体液); + 雫15CD = new ColorD(ref ColorHelper.Empty, ref 体配色.体液); + 雫16CD = new ColorD(ref ColorHelper.Empty, ref 体配色.体液); + 雫17CD = new ColorD(ref ColorHelper.Empty, ref 体配色.体液); + 雫18CD = new ColorD(ref ColorHelper.Empty, ref 体配色.体液); + 雫19CD = new ColorD(ref ColorHelper.Empty, ref 体配色.体液); + 雫20CD = new ColorD(ref ColorHelper.Empty, ref 体配色.体液); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/潮吹_大_獣.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/潮吹_大_獣.cs index bf93483..e87eaed 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/潮吹_大_獣.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/潮吹_大_獣.cs @@ -2183,27 +2183,27 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 潮吹基CD = new ColorD(ref Col.Empty, ref Color2.Empty); - 雫1CD = new ColorD(ref Col.Empty, ref 体配色.体液); - 雫2CD = new ColorD(ref Col.Empty, ref 体配色.体液); - 雫3CD = new ColorD(ref Col.Empty, ref 体配色.体液); - 雫4CD = new ColorD(ref Col.Empty, ref 体配色.体液); - 雫5CD = new ColorD(ref Col.Empty, ref 体配色.体液); - 雫6CD = new ColorD(ref Col.Empty, ref 体配色.体液); - 雫7CD = new ColorD(ref Col.Empty, ref 体配色.体液); - 雫8CD = new ColorD(ref Col.Empty, ref 体配色.体液); - 雫9CD = new ColorD(ref Col.Empty, ref 体配色.体液); - 雫10CD = new ColorD(ref Col.Empty, ref 体配色.体液); - 雫11CD = new ColorD(ref Col.Empty, ref 体配色.体液); - 雫12CD = new ColorD(ref Col.Empty, ref 体配色.体液); - 雫13CD = new ColorD(ref Col.Empty, ref 体配色.体液); - 雫14CD = new ColorD(ref Col.Empty, ref 体配色.体液); - 雫15CD = new ColorD(ref Col.Empty, ref 体配色.体液); - 雫16CD = new ColorD(ref Col.Empty, ref 体配色.体液); - 雫17CD = new ColorD(ref Col.Empty, ref 体配色.体液); - 雫18CD = new ColorD(ref Col.Empty, ref 体配色.体液); - 雫19CD = new ColorD(ref Col.Empty, ref 体配色.体液); - 雫20CD = new ColorD(ref Col.Empty, ref 体配色.体液); + 潮吹基CD = new ColorD(ref ColorHelper.Empty, ref Color2.Empty); + 雫1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.体液); + 雫2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.体液); + 雫3CD = new ColorD(ref ColorHelper.Empty, ref 体配色.体液); + 雫4CD = new ColorD(ref ColorHelper.Empty, ref 体配色.体液); + 雫5CD = new ColorD(ref ColorHelper.Empty, ref 体配色.体液); + 雫6CD = new ColorD(ref ColorHelper.Empty, ref 体配色.体液); + 雫7CD = new ColorD(ref ColorHelper.Empty, ref 体配色.体液); + 雫8CD = new ColorD(ref ColorHelper.Empty, ref 体配色.体液); + 雫9CD = new ColorD(ref ColorHelper.Empty, ref 体配色.体液); + 雫10CD = new ColorD(ref ColorHelper.Empty, ref 体配色.体液); + 雫11CD = new ColorD(ref ColorHelper.Empty, ref 体配色.体液); + 雫12CD = new ColorD(ref ColorHelper.Empty, ref 体配色.体液); + 雫13CD = new ColorD(ref ColorHelper.Empty, ref 体配色.体液); + 雫14CD = new ColorD(ref ColorHelper.Empty, ref 体配色.体液); + 雫15CD = new ColorD(ref ColorHelper.Empty, ref 体配色.体液); + 雫16CD = new ColorD(ref ColorHelper.Empty, ref 体配色.体液); + 雫17CD = new ColorD(ref ColorHelper.Empty, ref 体配色.体液); + 雫18CD = new ColorD(ref ColorHelper.Empty, ref 体配色.体液); + 雫19CD = new ColorD(ref ColorHelper.Empty, ref 体配色.体液); + 雫20CD = new ColorD(ref ColorHelper.Empty, ref 体配色.体液); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/潮吹_小_人.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/潮吹_小_人.cs index ee993bd..d9966a1 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/潮吹_小_人.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/潮吹_小_人.cs @@ -243,7 +243,7 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 雫CD = new ColorD(ref Col.Empty, ref 体配色.体液); + 雫CD = new ColorD(ref ColorHelper.Empty, ref 体配色.体液); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/潮吹_小_獣.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/潮吹_小_獣.cs index ccb84de..ee8f23f 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/潮吹_小_獣.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/潮吹_小_獣.cs @@ -243,7 +243,7 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 雫CD = new ColorD(ref Col.Empty, ref 体配色.体液); + 雫CD = new ColorD(ref ColorHelper.Empty, ref 体配色.体液); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/獣耳.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/獣耳.cs index 5837d90..fe9ba2d 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/獣耳.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/獣耳.cs @@ -380,23 +380,23 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 獣耳外CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 獣耳内CD = new ColorD(ref Col.Black, ref 体配色.人肌R); - 耳毛CD = new ColorD(ref Col.Black, ref 体配色.毛1O); + 獣耳外CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 獣耳内CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌R); + 耳毛CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); } private void 配色T0(BodyColorSet 体配色) { - 獣耳外CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 獣耳内CD = new ColorD(ref Col.Black, ref 体配色.人肌R); - 耳毛CD = new ColorD(ref Col.Black, ref 体配色.毛1O); + 獣耳外CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 獣耳内CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌R); + 耳毛CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); } private void 配色T1(BodyColorSet 体配色) { - 獣耳外CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 獣耳内CD = new ColorD(ref Col.Black, ref 体配色.人肌R); - 耳毛CD = new ColorD(ref Col.Black, ref 体配色.毛1O); + 獣耳外CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 獣耳内CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌R); + 耳毛CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/玉口枷色.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/玉口枷色.cs index d052162..d1a18c0 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/玉口枷色.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/玉口枷色.cs @@ -20,7 +20,7 @@ namespace SlaveMatrix public void SetDefault() { - 革部 = Col.Black; + 革部 = ColorHelper.Black; 金具 = Color.Gray; 玉部 = Color.DeepPink; SetColor2(); @@ -28,17 +28,17 @@ namespace SlaveMatrix public void SetRandom() { - Col.GetRandomClothesColor(out 革部); - Col.GetRandomClothesColor(out 金具); - Col.GetRandomClothesColor(out 玉部); + ColorHelper.GetRandomClothesColor(out 革部); + ColorHelper.GetRandomClothesColor(out 金具); + ColorHelper.GetRandomClothesColor(out 玉部); SetColor2(); } public void SetColor2() { - Col.GetGrad(ref 革部, out 革部色); - Col.GetMetal(ref 金具, out 金具色); - Col.GetGrad(ref 玉部, out 玉部色); + ColorHelper.GetGrad(ref 革部, out 革部色); + ColorHelper.GetMetal(ref 金具, out 金具色); + ColorHelper.GetGrad(ref 玉部, out 玉部色); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/目傷.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/目傷.cs index c886731..d0c543c 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/目傷.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/目傷.cs @@ -267,8 +267,8 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 傷上CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷下CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); + 傷上CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷下CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/眉.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/眉.cs index e22dc8f..a6ef241 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/眉.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/眉.cs @@ -232,7 +232,7 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 眉CD = new ColorD(ref Col.Black, ref 体配色.眉O); + 眉CD = new ColorD(ref ColorHelper.Black, ref 体配色.眉O); 眉間CD = new ColorD(ref 体配色.薄線, ref 体配色.人肌O); } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/瞼_中.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/瞼_中.cs index 09dc23d..a3fdc38 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/瞼_中.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/瞼_中.cs @@ -1000,7 +1000,7 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { 瞼CD = new ColorD(ref 体配色.睫毛.Col1, ref 体配色.人肌O); - 二重CD = new ColorD(ref Col.Black, ref 体配色.人肌O); + 二重CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); 睫毛_睫毛3CD = new ColorD(ref 体配色.睫毛.Col1, ref 体配色.睫毛); 睫毛_睫毛4CD = new ColorD(ref 体配色.睫毛.Col1, ref 体配色.睫毛); 睫毛_睫毛1CD = new ColorD(ref 体配色.睫毛.Col1, ref 体配色.睫毛); diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/瞼_宇.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/瞼_宇.cs index 43fa66f..65a817f 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/瞼_宇.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/瞼_宇.cs @@ -333,9 +333,9 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 目CD = new ColorD(ref Col.Black, ref 体配色.目左O); - ハイライトCD = new ColorD(ref Col.Empty, ref 体配色.ハイライト); - 瞬膜CD = new ColorD(ref Col.Black, ref 体配色.白部O); + 目CD = new ColorD(ref ColorHelper.Black, ref 体配色.目左O); + ハイライトCD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト); + 瞬膜CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/瞼_弱.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/瞼_弱.cs index d996e74..d99287c 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/瞼_弱.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/瞼_弱.cs @@ -865,7 +865,7 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { 瞼CD = new ColorD(ref 体配色.睫毛.Col1, ref 体配色.人肌O); - 二重CD = new ColorD(ref Col.Black, ref 体配色.人肌O); + 二重CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); 睫毛_睫毛3CD = new ColorD(ref 体配色.睫毛.Col1, ref 体配色.睫毛); 睫毛_睫毛1CD = new ColorD(ref 体配色.睫毛.Col1, ref 体配色.睫毛); 睫毛_睫毛2CD = new ColorD(ref 体配色.睫毛.Col1, ref 体配色.睫毛); diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/瞼_強.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/瞼_強.cs index 16d4f67..fa09e2f 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/瞼_強.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/瞼_強.cs @@ -1000,7 +1000,7 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { 瞼CD = new ColorD(ref 体配色.睫毛.Col1, ref 体配色.人肌O); - 二重CD = new ColorD(ref Col.Black, ref 体配色.人肌O); + 二重CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); 睫毛_睫毛3CD = new ColorD(ref 体配色.睫毛.Col1, ref 体配色.睫毛); 睫毛_睫毛4CD = new ColorD(ref 体配色.睫毛.Col1, ref 体配色.睫毛); 睫毛_睫毛1CD = new ColorD(ref 体配色.睫毛.Col1, ref 体配色.睫毛); diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/瞼_獣.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/瞼_獣.cs index 058ab02..bea9427 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/瞼_獣.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/瞼_獣.cs @@ -865,7 +865,7 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { 瞼CD = new ColorD(ref 体配色.睫毛.Col1, ref 体配色.人肌O); - 二重CD = new ColorD(ref Col.Black, ref 体配色.人肌O); + 二重CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); 睫毛_睫毛3CD = new ColorD(ref 体配色.睫毛.Col1, ref 体配色.睫毛); 睫毛_睫毛1CD = new ColorD(ref 体配色.睫毛.Col1, ref 体配色.睫毛); 睫毛_睫毛2CD = new ColorD(ref 体配色.睫毛.Col1, ref 体配色.睫毛); diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/節尾_曳航.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/節尾_曳航.cs index 9c7052a..407e11b 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/節尾_曳航.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/節尾_曳航.cs @@ -505,11 +505,11 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 前腿節CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 腿節CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 脛節CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 付節1CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 付節2CD = new ColorD(ref Col.Black, ref 体配色.甲1O); + 前腿節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 腿節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 脛節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 付節1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 付節2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); 輪_革CD = new ColorD(); 輪_金具1CD = new ColorD(); 輪_金具2CD = new ColorD(); @@ -520,11 +520,11 @@ namespace SlaveMatrix private void 配色T0(BodyColorSet 体配色) { - 前腿節CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 腿節CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 脛節CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 付節1CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 付節2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); + 前腿節CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 腿節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 脛節CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 付節1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 付節2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); 輪_革CD = new ColorD(); 輪_金具1CD = new ColorD(); 輪_金具2CD = new ColorD(); @@ -535,11 +535,11 @@ namespace SlaveMatrix private void 配色T1(BodyColorSet 体配色) { - 前腿節CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 腿節CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 脛節CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 付節1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 付節2CD = new ColorD(ref Col.Black, ref 体配色.甲1O); + 前腿節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 腿節CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 脛節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 付節1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 付節2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); 輪_革CD = new ColorD(); 輪_金具1CD = new ColorD(); 輪_金具2CD = new ColorD(); diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/節尾_鋏.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/節尾_鋏.cs index 5f57a02..f9bef6b 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/節尾_鋏.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/節尾_鋏.cs @@ -469,10 +469,10 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 牙CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 刺1CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 刺2CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 刺3CD = new ColorD(ref Col.Black, ref 体配色.甲1O); + 牙CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 刺1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 刺2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 刺3CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); 輪_革CD = new ColorD(); 輪_金具1CD = new ColorD(); 輪_金具2CD = new ColorD(); @@ -483,10 +483,10 @@ namespace SlaveMatrix private void 配色T0(BodyColorSet 体配色) { - 牙CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 刺1CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 刺2CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 刺3CD = new ColorD(ref Col.Black, ref 体配色.甲1O); + 牙CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 刺1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 刺2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 刺3CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); 輪_革CD = new ColorD(); 輪_金具1CD = new ColorD(); 輪_金具2CD = new ColorD(); @@ -497,10 +497,10 @@ namespace SlaveMatrix private void 配色T1(BodyColorSet 体配色) { - 牙CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 刺1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 刺2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 刺3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); + 牙CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 刺1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 刺2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 刺3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); 輪_革CD = new ColorD(); 輪_金具1CD = new ColorD(); 輪_金具2CD = new ColorD(); diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/節足_足百.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/節足_足百.cs index f98ca09..1634507 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/節足_足百.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/節足_足百.cs @@ -553,13 +553,13 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 基節CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 転節CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 前腿節CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 腿節CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 脛節CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 跗節1CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 跗節2CD = new ColorD(ref Col.Black, ref 体配色.甲1O); + 基節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 転節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 前腿節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 腿節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 脛節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 跗節1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 跗節2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); 輪_革CD = new ColorD(); 輪_金具1CD = new ColorD(); 輪_金具2CD = new ColorD(); @@ -570,13 +570,13 @@ namespace SlaveMatrix private void 配色T0(BodyColorSet 体配色) { - 基節CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 転節CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 前腿節CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 腿節CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 脛節CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 跗節1CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 跗節2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); + 基節CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 転節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 前腿節CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 腿節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 脛節CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 跗節1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 跗節2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); 輪_革CD = new ColorD(); 輪_金具1CD = new ColorD(); 輪_金具2CD = new ColorD(); @@ -587,13 +587,13 @@ namespace SlaveMatrix private void 配色T1(BodyColorSet 体配色) { - 基節CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 転節CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 前腿節CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 腿節CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 脛節CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 跗節1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 跗節2CD = new ColorD(ref Col.Black, ref 体配色.甲1O); + 基節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 転節CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 前腿節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 腿節CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 脛節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 跗節1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 跗節2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); 輪_革CD = new ColorD(); 輪_金具1CD = new ColorD(); 輪_金具2CD = new ColorD(); diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/節足_足蜘.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/節足_足蜘.cs index ae97beb..38780c1 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/節足_足蜘.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/節足_足蜘.cs @@ -708,18 +708,18 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 基節CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 転節CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 腿節CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 柄1CD = new ColorD(ref Col.Black, ref 体配色.柄O); - 膝節CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 脛節CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 柄2CD = new ColorD(ref Col.Black, ref 体配色.柄O); - 蹠節CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 跗節1CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 跗節2CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 爪_爪1CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 爪_爪2CD = new ColorD(ref Col.Black, ref 体配色.爪O); + 基節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 転節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 腿節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 柄1CD = new ColorD(ref ColorHelper.Black, ref 体配色.柄O); + 膝節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 脛節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 柄2CD = new ColorD(ref ColorHelper.Black, ref 体配色.柄O); + 蹠節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 跗節1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 跗節2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 爪_爪1CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 爪_爪2CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); 輪_革CD = new ColorD(); 輪_金具1CD = new ColorD(); 輪_金具2CD = new ColorD(); @@ -730,18 +730,18 @@ namespace SlaveMatrix private void 配色T0(BodyColorSet 体配色) { - 基節CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 転節CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 腿節CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 柄1CD = new ColorD(ref Col.Black, ref 体配色.柄O); - 膝節CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 脛節CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 柄2CD = new ColorD(ref Col.Black, ref 体配色.柄O); - 蹠節CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 跗節1CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 跗節2CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 爪_爪1CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 爪_爪2CD = new ColorD(ref Col.Black, ref 体配色.爪O); + 基節CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 転節CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 腿節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 柄1CD = new ColorD(ref ColorHelper.Black, ref 体配色.柄O); + 膝節CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 脛節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 柄2CD = new ColorD(ref ColorHelper.Black, ref 体配色.柄O); + 蹠節CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 跗節1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 跗節2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 爪_爪1CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 爪_爪2CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); 輪_革CD = new ColorD(); 輪_金具1CD = new ColorD(); 輪_金具2CD = new ColorD(); @@ -752,18 +752,18 @@ namespace SlaveMatrix private void 配色T1(BodyColorSet 体配色) { - 基節CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 転節CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 腿節CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 柄1CD = new ColorD(ref Col.Black, ref 体配色.柄O); - 膝節CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 脛節CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 柄2CD = new ColorD(ref Col.Black, ref 体配色.柄O); - 蹠節CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 跗節1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 跗節2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 爪_爪1CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 爪_爪2CD = new ColorD(ref Col.Black, ref 体配色.爪O); + 基節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 転節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 腿節CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 柄1CD = new ColorD(ref ColorHelper.Black, ref 体配色.柄O); + 膝節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 脛節CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 柄2CD = new ColorD(ref ColorHelper.Black, ref 体配色.柄O); + 蹠節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 跗節1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 跗節2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 爪_爪1CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 爪_爪2CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); 輪_革CD = new ColorD(); 輪_金具1CD = new ColorD(); 輪_金具2CD = new ColorD(); diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/節足_足蠍.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/節足_足蠍.cs index fabf368..2449d1d 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/節足_足蠍.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/節足_足蠍.cs @@ -652,16 +652,16 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 転節CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 腿節CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 柄1CD = new ColorD(ref Col.Black, ref 体配色.柄O); - 膝節CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 脛節CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 蹠節CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 跗節1CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 跗節2CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 爪_爪1CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 爪_爪2CD = new ColorD(ref Col.Black, ref 体配色.爪O); + 転節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 腿節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 柄1CD = new ColorD(ref ColorHelper.Black, ref 体配色.柄O); + 膝節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 脛節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 蹠節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 跗節1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 跗節2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 爪_爪1CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 爪_爪2CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); 輪_革CD = new ColorD(); 輪_金具1CD = new ColorD(); 輪_金具2CD = new ColorD(); @@ -672,16 +672,16 @@ namespace SlaveMatrix private void 配色T0(BodyColorSet 体配色) { - 転節CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 腿節CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 柄1CD = new ColorD(ref Col.Black, ref 体配色.柄O); - 膝節CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 脛節CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 蹠節CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 跗節1CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 跗節2CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 爪_爪1CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 爪_爪2CD = new ColorD(ref Col.Black, ref 体配色.爪O); + 転節CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 腿節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 柄1CD = new ColorD(ref ColorHelper.Black, ref 体配色.柄O); + 膝節CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 脛節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 蹠節CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 跗節1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 跗節2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 爪_爪1CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 爪_爪2CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); 輪_革CD = new ColorD(); 輪_金具1CD = new ColorD(); 輪_金具2CD = new ColorD(); @@ -692,16 +692,16 @@ namespace SlaveMatrix private void 配色T1(BodyColorSet 体配色) { - 転節CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 腿節CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 柄1CD = new ColorD(ref Col.Black, ref 体配色.柄O); - 膝節CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 脛節CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 蹠節CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 跗節1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 跗節2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 爪_爪1CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 爪_爪2CD = new ColorD(ref Col.Black, ref 体配色.爪O); + 転節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 腿節CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 柄1CD = new ColorD(ref ColorHelper.Black, ref 体配色.柄O); + 膝節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 脛節CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 蹠節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 跗節1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 跗節2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 爪_爪1CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 爪_爪2CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); 輪_革CD = new ColorD(); 輪_金具1CD = new ColorD(); 輪_金具2CD = new ColorD(); diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/紅潮.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/紅潮.cs index cd475c6..cc12538 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/紅潮.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/紅潮.cs @@ -507,15 +507,15 @@ namespace SlaveMatrix { Color Col = Color.FromArgb((int)((double)(int)体配色.紅潮.Col1.A * 0.7), 体配色.紅潮.Col1); 紅潮0CD = new ColorD(); - 紅潮0CD.線 = SlaveMatrix.Col.Empty; - 紅潮0CD.色 = new Color2(ref Col, ref SlaveMatrix.Col.Empty); - 紅潮1CD = new ColorD(ref SlaveMatrix.Col.Empty, ref 体配色.紅潮); - 紅潮右CD = new ColorD(ref SlaveMatrix.Col.Empty, ref 体配色.紅潮); - 紅潮左CD = new ColorD(ref SlaveMatrix.Col.Empty, ref 体配色.紅潮); + 紅潮0CD.線 = SlaveMatrix.ColorHelper.Empty; + 紅潮0CD.色 = new Color2(ref Col, ref SlaveMatrix.ColorHelper.Empty); + 紅潮1CD = new ColorD(ref SlaveMatrix.ColorHelper.Empty, ref 体配色.紅潮); + 紅潮右CD = new ColorD(ref SlaveMatrix.ColorHelper.Empty, ref 体配色.紅潮); + 紅潮左CD = new ColorD(ref SlaveMatrix.ColorHelper.Empty, ref 体配色.紅潮); 紅潮線左CD = new ColorD(ref 体配色.紅潮線, ref 体配色.紅潮); 紅潮線右CD = new ColorD(ref 体配色.紅潮線, ref 体配色.紅潮); - 紅潮弱左CD = new ColorD(ref SlaveMatrix.Col.Empty, ref 体配色.紅潮); - 紅潮弱右CD = new ColorD(ref SlaveMatrix.Col.Empty, ref 体配色.紅潮); + 紅潮弱左CD = new ColorD(ref SlaveMatrix.ColorHelper.Empty, ref 体配色.紅潮); + 紅潮弱右CD = new ColorD(ref SlaveMatrix.ColorHelper.Empty, ref 体配色.紅潮); 紅潮線弱左CD = new ColorD(ref 体配色.紅潮線, ref 体配色.紅潮); 紅潮線弱右CD = new ColorD(ref 体配色.紅潮線, ref 体配色.紅潮); } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/縦目.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/縦目.cs index a011a8b..c031c39 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/縦目.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/縦目.cs @@ -331,12 +331,12 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 白目CD = new ColorD(ref Col.Empty, ref 体配色.白部O); - 黒目_黒目CD = new ColorD(ref Col.Black, ref 体配色.縦目O); - 黒目_瞳孔CD = new ColorD(ref Col.Black, ref 体配色.瞳孔); - 黒目_ハートCD = new ColorD(ref Col.Empty, ref 体配色.ハートO); - 黒目_ハイライト上CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト); - 黒目_ハイライト下CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト); + 白目CD = new ColorD(ref ColorHelper.Empty, ref 体配色.白部O); + 黒目_黒目CD = new ColorD(ref ColorHelper.Black, ref 体配色.縦目O); + 黒目_瞳孔CD = new ColorD(ref ColorHelper.Black, ref 体配色.瞳孔); + 黒目_ハートCD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハートO); + 黒目_ハイライト上CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト); + 黒目_ハイライト下CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/羽根箒.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/羽根箒.cs index 3631a0c..8ef7774 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/羽根箒.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/羽根箒.cs @@ -290,17 +290,17 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - Col.GetGrad(ref Col.White, out var ret); - 羽根1CD = new ColorD(ref Col.Black, ref ret); - 羽根2CD = new ColorD(ref Col.Black, ref ret); - 羽根3CD = new ColorD(ref Col.Black, ref ret); - 羽根4CD = new ColorD(ref Col.Black, ref ret); - 羽根5CD = new ColorD(ref Col.Black, ref ret); - Col.GetGrad(ref Col.White, out ret); - 羽根CD = new ColorD(ref Col.Black, ref ret); + ColorHelper.GetGrad(ref ColorHelper.White, out var ret); + 羽根1CD = new ColorD(ref ColorHelper.Black, ref ret); + 羽根2CD = new ColorD(ref ColorHelper.Black, ref ret); + 羽根3CD = new ColorD(ref ColorHelper.Black, ref ret); + 羽根4CD = new ColorD(ref ColorHelper.Black, ref ret); + 羽根5CD = new ColorD(ref ColorHelper.Black, ref ret); + ColorHelper.GetGrad(ref ColorHelper.White, out ret); + 羽根CD = new ColorD(ref ColorHelper.Black, ref ret); 柄CD = new ColorD(); - 柄CD.線 = Col.Black; - 柄CD.色 = new Color2(ref Col.Black, ref Col.Empty); + 柄CD.線 = ColorHelper.Black; + 柄CD.色 = new Color2(ref ColorHelper.Black, ref ColorHelper.Empty); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/耳_人.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/耳_人.cs index 964b69e..5b70ee5 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/耳_人.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/耳_人.cs @@ -202,8 +202,8 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 耳CD = new ColorD(ref Col.Black, ref 体配色.人肌O); - 耳線CD = new ColorD(ref Col.Black, ref Color2.Empty); + 耳CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); + 耳線CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/耳_尖.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/耳_尖.cs index d97c18c..f8b6ece 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/耳_尖.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/耳_尖.cs @@ -300,8 +300,8 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 耳CD = new ColorD(ref Col.Black, ref 体配色.人肌O); - 耳線CD = new ColorD(ref Col.Black, ref Color2.Empty); + 耳CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); + 耳線CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/耳_獣.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/耳_獣.cs index 45bf372..5c328fc 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/耳_獣.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/耳_獣.cs @@ -370,9 +370,9 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 耳CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 耳線1CD = new ColorD(ref Col.Black, ref Color2.Empty); - 耳線2CD = new ColorD(ref Col.Black, ref Color2.Empty); + 耳CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 耳線1CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 耳線2CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/耳_羽.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/耳_羽.cs index 328414b..8a44366 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/耳_羽.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/耳_羽.cs @@ -535,29 +535,29 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 羽2CD = new ColorD(ref Col.Black, ref 体配色.羽0O); - 羽1CD = new ColorD(ref Col.Black, ref 体配色.羽0O); - 耳CD = new ColorD(ref Col.Black, ref 体配色.羽0O); - 耳線1CD = new ColorD(ref Col.Black, ref Color2.Empty); - 耳線2CD = new ColorD(ref Col.Black, ref Color2.Empty); + 羽2CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽0O); + 羽1CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽0O); + 耳CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽0O); + 耳線1CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 耳線2CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); } private void 配色T0(BodyColorSet 体配色) { - 羽2CD = new ColorD(ref Col.Black, ref 体配色.羽0O); - 羽1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 耳CD = new ColorD(ref Col.Black, ref 体配色.羽0O); - 耳線1CD = new ColorD(ref Col.Black, ref Color2.Empty); - 耳線2CD = new ColorD(ref Col.Black, ref Color2.Empty); + 羽2CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽0O); + 羽1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 耳CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽0O); + 耳線1CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 耳線2CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); } private void 配色T1(BodyColorSet 体配色) { - 羽2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 羽1CD = new ColorD(ref Col.Black, ref 体配色.羽0O); - 耳CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 耳線1CD = new ColorD(ref Col.Black, ref Color2.Empty); - 耳線2CD = new ColorD(ref Col.Black, ref Color2.Empty); + 羽2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 羽1CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽0O); + 耳CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 耳線1CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 耳線2CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/耳_長.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/耳_長.cs index d5faa4e..e7bdc67 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/耳_長.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/耳_長.cs @@ -370,9 +370,9 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 耳CD = new ColorD(ref Col.Black, ref 体配色.人肌O); - 耳線1CD = new ColorD(ref Col.Black, ref Color2.Empty); - 耳線2CD = new ColorD(ref Col.Black, ref Color2.Empty); + 耳CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); + 耳線1CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 耳線2CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/耳_鰭.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/耳_鰭.cs index a2ea3f0..4f0f333 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/耳_鰭.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/耳_鰭.cs @@ -611,12 +611,12 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 鰭耳3_鰭膜CD = new ColorD(ref Col.Black, ref 体配色.膜O); - 鰭耳3_鰭条CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 鰭耳1_鰭膜CD = new ColorD(ref Col.Black, ref 体配色.膜O); - 鰭耳1_鰭条CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 鰭耳2_鰭膜CD = new ColorD(ref Col.Black, ref 体配色.膜O); - 鰭耳2_鰭条CD = new ColorD(ref Col.Black, ref 体配色.爪O); + 鰭耳3_鰭膜CD = new ColorD(ref ColorHelper.Black, ref 体配色.膜O); + 鰭耳3_鰭条CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 鰭耳1_鰭膜CD = new ColorD(ref ColorHelper.Black, ref 体配色.膜O); + 鰭耳1_鰭条CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 鰭耳2_鰭膜CD = new ColorD(ref ColorHelper.Black, ref 体配色.膜O); + 鰭耳2_鰭条CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/肛門_人.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/肛門_人.cs index 0f591a1..20f9dbe 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/肛門_人.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/肛門_人.cs @@ -207,7 +207,7 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 肛門3CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); + 肛門3CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); 肛門2CD = new ColorD(ref 体配色.粘膜線, ref 体配色.粘膜); 肛門1CD = new ColorD(ref 体配色.粘膜線, ref 体配色.粘膜穴); } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/肛門_獣.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/肛門_獣.cs index 3694b4b..66d1665 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/肛門_獣.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/肛門_獣.cs @@ -207,8 +207,8 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - Col.Alpha(ref 体配色.粘膜, 180, out var ret); - 肛門3CD = new ColorD(ref Col.Empty, ref ret); + ColorHelper.Alpha(ref 体配色.粘膜, 180, out var ret); + 肛門3CD = new ColorD(ref ColorHelper.Empty, ref ret); 肛門2CD = new ColorD(ref 体配色.粘膜線, ref 肛門3CD.c2); 肛門1CD = new ColorD(ref 体配色.粘膜線, ref 体配色.粘膜穴); } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/背中_光.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/背中_光.cs index 423ff54..e8576bc 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/背中_光.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/背中_光.cs @@ -172,7 +172,7 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 後光CD = new ColorD(ref Col.Empty, ref 体配色.後光O); + 後光CD = new ColorD(ref ColorHelper.Empty, ref 体配色.後光O); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/背中_甲.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/背中_甲.cs index c72b184..610d0da 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/背中_甲.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/背中_甲.cs @@ -1076,122 +1076,122 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 左_甲羅1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 左_甲羅2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 左_鱗_鱗12CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 左_鱗_鱗11CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 左_鱗_鱗10CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 左_鱗_鱗9CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 左_鱗_鱗8CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 左_鱗_鱗7CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 左_鱗_鱗6CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 左_鱗_鱗5CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 左_鱗_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 左_鱗_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 左_鱗_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 左_鱗_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 左_側甲_側甲4CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 左_側甲_側甲3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 左_側甲_側甲2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 左_側甲_側甲1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 右_甲羅1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 右_甲羅2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 右_鱗_鱗12CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 右_鱗_鱗11CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 右_鱗_鱗10CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 右_鱗_鱗9CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 右_鱗_鱗8CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 右_鱗_鱗7CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 右_鱗_鱗6CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 右_鱗_鱗5CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 右_鱗_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 右_鱗_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 右_鱗_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 右_鱗_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 右_側甲_側甲4CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 右_側甲_側甲3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 右_側甲_側甲2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 右_側甲_側甲1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); + 左_甲羅1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 左_甲羅2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 左_鱗_鱗12CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 左_鱗_鱗11CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 左_鱗_鱗10CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 左_鱗_鱗9CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 左_鱗_鱗8CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 左_鱗_鱗7CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 左_鱗_鱗6CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 左_鱗_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 左_鱗_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 左_鱗_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 左_鱗_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 左_鱗_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 左_側甲_側甲4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 左_側甲_側甲3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 左_側甲_側甲2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 左_側甲_側甲1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 右_甲羅1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 右_甲羅2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 右_鱗_鱗12CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 右_鱗_鱗11CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 右_鱗_鱗10CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 右_鱗_鱗9CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 右_鱗_鱗8CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 右_鱗_鱗7CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 右_鱗_鱗6CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 右_鱗_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 右_鱗_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 右_鱗_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 右_鱗_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 右_鱗_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 右_側甲_側甲4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 右_側甲_側甲3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 右_側甲_側甲2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 右_側甲_側甲1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); } private void 配色T0(BodyColorSet 体配色) { - 左_甲羅1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 左_甲羅2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 左_鱗_鱗12CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 左_鱗_鱗11CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 左_鱗_鱗10CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 左_鱗_鱗9CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 左_鱗_鱗8CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 左_鱗_鱗7CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 左_鱗_鱗6CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 左_鱗_鱗5CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 左_鱗_鱗4CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 左_鱗_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 左_鱗_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 左_鱗_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 左_側甲_側甲4CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 左_側甲_側甲3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 左_側甲_側甲2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 左_側甲_側甲1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 右_甲羅1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 右_甲羅2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 右_鱗_鱗12CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 右_鱗_鱗11CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 右_鱗_鱗10CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 右_鱗_鱗9CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 右_鱗_鱗8CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 右_鱗_鱗7CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 右_鱗_鱗6CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 右_鱗_鱗5CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 右_鱗_鱗4CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 右_鱗_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 右_鱗_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 右_鱗_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 右_側甲_側甲4CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 右_側甲_側甲3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 右_側甲_側甲2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 右_側甲_側甲1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); + 左_甲羅1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 左_甲羅2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 左_鱗_鱗12CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 左_鱗_鱗11CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 左_鱗_鱗10CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 左_鱗_鱗9CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 左_鱗_鱗8CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 左_鱗_鱗7CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 左_鱗_鱗6CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 左_鱗_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 左_鱗_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 左_鱗_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 左_鱗_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 左_鱗_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 左_側甲_側甲4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 左_側甲_側甲3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 左_側甲_側甲2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 左_側甲_側甲1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 右_甲羅1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 右_甲羅2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 右_鱗_鱗12CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 右_鱗_鱗11CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 右_鱗_鱗10CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 右_鱗_鱗9CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 右_鱗_鱗8CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 右_鱗_鱗7CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 右_鱗_鱗6CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 右_鱗_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 右_鱗_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 右_鱗_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 右_鱗_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 右_鱗_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 右_側甲_側甲4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 右_側甲_側甲3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 右_側甲_側甲2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 右_側甲_側甲1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); } private void 配色T1(BodyColorSet 体配色) { - 左_甲羅1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 左_甲羅2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 左_鱗_鱗12CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 左_鱗_鱗11CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 左_鱗_鱗10CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 左_鱗_鱗9CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 左_鱗_鱗8CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 左_鱗_鱗7CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 左_鱗_鱗6CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 左_鱗_鱗5CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 左_鱗_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 左_鱗_鱗3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 左_鱗_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 左_鱗_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 左_側甲_側甲4CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 左_側甲_側甲3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 左_側甲_側甲2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 左_側甲_側甲1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 右_甲羅1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 右_甲羅2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 右_鱗_鱗12CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 右_鱗_鱗11CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 右_鱗_鱗10CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 右_鱗_鱗9CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 右_鱗_鱗8CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 右_鱗_鱗7CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 右_鱗_鱗6CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 右_鱗_鱗5CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 右_鱗_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 右_鱗_鱗3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 右_鱗_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 右_鱗_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 右_側甲_側甲4CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 右_側甲_側甲3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 右_側甲_側甲2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 右_側甲_側甲1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); + 左_甲羅1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 左_甲羅2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 左_鱗_鱗12CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 左_鱗_鱗11CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 左_鱗_鱗10CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 左_鱗_鱗9CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 左_鱗_鱗8CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 左_鱗_鱗7CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 左_鱗_鱗6CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 左_鱗_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 左_鱗_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 左_鱗_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 左_鱗_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 左_鱗_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 左_側甲_側甲4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 左_側甲_側甲3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 左_側甲_側甲2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 左_側甲_側甲1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 右_甲羅1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 右_甲羅2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 右_鱗_鱗12CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 右_鱗_鱗11CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 右_鱗_鱗10CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 右_鱗_鱗9CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 右_鱗_鱗8CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 右_鱗_鱗7CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 右_鱗_鱗6CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 右_鱗_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 右_鱗_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 右_鱗_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 右_鱗_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 右_鱗_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 右_側甲_側甲4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 右_側甲_側甲3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 右_側甲_側甲2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 右_側甲_側甲1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/背中_羽.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/背中_羽.cs index 34e6365..10f6486 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/背中_羽.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/背中_羽.cs @@ -193,20 +193,20 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 羽毛1CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 羽毛2CD = new ColorD(ref Col.Black, ref 体配色.毛1O); + 羽毛1CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 羽毛2CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); } private void 配色T0(BodyColorSet 体配色) { - 羽毛1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 羽毛2CD = new ColorD(ref Col.Black, ref 体配色.毛1O); + 羽毛1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 羽毛2CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); } private void 配色T1(BodyColorSet 体配色) { - 羽毛1CD = new ColorD(ref Col.Black, ref 体配色.毛1O); - 羽毛2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); + 羽毛1CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); + 羽毛2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/胴肌.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/胴肌.cs index a697dbc..4844a63 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/胴肌.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/胴肌.cs @@ -265,12 +265,12 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 植タトゥ_タトゥ花左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 植タトゥ_タトゥ花右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 植タトゥ_タトゥ花CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 植タトゥ_タトゥ茎CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 植タトゥ_タトゥ葉左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 植タトゥ_タトゥ葉右CD = new ColorD(ref Col.Black, ref 体配色.刺青); + 植タトゥ_タトゥ花左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 植タトゥ_タトゥ花右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 植タトゥ_タトゥ花CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 植タトゥ_タトゥ茎CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 植タトゥ_タトゥ葉左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 植タトゥ_タトゥ葉右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/胴腹板.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/胴腹板.cs index f29e452..c27be8c 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/胴腹板.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/胴腹板.cs @@ -165,8 +165,8 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 虫性_腹板CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 虫性_縦線CD = new ColorD(ref Col.Black, ref 体配色.甲1O); + 虫性_腹板CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 虫性_縦線CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/胸毛.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/胸毛.cs index 84deeb5..970690a 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/胸毛.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/胸毛.cs @@ -139,7 +139,7 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 獣性_胸毛CD = new ColorD(ref Col.Black, ref 体配色.毛1O); + 獣性_胸毛CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛1O); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/胸肌.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/胸肌.cs index 3bcb89b..a48981e 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/胸肌.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/胸肌.cs @@ -1090,122 +1090,122 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 虫性_甲殻2CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 虫性_甲殻1_甲殻CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 虫性_甲殻1_甲殻左CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 虫性_甲殻1_甲殻右CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 淫タトゥ_ハート_タトゥ左1CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_ハート_タトゥ右1CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_ハート_タトゥ左2CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_ハート_タトゥ右2CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); + 虫性_甲殻2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 虫性_甲殻1_甲殻CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 虫性_甲殻1_甲殻左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 虫性_甲殻1_甲殻右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 淫タトゥ_ハート_タトゥ左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_ハート_タトゥ右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_ハート_タトゥ左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_ハート_タトゥ右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); 悪タトゥ_逆十字_逆十字1CD = new ColorD(ref 体配色.刺青.Col1, ref Color2.Empty); - 悪タトゥ_逆十字_逆十字2CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 植タトゥ_タトゥCD = new ColorD(ref Col.Black, ref 体配色.刺青); - 隈取_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 隈取_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 蜘蛛_眼左1_基CD = new ColorD(ref Col.Black, ref 体配色.眼2O); - 蜘蛛_眼左1_眼CD = new ColorD(ref Col.Black, ref 体配色.眼2O); - 蜘蛛_眼左1_ハイライトCD = new ColorD(ref Col.Empty, ref 体配色.ハイライト); - 蜘蛛_眼左2_基CD = new ColorD(ref Col.Black, ref 体配色.眼2O); - 蜘蛛_眼左2_眼CD = new ColorD(ref Col.Black, ref 体配色.眼2O); - 蜘蛛_眼左2_ハイライトCD = new ColorD(ref Col.Empty, ref 体配色.ハイライト); - 蜘蛛_眼右1_基CD = new ColorD(ref Col.Black, ref 体配色.眼2O); - 蜘蛛_眼右1_眼CD = new ColorD(ref Col.Black, ref 体配色.眼2O); - 蜘蛛_眼右1_ハイライトCD = new ColorD(ref Col.Empty, ref 体配色.ハイライト); - 蜘蛛_眼右2_基CD = new ColorD(ref Col.Black, ref 体配色.眼2O); - 蜘蛛_眼右2_眼CD = new ColorD(ref Col.Black, ref 体配色.眼2O); - 蜘蛛_眼右2_ハイライトCD = new ColorD(ref Col.Empty, ref 体配色.ハイライト); - 竜性_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - コア_コア2_基CD = new ColorD(ref Col.Black, ref 体配色.コアO); - コア_コア2_コアCD = new ColorD(ref Col.Black, ref 体配色.コアO); - コア_コア2_ハイライトCD = new ColorD(ref Col.Empty, ref 体配色.ハイライト); - コア_コア1_基CD = new ColorD(ref Col.Black, ref 体配色.コアO); - コア_コア1_コアCD = new ColorD(ref Col.Black, ref 体配色.コアO); - コア_コア1_ハイライトCD = new ColorD(ref Col.Empty, ref 体配色.ハイライト); + 悪タトゥ_逆十字_逆十字2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 植タトゥ_タトゥCD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 隈取_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 隈取_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 蜘蛛_眼左1_基CD = new ColorD(ref ColorHelper.Black, ref 体配色.眼2O); + 蜘蛛_眼左1_眼CD = new ColorD(ref ColorHelper.Black, ref 体配色.眼2O); + 蜘蛛_眼左1_ハイライトCD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト); + 蜘蛛_眼左2_基CD = new ColorD(ref ColorHelper.Black, ref 体配色.眼2O); + 蜘蛛_眼左2_眼CD = new ColorD(ref ColorHelper.Black, ref 体配色.眼2O); + 蜘蛛_眼左2_ハイライトCD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト); + 蜘蛛_眼右1_基CD = new ColorD(ref ColorHelper.Black, ref 体配色.眼2O); + 蜘蛛_眼右1_眼CD = new ColorD(ref ColorHelper.Black, ref 体配色.眼2O); + 蜘蛛_眼右1_ハイライトCD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト); + 蜘蛛_眼右2_基CD = new ColorD(ref ColorHelper.Black, ref 体配色.眼2O); + 蜘蛛_眼右2_眼CD = new ColorD(ref ColorHelper.Black, ref 体配色.眼2O); + 蜘蛛_眼右2_ハイライトCD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト); + 竜性_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + コア_コア2_基CD = new ColorD(ref ColorHelper.Black, ref 体配色.コアO); + コア_コア2_コアCD = new ColorD(ref ColorHelper.Black, ref 体配色.コアO); + コア_コア2_ハイライトCD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト); + コア_コア1_基CD = new ColorD(ref ColorHelper.Black, ref 体配色.コアO); + コア_コア1_コアCD = new ColorD(ref ColorHelper.Black, ref 体配色.コアO); + コア_コア1_ハイライトCD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト); } private void 配色T0(BodyColorSet 体配色) { - 虫性_甲殻2CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 虫性_甲殻1_甲殻CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 虫性_甲殻1_甲殻左CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 虫性_甲殻1_甲殻右CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 淫タトゥ_ハート_タトゥ左1CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_ハート_タトゥ右1CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_ハート_タトゥ左2CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_ハート_タトゥ右2CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); + 虫性_甲殻2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 虫性_甲殻1_甲殻CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 虫性_甲殻1_甲殻左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 虫性_甲殻1_甲殻右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 淫タトゥ_ハート_タトゥ左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_ハート_タトゥ右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_ハート_タトゥ左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_ハート_タトゥ右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); 悪タトゥ_逆十字_逆十字1CD = new ColorD(ref 体配色.刺青.Col1, ref Color2.Empty); - 悪タトゥ_逆十字_逆十字2CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 植タトゥ_タトゥCD = new ColorD(ref Col.Black, ref 体配色.刺青); - 隈取_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 隈取_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 蜘蛛_眼左1_基CD = new ColorD(ref Col.Black, ref 体配色.眼2O); - 蜘蛛_眼左1_眼CD = new ColorD(ref Col.Black, ref 体配色.眼2O); - 蜘蛛_眼左1_ハイライトCD = new ColorD(ref Col.Empty, ref 体配色.ハイライト); - 蜘蛛_眼左2_基CD = new ColorD(ref Col.Black, ref 体配色.眼2O); - 蜘蛛_眼左2_眼CD = new ColorD(ref Col.Black, ref 体配色.眼2O); - 蜘蛛_眼左2_ハイライトCD = new ColorD(ref Col.Empty, ref 体配色.ハイライト); - 蜘蛛_眼右1_基CD = new ColorD(ref Col.Black, ref 体配色.眼2O); - 蜘蛛_眼右1_眼CD = new ColorD(ref Col.Black, ref 体配色.眼2O); - 蜘蛛_眼右1_ハイライトCD = new ColorD(ref Col.Empty, ref 体配色.ハイライト); - 蜘蛛_眼右2_基CD = new ColorD(ref Col.Black, ref 体配色.眼2O); - 蜘蛛_眼右2_眼CD = new ColorD(ref Col.Black, ref 体配色.眼2O); - 蜘蛛_眼右2_ハイライトCD = new ColorD(ref Col.Empty, ref 体配色.ハイライト); - 竜性_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 竜性_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - コア_コア2_基CD = new ColorD(ref Col.Black, ref 体配色.コアO); - コア_コア2_コアCD = new ColorD(ref Col.Black, ref 体配色.コアO); - コア_コア2_ハイライトCD = new ColorD(ref Col.Empty, ref 体配色.ハイライト); - コア_コア1_基CD = new ColorD(ref Col.Black, ref 体配色.コアO); - コア_コア1_コアCD = new ColorD(ref Col.Black, ref 体配色.コアO); - コア_コア1_ハイライトCD = new ColorD(ref Col.Empty, ref 体配色.ハイライト); + 悪タトゥ_逆十字_逆十字2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 植タトゥ_タトゥCD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 隈取_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 隈取_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 蜘蛛_眼左1_基CD = new ColorD(ref ColorHelper.Black, ref 体配色.眼2O); + 蜘蛛_眼左1_眼CD = new ColorD(ref ColorHelper.Black, ref 体配色.眼2O); + 蜘蛛_眼左1_ハイライトCD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト); + 蜘蛛_眼左2_基CD = new ColorD(ref ColorHelper.Black, ref 体配色.眼2O); + 蜘蛛_眼左2_眼CD = new ColorD(ref ColorHelper.Black, ref 体配色.眼2O); + 蜘蛛_眼左2_ハイライトCD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト); + 蜘蛛_眼右1_基CD = new ColorD(ref ColorHelper.Black, ref 体配色.眼2O); + 蜘蛛_眼右1_眼CD = new ColorD(ref ColorHelper.Black, ref 体配色.眼2O); + 蜘蛛_眼右1_ハイライトCD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト); + 蜘蛛_眼右2_基CD = new ColorD(ref ColorHelper.Black, ref 体配色.眼2O); + 蜘蛛_眼右2_眼CD = new ColorD(ref ColorHelper.Black, ref 体配色.眼2O); + 蜘蛛_眼右2_ハイライトCD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト); + 竜性_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 竜性_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + コア_コア2_基CD = new ColorD(ref ColorHelper.Black, ref 体配色.コアO); + コア_コア2_コアCD = new ColorD(ref ColorHelper.Black, ref 体配色.コアO); + コア_コア2_ハイライトCD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト); + コア_コア1_基CD = new ColorD(ref ColorHelper.Black, ref 体配色.コアO); + コア_コア1_コアCD = new ColorD(ref ColorHelper.Black, ref 体配色.コアO); + コア_コア1_ハイライトCD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト); } private void 配色T1(BodyColorSet 体配色) { - 虫性_甲殻2CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 虫性_甲殻1_甲殻CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 虫性_甲殻1_甲殻左CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 虫性_甲殻1_甲殻右CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 淫タトゥ_ハート_タトゥ左1CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_ハート_タトゥ右1CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_ハート_タトゥ左2CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_ハート_タトゥ右2CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); + 虫性_甲殻2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 虫性_甲殻1_甲殻CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 虫性_甲殻1_甲殻左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 虫性_甲殻1_甲殻右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 淫タトゥ_ハート_タトゥ左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_ハート_タトゥ右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_ハート_タトゥ左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_ハート_タトゥ右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); 悪タトゥ_逆十字_逆十字1CD = new ColorD(ref 体配色.刺青.Col1, ref Color2.Empty); - 悪タトゥ_逆十字_逆十字2CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 植タトゥ_タトゥCD = new ColorD(ref Col.Black, ref 体配色.刺青); - 隈取_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 隈取_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 蜘蛛_眼左1_基CD = new ColorD(ref Col.Black, ref 体配色.眼2O); - 蜘蛛_眼左1_眼CD = new ColorD(ref Col.Black, ref 体配色.眼2O); - 蜘蛛_眼左1_ハイライトCD = new ColorD(ref Col.Empty, ref 体配色.ハイライト); - 蜘蛛_眼左2_基CD = new ColorD(ref Col.Black, ref 体配色.眼2O); - 蜘蛛_眼左2_眼CD = new ColorD(ref Col.Black, ref 体配色.眼2O); - 蜘蛛_眼左2_ハイライトCD = new ColorD(ref Col.Empty, ref 体配色.ハイライト); - 蜘蛛_眼右1_基CD = new ColorD(ref Col.Black, ref 体配色.眼2O); - 蜘蛛_眼右1_眼CD = new ColorD(ref Col.Black, ref 体配色.眼2O); - 蜘蛛_眼右1_ハイライトCD = new ColorD(ref Col.Empty, ref 体配色.ハイライト); - 蜘蛛_眼右2_基CD = new ColorD(ref Col.Black, ref 体配色.眼2O); - 蜘蛛_眼右2_眼CD = new ColorD(ref Col.Black, ref 体配色.眼2O); - 蜘蛛_眼右2_ハイライトCD = new ColorD(ref Col.Empty, ref 体配色.ハイライト); - 竜性_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 竜性_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - コア_コア2_基CD = new ColorD(ref Col.Black, ref 体配色.コアO); - コア_コア2_コアCD = new ColorD(ref Col.Black, ref 体配色.コアO); - コア_コア2_ハイライトCD = new ColorD(ref Col.Empty, ref 体配色.ハイライト); - コア_コア1_基CD = new ColorD(ref Col.Black, ref 体配色.コアO); - コア_コア1_コアCD = new ColorD(ref Col.Black, ref 体配色.コアO); - コア_コア1_ハイライトCD = new ColorD(ref Col.Empty, ref 体配色.ハイライト); + 悪タトゥ_逆十字_逆十字2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 植タトゥ_タトゥCD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 隈取_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 隈取_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 蜘蛛_眼左1_基CD = new ColorD(ref ColorHelper.Black, ref 体配色.眼2O); + 蜘蛛_眼左1_眼CD = new ColorD(ref ColorHelper.Black, ref 体配色.眼2O); + 蜘蛛_眼左1_ハイライトCD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト); + 蜘蛛_眼左2_基CD = new ColorD(ref ColorHelper.Black, ref 体配色.眼2O); + 蜘蛛_眼左2_眼CD = new ColorD(ref ColorHelper.Black, ref 体配色.眼2O); + 蜘蛛_眼左2_ハイライトCD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト); + 蜘蛛_眼右1_基CD = new ColorD(ref ColorHelper.Black, ref 体配色.眼2O); + 蜘蛛_眼右1_眼CD = new ColorD(ref ColorHelper.Black, ref 体配色.眼2O); + 蜘蛛_眼右1_ハイライトCD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト); + 蜘蛛_眼右2_基CD = new ColorD(ref ColorHelper.Black, ref 体配色.眼2O); + 蜘蛛_眼右2_眼CD = new ColorD(ref ColorHelper.Black, ref 体配色.眼2O); + 蜘蛛_眼右2_ハイライトCD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト); + 竜性_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 竜性_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + コア_コア2_基CD = new ColorD(ref ColorHelper.Black, ref 体配色.コアO); + コア_コア2_コアCD = new ColorD(ref ColorHelper.Black, ref 体配色.コアO); + コア_コア2_ハイライトCD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト); + コア_コア1_基CD = new ColorD(ref ColorHelper.Black, ref 体配色.コアO); + コア_コア1_コアCD = new ColorD(ref ColorHelper.Black, ref 体配色.コアO); + コア_コア1_ハイライトCD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/胸腹板.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/胸腹板.cs index 8dbc468..3ddfcfc 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/胸腹板.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/胸腹板.cs @@ -165,8 +165,8 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 虫性_腹板CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 虫性_縦線CD = new ColorD(ref Col.Black, ref 体配色.甲1O); + 虫性_腹板CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 虫性_縦線CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/腰肌.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/腰肌.cs index 2774205..fa801c0 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/腰肌.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/腰肌.cs @@ -1467,77 +1467,77 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 淫タトゥ_ハート_タトゥ左1CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_ハート_タトゥ右1CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_ハート_タトゥ左2CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_ハート_タトゥ右2CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_タトゥ1左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_タトゥ1右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_タトゥ2左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_タトゥ2右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 植タトゥ_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 植タトゥ_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 陰毛_ハートCD = new ColorD(ref Col.Empty, ref 体配色.毛0O); - 獣性_獣毛CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 陰毛CD = new ColorD(ref Col.Empty, ref 体配色.毛0O); - 竜性_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 虫性_腹板2_腹板CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 虫性_腹板2_縦線CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 虫性_腹板1_腹板CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 虫性_腹板1_縦線CD = new ColorD(ref Col.Black, ref 体配色.甲1O); + 淫タトゥ_ハート_タトゥ左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_ハート_タトゥ右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_ハート_タトゥ左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_ハート_タトゥ右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_タトゥ1左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_タトゥ1右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_タトゥ2左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_タトゥ2右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 植タトゥ_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 植タトゥ_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 陰毛_ハートCD = new ColorD(ref ColorHelper.Empty, ref 体配色.毛0O); + 獣性_獣毛CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 陰毛CD = new ColorD(ref ColorHelper.Empty, ref 体配色.毛0O); + 竜性_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 虫性_腹板2_腹板CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 虫性_腹板2_縦線CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 虫性_腹板1_腹板CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 虫性_腹板1_縦線CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); } private void 配色T0(BodyColorSet 体配色) { - 淫タトゥ_ハート_タトゥ左1CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_ハート_タトゥ右1CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_ハート_タトゥ左2CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_ハート_タトゥ右2CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_タトゥ1左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_タトゥ1右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_タトゥ2左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_タトゥ2右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 植タトゥ_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 植タトゥ_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 陰毛_ハートCD = new ColorD(ref Col.Empty, ref 体配色.毛0O); - 獣性_獣毛CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 陰毛CD = new ColorD(ref Col.Empty, ref 体配色.毛0O); - 竜性_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 竜性_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 竜性_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 虫性_腹板2_腹板CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 虫性_腹板2_縦線CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 虫性_腹板1_腹板CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 虫性_腹板1_縦線CD = new ColorD(ref Col.Black, ref 体配色.甲1O); + 淫タトゥ_ハート_タトゥ左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_ハート_タトゥ右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_ハート_タトゥ左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_ハート_タトゥ右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_タトゥ1左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_タトゥ1右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_タトゥ2左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_タトゥ2右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 植タトゥ_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 植タトゥ_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 陰毛_ハートCD = new ColorD(ref ColorHelper.Empty, ref 体配色.毛0O); + 獣性_獣毛CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 陰毛CD = new ColorD(ref ColorHelper.Empty, ref 体配色.毛0O); + 竜性_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 竜性_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 竜性_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 虫性_腹板2_腹板CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 虫性_腹板2_縦線CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 虫性_腹板1_腹板CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 虫性_腹板1_縦線CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); } private void 配色T1(BodyColorSet 体配色) { - 淫タトゥ_ハート_タトゥ左1CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_ハート_タトゥ右1CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_ハート_タトゥ左2CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_ハート_タトゥ右2CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_タトゥ1左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_タトゥ1右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_タトゥ2左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_タトゥ2右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 植タトゥ_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 植タトゥ_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 陰毛_ハートCD = new ColorD(ref Col.Empty, ref 体配色.毛0O); - 獣性_獣毛CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 陰毛CD = new ColorD(ref Col.Empty, ref 体配色.毛0O); - 竜性_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 竜性_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗4CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 虫性_腹板2_腹板CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 虫性_腹板2_縦線CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 虫性_腹板1_腹板CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 虫性_腹板1_縦線CD = new ColorD(ref Col.Black, ref 体配色.甲1O); + 淫タトゥ_ハート_タトゥ左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_ハート_タトゥ右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_ハート_タトゥ左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_ハート_タトゥ右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_タトゥ1左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_タトゥ1右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_タトゥ2左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_タトゥ2右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 植タトゥ_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 植タトゥ_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 陰毛_ハートCD = new ColorD(ref ColorHelper.Empty, ref 体配色.毛0O); + 獣性_獣毛CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 陰毛CD = new ColorD(ref ColorHelper.Empty, ref 体配色.毛0O); + 竜性_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 竜性_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 虫性_腹板2_腹板CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 虫性_腹板2_縦線CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 虫性_腹板1_腹板CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 虫性_腹板1_縦線CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/腿_人.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/腿_人.cs index 8987464..a6ba470 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/腿_人.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/腿_人.cs @@ -4233,28 +4233,28 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 腿0CD = new ColorD(ref Col.Black, ref 体配色.人肌R); - 腿1CD = new ColorD(ref Col.Black, ref 体配色.人肌R); - 腿2CD = new ColorD(ref Col.Black, ref 体配色.人肌O); - 腿3CD = new ColorD(ref Col.Black, ref 体配色.人肌O); - 腿4CD = new ColorD(ref Col.Black, ref 体配色.人肌O); + 腿0CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌R); + 腿1CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌R); + 腿2CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); + 腿3CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); + 腿4CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); 筋CD = new ColorD(ref 体配色.薄線, ref Color2.Empty); - 獣性_獣毛1_0CD = new ColorD(ref Col.Black, ref 体配色.毛0R); - 獣性_獣毛2_0CD = new ColorD(ref Col.Black, ref 体配色.毛0R); - 獣性_獣毛1_1CD = new ColorD(ref Col.Black, ref 体配色.毛0R); - 獣性_獣毛2_1CD = new ColorD(ref Col.Black, ref 体配色.毛0R); - 獣性_獣毛1_2CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 獣性_獣毛2_2CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 獣性_獣毛1_3CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 獣性_獣毛2_3CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 獣性_獣毛1_4CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 獣性_獣毛2_4CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 淫タトゥ_ハート_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_ハート_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_タトゥ左1CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_タトゥ右1CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_タトゥ左2CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_タトゥ右2CD = new ColorD(ref Col.Black, ref 体配色.刺青); + 獣性_獣毛1_0CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0R); + 獣性_獣毛2_0CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0R); + 獣性_獣毛1_1CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0R); + 獣性_獣毛2_1CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0R); + 獣性_獣毛1_2CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 獣性_獣毛2_2CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 獣性_獣毛1_3CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 獣性_獣毛2_3CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 獣性_獣毛1_4CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 獣性_獣毛2_4CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 淫タトゥ_ハート_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_ハート_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_タトゥ左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_タトゥ右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_タトゥ左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_タトゥ右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); 悪タトゥ1_文字_文字a_枠CD = new ColorD(ref 体配色.刺青.Col1, ref Color2.Empty); 悪タトゥ1_文字_文字a_文字タトゥ1CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青); 悪タトゥ1_文字_文字a_文字タトゥ2CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青); @@ -4271,73 +4271,73 @@ namespace SlaveMatrix 悪タトゥ1_文字_文字e_文字タトゥ1CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青); 悪タトゥ1_文字_文字e_文字タトゥ2CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青); 悪タトゥ1_文字_文字e_文字タトゥ3CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青); - 悪タトゥ1_タトゥ1CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 悪タトゥ1_タトゥ2CD = new ColorD(ref Col.Black, ref 体配色.刺青); + 悪タトゥ1_タトゥ1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 悪タトゥ1_タトゥ2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); 悪タトゥ2_逆十字_逆十字1CD = new ColorD(ref 体配色.刺青.Col1, ref Color2.Empty); - 悪タトゥ2_逆十字_逆十字2CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 竜性_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 紋柄_紋1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋3CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋4CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 植性_葉3_0CD = new ColorD(ref Col.Black, ref 体配色.植1R); - 植性_葉2_0CD = new ColorD(ref Col.Black, ref 体配色.植1R); - 植性_葉1_0CD = new ColorD(ref Col.Black, ref 体配色.植1R); - 植性_葉3_1CD = new ColorD(ref Col.Black, ref 体配色.植1R); - 植性_葉2_1CD = new ColorD(ref Col.Black, ref 体配色.植1R); - 植性_葉1_1CD = new ColorD(ref Col.Black, ref 体配色.植1R); - 植性_葉3_2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 植性_葉2_2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 植性_葉1_2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 植性_葉3_3CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 植性_葉2_3CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 植性_葉1_3CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 植性_葉3_4CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 植性_葉2_4CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 植性_葉1_4CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 虫性_器官1CD = new ColorD(ref Col.Black, ref 体配色.甲1R); - 虫性_器官2CD = new ColorD(ref Col.Black, ref 体配色.甲1R); - 傷I1CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷I2CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷I3CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷I4CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷XCD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - ハイライト1CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); - ハイライト2CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2R); + 悪タトゥ2_逆十字_逆十字2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 竜性_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 紋柄_紋1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋3CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋4CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 植性_葉3_0CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1R); + 植性_葉2_0CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1R); + 植性_葉1_0CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1R); + 植性_葉3_1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1R); + 植性_葉2_1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1R); + 植性_葉1_1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1R); + 植性_葉3_2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 植性_葉2_2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 植性_葉1_2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 植性_葉3_3CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 植性_葉2_3CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 植性_葉1_3CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 植性_葉3_4CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 植性_葉2_4CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 植性_葉1_4CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 虫性_器官1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1R); + 虫性_器官2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1R); + 傷I1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷I2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷I3CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷I4CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷XCD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + ハイライト1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); + ハイライト2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2R); パンストCD = new ColorD(); - パンスト_ハイライトCD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); + パンスト_ハイライトCD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); ニーハイ_ニーハイ1CD = new ColorD(); ニーハイ_ニーハイ2CD = new ColorD(); - ニーハイ_ハイライトCD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); + ニーハイ_ハイライトCD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); } private void 配色T1(BodyColorSet 体配色) { - 腿0CD = new ColorD(ref Col.Black, ref 体配色.人肌R); - 腿1CD = new ColorD(ref Col.Black, ref 体配色.人肌R); - 腿2CD = new ColorD(ref Col.Black, ref 体配色.人肌O); - 腿3CD = new ColorD(ref Col.Black, ref 体配色.人肌O); - 腿4CD = new ColorD(ref Col.Black, ref 体配色.人肌O); + 腿0CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌R); + 腿1CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌R); + 腿2CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); + 腿3CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); + 腿4CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); 筋CD = new ColorD(ref 体配色.薄線, ref Color2.Empty); - 獣性_獣毛1_0CD = new ColorD(ref Col.Black, ref 体配色.毛0R); - 獣性_獣毛2_0CD = new ColorD(ref Col.Black, ref 体配色.毛0R); - 獣性_獣毛1_1CD = new ColorD(ref Col.Black, ref 体配色.毛0R); - 獣性_獣毛2_1CD = new ColorD(ref Col.Black, ref 体配色.毛0R); - 獣性_獣毛1_2CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 獣性_獣毛2_2CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 獣性_獣毛1_3CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 獣性_獣毛2_3CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 獣性_獣毛1_4CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 獣性_獣毛2_4CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 淫タトゥ_ハート_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_ハート_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_タトゥ左1CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_タトゥ右1CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_タトゥ左2CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_タトゥ右2CD = new ColorD(ref Col.Black, ref 体配色.刺青); + 獣性_獣毛1_0CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0R); + 獣性_獣毛2_0CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0R); + 獣性_獣毛1_1CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0R); + 獣性_獣毛2_1CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0R); + 獣性_獣毛1_2CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 獣性_獣毛2_2CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 獣性_獣毛1_3CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 獣性_獣毛2_3CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 獣性_獣毛1_4CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 獣性_獣毛2_4CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 淫タトゥ_ハート_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_ハート_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_タトゥ左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_タトゥ右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_タトゥ左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_タトゥ右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); 悪タトゥ1_文字_文字a_枠CD = new ColorD(ref 体配色.刺青.Col1, ref Color2.Empty); 悪タトゥ1_文字_文字a_文字タトゥ1CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青); 悪タトゥ1_文字_文字a_文字タトゥ2CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青); @@ -4354,73 +4354,73 @@ namespace SlaveMatrix 悪タトゥ1_文字_文字e_文字タトゥ1CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青); 悪タトゥ1_文字_文字e_文字タトゥ2CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青); 悪タトゥ1_文字_文字e_文字タトゥ3CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青); - 悪タトゥ1_タトゥ1CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 悪タトゥ1_タトゥ2CD = new ColorD(ref Col.Black, ref 体配色.刺青); + 悪タトゥ1_タトゥ1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 悪タトゥ1_タトゥ2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); 悪タトゥ2_逆十字_逆十字1CD = new ColorD(ref 体配色.刺青.Col1, ref Color2.Empty); - 悪タトゥ2_逆十字_逆十字2CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 竜性_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 竜性_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗4CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 紋柄_紋1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋3CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋4CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 植性_葉3_0CD = new ColorD(ref Col.Black, ref 体配色.植1R); - 植性_葉2_0CD = new ColorD(ref Col.Black, ref 体配色.刺青R); - 植性_葉1_0CD = new ColorD(ref Col.Black, ref 体配色.植1R); - 植性_葉3_1CD = new ColorD(ref Col.Black, ref 体配色.植1R); - 植性_葉2_1CD = new ColorD(ref Col.Black, ref 体配色.刺青R); - 植性_葉1_1CD = new ColorD(ref Col.Black, ref 体配色.植1R); - 植性_葉3_2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 植性_葉2_2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 植性_葉1_2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 植性_葉3_3CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 植性_葉2_3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 植性_葉1_3CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 植性_葉3_4CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 植性_葉2_4CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 植性_葉1_4CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 虫性_器官1CD = new ColorD(ref Col.Black, ref 体配色.甲1R); - 虫性_器官2CD = new ColorD(ref Col.Black, ref 体配色.甲1R); - 傷I1CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷I2CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷I3CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷I4CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷XCD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - ハイライト1CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); - ハイライト2CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2R); + 悪タトゥ2_逆十字_逆十字2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 竜性_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 竜性_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 紋柄_紋1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋3CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋4CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 植性_葉3_0CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1R); + 植性_葉2_0CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青R); + 植性_葉1_0CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1R); + 植性_葉3_1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1R); + 植性_葉2_1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青R); + 植性_葉1_1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1R); + 植性_葉3_2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 植性_葉2_2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 植性_葉1_2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 植性_葉3_3CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 植性_葉2_3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 植性_葉1_3CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 植性_葉3_4CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 植性_葉2_4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 植性_葉1_4CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 虫性_器官1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1R); + 虫性_器官2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1R); + 傷I1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷I2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷I3CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷I4CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷XCD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + ハイライト1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); + ハイライト2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2R); パンストCD = new ColorD(); - パンスト_ハイライトCD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); + パンスト_ハイライトCD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); ニーハイ_ニーハイ1CD = new ColorD(); ニーハイ_ニーハイ2CD = new ColorD(); - ニーハイ_ハイライトCD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); + ニーハイ_ハイライトCD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); } private void 配色T0(BodyColorSet 体配色) { - 腿0CD = new ColorD(ref Col.Black, ref 体配色.人肌R); - 腿1CD = new ColorD(ref Col.Black, ref 体配色.人肌R); - 腿2CD = new ColorD(ref Col.Black, ref 体配色.人肌O); - 腿3CD = new ColorD(ref Col.Black, ref 体配色.人肌O); - 腿4CD = new ColorD(ref Col.Black, ref 体配色.人肌O); + 腿0CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌R); + 腿1CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌R); + 腿2CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); + 腿3CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); + 腿4CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); 筋CD = new ColorD(ref 体配色.薄線, ref Color2.Empty); - 獣性_獣毛1_0CD = new ColorD(ref Col.Black, ref 体配色.毛0R); - 獣性_獣毛2_0CD = new ColorD(ref Col.Black, ref 体配色.毛0R); - 獣性_獣毛1_1CD = new ColorD(ref Col.Black, ref 体配色.毛0R); - 獣性_獣毛2_1CD = new ColorD(ref Col.Black, ref 体配色.毛0R); - 獣性_獣毛1_2CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 獣性_獣毛2_2CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 獣性_獣毛1_3CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 獣性_獣毛2_3CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 獣性_獣毛1_4CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 獣性_獣毛2_4CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 淫タトゥ_ハート_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_ハート_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_タトゥ左1CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_タトゥ右1CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_タトゥ左2CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_タトゥ右2CD = new ColorD(ref Col.Black, ref 体配色.刺青); + 獣性_獣毛1_0CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0R); + 獣性_獣毛2_0CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0R); + 獣性_獣毛1_1CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0R); + 獣性_獣毛2_1CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0R); + 獣性_獣毛1_2CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 獣性_獣毛2_2CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 獣性_獣毛1_3CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 獣性_獣毛2_3CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 獣性_獣毛1_4CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 獣性_獣毛2_4CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 淫タトゥ_ハート_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_ハート_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_タトゥ左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_タトゥ右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_タトゥ左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_タトゥ右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); 悪タトゥ1_文字_文字a_枠CD = new ColorD(ref 体配色.刺青.Col1, ref Color2.Empty); 悪タトゥ1_文字_文字a_文字タトゥ1CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青); 悪タトゥ1_文字_文字a_文字タトゥ2CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青); @@ -4437,73 +4437,73 @@ namespace SlaveMatrix 悪タトゥ1_文字_文字e_文字タトゥ1CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青); 悪タトゥ1_文字_文字e_文字タトゥ2CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青); 悪タトゥ1_文字_文字e_文字タトゥ3CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青); - 悪タトゥ1_タトゥ1CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 悪タトゥ1_タトゥ2CD = new ColorD(ref Col.Black, ref 体配色.刺青); + 悪タトゥ1_タトゥ1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 悪タトゥ1_タトゥ2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); 悪タトゥ2_逆十字_逆十字1CD = new ColorD(ref 体配色.刺青.Col1, ref Color2.Empty); - 悪タトゥ2_逆十字_逆十字2CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 竜性_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 竜性_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 竜性_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 紋柄_紋1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋3CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋4CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 植性_葉3_0CD = new ColorD(ref Col.Black, ref 体配色.刺青R); - 植性_葉2_0CD = new ColorD(ref Col.Black, ref 体配色.植1R); - 植性_葉1_0CD = new ColorD(ref Col.Black, ref 体配色.刺青R); - 植性_葉3_1CD = new ColorD(ref Col.Black, ref 体配色.刺青R); - 植性_葉2_1CD = new ColorD(ref Col.Black, ref 体配色.植1R); - 植性_葉1_1CD = new ColorD(ref Col.Black, ref 体配色.刺青R); - 植性_葉3_2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 植性_葉2_2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 植性_葉1_2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 植性_葉3_3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 植性_葉2_3CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 植性_葉1_3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 植性_葉3_4CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 植性_葉2_4CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 植性_葉1_4CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 虫性_器官1CD = new ColorD(ref Col.Black, ref 体配色.甲1R); - 虫性_器官2CD = new ColorD(ref Col.Black, ref 体配色.甲1R); - 傷I1CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷I2CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷I3CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷I4CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷XCD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - ハイライト1CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); - ハイライト2CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2R); + 悪タトゥ2_逆十字_逆十字2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 竜性_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 竜性_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 竜性_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 紋柄_紋1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋3CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋4CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 植性_葉3_0CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青R); + 植性_葉2_0CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1R); + 植性_葉1_0CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青R); + 植性_葉3_1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青R); + 植性_葉2_1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1R); + 植性_葉1_1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青R); + 植性_葉3_2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 植性_葉2_2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 植性_葉1_2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 植性_葉3_3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 植性_葉2_3CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 植性_葉1_3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 植性_葉3_4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 植性_葉2_4CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 植性_葉1_4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 虫性_器官1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1R); + 虫性_器官2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1R); + 傷I1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷I2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷I3CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷I4CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷XCD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + ハイライト1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); + ハイライト2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2R); パンストCD = new ColorD(); - パンスト_ハイライトCD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); + パンスト_ハイライトCD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); ニーハイ_ニーハイ1CD = new ColorD(); ニーハイ_ニーハイ2CD = new ColorD(); - ニーハイ_ハイライトCD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); + ニーハイ_ハイライトCD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); } private void 配色C0(BodyColorSet 体配色) { - 腿0CD = new ColorD(ref Col.Black, ref 体配色.甲0R); - 腿1CD = new ColorD(ref Col.Black, ref 体配色.甲0R); - 腿2CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 腿3CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 腿4CD = new ColorD(ref Col.Black, ref 体配色.甲0O); + 腿0CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0R); + 腿1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0R); + 腿2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 腿3CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 腿4CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); 筋CD = new ColorD(ref 体配色.薄線, ref Color2.Empty); - 獣性_獣毛1_0CD = new ColorD(ref Col.Black, ref 体配色.毛0R); - 獣性_獣毛2_0CD = new ColorD(ref Col.Black, ref 体配色.毛0R); - 獣性_獣毛1_1CD = new ColorD(ref Col.Black, ref 体配色.毛0R); - 獣性_獣毛2_1CD = new ColorD(ref Col.Black, ref 体配色.毛0R); - 獣性_獣毛1_2CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 獣性_獣毛2_2CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 獣性_獣毛1_3CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 獣性_獣毛2_3CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 獣性_獣毛1_4CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 獣性_獣毛2_4CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 淫タトゥ_ハート_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_ハート_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_タトゥ左1CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_タトゥ右1CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_タトゥ左2CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_タトゥ右2CD = new ColorD(ref Col.Black, ref 体配色.刺青); + 獣性_獣毛1_0CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0R); + 獣性_獣毛2_0CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0R); + 獣性_獣毛1_1CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0R); + 獣性_獣毛2_1CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0R); + 獣性_獣毛1_2CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 獣性_獣毛2_2CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 獣性_獣毛1_3CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 獣性_獣毛2_3CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 獣性_獣毛1_4CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 獣性_獣毛2_4CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 淫タトゥ_ハート_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_ハート_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_タトゥ左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_タトゥ右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_タトゥ左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_タトゥ右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); 悪タトゥ1_文字_文字a_枠CD = new ColorD(ref 体配色.刺青.Col1, ref Color2.Empty); 悪タトゥ1_文字_文字a_文字タトゥ1CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青); 悪タトゥ1_文字_文字a_文字タトゥ2CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青); @@ -4520,73 +4520,73 @@ namespace SlaveMatrix 悪タトゥ1_文字_文字e_文字タトゥ1CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青); 悪タトゥ1_文字_文字e_文字タトゥ2CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青); 悪タトゥ1_文字_文字e_文字タトゥ3CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青); - 悪タトゥ1_タトゥ1CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 悪タトゥ1_タトゥ2CD = new ColorD(ref Col.Black, ref 体配色.刺青); + 悪タトゥ1_タトゥ1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 悪タトゥ1_タトゥ2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); 悪タトゥ2_逆十字_逆十字1CD = new ColorD(ref 体配色.刺青.Col1, ref Color2.Empty); - 悪タトゥ2_逆十字_逆十字2CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 竜性_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 紋柄_紋1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋3CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋4CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 植性_葉3_0CD = new ColorD(ref Col.Black, ref 体配色.植1R); - 植性_葉2_0CD = new ColorD(ref Col.Black, ref 体配色.植1R); - 植性_葉1_0CD = new ColorD(ref Col.Black, ref 体配色.植1R); - 植性_葉3_1CD = new ColorD(ref Col.Black, ref 体配色.植1R); - 植性_葉2_1CD = new ColorD(ref Col.Black, ref 体配色.植1R); - 植性_葉1_1CD = new ColorD(ref Col.Black, ref 体配色.植1R); - 植性_葉3_2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 植性_葉2_2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 植性_葉1_2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 植性_葉3_3CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 植性_葉2_3CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 植性_葉1_3CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 植性_葉3_4CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 植性_葉2_4CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 植性_葉1_4CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 虫性_器官1CD = new ColorD(ref Col.Black, ref 体配色.甲1R); - 虫性_器官2CD = new ColorD(ref Col.Black, ref 体配色.甲1R); - 傷I1CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷I2CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷I3CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷I4CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷XCD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - ハイライト1CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); - ハイライト2CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2R); + 悪タトゥ2_逆十字_逆十字2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 竜性_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 紋柄_紋1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋3CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋4CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 植性_葉3_0CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1R); + 植性_葉2_0CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1R); + 植性_葉1_0CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1R); + 植性_葉3_1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1R); + 植性_葉2_1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1R); + 植性_葉1_1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1R); + 植性_葉3_2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 植性_葉2_2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 植性_葉1_2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 植性_葉3_3CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 植性_葉2_3CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 植性_葉1_3CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 植性_葉3_4CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 植性_葉2_4CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 植性_葉1_4CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 虫性_器官1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1R); + 虫性_器官2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1R); + 傷I1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷I2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷I3CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷I4CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷XCD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + ハイライト1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); + ハイライト2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2R); パンストCD = new ColorD(); - パンスト_ハイライトCD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); + パンスト_ハイライトCD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); ニーハイ_ニーハイ1CD = new ColorD(); ニーハイ_ニーハイ2CD = new ColorD(); - ニーハイ_ハイライトCD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); + ニーハイ_ハイライトCD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); } private void 配色CT1(BodyColorSet 体配色) { - 腿0CD = new ColorD(ref Col.Black, ref 体配色.甲0R); - 腿1CD = new ColorD(ref Col.Black, ref 体配色.甲0R); - 腿2CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 腿3CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 腿4CD = new ColorD(ref Col.Black, ref 体配色.甲0O); + 腿0CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0R); + 腿1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0R); + 腿2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 腿3CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 腿4CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); 筋CD = new ColorD(ref 体配色.薄線, ref Color2.Empty); - 獣性_獣毛1_0CD = new ColorD(ref Col.Black, ref 体配色.毛0R); - 獣性_獣毛2_0CD = new ColorD(ref Col.Black, ref 体配色.毛0R); - 獣性_獣毛1_1CD = new ColorD(ref Col.Black, ref 体配色.毛0R); - 獣性_獣毛2_1CD = new ColorD(ref Col.Black, ref 体配色.毛0R); - 獣性_獣毛1_2CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 獣性_獣毛2_2CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 獣性_獣毛1_3CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 獣性_獣毛2_3CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 獣性_獣毛1_4CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 獣性_獣毛2_4CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 淫タトゥ_ハート_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_ハート_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_タトゥ左1CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_タトゥ右1CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_タトゥ左2CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_タトゥ右2CD = new ColorD(ref Col.Black, ref 体配色.刺青); + 獣性_獣毛1_0CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0R); + 獣性_獣毛2_0CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0R); + 獣性_獣毛1_1CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0R); + 獣性_獣毛2_1CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0R); + 獣性_獣毛1_2CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 獣性_獣毛2_2CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 獣性_獣毛1_3CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 獣性_獣毛2_3CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 獣性_獣毛1_4CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 獣性_獣毛2_4CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 淫タトゥ_ハート_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_ハート_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_タトゥ左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_タトゥ右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_タトゥ左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_タトゥ右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); 悪タトゥ1_文字_文字a_枠CD = new ColorD(ref 体配色.刺青.Col1, ref Color2.Empty); 悪タトゥ1_文字_文字a_文字タトゥ1CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青); 悪タトゥ1_文字_文字a_文字タトゥ2CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青); @@ -4603,73 +4603,73 @@ namespace SlaveMatrix 悪タトゥ1_文字_文字e_文字タトゥ1CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青); 悪タトゥ1_文字_文字e_文字タトゥ2CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青); 悪タトゥ1_文字_文字e_文字タトゥ3CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青); - 悪タトゥ1_タトゥ1CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 悪タトゥ1_タトゥ2CD = new ColorD(ref Col.Black, ref 体配色.刺青); + 悪タトゥ1_タトゥ1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 悪タトゥ1_タトゥ2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); 悪タトゥ2_逆十字_逆十字1CD = new ColorD(ref 体配色.刺青.Col1, ref Color2.Empty); - 悪タトゥ2_逆十字_逆十字2CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 竜性_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 竜性_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗4CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 紋柄_紋1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋3CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋4CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 植性_葉3_0CD = new ColorD(ref Col.Black, ref 体配色.植1R); - 植性_葉2_0CD = new ColorD(ref Col.Black, ref 体配色.刺青R); - 植性_葉1_0CD = new ColorD(ref Col.Black, ref 体配色.植1R); - 植性_葉3_1CD = new ColorD(ref Col.Black, ref 体配色.植1R); - 植性_葉2_1CD = new ColorD(ref Col.Black, ref 体配色.刺青R); - 植性_葉1_1CD = new ColorD(ref Col.Black, ref 体配色.植1R); - 植性_葉3_2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 植性_葉2_2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 植性_葉1_2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 植性_葉3_3CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 植性_葉2_3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 植性_葉1_3CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 植性_葉3_4CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 植性_葉2_4CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 植性_葉1_4CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 虫性_器官1CD = new ColorD(ref Col.Black, ref 体配色.甲1R); - 虫性_器官2CD = new ColorD(ref Col.Black, ref 体配色.甲1R); - 傷I1CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷I2CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷I3CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷I4CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷XCD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - ハイライト1CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); - ハイライト2CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2R); + 悪タトゥ2_逆十字_逆十字2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 竜性_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 竜性_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 紋柄_紋1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋3CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋4CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 植性_葉3_0CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1R); + 植性_葉2_0CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青R); + 植性_葉1_0CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1R); + 植性_葉3_1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1R); + 植性_葉2_1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青R); + 植性_葉1_1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1R); + 植性_葉3_2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 植性_葉2_2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 植性_葉1_2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 植性_葉3_3CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 植性_葉2_3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 植性_葉1_3CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 植性_葉3_4CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 植性_葉2_4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 植性_葉1_4CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 虫性_器官1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1R); + 虫性_器官2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1R); + 傷I1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷I2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷I3CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷I4CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷XCD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + ハイライト1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); + ハイライト2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2R); パンストCD = new ColorD(); - パンスト_ハイライトCD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); + パンスト_ハイライトCD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); ニーハイ_ニーハイ1CD = new ColorD(); ニーハイ_ニーハイ2CD = new ColorD(); - ニーハイ_ハイライトCD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); + ニーハイ_ハイライトCD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); } private void 配色CT0(BodyColorSet 体配色) { - 腿0CD = new ColorD(ref Col.Black, ref 体配色.甲0R); - 腿1CD = new ColorD(ref Col.Black, ref 体配色.甲0R); - 腿2CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 腿3CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 腿4CD = new ColorD(ref Col.Black, ref 体配色.甲0O); + 腿0CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0R); + 腿1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0R); + 腿2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 腿3CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 腿4CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); 筋CD = new ColorD(ref 体配色.薄線, ref Color2.Empty); - 獣性_獣毛1_0CD = new ColorD(ref Col.Black, ref 体配色.毛0R); - 獣性_獣毛2_0CD = new ColorD(ref Col.Black, ref 体配色.毛0R); - 獣性_獣毛1_1CD = new ColorD(ref Col.Black, ref 体配色.毛0R); - 獣性_獣毛2_1CD = new ColorD(ref Col.Black, ref 体配色.毛0R); - 獣性_獣毛1_2CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 獣性_獣毛2_2CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 獣性_獣毛1_3CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 獣性_獣毛2_3CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 獣性_獣毛1_4CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 獣性_獣毛2_4CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 淫タトゥ_ハート_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_ハート_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_タトゥ左1CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_タトゥ右1CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_タトゥ左2CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_タトゥ右2CD = new ColorD(ref Col.Black, ref 体配色.刺青); + 獣性_獣毛1_0CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0R); + 獣性_獣毛2_0CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0R); + 獣性_獣毛1_1CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0R); + 獣性_獣毛2_1CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0R); + 獣性_獣毛1_2CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 獣性_獣毛2_2CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 獣性_獣毛1_3CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 獣性_獣毛2_3CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 獣性_獣毛1_4CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 獣性_獣毛2_4CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 淫タトゥ_ハート_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_ハート_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_タトゥ左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_タトゥ右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_タトゥ左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_タトゥ右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); 悪タトゥ1_文字_文字a_枠CD = new ColorD(ref 体配色.刺青.Col1, ref Color2.Empty); 悪タトゥ1_文字_文字a_文字タトゥ1CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青); 悪タトゥ1_文字_文字a_文字タトゥ2CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青); @@ -4686,47 +4686,47 @@ namespace SlaveMatrix 悪タトゥ1_文字_文字e_文字タトゥ1CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青); 悪タトゥ1_文字_文字e_文字タトゥ2CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青); 悪タトゥ1_文字_文字e_文字タトゥ3CD = new ColorD(ref 体配色.刺青.Col1, ref 体配色.刺青); - 悪タトゥ1_タトゥ1CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 悪タトゥ1_タトゥ2CD = new ColorD(ref Col.Black, ref 体配色.刺青); + 悪タトゥ1_タトゥ1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 悪タトゥ1_タトゥ2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); 悪タトゥ2_逆十字_逆十字1CD = new ColorD(ref 体配色.刺青.Col1, ref Color2.Empty); - 悪タトゥ2_逆十字_逆十字2CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 竜性_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 竜性_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 竜性_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 紋柄_紋1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋3CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋4CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 植性_葉3_0CD = new ColorD(ref Col.Black, ref 体配色.刺青R); - 植性_葉2_0CD = new ColorD(ref Col.Black, ref 体配色.植1R); - 植性_葉1_0CD = new ColorD(ref Col.Black, ref 体配色.刺青R); - 植性_葉3_1CD = new ColorD(ref Col.Black, ref 体配色.刺青R); - 植性_葉2_1CD = new ColorD(ref Col.Black, ref 体配色.植1R); - 植性_葉1_1CD = new ColorD(ref Col.Black, ref 体配色.刺青R); - 植性_葉3_2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 植性_葉2_2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 植性_葉1_2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 植性_葉3_3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 植性_葉2_3CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 植性_葉1_3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 植性_葉3_4CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 植性_葉2_4CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 植性_葉1_4CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 虫性_器官1CD = new ColorD(ref Col.Black, ref 体配色.甲1R); - 虫性_器官2CD = new ColorD(ref Col.Black, ref 体配色.甲1R); - 傷I1CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷I2CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷I3CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷I4CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷XCD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - ハイライト1CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); - ハイライト2CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2R); + 悪タトゥ2_逆十字_逆十字2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 竜性_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 竜性_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 竜性_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 紋柄_紋1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋3CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋4CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 植性_葉3_0CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青R); + 植性_葉2_0CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1R); + 植性_葉1_0CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青R); + 植性_葉3_1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青R); + 植性_葉2_1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1R); + 植性_葉1_1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青R); + 植性_葉3_2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 植性_葉2_2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 植性_葉1_2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 植性_葉3_3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 植性_葉2_3CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 植性_葉1_3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 植性_葉3_4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 植性_葉2_4CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 植性_葉1_4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 虫性_器官1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1R); + 虫性_器官2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1R); + 傷I1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷I2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷I3CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷I4CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷XCD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + ハイライト1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); + ハイライト2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2R); パンストCD = new ColorD(); - パンスト_ハイライトCD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); + パンスト_ハイライトCD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); ニーハイ_ニーハイ1CD = new ColorD(); ニーハイ_ニーハイ2CD = new ColorD(); - ニーハイ_ハイライトCD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); + ニーハイ_ハイライトCD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/腿_獣.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/腿_獣.cs index 3716816..8d554ba 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/腿_獣.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/腿_獣.cs @@ -242,10 +242,10 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 腿CD = new ColorD(ref Col.Black, ref 体配色.毛0O); + 腿CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); 筋CD = new ColorD(ref 体配色.薄線, ref 体配色.毛0O); - 虎柄_虎1CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 虎柄_虎2CD = new ColorD(ref Col.Black, ref 体配色.刺青); + 虎柄_虎1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 虎柄_虎2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/腿_竜.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/腿_竜.cs index e7b24bd..f625bf0 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/腿_竜.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/腿_竜.cs @@ -457,49 +457,49 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 腿CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 竜性_鱗下_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗下_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗下_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗下_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗下_鱗5CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗下_鱗6CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗上_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗上_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗上_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗上_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); + 腿CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 竜性_鱗下_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗下_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗下_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗下_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗下_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗下_鱗6CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗上_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗上_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗上_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗上_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); 筋CD = new ColorD(ref 体配色.薄線, ref 体配色.毛0O); } private void 配色T0(BodyColorSet 体配色) { - 腿CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 竜性_鱗下_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗下_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗下_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗下_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗下_鱗5CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗下_鱗6CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗上_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 竜性_鱗上_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗上_鱗3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 竜性_鱗上_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); + 腿CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 竜性_鱗下_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗下_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗下_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗下_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗下_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗下_鱗6CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗上_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 竜性_鱗上_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗上_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 竜性_鱗上_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); 筋CD = new ColorD(ref 体配色.薄線, ref 体配色.毛0O); } private void 配色T1(BodyColorSet 体配色) { - 腿CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 竜性_鱗下_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗下_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗下_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗下_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗下_鱗5CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗下_鱗6CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗上_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗上_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 竜性_鱗上_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗上_鱗4CD = new ColorD(ref Col.Black, ref 体配色.刺青O); + 腿CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 竜性_鱗下_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗下_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗下_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗下_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗下_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗下_鱗6CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗上_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗上_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 竜性_鱗上_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗上_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); 筋CD = new ColorD(ref 体配色.薄線, ref 体配色.毛0O); } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/腿_蹄.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/腿_蹄.cs index a7973ac..0a3c041 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/腿_蹄.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/腿_蹄.cs @@ -191,7 +191,7 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 腿CD = new ColorD(ref Col.Black, ref 体配色.毛0O); + 腿CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); 筋CD = new ColorD(ref 体配色.薄線, ref 体配色.毛0O); } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/腿_鳥.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/腿_鳥.cs index 0dbbecb..51e1b73 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/腿_鳥.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/腿_鳥.cs @@ -191,7 +191,7 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 腿CD = new ColorD(ref Col.Black, ref 体配色.毛0O); + 腿CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); 筋CD = new ColorD(ref 体配色.薄線, ref 体配色.毛0O); } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/膣内精液_人.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/膣内精液_人.cs index 60c99c3..35ecd99 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/膣内精液_人.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/膣内精液_人.cs @@ -204,8 +204,8 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { 精液CD = new ColorD(); - 血液1CD = new ColorD(ref Col.Empty, ref 体配色.血液O); - 血液2CD = new ColorD(ref Col.Empty, ref 体配色.血液O); + 血液1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.血液O); + 血液2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.血液O); } public void 精液配色(主人公配色 配色) diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/膣内精液_獣.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/膣内精液_獣.cs index 20d87f8..85d66bb 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/膣内精液_獣.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/膣内精液_獣.cs @@ -203,8 +203,8 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { 精液CD = new ColorD(); - 血液1CD = new ColorD(ref Col.Empty, ref 体配色.血液O); - 血液2CD = new ColorD(ref Col.Empty, ref 体配色.血液O); + 血液1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.血液O); + 血液2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.血液O); } public void 精液配色(主人公配色 配色) diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/膣基_人.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/膣基_人.cs index f278b6b..2667617 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/膣基_人.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/膣基_人.cs @@ -140,7 +140,7 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - Col.Alpha(ref 体配色.粘膜, 160, out var ret); + ColorHelper.Alpha(ref 体配色.粘膜, 160, out var ret); 膣基CD = new ColorD(ref 体配色.粘膜線, ref ret); } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/膣基_獣.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/膣基_獣.cs index 78a1ccd..65d02d7 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/膣基_獣.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/膣基_獣.cs @@ -139,7 +139,7 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - Col.Alpha(ref 体配色.粘膜, 160, out var ret); + ColorHelper.Alpha(ref 体配色.粘膜, 160, out var ret); 膣基CD = new ColorD(ref 体配色.粘膜線, ref ret); } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/花_百.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/花_百.cs index 8843214..f3077e1 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/花_百.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/花_百.cs @@ -1797,80 +1797,80 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 花_ユリ_萼2CD = new ColorD(ref Col.Black, ref 体配色.百O); - 花_ユリ_萼3CD = new ColorD(ref Col.Black, ref 体配色.百O); - 花_ユリ_花弁1CD = new ColorD(ref Col.Black, ref 体配色.百O); - 花_ユリ_蕊_雄蕊中後_葯CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 花_ユリ_蕊_雄蕊中後_雄蕊CD = new ColorD(ref Col.Black, ref 体配色.百O); - 花_ユリ_蕊_雌蕊_雌蕊CD = new ColorD(ref Col.Black, ref 体配色.植0O); - 花_ユリ_蕊_雌蕊_柱頭CD = new ColorD(ref Col.Black, ref 体配色.植0O); - 花_ユリ_蕊_雄蕊左2_葯CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 花_ユリ_蕊_雄蕊左2_雄蕊CD = new ColorD(ref Col.Black, ref 体配色.百O); - 花_ユリ_蕊_雄蕊右2_葯CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 花_ユリ_蕊_雄蕊右2_雄蕊CD = new ColorD(ref Col.Black, ref 体配色.百O); - 花_ユリ_蕊_雄蕊左1_雄蕊CD = new ColorD(ref Col.Black, ref 体配色.百O); - 花_ユリ_蕊_雄蕊左1_葯CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 花_ユリ_蕊_雄蕊右1_雄蕊CD = new ColorD(ref Col.Black, ref 体配色.百O); - 花_ユリ_蕊_雄蕊右1_葯CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 花_ユリ_蕊_雄蕊中前_雄蕊CD = new ColorD(ref Col.Black, ref 体配色.百O); - 花_ユリ_蕊_雄蕊中前_葯CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 花_ユリ_花弁2CD = new ColorD(ref Col.Black, ref 体配色.百O); - 花_ユリ_花弁3CD = new ColorD(ref Col.Black, ref 体配色.百O); - 花_ユリ_萼1_萼2CD = new ColorD(ref Col.Black, ref 体配色.百O); - 花_ユリ_萼1_萼1CD = new ColorD(ref Col.Black, ref 体配色.百O); - 萼_萼CD = new ColorD(ref Col.Black, ref 体配色.植1O); + 花_ユリ_萼2CD = new ColorD(ref ColorHelper.Black, ref 体配色.百O); + 花_ユリ_萼3CD = new ColorD(ref ColorHelper.Black, ref 体配色.百O); + 花_ユリ_花弁1CD = new ColorD(ref ColorHelper.Black, ref 体配色.百O); + 花_ユリ_蕊_雄蕊中後_葯CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 花_ユリ_蕊_雄蕊中後_雄蕊CD = new ColorD(ref ColorHelper.Black, ref 体配色.百O); + 花_ユリ_蕊_雌蕊_雌蕊CD = new ColorD(ref ColorHelper.Black, ref 体配色.植0O); + 花_ユリ_蕊_雌蕊_柱頭CD = new ColorD(ref ColorHelper.Black, ref 体配色.植0O); + 花_ユリ_蕊_雄蕊左2_葯CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 花_ユリ_蕊_雄蕊左2_雄蕊CD = new ColorD(ref ColorHelper.Black, ref 体配色.百O); + 花_ユリ_蕊_雄蕊右2_葯CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 花_ユリ_蕊_雄蕊右2_雄蕊CD = new ColorD(ref ColorHelper.Black, ref 体配色.百O); + 花_ユリ_蕊_雄蕊左1_雄蕊CD = new ColorD(ref ColorHelper.Black, ref 体配色.百O); + 花_ユリ_蕊_雄蕊左1_葯CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 花_ユリ_蕊_雄蕊右1_雄蕊CD = new ColorD(ref ColorHelper.Black, ref 体配色.百O); + 花_ユリ_蕊_雄蕊右1_葯CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 花_ユリ_蕊_雄蕊中前_雄蕊CD = new ColorD(ref ColorHelper.Black, ref 体配色.百O); + 花_ユリ_蕊_雄蕊中前_葯CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 花_ユリ_花弁2CD = new ColorD(ref ColorHelper.Black, ref 体配色.百O); + 花_ユリ_花弁3CD = new ColorD(ref ColorHelper.Black, ref 体配色.百O); + 花_ユリ_萼1_萼2CD = new ColorD(ref ColorHelper.Black, ref 体配色.百O); + 花_ユリ_萼1_萼1CD = new ColorD(ref ColorHelper.Black, ref 体配色.百O); + 萼_萼CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); } private void 配色T0(BodyColorSet 体配色) { - 花_ユリ_萼2CD = new ColorD(ref Col.Black, ref 体配色.百O); - 花_ユリ_萼3CD = new ColorD(ref Col.Black, ref 体配色.百O); - 花_ユリ_花弁1CD = new ColorD(ref Col.Black, ref 体配色.百O); - 花_ユリ_蕊_雄蕊中後_葯CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 花_ユリ_蕊_雄蕊中後_雄蕊CD = new ColorD(ref Col.Black, ref 体配色.百O); - 花_ユリ_蕊_雌蕊_雌蕊CD = new ColorD(ref Col.Black, ref 体配色.植0O); - 花_ユリ_蕊_雌蕊_柱頭CD = new ColorD(ref Col.Black, ref 体配色.植0O); - 花_ユリ_蕊_雄蕊左2_葯CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 花_ユリ_蕊_雄蕊左2_雄蕊CD = new ColorD(ref Col.Black, ref 体配色.百O); - 花_ユリ_蕊_雄蕊右2_葯CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 花_ユリ_蕊_雄蕊右2_雄蕊CD = new ColorD(ref Col.Black, ref 体配色.百O); - 花_ユリ_蕊_雄蕊左1_雄蕊CD = new ColorD(ref Col.Black, ref 体配色.百O); - 花_ユリ_蕊_雄蕊左1_葯CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 花_ユリ_蕊_雄蕊右1_雄蕊CD = new ColorD(ref Col.Black, ref 体配色.百O); - 花_ユリ_蕊_雄蕊右1_葯CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 花_ユリ_蕊_雄蕊中前_雄蕊CD = new ColorD(ref Col.Black, ref 体配色.百O); - 花_ユリ_蕊_雄蕊中前_葯CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 花_ユリ_花弁2CD = new ColorD(ref Col.Black, ref 体配色.百O); - 花_ユリ_花弁3CD = new ColorD(ref Col.Black, ref 体配色.百O); - 花_ユリ_萼1_萼2CD = new ColorD(ref Col.Black, ref 体配色.百O); - 花_ユリ_萼1_萼1CD = new ColorD(ref Col.Black, ref 体配色.百O); - 萼_萼CD = new ColorD(ref Col.Black, ref 体配色.植1O); + 花_ユリ_萼2CD = new ColorD(ref ColorHelper.Black, ref 体配色.百O); + 花_ユリ_萼3CD = new ColorD(ref ColorHelper.Black, ref 体配色.百O); + 花_ユリ_花弁1CD = new ColorD(ref ColorHelper.Black, ref 体配色.百O); + 花_ユリ_蕊_雄蕊中後_葯CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 花_ユリ_蕊_雄蕊中後_雄蕊CD = new ColorD(ref ColorHelper.Black, ref 体配色.百O); + 花_ユリ_蕊_雌蕊_雌蕊CD = new ColorD(ref ColorHelper.Black, ref 体配色.植0O); + 花_ユリ_蕊_雌蕊_柱頭CD = new ColorD(ref ColorHelper.Black, ref 体配色.植0O); + 花_ユリ_蕊_雄蕊左2_葯CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 花_ユリ_蕊_雄蕊左2_雄蕊CD = new ColorD(ref ColorHelper.Black, ref 体配色.百O); + 花_ユリ_蕊_雄蕊右2_葯CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 花_ユリ_蕊_雄蕊右2_雄蕊CD = new ColorD(ref ColorHelper.Black, ref 体配色.百O); + 花_ユリ_蕊_雄蕊左1_雄蕊CD = new ColorD(ref ColorHelper.Black, ref 体配色.百O); + 花_ユリ_蕊_雄蕊左1_葯CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 花_ユリ_蕊_雄蕊右1_雄蕊CD = new ColorD(ref ColorHelper.Black, ref 体配色.百O); + 花_ユリ_蕊_雄蕊右1_葯CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 花_ユリ_蕊_雄蕊中前_雄蕊CD = new ColorD(ref ColorHelper.Black, ref 体配色.百O); + 花_ユリ_蕊_雄蕊中前_葯CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 花_ユリ_花弁2CD = new ColorD(ref ColorHelper.Black, ref 体配色.百O); + 花_ユリ_花弁3CD = new ColorD(ref ColorHelper.Black, ref 体配色.百O); + 花_ユリ_萼1_萼2CD = new ColorD(ref ColorHelper.Black, ref 体配色.百O); + 花_ユリ_萼1_萼1CD = new ColorD(ref ColorHelper.Black, ref 体配色.百O); + 萼_萼CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); } private void 配色T1(BodyColorSet 体配色) { - 花_ユリ_萼2CD = new ColorD(ref Col.Black, ref 体配色.百O); - 花_ユリ_萼3CD = new ColorD(ref Col.Black, ref 体配色.百O); - 花_ユリ_花弁1CD = new ColorD(ref Col.Black, ref 体配色.百O); - 花_ユリ_蕊_雄蕊中後_葯CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 花_ユリ_蕊_雄蕊中後_雄蕊CD = new ColorD(ref Col.Black, ref 体配色.百O); - 花_ユリ_蕊_雌蕊_雌蕊CD = new ColorD(ref Col.Black, ref 体配色.植0O); - 花_ユリ_蕊_雌蕊_柱頭CD = new ColorD(ref Col.Black, ref 体配色.植0O); - 花_ユリ_蕊_雄蕊左2_葯CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 花_ユリ_蕊_雄蕊左2_雄蕊CD = new ColorD(ref Col.Black, ref 体配色.百O); - 花_ユリ_蕊_雄蕊右2_葯CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 花_ユリ_蕊_雄蕊右2_雄蕊CD = new ColorD(ref Col.Black, ref 体配色.百O); - 花_ユリ_蕊_雄蕊左1_雄蕊CD = new ColorD(ref Col.Black, ref 体配色.百O); - 花_ユリ_蕊_雄蕊左1_葯CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 花_ユリ_蕊_雄蕊右1_雄蕊CD = new ColorD(ref Col.Black, ref 体配色.百O); - 花_ユリ_蕊_雄蕊右1_葯CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 花_ユリ_蕊_雄蕊中前_雄蕊CD = new ColorD(ref Col.Black, ref 体配色.百O); - 花_ユリ_蕊_雄蕊中前_葯CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 花_ユリ_花弁2CD = new ColorD(ref Col.Black, ref 体配色.百O); - 花_ユリ_花弁3CD = new ColorD(ref Col.Black, ref 体配色.百O); - 花_ユリ_萼1_萼2CD = new ColorD(ref Col.Black, ref 体配色.百O); - 花_ユリ_萼1_萼1CD = new ColorD(ref Col.Black, ref 体配色.百O); - 萼_萼CD = new ColorD(ref Col.Black, ref 体配色.刺青O); + 花_ユリ_萼2CD = new ColorD(ref ColorHelper.Black, ref 体配色.百O); + 花_ユリ_萼3CD = new ColorD(ref ColorHelper.Black, ref 体配色.百O); + 花_ユリ_花弁1CD = new ColorD(ref ColorHelper.Black, ref 体配色.百O); + 花_ユリ_蕊_雄蕊中後_葯CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 花_ユリ_蕊_雄蕊中後_雄蕊CD = new ColorD(ref ColorHelper.Black, ref 体配色.百O); + 花_ユリ_蕊_雌蕊_雌蕊CD = new ColorD(ref ColorHelper.Black, ref 体配色.植0O); + 花_ユリ_蕊_雌蕊_柱頭CD = new ColorD(ref ColorHelper.Black, ref 体配色.植0O); + 花_ユリ_蕊_雄蕊左2_葯CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 花_ユリ_蕊_雄蕊左2_雄蕊CD = new ColorD(ref ColorHelper.Black, ref 体配色.百O); + 花_ユリ_蕊_雄蕊右2_葯CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 花_ユリ_蕊_雄蕊右2_雄蕊CD = new ColorD(ref ColorHelper.Black, ref 体配色.百O); + 花_ユリ_蕊_雄蕊左1_雄蕊CD = new ColorD(ref ColorHelper.Black, ref 体配色.百O); + 花_ユリ_蕊_雄蕊左1_葯CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 花_ユリ_蕊_雄蕊右1_雄蕊CD = new ColorD(ref ColorHelper.Black, ref 体配色.百O); + 花_ユリ_蕊_雄蕊右1_葯CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 花_ユリ_蕊_雄蕊中前_雄蕊CD = new ColorD(ref ColorHelper.Black, ref 体配色.百O); + 花_ユリ_蕊_雄蕊中前_葯CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 花_ユリ_花弁2CD = new ColorD(ref ColorHelper.Black, ref 体配色.百O); + 花_ユリ_花弁3CD = new ColorD(ref ColorHelper.Black, ref 体配色.百O); + 花_ユリ_萼1_萼2CD = new ColorD(ref ColorHelper.Black, ref 体配色.百O); + 花_ユリ_萼1_萼1CD = new ColorD(ref ColorHelper.Black, ref 体配色.百O); + 萼_萼CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/花_薔.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/花_薔.cs index d4397e5..a589ee7 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/花_薔.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/花_薔.cs @@ -1113,53 +1113,53 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 花_バラ_花弁2CD = new ColorD(ref Col.Black, ref 体配色.薔O); - 花_バラ_花弁4CD = new ColorD(ref Col.Black, ref 体配色.薔O); - 花_バラ_花弁3CD = new ColorD(ref Col.Black, ref 体配色.薔O); - 花_バラ_花弁1CD = new ColorD(ref Col.Black, ref 体配色.薔O); - 花_バラ_花弁5CD = new ColorD(ref Col.Black, ref 体配色.薔O); - 花_バラ_花弁6CD = new ColorD(ref Col.Black, ref 体配色.薔O); - 花_バラ_花弁8CD = new ColorD(ref Col.Black, ref 体配色.薔O); - 花_バラ_花弁7CD = new ColorD(ref Col.Black, ref 体配色.薔O); - 花_バラ_花弁9CD = new ColorD(ref Col.Black, ref 体配色.薔O); - 花_バラ_花弁11CD = new ColorD(ref Col.Black, ref 体配色.薔O); - 花_バラ_花弁10CD = new ColorD(ref Col.Black, ref 体配色.薔O); - 花_バラ_花弁影CD = new ColorD(ref Col.Black, ref 体配色.薔O); - 萼_萼CD = new ColorD(ref Col.Black, ref 体配色.植1O); + 花_バラ_花弁2CD = new ColorD(ref ColorHelper.Black, ref 体配色.薔O); + 花_バラ_花弁4CD = new ColorD(ref ColorHelper.Black, ref 体配色.薔O); + 花_バラ_花弁3CD = new ColorD(ref ColorHelper.Black, ref 体配色.薔O); + 花_バラ_花弁1CD = new ColorD(ref ColorHelper.Black, ref 体配色.薔O); + 花_バラ_花弁5CD = new ColorD(ref ColorHelper.Black, ref 体配色.薔O); + 花_バラ_花弁6CD = new ColorD(ref ColorHelper.Black, ref 体配色.薔O); + 花_バラ_花弁8CD = new ColorD(ref ColorHelper.Black, ref 体配色.薔O); + 花_バラ_花弁7CD = new ColorD(ref ColorHelper.Black, ref 体配色.薔O); + 花_バラ_花弁9CD = new ColorD(ref ColorHelper.Black, ref 体配色.薔O); + 花_バラ_花弁11CD = new ColorD(ref ColorHelper.Black, ref 体配色.薔O); + 花_バラ_花弁10CD = new ColorD(ref ColorHelper.Black, ref 体配色.薔O); + 花_バラ_花弁影CD = new ColorD(ref ColorHelper.Black, ref 体配色.薔O); + 萼_萼CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); } private void 配色T0(BodyColorSet 体配色) { - 花_バラ_花弁2CD = new ColorD(ref Col.Black, ref 体配色.薔O); - 花_バラ_花弁4CD = new ColorD(ref Col.Black, ref 体配色.薔O); - 花_バラ_花弁3CD = new ColorD(ref Col.Black, ref 体配色.薔O); - 花_バラ_花弁1CD = new ColorD(ref Col.Black, ref 体配色.薔O); - 花_バラ_花弁5CD = new ColorD(ref Col.Black, ref 体配色.薔O); - 花_バラ_花弁6CD = new ColorD(ref Col.Black, ref 体配色.薔O); - 花_バラ_花弁8CD = new ColorD(ref Col.Black, ref 体配色.薔O); - 花_バラ_花弁7CD = new ColorD(ref Col.Black, ref 体配色.薔O); - 花_バラ_花弁9CD = new ColorD(ref Col.Black, ref 体配色.薔O); - 花_バラ_花弁11CD = new ColorD(ref Col.Black, ref 体配色.薔O); - 花_バラ_花弁10CD = new ColorD(ref Col.Black, ref 体配色.薔O); - 花_バラ_花弁影CD = new ColorD(ref Col.Black, ref 体配色.薔O); - 萼_萼CD = new ColorD(ref Col.Black, ref 体配色.植1O); + 花_バラ_花弁2CD = new ColorD(ref ColorHelper.Black, ref 体配色.薔O); + 花_バラ_花弁4CD = new ColorD(ref ColorHelper.Black, ref 体配色.薔O); + 花_バラ_花弁3CD = new ColorD(ref ColorHelper.Black, ref 体配色.薔O); + 花_バラ_花弁1CD = new ColorD(ref ColorHelper.Black, ref 体配色.薔O); + 花_バラ_花弁5CD = new ColorD(ref ColorHelper.Black, ref 体配色.薔O); + 花_バラ_花弁6CD = new ColorD(ref ColorHelper.Black, ref 体配色.薔O); + 花_バラ_花弁8CD = new ColorD(ref ColorHelper.Black, ref 体配色.薔O); + 花_バラ_花弁7CD = new ColorD(ref ColorHelper.Black, ref 体配色.薔O); + 花_バラ_花弁9CD = new ColorD(ref ColorHelper.Black, ref 体配色.薔O); + 花_バラ_花弁11CD = new ColorD(ref ColorHelper.Black, ref 体配色.薔O); + 花_バラ_花弁10CD = new ColorD(ref ColorHelper.Black, ref 体配色.薔O); + 花_バラ_花弁影CD = new ColorD(ref ColorHelper.Black, ref 体配色.薔O); + 萼_萼CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); } private void 配色T1(BodyColorSet 体配色) { - 花_バラ_花弁2CD = new ColorD(ref Col.Black, ref 体配色.薔O); - 花_バラ_花弁4CD = new ColorD(ref Col.Black, ref 体配色.薔O); - 花_バラ_花弁3CD = new ColorD(ref Col.Black, ref 体配色.薔O); - 花_バラ_花弁1CD = new ColorD(ref Col.Black, ref 体配色.薔O); - 花_バラ_花弁5CD = new ColorD(ref Col.Black, ref 体配色.薔O); - 花_バラ_花弁6CD = new ColorD(ref Col.Black, ref 体配色.薔O); - 花_バラ_花弁8CD = new ColorD(ref Col.Black, ref 体配色.薔O); - 花_バラ_花弁7CD = new ColorD(ref Col.Black, ref 体配色.薔O); - 花_バラ_花弁9CD = new ColorD(ref Col.Black, ref 体配色.薔O); - 花_バラ_花弁11CD = new ColorD(ref Col.Black, ref 体配色.薔O); - 花_バラ_花弁10CD = new ColorD(ref Col.Black, ref 体配色.薔O); - 花_バラ_花弁影CD = new ColorD(ref Col.Black, ref 体配色.薔O); - 萼_萼CD = new ColorD(ref Col.Black, ref 体配色.刺青O); + 花_バラ_花弁2CD = new ColorD(ref ColorHelper.Black, ref 体配色.薔O); + 花_バラ_花弁4CD = new ColorD(ref ColorHelper.Black, ref 体配色.薔O); + 花_バラ_花弁3CD = new ColorD(ref ColorHelper.Black, ref 体配色.薔O); + 花_バラ_花弁1CD = new ColorD(ref ColorHelper.Black, ref 体配色.薔O); + 花_バラ_花弁5CD = new ColorD(ref ColorHelper.Black, ref 体配色.薔O); + 花_バラ_花弁6CD = new ColorD(ref ColorHelper.Black, ref 体配色.薔O); + 花_バラ_花弁8CD = new ColorD(ref ColorHelper.Black, ref 体配色.薔O); + 花_バラ_花弁7CD = new ColorD(ref ColorHelper.Black, ref 体配色.薔O); + 花_バラ_花弁9CD = new ColorD(ref ColorHelper.Black, ref 体配色.薔O); + 花_バラ_花弁11CD = new ColorD(ref ColorHelper.Black, ref 体配色.薔O); + 花_バラ_花弁10CD = new ColorD(ref ColorHelper.Black, ref 体配色.薔O); + 花_バラ_花弁影CD = new ColorD(ref ColorHelper.Black, ref 体配色.薔O); + 萼_萼CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/葉_心.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/葉_心.cs index df6d982..8287a0b 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/葉_心.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/葉_心.cs @@ -243,20 +243,20 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 葉CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 葉脈CD = new ColorD(ref Col.Black, ref 体配色.植0O); + 葉CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 葉脈CD = new ColorD(ref ColorHelper.Black, ref 体配色.植0O); } private void 配色T1(BodyColorSet 体配色) { - 葉CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 葉脈CD = new ColorD(ref Col.Black, ref 体配色.植0O); + 葉CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 葉脈CD = new ColorD(ref ColorHelper.Black, ref 体配色.植0O); } private void 配色T0(BodyColorSet 体配色) { - 葉CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 葉脈CD = new ColorD(ref Col.Black, ref 体配色.刺青O); + 葉CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 葉脈CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/葉_披.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/葉_披.cs index cfe2cd5..0d327ad 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/葉_披.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/葉_披.cs @@ -243,20 +243,20 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 葉CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 葉脈CD = new ColorD(ref Col.Black, ref 体配色.植0O); + 葉CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 葉脈CD = new ColorD(ref ColorHelper.Black, ref 体配色.植0O); } private void 配色T1(BodyColorSet 体配色) { - 葉CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 葉脈CD = new ColorD(ref Col.Black, ref 体配色.植0O); + 葉CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 葉脈CD = new ColorD(ref ColorHelper.Black, ref 体配色.植0O); } private void 配色T0(BodyColorSet 体配色) { - 葉CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 葉脈CD = new ColorD(ref Col.Black, ref 体配色.刺青O); + 葉CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 葉脈CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/虫鎌.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/虫鎌.cs index aacdade..31c48c7 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/虫鎌.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/虫鎌.cs @@ -590,16 +590,16 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 虫鎌節CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 虫棘1CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 虫棘2CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 虫棘3CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 虫棘4CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 虫鎌1CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 虫鎌2CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 虫鎌3CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 虫孔1CD = new ColorD(ref Col.Black, ref 体配色.甲1R); - 虫孔2CD = new ColorD(ref Col.Black, ref 体配色.甲1R); + 虫鎌節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 虫棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 虫棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 虫棘3CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 虫棘4CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 虫鎌1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 虫鎌2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 虫鎌3CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 虫孔1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1R); + 虫孔2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1R); 輪_革CD = new ColorD(); 輪_金具1CD = new ColorD(); 輪_金具2CD = new ColorD(); @@ -610,16 +610,16 @@ namespace SlaveMatrix private void 配色T0(BodyColorSet 体配色) { - 虫鎌節CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 虫棘1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 虫棘2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 虫棘3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 虫棘4CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 虫鎌1CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 虫鎌2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 虫鎌3CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 虫孔1CD = new ColorD(ref Col.Black, ref 体配色.刺青R); - 虫孔2CD = new ColorD(ref Col.Black, ref 体配色.刺青R); + 虫鎌節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 虫棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 虫棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 虫棘3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 虫棘4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 虫鎌1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 虫鎌2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 虫鎌3CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 虫孔1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青R); + 虫孔2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青R); 輪_革CD = new ColorD(); 輪_金具1CD = new ColorD(); 輪_金具2CD = new ColorD(); @@ -630,16 +630,16 @@ namespace SlaveMatrix private void 配色T1(BodyColorSet 体配色) { - 虫鎌節CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 虫棘1CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 虫棘2CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 虫棘3CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 虫棘4CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 虫鎌1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 虫鎌2CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 虫鎌3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 虫孔1CD = new ColorD(ref Col.Black, ref 体配色.甲1R); - 虫孔2CD = new ColorD(ref Col.Black, ref 体配色.甲1R); + 虫鎌節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 虫棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 虫棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 虫棘3CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 虫棘4CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 虫鎌1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 虫鎌2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 虫鎌3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 虫孔1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1R); + 虫孔2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1R); 輪_革CD = new ColorD(); 輪_金具1CD = new ColorD(); 輪_金具2CD = new ColorD(); diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/虫顎.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/虫顎.cs index c52c22a..48b24ab 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/虫顎.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/虫顎.cs @@ -264,29 +264,29 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 顎CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 牙_牙1CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 牙_牙2CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 牙_牙0CD = new ColorD(ref Col.Black, ref 体配色.甲1O); + 顎CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 牙_牙1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 牙_牙2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 牙_牙0CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); } private void 配色T0(BodyColorSet 体配色) { - 顎CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 牙_牙1CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 牙_牙2CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 牙_牙0CD = new ColorD(ref Col.Black, ref 体配色.刺青O); + 顎CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 牙_牙1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 牙_牙2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 牙_牙0CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); } private void 配色T1(BodyColorSet 体配色) { - 顎CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 節CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 牙_牙1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 牙_牙2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 牙_牙0CD = new ColorD(ref Col.Black, ref 体配色.甲1O); + 顎CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 牙_牙1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 牙_牙2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 牙_牙0CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/衝撃.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/衝撃.cs index 02f60d7..0c8d498 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/衝撃.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/衝撃.cs @@ -140,8 +140,8 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { 衝撃CD = new ColorD(); - 衝撃CD.線 = Col.Empty; - 衝撃CD.色 = new Color2(ref Col.White, ref Col.Empty); + 衝撃CD.線 = ColorHelper.Empty; + 衝撃CD.色 = new Color2(ref ColorHelper.White, ref ColorHelper.Empty); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/衣装.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/衣装.cs index 1b233dc..e5adb89 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/衣装.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/衣装.cs @@ -92,9 +92,9 @@ namespace SlaveMatrix public static IEnumerable Getビキニ(CharacterData c, bool t) { - Col.GetRandomClothesColor(out var c0); - Col.GetRandomClothesColor(out var c1); - Col.GetRandomClothesColor(out var c2); + ColorHelper.GetRandomClothesColor(out var c0); + ColorHelper.GetRandomClothesColor(out var c1); + ColorHelper.GetRandomClothesColor(out var c2); bool e = RNG.XS.NextBool(); if (RNG.XS.NextBool()) { @@ -186,12 +186,12 @@ namespace SlaveMatrix public static IEnumerable Getランジェリー(CharacterData c, bool t, bool a) { - Col.GetRandomClothesColor(a ? RNG.XS.Next(32, 256) : 255, out var c0); - Col.GetRandomClothesColor(a ? RNG.XS.Next(32, 256) : 255, out var c1); - Col.GetRandomClothesColor(a ? RNG.XS.Next(32, 256) : 255, out var c2); - Col.GetRandomClothesColor(a ? RNG.XS.Next(32, 256) : 255, out var c3); - Col.GetRandomClothesColor(a ? RNG.XS.Next(32, 256) : 255, out var c4); - Col.GetRandomClothesColor(a ? RNG.XS.Next(32, 256) : 255, out var c5); + ColorHelper.GetRandomClothesColor(a ? RNG.XS.Next(32, 256) : 255, out var c0); + ColorHelper.GetRandomClothesColor(a ? RNG.XS.Next(32, 256) : 255, out var c1); + ColorHelper.GetRandomClothesColor(a ? RNG.XS.Next(32, 256) : 255, out var c2); + ColorHelper.GetRandomClothesColor(a ? RNG.XS.Next(32, 256) : 255, out var c3); + ColorHelper.GetRandomClothesColor(a ? RNG.XS.Next(32, 256) : 255, out var c4); + ColorHelper.GetRandomClothesColor(a ? RNG.XS.Next(32, 256) : 255, out var c5); if (t) { 下着T_ブラ情報 @default = 下着T_ブラ情報.GetDefault(); @@ -275,7 +275,7 @@ namespace SlaveMatrix 上着B_前掛け情報 default2 = 上着B_前掛け情報.GetDefault(); default2.色.生地 = ドレス首.色.生地; default2.色.縁 = ドレス首.色.縁; - default2.色.紐 = Col.Black; + default2.色.紐 = ColorHelper.Black; default2.色.SetColor2(); yield return default2; } @@ -284,7 +284,7 @@ namespace SlaveMatrix 上着B_クロス情報 default3 = 上着B_クロス情報.GetDefault(); default3.中 = false; default3.色.生地1 = ドレス首.色.生地; - default3.色.生地2 = Col.Black; + default3.色.生地2 = ColorHelper.Black; default3.色.SetColor2(); yield return default3; } @@ -299,11 +299,11 @@ namespace SlaveMatrix public static IEnumerable Getヴィオラ服1(CharacterData c) { - Col.GetRandomClothesColor(out var c0); - Col.GetRandomClothesColor(out var c1); - Col.GetRandomClothesColor(out var c2); - Col.GetRandomClothesColor(out var c3); - Col.GetRandomClothesColor(out var c4); + ColorHelper.GetRandomClothesColor(out var c0); + ColorHelper.GetRandomClothesColor(out var c1); + ColorHelper.GetRandomClothesColor(out var c2); + ColorHelper.GetRandomClothesColor(out var c3); + ColorHelper.GetRandomClothesColor(out var c4); ドレス首情報 @default = ドレス首情報.GetDefault(); @default.色.生地 = c0; @default.色.縁 = c2; @@ -365,22 +365,22 @@ namespace SlaveMatrix public static IEnumerable Get奴隷服(CharacterData c, bool b, bool r, bool a) { - Color c0 = Col.Empty; - Color c1 = Col.Empty; - Color c2 = Col.Empty; + Color c0 = ColorHelper.Empty; + Color c1 = ColorHelper.Empty; + Color c2 = ColorHelper.Empty; if (r) { - Col.GetRandomClothesColor(a ? RNG.XS.Next(32, 256) : 255, out c0); - Col.GetRandomClothesColor(a ? RNG.XS.Next(32, 256) : 255, out c1); - Col.GetRandomClothesColor(a ? RNG.XS.Next(32, 256) : 255, out c2); + ColorHelper.GetRandomClothesColor(a ? RNG.XS.Next(32, 256) : 255, out c0); + ColorHelper.GetRandomClothesColor(a ? RNG.XS.Next(32, 256) : 255, out c1); + ColorHelper.GetRandomClothesColor(a ? RNG.XS.Next(32, 256) : 255, out c2); } if (b && c.Is下着ボトム条件()) { if (r && RNG.XS.NextBool()) { - Col.GetRandomClothesColor(a ? RNG.XS.Next(32, 256) : 255, out var ret); - Col.GetRandomClothesColor(a ? RNG.XS.Next(32, 256) : 255, out var ret2); - Col.GetRandomClothesColor(a ? RNG.XS.Next(32, 256) : 255, out var ret3); + ColorHelper.GetRandomClothesColor(a ? RNG.XS.Next(32, 256) : 255, out var ret); + ColorHelper.GetRandomClothesColor(a ? RNG.XS.Next(32, 256) : 255, out var ret2); + ColorHelper.GetRandomClothesColor(a ? RNG.XS.Next(32, 256) : 255, out var ret3); 下着B_ノーマル情報 下着B_ノーマル情報2 = ((!c.Is紐付き条件()) ? 下着B_ノーマル情報.Getランジェリー() : 下着B_ノーマル情報.Getランジェリー紐付き()); 下着B_ノーマル情報2.色.生地 = c0; 下着B_ノーマル情報2.色.縁 = c2; diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/角1_一.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/角1_一.cs index 172e800..144f864 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/角1_一.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/角1_一.cs @@ -509,7 +509,7 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 根CD = new ColorD(ref Col.Black, ref 体配色.角0O); + 根CD = new ColorD(ref ColorHelper.Black, ref 体配色.角0O); 線1CD = new ColorD(ref 体配色.角1O.Col2, ref Color2.Empty); 線2CD = new ColorD(ref 体配色.角1O.Col2, ref Color2.Empty); 線3CD = new ColorD(ref 体配色.角1O.Col2, ref Color2.Empty); @@ -520,13 +520,13 @@ namespace SlaveMatrix 線8CD = new ColorD(ref 体配色.角1O.Col2, ref Color2.Empty); 線9CD = new ColorD(ref 体配色.角1O.Col2, ref Color2.Empty); 線10CD = new ColorD(ref 体配色.角1O.Col2, ref Color2.Empty); - 折線1CD = new ColorD(ref Col.Black, ref Color2.Empty); - 折線2CD = new ColorD(ref Col.Black, ref Color2.Empty); + 折線1CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 折線2CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); } private void 配色T0(BodyColorSet 体配色) { - 根CD = new ColorD(ref Col.Black, ref 体配色.角0O); + 根CD = new ColorD(ref ColorHelper.Black, ref 体配色.角0O); 線1CD = new ColorD(ref 体配色.刺青O.Col2, ref Color2.Empty); 線2CD = new ColorD(ref 体配色.刺青O.Col2, ref Color2.Empty); 線3CD = new ColorD(ref 体配色.刺青O.Col2, ref Color2.Empty); @@ -537,13 +537,13 @@ namespace SlaveMatrix 線8CD = new ColorD(ref 体配色.刺青O.Col2, ref Color2.Empty); 線9CD = new ColorD(ref 体配色.刺青O.Col2, ref Color2.Empty); 線10CD = new ColorD(ref 体配色.刺青O.Col2, ref Color2.Empty); - 折線1CD = new ColorD(ref Col.Black, ref Color2.Empty); - 折線2CD = new ColorD(ref Col.Black, ref Color2.Empty); + 折線1CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 折線2CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); } private void 配色T1(BodyColorSet 体配色) { - 根CD = new ColorD(ref Col.Black, ref 体配色.刺青O); + 根CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); 線1CD = new ColorD(ref 体配色.角1O.Col2, ref Color2.Empty); 線2CD = new ColorD(ref 体配色.角1O.Col2, ref Color2.Empty); 線3CD = new ColorD(ref 体配色.角1O.Col2, ref Color2.Empty); @@ -554,8 +554,8 @@ namespace SlaveMatrix 線8CD = new ColorD(ref 体配色.角1O.Col2, ref Color2.Empty); 線9CD = new ColorD(ref 体配色.角1O.Col2, ref Color2.Empty); 線10CD = new ColorD(ref 体配色.角1O.Col2, ref Color2.Empty); - 折線1CD = new ColorD(ref Col.Black, ref Color2.Empty); - 折線2CD = new ColorD(ref Col.Black, ref Color2.Empty); + 折線1CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 折線2CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/角1_虫.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/角1_虫.cs index d1af0af..fd01390 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/角1_虫.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/角1_虫.cs @@ -406,38 +406,38 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 根CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 器官左_器官1CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 器官左_器官2CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 器官右_器官1CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 器官右_器官2CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 線CD = new ColorD(ref Col.Black, ref Color2.Empty); - 折線1CD = new ColorD(ref Col.Black, ref Color2.Empty); - 折線2CD = new ColorD(ref Col.Black, ref Color2.Empty); + 根CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 器官左_器官1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 器官左_器官2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 器官右_器官1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 器官右_器官2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 線CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 折線1CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 折線2CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); } private void 配色T0(BodyColorSet 体配色) { - 根CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 器官左_器官1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 器官左_器官2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 器官右_器官1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 器官右_器官2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 線CD = new ColorD(ref Col.Black, ref Color2.Empty); - 折線1CD = new ColorD(ref Col.Black, ref Color2.Empty); - 折線2CD = new ColorD(ref Col.Black, ref Color2.Empty); + 根CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 器官左_器官1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 器官左_器官2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 器官右_器官1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 器官右_器官2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 線CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 折線1CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 折線2CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); } private void 配色T1(BodyColorSet 体配色) { - 根CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 器官左_器官1CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 器官左_器官2CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 器官右_器官1CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 器官右_器官2CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 線CD = new ColorD(ref Col.Black, ref Color2.Empty); - 折線1CD = new ColorD(ref Col.Black, ref Color2.Empty); - 折線2CD = new ColorD(ref Col.Black, ref Color2.Empty); + 根CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 器官左_器官1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 器官左_器官2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 器官右_器官1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 器官右_器官2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 線CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 折線1CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 折線2CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/角1_鬼.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/角1_鬼.cs index 19d3744..0ee1886 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/角1_鬼.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/角1_鬼.cs @@ -366,38 +366,38 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 根CD = new ColorD(ref Col.Black, ref 体配色.角0O); + 根CD = new ColorD(ref ColorHelper.Black, ref 体配色.角0O); 線1CD = new ColorD(ref 体配色.角1O.Col2, ref Color2.Empty); 線2CD = new ColorD(ref 体配色.角1O.Col2, ref Color2.Empty); 線3CD = new ColorD(ref 体配色.角1O.Col2, ref Color2.Empty); 線4CD = new ColorD(ref 体配色.角1O.Col2, ref Color2.Empty); 線5CD = new ColorD(ref 体配色.角1O.Col2, ref Color2.Empty); - 折線1CD = new ColorD(ref Col.Black, ref Color2.Empty); - 折線2CD = new ColorD(ref Col.Black, ref Color2.Empty); + 折線1CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 折線2CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); } private void 配色T0(BodyColorSet 体配色) { - 根CD = new ColorD(ref Col.Black, ref 体配色.角0O); + 根CD = new ColorD(ref ColorHelper.Black, ref 体配色.角0O); 線1CD = new ColorD(ref 体配色.刺青O.Col2, ref Color2.Empty); 線2CD = new ColorD(ref 体配色.刺青O.Col2, ref Color2.Empty); 線3CD = new ColorD(ref 体配色.刺青O.Col2, ref Color2.Empty); 線4CD = new ColorD(ref 体配色.刺青O.Col2, ref Color2.Empty); 線5CD = new ColorD(ref 体配色.刺青O.Col2, ref Color2.Empty); - 折線1CD = new ColorD(ref Col.Black, ref Color2.Empty); - 折線2CD = new ColorD(ref Col.Black, ref Color2.Empty); + 折線1CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 折線2CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); } private void 配色T1(BodyColorSet 体配色) { - 根CD = new ColorD(ref Col.Black, ref 体配色.刺青O); + 根CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); 線1CD = new ColorD(ref 体配色.角1O.Col2, ref Color2.Empty); 線2CD = new ColorD(ref 体配色.角1O.Col2, ref Color2.Empty); 線3CD = new ColorD(ref 体配色.角1O.Col2, ref Color2.Empty); 線4CD = new ColorD(ref 体配色.角1O.Col2, ref Color2.Empty); 線5CD = new ColorD(ref 体配色.角1O.Col2, ref Color2.Empty); - 折線1CD = new ColorD(ref Col.Black, ref Color2.Empty); - 折線2CD = new ColorD(ref Col.Black, ref Color2.Empty); + 折線1CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 折線2CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/角2_山1.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/角2_山1.cs index 12e3c64..edf8bb6 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/角2_山1.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/角2_山1.cs @@ -417,41 +417,41 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 根CD = new ColorD(ref Col.Black, ref 体配色.角0O); - 凸1CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 凸2CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 凸3CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 凸4CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 凸5CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 凸6CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 凸7CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 折線CD = new ColorD(ref Col.Black, ref Color2.Empty); + 根CD = new ColorD(ref ColorHelper.Black, ref 体配色.角0O); + 凸1CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 凸2CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 凸3CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 凸4CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 凸5CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 凸6CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 凸7CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 折線CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); } private void 配色T0(BodyColorSet 体配色) { - 根CD = new ColorD(ref Col.Black, ref 体配色.角0O); - 凸1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 凸2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 凸3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 凸4CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 凸5CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 凸6CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 凸7CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 折線CD = new ColorD(ref Col.Black, ref Color2.Empty); + 根CD = new ColorD(ref ColorHelper.Black, ref 体配色.角0O); + 凸1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 凸2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 凸3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 凸4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 凸5CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 凸6CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 凸7CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 折線CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); } private void 配色T1(BodyColorSet 体配色) { - 根CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 凸1CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 凸2CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 凸3CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 凸4CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 凸5CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 凸6CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 凸7CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 折線CD = new ColorD(ref Col.Black, ref Color2.Empty); + 根CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 凸1CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 凸2CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 凸3CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 凸4CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 凸5CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 凸6CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 凸7CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 折線CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/角2_山2.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/角2_山2.cs index 59dd006..0d2e436 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/角2_山2.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/角2_山2.cs @@ -476,47 +476,47 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 根CD = new ColorD(ref Col.Black, ref 体配色.角0O); - 凸1CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 凸2CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 凸3CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 凸4CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 凸5CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 凸6CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 凸7CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 凸8CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 凸9CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 折線CD = new ColorD(ref Col.Black, ref Color2.Empty); + 根CD = new ColorD(ref ColorHelper.Black, ref 体配色.角0O); + 凸1CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 凸2CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 凸3CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 凸4CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 凸5CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 凸6CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 凸7CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 凸8CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 凸9CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 折線CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); } private void 配色T0(BodyColorSet 体配色) { - 根CD = new ColorD(ref Col.Black, ref 体配色.角0O); - 凸1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 凸2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 凸3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 凸4CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 凸5CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 凸6CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 凸7CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 凸8CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 凸9CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 折線CD = new ColorD(ref Col.Black, ref Color2.Empty); + 根CD = new ColorD(ref ColorHelper.Black, ref 体配色.角0O); + 凸1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 凸2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 凸3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 凸4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 凸5CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 凸6CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 凸7CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 凸8CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 凸9CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 折線CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); } private void 配色T1(BodyColorSet 体配色) { - 根CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 凸1CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 凸2CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 凸3CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 凸4CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 凸5CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 凸6CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 凸7CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 凸8CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 凸9CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 折線CD = new ColorD(ref Col.Black, ref Color2.Empty); + 根CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 凸1CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 凸2CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 凸3CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 凸4CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 凸5CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 凸6CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 凸7CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 凸8CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 凸9CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 折線CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/角2_山3.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/角2_山3.cs index 329854e..7015055 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/角2_山3.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/角2_山3.cs @@ -754,74 +754,74 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 根_根CD = new ColorD(ref Col.Black, ref 体配色.角0O); - 根_凸1CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 根_凸2CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 根_凸3CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 根_凸4CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 根_凸5CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 根_凸6CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 根_凸7CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 根_凸8CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 根_凸9CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 根_凸10CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 先_先CD = new ColorD(ref Col.Black, ref 体配色.角0O); - 先_凸1CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 先_凸2CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 先_凸3CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 先_凸4CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 先_凸5CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 先_凸6CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 根_折線1CD = new ColorD(ref Col.Black, ref Color2.Empty); - 根_折線2CD = new ColorD(ref Col.Black, ref Color2.Empty); + 根_根CD = new ColorD(ref ColorHelper.Black, ref 体配色.角0O); + 根_凸1CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 根_凸2CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 根_凸3CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 根_凸4CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 根_凸5CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 根_凸6CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 根_凸7CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 根_凸8CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 根_凸9CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 根_凸10CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 先_先CD = new ColorD(ref ColorHelper.Black, ref 体配色.角0O); + 先_凸1CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 先_凸2CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 先_凸3CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 先_凸4CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 先_凸5CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 先_凸6CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 根_折線1CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 根_折線2CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); } private void 配色T0(BodyColorSet 体配色) { - 根_根CD = new ColorD(ref Col.Black, ref 体配色.角0O); - 根_凸1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 根_凸2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 根_凸3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 根_凸4CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 根_凸5CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 根_凸6CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 根_凸7CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 根_凸8CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 根_凸9CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 根_凸10CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 先_先CD = new ColorD(ref Col.Black, ref 体配色.角0O); - 先_凸1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 先_凸2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 先_凸3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 先_凸4CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 先_凸5CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 先_凸6CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 根_折線1CD = new ColorD(ref Col.Black, ref Color2.Empty); - 根_折線2CD = new ColorD(ref Col.Black, ref Color2.Empty); + 根_根CD = new ColorD(ref ColorHelper.Black, ref 体配色.角0O); + 根_凸1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 根_凸2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 根_凸3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 根_凸4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 根_凸5CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 根_凸6CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 根_凸7CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 根_凸8CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 根_凸9CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 根_凸10CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 先_先CD = new ColorD(ref ColorHelper.Black, ref 体配色.角0O); + 先_凸1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 先_凸2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 先_凸3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 先_凸4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 先_凸5CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 先_凸6CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 根_折線1CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 根_折線2CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); } private void 配色T1(BodyColorSet 体配色) { - 根_根CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 根_凸1CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 根_凸2CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 根_凸3CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 根_凸4CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 根_凸5CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 根_凸6CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 根_凸7CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 根_凸8CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 根_凸9CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 根_凸10CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 先_先CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 先_凸1CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 先_凸2CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 先_凸3CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 先_凸4CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 先_凸5CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 先_凸6CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 根_折線1CD = new ColorD(ref Col.Black, ref Color2.Empty); - 根_折線2CD = new ColorD(ref Col.Black, ref Color2.Empty); + 根_根CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 根_凸1CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 根_凸2CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 根_凸3CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 根_凸4CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 根_凸5CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 根_凸6CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 根_凸7CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 根_凸8CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 根_凸9CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 根_凸10CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 先_先CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 先_凸1CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 先_凸2CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 先_凸3CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 先_凸4CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 先_凸5CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 先_凸6CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 根_折線1CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 根_折線2CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/角2_巻.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/角2_巻.cs index cc0615a..9db90b9 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/角2_巻.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/角2_巻.cs @@ -608,59 +608,59 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 根_根CD = new ColorD(ref Col.Black, ref 体配色.角0O); - 根_凸6CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 根_凸5CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 根_凸4CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 根_凸3CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 根_凸2CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 根_凸1CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 先_先CD = new ColorD(ref Col.Black, ref 体配色.角0O); - 先_凸1CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 先_凸2CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 先_凸3CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 先_凸4CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 先_凸5CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 根_折線1CD = new ColorD(ref Col.Black, ref Color2.Empty); - 根_折線2CD = new ColorD(ref Col.Black, ref Color2.Empty); + 根_根CD = new ColorD(ref ColorHelper.Black, ref 体配色.角0O); + 根_凸6CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 根_凸5CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 根_凸4CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 根_凸3CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 根_凸2CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 根_凸1CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 先_先CD = new ColorD(ref ColorHelper.Black, ref 体配色.角0O); + 先_凸1CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 先_凸2CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 先_凸3CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 先_凸4CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 先_凸5CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 根_折線1CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 根_折線2CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); } private void 配色T0(BodyColorSet 体配色) { - 根_根CD = new ColorD(ref Col.Black, ref 体配色.角0O); - 根_凸6CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 根_凸5CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 根_凸4CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 根_凸3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 根_凸2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 根_凸1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 先_先CD = new ColorD(ref Col.Black, ref 体配色.角0O); - 先_凸1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 先_凸2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 先_凸3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 先_凸4CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 先_凸5CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 根_折線1CD = new ColorD(ref Col.Black, ref Color2.Empty); - 根_折線2CD = new ColorD(ref Col.Black, ref Color2.Empty); + 根_根CD = new ColorD(ref ColorHelper.Black, ref 体配色.角0O); + 根_凸6CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 根_凸5CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 根_凸4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 根_凸3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 根_凸2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 根_凸1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 先_先CD = new ColorD(ref ColorHelper.Black, ref 体配色.角0O); + 先_凸1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 先_凸2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 先_凸3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 先_凸4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 先_凸5CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 根_折線1CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 根_折線2CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); } private void 配色T1(BodyColorSet 体配色) { - 根_根CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 根_凸6CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 根_凸5CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 根_凸4CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 根_凸3CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 根_凸2CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 根_凸1CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 先_先CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 先_凸1CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 先_凸2CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 先_凸3CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 先_凸4CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 先_凸5CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 根_折線1CD = new ColorD(ref Col.Black, ref Color2.Empty); - 根_折線2CD = new ColorD(ref Col.Black, ref Color2.Empty); + 根_根CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 根_凸6CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 根_凸5CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 根_凸4CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 根_凸3CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 根_凸2CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 根_凸1CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 先_先CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 先_凸1CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 先_凸2CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 先_凸3CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 先_凸4CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 先_凸5CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 根_折線1CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 根_折線2CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/角2_牛1.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/角2_牛1.cs index 67ea832..eefc024 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/角2_牛1.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/角2_牛1.cs @@ -433,44 +433,44 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 根CD = new ColorD(ref Col.Black, ref 体配色.角0O); - 凹1CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 凹2CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 凹3CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 凹4CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 凹5CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 凹6CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 凹7CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 凹8CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 線CD = new ColorD(ref Col.Black, ref Color2.Empty); + 根CD = new ColorD(ref ColorHelper.Black, ref 体配色.角0O); + 凹1CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 凹2CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 凹3CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 凹4CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 凹5CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 凹6CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 凹7CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 凹8CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 線CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); } private void 配色T0(BodyColorSet 体配色) { - 根CD = new ColorD(ref Col.Black, ref 体配色.角0O); - 凹1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 凹2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 凹3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 凹4CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 凹5CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 凹6CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 凹7CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 凹8CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 線CD = new ColorD(ref Col.Black, ref Color2.Empty); + 根CD = new ColorD(ref ColorHelper.Black, ref 体配色.角0O); + 凹1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 凹2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 凹3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 凹4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 凹5CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 凹6CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 凹7CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 凹8CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 線CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); } private void 配色T1(BodyColorSet 体配色) { - 根CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 凹1CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 凹2CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 凹3CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 凹4CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 凹5CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 凹6CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 凹7CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 凹8CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 線CD = new ColorD(ref Col.Black, ref Color2.Empty); + 根CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 凹1CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 凹2CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 凹3CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 凹4CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 凹5CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 凹6CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 凹7CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 凹8CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 線CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/角2_牛2.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/角2_牛2.cs index 76daeb3..903268d 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/角2_牛2.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/角2_牛2.cs @@ -374,38 +374,38 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 根CD = new ColorD(ref Col.Black, ref 体配色.角0O); - 凹1CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 凹2CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 凹3CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 凹4CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 凹5CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 凹6CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 線CD = new ColorD(ref Col.Black, ref Color2.Empty); + 根CD = new ColorD(ref ColorHelper.Black, ref 体配色.角0O); + 凹1CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 凹2CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 凹3CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 凹4CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 凹5CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 凹6CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 線CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); } private void 配色T0(BodyColorSet 体配色) { - 根CD = new ColorD(ref Col.Black, ref 体配色.角0O); - 凹1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 凹2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 凹3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 凹4CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 凹5CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 凹6CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 線CD = new ColorD(ref Col.Black, ref Color2.Empty); + 根CD = new ColorD(ref ColorHelper.Black, ref 体配色.角0O); + 凹1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 凹2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 凹3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 凹4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 凹5CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 凹6CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 線CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); } private void 配色T1(BodyColorSet 体配色) { - 根CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 凹1CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 凹2CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 凹3CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 凹4CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 凹5CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 凹6CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 線CD = new ColorD(ref Col.Black, ref Color2.Empty); + 根CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 凹1CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 凹2CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 凹3CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 凹4CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 凹5CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 凹6CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 線CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/角2_牛3.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/角2_牛3.cs index 7ec3d75..213146a 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/角2_牛3.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/角2_牛3.cs @@ -392,38 +392,38 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 根CD = new ColorD(ref Col.Black, ref 体配色.角0O); - 凹1CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 凹2CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 凹3CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 凹4CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 凹5CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 凹6CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 凹7CD = new ColorD(ref Col.Black, ref 体配色.角1O); + 根CD = new ColorD(ref ColorHelper.Black, ref 体配色.角0O); + 凹1CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 凹2CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 凹3CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 凹4CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 凹5CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 凹6CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 凹7CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); } private void 配色T0(BodyColorSet 体配色) { - 根CD = new ColorD(ref Col.Black, ref 体配色.角0O); - 凹1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 凹2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 凹3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 凹4CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 凹5CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 凹6CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 凹7CD = new ColorD(ref Col.Black, ref 体配色.刺青O); + 根CD = new ColorD(ref ColorHelper.Black, ref 体配色.角0O); + 凹1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 凹2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 凹3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 凹4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 凹5CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 凹6CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 凹7CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); } private void 配色T1(BodyColorSet 体配色) { - 根CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 凹1CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 凹2CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 凹3CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 凹4CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 凹5CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 凹6CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 凹7CD = new ColorD(ref Col.Black, ref 体配色.角1O); + 根CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 凹1CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 凹2CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 凹3CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 凹4CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 凹5CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 凹6CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 凹7CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/角2_牛4.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/角2_牛4.cs index 2d9c220..57f759c 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/角2_牛4.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/角2_牛4.cs @@ -458,47 +458,47 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 根CD = new ColorD(ref Col.Black, ref 体配色.角0O); - 凹1CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 凹2CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 凹3CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 凹4CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 凹5CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 凹6CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 凹7CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 線CD = new ColorD(ref Col.Black, ref Color2.Empty); - 折線1CD = new ColorD(ref Col.Black, ref Color2.Empty); - 折線2CD = new ColorD(ref Col.Black, ref Color2.Empty); + 根CD = new ColorD(ref ColorHelper.Black, ref 体配色.角0O); + 凹1CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 凹2CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 凹3CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 凹4CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 凹5CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 凹6CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 凹7CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 線CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 折線1CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 折線2CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); } private void 配色T0(BodyColorSet 体配色) { - 根CD = new ColorD(ref Col.Black, ref 体配色.角0O); - 凹1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 凹2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 凹3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 凹4CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 凹5CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 凹6CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 凹7CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 線CD = new ColorD(ref Col.Black, ref Color2.Empty); - 折線1CD = new ColorD(ref Col.Black, ref Color2.Empty); - 折線2CD = new ColorD(ref Col.Black, ref Color2.Empty); + 根CD = new ColorD(ref ColorHelper.Black, ref 体配色.角0O); + 凹1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 凹2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 凹3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 凹4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 凹5CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 凹6CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 凹7CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 線CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 折線1CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 折線2CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); } private void 配色T1(BodyColorSet 体配色) { - 根CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 凹1CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 凹2CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 凹3CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 凹4CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 凹5CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 凹6CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 凹7CD = new ColorD(ref Col.Black, ref 体配色.角1O); - 線CD = new ColorD(ref Col.Black, ref Color2.Empty); - 折線1CD = new ColorD(ref Col.Black, ref Color2.Empty); - 折線2CD = new ColorD(ref Col.Black, ref Color2.Empty); + 根CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 凹1CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 凹2CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 凹3CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 凹4CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 凹5CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 凹6CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 凹7CD = new ColorD(ref ColorHelper.Black, ref 体配色.角1O); + 線CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 折線1CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 折線2CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/角2_虫.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/角2_虫.cs index 7a2636f..530c80c 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/角2_虫.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/角2_虫.cs @@ -521,47 +521,47 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 根CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 刺_棘1CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 刺_棘2CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 刺_棘3CD = new ColorD(ref Col.Black, ref 体配色.甲0O); + 根CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 刺_棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 刺_棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 刺_棘3CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); 輪_革CD = new ColorD(); 輪_金具1CD = new ColorD(); 輪_金具2CD = new ColorD(); 輪_金具3CD = new ColorD(); 輪_金具左CD = new ColorD(); 輪_金具右CD = new ColorD(); - 折線CD = new ColorD(ref Col.Black, ref Color2.Empty); + 折線CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); } private void 配色T0(BodyColorSet 体配色) { - 根CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 刺_棘1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 刺_棘2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 刺_棘3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); + 根CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 刺_棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 刺_棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 刺_棘3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); 輪_革CD = new ColorD(); 輪_金具1CD = new ColorD(); 輪_金具2CD = new ColorD(); 輪_金具3CD = new ColorD(); 輪_金具左CD = new ColorD(); 輪_金具右CD = new ColorD(); - 折線CD = new ColorD(ref Col.Black, ref Color2.Empty); + 折線CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); } private void 配色T1(BodyColorSet 体配色) { - 根CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 刺_棘1CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 刺_棘2CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 刺_棘3CD = new ColorD(ref Col.Black, ref 体配色.甲0O); + 根CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 刺_棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 刺_棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 刺_棘3CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); 輪_革CD = new ColorD(); 輪_金具1CD = new ColorD(); 輪_金具2CD = new ColorD(); 輪_金具3CD = new ColorD(); 輪_金具左CD = new ColorD(); 輪_金具右CD = new ColorD(); - 折線CD = new ColorD(ref Col.Black, ref Color2.Empty); + 折線CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); } public void 輪配色(拘束具色 配色) diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/角2_鬼.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/角2_鬼.cs index 471db33..5c6a709 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/角2_鬼.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/角2_鬼.cs @@ -417,41 +417,41 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 根CD = new ColorD(ref Col.Black, ref 体配色.角0O); + 根CD = new ColorD(ref ColorHelper.Black, ref 体配色.角0O); 線1CD = new ColorD(ref 体配色.角1O.Col2, ref Color2.Empty); 線2CD = new ColorD(ref 体配色.角1O.Col2, ref Color2.Empty); 線3CD = new ColorD(ref 体配色.角1O.Col2, ref Color2.Empty); 線4CD = new ColorD(ref 体配色.角1O.Col2, ref Color2.Empty); 線5CD = new ColorD(ref 体配色.角1O.Col2, ref Color2.Empty); 線6CD = new ColorD(ref 体配色.角1O.Col2, ref Color2.Empty); - 折線1CD = new ColorD(ref Col.Black, ref Color2.Empty); - 折線2CD = new ColorD(ref Col.Black, ref Color2.Empty); + 折線1CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 折線2CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); } private void 配色T0(BodyColorSet 体配色) { - 根CD = new ColorD(ref Col.Black, ref 体配色.角0O); + 根CD = new ColorD(ref ColorHelper.Black, ref 体配色.角0O); 線1CD = new ColorD(ref 体配色.刺青O.Col2, ref Color2.Empty); 線2CD = new ColorD(ref 体配色.刺青O.Col2, ref Color2.Empty); 線3CD = new ColorD(ref 体配色.刺青O.Col2, ref Color2.Empty); 線4CD = new ColorD(ref 体配色.刺青O.Col2, ref Color2.Empty); 線5CD = new ColorD(ref 体配色.刺青O.Col2, ref Color2.Empty); 線6CD = new ColorD(ref 体配色.刺青O.Col2, ref Color2.Empty); - 折線1CD = new ColorD(ref Col.Black, ref Color2.Empty); - 折線2CD = new ColorD(ref Col.Black, ref Color2.Empty); + 折線1CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 折線2CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); } private void 配色T1(BodyColorSet 体配色) { - 根CD = new ColorD(ref Col.Black, ref 体配色.刺青O); + 根CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); 線1CD = new ColorD(ref 体配色.角1O.Col2, ref Color2.Empty); 線2CD = new ColorD(ref 体配色.角1O.Col2, ref Color2.Empty); 線3CD = new ColorD(ref 体配色.角1O.Col2, ref Color2.Empty); 線4CD = new ColorD(ref 体配色.角1O.Col2, ref Color2.Empty); 線5CD = new ColorD(ref 体配色.角1O.Col2, ref Color2.Empty); 線6CD = new ColorD(ref 体配色.角1O.Col2, ref Color2.Empty); - 折線1CD = new ColorD(ref Col.Black, ref Color2.Empty); - 折線2CD = new ColorD(ref Col.Black, ref Color2.Empty); + 折線1CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 折線2CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/触手_犬.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/触手_犬.cs index be56252..782ba5f 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/触手_犬.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/触手_犬.cs @@ -7803,278 +7803,278 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 脚後_鰭_鰭膜1CD = new ColorD(ref Col.Black, ref 体配色.膜O); - 脚後_鰭_鰭条1CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 脚後_鰭_鰭膜2CD = new ColorD(ref Col.Black, ref 体配色.膜O); - 脚後_鰭_鰭条2CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 脚後_鰭_鰭膜3CD = new ColorD(ref Col.Black, ref 体配色.膜O); - 脚後_UpperArmCD = new ColorD(ref Col.Black, ref 体配色.体0O); - 脚後_LowerArmCD = new ColorD(ref Col.Black, ref 体配色.体0O); - 脚後_手_手CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 脚後_手_小指_指CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 脚後_手_小指_爪CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 脚後_手_小指_鱗_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚後_手_小指_鱗_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚後_手_小指_鱗_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚後_手_小指_鱗_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚後_手_小指_水掻CD = new ColorD(ref Col.Black, ref 体配色.膜O); - 脚後_手_薬指_指CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 脚後_手_薬指_爪CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 脚後_手_薬指_水掻CD = new ColorD(ref Col.Black, ref 体配色.膜O); - 脚後_手_薬指_鱗_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚後_手_薬指_鱗_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚後_手_薬指_鱗_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚後_手_薬指_鱗_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚後_手_中指_指CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 脚後_手_中指_爪CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 脚後_手_中指_水掻CD = new ColorD(ref Col.Black, ref 体配色.膜O); - 脚後_手_中指_鱗_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚後_手_中指_鱗_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚後_手_中指_鱗_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚後_手_中指_鱗_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚後_手_人指_指CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 脚後_手_人指_爪CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 脚後_手_人指_鱗_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚後_手_人指_鱗_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚後_手_人指_鱗_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚後_手_人指_鱗_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚後_手_鱗_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚後_手_鱗_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚後_手_鱗_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚後_手_親指_爪CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 脚後_LowerArm鱗_鱗小_鱗9CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 脚後_LowerArm鱗_鱗小_鱗8CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 脚後_LowerArm鱗_鱗小_鱗7CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 脚後_LowerArm鱗_鱗小_鱗6CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 脚後_LowerArm鱗_鱗小_鱗5CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 脚後_LowerArm鱗_鱗小_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 脚後_LowerArm鱗_鱗小_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 脚後_LowerArm鱗_鱗小_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 脚後_LowerArm鱗_鱗小_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 脚後_LowerArm鱗_鱗大_鱗9CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚後_LowerArm鱗_鱗大_鱗8CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚後_LowerArm鱗_鱗大_鱗7CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚後_LowerArm鱗_鱗大_鱗6CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚後_LowerArm鱗_鱗大_鱗5CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚後_LowerArm鱗_鱗大_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚後_LowerArm鱗_鱗大_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚後_LowerArm鱗_鱗大_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚後_LowerArm鱗_鱗大_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚後_UpperArm鱗_鱗5CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚後_UpperArm鱗_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚後_UpperArm鱗_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚後_UpperArm鱗_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚後_UpperArm鱗_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); + 脚後_鰭_鰭膜1CD = new ColorD(ref ColorHelper.Black, ref 体配色.膜O); + 脚後_鰭_鰭条1CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 脚後_鰭_鰭膜2CD = new ColorD(ref ColorHelper.Black, ref 体配色.膜O); + 脚後_鰭_鰭条2CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 脚後_鰭_鰭膜3CD = new ColorD(ref ColorHelper.Black, ref 体配色.膜O); + 脚後_UpperArmCD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 脚後_LowerArmCD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 脚後_手_手CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 脚後_手_小指_指CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 脚後_手_小指_爪CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 脚後_手_小指_鱗_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚後_手_小指_鱗_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚後_手_小指_鱗_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚後_手_小指_鱗_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚後_手_小指_水掻CD = new ColorD(ref ColorHelper.Black, ref 体配色.膜O); + 脚後_手_薬指_指CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 脚後_手_薬指_爪CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 脚後_手_薬指_水掻CD = new ColorD(ref ColorHelper.Black, ref 体配色.膜O); + 脚後_手_薬指_鱗_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚後_手_薬指_鱗_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚後_手_薬指_鱗_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚後_手_薬指_鱗_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚後_手_中指_指CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 脚後_手_中指_爪CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 脚後_手_中指_水掻CD = new ColorD(ref ColorHelper.Black, ref 体配色.膜O); + 脚後_手_中指_鱗_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚後_手_中指_鱗_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚後_手_中指_鱗_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚後_手_中指_鱗_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚後_手_人指_指CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 脚後_手_人指_爪CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 脚後_手_人指_鱗_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚後_手_人指_鱗_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚後_手_人指_鱗_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚後_手_人指_鱗_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚後_手_鱗_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚後_手_鱗_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚後_手_鱗_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚後_手_親指_爪CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 脚後_LowerArm鱗_鱗小_鱗9CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 脚後_LowerArm鱗_鱗小_鱗8CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 脚後_LowerArm鱗_鱗小_鱗7CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 脚後_LowerArm鱗_鱗小_鱗6CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 脚後_LowerArm鱗_鱗小_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 脚後_LowerArm鱗_鱗小_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 脚後_LowerArm鱗_鱗小_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 脚後_LowerArm鱗_鱗小_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 脚後_LowerArm鱗_鱗小_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 脚後_LowerArm鱗_鱗大_鱗9CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚後_LowerArm鱗_鱗大_鱗8CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚後_LowerArm鱗_鱗大_鱗7CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚後_LowerArm鱗_鱗大_鱗6CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚後_LowerArm鱗_鱗大_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚後_LowerArm鱗_鱗大_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚後_LowerArm鱗_鱗大_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚後_LowerArm鱗_鱗大_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚後_LowerArm鱗_鱗大_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚後_UpperArm鱗_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚後_UpperArm鱗_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚後_UpperArm鱗_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚後_UpperArm鱗_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚後_UpperArm鱗_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); 脚後_輪_革CD = new ColorD(); 脚後_輪_金具1CD = new ColorD(); 脚後_輪_金具2CD = new ColorD(); 脚後_輪_金具3CD = new ColorD(); 脚後_輪_金具左CD = new ColorD(); 脚後_輪_金具右CD = new ColorD(); - 上顎頭部後_頭2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 上顎頭部後_頭1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 下顎頭部後_頭2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 下顎頭部後_頭1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso_節1_TorsoCD = new ColorD(ref Col.Black, ref 体配色.体0O); - Torso_節1_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso_節1_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso_節1_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso_節2_TorsoCD = new ColorD(ref Col.Black, ref 体配色.体0O); - Torso_節2_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso_節2_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso_節2_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso_節3_TorsoCD = new ColorD(ref Col.Black, ref 体配色.体0O); - Torso_節3_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso_節3_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso_節3_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso_節4_TorsoCD = new ColorD(ref Col.Black, ref 体配色.体0O); - Torso_節4_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso_節4_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso_節4_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso_節5_TorsoCD = new ColorD(ref Col.Black, ref 体配色.体0O); - Torso_節5_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso_節5_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso_節5_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso_節6_TorsoCD = new ColorD(ref Col.Black, ref 体配色.体0O); - Torso_節6_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso_節6_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso_節6_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso_節7_TorsoCD = new ColorD(ref Col.Black, ref 体配色.体0O); - Torso_節7_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso_節7_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso_節7_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso_節8_TorsoCD = new ColorD(ref Col.Black, ref 体配色.体0O); - Torso_節8_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso_節8_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso_節8_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso_節9_TorsoCD = new ColorD(ref Col.Black, ref 体配色.体0O); - Torso_節9_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso_節9_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso_節9_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso_節10_TorsoCD = new ColorD(ref Col.Black, ref 体配色.体0O); - Torso_節10_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso_節10_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso_節10_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso_節11_TorsoCD = new ColorD(ref Col.Black, ref 体配色.体0O); - Torso_節11_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso_節11_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso_節11_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso_節12_TorsoCD = new ColorD(ref Col.Black, ref 体配色.体0O); - Torso_節12_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso_節12_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso_節12_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso_節13_TorsoCD = new ColorD(ref Col.Black, ref 体配色.体0O); - Torso_節13_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso_節13_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso_節13_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso_節14_TorsoCD = new ColorD(ref Col.Black, ref 体配色.体0O); - Torso_節14_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso_節14_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso_節14_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso_節15_TorsoCD = new ColorD(ref Col.Black, ref 体配色.体0O); - Torso_節15_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso_節15_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso_節15_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso_節16_TorsoCD = new ColorD(ref Col.Black, ref 体配色.体0O); - Torso_節16_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso_節16_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso_節16_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso_節17_TorsoCD = new ColorD(ref Col.Black, ref 体配色.体0O); - Torso_節17_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso_節17_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso_節17_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso_節18_TorsoCD = new ColorD(ref Col.Black, ref 体配色.体0O); - Torso_節18_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso_節18_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso_節18_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); + 上顎頭部後_頭2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 上顎頭部後_頭1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 下顎頭部後_頭2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 下顎頭部後_頭1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso_節1_TorsoCD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + Torso_節1_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso_節1_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso_節1_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso_節2_TorsoCD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + Torso_節2_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso_節2_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso_節2_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso_節3_TorsoCD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + Torso_節3_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso_節3_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso_節3_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso_節4_TorsoCD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + Torso_節4_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso_節4_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso_節4_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso_節5_TorsoCD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + Torso_節5_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso_節5_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso_節5_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso_節6_TorsoCD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + Torso_節6_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso_節6_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso_節6_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso_節7_TorsoCD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + Torso_節7_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso_節7_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso_節7_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso_節8_TorsoCD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + Torso_節8_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso_節8_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso_節8_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso_節9_TorsoCD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + Torso_節9_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso_節9_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso_節9_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso_節10_TorsoCD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + Torso_節10_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso_節10_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso_節10_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso_節11_TorsoCD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + Torso_節11_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso_節11_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso_節11_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso_節12_TorsoCD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + Torso_節12_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso_節12_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso_節12_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso_節13_TorsoCD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + Torso_節13_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso_節13_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso_節13_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso_節14_TorsoCD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + Torso_節14_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso_節14_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso_節14_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso_節15_TorsoCD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + Torso_節15_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso_節15_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso_節15_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso_節16_TorsoCD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + Torso_節16_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso_節16_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso_節16_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso_節17_TorsoCD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + Torso_節17_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso_節17_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso_節17_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso_節18_TorsoCD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + Torso_節18_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso_節18_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso_節18_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); Torso_輪_革CD = new ColorD(); Torso_輪_金具1CD = new ColorD(); Torso_輪_金具2CD = new ColorD(); Torso_輪_金具3CD = new ColorD(); Torso_輪_金具左CD = new ColorD(); Torso_輪_金具右CD = new ColorD(); - 頭_口膜_口膜1CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 頭_口膜_口膜2CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 頭_口膜_口膜3CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 頭_口膜_口膜4CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 頭_口膜_口膜5CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 頭_口膜_口膜6CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 頭_口膜_口膜7CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 頭_口膜_口膜8CD = new ColorD(ref Col.Black, ref 体配色.体0R); - 頭_上顎歯後_歯1CD = new ColorD(ref Col.Black, ref 体配色.歯); - 頭_上顎歯後_歯2CD = new ColorD(ref Col.Black, ref 体配色.歯); - 頭_上顎歯後_歯3CD = new ColorD(ref Col.Black, ref 体配色.歯); - 頭_下顎_歯_後_歯1CD = new ColorD(ref Col.Black, ref 体配色.歯); - 頭_下顎_歯_後_歯2CD = new ColorD(ref Col.Black, ref 体配色.歯); - 頭_下顎_歯_後_歯3CD = new ColorD(ref Col.Black, ref 体配色.歯); - 頭_下顎_歯_前_歯1CD = new ColorD(ref Col.Black, ref 体配色.歯); - 頭_下顎_歯_前_歯2CD = new ColorD(ref Col.Black, ref 体配色.歯); - 頭_下顎_歯_前_歯3CD = new ColorD(ref Col.Black, ref 体配色.歯); - 頭_下顎_眼孔1CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 頭_下顎_眼孔2CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 頭_下顎_眼_眼1_眼2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 頭_下顎_眼_眼1_眼1CD = new ColorD(ref Col.Black, ref 体配色.眼0R); - 頭_下顎_眼_眼2_眼2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 頭_下顎_眼_眼2_眼1CD = new ColorD(ref Col.Black, ref 体配色.眼0R); - 頭_下顎_眼下_眼下CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 頭_下顎_眼下_線CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 頭_下顎_頭部_前_頭9CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 頭_下顎_頭部_前_頭8CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 頭_下顎_頭部_前_頭7CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 頭_下顎_頭部_前_頭6CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 頭_下顎_頭部_前_頭5CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 頭_下顎_頭部_前_頭4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 頭_下顎_頭部_前_頭3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 頭_下顎_頭部_前_頭2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 頭_下顎_頭部_前_頭1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 頭_上顎_歯_前_歯1CD = new ColorD(ref Col.Black, ref 体配色.歯); - 頭_上顎_歯_前_歯2CD = new ColorD(ref Col.Black, ref 体配色.歯); - 頭_上顎_歯_前_歯3CD = new ColorD(ref Col.Black, ref 体配色.歯); - 頭_上顎_眼孔1CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 頭_上顎_眼孔2CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 頭_上顎_眼_眼1_眼2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 頭_上顎_眼_眼1_眼1CD = new ColorD(ref Col.Black, ref 体配色.眼0R); - 頭_上顎_眼_眼2_眼2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 頭_上顎_眼_眼2_眼1CD = new ColorD(ref Col.Black, ref 体配色.眼0R); - 頭_上顎_眼下_眼下CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 頭_上顎_眼下_線CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 頭_上顎_頭部_前_頭9CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 頭_上顎_頭部_前_頭8CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 頭_上顎_頭部_前_頭7CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 頭_上顎_頭部_前_頭6CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 頭_上顎_頭部_前_頭5CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 頭_上顎_頭部_前_頭4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 頭_上顎_頭部_前_頭3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 頭_上顎_頭部_前_頭2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 頭_上顎_頭部_前_頭1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); + 頭_口膜_口膜1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 頭_口膜_口膜2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 頭_口膜_口膜3CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 頭_口膜_口膜4CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 頭_口膜_口膜5CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 頭_口膜_口膜6CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 頭_口膜_口膜7CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 頭_口膜_口膜8CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0R); + 頭_上顎歯後_歯1CD = new ColorD(ref ColorHelper.Black, ref 体配色.歯); + 頭_上顎歯後_歯2CD = new ColorD(ref ColorHelper.Black, ref 体配色.歯); + 頭_上顎歯後_歯3CD = new ColorD(ref ColorHelper.Black, ref 体配色.歯); + 頭_下顎_歯_後_歯1CD = new ColorD(ref ColorHelper.Black, ref 体配色.歯); + 頭_下顎_歯_後_歯2CD = new ColorD(ref ColorHelper.Black, ref 体配色.歯); + 頭_下顎_歯_後_歯3CD = new ColorD(ref ColorHelper.Black, ref 体配色.歯); + 頭_下顎_歯_前_歯1CD = new ColorD(ref ColorHelper.Black, ref 体配色.歯); + 頭_下顎_歯_前_歯2CD = new ColorD(ref ColorHelper.Black, ref 体配色.歯); + 頭_下顎_歯_前_歯3CD = new ColorD(ref ColorHelper.Black, ref 体配色.歯); + 頭_下顎_眼孔1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 頭_下顎_眼孔2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 頭_下顎_眼_眼1_眼2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 頭_下顎_眼_眼1_眼1CD = new ColorD(ref ColorHelper.Black, ref 体配色.眼0R); + 頭_下顎_眼_眼2_眼2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 頭_下顎_眼_眼2_眼1CD = new ColorD(ref ColorHelper.Black, ref 体配色.眼0R); + 頭_下顎_眼下_眼下CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 頭_下顎_眼下_線CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 頭_下顎_頭部_前_頭9CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 頭_下顎_頭部_前_頭8CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 頭_下顎_頭部_前_頭7CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 頭_下顎_頭部_前_頭6CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 頭_下顎_頭部_前_頭5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 頭_下顎_頭部_前_頭4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 頭_下顎_頭部_前_頭3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 頭_下顎_頭部_前_頭2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 頭_下顎_頭部_前_頭1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 頭_上顎_歯_前_歯1CD = new ColorD(ref ColorHelper.Black, ref 体配色.歯); + 頭_上顎_歯_前_歯2CD = new ColorD(ref ColorHelper.Black, ref 体配色.歯); + 頭_上顎_歯_前_歯3CD = new ColorD(ref ColorHelper.Black, ref 体配色.歯); + 頭_上顎_眼孔1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 頭_上顎_眼孔2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 頭_上顎_眼_眼1_眼2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 頭_上顎_眼_眼1_眼1CD = new ColorD(ref ColorHelper.Black, ref 体配色.眼0R); + 頭_上顎_眼_眼2_眼2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 頭_上顎_眼_眼2_眼1CD = new ColorD(ref ColorHelper.Black, ref 体配色.眼0R); + 頭_上顎_眼下_眼下CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 頭_上顎_眼下_線CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 頭_上顎_頭部_前_頭9CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 頭_上顎_頭部_前_頭8CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 頭_上顎_頭部_前_頭7CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 頭_上顎_頭部_前_頭6CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 頭_上顎_頭部_前_頭5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 頭_上顎_頭部_前_頭4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 頭_上顎_頭部_前_頭3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 頭_上顎_頭部_前_頭2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 頭_上顎_頭部_前_頭1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); 頭_輪_革CD = new ColorD(); 頭_輪_金具1CD = new ColorD(); 頭_輪_金具2CD = new ColorD(); 頭_輪_金具3CD = new ColorD(); 頭_輪_金具左CD = new ColorD(); 頭_輪_金具右CD = new ColorD(); - 脚前_UpperArmCD = new ColorD(ref Col.Black, ref 体配色.体0O); - 脚前_LowerArmCD = new ColorD(ref Col.Black, ref 体配色.体0O); - 脚前_手_親指_爪CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 脚前_手_手CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 脚前_手_人指_指CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 脚前_手_人指_爪CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 脚前_手_人指_水掻CD = new ColorD(ref Col.Black, ref 体配色.膜O); - 脚前_手_人指_鱗_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚前_手_人指_鱗_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚前_手_人指_鱗_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚前_手_人指_鱗_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚前_手_中指_指CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 脚前_手_中指_爪CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 脚前_手_中指_水掻CD = new ColorD(ref Col.Black, ref 体配色.膜O); - 脚前_手_中指_鱗_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚前_手_中指_鱗_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚前_手_中指_鱗_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚前_手_中指_鱗_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚前_手_薬指_指CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 脚前_手_薬指_爪CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 脚前_手_薬指_水掻CD = new ColorD(ref Col.Black, ref 体配色.膜O); - 脚前_手_薬指_鱗_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚前_手_薬指_鱗_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚前_手_薬指_鱗_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚前_手_薬指_鱗_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚前_手_小指_指CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 脚前_手_小指_爪CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 脚前_手_小指_鱗_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚前_手_小指_鱗_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚前_手_小指_鱗_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚前_手_小指_鱗_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚前_手_鱗_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚前_手_鱗_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚前_手_鱗_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚前_LowerArm鱗_鱗小_鱗9CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 脚前_LowerArm鱗_鱗小_鱗8CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 脚前_LowerArm鱗_鱗小_鱗7CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 脚前_LowerArm鱗_鱗小_鱗6CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 脚前_LowerArm鱗_鱗小_鱗5CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 脚前_LowerArm鱗_鱗小_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 脚前_LowerArm鱗_鱗小_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 脚前_LowerArm鱗_鱗小_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 脚前_LowerArm鱗_鱗小_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 脚前_LowerArm鱗_鱗大_鱗9CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚前_LowerArm鱗_鱗大_鱗8CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚前_LowerArm鱗_鱗大_鱗7CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚前_LowerArm鱗_鱗大_鱗6CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚前_LowerArm鱗_鱗大_鱗5CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚前_LowerArm鱗_鱗大_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚前_LowerArm鱗_鱗大_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚前_LowerArm鱗_鱗大_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚前_LowerArm鱗_鱗大_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚前_UpperArm鱗_鱗5CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚前_UpperArm鱗_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚前_UpperArm鱗_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚前_UpperArm鱗_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚前_UpperArm鱗_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚前_鰭_鰭膜1CD = new ColorD(ref Col.Black, ref 体配色.膜O); - 脚前_鰭_鰭条1CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 脚前_鰭_鰭膜2CD = new ColorD(ref Col.Black, ref 体配色.膜O); - 脚前_鰭_鰭条2CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 脚前_鰭_鰭膜3CD = new ColorD(ref Col.Black, ref 体配色.膜O); + 脚前_UpperArmCD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 脚前_LowerArmCD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 脚前_手_親指_爪CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 脚前_手_手CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 脚前_手_人指_指CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 脚前_手_人指_爪CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 脚前_手_人指_水掻CD = new ColorD(ref ColorHelper.Black, ref 体配色.膜O); + 脚前_手_人指_鱗_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚前_手_人指_鱗_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚前_手_人指_鱗_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚前_手_人指_鱗_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚前_手_中指_指CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 脚前_手_中指_爪CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 脚前_手_中指_水掻CD = new ColorD(ref ColorHelper.Black, ref 体配色.膜O); + 脚前_手_中指_鱗_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚前_手_中指_鱗_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚前_手_中指_鱗_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚前_手_中指_鱗_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚前_手_薬指_指CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 脚前_手_薬指_爪CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 脚前_手_薬指_水掻CD = new ColorD(ref ColorHelper.Black, ref 体配色.膜O); + 脚前_手_薬指_鱗_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚前_手_薬指_鱗_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚前_手_薬指_鱗_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚前_手_薬指_鱗_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚前_手_小指_指CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 脚前_手_小指_爪CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 脚前_手_小指_鱗_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚前_手_小指_鱗_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚前_手_小指_鱗_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚前_手_小指_鱗_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚前_手_鱗_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚前_手_鱗_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚前_手_鱗_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚前_LowerArm鱗_鱗小_鱗9CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 脚前_LowerArm鱗_鱗小_鱗8CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 脚前_LowerArm鱗_鱗小_鱗7CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 脚前_LowerArm鱗_鱗小_鱗6CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 脚前_LowerArm鱗_鱗小_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 脚前_LowerArm鱗_鱗小_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 脚前_LowerArm鱗_鱗小_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 脚前_LowerArm鱗_鱗小_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 脚前_LowerArm鱗_鱗小_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 脚前_LowerArm鱗_鱗大_鱗9CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚前_LowerArm鱗_鱗大_鱗8CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚前_LowerArm鱗_鱗大_鱗7CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚前_LowerArm鱗_鱗大_鱗6CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚前_LowerArm鱗_鱗大_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚前_LowerArm鱗_鱗大_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚前_LowerArm鱗_鱗大_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚前_LowerArm鱗_鱗大_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚前_LowerArm鱗_鱗大_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚前_UpperArm鱗_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚前_UpperArm鱗_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚前_UpperArm鱗_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚前_UpperArm鱗_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚前_UpperArm鱗_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚前_鰭_鰭膜1CD = new ColorD(ref ColorHelper.Black, ref 体配色.膜O); + 脚前_鰭_鰭条1CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 脚前_鰭_鰭膜2CD = new ColorD(ref ColorHelper.Black, ref 体配色.膜O); + 脚前_鰭_鰭条2CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 脚前_鰭_鰭膜3CD = new ColorD(ref ColorHelper.Black, ref 体配色.膜O); 脚前_輪_革CD = new ColorD(); 脚前_輪_金具1CD = new ColorD(); 脚前_輪_金具2CD = new ColorD(); @@ -8085,278 +8085,278 @@ namespace SlaveMatrix private void 配色T0(BodyColorSet 体配色) { - 脚後_鰭_鰭膜1CD = new ColorD(ref Col.Black, ref 体配色.膜O); - 脚後_鰭_鰭条1CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 脚後_鰭_鰭膜2CD = new ColorD(ref Col.Black, ref 体配色.膜O); - 脚後_鰭_鰭条2CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 脚後_鰭_鰭膜3CD = new ColorD(ref Col.Black, ref 体配色.膜O); - 脚後_UpperArmCD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 脚後_LowerArmCD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 脚後_手_手CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 脚後_手_小指_指CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 脚後_手_小指_爪CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 脚後_手_小指_鱗_鱗4CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 脚後_手_小指_鱗_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚後_手_小指_鱗_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 脚後_手_小指_鱗_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚後_手_小指_水掻CD = new ColorD(ref Col.Black, ref 体配色.膜O); - 脚後_手_薬指_指CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 脚後_手_薬指_爪CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 脚後_手_薬指_水掻CD = new ColorD(ref Col.Black, ref 体配色.膜O); - 脚後_手_薬指_鱗_鱗4CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 脚後_手_薬指_鱗_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚後_手_薬指_鱗_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 脚後_手_薬指_鱗_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚後_手_中指_指CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 脚後_手_中指_爪CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 脚後_手_中指_水掻CD = new ColorD(ref Col.Black, ref 体配色.膜O); - 脚後_手_中指_鱗_鱗4CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 脚後_手_中指_鱗_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚後_手_中指_鱗_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 脚後_手_中指_鱗_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚後_手_人指_指CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 脚後_手_人指_爪CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 脚後_手_人指_鱗_鱗4CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 脚後_手_人指_鱗_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚後_手_人指_鱗_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 脚後_手_人指_鱗_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚後_手_鱗_鱗3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 脚後_手_鱗_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚後_手_鱗_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 脚後_手_親指_爪CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 脚後_LowerArm鱗_鱗小_鱗9CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 脚後_LowerArm鱗_鱗小_鱗8CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 脚後_LowerArm鱗_鱗小_鱗7CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 脚後_LowerArm鱗_鱗小_鱗6CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 脚後_LowerArm鱗_鱗小_鱗5CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 脚後_LowerArm鱗_鱗小_鱗4CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 脚後_LowerArm鱗_鱗小_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 脚後_LowerArm鱗_鱗小_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 脚後_LowerArm鱗_鱗小_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 脚後_LowerArm鱗_鱗大_鱗9CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚後_LowerArm鱗_鱗大_鱗8CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 脚後_LowerArm鱗_鱗大_鱗7CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚後_LowerArm鱗_鱗大_鱗6CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 脚後_LowerArm鱗_鱗大_鱗5CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚後_LowerArm鱗_鱗大_鱗4CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 脚後_LowerArm鱗_鱗大_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚後_LowerArm鱗_鱗大_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 脚後_LowerArm鱗_鱗大_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚後_UpperArm鱗_鱗5CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 脚後_UpperArm鱗_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚後_UpperArm鱗_鱗3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 脚後_UpperArm鱗_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚後_UpperArm鱗_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); + 脚後_鰭_鰭膜1CD = new ColorD(ref ColorHelper.Black, ref 体配色.膜O); + 脚後_鰭_鰭条1CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 脚後_鰭_鰭膜2CD = new ColorD(ref ColorHelper.Black, ref 体配色.膜O); + 脚後_鰭_鰭条2CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 脚後_鰭_鰭膜3CD = new ColorD(ref ColorHelper.Black, ref 体配色.膜O); + 脚後_UpperArmCD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 脚後_LowerArmCD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 脚後_手_手CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 脚後_手_小指_指CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 脚後_手_小指_爪CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 脚後_手_小指_鱗_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 脚後_手_小指_鱗_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚後_手_小指_鱗_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 脚後_手_小指_鱗_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚後_手_小指_水掻CD = new ColorD(ref ColorHelper.Black, ref 体配色.膜O); + 脚後_手_薬指_指CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 脚後_手_薬指_爪CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 脚後_手_薬指_水掻CD = new ColorD(ref ColorHelper.Black, ref 体配色.膜O); + 脚後_手_薬指_鱗_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 脚後_手_薬指_鱗_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚後_手_薬指_鱗_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 脚後_手_薬指_鱗_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚後_手_中指_指CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 脚後_手_中指_爪CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 脚後_手_中指_水掻CD = new ColorD(ref ColorHelper.Black, ref 体配色.膜O); + 脚後_手_中指_鱗_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 脚後_手_中指_鱗_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚後_手_中指_鱗_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 脚後_手_中指_鱗_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚後_手_人指_指CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 脚後_手_人指_爪CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 脚後_手_人指_鱗_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 脚後_手_人指_鱗_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚後_手_人指_鱗_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 脚後_手_人指_鱗_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚後_手_鱗_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 脚後_手_鱗_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚後_手_鱗_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 脚後_手_親指_爪CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 脚後_LowerArm鱗_鱗小_鱗9CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 脚後_LowerArm鱗_鱗小_鱗8CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 脚後_LowerArm鱗_鱗小_鱗7CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 脚後_LowerArm鱗_鱗小_鱗6CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 脚後_LowerArm鱗_鱗小_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 脚後_LowerArm鱗_鱗小_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 脚後_LowerArm鱗_鱗小_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 脚後_LowerArm鱗_鱗小_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 脚後_LowerArm鱗_鱗小_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 脚後_LowerArm鱗_鱗大_鱗9CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚後_LowerArm鱗_鱗大_鱗8CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 脚後_LowerArm鱗_鱗大_鱗7CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚後_LowerArm鱗_鱗大_鱗6CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 脚後_LowerArm鱗_鱗大_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚後_LowerArm鱗_鱗大_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 脚後_LowerArm鱗_鱗大_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚後_LowerArm鱗_鱗大_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 脚後_LowerArm鱗_鱗大_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚後_UpperArm鱗_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 脚後_UpperArm鱗_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚後_UpperArm鱗_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 脚後_UpperArm鱗_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚後_UpperArm鱗_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); 脚後_輪_革CD = new ColorD(); 脚後_輪_金具1CD = new ColorD(); 脚後_輪_金具2CD = new ColorD(); 脚後_輪_金具3CD = new ColorD(); 脚後_輪_金具左CD = new ColorD(); 脚後_輪_金具右CD = new ColorD(); - 上顎頭部後_頭2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 上顎頭部後_頭1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 下顎頭部後_頭2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 下顎頭部後_頭1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso_節1_TorsoCD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso_節2_TorsoCD = new ColorD(ref Col.Black, ref 体配色.体0O); - Torso_節3_TorsoCD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso_節4_TorsoCD = new ColorD(ref Col.Black, ref 体配色.体0O); - Torso_節5_TorsoCD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso_節6_TorsoCD = new ColorD(ref Col.Black, ref 体配色.体0O); - Torso_節7_TorsoCD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso_節8_TorsoCD = new ColorD(ref Col.Black, ref 体配色.体0O); - Torso_節9_TorsoCD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso_節10_TorsoCD = new ColorD(ref Col.Black, ref 体配色.体0O); - Torso_節11_TorsoCD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso_節12_TorsoCD = new ColorD(ref Col.Black, ref 体配色.体0O); - Torso_節13_TorsoCD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso_節14_TorsoCD = new ColorD(ref Col.Black, ref 体配色.体0O); - Torso_節15_TorsoCD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso_節16_TorsoCD = new ColorD(ref Col.Black, ref 体配色.体0O); - Torso_節17_TorsoCD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso_節18_TorsoCD = new ColorD(ref Col.Black, ref 体配色.体0O); - Torso_節1_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso_節1_鱗3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso_節1_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso_節2_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso_節2_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso_節2_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso_節3_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso_節3_鱗3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso_節3_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso_節4_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso_節4_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso_節4_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso_節5_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso_節5_鱗3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso_節5_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso_節6_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso_節6_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso_節6_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso_節7_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso_節7_鱗3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso_節7_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso_節8_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso_節8_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso_節8_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso_節9_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso_節9_鱗3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso_節9_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso_節10_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso_節10_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso_節10_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso_節11_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso_節11_鱗3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso_節11_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso_節12_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso_節12_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso_節12_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso_節13_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso_節13_鱗3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso_節13_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso_節14_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso_節14_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso_節14_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso_節15_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso_節15_鱗3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso_節15_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso_節16_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso_節16_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso_節16_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso_節17_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso_節17_鱗3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso_節17_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso_節18_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso_節18_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso_節18_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); + 上顎頭部後_頭2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 上顎頭部後_頭1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 下顎頭部後_頭2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 下顎頭部後_頭1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso_節1_TorsoCD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso_節2_TorsoCD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + Torso_節3_TorsoCD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso_節4_TorsoCD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + Torso_節5_TorsoCD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso_節6_TorsoCD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + Torso_節7_TorsoCD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso_節8_TorsoCD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + Torso_節9_TorsoCD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso_節10_TorsoCD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + Torso_節11_TorsoCD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso_節12_TorsoCD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + Torso_節13_TorsoCD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso_節14_TorsoCD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + Torso_節15_TorsoCD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso_節16_TorsoCD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + Torso_節17_TorsoCD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso_節18_TorsoCD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + Torso_節1_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso_節1_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso_節1_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso_節2_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso_節2_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso_節2_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso_節3_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso_節3_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso_節3_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso_節4_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso_節4_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso_節4_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso_節5_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso_節5_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso_節5_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso_節6_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso_節6_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso_節6_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso_節7_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso_節7_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso_節7_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso_節8_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso_節8_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso_節8_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso_節9_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso_節9_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso_節9_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso_節10_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso_節10_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso_節10_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso_節11_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso_節11_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso_節11_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso_節12_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso_節12_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso_節12_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso_節13_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso_節13_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso_節13_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso_節14_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso_節14_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso_節14_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso_節15_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso_節15_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso_節15_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso_節16_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso_節16_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso_節16_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso_節17_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso_節17_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso_節17_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso_節18_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso_節18_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso_節18_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); Torso_輪_革CD = new ColorD(); Torso_輪_金具1CD = new ColorD(); Torso_輪_金具2CD = new ColorD(); Torso_輪_金具3CD = new ColorD(); Torso_輪_金具左CD = new ColorD(); Torso_輪_金具右CD = new ColorD(); - 頭_口膜_口膜1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 頭_口膜_口膜2CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 頭_口膜_口膜3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 頭_口膜_口膜4CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 頭_口膜_口膜5CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 頭_口膜_口膜6CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 頭_口膜_口膜7CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 頭_口膜_口膜8CD = new ColorD(ref Col.Black, ref 体配色.体0R); - 頭_上顎歯後_歯1CD = new ColorD(ref Col.Black, ref 体配色.歯); - 頭_上顎歯後_歯2CD = new ColorD(ref Col.Black, ref 体配色.歯); - 頭_上顎歯後_歯3CD = new ColorD(ref Col.Black, ref 体配色.歯); - 頭_下顎_歯_後_歯1CD = new ColorD(ref Col.Black, ref 体配色.歯); - 頭_下顎_歯_後_歯2CD = new ColorD(ref Col.Black, ref 体配色.歯); - 頭_下顎_歯_後_歯3CD = new ColorD(ref Col.Black, ref 体配色.歯); - 頭_下顎_歯_前_歯1CD = new ColorD(ref Col.Black, ref 体配色.歯); - 頭_下顎_歯_前_歯2CD = new ColorD(ref Col.Black, ref 体配色.歯); - 頭_下顎_歯_前_歯3CD = new ColorD(ref Col.Black, ref 体配色.歯); - 頭_下顎_眼孔1CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 頭_下顎_眼孔2CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 頭_下顎_眼_眼1_眼2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 頭_下顎_眼_眼1_眼1CD = new ColorD(ref Col.Black, ref 体配色.眼0R); - 頭_下顎_眼_眼2_眼2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 頭_下顎_眼_眼2_眼1CD = new ColorD(ref Col.Black, ref 体配色.眼0R); - 頭_下顎_眼下_眼下CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 頭_下顎_眼下_線CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 頭_下顎_頭部_前_頭9CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 頭_下顎_頭部_前_頭8CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 頭_下顎_頭部_前_頭7CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 頭_下顎_頭部_前_頭6CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 頭_下顎_頭部_前_頭5CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 頭_下顎_頭部_前_頭4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 頭_下顎_頭部_前_頭3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 頭_下顎_頭部_前_頭2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 頭_下顎_頭部_前_頭1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 頭_上顎_歯_前_歯1CD = new ColorD(ref Col.Black, ref 体配色.歯); - 頭_上顎_歯_前_歯2CD = new ColorD(ref Col.Black, ref 体配色.歯); - 頭_上顎_歯_前_歯3CD = new ColorD(ref Col.Black, ref 体配色.歯); - 頭_上顎_眼孔1CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 頭_上顎_眼孔2CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 頭_上顎_眼_眼1_眼2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 頭_上顎_眼_眼1_眼1CD = new ColorD(ref Col.Black, ref 体配色.眼0R); - 頭_上顎_眼_眼2_眼2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 頭_上顎_眼_眼2_眼1CD = new ColorD(ref Col.Black, ref 体配色.眼0R); - 頭_上顎_眼下_眼下CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 頭_上顎_眼下_線CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 頭_上顎_頭部_前_頭9CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 頭_上顎_頭部_前_頭8CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 頭_上顎_頭部_前_頭7CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 頭_上顎_頭部_前_頭6CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 頭_上顎_頭部_前_頭5CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 頭_上顎_頭部_前_頭4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 頭_上顎_頭部_前_頭3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 頭_上顎_頭部_前_頭2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 頭_上顎_頭部_前_頭1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); + 頭_口膜_口膜1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 頭_口膜_口膜2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 頭_口膜_口膜3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 頭_口膜_口膜4CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 頭_口膜_口膜5CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 頭_口膜_口膜6CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 頭_口膜_口膜7CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 頭_口膜_口膜8CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0R); + 頭_上顎歯後_歯1CD = new ColorD(ref ColorHelper.Black, ref 体配色.歯); + 頭_上顎歯後_歯2CD = new ColorD(ref ColorHelper.Black, ref 体配色.歯); + 頭_上顎歯後_歯3CD = new ColorD(ref ColorHelper.Black, ref 体配色.歯); + 頭_下顎_歯_後_歯1CD = new ColorD(ref ColorHelper.Black, ref 体配色.歯); + 頭_下顎_歯_後_歯2CD = new ColorD(ref ColorHelper.Black, ref 体配色.歯); + 頭_下顎_歯_後_歯3CD = new ColorD(ref ColorHelper.Black, ref 体配色.歯); + 頭_下顎_歯_前_歯1CD = new ColorD(ref ColorHelper.Black, ref 体配色.歯); + 頭_下顎_歯_前_歯2CD = new ColorD(ref ColorHelper.Black, ref 体配色.歯); + 頭_下顎_歯_前_歯3CD = new ColorD(ref ColorHelper.Black, ref 体配色.歯); + 頭_下顎_眼孔1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 頭_下顎_眼孔2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 頭_下顎_眼_眼1_眼2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 頭_下顎_眼_眼1_眼1CD = new ColorD(ref ColorHelper.Black, ref 体配色.眼0R); + 頭_下顎_眼_眼2_眼2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 頭_下顎_眼_眼2_眼1CD = new ColorD(ref ColorHelper.Black, ref 体配色.眼0R); + 頭_下顎_眼下_眼下CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 頭_下顎_眼下_線CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 頭_下顎_頭部_前_頭9CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 頭_下顎_頭部_前_頭8CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 頭_下顎_頭部_前_頭7CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 頭_下顎_頭部_前_頭6CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 頭_下顎_頭部_前_頭5CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 頭_下顎_頭部_前_頭4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 頭_下顎_頭部_前_頭3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 頭_下顎_頭部_前_頭2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 頭_下顎_頭部_前_頭1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 頭_上顎_歯_前_歯1CD = new ColorD(ref ColorHelper.Black, ref 体配色.歯); + 頭_上顎_歯_前_歯2CD = new ColorD(ref ColorHelper.Black, ref 体配色.歯); + 頭_上顎_歯_前_歯3CD = new ColorD(ref ColorHelper.Black, ref 体配色.歯); + 頭_上顎_眼孔1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 頭_上顎_眼孔2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 頭_上顎_眼_眼1_眼2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 頭_上顎_眼_眼1_眼1CD = new ColorD(ref ColorHelper.Black, ref 体配色.眼0R); + 頭_上顎_眼_眼2_眼2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 頭_上顎_眼_眼2_眼1CD = new ColorD(ref ColorHelper.Black, ref 体配色.眼0R); + 頭_上顎_眼下_眼下CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 頭_上顎_眼下_線CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 頭_上顎_頭部_前_頭9CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 頭_上顎_頭部_前_頭8CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 頭_上顎_頭部_前_頭7CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 頭_上顎_頭部_前_頭6CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 頭_上顎_頭部_前_頭5CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 頭_上顎_頭部_前_頭4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 頭_上顎_頭部_前_頭3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 頭_上顎_頭部_前_頭2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 頭_上顎_頭部_前_頭1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); 頭_輪_革CD = new ColorD(); 頭_輪_金具1CD = new ColorD(); 頭_輪_金具2CD = new ColorD(); 頭_輪_金具3CD = new ColorD(); 頭_輪_金具左CD = new ColorD(); 頭_輪_金具右CD = new ColorD(); - 脚前_UpperArmCD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 脚前_LowerArmCD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 脚前_手_親指_爪CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 脚前_手_手CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 脚前_手_人指_指CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 脚前_手_人指_爪CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 脚前_手_人指_水掻CD = new ColorD(ref Col.Black, ref 体配色.膜O); - 脚前_手_人指_鱗_鱗4CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 脚前_手_人指_鱗_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚前_手_人指_鱗_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 脚前_手_人指_鱗_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚前_手_中指_指CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 脚前_手_中指_爪CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 脚前_手_中指_水掻CD = new ColorD(ref Col.Black, ref 体配色.膜O); - 脚前_手_中指_鱗_鱗4CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 脚前_手_中指_鱗_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚前_手_中指_鱗_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 脚前_手_中指_鱗_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚前_手_薬指_指CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 脚前_手_薬指_爪CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 脚前_手_薬指_水掻CD = new ColorD(ref Col.Black, ref 体配色.膜O); - 脚前_手_薬指_鱗_鱗4CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 脚前_手_薬指_鱗_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚前_手_薬指_鱗_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 脚前_手_薬指_鱗_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚前_手_小指_指CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 脚前_手_小指_爪CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 脚前_手_小指_鱗_鱗4CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 脚前_手_小指_鱗_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚前_手_小指_鱗_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 脚前_手_小指_鱗_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚前_手_鱗_鱗3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 脚前_手_鱗_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚前_手_鱗_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 脚前_LowerArm鱗_鱗小_鱗9CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 脚前_LowerArm鱗_鱗小_鱗8CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 脚前_LowerArm鱗_鱗小_鱗7CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 脚前_LowerArm鱗_鱗小_鱗6CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 脚前_LowerArm鱗_鱗小_鱗5CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 脚前_LowerArm鱗_鱗小_鱗4CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 脚前_LowerArm鱗_鱗小_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 脚前_LowerArm鱗_鱗小_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 脚前_LowerArm鱗_鱗小_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 脚前_LowerArm鱗_鱗大_鱗9CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚前_LowerArm鱗_鱗大_鱗8CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 脚前_LowerArm鱗_鱗大_鱗7CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚前_LowerArm鱗_鱗大_鱗6CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 脚前_LowerArm鱗_鱗大_鱗5CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚前_LowerArm鱗_鱗大_鱗4CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 脚前_LowerArm鱗_鱗大_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚前_LowerArm鱗_鱗大_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 脚前_LowerArm鱗_鱗大_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚前_UpperArm鱗_鱗5CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 脚前_UpperArm鱗_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚前_UpperArm鱗_鱗3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 脚前_UpperArm鱗_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚前_UpperArm鱗_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 脚前_鰭_鰭膜1CD = new ColorD(ref Col.Black, ref 体配色.膜O); - 脚前_鰭_鰭条1CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 脚前_鰭_鰭膜2CD = new ColorD(ref Col.Black, ref 体配色.膜O); - 脚前_鰭_鰭条2CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 脚前_鰭_鰭膜3CD = new ColorD(ref Col.Black, ref 体配色.膜O); + 脚前_UpperArmCD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 脚前_LowerArmCD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 脚前_手_親指_爪CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 脚前_手_手CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 脚前_手_人指_指CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 脚前_手_人指_爪CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 脚前_手_人指_水掻CD = new ColorD(ref ColorHelper.Black, ref 体配色.膜O); + 脚前_手_人指_鱗_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 脚前_手_人指_鱗_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚前_手_人指_鱗_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 脚前_手_人指_鱗_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚前_手_中指_指CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 脚前_手_中指_爪CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 脚前_手_中指_水掻CD = new ColorD(ref ColorHelper.Black, ref 体配色.膜O); + 脚前_手_中指_鱗_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 脚前_手_中指_鱗_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚前_手_中指_鱗_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 脚前_手_中指_鱗_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚前_手_薬指_指CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 脚前_手_薬指_爪CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 脚前_手_薬指_水掻CD = new ColorD(ref ColorHelper.Black, ref 体配色.膜O); + 脚前_手_薬指_鱗_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 脚前_手_薬指_鱗_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚前_手_薬指_鱗_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 脚前_手_薬指_鱗_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚前_手_小指_指CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 脚前_手_小指_爪CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 脚前_手_小指_鱗_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 脚前_手_小指_鱗_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚前_手_小指_鱗_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 脚前_手_小指_鱗_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚前_手_鱗_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 脚前_手_鱗_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚前_手_鱗_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 脚前_LowerArm鱗_鱗小_鱗9CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 脚前_LowerArm鱗_鱗小_鱗8CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 脚前_LowerArm鱗_鱗小_鱗7CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 脚前_LowerArm鱗_鱗小_鱗6CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 脚前_LowerArm鱗_鱗小_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 脚前_LowerArm鱗_鱗小_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 脚前_LowerArm鱗_鱗小_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 脚前_LowerArm鱗_鱗小_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 脚前_LowerArm鱗_鱗小_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 脚前_LowerArm鱗_鱗大_鱗9CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚前_LowerArm鱗_鱗大_鱗8CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 脚前_LowerArm鱗_鱗大_鱗7CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚前_LowerArm鱗_鱗大_鱗6CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 脚前_LowerArm鱗_鱗大_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚前_LowerArm鱗_鱗大_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 脚前_LowerArm鱗_鱗大_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚前_LowerArm鱗_鱗大_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 脚前_LowerArm鱗_鱗大_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚前_UpperArm鱗_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 脚前_UpperArm鱗_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚前_UpperArm鱗_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 脚前_UpperArm鱗_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚前_UpperArm鱗_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 脚前_鰭_鰭膜1CD = new ColorD(ref ColorHelper.Black, ref 体配色.膜O); + 脚前_鰭_鰭条1CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 脚前_鰭_鰭膜2CD = new ColorD(ref ColorHelper.Black, ref 体配色.膜O); + 脚前_鰭_鰭条2CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 脚前_鰭_鰭膜3CD = new ColorD(ref ColorHelper.Black, ref 体配色.膜O); 脚前_輪_革CD = new ColorD(); 脚前_輪_金具1CD = new ColorD(); 脚前_輪_金具2CD = new ColorD(); @@ -8367,278 +8367,278 @@ namespace SlaveMatrix private void 配色T1(BodyColorSet 体配色) { - 脚後_鰭_鰭膜1CD = new ColorD(ref Col.Black, ref 体配色.膜O); - 脚後_鰭_鰭条1CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 脚後_鰭_鰭膜2CD = new ColorD(ref Col.Black, ref 体配色.膜O); - 脚後_鰭_鰭条2CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 脚後_鰭_鰭膜3CD = new ColorD(ref Col.Black, ref 体配色.膜O); - 脚後_UpperArmCD = new ColorD(ref Col.Black, ref 体配色.体0O); - 脚後_LowerArmCD = new ColorD(ref Col.Black, ref 体配色.体0O); - 脚後_手_手CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 脚後_手_小指_指CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 脚後_手_小指_爪CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 脚後_手_小指_鱗_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚後_手_小指_鱗_鱗3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 脚後_手_小指_鱗_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚後_手_小指_鱗_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 脚後_手_小指_水掻CD = new ColorD(ref Col.Black, ref 体配色.膜O); - 脚後_手_薬指_指CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 脚後_手_薬指_爪CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 脚後_手_薬指_水掻CD = new ColorD(ref Col.Black, ref 体配色.膜O); - 脚後_手_薬指_鱗_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚後_手_薬指_鱗_鱗3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 脚後_手_薬指_鱗_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚後_手_薬指_鱗_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 脚後_手_中指_指CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 脚後_手_中指_爪CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 脚後_手_中指_水掻CD = new ColorD(ref Col.Black, ref 体配色.膜O); - 脚後_手_中指_鱗_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚後_手_中指_鱗_鱗3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 脚後_手_中指_鱗_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚後_手_中指_鱗_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 脚後_手_人指_指CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 脚後_手_人指_爪CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 脚後_手_人指_鱗_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚後_手_人指_鱗_鱗3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 脚後_手_人指_鱗_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚後_手_人指_鱗_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 脚後_手_鱗_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚後_手_鱗_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 脚後_手_鱗_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚後_手_親指_爪CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 脚後_LowerArm鱗_鱗小_鱗9CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 脚後_LowerArm鱗_鱗小_鱗8CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 脚後_LowerArm鱗_鱗小_鱗7CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 脚後_LowerArm鱗_鱗小_鱗6CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 脚後_LowerArm鱗_鱗小_鱗5CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 脚後_LowerArm鱗_鱗小_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 脚後_LowerArm鱗_鱗小_鱗3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 脚後_LowerArm鱗_鱗小_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 脚後_LowerArm鱗_鱗小_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 脚後_LowerArm鱗_鱗大_鱗9CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 脚後_LowerArm鱗_鱗大_鱗8CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚後_LowerArm鱗_鱗大_鱗7CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 脚後_LowerArm鱗_鱗大_鱗6CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚後_LowerArm鱗_鱗大_鱗5CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 脚後_LowerArm鱗_鱗大_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚後_LowerArm鱗_鱗大_鱗3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 脚後_LowerArm鱗_鱗大_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚後_LowerArm鱗_鱗大_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 脚後_UpperArm鱗_鱗5CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚後_UpperArm鱗_鱗4CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 脚後_UpperArm鱗_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚後_UpperArm鱗_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 脚後_UpperArm鱗_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); + 脚後_鰭_鰭膜1CD = new ColorD(ref ColorHelper.Black, ref 体配色.膜O); + 脚後_鰭_鰭条1CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 脚後_鰭_鰭膜2CD = new ColorD(ref ColorHelper.Black, ref 体配色.膜O); + 脚後_鰭_鰭条2CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 脚後_鰭_鰭膜3CD = new ColorD(ref ColorHelper.Black, ref 体配色.膜O); + 脚後_UpperArmCD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 脚後_LowerArmCD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 脚後_手_手CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 脚後_手_小指_指CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 脚後_手_小指_爪CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 脚後_手_小指_鱗_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚後_手_小指_鱗_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 脚後_手_小指_鱗_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚後_手_小指_鱗_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 脚後_手_小指_水掻CD = new ColorD(ref ColorHelper.Black, ref 体配色.膜O); + 脚後_手_薬指_指CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 脚後_手_薬指_爪CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 脚後_手_薬指_水掻CD = new ColorD(ref ColorHelper.Black, ref 体配色.膜O); + 脚後_手_薬指_鱗_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚後_手_薬指_鱗_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 脚後_手_薬指_鱗_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚後_手_薬指_鱗_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 脚後_手_中指_指CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 脚後_手_中指_爪CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 脚後_手_中指_水掻CD = new ColorD(ref ColorHelper.Black, ref 体配色.膜O); + 脚後_手_中指_鱗_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚後_手_中指_鱗_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 脚後_手_中指_鱗_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚後_手_中指_鱗_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 脚後_手_人指_指CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 脚後_手_人指_爪CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 脚後_手_人指_鱗_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚後_手_人指_鱗_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 脚後_手_人指_鱗_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚後_手_人指_鱗_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 脚後_手_鱗_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚後_手_鱗_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 脚後_手_鱗_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚後_手_親指_爪CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 脚後_LowerArm鱗_鱗小_鱗9CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 脚後_LowerArm鱗_鱗小_鱗8CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 脚後_LowerArm鱗_鱗小_鱗7CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 脚後_LowerArm鱗_鱗小_鱗6CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 脚後_LowerArm鱗_鱗小_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 脚後_LowerArm鱗_鱗小_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 脚後_LowerArm鱗_鱗小_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 脚後_LowerArm鱗_鱗小_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 脚後_LowerArm鱗_鱗小_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 脚後_LowerArm鱗_鱗大_鱗9CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 脚後_LowerArm鱗_鱗大_鱗8CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚後_LowerArm鱗_鱗大_鱗7CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 脚後_LowerArm鱗_鱗大_鱗6CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚後_LowerArm鱗_鱗大_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 脚後_LowerArm鱗_鱗大_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚後_LowerArm鱗_鱗大_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 脚後_LowerArm鱗_鱗大_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚後_LowerArm鱗_鱗大_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 脚後_UpperArm鱗_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚後_UpperArm鱗_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 脚後_UpperArm鱗_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚後_UpperArm鱗_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 脚後_UpperArm鱗_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); 脚後_輪_革CD = new ColorD(); 脚後_輪_金具1CD = new ColorD(); 脚後_輪_金具2CD = new ColorD(); 脚後_輪_金具3CD = new ColorD(); 脚後_輪_金具左CD = new ColorD(); 脚後_輪_金具右CD = new ColorD(); - 上顎頭部後_頭2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 上顎頭部後_頭1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 下顎頭部後_頭2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 下顎頭部後_頭1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso_節1_TorsoCD = new ColorD(ref Col.Black, ref 体配色.体0O); - Torso_節2_TorsoCD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso_節3_TorsoCD = new ColorD(ref Col.Black, ref 体配色.体0O); - Torso_節4_TorsoCD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso_節5_TorsoCD = new ColorD(ref Col.Black, ref 体配色.体0O); - Torso_節6_TorsoCD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso_節7_TorsoCD = new ColorD(ref Col.Black, ref 体配色.体0O); - Torso_節8_TorsoCD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso_節9_TorsoCD = new ColorD(ref Col.Black, ref 体配色.体0O); - Torso_節10_TorsoCD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso_節11_TorsoCD = new ColorD(ref Col.Black, ref 体配色.体0O); - Torso_節12_TorsoCD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso_節13_TorsoCD = new ColorD(ref Col.Black, ref 体配色.体0O); - Torso_節14_TorsoCD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso_節15_TorsoCD = new ColorD(ref Col.Black, ref 体配色.体0O); - Torso_節16_TorsoCD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso_節17_TorsoCD = new ColorD(ref Col.Black, ref 体配色.体0O); - Torso_節18_TorsoCD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso_節1_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso_節1_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso_節1_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso_節2_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso_節2_鱗3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso_節2_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso_節3_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso_節3_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso_節3_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso_節4_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso_節4_鱗3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso_節4_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso_節5_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso_節5_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso_節5_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso_節6_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso_節6_鱗3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso_節6_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso_節7_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso_節7_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso_節7_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso_節8_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso_節8_鱗3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso_節8_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso_節9_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso_節9_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso_節9_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso_節10_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso_節10_鱗3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso_節10_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso_節11_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso_節11_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso_節11_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso_節12_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso_節12_鱗3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso_節12_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso_節13_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso_節13_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso_節13_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso_節14_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso_節14_鱗3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso_節14_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso_節15_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso_節15_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso_節15_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso_節16_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso_節16_鱗3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso_節16_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso_節17_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso_節17_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso_節17_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso_節18_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso_節18_鱗3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso_節18_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); + 上顎頭部後_頭2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 上顎頭部後_頭1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 下顎頭部後_頭2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 下顎頭部後_頭1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso_節1_TorsoCD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + Torso_節2_TorsoCD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso_節3_TorsoCD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + Torso_節4_TorsoCD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso_節5_TorsoCD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + Torso_節6_TorsoCD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso_節7_TorsoCD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + Torso_節8_TorsoCD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso_節9_TorsoCD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + Torso_節10_TorsoCD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso_節11_TorsoCD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + Torso_節12_TorsoCD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso_節13_TorsoCD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + Torso_節14_TorsoCD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso_節15_TorsoCD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + Torso_節16_TorsoCD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso_節17_TorsoCD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + Torso_節18_TorsoCD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso_節1_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso_節1_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso_節1_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso_節2_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso_節2_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso_節2_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso_節3_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso_節3_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso_節3_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso_節4_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso_節4_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso_節4_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso_節5_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso_節5_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso_節5_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso_節6_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso_節6_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso_節6_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso_節7_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso_節7_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso_節7_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso_節8_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso_節8_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso_節8_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso_節9_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso_節9_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso_節9_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso_節10_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso_節10_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso_節10_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso_節11_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso_節11_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso_節11_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso_節12_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso_節12_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso_節12_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso_節13_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso_節13_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso_節13_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso_節14_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso_節14_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso_節14_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso_節15_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso_節15_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso_節15_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso_節16_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso_節16_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso_節16_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso_節17_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso_節17_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso_節17_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso_節18_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso_節18_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso_節18_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); Torso_輪_革CD = new ColorD(); Torso_輪_金具1CD = new ColorD(); Torso_輪_金具2CD = new ColorD(); Torso_輪_金具3CD = new ColorD(); Torso_輪_金具左CD = new ColorD(); Torso_輪_金具右CD = new ColorD(); - 頭_口膜_口膜1CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 頭_口膜_口膜2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 頭_口膜_口膜3CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 頭_口膜_口膜4CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 頭_口膜_口膜5CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 頭_口膜_口膜6CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 頭_口膜_口膜7CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 頭_口膜_口膜8CD = new ColorD(ref Col.Black, ref 体配色.刺青R); - 頭_上顎歯後_歯1CD = new ColorD(ref Col.Black, ref 体配色.歯); - 頭_上顎歯後_歯2CD = new ColorD(ref Col.Black, ref 体配色.歯); - 頭_上顎歯後_歯3CD = new ColorD(ref Col.Black, ref 体配色.歯); - 頭_下顎_歯_後_歯1CD = new ColorD(ref Col.Black, ref 体配色.歯); - 頭_下顎_歯_後_歯2CD = new ColorD(ref Col.Black, ref 体配色.歯); - 頭_下顎_歯_後_歯3CD = new ColorD(ref Col.Black, ref 体配色.歯); - 頭_下顎_歯_前_歯1CD = new ColorD(ref Col.Black, ref 体配色.歯); - 頭_下顎_歯_前_歯2CD = new ColorD(ref Col.Black, ref 体配色.歯); - 頭_下顎_歯_前_歯3CD = new ColorD(ref Col.Black, ref 体配色.歯); - 頭_下顎_眼孔1CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 頭_下顎_眼孔2CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 頭_下顎_眼_眼1_眼2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 頭_下顎_眼_眼1_眼1CD = new ColorD(ref Col.Black, ref 体配色.眼0R); - 頭_下顎_眼_眼2_眼2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 頭_下顎_眼_眼2_眼1CD = new ColorD(ref Col.Black, ref 体配色.眼0R); - 頭_下顎_眼下_眼下CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 頭_下顎_眼下_線CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 頭_下顎_頭部_前_頭9CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 頭_下顎_頭部_前_頭8CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 頭_下顎_頭部_前_頭7CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 頭_下顎_頭部_前_頭6CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 頭_下顎_頭部_前_頭5CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 頭_下顎_頭部_前_頭4CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 頭_下顎_頭部_前_頭3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 頭_下顎_頭部_前_頭2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 頭_下顎_頭部_前_頭1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 頭_上顎_歯_前_歯1CD = new ColorD(ref Col.Black, ref 体配色.歯); - 頭_上顎_歯_前_歯2CD = new ColorD(ref Col.Black, ref 体配色.歯); - 頭_上顎_歯_前_歯3CD = new ColorD(ref Col.Black, ref 体配色.歯); - 頭_上顎_眼孔1CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 頭_上顎_眼孔2CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 頭_上顎_眼_眼1_眼2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 頭_上顎_眼_眼1_眼1CD = new ColorD(ref Col.Black, ref 体配色.眼0R); - 頭_上顎_眼_眼2_眼2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 頭_上顎_眼_眼2_眼1CD = new ColorD(ref Col.Black, ref 体配色.眼0R); - 頭_上顎_眼下_眼下CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 頭_上顎_眼下_線CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 頭_上顎_頭部_前_頭9CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 頭_上顎_頭部_前_頭8CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 頭_上顎_頭部_前_頭7CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 頭_上顎_頭部_前_頭6CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 頭_上顎_頭部_前_頭5CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 頭_上顎_頭部_前_頭4CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 頭_上顎_頭部_前_頭3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 頭_上顎_頭部_前_頭2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 頭_上顎_頭部_前_頭1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); + 頭_口膜_口膜1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 頭_口膜_口膜2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 頭_口膜_口膜3CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 頭_口膜_口膜4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 頭_口膜_口膜5CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 頭_口膜_口膜6CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 頭_口膜_口膜7CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 頭_口膜_口膜8CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青R); + 頭_上顎歯後_歯1CD = new ColorD(ref ColorHelper.Black, ref 体配色.歯); + 頭_上顎歯後_歯2CD = new ColorD(ref ColorHelper.Black, ref 体配色.歯); + 頭_上顎歯後_歯3CD = new ColorD(ref ColorHelper.Black, ref 体配色.歯); + 頭_下顎_歯_後_歯1CD = new ColorD(ref ColorHelper.Black, ref 体配色.歯); + 頭_下顎_歯_後_歯2CD = new ColorD(ref ColorHelper.Black, ref 体配色.歯); + 頭_下顎_歯_後_歯3CD = new ColorD(ref ColorHelper.Black, ref 体配色.歯); + 頭_下顎_歯_前_歯1CD = new ColorD(ref ColorHelper.Black, ref 体配色.歯); + 頭_下顎_歯_前_歯2CD = new ColorD(ref ColorHelper.Black, ref 体配色.歯); + 頭_下顎_歯_前_歯3CD = new ColorD(ref ColorHelper.Black, ref 体配色.歯); + 頭_下顎_眼孔1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 頭_下顎_眼孔2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 頭_下顎_眼_眼1_眼2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 頭_下顎_眼_眼1_眼1CD = new ColorD(ref ColorHelper.Black, ref 体配色.眼0R); + 頭_下顎_眼_眼2_眼2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 頭_下顎_眼_眼2_眼1CD = new ColorD(ref ColorHelper.Black, ref 体配色.眼0R); + 頭_下顎_眼下_眼下CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 頭_下顎_眼下_線CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 頭_下顎_頭部_前_頭9CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 頭_下顎_頭部_前_頭8CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 頭_下顎_頭部_前_頭7CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 頭_下顎_頭部_前_頭6CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 頭_下顎_頭部_前_頭5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 頭_下顎_頭部_前_頭4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 頭_下顎_頭部_前_頭3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 頭_下顎_頭部_前_頭2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 頭_下顎_頭部_前_頭1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 頭_上顎_歯_前_歯1CD = new ColorD(ref ColorHelper.Black, ref 体配色.歯); + 頭_上顎_歯_前_歯2CD = new ColorD(ref ColorHelper.Black, ref 体配色.歯); + 頭_上顎_歯_前_歯3CD = new ColorD(ref ColorHelper.Black, ref 体配色.歯); + 頭_上顎_眼孔1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 頭_上顎_眼孔2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 頭_上顎_眼_眼1_眼2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 頭_上顎_眼_眼1_眼1CD = new ColorD(ref ColorHelper.Black, ref 体配色.眼0R); + 頭_上顎_眼_眼2_眼2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 頭_上顎_眼_眼2_眼1CD = new ColorD(ref ColorHelper.Black, ref 体配色.眼0R); + 頭_上顎_眼下_眼下CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 頭_上顎_眼下_線CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 頭_上顎_頭部_前_頭9CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 頭_上顎_頭部_前_頭8CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 頭_上顎_頭部_前_頭7CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 頭_上顎_頭部_前_頭6CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 頭_上顎_頭部_前_頭5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 頭_上顎_頭部_前_頭4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 頭_上顎_頭部_前_頭3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 頭_上顎_頭部_前_頭2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 頭_上顎_頭部_前_頭1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); 頭_輪_革CD = new ColorD(); 頭_輪_金具1CD = new ColorD(); 頭_輪_金具2CD = new ColorD(); 頭_輪_金具3CD = new ColorD(); 頭_輪_金具左CD = new ColorD(); 頭_輪_金具右CD = new ColorD(); - 脚前_UpperArmCD = new ColorD(ref Col.Black, ref 体配色.体0O); - 脚前_LowerArmCD = new ColorD(ref Col.Black, ref 体配色.体0O); - 脚前_手_親指_爪CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 脚前_手_手CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 脚前_手_人指_指CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 脚前_手_人指_爪CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 脚前_手_人指_水掻CD = new ColorD(ref Col.Black, ref 体配色.膜O); - 脚前_手_人指_鱗_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚前_手_人指_鱗_鱗3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 脚前_手_人指_鱗_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚前_手_人指_鱗_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 脚前_手_中指_指CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 脚前_手_中指_爪CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 脚前_手_中指_水掻CD = new ColorD(ref Col.Black, ref 体配色.膜O); - 脚前_手_中指_鱗_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚前_手_中指_鱗_鱗3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 脚前_手_中指_鱗_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚前_手_中指_鱗_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 脚前_手_薬指_指CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 脚前_手_薬指_爪CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 脚前_手_薬指_水掻CD = new ColorD(ref Col.Black, ref 体配色.膜O); - 脚前_手_薬指_鱗_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚前_手_薬指_鱗_鱗3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 脚前_手_薬指_鱗_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚前_手_薬指_鱗_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 脚前_手_小指_指CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 脚前_手_小指_爪CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 脚前_手_小指_鱗_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚前_手_小指_鱗_鱗3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 脚前_手_小指_鱗_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚前_手_小指_鱗_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 脚前_手_鱗_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚前_手_鱗_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 脚前_手_鱗_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚前_LowerArm鱗_鱗小_鱗9CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 脚前_LowerArm鱗_鱗小_鱗8CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 脚前_LowerArm鱗_鱗小_鱗7CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 脚前_LowerArm鱗_鱗小_鱗6CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 脚前_LowerArm鱗_鱗小_鱗5CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 脚前_LowerArm鱗_鱗小_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 脚前_LowerArm鱗_鱗小_鱗3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 脚前_LowerArm鱗_鱗小_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 脚前_LowerArm鱗_鱗小_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 脚前_LowerArm鱗_鱗大_鱗9CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 脚前_LowerArm鱗_鱗大_鱗8CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚前_LowerArm鱗_鱗大_鱗7CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 脚前_LowerArm鱗_鱗大_鱗6CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚前_LowerArm鱗_鱗大_鱗5CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 脚前_LowerArm鱗_鱗大_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚前_LowerArm鱗_鱗大_鱗3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 脚前_LowerArm鱗_鱗大_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚前_LowerArm鱗_鱗大_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 脚前_UpperArm鱗_鱗5CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚前_UpperArm鱗_鱗4CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 脚前_UpperArm鱗_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚前_UpperArm鱗_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 脚前_UpperArm鱗_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 脚前_鰭_鰭膜1CD = new ColorD(ref Col.Black, ref 体配色.膜O); - 脚前_鰭_鰭条1CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 脚前_鰭_鰭膜2CD = new ColorD(ref Col.Black, ref 体配色.膜O); - 脚前_鰭_鰭条2CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 脚前_鰭_鰭膜3CD = new ColorD(ref Col.Black, ref 体配色.膜O); + 脚前_UpperArmCD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 脚前_LowerArmCD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 脚前_手_親指_爪CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 脚前_手_手CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 脚前_手_人指_指CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 脚前_手_人指_爪CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 脚前_手_人指_水掻CD = new ColorD(ref ColorHelper.Black, ref 体配色.膜O); + 脚前_手_人指_鱗_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚前_手_人指_鱗_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 脚前_手_人指_鱗_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚前_手_人指_鱗_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 脚前_手_中指_指CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 脚前_手_中指_爪CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 脚前_手_中指_水掻CD = new ColorD(ref ColorHelper.Black, ref 体配色.膜O); + 脚前_手_中指_鱗_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚前_手_中指_鱗_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 脚前_手_中指_鱗_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚前_手_中指_鱗_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 脚前_手_薬指_指CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 脚前_手_薬指_爪CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 脚前_手_薬指_水掻CD = new ColorD(ref ColorHelper.Black, ref 体配色.膜O); + 脚前_手_薬指_鱗_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚前_手_薬指_鱗_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 脚前_手_薬指_鱗_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚前_手_薬指_鱗_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 脚前_手_小指_指CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 脚前_手_小指_爪CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 脚前_手_小指_鱗_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚前_手_小指_鱗_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 脚前_手_小指_鱗_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚前_手_小指_鱗_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 脚前_手_鱗_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚前_手_鱗_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 脚前_手_鱗_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚前_LowerArm鱗_鱗小_鱗9CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 脚前_LowerArm鱗_鱗小_鱗8CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 脚前_LowerArm鱗_鱗小_鱗7CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 脚前_LowerArm鱗_鱗小_鱗6CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 脚前_LowerArm鱗_鱗小_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 脚前_LowerArm鱗_鱗小_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 脚前_LowerArm鱗_鱗小_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 脚前_LowerArm鱗_鱗小_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 脚前_LowerArm鱗_鱗小_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 脚前_LowerArm鱗_鱗大_鱗9CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 脚前_LowerArm鱗_鱗大_鱗8CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚前_LowerArm鱗_鱗大_鱗7CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 脚前_LowerArm鱗_鱗大_鱗6CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚前_LowerArm鱗_鱗大_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 脚前_LowerArm鱗_鱗大_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚前_LowerArm鱗_鱗大_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 脚前_LowerArm鱗_鱗大_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚前_LowerArm鱗_鱗大_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 脚前_UpperArm鱗_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚前_UpperArm鱗_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 脚前_UpperArm鱗_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚前_UpperArm鱗_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 脚前_UpperArm鱗_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 脚前_鰭_鰭膜1CD = new ColorD(ref ColorHelper.Black, ref 体配色.膜O); + 脚前_鰭_鰭条1CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 脚前_鰭_鰭膜2CD = new ColorD(ref ColorHelper.Black, ref 体配色.膜O); + 脚前_鰭_鰭条2CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 脚前_鰭_鰭膜3CD = new ColorD(ref ColorHelper.Black, ref 体配色.膜O); 脚前_輪_革CD = new ColorD(); 脚前_輪_金具1CD = new ColorD(); 脚前_輪_金具2CD = new ColorD(); diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/触手_蔦.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/触手_蔦.cs index c0a1195..927cf27 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/触手_蔦.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/触手_蔦.cs @@ -4522,130 +4522,130 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 節1_節CD = new ColorD(ref Col.Black, ref 体配色.植0O); - 節1_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節1_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節1_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節2_節CD = new ColorD(ref Col.Black, ref 体配色.植0O); - 節2_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節2_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節2_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節3_節CD = new ColorD(ref Col.Black, ref 体配色.植0O); - 節3_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節3_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節3_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節4_節CD = new ColorD(ref Col.Black, ref 体配色.植0O); - 節4_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節4_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節4_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節5_節CD = new ColorD(ref Col.Black, ref 体配色.植0O); - 節5_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節5_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節5_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節6_節CD = new ColorD(ref Col.Black, ref 体配色.植0O); - 節6_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節6_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節6_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節7_節CD = new ColorD(ref Col.Black, ref 体配色.植0O); - 節7_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節7_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節7_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節8_節CD = new ColorD(ref Col.Black, ref 体配色.植0O); - 節8_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節8_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節8_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節9_節CD = new ColorD(ref Col.Black, ref 体配色.植0O); - 節9_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節9_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節9_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節10_節CD = new ColorD(ref Col.Black, ref 体配色.植0O); - 節10_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節10_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節10_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節11_節CD = new ColorD(ref Col.Black, ref 体配色.植0O); - 節11_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節11_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節11_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節12_節CD = new ColorD(ref Col.Black, ref 体配色.植0O); - 節12_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節12_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節12_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節13_節CD = new ColorD(ref Col.Black, ref 体配色.植0O); - 節13_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節13_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節13_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節14_節CD = new ColorD(ref Col.Black, ref 体配色.植0O); - 節14_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節14_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節14_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節15_節CD = new ColorD(ref Col.Black, ref 体配色.植0O); - 節15_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節15_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節15_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節16_節CD = new ColorD(ref Col.Black, ref 体配色.植0O); - 節16_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節16_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節16_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節17_節CD = new ColorD(ref Col.Black, ref 体配色.植0O); - 節17_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節17_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節17_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節18_節CD = new ColorD(ref Col.Black, ref 体配色.植0O); - 節18_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節18_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節18_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節19_節CD = new ColorD(ref Col.Black, ref 体配色.植0O); - 節19_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節19_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節19_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節20_節CD = new ColorD(ref Col.Black, ref 体配色.植0O); - 節20_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節20_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節20_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節21_節CD = new ColorD(ref Col.Black, ref 体配色.植0O); - 節21_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節21_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節21_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節22_節CD = new ColorD(ref Col.Black, ref 体配色.植0O); - 節22_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節22_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節22_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節23_節CD = new ColorD(ref Col.Black, ref 体配色.植0O); - 節23_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節23_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節23_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節24_節CD = new ColorD(ref Col.Black, ref 体配色.植0O); - 節24_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節24_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節24_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 先端_下顎_顎CD = new ColorD(ref Col.Black, ref 体配色.植0O); - 先端_下顎_口内CD = new ColorD(ref Col.Black, ref 体配色.植0O); - 先端_下顎_棘12CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 先端_下顎_棘11CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 先端_下顎_棘10CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 先端_下顎_棘9CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 先端_下顎_棘8CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 先端_下顎_棘7CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 先端_下顎_脈1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 先端_下顎_脈2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 先端_下顎_脈3CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 先端_下顎_棘6CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 先端_下顎_棘5CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 先端_下顎_棘4CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 先端_下顎_棘3CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 先端_下顎_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 先端_下顎_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 先端_上顎_棘12CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 先端_上顎_棘11CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 先端_上顎_棘10CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 先端_上顎_棘9CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 先端_上顎_棘8CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 先端_上顎_棘7CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 先端_上顎_顎CD = new ColorD(ref Col.Black, ref 体配色.植0O); - 先端_上顎_脈1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 先端_上顎_脈2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 先端_上顎_脈3CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 先端_上顎_脈4CD = new ColorD(ref Col.Black, ref 体配色.植1O); + 節1_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.植0O); + 節1_棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節1_棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節1_脈CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節2_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.植0O); + 節2_棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節2_棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節2_脈CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節3_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.植0O); + 節3_棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節3_棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節3_脈CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節4_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.植0O); + 節4_棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節4_棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節4_脈CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節5_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.植0O); + 節5_棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節5_棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節5_脈CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節6_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.植0O); + 節6_棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節6_棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節6_脈CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節7_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.植0O); + 節7_棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節7_棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節7_脈CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節8_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.植0O); + 節8_棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節8_棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節8_脈CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節9_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.植0O); + 節9_棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節9_棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節9_脈CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節10_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.植0O); + 節10_棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節10_棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節10_脈CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節11_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.植0O); + 節11_棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節11_棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節11_脈CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節12_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.植0O); + 節12_棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節12_棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節12_脈CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節13_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.植0O); + 節13_棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節13_棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節13_脈CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節14_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.植0O); + 節14_棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節14_棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節14_脈CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節15_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.植0O); + 節15_棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節15_棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節15_脈CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節16_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.植0O); + 節16_棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節16_棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節16_脈CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節17_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.植0O); + 節17_棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節17_棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節17_脈CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節18_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.植0O); + 節18_棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節18_棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節18_脈CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節19_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.植0O); + 節19_棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節19_棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節19_脈CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節20_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.植0O); + 節20_棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節20_棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節20_脈CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節21_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.植0O); + 節21_棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節21_棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節21_脈CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節22_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.植0O); + 節22_棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節22_棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節22_脈CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節23_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.植0O); + 節23_棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節23_棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節23_脈CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節24_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.植0O); + 節24_棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節24_棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節24_脈CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 先端_下顎_顎CD = new ColorD(ref ColorHelper.Black, ref 体配色.植0O); + 先端_下顎_口内CD = new ColorD(ref ColorHelper.Black, ref 体配色.植0O); + 先端_下顎_棘12CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 先端_下顎_棘11CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 先端_下顎_棘10CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 先端_下顎_棘9CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 先端_下顎_棘8CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 先端_下顎_棘7CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 先端_下顎_脈1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 先端_下顎_脈2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 先端_下顎_脈3CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 先端_下顎_棘6CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 先端_下顎_棘5CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 先端_下顎_棘4CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 先端_下顎_棘3CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 先端_下顎_棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 先端_下顎_棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 先端_上顎_棘12CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 先端_上顎_棘11CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 先端_上顎_棘10CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 先端_上顎_棘9CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 先端_上顎_棘8CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 先端_上顎_棘7CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 先端_上顎_顎CD = new ColorD(ref ColorHelper.Black, ref 体配色.植0O); + 先端_上顎_脈1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 先端_上顎_脈2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 先端_上顎_脈3CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 先端_上顎_脈4CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); 先端_輪_革CD = new ColorD(); 先端_輪_金具1CD = new ColorD(); 先端_輪_金具2CD = new ColorD(); @@ -4668,130 +4668,130 @@ namespace SlaveMatrix private void 配色T0(BodyColorSet 体配色) { - 節1_節CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 節1_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節1_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節1_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節2_節CD = new ColorD(ref Col.Black, ref 体配色.植0O); - 節2_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節2_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節2_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節3_節CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 節3_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節3_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節3_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節4_節CD = new ColorD(ref Col.Black, ref 体配色.植0O); - 節4_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節4_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節4_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節5_節CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 節5_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節5_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節5_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節6_節CD = new ColorD(ref Col.Black, ref 体配色.植0O); - 節6_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節6_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節6_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節7_節CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 節7_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節7_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節7_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節8_節CD = new ColorD(ref Col.Black, ref 体配色.植0O); - 節8_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節8_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節8_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節9_節CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 節9_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節9_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節9_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節10_節CD = new ColorD(ref Col.Black, ref 体配色.植0O); - 節10_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節10_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節10_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節11_節CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 節11_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節11_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節11_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節12_節CD = new ColorD(ref Col.Black, ref 体配色.植0O); - 節12_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節12_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節12_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節13_節CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 節13_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節13_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節13_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節14_節CD = new ColorD(ref Col.Black, ref 体配色.植0O); - 節14_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節14_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節14_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節15_節CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 節15_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節15_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節15_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節16_節CD = new ColorD(ref Col.Black, ref 体配色.植0O); - 節16_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節16_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節16_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節17_節CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 節17_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節17_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節17_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節18_節CD = new ColorD(ref Col.Black, ref 体配色.植0O); - 節18_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節18_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節18_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節19_節CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 節19_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節19_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節19_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節20_節CD = new ColorD(ref Col.Black, ref 体配色.植0O); - 節20_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節20_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節20_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節21_節CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 節21_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節21_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節21_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節22_節CD = new ColorD(ref Col.Black, ref 体配色.植0O); - 節22_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節22_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節22_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節23_節CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 節23_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節23_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節23_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節24_節CD = new ColorD(ref Col.Black, ref 体配色.植0O); - 節24_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節24_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節24_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 先端_下顎_顎CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 先端_下顎_口内CD = new ColorD(ref Col.Black, ref 体配色.植0O); - 先端_下顎_棘12CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 先端_下顎_棘11CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 先端_下顎_棘10CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 先端_下顎_棘9CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 先端_下顎_棘8CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 先端_下顎_棘7CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 先端_下顎_脈1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 先端_下顎_脈2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 先端_下顎_脈3CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 先端_下顎_棘6CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 先端_下顎_棘5CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 先端_下顎_棘4CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 先端_下顎_棘3CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 先端_下顎_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 先端_下顎_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 先端_上顎_棘12CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 先端_上顎_棘11CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 先端_上顎_棘10CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 先端_上顎_棘9CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 先端_上顎_棘8CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 先端_上顎_棘7CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 先端_上顎_顎CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 先端_上顎_脈1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 先端_上顎_脈2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 先端_上顎_脈3CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 先端_上顎_脈4CD = new ColorD(ref Col.Black, ref 体配色.植1O); + 節1_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 節1_棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節1_棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節1_脈CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節2_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.植0O); + 節2_棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節2_棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節2_脈CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節3_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 節3_棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節3_棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節3_脈CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節4_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.植0O); + 節4_棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節4_棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節4_脈CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節5_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 節5_棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節5_棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節5_脈CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節6_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.植0O); + 節6_棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節6_棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節6_脈CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節7_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 節7_棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節7_棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節7_脈CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節8_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.植0O); + 節8_棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節8_棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節8_脈CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節9_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 節9_棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節9_棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節9_脈CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節10_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.植0O); + 節10_棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節10_棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節10_脈CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節11_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 節11_棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節11_棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節11_脈CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節12_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.植0O); + 節12_棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節12_棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節12_脈CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節13_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 節13_棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節13_棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節13_脈CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節14_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.植0O); + 節14_棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節14_棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節14_脈CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節15_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 節15_棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節15_棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節15_脈CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節16_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.植0O); + 節16_棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節16_棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節16_脈CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節17_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 節17_棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節17_棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節17_脈CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節18_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.植0O); + 節18_棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節18_棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節18_脈CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節19_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 節19_棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節19_棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節19_脈CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節20_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.植0O); + 節20_棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節20_棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節20_脈CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節21_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 節21_棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節21_棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節21_脈CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節22_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.植0O); + 節22_棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節22_棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節22_脈CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節23_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 節23_棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節23_棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節23_脈CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節24_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.植0O); + 節24_棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節24_棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節24_脈CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 先端_下顎_顎CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 先端_下顎_口内CD = new ColorD(ref ColorHelper.Black, ref 体配色.植0O); + 先端_下顎_棘12CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 先端_下顎_棘11CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 先端_下顎_棘10CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 先端_下顎_棘9CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 先端_下顎_棘8CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 先端_下顎_棘7CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 先端_下顎_脈1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 先端_下顎_脈2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 先端_下顎_脈3CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 先端_下顎_棘6CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 先端_下顎_棘5CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 先端_下顎_棘4CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 先端_下顎_棘3CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 先端_下顎_棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 先端_下顎_棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 先端_上顎_棘12CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 先端_上顎_棘11CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 先端_上顎_棘10CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 先端_上顎_棘9CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 先端_上顎_棘8CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 先端_上顎_棘7CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 先端_上顎_顎CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 先端_上顎_脈1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 先端_上顎_脈2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 先端_上顎_脈3CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 先端_上顎_脈4CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); 先端_輪_革CD = new ColorD(); 先端_輪_金具1CD = new ColorD(); 先端_輪_金具2CD = new ColorD(); @@ -4814,130 +4814,130 @@ namespace SlaveMatrix private void 配色T1(BodyColorSet 体配色) { - 節1_節CD = new ColorD(ref Col.Black, ref 体配色.植0O); - 節1_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節1_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節1_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節2_節CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 節2_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節2_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節2_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節3_節CD = new ColorD(ref Col.Black, ref 体配色.植0O); - 節3_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節3_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節3_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節4_節CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 節4_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節4_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節4_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節5_節CD = new ColorD(ref Col.Black, ref 体配色.植0O); - 節5_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節5_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節5_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節6_節CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 節6_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節6_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節6_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節7_節CD = new ColorD(ref Col.Black, ref 体配色.植0O); - 節7_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節7_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節7_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節8_節CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 節8_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節8_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節8_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節9_節CD = new ColorD(ref Col.Black, ref 体配色.植0O); - 節9_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節9_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節9_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節10_節CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 節10_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節10_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節10_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節11_節CD = new ColorD(ref Col.Black, ref 体配色.植0O); - 節11_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節11_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節11_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節12_節CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 節12_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節12_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節12_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節13_節CD = new ColorD(ref Col.Black, ref 体配色.植0O); - 節13_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節13_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節13_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節14_節CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 節14_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節14_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節14_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節15_節CD = new ColorD(ref Col.Black, ref 体配色.植0O); - 節15_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節15_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節15_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節16_節CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 節16_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節16_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節16_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節17_節CD = new ColorD(ref Col.Black, ref 体配色.植0O); - 節17_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節17_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節17_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節18_節CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 節18_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節18_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節18_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節19_節CD = new ColorD(ref Col.Black, ref 体配色.植0O); - 節19_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節19_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節19_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節20_節CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 節20_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節20_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節20_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節21_節CD = new ColorD(ref Col.Black, ref 体配色.植0O); - 節21_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節21_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節21_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節22_節CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 節22_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節22_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節22_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節23_節CD = new ColorD(ref Col.Black, ref 体配色.植0O); - 節23_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節23_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節23_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節24_節CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 節24_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節24_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 節24_脈CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 先端_下顎_顎CD = new ColorD(ref Col.Black, ref 体配色.植0O); - 先端_下顎_口内CD = new ColorD(ref Col.Black, ref 体配色.植0O); - 先端_下顎_棘12CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 先端_下顎_棘11CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 先端_下顎_棘10CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 先端_下顎_棘9CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 先端_下顎_棘8CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 先端_下顎_棘7CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 先端_下顎_脈1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 先端_下顎_脈2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 先端_下顎_脈3CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 先端_下顎_棘6CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 先端_下顎_棘5CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 先端_下顎_棘4CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 先端_下顎_棘3CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 先端_下顎_棘2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 先端_下顎_棘1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 先端_上顎_棘12CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 先端_上顎_棘11CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 先端_上顎_棘10CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 先端_上顎_棘9CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 先端_上顎_棘8CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 先端_上顎_棘7CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 先端_上顎_顎CD = new ColorD(ref Col.Black, ref 体配色.植0O); - 先端_上顎_脈1CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 先端_上顎_脈2CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 先端_上顎_脈3CD = new ColorD(ref Col.Black, ref 体配色.植1O); - 先端_上顎_脈4CD = new ColorD(ref Col.Black, ref 体配色.植1O); + 節1_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.植0O); + 節1_棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節1_棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節1_脈CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節2_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 節2_棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節2_棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節2_脈CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節3_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.植0O); + 節3_棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節3_棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節3_脈CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節4_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 節4_棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節4_棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節4_脈CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節5_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.植0O); + 節5_棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節5_棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節5_脈CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節6_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 節6_棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節6_棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節6_脈CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節7_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.植0O); + 節7_棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節7_棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節7_脈CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節8_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 節8_棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節8_棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節8_脈CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節9_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.植0O); + 節9_棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節9_棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節9_脈CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節10_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 節10_棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節10_棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節10_脈CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節11_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.植0O); + 節11_棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節11_棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節11_脈CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節12_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 節12_棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節12_棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節12_脈CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節13_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.植0O); + 節13_棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節13_棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節13_脈CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節14_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 節14_棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節14_棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節14_脈CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節15_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.植0O); + 節15_棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節15_棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節15_脈CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節16_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 節16_棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節16_棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節16_脈CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節17_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.植0O); + 節17_棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節17_棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節17_脈CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節18_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 節18_棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節18_棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節18_脈CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節19_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.植0O); + 節19_棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節19_棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節19_脈CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節20_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 節20_棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節20_棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節20_脈CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節21_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.植0O); + 節21_棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節21_棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節21_脈CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節22_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 節22_棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節22_棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節22_脈CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節23_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.植0O); + 節23_棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節23_棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節23_脈CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節24_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 節24_棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節24_棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 節24_脈CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 先端_下顎_顎CD = new ColorD(ref ColorHelper.Black, ref 体配色.植0O); + 先端_下顎_口内CD = new ColorD(ref ColorHelper.Black, ref 体配色.植0O); + 先端_下顎_棘12CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 先端_下顎_棘11CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 先端_下顎_棘10CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 先端_下顎_棘9CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 先端_下顎_棘8CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 先端_下顎_棘7CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 先端_下顎_脈1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 先端_下顎_脈2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 先端_下顎_脈3CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 先端_下顎_棘6CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 先端_下顎_棘5CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 先端_下顎_棘4CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 先端_下顎_棘3CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 先端_下顎_棘2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 先端_下顎_棘1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 先端_上顎_棘12CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 先端_上顎_棘11CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 先端_上顎_棘10CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 先端_上顎_棘9CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 先端_上顎_棘8CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 先端_上顎_棘7CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 先端_上顎_顎CD = new ColorD(ref ColorHelper.Black, ref 体配色.植0O); + 先端_上顎_脈1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 先端_上顎_脈2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 先端_上顎_脈3CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); + 先端_上顎_脈4CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1O); 先端_輪_革CD = new ColorD(); 先端_輪_金具1CD = new ColorD(); 先端_輪_金具2CD = new ColorD(); diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/触手_触.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/触手_触.cs index 783cc41..65afc5b 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/触手_触.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/触手_触.cs @@ -5012,167 +5012,167 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 腕部_節1_節CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 腕部_節1_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節1_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節2_節CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 腕部_節2_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節2_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節3_節CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 腕部_節3_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節3_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節4_節CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 腕部_節4_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節4_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節5_節CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 腕部_節5_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節5_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節6_節CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 腕部_節6_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節6_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節7_節CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 腕部_節7_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節7_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節8_節CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 腕部_節8_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節8_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節9_節CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 腕部_節9_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節9_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節10_節CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 腕部_節10_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節10_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節11_節CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 腕部_節11_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節11_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節12_節CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 腕部_節12_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節12_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節13_節CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 腕部_節13_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節13_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節14_節CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 腕部_節14_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節14_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節15_節CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 腕部_節15_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節15_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節16_節CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 腕部_節16_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節16_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節17_節CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 腕部_節17_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節17_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節18_節CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 腕部_節18_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節18_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節19_節CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 腕部_節19_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節19_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節20_節CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 腕部_節20_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節20_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節21_節CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 腕部_節21_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節21_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節22_節CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 腕部_節22_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節22_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節23_節CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 腕部_節23_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節23_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節24_節CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 腕部_節24_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節24_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節25_節CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 腕部_節25_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節25_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 手先_節1_節CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 手先_節1_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 手先_節1_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 手先_節1_吸盤_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節1_吸盤_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節1_吸盤_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節1_吸盤_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節1_爪_爪2CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 手先_節1_爪_爪1CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 手先_節2_節CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 手先_節2_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 手先_節2_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 手先_節2_吸盤_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節2_吸盤_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節2_吸盤_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節2_吸盤_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節2_爪_爪2CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 手先_節2_爪_爪1CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 手先_節3_節CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 手先_節3_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 手先_節3_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 手先_節3_吸盤_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節3_吸盤_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節3_吸盤_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節3_吸盤_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節3_爪_爪2CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 手先_節3_爪_爪1CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 手先_節4_節CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 手先_節4_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 手先_節4_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 手先_節4_吸盤_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節4_吸盤_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節4_吸盤_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節4_吸盤_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節4_爪_爪2CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 手先_節4_爪_爪1CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 手先_節5_節CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 手先_節5_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 手先_節5_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 手先_節5_吸盤_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節5_吸盤_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節5_吸盤_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節5_吸盤_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節5_爪_爪2CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 手先_節5_爪_爪1CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 手先_節6_節CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 手先_節6_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 手先_節6_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 手先_節6_吸盤_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節6_吸盤_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節6_吸盤_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節6_吸盤_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節6_爪_爪2CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 手先_節6_爪_爪1CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 手先_節7_節CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 手先_節7_紋柄CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 手先_節7_吸盤_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節7_吸盤_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節7_吸盤_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節7_吸盤_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節7_爪_爪2CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 手先_節7_爪_爪1CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 手先_節8_節CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 手先_節8_紋柄CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 手先_節8_吸盤_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節8_吸盤_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節8_吸盤_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節8_吸盤_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節8_爪_爪2CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 手先_節8_爪_爪1CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 手先_節9_節CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 手先_節9_紋柄CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 手先_節9_吸盤_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節9_吸盤_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節9_吸盤_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節9_吸盤_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節9_爪_爪2CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 手先_節9_爪_爪1CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 手先_節10_節CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 手先_節10_紋柄CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 手先_節10_吸盤_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節10_吸盤_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節10_吸盤_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節10_吸盤_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節10_爪_爪2CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 手先_節10_爪_爪1CD = new ColorD(ref Col.Black, ref 体配色.爪O); + 腕部_節1_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 腕部_節1_紋柄_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節1_紋柄_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節2_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 腕部_節2_紋柄_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節2_紋柄_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節3_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 腕部_節3_紋柄_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節3_紋柄_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節4_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 腕部_節4_紋柄_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節4_紋柄_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節5_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 腕部_節5_紋柄_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節5_紋柄_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節6_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 腕部_節6_紋柄_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節6_紋柄_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節7_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 腕部_節7_紋柄_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節7_紋柄_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節8_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 腕部_節8_紋柄_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節8_紋柄_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節9_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 腕部_節9_紋柄_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節9_紋柄_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節10_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 腕部_節10_紋柄_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節10_紋柄_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節11_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 腕部_節11_紋柄_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節11_紋柄_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節12_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 腕部_節12_紋柄_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節12_紋柄_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節13_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 腕部_節13_紋柄_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節13_紋柄_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節14_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 腕部_節14_紋柄_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節14_紋柄_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節15_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 腕部_節15_紋柄_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節15_紋柄_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節16_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 腕部_節16_紋柄_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節16_紋柄_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節17_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 腕部_節17_紋柄_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節17_紋柄_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節18_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 腕部_節18_紋柄_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節18_紋柄_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節19_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 腕部_節19_紋柄_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節19_紋柄_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節20_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 腕部_節20_紋柄_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節20_紋柄_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節21_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 腕部_節21_紋柄_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節21_紋柄_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節22_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 腕部_節22_紋柄_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節22_紋柄_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節23_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 腕部_節23_紋柄_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節23_紋柄_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節24_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 腕部_節24_紋柄_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節24_紋柄_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節25_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 腕部_節25_紋柄_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節25_紋柄_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 手先_節1_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 手先_節1_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 手先_節1_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 手先_節1_吸盤_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節1_吸盤_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節1_吸盤_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節1_吸盤_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節1_爪_爪2CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 手先_節1_爪_爪1CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 手先_節2_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 手先_節2_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 手先_節2_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 手先_節2_吸盤_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節2_吸盤_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節2_吸盤_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節2_吸盤_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節2_爪_爪2CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 手先_節2_爪_爪1CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 手先_節3_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 手先_節3_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 手先_節3_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 手先_節3_吸盤_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節3_吸盤_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節3_吸盤_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節3_吸盤_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節3_爪_爪2CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 手先_節3_爪_爪1CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 手先_節4_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 手先_節4_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 手先_節4_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 手先_節4_吸盤_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節4_吸盤_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節4_吸盤_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節4_吸盤_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節4_爪_爪2CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 手先_節4_爪_爪1CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 手先_節5_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 手先_節5_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 手先_節5_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 手先_節5_吸盤_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節5_吸盤_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節5_吸盤_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節5_吸盤_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節5_爪_爪2CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 手先_節5_爪_爪1CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 手先_節6_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 手先_節6_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 手先_節6_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 手先_節6_吸盤_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節6_吸盤_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節6_吸盤_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節6_吸盤_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節6_爪_爪2CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 手先_節6_爪_爪1CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 手先_節7_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 手先_節7_紋柄CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 手先_節7_吸盤_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節7_吸盤_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節7_吸盤_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節7_吸盤_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節7_爪_爪2CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 手先_節7_爪_爪1CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 手先_節8_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 手先_節8_紋柄CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 手先_節8_吸盤_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節8_吸盤_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節8_吸盤_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節8_吸盤_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節8_爪_爪2CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 手先_節8_爪_爪1CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 手先_節9_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 手先_節9_紋柄CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 手先_節9_吸盤_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節9_吸盤_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節9_吸盤_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節9_吸盤_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節9_爪_爪2CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 手先_節9_爪_爪1CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 手先_節10_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 手先_節10_紋柄CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 手先_節10_吸盤_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節10_吸盤_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節10_吸盤_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節10_吸盤_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節10_爪_爪2CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 手先_節10_爪_爪1CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); 腕部_輪1_革CD = new ColorD(); 腕部_輪1_金具1CD = new ColorD(); 腕部_輪1_金具2CD = new ColorD(); @@ -5190,132 +5190,132 @@ namespace SlaveMatrix private void 配色T0(BodyColorSet 体配色) { this.配色T(0, "節CD", ref 体配色.体1O, ref 体配色.刺青O); - 腕部_節1_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節1_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節2_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節2_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節3_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節3_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節4_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節4_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節5_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節5_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節6_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節6_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節7_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節7_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節8_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節8_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節9_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節9_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節10_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節10_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節11_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節11_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節12_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節12_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節13_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節13_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節14_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節14_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節15_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節15_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節16_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節16_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節17_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節17_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節18_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節18_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節19_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節19_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節20_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節20_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節21_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節21_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節22_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節22_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節23_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節23_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節24_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節24_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節25_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節25_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 手先_節1_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 手先_節1_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 手先_節1_吸盤_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節1_吸盤_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節1_吸盤_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節1_吸盤_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節1_爪_爪2CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 手先_節1_爪_爪1CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 手先_節2_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 手先_節2_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 手先_節2_吸盤_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節2_吸盤_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節2_吸盤_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節2_吸盤_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節2_爪_爪2CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 手先_節2_爪_爪1CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 手先_節3_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 手先_節3_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 手先_節3_吸盤_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節3_吸盤_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節3_吸盤_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節3_吸盤_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節3_爪_爪2CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 手先_節3_爪_爪1CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 手先_節4_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 手先_節4_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 手先_節4_吸盤_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節4_吸盤_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節4_吸盤_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節4_吸盤_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節4_爪_爪2CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 手先_節4_爪_爪1CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 手先_節5_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 手先_節5_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 手先_節5_吸盤_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節5_吸盤_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節5_吸盤_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節5_吸盤_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節5_爪_爪2CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 手先_節5_爪_爪1CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 手先_節6_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 手先_節6_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 手先_節6_吸盤_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節6_吸盤_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節6_吸盤_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節6_吸盤_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節6_爪_爪2CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 手先_節6_爪_爪1CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 手先_節7_紋柄CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 手先_節7_吸盤_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節7_吸盤_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節7_吸盤_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節7_吸盤_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節7_爪_爪2CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 手先_節7_爪_爪1CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 手先_節8_紋柄CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 手先_節8_吸盤_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節8_吸盤_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節8_吸盤_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節8_吸盤_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節8_爪_爪2CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 手先_節8_爪_爪1CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 手先_節9_紋柄CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 手先_節9_吸盤_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節9_吸盤_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節9_吸盤_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節9_吸盤_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節9_爪_爪2CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 手先_節9_爪_爪1CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 手先_節10_紋柄CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 手先_節10_吸盤_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節10_吸盤_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節10_吸盤_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節10_吸盤_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節10_爪_爪2CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 手先_節10_爪_爪1CD = new ColorD(ref Col.Black, ref 体配色.爪O); + 腕部_節1_紋柄_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節1_紋柄_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節2_紋柄_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節2_紋柄_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節3_紋柄_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節3_紋柄_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節4_紋柄_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節4_紋柄_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節5_紋柄_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節5_紋柄_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節6_紋柄_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節6_紋柄_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節7_紋柄_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節7_紋柄_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節8_紋柄_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節8_紋柄_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節9_紋柄_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節9_紋柄_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節10_紋柄_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節10_紋柄_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節11_紋柄_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節11_紋柄_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節12_紋柄_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節12_紋柄_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節13_紋柄_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節13_紋柄_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節14_紋柄_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節14_紋柄_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節15_紋柄_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節15_紋柄_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節16_紋柄_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節16_紋柄_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節17_紋柄_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節17_紋柄_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節18_紋柄_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節18_紋柄_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節19_紋柄_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節19_紋柄_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節20_紋柄_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節20_紋柄_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節21_紋柄_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節21_紋柄_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節22_紋柄_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節22_紋柄_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節23_紋柄_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節23_紋柄_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節24_紋柄_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節24_紋柄_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節25_紋柄_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節25_紋柄_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 手先_節1_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 手先_節1_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 手先_節1_吸盤_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節1_吸盤_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節1_吸盤_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節1_吸盤_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節1_爪_爪2CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 手先_節1_爪_爪1CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 手先_節2_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 手先_節2_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 手先_節2_吸盤_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節2_吸盤_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節2_吸盤_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節2_吸盤_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節2_爪_爪2CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 手先_節2_爪_爪1CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 手先_節3_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 手先_節3_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 手先_節3_吸盤_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節3_吸盤_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節3_吸盤_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節3_吸盤_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節3_爪_爪2CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 手先_節3_爪_爪1CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 手先_節4_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 手先_節4_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 手先_節4_吸盤_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節4_吸盤_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節4_吸盤_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節4_吸盤_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節4_爪_爪2CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 手先_節4_爪_爪1CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 手先_節5_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 手先_節5_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 手先_節5_吸盤_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節5_吸盤_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節5_吸盤_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節5_吸盤_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節5_爪_爪2CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 手先_節5_爪_爪1CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 手先_節6_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 手先_節6_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 手先_節6_吸盤_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節6_吸盤_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節6_吸盤_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節6_吸盤_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節6_爪_爪2CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 手先_節6_爪_爪1CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 手先_節7_紋柄CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 手先_節7_吸盤_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節7_吸盤_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節7_吸盤_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節7_吸盤_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節7_爪_爪2CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 手先_節7_爪_爪1CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 手先_節8_紋柄CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 手先_節8_吸盤_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節8_吸盤_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節8_吸盤_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節8_吸盤_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節8_爪_爪2CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 手先_節8_爪_爪1CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 手先_節9_紋柄CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 手先_節9_吸盤_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節9_吸盤_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節9_吸盤_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節9_吸盤_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節9_爪_爪2CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 手先_節9_爪_爪1CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 手先_節10_紋柄CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 手先_節10_吸盤_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節10_吸盤_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節10_吸盤_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節10_吸盤_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節10_爪_爪2CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 手先_節10_爪_爪1CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); 腕部_輪1_革CD = new ColorD(); 腕部_輪1_金具1CD = new ColorD(); 腕部_輪1_金具2CD = new ColorD(); @@ -5333,132 +5333,132 @@ namespace SlaveMatrix private void 配色T1(BodyColorSet 体配色) { this.配色T(1, "節CD", ref 体配色.体1O, ref 体配色.刺青O); - 腕部_節1_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節1_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節2_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節2_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節3_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節3_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節4_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節4_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節5_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節5_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節6_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節6_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節7_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節7_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節8_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節8_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節9_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節9_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節10_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節10_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節11_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節11_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節12_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節12_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節13_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節13_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節14_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節14_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節15_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節15_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節16_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節16_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節17_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節17_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節18_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節18_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節19_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節19_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節20_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節20_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節21_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節21_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節22_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節22_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節23_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節23_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節24_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節24_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節25_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 腕部_節25_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 手先_節1_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 手先_節1_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 手先_節1_吸盤_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節1_吸盤_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節1_吸盤_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節1_吸盤_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節1_爪_爪2CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 手先_節1_爪_爪1CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 手先_節2_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 手先_節2_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 手先_節2_吸盤_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節2_吸盤_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節2_吸盤_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節2_吸盤_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節2_爪_爪2CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 手先_節2_爪_爪1CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 手先_節3_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 手先_節3_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 手先_節3_吸盤_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節3_吸盤_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節3_吸盤_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節3_吸盤_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節3_爪_爪2CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 手先_節3_爪_爪1CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 手先_節4_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 手先_節4_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 手先_節4_吸盤_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節4_吸盤_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節4_吸盤_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節4_吸盤_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節4_爪_爪2CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 手先_節4_爪_爪1CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 手先_節5_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 手先_節5_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 手先_節5_吸盤_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節5_吸盤_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節5_吸盤_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節5_吸盤_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節5_爪_爪2CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 手先_節5_爪_爪1CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 手先_節6_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 手先_節6_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 手先_節6_吸盤_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節6_吸盤_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節6_吸盤_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節6_吸盤_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節6_爪_爪2CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 手先_節6_爪_爪1CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 手先_節7_紋柄CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 手先_節7_吸盤_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節7_吸盤_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節7_吸盤_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節7_吸盤_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節7_爪_爪2CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 手先_節7_爪_爪1CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 手先_節8_紋柄CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 手先_節8_吸盤_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節8_吸盤_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節8_吸盤_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節8_吸盤_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節8_爪_爪2CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 手先_節8_爪_爪1CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 手先_節9_紋柄CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 手先_節9_吸盤_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節9_吸盤_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節9_吸盤_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節9_吸盤_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節9_爪_爪2CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 手先_節9_爪_爪1CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 手先_節10_紋柄CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 手先_節10_吸盤_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節10_吸盤_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節10_吸盤_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節10_吸盤_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 手先_節10_爪_爪2CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 手先_節10_爪_爪1CD = new ColorD(ref Col.Black, ref 体配色.爪O); + 腕部_節1_紋柄_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節1_紋柄_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節2_紋柄_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節2_紋柄_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節3_紋柄_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節3_紋柄_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節4_紋柄_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節4_紋柄_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節5_紋柄_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節5_紋柄_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節6_紋柄_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節6_紋柄_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節7_紋柄_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節7_紋柄_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節8_紋柄_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節8_紋柄_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節9_紋柄_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節9_紋柄_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節10_紋柄_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節10_紋柄_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節11_紋柄_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節11_紋柄_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節12_紋柄_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節12_紋柄_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節13_紋柄_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節13_紋柄_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節14_紋柄_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節14_紋柄_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節15_紋柄_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節15_紋柄_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節16_紋柄_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節16_紋柄_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節17_紋柄_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節17_紋柄_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節18_紋柄_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節18_紋柄_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節19_紋柄_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節19_紋柄_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節20_紋柄_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節20_紋柄_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節21_紋柄_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節21_紋柄_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節22_紋柄_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節22_紋柄_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節23_紋柄_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節23_紋柄_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節24_紋柄_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節24_紋柄_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節25_紋柄_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 腕部_節25_紋柄_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 手先_節1_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 手先_節1_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 手先_節1_吸盤_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節1_吸盤_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節1_吸盤_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節1_吸盤_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節1_爪_爪2CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 手先_節1_爪_爪1CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 手先_節2_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 手先_節2_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 手先_節2_吸盤_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節2_吸盤_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節2_吸盤_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節2_吸盤_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節2_爪_爪2CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 手先_節2_爪_爪1CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 手先_節3_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 手先_節3_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 手先_節3_吸盤_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節3_吸盤_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節3_吸盤_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節3_吸盤_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節3_爪_爪2CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 手先_節3_爪_爪1CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 手先_節4_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 手先_節4_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 手先_節4_吸盤_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節4_吸盤_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節4_吸盤_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節4_吸盤_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節4_爪_爪2CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 手先_節4_爪_爪1CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 手先_節5_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 手先_節5_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 手先_節5_吸盤_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節5_吸盤_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節5_吸盤_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節5_吸盤_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節5_爪_爪2CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 手先_節5_爪_爪1CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 手先_節6_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 手先_節6_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 手先_節6_吸盤_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節6_吸盤_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節6_吸盤_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節6_吸盤_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節6_爪_爪2CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 手先_節6_爪_爪1CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 手先_節7_紋柄CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 手先_節7_吸盤_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節7_吸盤_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節7_吸盤_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節7_吸盤_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節7_爪_爪2CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 手先_節7_爪_爪1CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 手先_節8_紋柄CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 手先_節8_吸盤_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節8_吸盤_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節8_吸盤_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節8_吸盤_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節8_爪_爪2CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 手先_節8_爪_爪1CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 手先_節9_紋柄CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 手先_節9_吸盤_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節9_吸盤_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節9_吸盤_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節9_吸盤_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節9_爪_爪2CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 手先_節9_爪_爪1CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 手先_節10_紋柄CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 手先_節10_吸盤_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節10_吸盤_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節10_吸盤_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節10_吸盤_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 手先_節10_爪_爪2CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 手先_節10_爪_爪1CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); 腕部_輪1_革CD = new ColorD(); 腕部_輪1_金具1CD = new ColorD(); 腕部_輪1_金具2CD = new ColorD(); diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/触手_軟.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/触手_軟.cs index 2494e53..257b7ce 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/触手_軟.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/触手_軟.cs @@ -9479,334 +9479,334 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 節1_節CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 節1_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節1_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節1_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節1_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節1_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節1_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節1_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節2_節CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 節2_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節2_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節2_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節2_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節2_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節2_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節2_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節3_節CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 節3_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節3_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節3_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節3_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節3_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節3_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節3_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節4_節CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 節4_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節4_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節4_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節4_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節4_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節4_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節4_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節5_節CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 節5_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節5_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節5_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節5_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節5_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節5_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節5_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節6_節CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 節6_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節6_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節6_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節6_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節6_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節6_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節6_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節7_節CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 節7_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節7_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節7_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節7_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節7_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節7_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節7_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節8_節CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 節8_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節8_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節8_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節8_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節8_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節8_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節8_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節9_節CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 節9_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節9_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節9_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節9_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節9_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節9_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節9_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節10_節CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 節10_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節10_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節10_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節10_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節10_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節10_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節10_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節11_節CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 節11_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節11_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節11_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節11_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節11_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節11_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節11_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節12_節CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 節12_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節12_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節12_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節12_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節12_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節12_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節12_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節13_節CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 節13_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節13_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節13_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節13_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節13_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節13_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節13_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節14_節CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 節14_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節14_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節14_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節14_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節14_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節14_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節14_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節15_節CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 節15_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節15_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節15_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節15_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節15_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節15_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節15_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節16_節CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 節16_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節16_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節16_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節16_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節16_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節16_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節16_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節17_節CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 節17_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節17_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節17_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節17_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節17_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節17_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節17_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節18_節CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 節18_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節18_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節18_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節18_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節18_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節18_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節18_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節19_節CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 節19_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節19_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節19_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節19_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節19_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節19_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節19_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節20_節CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 節20_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節20_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節20_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節20_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節20_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節20_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節20_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節21_節CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 節21_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節21_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節21_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節21_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節21_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節21_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節21_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節22_節CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 節22_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節22_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節22_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節22_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節22_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節22_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節22_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節23_節CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 節23_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節23_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節23_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節23_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節23_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節23_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節23_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節24_節CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 節24_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節24_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節24_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節24_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節24_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節24_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節24_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節25_節CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 節25_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節25_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節25_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節25_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節25_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節25_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節25_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節26_節CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 節26_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節26_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節26_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節26_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節26_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節26_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節26_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節27_節CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 節27_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節27_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節27_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節27_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節27_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節27_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節27_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節28_節CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 節28_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節28_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節28_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節28_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節28_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節28_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節28_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節29_節CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 節29_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節29_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節29_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節29_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節29_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節29_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節29_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節30_節CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 節30_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節30_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節30_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節30_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節30_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節30_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節30_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節31_節CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 節31_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節31_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節31_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節31_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節31_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節31_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節31_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節32_節CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 節32_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節32_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節32_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節32_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節32_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節32_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節32_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節33_節CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 節33_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節33_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節33_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節33_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節33_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節33_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節33_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節34_節CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 節34_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節34_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節34_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節34_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節34_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節34_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節34_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節35_節CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 節35_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節35_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節35_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節35_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節35_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節35_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節35_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節36_節CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 節36_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節36_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節36_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節36_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節36_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節36_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節36_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節37_節CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 節37_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節37_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節37_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節37_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節37_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節37_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節37_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節38_節CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 節38_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節38_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節38_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節38_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節38_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節38_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節38_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節39_節CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 節39_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節39_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節39_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節39_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節39_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節39_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節39_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節40_節CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 節40_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節40_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節40_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節40_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節40_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節40_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節40_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節41_節CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 節41_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節41_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節41_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節41_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節41_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節41_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節41_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); + 節1_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 節1_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節1_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節1_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節1_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節1_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節1_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節1_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節2_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 節2_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節2_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節2_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節2_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節2_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節2_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節2_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節3_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 節3_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節3_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節3_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節3_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節3_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節3_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節3_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節4_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 節4_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節4_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節4_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節4_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節4_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節4_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節4_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節5_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 節5_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節5_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節5_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節5_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節5_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節5_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節5_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節6_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 節6_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節6_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節6_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節6_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節6_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節6_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節6_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節7_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 節7_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節7_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節7_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節7_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節7_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節7_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節7_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節8_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 節8_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節8_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節8_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節8_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節8_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節8_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節8_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節9_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 節9_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節9_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節9_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節9_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節9_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節9_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節9_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節10_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 節10_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節10_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節10_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節10_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節10_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節10_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節10_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節11_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 節11_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節11_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節11_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節11_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節11_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節11_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節11_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節12_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 節12_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節12_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節12_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節12_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節12_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節12_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節12_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節13_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 節13_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節13_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節13_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節13_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節13_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節13_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節13_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節14_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 節14_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節14_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節14_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節14_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節14_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節14_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節14_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節15_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 節15_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節15_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節15_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節15_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節15_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節15_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節15_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節16_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 節16_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節16_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節16_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節16_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節16_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節16_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節16_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節17_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 節17_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節17_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節17_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節17_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節17_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節17_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節17_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節18_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 節18_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節18_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節18_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節18_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節18_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節18_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節18_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節19_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 節19_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節19_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節19_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節19_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節19_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節19_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節19_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節20_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 節20_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節20_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節20_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節20_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節20_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節20_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節20_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節21_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 節21_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節21_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節21_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節21_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節21_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節21_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節21_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節22_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 節22_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節22_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節22_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節22_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節22_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節22_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節22_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節23_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 節23_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節23_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節23_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節23_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節23_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節23_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節23_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節24_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 節24_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節24_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節24_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節24_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節24_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節24_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節24_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節25_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 節25_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節25_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節25_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節25_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節25_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節25_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節25_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節26_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 節26_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節26_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節26_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節26_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節26_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節26_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節26_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節27_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 節27_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節27_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節27_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節27_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節27_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節27_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節27_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節28_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 節28_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節28_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節28_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節28_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節28_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節28_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節28_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節29_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 節29_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節29_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節29_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節29_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節29_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節29_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節29_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節30_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 節30_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節30_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節30_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節30_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節30_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節30_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節30_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節31_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 節31_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節31_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節31_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節31_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節31_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節31_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節31_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節32_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 節32_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節32_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節32_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節32_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節32_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節32_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節32_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節33_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 節33_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節33_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節33_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節33_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節33_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節33_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節33_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節34_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 節34_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節34_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節34_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節34_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節34_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節34_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節34_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節35_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 節35_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節35_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節35_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節35_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節35_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節35_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節35_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節36_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 節36_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節36_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節36_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節36_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節36_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節36_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節36_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節37_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 節37_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節37_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節37_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節37_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節37_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節37_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節37_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節38_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 節38_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節38_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節38_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節38_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節38_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節38_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節38_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節39_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 節39_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節39_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節39_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節39_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節39_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節39_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節39_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節40_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 節40_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節40_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節40_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節40_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節40_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節40_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節40_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節41_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 節41_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節41_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節41_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節41_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節41_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節41_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節41_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); 輪1_革CD = new ColorD(); 輪1_金具1CD = new ColorD(); 輪1_金具2CD = new ColorD(); @@ -9824,293 +9824,293 @@ namespace SlaveMatrix private void 配色T0(BodyColorSet 体配色) { this.配色T(0, "節CD", ref 体配色.体0O, ref 体配色.刺青O); - 節1_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節1_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節1_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節1_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節1_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節1_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節1_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節2_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節2_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節2_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節2_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節2_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節2_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節2_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節3_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節3_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節3_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節3_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節3_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節3_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節3_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節4_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節4_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節4_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節4_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節4_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節4_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節4_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節5_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節5_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節5_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節5_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節5_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節5_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節5_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節6_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節6_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節6_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節6_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節6_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節6_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節6_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節7_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節7_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節7_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節7_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節7_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節7_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節7_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節8_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節8_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節8_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節8_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節8_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節8_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節8_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節9_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節9_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節9_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節9_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節9_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節9_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節9_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節10_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節10_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節10_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節10_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節10_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節10_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節10_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節11_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節11_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節11_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節11_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節11_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節11_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節11_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節12_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節12_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節12_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節12_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節12_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節12_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節12_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節13_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節13_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節13_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節13_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節13_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節13_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節13_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節14_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節14_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節14_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節14_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節14_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節14_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節14_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節15_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節15_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節15_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節15_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節15_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節15_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節15_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節16_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節16_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節16_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節16_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節16_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節16_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節16_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節17_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節17_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節17_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節17_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節17_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節17_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節17_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節18_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節18_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節18_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節18_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節18_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節18_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節18_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節19_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節19_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節19_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節19_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節19_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節19_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節19_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節20_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節20_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節20_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節20_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節20_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節20_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節20_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節21_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節21_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節21_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節21_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節21_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節21_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節21_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節22_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節22_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節22_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節22_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節22_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節22_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節22_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節23_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節23_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節23_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節23_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節23_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節23_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節23_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節24_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節24_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節24_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節24_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節24_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節24_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節24_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節25_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節25_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節25_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節25_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節25_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節25_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節25_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節26_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節26_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節26_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節26_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節26_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節26_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節26_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節27_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節27_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節27_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節27_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節27_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節27_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節27_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節28_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節28_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節28_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節28_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節28_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節28_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節28_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節29_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節29_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節29_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節29_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節29_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節29_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節29_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節30_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節30_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節30_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節30_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節30_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節30_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節30_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節31_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節31_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節31_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節31_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節31_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節31_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節31_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節32_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節32_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節32_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節32_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節32_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節32_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節32_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節33_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節33_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節33_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節33_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節33_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節33_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節33_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節34_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節34_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節34_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節34_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節34_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節34_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節34_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節35_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節35_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節35_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節35_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節35_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節35_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節35_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節36_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節36_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節36_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節36_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節36_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節36_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節36_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節37_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節37_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節37_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節37_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節37_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節37_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節37_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節38_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節38_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節38_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節38_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節38_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節38_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節38_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節39_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節39_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節39_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節39_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節39_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節39_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節39_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節40_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節40_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節40_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節40_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節40_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節40_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節40_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節41_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節41_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節41_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節41_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節41_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節41_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節41_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); + 節1_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節1_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節1_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節1_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節1_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節1_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節1_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節2_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節2_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節2_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節2_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節2_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節2_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節2_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節3_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節3_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節3_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節3_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節3_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節3_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節3_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節4_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節4_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節4_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節4_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節4_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節4_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節4_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節5_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節5_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節5_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節5_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節5_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節5_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節5_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節6_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節6_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節6_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節6_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節6_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節6_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節6_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節7_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節7_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節7_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節7_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節7_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節7_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節7_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節8_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節8_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節8_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節8_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節8_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節8_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節8_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節9_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節9_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節9_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節9_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節9_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節9_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節9_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節10_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節10_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節10_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節10_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節10_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節10_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節10_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節11_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節11_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節11_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節11_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節11_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節11_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節11_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節12_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節12_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節12_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節12_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節12_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節12_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節12_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節13_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節13_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節13_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節13_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節13_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節13_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節13_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節14_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節14_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節14_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節14_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節14_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節14_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節14_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節15_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節15_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節15_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節15_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節15_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節15_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節15_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節16_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節16_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節16_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節16_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節16_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節16_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節16_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節17_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節17_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節17_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節17_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節17_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節17_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節17_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節18_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節18_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節18_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節18_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節18_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節18_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節18_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節19_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節19_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節19_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節19_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節19_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節19_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節19_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節20_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節20_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節20_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節20_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節20_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節20_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節20_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節21_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節21_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節21_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節21_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節21_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節21_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節21_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節22_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節22_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節22_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節22_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節22_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節22_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節22_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節23_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節23_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節23_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節23_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節23_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節23_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節23_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節24_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節24_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節24_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節24_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節24_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節24_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節24_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節25_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節25_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節25_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節25_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節25_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節25_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節25_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節26_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節26_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節26_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節26_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節26_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節26_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節26_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節27_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節27_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節27_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節27_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節27_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節27_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節27_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節28_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節28_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節28_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節28_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節28_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節28_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節28_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節29_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節29_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節29_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節29_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節29_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節29_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節29_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節30_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節30_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節30_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節30_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節30_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節30_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節30_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節31_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節31_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節31_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節31_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節31_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節31_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節31_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節32_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節32_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節32_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節32_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節32_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節32_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節32_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節33_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節33_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節33_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節33_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節33_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節33_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節33_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節34_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節34_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節34_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節34_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節34_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節34_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節34_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節35_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節35_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節35_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節35_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節35_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節35_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節35_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節36_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節36_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節36_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節36_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節36_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節36_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節36_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節37_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節37_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節37_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節37_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節37_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節37_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節37_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節38_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節38_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節38_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節38_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節38_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節38_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節38_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節39_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節39_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節39_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節39_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節39_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節39_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節39_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節40_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節40_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節40_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節40_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節40_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節40_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節40_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節41_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節41_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節41_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節41_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節41_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節41_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節41_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); 輪1_革CD = new ColorD(); 輪1_金具1CD = new ColorD(); 輪1_金具2CD = new ColorD(); @@ -10128,293 +10128,293 @@ namespace SlaveMatrix private void 配色T1(BodyColorSet 体配色) { this.配色T(1, "節CD", ref 体配色.体0O, ref 体配色.刺青O); - 節1_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節1_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節1_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節1_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節1_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節1_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節1_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節2_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節2_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節2_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節2_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節2_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節2_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節2_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節3_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節3_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節3_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節3_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節3_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節3_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節3_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節4_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節4_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節4_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節4_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節4_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節4_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節4_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節5_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節5_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節5_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節5_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節5_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節5_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節5_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節6_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節6_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節6_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節6_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節6_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節6_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節6_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節7_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節7_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節7_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節7_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節7_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節7_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節7_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節8_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節8_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節8_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節8_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節8_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節8_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節8_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節9_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節9_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節9_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節9_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節9_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節9_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節9_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節10_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節10_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節10_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節10_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節10_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節10_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節10_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節11_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節11_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節11_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節11_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節11_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節11_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節11_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節12_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節12_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節12_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節12_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節12_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節12_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節12_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節13_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節13_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節13_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節13_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節13_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節13_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節13_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節14_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節14_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節14_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節14_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節14_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節14_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節14_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節15_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節15_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節15_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節15_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節15_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節15_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節15_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節16_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節16_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節16_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節16_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節16_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節16_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節16_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節17_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節17_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節17_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節17_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節17_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節17_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節17_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節18_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節18_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節18_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節18_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節18_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節18_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節18_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節19_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節19_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節19_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節19_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節19_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節19_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節19_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節20_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節20_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節20_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節20_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節20_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節20_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節20_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節21_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節21_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節21_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節21_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節21_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節21_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節21_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節22_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節22_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節22_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節22_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節22_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節22_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節22_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節23_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節23_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節23_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節23_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節23_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節23_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節23_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節24_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節24_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節24_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節24_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節24_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節24_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節24_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節25_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節25_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節25_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節25_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節25_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節25_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節25_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節26_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節26_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節26_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節26_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節26_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節26_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節26_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節27_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節27_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節27_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節27_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節27_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節27_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節27_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節28_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節28_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節28_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節28_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節28_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節28_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節28_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節29_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節29_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節29_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節29_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節29_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節29_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節29_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節30_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節30_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節30_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節30_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節30_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節30_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節30_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節31_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節31_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節31_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節31_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節31_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節31_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節31_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節32_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節32_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節32_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節32_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節32_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節32_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節32_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節33_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節33_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節33_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節33_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節33_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節33_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節33_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節34_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節34_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節34_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節34_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節34_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節34_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節34_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節35_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節35_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節35_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節35_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節35_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節35_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節35_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節36_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節36_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節36_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節36_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節36_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節36_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節36_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節37_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節37_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節37_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節37_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節37_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節37_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節37_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節38_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節38_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節38_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節38_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節38_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節38_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節38_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節39_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節39_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節39_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節39_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節39_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節39_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節39_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節40_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節40_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節40_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節40_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節40_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節40_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節40_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節41_紋柄1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節41_紋柄2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 節41_鎧CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節41_吸盤1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節41_吸盤2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 節41_吸盤3CD = new ColorD(ref Col.Black, ref 体配色.白部O); - 節41_吸盤4CD = new ColorD(ref Col.Black, ref 体配色.白部O); + 節1_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節1_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節1_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節1_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節1_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節1_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節1_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節2_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節2_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節2_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節2_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節2_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節2_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節2_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節3_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節3_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節3_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節3_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節3_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節3_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節3_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節4_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節4_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節4_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節4_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節4_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節4_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節4_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節5_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節5_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節5_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節5_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節5_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節5_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節5_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節6_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節6_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節6_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節6_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節6_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節6_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節6_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節7_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節7_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節7_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節7_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節7_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節7_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節7_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節8_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節8_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節8_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節8_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節8_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節8_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節8_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節9_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節9_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節9_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節9_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節9_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節9_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節9_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節10_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節10_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節10_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節10_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節10_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節10_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節10_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節11_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節11_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節11_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節11_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節11_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節11_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節11_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節12_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節12_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節12_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節12_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節12_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節12_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節12_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節13_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節13_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節13_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節13_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節13_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節13_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節13_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節14_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節14_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節14_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節14_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節14_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節14_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節14_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節15_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節15_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節15_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節15_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節15_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節15_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節15_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節16_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節16_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節16_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節16_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節16_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節16_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節16_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節17_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節17_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節17_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節17_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節17_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節17_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節17_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節18_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節18_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節18_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節18_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節18_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節18_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節18_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節19_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節19_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節19_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節19_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節19_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節19_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節19_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節20_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節20_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節20_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節20_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節20_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節20_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節20_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節21_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節21_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節21_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節21_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節21_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節21_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節21_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節22_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節22_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節22_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節22_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節22_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節22_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節22_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節23_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節23_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節23_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節23_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節23_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節23_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節23_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節24_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節24_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節24_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節24_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節24_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節24_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節24_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節25_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節25_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節25_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節25_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節25_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節25_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節25_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節26_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節26_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節26_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節26_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節26_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節26_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節26_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節27_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節27_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節27_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節27_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節27_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節27_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節27_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節28_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節28_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節28_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節28_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節28_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節28_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節28_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節29_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節29_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節29_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節29_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節29_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節29_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節29_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節30_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節30_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節30_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節30_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節30_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節30_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節30_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節31_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節31_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節31_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節31_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節31_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節31_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節31_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節32_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節32_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節32_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節32_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節32_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節32_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節32_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節33_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節33_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節33_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節33_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節33_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節33_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節33_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節34_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節34_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節34_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節34_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節34_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節34_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節34_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節35_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節35_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節35_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節35_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節35_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節35_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節35_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節36_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節36_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節36_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節36_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節36_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節36_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節36_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節37_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節37_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節37_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節37_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節37_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節37_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節37_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節38_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節38_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節38_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節38_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節38_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節38_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節38_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節39_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節39_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節39_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節39_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節39_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節39_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節39_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節40_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節40_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節40_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節40_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節40_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節40_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節40_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節41_紋柄1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節41_紋柄2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 節41_鎧CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節41_吸盤1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節41_吸盤2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 節41_吸盤3CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); + 節41_吸盤4CD = new ColorD(ref ColorHelper.Black, ref 体配色.白部O); 輪1_革CD = new ColorD(); 輪1_金具1CD = new ColorD(); 輪1_金具2CD = new ColorD(); diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/触肢_肢蜘.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/触肢_肢蜘.cs index cf21371..f22a08c 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/触肢_肢蜘.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/触肢_肢蜘.cs @@ -534,12 +534,12 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 基節CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 転節CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 腿節CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 膝節CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 脛節CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 蹠節CD = new ColorD(ref Col.Black, ref 体配色.甲1O); + 基節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 転節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 腿節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 膝節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 脛節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 蹠節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); 輪_革CD = new ColorD(); 輪_金具1CD = new ColorD(); 輪_金具2CD = new ColorD(); @@ -550,12 +550,12 @@ namespace SlaveMatrix private void 配色T0(BodyColorSet 体配色) { - 基節CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 転節CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 腿節CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 膝節CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 脛節CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 蹠節CD = new ColorD(ref Col.Black, ref 体配色.刺青O); + 基節CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 転節CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 腿節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 膝節CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 脛節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 蹠節CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); 輪_革CD = new ColorD(); 輪_金具1CD = new ColorD(); 輪_金具2CD = new ColorD(); @@ -566,12 +566,12 @@ namespace SlaveMatrix private void 配色T1(BodyColorSet 体配色) { - 基節CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 転節CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 腿節CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 膝節CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 脛節CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 蹠節CD = new ColorD(ref Col.Black, ref 体配色.甲1O); + 基節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 転節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 腿節CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 膝節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 脛節CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 蹠節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); 輪_革CD = new ColorD(); 輪_金具1CD = new ColorD(); 輪_金具2CD = new ColorD(); diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/触肢_肢蠍.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/触肢_肢蠍.cs index 5f4aa29..d24ab83 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/触肢_肢蠍.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/触肢_肢蠍.cs @@ -720,11 +720,11 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 爪2CD = new ColorD(ref Col.Black, ref 体配色.甲0R); - 爪1CD = new ColorD(ref Col.Black, ref 体配色.甲0R); - 転節CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 腿節CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 膝節CD = new ColorD(ref Col.Black, ref 体配色.甲0R); + 爪2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0R); + 爪1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0R); + 転節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 腿節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 膝節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0R); 輪1_革CD = new ColorD(); 輪1_金具1CD = new ColorD(); 輪1_金具2CD = new ColorD(); @@ -741,11 +741,11 @@ namespace SlaveMatrix private void 配色T0(BodyColorSet 体配色) { - 爪2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 爪1CD = new ColorD(ref Col.Black, ref 体配色.甲0R); - 転節CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 腿節CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 膝節CD = new ColorD(ref Col.Black, ref 体配色.刺青O); + 爪2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 爪1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0R); + 転節CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 腿節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 膝節CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); 輪1_革CD = new ColorD(); 輪1_金具1CD = new ColorD(); 輪1_金具2CD = new ColorD(); @@ -762,11 +762,11 @@ namespace SlaveMatrix private void 配色T1(BodyColorSet 体配色) { - 爪2CD = new ColorD(ref Col.Black, ref 体配色.甲0R); - 爪1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 転節CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 腿節CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 膝節CD = new ColorD(ref Col.Black, ref 体配色.甲0R); + 爪2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0R); + 爪1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 転節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 腿節CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 膝節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0R); 輪1_革CD = new ColorD(); 輪1_金具1CD = new ColorD(); 輪1_金具2CD = new ColorD(); diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/触覚_甲.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/触覚_甲.cs index 670cb1f..432508a 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/触覚_甲.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/触覚_甲.cs @@ -452,17 +452,17 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 節0CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節1CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節2CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節3CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節4CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節5CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節6CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節7CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節8CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節9CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 節10CD = new ColorD(ref Col.Black, ref 体配色.甲0O); + 節0CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節3CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節4CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節5CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節6CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節7CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節8CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節9CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 節10CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); } private void 配色T0(BodyColorSet 体配色) diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/触覚_節.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/触覚_節.cs index fa0f4ef..a51e1d8 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/触覚_節.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/触覚_節.cs @@ -875,32 +875,32 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 節1CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節2CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節3CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節4CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節5CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節6CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節7CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節8CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節9CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節10CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節11CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節12CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節13CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節14CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節15CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節16CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節17CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節18CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節19CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節20CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節21CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節22CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節23CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節24CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節25CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節26CD = new ColorD(ref Col.Black, ref 体配色.甲1O); + 節1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節3CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節4CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節5CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節6CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節7CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節8CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節9CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節10CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節11CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節12CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節13CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節14CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節15CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節16CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節17CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節18CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節19CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節20CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節21CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節22CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節23CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節24CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節25CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節26CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); } private void 配色T0(BodyColorSet 体配色) diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/触覚_線.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/触覚_線.cs index 8966f2d..2fc6f73 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/触覚_線.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/触覚_線.cs @@ -1826,66 +1826,66 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 節1CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節2CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節3CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節4CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節5CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節6CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節7CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節8CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節9CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節10CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節11CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節12CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節13CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節14CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節15CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節16CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節17CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節18CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節19CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節20CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節21CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節22CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節23CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節24CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節25CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節26CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節27CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節28CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節29CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節30CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節31CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節32CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節33CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節34CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節35CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節36CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節37CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節38CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節39CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節40CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節41CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節42CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節43CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節44CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節45CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節46CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節47CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節48CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節49CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節50CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節51CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節52CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節53CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節54CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節55CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節56CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節57CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節58CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節59CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節60CD = new ColorD(ref Col.Black, ref 体配色.甲1O); + 節1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節3CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節4CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節5CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節6CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節7CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節8CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節9CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節10CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節11CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節12CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節13CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節14CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節15CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節16CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節17CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節18CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節19CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節20CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節21CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節22CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節23CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節24CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節25CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節26CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節27CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節28CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節29CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節30CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節31CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節32CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節33CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節34CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節35CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節36CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節37CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節38CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節39CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節40CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節41CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節42CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節43CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節44CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節45CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節46CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節47CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節48CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節49CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節50CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節51CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節52CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節53CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節54CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節55CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節56CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節57CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節58CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節59CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節60CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); } private void 配色T0(BodyColorSet 体配色) diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/触覚_蛾.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/触覚_蛾.cs index 284deba..9dc94bb 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/触覚_蛾.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/触覚_蛾.cs @@ -4125,367 +4125,367 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 節1_節CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節1_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節1_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節2_節CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節2_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節2_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節3_節CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節3_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節3_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節4_節CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節4_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節4_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節5_節CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節5_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節5_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節6_節CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節6_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節6_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節7_節CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節7_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節7_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節8_節CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節8_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節8_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節9_節CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節9_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節9_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節10_節CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節10_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節10_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節11_節CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節11_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節11_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節12_節CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節12_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節12_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節13_節CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節13_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節13_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節14_節CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節14_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節14_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節15_節CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節15_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節15_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節16_節CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節16_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節16_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節17_節CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節17_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節17_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節18_節CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節18_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節18_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節19_節CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節19_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節19_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節20_節CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節20_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節20_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節21_節CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節21_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節21_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節22_節CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節22_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節22_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節23_節CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節23_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節23_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節24_節CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節24_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節24_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節25_節CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節25_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節25_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節26_節CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節26_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節26_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節27_節CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節27_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節27_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節28_節CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節28_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節28_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節29_節CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節29_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節29_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節30_節CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節30_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節30_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節31_節CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節31_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節31_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節32_節CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節32_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節32_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節33_節CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節33_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節33_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節34_節CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節34_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節34_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節35_節CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節35_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節35_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節36_節CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節36_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節36_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節37_節CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節37_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節37_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節38_節CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節38_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節38_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節39_節CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節39_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節39_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節40_節CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節40_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節40_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節41_節CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節41_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節41_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節42_節CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節42_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節42_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節43_節CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節43_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節43_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節44_節CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節44_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節44_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節45_節CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節45_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節45_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節46_節CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節46_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節46_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節47_節CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節47_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節47_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節48_節CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節48_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節48_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節49_節CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節49_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節49_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節50_節CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節50_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節50_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節CD = new ColorD(ref Col.Black, ref 体配色.甲1O); + 節1_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節1_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節1_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節2_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節2_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節2_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節3_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節3_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節3_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節4_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節4_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節4_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節5_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節5_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節5_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節6_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節6_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節6_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節7_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節7_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節7_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節8_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節8_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節8_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節9_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節9_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節9_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節10_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節10_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節10_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節11_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節11_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節11_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節12_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節12_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節12_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節13_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節13_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節13_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節14_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節14_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節14_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節15_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節15_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節15_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節16_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節16_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節16_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節17_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節17_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節17_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節18_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節18_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節18_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節19_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節19_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節19_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節20_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節20_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節20_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節21_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節21_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節21_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節22_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節22_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節22_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節23_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節23_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節23_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節24_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節24_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節24_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節25_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節25_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節25_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節26_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節26_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節26_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節27_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節27_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節27_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節28_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節28_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節28_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節29_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節29_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節29_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節30_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節30_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節30_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節31_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節31_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節31_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節32_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節32_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節32_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節33_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節33_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節33_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節34_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節34_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節34_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節35_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節35_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節35_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節36_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節36_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節36_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節37_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節37_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節37_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節38_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節38_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節38_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節39_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節39_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節39_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節40_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節40_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節40_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節41_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節41_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節41_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節42_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節42_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節42_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節43_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節43_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節43_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節44_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節44_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節44_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節45_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節45_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節45_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節46_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節46_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節46_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節47_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節47_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節47_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節48_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節48_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節48_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節49_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節49_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節49_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節50_節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節50_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節50_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); } private void 配色T0(BodyColorSet 体配色) { this.配色T(0, "節CD", ref 体配色.甲1O, ref 体配色.刺青O); - 節1_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節1_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節2_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節2_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節3_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節3_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節4_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節4_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節5_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節5_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節6_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節6_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節7_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節7_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節8_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節8_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節9_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節9_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節10_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節10_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節11_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節11_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節12_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節12_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節13_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節13_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節14_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節14_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節15_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節15_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節16_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節16_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節17_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節17_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節18_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節18_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節19_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節19_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節20_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節20_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節21_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節21_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節22_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節22_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節23_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節23_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節24_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節24_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節25_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節25_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節26_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節26_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節27_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節27_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節28_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節28_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節29_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節29_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節30_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節30_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節31_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節31_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節32_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節32_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節33_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節33_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節34_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節34_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節35_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節35_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節36_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節36_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節37_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節37_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節38_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節38_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節39_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節39_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節40_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節40_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節41_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節41_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節42_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節42_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節43_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節43_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節44_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節44_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節45_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節45_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節46_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節46_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節47_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節47_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節48_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節48_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節49_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節49_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節50_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節50_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); + 節1_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節1_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節2_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節2_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節3_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節3_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節4_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節4_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節5_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節5_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節6_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節6_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節7_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節7_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節8_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節8_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節9_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節9_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節10_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節10_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節11_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節11_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節12_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節12_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節13_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節13_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節14_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節14_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節15_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節15_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節16_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節16_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節17_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節17_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節18_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節18_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節19_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節19_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節20_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節20_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節21_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節21_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節22_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節22_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節23_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節23_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節24_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節24_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節25_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節25_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節26_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節26_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節27_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節27_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節28_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節28_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節29_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節29_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節30_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節30_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節31_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節31_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節32_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節32_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節33_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節33_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節34_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節34_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節35_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節35_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節36_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節36_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節37_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節37_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節38_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節38_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節39_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節39_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節40_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節40_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節41_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節41_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節42_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節42_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節43_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節43_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節44_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節44_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節45_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節45_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節46_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節46_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節47_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節47_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節48_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節48_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節49_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節49_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節50_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節50_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); } private void 配色T1(BodyColorSet 体配色) { this.配色T(1, "節CD", ref 体配色.甲1O, ref 体配色.刺青O); - 節1_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節1_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節2_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節2_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節3_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節3_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節4_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節4_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節5_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節5_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節6_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節6_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節7_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節7_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節8_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節8_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節9_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節9_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節10_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節10_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節11_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節11_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節12_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節12_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節13_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節13_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節14_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節14_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節15_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節15_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節16_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節16_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節17_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節17_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節18_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節18_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節19_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節19_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節20_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節20_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節21_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節21_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節22_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節22_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節23_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節23_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節24_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節24_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節25_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節25_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節26_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節26_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節27_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節27_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節28_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節28_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節29_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節29_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節30_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節30_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節31_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節31_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節32_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節32_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節33_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節33_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節34_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節34_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節35_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節35_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節36_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節36_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節37_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節37_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節38_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節38_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節39_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節39_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節40_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節40_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節41_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節41_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節42_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節42_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節43_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節43_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節44_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節44_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節45_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節45_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節46_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節46_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節47_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節47_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節48_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節48_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節49_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節49_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節50_毛左CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節50_毛右CD = new ColorD(ref Col.Black, ref 体配色.甲1O); + 節1_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節1_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節2_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節2_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節3_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節3_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節4_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節4_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節5_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節5_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節6_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節6_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節7_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節7_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節8_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節8_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節9_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節9_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節10_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節10_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節11_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節11_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節12_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節12_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節13_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節13_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節14_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節14_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節15_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節15_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節16_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節16_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節17_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節17_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節18_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節18_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節19_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節19_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節20_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節20_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節21_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節21_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節22_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節22_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節23_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節23_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節24_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節24_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節25_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節25_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節26_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節26_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節27_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節27_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節28_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節28_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節29_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節29_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節30_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節30_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節31_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節31_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節32_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節32_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節33_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節33_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節34_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節34_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節35_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節35_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節36_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節36_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節37_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節37_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節38_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節38_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節39_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節39_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節40_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節40_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節41_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節41_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節42_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節42_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節43_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節43_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節44_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節44_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節45_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節45_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節46_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節46_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節47_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節47_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節48_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節48_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節49_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節49_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節50_毛左CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節50_毛右CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/触覚_蝶.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/触覚_蝶.cs index bcac7f1..407a6ea 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/触覚_蝶.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/触覚_蝶.cs @@ -1126,41 +1126,41 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 節1CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節2CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節3CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節4CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節5CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節6CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節7CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節8CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節9CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節10CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節11CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節12CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節13CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節14CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節15CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節16CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節17CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節18CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節19CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節20CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節21CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節22CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節23CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節24CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節25CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節26CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節27CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節28CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節29CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節30CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節31CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節32CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節33CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節34CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 節35CD = new ColorD(ref Col.Black, ref 体配色.甲1O); + 節1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節3CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節4CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節5CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節6CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節7CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節8CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節9CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節10CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節11CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節12CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節13CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節14CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節15CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節16CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節17CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節18CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節19CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節20CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節21CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節22CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節23CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節24CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節25CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節26CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節27CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節28CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節29CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節30CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節31CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節32CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節33CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節34CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 節35CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); } private void 配色T0(BodyColorSet 体配色) diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/触覚_蠍.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/触覚_蠍.cs index bb8996b..e6221f6 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/触覚_蠍.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/触覚_蠍.cs @@ -641,74 +641,74 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 櫛状版1_櫛状版1CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 櫛状版1_櫛状版2CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 櫛状版1_櫛状版3CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 櫛状版1_櫛状版4CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 櫛状版1_櫛状版5CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 櫛状版1_櫛状版6CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 歯1CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 歯2CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 歯3CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 歯4CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 歯5CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 歯6CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 歯7CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 歯8CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 歯9CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 歯10CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 歯11CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 歯12CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 歯13CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 櫛状板2CD = new ColorD(ref Col.Black, ref 体配色.甲1O); + 櫛状版1_櫛状版1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 櫛状版1_櫛状版2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 櫛状版1_櫛状版3CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 櫛状版1_櫛状版4CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 櫛状版1_櫛状版5CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 櫛状版1_櫛状版6CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 歯1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 歯2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 歯3CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 歯4CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 歯5CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 歯6CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 歯7CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 歯8CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 歯9CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 歯10CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 歯11CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 歯12CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 歯13CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 櫛状板2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); } private void 配色T1(BodyColorSet 体配色) { - 櫛状版1_櫛状版1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 櫛状版1_櫛状版2CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 櫛状版1_櫛状版3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 櫛状版1_櫛状版4CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 櫛状版1_櫛状版5CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 櫛状版1_櫛状版6CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 歯1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 歯2CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 歯3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 歯4CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 歯5CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 歯6CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 歯7CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 歯8CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 歯9CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 歯10CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 歯11CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 歯12CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 歯13CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 櫛状板2CD = new ColorD(ref Col.Black, ref 体配色.甲1O); + 櫛状版1_櫛状版1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 櫛状版1_櫛状版2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 櫛状版1_櫛状版3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 櫛状版1_櫛状版4CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 櫛状版1_櫛状版5CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 櫛状版1_櫛状版6CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 歯1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 歯2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 歯3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 歯4CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 歯5CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 歯6CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 歯7CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 歯8CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 歯9CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 歯10CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 歯11CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 歯12CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 歯13CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 櫛状板2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); } private void 配色T0(BodyColorSet 体配色) { - 櫛状版1_櫛状版1CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 櫛状版1_櫛状版2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 櫛状版1_櫛状版3CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 櫛状版1_櫛状版4CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 櫛状版1_櫛状版5CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 櫛状版1_櫛状版6CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 歯1CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 歯2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 歯3CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 歯4CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 歯5CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 歯6CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 歯7CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 歯8CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 歯9CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 歯10CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 歯11CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 歯12CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 歯13CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 櫛状板2CD = new ColorD(ref Col.Black, ref 体配色.甲1O); + 櫛状版1_櫛状版1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 櫛状版1_櫛状版2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 櫛状版1_櫛状版3CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 櫛状版1_櫛状版4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 櫛状版1_櫛状版5CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 櫛状版1_櫛状版6CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 歯1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 歯2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 歯3CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 歯4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 歯5CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 歯6CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 歯7CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 歯8CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 歯9CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 歯10CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 歯11CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 歯12CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 歯13CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 櫛状板2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/調教鞭.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/調教鞭.cs index 039707c..a8613a4 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/調教鞭.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/調教鞭.cs @@ -1425,23 +1425,23 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - Color2 色 = new Color2(ref Col.Black, ref Col.Empty); - 先CD = new ColorD(ref Col.Black, ref 色); - 紐CD = new ColorD(ref Col.Black, ref 色); + Color2 色 = new Color2(ref ColorHelper.Black, ref ColorHelper.Empty); + 先CD = new ColorD(ref ColorHelper.Black, ref 色); + 紐CD = new ColorD(ref ColorHelper.Black, ref 色); 柄CD = new ColorD(); - 柄CD.線 = Col.Black; - 柄CD.色 = new Color2(ref Col.DimGray, ref Col.Black); - 線1CD = new ColorD(ref Col.Black, ref Color2.Empty); - 線2CD = new ColorD(ref Col.Black, ref Color2.Empty); - 線3CD = new ColorD(ref Col.Black, ref Color2.Empty); - 線4CD = new ColorD(ref Col.Black, ref Color2.Empty); - 線5CD = new ColorD(ref Col.Black, ref Color2.Empty); - 線6CD = new ColorD(ref Col.Black, ref Color2.Empty); - 線7CD = new ColorD(ref Col.Black, ref Color2.Empty); - 線8CD = new ColorD(ref Col.Black, ref Color2.Empty); - Col.GetGrad(ref Col.Silver, out 色); - 鞭撃エフェクト1CD = new ColorD(ref Col.Empty, ref 色); - 鞭撃エフェクト2CD = new ColorD(ref Col.Empty, ref 色); + 柄CD.線 = ColorHelper.Black; + 柄CD.色 = new Color2(ref ColorHelper.DimGray, ref ColorHelper.Black); + 線1CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 線2CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 線3CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 線4CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 線5CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 線6CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 線7CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + 線8CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); + ColorHelper.GetGrad(ref ColorHelper.Silver, out 色); + 鞭撃エフェクト1CD = new ColorD(ref ColorHelper.Empty, ref 色); + 鞭撃エフェクト2CD = new ColorD(ref ColorHelper.Empty, ref 色); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/調鞭処理.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/調鞭処理.cs index 1cde952..1ebb349 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/調鞭処理.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/調鞭処理.cs @@ -26,7 +26,7 @@ namespace SlaveMatrix { 調教UI.擬音キュー.Enqueue(delegate(RenderArea a) { - 調教UI.擬音.Sound(a, 対象.Element.位置.GetAreaPoint(0.05), Sta.鞭振.GetVal(強さ_, 1.0), new Font("MS Gothic", 1f), Col.White, 0.2 + 0.2 * 強さ_, b: true); + 調教UI.擬音.Sound(a, 対象.Element.位置.GetAreaPoint(0.05), Sta.鞭振.GetVal(強さ_, 1.0), new Font("MS Gothic", 1f), ColorHelper.White, 0.2 + 0.2 * 強さ_, b: true); }); } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/足_人.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/足_人.cs index 3f27993..29d737d 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/足_人.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/足_人.cs @@ -4458,34 +4458,34 @@ namespace SlaveMatrix ブーツ0_靴底CD = new ColorD(); アーマ0_踵CD = new ColorD(); アーマ0_靴底CD = new ColorD(); - 足CD = new ColorD(ref Col.Black, ref 体配色.人肌R); - 小指_小指1CD = new ColorD(ref Col.Black, ref 体配色.人肌O); - 小指_小指2CD = new ColorD(ref Col.Black, ref 体配色.人肌O); - 小指_小指3CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 薬指_水掻CD = new ColorD(ref Col.Black, ref 体配色.膜O); - 薬指_薬指1CD = new ColorD(ref Col.Black, ref 体配色.人肌O); - 薬指_薬指2CD = new ColorD(ref Col.Black, ref 体配色.人肌O); - 薬指_薬指3CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 中指_水掻CD = new ColorD(ref Col.Black, ref 体配色.膜O); - 中指_中指1CD = new ColorD(ref Col.Black, ref 体配色.人肌O); - 中指_中指2CD = new ColorD(ref Col.Black, ref 体配色.人肌O); - 中指_中指3CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 人指_人指1CD = new ColorD(ref Col.Black, ref 体配色.人肌O); - 人指_人指2CD = new ColorD(ref Col.Black, ref 体配色.人肌O); - 人指_人指3CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 人指_水掻CD = new ColorD(ref Col.Black, ref 体配色.膜O); - 親指_親指2CD = new ColorD(ref Col.Black, ref 体配色.人肌O); - 親指_親指3CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 親指_水掻CD = new ColorD(ref Col.Black, ref 体配色.膜O); + 足CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌R); + 小指_小指1CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); + 小指_小指2CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); + 小指_小指3CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 薬指_水掻CD = new ColorD(ref ColorHelper.Black, ref 体配色.膜O); + 薬指_薬指1CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); + 薬指_薬指2CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); + 薬指_薬指3CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 中指_水掻CD = new ColorD(ref ColorHelper.Black, ref 体配色.膜O); + 中指_中指1CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); + 中指_中指2CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); + 中指_中指3CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 人指_人指1CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); + 人指_人指2CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); + 人指_人指3CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 人指_水掻CD = new ColorD(ref ColorHelper.Black, ref 体配色.膜O); + 親指_親指2CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); + 親指_親指3CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 親指_水掻CD = new ColorD(ref ColorHelper.Black, ref 体配色.膜O); 悪タトゥ_五芒星_円1CD = new ColorD(ref 体配色.刺青.Col1, ref Color2.Empty); 悪タトゥ_五芒星_円2CD = new ColorD(ref 体配色.刺青.Col1, ref Color2.Empty); 悪タトゥ_五芒星_星CD = new ColorD(ref 体配色.刺青.Col1, ref Color2.Empty); 悪タトゥ_五芒星_五角形CD = new ColorD(ref 体配色.刺青.Col1, ref Color2.Empty); - 竜性_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗5CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); + 竜性_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); パンスト_パンスト1CD = new ColorD(); パンスト_パンスト2CD = new ColorD(); ソックス_ソックス1CD = new ColorD(); @@ -4500,7 +4500,7 @@ namespace SlaveMatrix ヒール1_ストラップ_金具2_金具2CD = new ColorD(); ヒール1_ストラップ_金具2_金具3CD = new ColorD(); ヒール1_ストラップ_金具2_金具4CD = new ColorD(); - ヒール1_ハイライトCD = new ColorD(ref Col.Black, ref 体配色.ハイライト2O); + ヒール1_ハイライトCD = new ColorD(ref ColorHelper.Black, ref 体配色.ハイライト2O); サンダル1_ストラップ3CD = new ColorD(); サンダル1_ストラップ2CD = new ColorD(); サンダル1_ストラップ4CD = new ColorD(); @@ -4520,7 +4520,7 @@ namespace SlaveMatrix ブーツ1_バンプ_縁_縁2CD = new ColorD(); ブーツ1_バンプ_縁_縁3CD = new ColorD(); ブーツ1_バンプ_縁_縁4CD = new ColorD(); - ブーツ1_ハイライトCD = new ColorD(ref Col.Black, ref 体配色.ハイライト2O); + ブーツ1_ハイライトCD = new ColorD(ref ColorHelper.Black, ref 体配色.ハイライト2O); ブーツ1_柄CD = new ColorD(); ブーツ1_紐_紐1_紐下_金具上_金具CD = new ColorD(); ブーツ1_紐_紐1_紐下_金具上_穴CD = new ColorD(); @@ -4571,34 +4571,34 @@ namespace SlaveMatrix ブーツ0_靴底CD = new ColorD(); アーマ0_踵CD = new ColorD(); アーマ0_靴底CD = new ColorD(); - 足CD = new ColorD(ref Col.Black, ref 体配色.毛0R); - 小指_小指1CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 小指_小指2CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 小指_小指3CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 薬指_水掻CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 薬指_薬指1CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 薬指_薬指2CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 薬指_薬指3CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 中指_水掻CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 中指_中指1CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 中指_中指2CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 中指_中指3CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 人指_人指1CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 人指_人指2CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 人指_人指3CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 人指_水掻CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 親指_親指2CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 親指_親指3CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 親指_水掻CD = new ColorD(ref Col.Black, ref 体配色.刺青O); + 足CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0R); + 小指_小指1CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 小指_小指2CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 小指_小指3CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 薬指_水掻CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 薬指_薬指1CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 薬指_薬指2CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 薬指_薬指3CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 中指_水掻CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 中指_中指1CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 中指_中指2CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 中指_中指3CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 人指_人指1CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 人指_人指2CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 人指_人指3CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 人指_水掻CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 親指_親指2CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 親指_親指3CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 親指_水掻CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); 悪タトゥ_五芒星_円1CD = new ColorD(ref 体配色.刺青.Col1, ref Color2.Empty); 悪タトゥ_五芒星_円2CD = new ColorD(ref 体配色.刺青.Col1, ref Color2.Empty); 悪タトゥ_五芒星_星CD = new ColorD(ref 体配色.刺青.Col1, ref Color2.Empty); 悪タトゥ_五芒星_五角形CD = new ColorD(ref 体配色.刺青.Col1, ref Color2.Empty); - 竜性_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗5CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); + 竜性_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); パンスト_パンスト1CD = new ColorD(); パンスト_パンスト2CD = new ColorD(); ソックス_ソックス1CD = new ColorD(); @@ -4613,7 +4613,7 @@ namespace SlaveMatrix ヒール1_ストラップ_金具2_金具2CD = new ColorD(); ヒール1_ストラップ_金具2_金具3CD = new ColorD(); ヒール1_ストラップ_金具2_金具4CD = new ColorD(); - ヒール1_ハイライトCD = new ColorD(ref Col.Black, ref 体配色.ハイライト2O); + ヒール1_ハイライトCD = new ColorD(ref ColorHelper.Black, ref 体配色.ハイライト2O); サンダル1_ストラップ3CD = new ColorD(); サンダル1_ストラップ2CD = new ColorD(); サンダル1_ストラップ4CD = new ColorD(); @@ -4633,7 +4633,7 @@ namespace SlaveMatrix ブーツ1_バンプ_縁_縁2CD = new ColorD(); ブーツ1_バンプ_縁_縁3CD = new ColorD(); ブーツ1_バンプ_縁_縁4CD = new ColorD(); - ブーツ1_ハイライトCD = new ColorD(ref Col.Black, ref 体配色.ハイライト2O); + ブーツ1_ハイライトCD = new ColorD(ref ColorHelper.Black, ref 体配色.ハイライト2O); ブーツ1_柄CD = new ColorD(); ブーツ1_紐_紐1_紐下_金具上_金具CD = new ColorD(); ブーツ1_紐_紐1_紐下_金具上_穴CD = new ColorD(); @@ -4684,34 +4684,34 @@ namespace SlaveMatrix ブーツ0_靴底CD = new ColorD(); アーマ0_踵CD = new ColorD(); アーマ0_靴底CD = new ColorD(); - 足CD = new ColorD(ref Col.Black, ref 体配色.甲0R); - 小指_小指1CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 小指_小指2CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 小指_小指3CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 薬指_水掻CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 薬指_薬指1CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 薬指_薬指2CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 薬指_薬指3CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 中指_水掻CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 中指_中指1CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 中指_中指2CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 中指_中指3CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 人指_人指1CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 人指_人指2CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 人指_人指3CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 人指_水掻CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 親指_親指2CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 親指_親指3CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 親指_水掻CD = new ColorD(ref Col.Black, ref 体配色.刺青O); + 足CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0R); + 小指_小指1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 小指_小指2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 小指_小指3CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 薬指_水掻CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 薬指_薬指1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 薬指_薬指2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 薬指_薬指3CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 中指_水掻CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 中指_中指1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 中指_中指2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 中指_中指3CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 人指_人指1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 人指_人指2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 人指_人指3CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 人指_水掻CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 親指_親指2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 親指_親指3CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 親指_水掻CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); 悪タトゥ_五芒星_円1CD = new ColorD(ref 体配色.刺青.Col1, ref Color2.Empty); 悪タトゥ_五芒星_円2CD = new ColorD(ref 体配色.刺青.Col1, ref Color2.Empty); 悪タトゥ_五芒星_星CD = new ColorD(ref 体配色.刺青.Col1, ref Color2.Empty); 悪タトゥ_五芒星_五角形CD = new ColorD(ref 体配色.刺青.Col1, ref Color2.Empty); - 竜性_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗5CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); + 竜性_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); パンスト_パンスト1CD = new ColorD(); パンスト_パンスト2CD = new ColorD(); ソックス_ソックス1CD = new ColorD(); @@ -4726,7 +4726,7 @@ namespace SlaveMatrix ヒール1_ストラップ_金具2_金具2CD = new ColorD(); ヒール1_ストラップ_金具2_金具3CD = new ColorD(); ヒール1_ストラップ_金具2_金具4CD = new ColorD(); - ヒール1_ハイライトCD = new ColorD(ref Col.Black, ref 体配色.ハイライト2O); + ヒール1_ハイライトCD = new ColorD(ref ColorHelper.Black, ref 体配色.ハイライト2O); サンダル1_ストラップ3CD = new ColorD(); サンダル1_ストラップ2CD = new ColorD(); サンダル1_ストラップ4CD = new ColorD(); @@ -4746,7 +4746,7 @@ namespace SlaveMatrix ブーツ1_バンプ_縁_縁2CD = new ColorD(); ブーツ1_バンプ_縁_縁3CD = new ColorD(); ブーツ1_バンプ_縁_縁4CD = new ColorD(); - ブーツ1_ハイライトCD = new ColorD(ref Col.Black, ref 体配色.ハイライト2O); + ブーツ1_ハイライトCD = new ColorD(ref ColorHelper.Black, ref 体配色.ハイライト2O); ブーツ1_柄CD = new ColorD(); ブーツ1_紐_紐1_紐下_金具上_金具CD = new ColorD(); ブーツ1_紐_紐1_紐下_金具上_穴CD = new ColorD(); @@ -4797,34 +4797,34 @@ namespace SlaveMatrix ブーツ0_靴底CD = new ColorD(); アーマ0_踵CD = new ColorD(); アーマ0_靴底CD = new ColorD(); - 足CD = new ColorD(ref Col.Black, ref 体配色.植1R); - 小指_小指1CD = new ColorD(ref Col.Black, ref 体配色.植1R); - 小指_小指2CD = new ColorD(ref Col.Black, ref 体配色.植1R); - 小指_小指3CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 薬指_水掻CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 薬指_薬指1CD = new ColorD(ref Col.Black, ref 体配色.植1R); - 薬指_薬指2CD = new ColorD(ref Col.Black, ref 体配色.植1R); - 薬指_薬指3CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 中指_水掻CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 中指_中指1CD = new ColorD(ref Col.Black, ref 体配色.植1R); - 中指_中指2CD = new ColorD(ref Col.Black, ref 体配色.植1R); - 中指_中指3CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 人指_人指1CD = new ColorD(ref Col.Black, ref 体配色.植1R); - 人指_人指2CD = new ColorD(ref Col.Black, ref 体配色.植1R); - 人指_人指3CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 人指_水掻CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 親指_親指2CD = new ColorD(ref Col.Black, ref 体配色.植1R); - 親指_親指3CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 親指_水掻CD = new ColorD(ref Col.Black, ref 体配色.刺青O); + 足CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1R); + 小指_小指1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1R); + 小指_小指2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1R); + 小指_小指3CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 薬指_水掻CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 薬指_薬指1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1R); + 薬指_薬指2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1R); + 薬指_薬指3CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 中指_水掻CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 中指_中指1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1R); + 中指_中指2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1R); + 中指_中指3CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 人指_人指1CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1R); + 人指_人指2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1R); + 人指_人指3CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 人指_水掻CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 親指_親指2CD = new ColorD(ref ColorHelper.Black, ref 体配色.植1R); + 親指_親指3CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 親指_水掻CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); 悪タトゥ_五芒星_円1CD = new ColorD(ref 体配色.刺青.Col1, ref Color2.Empty); 悪タトゥ_五芒星_円2CD = new ColorD(ref 体配色.刺青.Col1, ref Color2.Empty); 悪タトゥ_五芒星_星CD = new ColorD(ref 体配色.刺青.Col1, ref Color2.Empty); 悪タトゥ_五芒星_五角形CD = new ColorD(ref 体配色.刺青.Col1, ref Color2.Empty); - 竜性_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗5CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); + 竜性_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); パンスト_パンスト1CD = new ColorD(); パンスト_パンスト2CD = new ColorD(); ソックス_ソックス1CD = new ColorD(); @@ -4839,7 +4839,7 @@ namespace SlaveMatrix ヒール1_ストラップ_金具2_金具2CD = new ColorD(); ヒール1_ストラップ_金具2_金具3CD = new ColorD(); ヒール1_ストラップ_金具2_金具4CD = new ColorD(); - ヒール1_ハイライトCD = new ColorD(ref Col.Black, ref 体配色.ハイライト2O); + ヒール1_ハイライトCD = new ColorD(ref ColorHelper.Black, ref 体配色.ハイライト2O); サンダル1_ストラップ3CD = new ColorD(); サンダル1_ストラップ2CD = new ColorD(); サンダル1_ストラップ4CD = new ColorD(); @@ -4859,7 +4859,7 @@ namespace SlaveMatrix ブーツ1_バンプ_縁_縁2CD = new ColorD(); ブーツ1_バンプ_縁_縁3CD = new ColorD(); ブーツ1_バンプ_縁_縁4CD = new ColorD(); - ブーツ1_ハイライトCD = new ColorD(ref Col.Black, ref 体配色.ハイライト2O); + ブーツ1_ハイライトCD = new ColorD(ref ColorHelper.Black, ref 体配色.ハイライト2O); ブーツ1_柄CD = new ColorD(); ブーツ1_紐_紐1_紐下_金具上_金具CD = new ColorD(); ブーツ1_紐_紐1_紐下_金具上_穴CD = new ColorD(); diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/足_牛.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/足_牛.cs index 67bfc86..ac19dfb 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/足_牛.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/足_牛.cs @@ -565,15 +565,15 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 足CD = new ColorD(ref Col.Black, ref 体配色.毛0O); + 足CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); 筋CD = new ColorD(ref 体配色.薄線, ref 体配色.毛0O); - 指CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 蹄_蹄CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 蹄_蹄線CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 蹄_蹄左CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 蹄_蹄右CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 蹄_副蹄左CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 蹄_副蹄右CD = new ColorD(ref Col.Black, ref 体配色.爪O); + 指CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 蹄_蹄CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 蹄_蹄線CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 蹄_蹄左CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 蹄_蹄右CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 蹄_副蹄左CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 蹄_副蹄右CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); 脚輪_革CD = new ColorD(); 脚輪_金具1CD = new ColorD(); 脚輪_金具2CD = new ColorD(); diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/足_獣.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/足_獣.cs index d10c9ae..5b077b5 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/足_獣.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/足_獣.cs @@ -770,23 +770,23 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 足CD = new ColorD(ref Col.Black, ref 体配色.毛0O); + 足CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); 筋CD = new ColorD(ref 体配色.薄線, ref 体配色.毛0O); - 小指_指CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 小指_爪CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 小指_肉球CD = new ColorD(ref Col.Black, ref 体配色.人肌O); - 薬指_指CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 薬指_爪CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 薬指_肉球CD = new ColorD(ref Col.Black, ref 体配色.人肌O); - 中指_指CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 中指_爪CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 中指_肉球CD = new ColorD(ref Col.Black, ref 体配色.人肌O); - 人指_指CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 人指_爪CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 人指_肉球CD = new ColorD(ref Col.Black, ref 体配色.人肌O); - 肉球_肉球左CD = new ColorD(ref Col.Black, ref 体配色.人肌O); - 肉球_肉球中CD = new ColorD(ref Col.Black, ref 体配色.人肌O); - 肉球_肉球右CD = new ColorD(ref Col.Black, ref 体配色.人肌O); + 小指_指CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 小指_爪CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 小指_肉球CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); + 薬指_指CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 薬指_爪CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 薬指_肉球CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); + 中指_指CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 中指_爪CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 中指_肉球CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); + 人指_指CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 人指_爪CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 人指_肉球CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); + 肉球_肉球左CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); + 肉球_肉球中CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); + 肉球_肉球右CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); 脚輪_革CD = new ColorD(); 脚輪_金具1CD = new ColorD(); 脚輪_金具2CD = new ColorD(); diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/足_竜.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/足_竜.cs index 074a0b9..b613129 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/足_竜.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/足_竜.cs @@ -1622,55 +1622,55 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 足CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 竜性_鱗足_鱗6CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗足_鱗5CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗足_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗足_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗足_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗足_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗踵_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗踵_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗踵_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗甲_鱗11CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗甲_鱗10CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗甲_鱗9CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗甲_鱗8CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗甲_鱗7CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗甲_鱗6CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗甲_鱗5CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗甲_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗甲_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗甲_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗甲_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 薬指_指CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 薬指_爪CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 薬指_竜性_鱗_下_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 薬指_竜性_鱗_下_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 薬指_竜性_鱗_上_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 薬指_竜性_鱗_上_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 薬指_竜性_鱗_上_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 中指_指CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 中指_爪CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 中指_竜性_鱗_下_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 中指_竜性_鱗_下_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 中指_竜性_鱗_上_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 中指_竜性_鱗_上_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 中指_竜性_鱗_上_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 人指_指CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 人指_爪CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 人指_竜性_鱗_下_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 人指_竜性_鱗_下_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 人指_竜性_鱗_上_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 人指_竜性_鱗_上_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 人指_竜性_鱗_上_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 親指_指CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 親指_爪CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 親指_竜性_鱗_下_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 親指_竜性_鱗_下_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 親指_竜性_鱗_上_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 親指_竜性_鱗_上_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 親指_竜性_鱗_上_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); + 足CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 竜性_鱗足_鱗6CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗足_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗足_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗足_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗足_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗足_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗踵_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗踵_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗踵_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗甲_鱗11CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗甲_鱗10CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗甲_鱗9CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗甲_鱗8CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗甲_鱗7CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗甲_鱗6CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗甲_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗甲_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗甲_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗甲_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗甲_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 薬指_指CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 薬指_爪CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 薬指_竜性_鱗_下_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 薬指_竜性_鱗_下_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 薬指_竜性_鱗_上_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 薬指_竜性_鱗_上_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 薬指_竜性_鱗_上_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 中指_指CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 中指_爪CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 中指_竜性_鱗_下_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 中指_竜性_鱗_下_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 中指_竜性_鱗_上_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 中指_竜性_鱗_上_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 中指_竜性_鱗_上_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 人指_指CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 人指_爪CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 人指_竜性_鱗_下_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 人指_竜性_鱗_下_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 人指_竜性_鱗_上_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 人指_竜性_鱗_上_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 人指_竜性_鱗_上_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 親指_指CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 親指_爪CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 親指_竜性_鱗_下_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 親指_竜性_鱗_下_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 親指_竜性_鱗_上_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 親指_竜性_鱗_上_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 親指_竜性_鱗_上_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); 筋CD = new ColorD(ref 体配色.薄線, ref 体配色.毛0O); 脚輪_革CD = new ColorD(); 脚輪_金具1CD = new ColorD(); @@ -1682,55 +1682,55 @@ namespace SlaveMatrix private void 配色T0(BodyColorSet 体配色) { - 足CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 竜性_鱗足_鱗6CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗足_鱗5CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗足_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗足_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗足_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗足_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗踵_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 竜性_鱗踵_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗踵_鱗3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 竜性_鱗甲_鱗11CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗甲_鱗10CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 竜性_鱗甲_鱗9CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗甲_鱗8CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 竜性_鱗甲_鱗7CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗甲_鱗6CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 竜性_鱗甲_鱗5CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗甲_鱗4CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 竜性_鱗甲_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗甲_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 竜性_鱗甲_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 薬指_指CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 薬指_爪CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 薬指_竜性_鱗_下_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 薬指_竜性_鱗_下_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 薬指_竜性_鱗_上_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 薬指_竜性_鱗_上_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 薬指_竜性_鱗_上_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 中指_指CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 中指_爪CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 中指_竜性_鱗_下_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 中指_竜性_鱗_下_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 中指_竜性_鱗_上_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 中指_竜性_鱗_上_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 中指_竜性_鱗_上_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 人指_指CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 人指_爪CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 人指_竜性_鱗_下_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 人指_竜性_鱗_下_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 人指_竜性_鱗_上_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 人指_竜性_鱗_上_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 人指_竜性_鱗_上_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 親指_指CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 親指_爪CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 親指_竜性_鱗_下_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 親指_竜性_鱗_下_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 親指_竜性_鱗_上_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 親指_竜性_鱗_上_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 親指_竜性_鱗_上_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); + 足CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 竜性_鱗足_鱗6CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗足_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗足_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗足_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗足_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗足_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗踵_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 竜性_鱗踵_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗踵_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 竜性_鱗甲_鱗11CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗甲_鱗10CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 竜性_鱗甲_鱗9CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗甲_鱗8CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 竜性_鱗甲_鱗7CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗甲_鱗6CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 竜性_鱗甲_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗甲_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 竜性_鱗甲_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗甲_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 竜性_鱗甲_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 薬指_指CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 薬指_爪CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 薬指_竜性_鱗_下_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 薬指_竜性_鱗_下_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 薬指_竜性_鱗_上_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 薬指_竜性_鱗_上_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 薬指_竜性_鱗_上_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 中指_指CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 中指_爪CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 中指_竜性_鱗_下_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 中指_竜性_鱗_下_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 中指_竜性_鱗_上_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 中指_竜性_鱗_上_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 中指_竜性_鱗_上_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 人指_指CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 人指_爪CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 人指_竜性_鱗_下_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 人指_竜性_鱗_下_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 人指_竜性_鱗_上_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 人指_竜性_鱗_上_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 人指_竜性_鱗_上_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 親指_指CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 親指_爪CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 親指_竜性_鱗_下_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 親指_竜性_鱗_下_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 親指_竜性_鱗_上_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 親指_竜性_鱗_上_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 親指_竜性_鱗_上_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); 筋CD = new ColorD(ref 体配色.薄線, ref 体配色.毛0O); 脚輪_革CD = new ColorD(); 脚輪_金具1CD = new ColorD(); @@ -1742,55 +1742,55 @@ namespace SlaveMatrix private void 配色T1(BodyColorSet 体配色) { - 足CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 竜性_鱗足_鱗6CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗足_鱗5CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗足_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗足_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗足_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗足_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗踵_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗踵_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 竜性_鱗踵_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 竜性_鱗甲_鱗11CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 竜性_鱗甲_鱗10CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗甲_鱗9CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 竜性_鱗甲_鱗8CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗甲_鱗7CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 竜性_鱗甲_鱗6CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗甲_鱗5CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 竜性_鱗甲_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗甲_鱗3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 竜性_鱗甲_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗甲_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 薬指_指CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 薬指_爪CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 薬指_竜性_鱗_下_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 薬指_竜性_鱗_下_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 薬指_竜性_鱗_上_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 薬指_竜性_鱗_上_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 薬指_竜性_鱗_上_鱗3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 中指_指CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 中指_爪CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 中指_竜性_鱗_下_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 中指_竜性_鱗_下_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 中指_竜性_鱗_上_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 中指_竜性_鱗_上_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 中指_竜性_鱗_上_鱗3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 人指_指CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 人指_爪CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 人指_竜性_鱗_下_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 人指_竜性_鱗_下_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 人指_竜性_鱗_上_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 人指_竜性_鱗_上_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 人指_竜性_鱗_上_鱗3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 親指_指CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 親指_爪CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 親指_竜性_鱗_下_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 親指_竜性_鱗_下_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 親指_竜性_鱗_上_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 親指_竜性_鱗_上_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 親指_竜性_鱗_上_鱗3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); + 足CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 竜性_鱗足_鱗6CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗足_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗足_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗足_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗足_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗足_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗踵_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗踵_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 竜性_鱗踵_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 竜性_鱗甲_鱗11CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 竜性_鱗甲_鱗10CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗甲_鱗9CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 竜性_鱗甲_鱗8CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗甲_鱗7CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 竜性_鱗甲_鱗6CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗甲_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 竜性_鱗甲_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗甲_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 竜性_鱗甲_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗甲_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 薬指_指CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 薬指_爪CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 薬指_竜性_鱗_下_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 薬指_竜性_鱗_下_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 薬指_竜性_鱗_上_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 薬指_竜性_鱗_上_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 薬指_竜性_鱗_上_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 中指_指CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 中指_爪CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 中指_竜性_鱗_下_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 中指_竜性_鱗_下_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 中指_竜性_鱗_上_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 中指_竜性_鱗_上_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 中指_竜性_鱗_上_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 人指_指CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 人指_爪CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 人指_竜性_鱗_下_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 人指_竜性_鱗_下_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 人指_竜性_鱗_上_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 人指_竜性_鱗_上_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 人指_竜性_鱗_上_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 親指_指CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 親指_爪CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 親指_竜性_鱗_下_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 親指_竜性_鱗_下_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 親指_竜性_鱗_上_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 親指_竜性_鱗_上_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 親指_竜性_鱗_上_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); 筋CD = new ColorD(ref 体配色.薄線, ref 体配色.毛0O); 脚輪_革CD = new ColorD(); 脚輪_金具1CD = new ColorD(); diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/足_馬.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/足_馬.cs index ad5f56c..427faac 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/足_馬.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/足_馬.cs @@ -462,11 +462,11 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 足CD = new ColorD(ref Col.Black, ref 体配色.毛0O); + 足CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); 筋CD = new ColorD(ref 体配色.薄線, ref 体配色.毛0O); - 指CD = new ColorD(ref Col.Black, ref 体配色.毛0O); - 蹄_蹄1CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 蹄_蹄2CD = new ColorD(ref Col.Black, ref 体配色.爪O); + 指CD = new ColorD(ref ColorHelper.Black, ref 体配色.毛0O); + 蹄_蹄1CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 蹄_蹄2CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); 脚輪_革CD = new ColorD(); 脚輪_金具1CD = new ColorD(); 脚輪_金具2CD = new ColorD(); diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/足_鳥.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/足_鳥.cs index 5d48552..aaf3c53 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/足_鳥.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/足_鳥.cs @@ -2408,266 +2408,266 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 足CD = new ColorD(ref Col.Black, ref 体配色.人肌O); + 足CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); 筋CD = new ColorD(ref 体配色.薄線, ref Color2.Empty); - 足首CD = new ColorD(ref Col.Black, ref 体配色.人肌O); - 足首鱗_竜性_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 足首鱗_竜性_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 足首鱗_竜性_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 踵鱗_竜性_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 踵鱗_竜性_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 踵鱗_竜性_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 足鱗_竜性_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 足鱗_竜性_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 足鱗_竜性_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 足鱗_竜性_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 足鱗_竜性_鱗5CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 足鱗_竜性_鱗6CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 足鱗_竜性_鱗7CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 足鱗_竜性_鱗8CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 足鱗_竜性_鱗9CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 足鱗_竜性_鱗10CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 足鱗_竜性_鱗11CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 薬指_爪CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 薬指_指3CD = new ColorD(ref Col.Black, ref 体配色.人肌O); - 薬指_指2CD = new ColorD(ref Col.Black, ref 体配色.人肌O); - 薬指_指1CD = new ColorD(ref Col.Black, ref 体配色.人肌O); - 薬指_竜性_鱗3_竜性_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 薬指_竜性_鱗3_竜性_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 薬指_竜性_鱗3_竜性_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 薬指_竜性_鱗3_竜性_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 薬指_竜性_鱗2_竜性_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 薬指_竜性_鱗2_竜性_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 薬指_竜性_鱗2_竜性_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 薬指_竜性_鱗2_竜性_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 薬指_竜性_鱗1_竜性_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 薬指_竜性_鱗1_竜性_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 薬指_竜性_鱗1_竜性_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 薬指_竜性_鱗1_竜性_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 薬指_竜性_鱗1_竜性_鱗5CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 薬指_竜性_鱗1_竜性_鱗6CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 中指_爪CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 中指_指3CD = new ColorD(ref Col.Black, ref 体配色.人肌O); - 中指_指2CD = new ColorD(ref Col.Black, ref 体配色.人肌O); - 中指_指1CD = new ColorD(ref Col.Black, ref 体配色.人肌O); - 中指_竜性_鱗3_竜性_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 中指_竜性_鱗3_竜性_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 中指_竜性_鱗3_竜性_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 中指_竜性_鱗3_竜性_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 中指_竜性_鱗2_竜性_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 中指_竜性_鱗2_竜性_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 中指_竜性_鱗2_竜性_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 中指_竜性_鱗2_竜性_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 中指_竜性_鱗1_竜性_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 中指_竜性_鱗1_竜性_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 中指_竜性_鱗1_竜性_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 中指_竜性_鱗1_竜性_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 中指_竜性_鱗1_竜性_鱗5CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 中指_竜性_鱗1_竜性_鱗6CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 人指_爪CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 人指_指2CD = new ColorD(ref Col.Black, ref 体配色.人肌O); - 人指_指1CD = new ColorD(ref Col.Black, ref 体配色.人肌O); - 人指_竜性_鱗2_竜性_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 人指_竜性_鱗2_竜性_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 人指_竜性_鱗2_竜性_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 人指_竜性_鱗2_竜性_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 人指_竜性_鱗1_竜性_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 人指_竜性_鱗1_竜性_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 人指_竜性_鱗1_竜性_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 人指_竜性_鱗1_竜性_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 人指_竜性_鱗1_竜性_鱗5CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 人指_竜性_鱗1_竜性_鱗6CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); + 足首CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); + 足首鱗_竜性_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 足首鱗_竜性_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 足首鱗_竜性_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 踵鱗_竜性_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 踵鱗_竜性_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 踵鱗_竜性_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 足鱗_竜性_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 足鱗_竜性_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 足鱗_竜性_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 足鱗_竜性_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 足鱗_竜性_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 足鱗_竜性_鱗6CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 足鱗_竜性_鱗7CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 足鱗_竜性_鱗8CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 足鱗_竜性_鱗9CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 足鱗_竜性_鱗10CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 足鱗_竜性_鱗11CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 薬指_爪CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 薬指_指3CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); + 薬指_指2CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); + 薬指_指1CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); + 薬指_竜性_鱗3_竜性_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 薬指_竜性_鱗3_竜性_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 薬指_竜性_鱗3_竜性_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 薬指_竜性_鱗3_竜性_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 薬指_竜性_鱗2_竜性_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 薬指_竜性_鱗2_竜性_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 薬指_竜性_鱗2_竜性_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 薬指_竜性_鱗2_竜性_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 薬指_竜性_鱗1_竜性_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 薬指_竜性_鱗1_竜性_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 薬指_竜性_鱗1_竜性_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 薬指_竜性_鱗1_竜性_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 薬指_竜性_鱗1_竜性_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 薬指_竜性_鱗1_竜性_鱗6CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 中指_爪CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 中指_指3CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); + 中指_指2CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); + 中指_指1CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); + 中指_竜性_鱗3_竜性_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 中指_竜性_鱗3_竜性_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 中指_竜性_鱗3_竜性_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 中指_竜性_鱗3_竜性_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 中指_竜性_鱗2_竜性_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 中指_竜性_鱗2_竜性_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 中指_竜性_鱗2_竜性_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 中指_竜性_鱗2_竜性_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 中指_竜性_鱗1_竜性_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 中指_竜性_鱗1_竜性_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 中指_竜性_鱗1_竜性_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 中指_竜性_鱗1_竜性_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 中指_竜性_鱗1_竜性_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 中指_竜性_鱗1_竜性_鱗6CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 人指_爪CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 人指_指2CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); + 人指_指1CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); + 人指_竜性_鱗2_竜性_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 人指_竜性_鱗2_竜性_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 人指_竜性_鱗2_竜性_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 人指_竜性_鱗2_竜性_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 人指_竜性_鱗1_竜性_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 人指_竜性_鱗1_竜性_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 人指_竜性_鱗1_竜性_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 人指_竜性_鱗1_竜性_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 人指_竜性_鱗1_竜性_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 人指_竜性_鱗1_竜性_鱗6CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); 脚輪_革CD = new ColorD(); 脚輪_金具1CD = new ColorD(); 脚輪_金具2CD = new ColorD(); 脚輪_金具3CD = new ColorD(); 脚輪_金具左CD = new ColorD(); 脚輪_金具右CD = new ColorD(); - 親指_爪CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 親指_指1CD = new ColorD(ref Col.Black, ref 体配色.人肌O); - 親指_竜性_鱗1_竜性_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 親指_竜性_鱗1_竜性_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 親指_竜性_鱗1_竜性_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 親指_竜性_鱗1_竜性_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 親指_竜性_鱗1_竜性_鱗5CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 親指_竜性_鱗1_竜性_鱗6CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); + 親指_爪CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 親指_指1CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); + 親指_竜性_鱗1_竜性_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 親指_竜性_鱗1_竜性_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 親指_竜性_鱗1_竜性_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 親指_竜性_鱗1_竜性_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 親指_竜性_鱗1_竜性_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 親指_竜性_鱗1_竜性_鱗6CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); } private void 配色T0(BodyColorSet 体配色) { - 足CD = new ColorD(ref Col.Black, ref 体配色.人肌O); + 足CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); 筋CD = new ColorD(ref 体配色.薄線, ref Color2.Empty); - 足首CD = new ColorD(ref Col.Black, ref 体配色.人肌O); - 足首鱗_竜性_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 足首鱗_竜性_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 足首鱗_竜性_鱗3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 踵鱗_竜性_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 踵鱗_竜性_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 踵鱗_竜性_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 鱗CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 足鱗_竜性_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 足鱗_竜性_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 足鱗_竜性_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 足鱗_竜性_鱗4CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 足鱗_竜性_鱗5CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 足鱗_竜性_鱗6CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 足鱗_竜性_鱗7CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 足鱗_竜性_鱗8CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 足鱗_竜性_鱗9CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 足鱗_竜性_鱗10CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 足鱗_竜性_鱗11CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 薬指_爪CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 薬指_指3CD = new ColorD(ref Col.Black, ref 体配色.人肌O); - 薬指_指2CD = new ColorD(ref Col.Black, ref 体配色.人肌O); - 薬指_指1CD = new ColorD(ref Col.Black, ref 体配色.人肌O); - 薬指_竜性_鱗3_竜性_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 薬指_竜性_鱗3_竜性_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 薬指_竜性_鱗3_竜性_鱗3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 薬指_竜性_鱗3_竜性_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 薬指_竜性_鱗2_竜性_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 薬指_竜性_鱗2_竜性_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 薬指_竜性_鱗2_竜性_鱗3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 薬指_竜性_鱗2_竜性_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 薬指_竜性_鱗1_竜性_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 薬指_竜性_鱗1_竜性_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 薬指_竜性_鱗1_竜性_鱗3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 薬指_竜性_鱗1_竜性_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 薬指_竜性_鱗1_竜性_鱗5CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 薬指_竜性_鱗1_竜性_鱗6CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 中指_爪CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 中指_指3CD = new ColorD(ref Col.Black, ref 体配色.人肌O); - 中指_指2CD = new ColorD(ref Col.Black, ref 体配色.人肌O); - 中指_指1CD = new ColorD(ref Col.Black, ref 体配色.人肌O); - 中指_竜性_鱗3_竜性_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 中指_竜性_鱗3_竜性_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 中指_竜性_鱗3_竜性_鱗3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 中指_竜性_鱗3_竜性_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 中指_竜性_鱗2_竜性_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 中指_竜性_鱗2_竜性_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 中指_竜性_鱗2_竜性_鱗3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 中指_竜性_鱗2_竜性_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 中指_竜性_鱗1_竜性_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 中指_竜性_鱗1_竜性_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 中指_竜性_鱗1_竜性_鱗3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 中指_竜性_鱗1_竜性_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 中指_竜性_鱗1_竜性_鱗5CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 中指_竜性_鱗1_竜性_鱗6CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 人指_爪CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 人指_指2CD = new ColorD(ref Col.Black, ref 体配色.人肌O); - 人指_指1CD = new ColorD(ref Col.Black, ref 体配色.人肌O); - 人指_竜性_鱗2_竜性_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 人指_竜性_鱗2_竜性_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 人指_竜性_鱗2_竜性_鱗3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 人指_竜性_鱗2_竜性_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 人指_竜性_鱗1_竜性_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 人指_竜性_鱗1_竜性_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 人指_竜性_鱗1_竜性_鱗3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 人指_竜性_鱗1_竜性_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 人指_竜性_鱗1_竜性_鱗5CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 人指_竜性_鱗1_竜性_鱗6CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); + 足首CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); + 足首鱗_竜性_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 足首鱗_竜性_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 足首鱗_竜性_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 踵鱗_竜性_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 踵鱗_竜性_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 踵鱗_竜性_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 足鱗_竜性_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 足鱗_竜性_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 足鱗_竜性_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 足鱗_竜性_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 足鱗_竜性_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 足鱗_竜性_鱗6CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 足鱗_竜性_鱗7CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 足鱗_竜性_鱗8CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 足鱗_竜性_鱗9CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 足鱗_竜性_鱗10CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 足鱗_竜性_鱗11CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 薬指_爪CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 薬指_指3CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); + 薬指_指2CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); + 薬指_指1CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); + 薬指_竜性_鱗3_竜性_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 薬指_竜性_鱗3_竜性_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 薬指_竜性_鱗3_竜性_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 薬指_竜性_鱗3_竜性_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 薬指_竜性_鱗2_竜性_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 薬指_竜性_鱗2_竜性_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 薬指_竜性_鱗2_竜性_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 薬指_竜性_鱗2_竜性_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 薬指_竜性_鱗1_竜性_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 薬指_竜性_鱗1_竜性_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 薬指_竜性_鱗1_竜性_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 薬指_竜性_鱗1_竜性_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 薬指_竜性_鱗1_竜性_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 薬指_竜性_鱗1_竜性_鱗6CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 中指_爪CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 中指_指3CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); + 中指_指2CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); + 中指_指1CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); + 中指_竜性_鱗3_竜性_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 中指_竜性_鱗3_竜性_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 中指_竜性_鱗3_竜性_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 中指_竜性_鱗3_竜性_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 中指_竜性_鱗2_竜性_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 中指_竜性_鱗2_竜性_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 中指_竜性_鱗2_竜性_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 中指_竜性_鱗2_竜性_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 中指_竜性_鱗1_竜性_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 中指_竜性_鱗1_竜性_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 中指_竜性_鱗1_竜性_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 中指_竜性_鱗1_竜性_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 中指_竜性_鱗1_竜性_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 中指_竜性_鱗1_竜性_鱗6CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 人指_爪CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 人指_指2CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); + 人指_指1CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); + 人指_竜性_鱗2_竜性_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 人指_竜性_鱗2_竜性_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 人指_竜性_鱗2_竜性_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 人指_竜性_鱗2_竜性_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 人指_竜性_鱗1_竜性_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 人指_竜性_鱗1_竜性_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 人指_竜性_鱗1_竜性_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 人指_竜性_鱗1_竜性_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 人指_竜性_鱗1_竜性_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 人指_竜性_鱗1_竜性_鱗6CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); 脚輪_革CD = new ColorD(); 脚輪_金具1CD = new ColorD(); 脚輪_金具2CD = new ColorD(); 脚輪_金具3CD = new ColorD(); 脚輪_金具左CD = new ColorD(); 脚輪_金具右CD = new ColorD(); - 親指_爪CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 親指_指1CD = new ColorD(ref Col.Black, ref 体配色.人肌O); - 親指_竜性_鱗1_竜性_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 親指_竜性_鱗1_竜性_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 親指_竜性_鱗1_竜性_鱗3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 親指_竜性_鱗1_竜性_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 親指_竜性_鱗1_竜性_鱗5CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 親指_竜性_鱗1_竜性_鱗6CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); + 親指_爪CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 親指_指1CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); + 親指_竜性_鱗1_竜性_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 親指_竜性_鱗1_竜性_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 親指_竜性_鱗1_竜性_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 親指_竜性_鱗1_竜性_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 親指_竜性_鱗1_竜性_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 親指_竜性_鱗1_竜性_鱗6CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); } private void 配色T1(BodyColorSet 体配色) { - 足CD = new ColorD(ref Col.Black, ref 体配色.人肌O); + 足CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); 筋CD = new ColorD(ref 体配色.薄線, ref Color2.Empty); - 足首CD = new ColorD(ref Col.Black, ref 体配色.人肌O); - 足首鱗_竜性_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 足首鱗_竜性_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 足首鱗_竜性_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 踵鱗_竜性_鱗3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 踵鱗_竜性_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 踵鱗_竜性_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 足鱗_竜性_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 足鱗_竜性_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 足鱗_竜性_鱗3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 足鱗_竜性_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 足鱗_竜性_鱗5CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 足鱗_竜性_鱗6CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 足鱗_竜性_鱗7CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 足鱗_竜性_鱗8CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 足鱗_竜性_鱗9CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 足鱗_竜性_鱗10CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 足鱗_竜性_鱗11CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 薬指_爪CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 薬指_指3CD = new ColorD(ref Col.Black, ref 体配色.人肌O); - 薬指_指2CD = new ColorD(ref Col.Black, ref 体配色.人肌O); - 薬指_指1CD = new ColorD(ref Col.Black, ref 体配色.人肌O); - 薬指_竜性_鱗3_竜性_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 薬指_竜性_鱗3_竜性_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 薬指_竜性_鱗3_竜性_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 薬指_竜性_鱗3_竜性_鱗4CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 薬指_竜性_鱗2_竜性_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 薬指_竜性_鱗2_竜性_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 薬指_竜性_鱗2_竜性_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 薬指_竜性_鱗2_竜性_鱗4CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 薬指_竜性_鱗1_竜性_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 薬指_竜性_鱗1_竜性_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 薬指_竜性_鱗1_竜性_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 薬指_竜性_鱗1_竜性_鱗4CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 薬指_竜性_鱗1_竜性_鱗5CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 薬指_竜性_鱗1_竜性_鱗6CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 中指_爪CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 中指_指3CD = new ColorD(ref Col.Black, ref 体配色.人肌O); - 中指_指2CD = new ColorD(ref Col.Black, ref 体配色.人肌O); - 中指_指1CD = new ColorD(ref Col.Black, ref 体配色.人肌O); - 中指_竜性_鱗3_竜性_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 中指_竜性_鱗3_竜性_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 中指_竜性_鱗3_竜性_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 中指_竜性_鱗3_竜性_鱗4CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 中指_竜性_鱗2_竜性_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 中指_竜性_鱗2_竜性_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 中指_竜性_鱗2_竜性_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 中指_竜性_鱗2_竜性_鱗4CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 中指_竜性_鱗1_竜性_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 中指_竜性_鱗1_竜性_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 中指_竜性_鱗1_竜性_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 中指_竜性_鱗1_竜性_鱗4CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 中指_竜性_鱗1_竜性_鱗5CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 中指_竜性_鱗1_竜性_鱗6CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 人指_爪CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 人指_指2CD = new ColorD(ref Col.Black, ref 体配色.人肌O); - 人指_指1CD = new ColorD(ref Col.Black, ref 体配色.人肌O); - 人指_竜性_鱗2_竜性_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 人指_竜性_鱗2_竜性_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 人指_竜性_鱗2_竜性_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 人指_竜性_鱗2_竜性_鱗4CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 人指_竜性_鱗1_竜性_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 人指_竜性_鱗1_竜性_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 人指_竜性_鱗1_竜性_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 人指_竜性_鱗1_竜性_鱗4CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 人指_竜性_鱗1_竜性_鱗5CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 人指_竜性_鱗1_竜性_鱗6CD = new ColorD(ref Col.Black, ref 体配色.刺青O); + 足首CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); + 足首鱗_竜性_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 足首鱗_竜性_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 足首鱗_竜性_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 踵鱗_竜性_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 踵鱗_竜性_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 踵鱗_竜性_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 足鱗_竜性_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 足鱗_竜性_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 足鱗_竜性_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 足鱗_竜性_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 足鱗_竜性_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 足鱗_竜性_鱗6CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 足鱗_竜性_鱗7CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 足鱗_竜性_鱗8CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 足鱗_竜性_鱗9CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 足鱗_竜性_鱗10CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 足鱗_竜性_鱗11CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 薬指_爪CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 薬指_指3CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); + 薬指_指2CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); + 薬指_指1CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); + 薬指_竜性_鱗3_竜性_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 薬指_竜性_鱗3_竜性_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 薬指_竜性_鱗3_竜性_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 薬指_竜性_鱗3_竜性_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 薬指_竜性_鱗2_竜性_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 薬指_竜性_鱗2_竜性_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 薬指_竜性_鱗2_竜性_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 薬指_竜性_鱗2_竜性_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 薬指_竜性_鱗1_竜性_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 薬指_竜性_鱗1_竜性_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 薬指_竜性_鱗1_竜性_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 薬指_竜性_鱗1_竜性_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 薬指_竜性_鱗1_竜性_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 薬指_竜性_鱗1_竜性_鱗6CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 中指_爪CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 中指_指3CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); + 中指_指2CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); + 中指_指1CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); + 中指_竜性_鱗3_竜性_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 中指_竜性_鱗3_竜性_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 中指_竜性_鱗3_竜性_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 中指_竜性_鱗3_竜性_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 中指_竜性_鱗2_竜性_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 中指_竜性_鱗2_竜性_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 中指_竜性_鱗2_竜性_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 中指_竜性_鱗2_竜性_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 中指_竜性_鱗1_竜性_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 中指_竜性_鱗1_竜性_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 中指_竜性_鱗1_竜性_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 中指_竜性_鱗1_竜性_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 中指_竜性_鱗1_竜性_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 中指_竜性_鱗1_竜性_鱗6CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 人指_爪CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 人指_指2CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); + 人指_指1CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); + 人指_竜性_鱗2_竜性_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 人指_竜性_鱗2_竜性_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 人指_竜性_鱗2_竜性_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 人指_竜性_鱗2_竜性_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 人指_竜性_鱗1_竜性_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 人指_竜性_鱗1_竜性_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 人指_竜性_鱗1_竜性_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 人指_竜性_鱗1_竜性_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 人指_竜性_鱗1_竜性_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 人指_竜性_鱗1_竜性_鱗6CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); 脚輪_革CD = new ColorD(); 脚輪_金具1CD = new ColorD(); 脚輪_金具2CD = new ColorD(); 脚輪_金具3CD = new ColorD(); 脚輪_金具左CD = new ColorD(); 脚輪_金具右CD = new ColorD(); - 親指_爪CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 親指_指1CD = new ColorD(ref Col.Black, ref 体配色.人肌O); - 親指_竜性_鱗1_竜性_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 親指_竜性_鱗1_竜性_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 親指_竜性_鱗1_竜性_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 親指_竜性_鱗1_竜性_鱗4CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 親指_竜性_鱗1_竜性_鱗5CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 親指_竜性_鱗1_竜性_鱗6CD = new ColorD(ref Col.Black, ref 体配色.刺青O); + 親指_爪CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 親指_指1CD = new ColorD(ref ColorHelper.Black, ref 体配色.人肌O); + 親指_竜性_鱗1_竜性_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 親指_竜性_鱗1_竜性_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 親指_竜性_鱗1_竜性_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 親指_竜性_鱗1_竜性_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 親指_竜性_鱗1_竜性_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 親指_竜性_鱗1_竜性_鱗6CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); } public void 脚輪配色(拘束具色 配色) diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/鎖色.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/鎖色.cs index 66d8e7e..8cf90c1 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/鎖色.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/鎖色.cs @@ -18,13 +18,13 @@ namespace SlaveMatrix public void SetRandom() { - Col.GetRandomClothesColor(out 金属); + ColorHelper.GetRandomClothesColor(out 金属); SetColor2(); } public void SetColor2() { - Col.GetMetal(ref 金属, out 金属色); + ColorHelper.GetMetal(ref 金属, out 金属色); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/長物_蛇.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/長物_蛇.cs index 60154c7..868c966 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/長物_蛇.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/長物_蛇.cs @@ -476,41 +476,41 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - Torso1_TorsoCD = new ColorD(ref Col.Empty, ref Color2.Empty); - Torso1_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - Torso1_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - Torso1_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - Torso1_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - Torso1_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso1_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso1_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso1_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); + Torso1_TorsoCD = new ColorD(ref ColorHelper.Empty, ref Color2.Empty); + Torso1_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + Torso1_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + Torso1_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + Torso1_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + Torso1_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso1_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso1_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso1_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); } private void 配色T0(BodyColorSet 体配色) { - Torso1_TorsoCD = new ColorD(ref Col.Empty, ref Color2.Empty); - Torso1_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - Torso1_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - Torso1_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - Torso1_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - Torso1_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso1_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso1_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso1_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); + Torso1_TorsoCD = new ColorD(ref ColorHelper.Empty, ref Color2.Empty); + Torso1_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + Torso1_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + Torso1_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + Torso1_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + Torso1_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso1_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso1_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso1_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); } private void 配色T1(BodyColorSet 体配色) { - Torso1_TorsoCD = new ColorD(ref Col.Empty, ref Color2.Empty); - Torso1_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - Torso1_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - Torso1_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - Torso1_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - Torso1_鱗左2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso1_鱗右2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso1_鱗左1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso1_鱗右1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); + Torso1_TorsoCD = new ColorD(ref ColorHelper.Empty, ref Color2.Empty); + Torso1_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + Torso1_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + Torso1_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + Torso1_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + Torso1_鱗左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso1_鱗右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso1_鱗左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso1_鱗右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/長物_蟲.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/長物_蟲.cs index 841d4f9..6bd729f 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/長物_蟲.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/長物_蟲.cs @@ -752,16 +752,16 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - Torso1_背板CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - Torso1_胸板CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - Torso1_TorsoCD = new ColorD(ref Col.Black, ref 体配色.甲1O); - Torso1_瘤左2CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - Torso1_瘤左1CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - Torso1_瘤右2CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - Torso1_瘤右1CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - Torso1_Torso0_背板CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - Torso1_Torso0_胸板CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - Torso1_Torso0_TorsoCD = new ColorD(ref Col.Black, ref 体配色.甲1O); + Torso1_背板CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + Torso1_胸板CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + Torso1_TorsoCD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + Torso1_瘤左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + Torso1_瘤左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + Torso1_瘤右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + Torso1_瘤右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + Torso1_Torso0_背板CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + Torso1_Torso0_胸板CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + Torso1_Torso0_TorsoCD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); 輪1_革CD = new ColorD(); 輪1_金具1CD = new ColorD(); 輪1_金具2CD = new ColorD(); @@ -772,16 +772,16 @@ namespace SlaveMatrix private void 配色T0(BodyColorSet 体配色) { - Torso1_背板CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - Torso1_胸板CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - Torso1_TorsoCD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso1_瘤左2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso1_瘤左1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso1_瘤右2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso1_瘤右1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso1_Torso0_背板CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - Torso1_Torso0_胸板CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - Torso1_Torso0_TorsoCD = new ColorD(ref Col.Black, ref 体配色.刺青O); + Torso1_背板CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + Torso1_胸板CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + Torso1_TorsoCD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso1_瘤左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso1_瘤左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso1_瘤右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso1_瘤右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso1_Torso0_背板CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + Torso1_Torso0_胸板CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + Torso1_Torso0_TorsoCD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); 輪1_革CD = new ColorD(); 輪1_金具1CD = new ColorD(); 輪1_金具2CD = new ColorD(); @@ -792,16 +792,16 @@ namespace SlaveMatrix private void 配色T1(BodyColorSet 体配色) { - Torso1_背板CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - Torso1_胸板CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso1_TorsoCD = new ColorD(ref Col.Black, ref 体配色.甲1O); - Torso1_瘤左2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso1_瘤左1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso1_瘤右2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso1_瘤右1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso1_Torso0_背板CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - Torso1_Torso0_胸板CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso1_Torso0_TorsoCD = new ColorD(ref Col.Black, ref 体配色.甲1O); + Torso1_背板CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + Torso1_胸板CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso1_TorsoCD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + Torso1_瘤左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso1_瘤左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso1_瘤右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso1_瘤右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso1_Torso0_背板CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + Torso1_Torso0_胸板CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso1_Torso0_TorsoCD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); 輪1_革CD = new ColorD(); 輪1_金具1CD = new ColorD(); 輪1_金具2CD = new ColorD(); diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/長物_魚.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/長物_魚.cs index b5d21a3..913f312 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/長物_魚.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/長物_魚.cs @@ -2669,69 +2669,69 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - Torso6_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso6_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso6_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso6_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso6_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso6_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso6_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso6_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso6_TorsoCD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - Torso5_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso5_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso5_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso5_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso5_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso5_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso5_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso5_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso5_TorsoCD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - Torso4_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso4_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso4_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso4_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso4_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso4_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso4_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso4_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso4_TorsoCD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - Torso3_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso3_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso3_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso3_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso3_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso3_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso3_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso3_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso3_TorsoCD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - Torso2_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso2_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso2_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso2_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso2_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso2_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso2_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso2_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso2_TorsoCD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - Torso1_鱗左2_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso1_鱗左2_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso1_鱗左2_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso1_鱗左2_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso1_鱗右2_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso1_鱗右2_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso1_鱗右2_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso1_鱗右2_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso1_Torso2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - Torso1_Torso1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - Torso1_鱗左1_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso1_鱗左1_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso1_鱗左1_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso1_鱗左1_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso1_鱗右1_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso1_鱗右1_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso1_鱗右1_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso1_鱗右1_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); + Torso6_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso6_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso6_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso6_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso6_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso6_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso6_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso6_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso6_TorsoCD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + Torso5_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso5_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso5_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso5_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso5_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso5_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso5_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso5_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso5_TorsoCD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + Torso4_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso4_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso4_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso4_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso4_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso4_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso4_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso4_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso4_TorsoCD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + Torso3_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso3_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso3_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso3_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso3_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso3_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso3_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso3_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso3_TorsoCD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + Torso2_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso2_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso2_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso2_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso2_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso2_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso2_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso2_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso2_TorsoCD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + Torso1_鱗左2_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso1_鱗左2_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso1_鱗左2_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso1_鱗左2_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso1_鱗右2_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso1_鱗右2_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso1_鱗右2_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso1_鱗右2_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso1_Torso2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + Torso1_Torso1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + Torso1_鱗左1_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso1_鱗左1_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso1_鱗左1_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso1_鱗左1_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso1_鱗右1_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso1_鱗右1_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso1_鱗右1_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso1_鱗右1_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); 輪1_革CD = new ColorD(); 輪1_金具1CD = new ColorD(); 輪1_金具2CD = new ColorD(); @@ -2748,69 +2748,69 @@ namespace SlaveMatrix private void 配色T0(BodyColorSet 体配色) { - Torso6_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso6_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso6_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso6_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso6_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso6_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso6_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso6_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso6_TorsoCD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - Torso5_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso5_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso5_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso5_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso5_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso5_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso5_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso5_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso5_TorsoCD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - Torso4_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso4_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso4_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso4_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso4_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso4_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso4_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso4_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso4_TorsoCD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - Torso3_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso3_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso3_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso3_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso3_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso3_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso3_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso3_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso3_TorsoCD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - Torso2_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso2_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso2_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso2_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso2_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso2_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso2_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso2_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso2_TorsoCD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - Torso1_鱗左2_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso1_鱗左2_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso1_鱗左2_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso1_鱗左2_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso1_鱗右2_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso1_鱗右2_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso1_鱗右2_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso1_鱗右2_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso1_Torso2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - Torso1_Torso1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - Torso1_鱗左1_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso1_鱗左1_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso1_鱗左1_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso1_鱗左1_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso1_鱗右1_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso1_鱗右1_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso1_鱗右1_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso1_鱗右1_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); + Torso6_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso6_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso6_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso6_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso6_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso6_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso6_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso6_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso6_TorsoCD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + Torso5_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso5_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso5_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso5_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso5_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso5_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso5_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso5_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso5_TorsoCD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + Torso4_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso4_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso4_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso4_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso4_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso4_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso4_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso4_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso4_TorsoCD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + Torso3_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso3_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso3_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso3_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso3_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso3_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso3_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso3_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso3_TorsoCD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + Torso2_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso2_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso2_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso2_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso2_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso2_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso2_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso2_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso2_TorsoCD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + Torso1_鱗左2_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso1_鱗左2_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso1_鱗左2_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso1_鱗左2_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso1_鱗右2_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso1_鱗右2_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso1_鱗右2_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso1_鱗右2_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso1_Torso2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + Torso1_Torso1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + Torso1_鱗左1_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso1_鱗左1_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso1_鱗左1_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso1_鱗左1_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso1_鱗右1_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso1_鱗右1_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso1_鱗右1_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso1_鱗右1_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); 輪1_革CD = new ColorD(); 輪1_金具1CD = new ColorD(); 輪1_金具2CD = new ColorD(); @@ -2827,69 +2827,69 @@ namespace SlaveMatrix private void 配色T1(BodyColorSet 体配色) { - Torso6_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso6_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso6_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso6_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso6_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso6_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso6_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso6_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso6_TorsoCD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - Torso5_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso5_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso5_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso5_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso5_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso5_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso5_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso5_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso5_TorsoCD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - Torso4_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso4_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso4_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso4_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso4_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso4_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso4_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso4_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso4_TorsoCD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - Torso3_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso3_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso3_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso3_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso3_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso3_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso3_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso3_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso3_TorsoCD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - Torso2_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso2_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso2_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso2_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso2_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso2_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso2_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso2_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso2_TorsoCD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - Torso1_鱗左2_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso1_鱗左2_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso1_鱗左2_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso1_鱗左2_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso1_鱗右2_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso1_鱗右2_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso1_鱗右2_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso1_鱗右2_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso1_Torso2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - Torso1_Torso1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - Torso1_鱗左1_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso1_鱗左1_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso1_鱗左1_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso1_鱗左1_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso1_鱗右1_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso1_鱗右1_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso1_鱗右1_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - Torso1_鱗右1_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); + Torso6_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso6_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso6_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso6_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso6_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso6_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso6_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso6_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso6_TorsoCD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + Torso5_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso5_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso5_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso5_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso5_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso5_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso5_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso5_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso5_TorsoCD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + Torso4_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso4_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso4_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso4_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso4_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso4_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso4_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso4_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso4_TorsoCD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + Torso3_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso3_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso3_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso3_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso3_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso3_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso3_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso3_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso3_TorsoCD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + Torso2_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso2_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso2_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso2_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso2_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso2_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso2_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso2_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso2_TorsoCD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + Torso1_鱗左2_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso1_鱗左2_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso1_鱗左2_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso1_鱗左2_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso1_鱗右2_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso1_鱗右2_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso1_鱗右2_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso1_鱗右2_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso1_Torso2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + Torso1_Torso1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + Torso1_鱗左1_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso1_鱗左1_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso1_鱗左1_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso1_鱗左1_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso1_鱗右1_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso1_鱗右1_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso1_鱗右1_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + Torso1_鱗右1_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); 輪1_革CD = new ColorD(); 輪1_金具1CD = new ColorD(); 輪1_金具2CD = new ColorD(); diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/長物_鯨.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/長物_鯨.cs index f625234..47b14ff 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/長物_鯨.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/長物_鯨.cs @@ -1378,25 +1378,25 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - Torso6_TorsoCD = new ColorD(ref Col.Black, ref 体配色.体1O); - Torso6_柄CD = new ColorD(ref Col.Black, ref 体配色.体0O); - Color2 色 = new Color2(ref 体配色.体1O.Col2, ref Col.Empty); - Torso6_縦影CD = new ColorD(ref Col.Black, ref 色); - Torso5_TorsoCD = new ColorD(ref Col.Black, ref 体配色.体1O); - Torso5_柄CD = new ColorD(ref Col.Black, ref 体配色.体0O); - Torso5_縦影CD = new ColorD(ref Col.Black, ref 色); - Torso4_TorsoCD = new ColorD(ref Col.Black, ref 体配色.体1O); - Torso4_柄CD = new ColorD(ref Col.Black, ref 体配色.体0O); - Torso4_縦影CD = new ColorD(ref Col.Black, ref 色); - Torso3_TorsoCD = new ColorD(ref Col.Black, ref 体配色.体1O); - Torso3_柄CD = new ColorD(ref Col.Black, ref 体配色.体0O); - Torso3_縦影CD = new ColorD(ref Col.Black, ref 色); - Torso2_TorsoCD = new ColorD(ref Col.Black, ref 体配色.体1O); - Torso2_柄CD = new ColorD(ref Col.Black, ref 体配色.体0O); - Torso2_縦影CD = new ColorD(ref Col.Black, ref 色); - Torso1_TorsoCD = new ColorD(ref Col.Black, ref 体配色.体1O); - Torso1_柄CD = new ColorD(ref Col.Black, ref 体配色.体0O); - Torso1_縦影CD = new ColorD(ref Col.Black, ref 色); + Torso6_TorsoCD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + Torso6_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + Color2 色 = new Color2(ref 体配色.体1O.Col2, ref ColorHelper.Empty); + Torso6_縦影CD = new ColorD(ref ColorHelper.Black, ref 色); + Torso5_TorsoCD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + Torso5_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + Torso5_縦影CD = new ColorD(ref ColorHelper.Black, ref 色); + Torso4_TorsoCD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + Torso4_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + Torso4_縦影CD = new ColorD(ref ColorHelper.Black, ref 色); + Torso3_TorsoCD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + Torso3_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + Torso3_縦影CD = new ColorD(ref ColorHelper.Black, ref 色); + Torso2_TorsoCD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + Torso2_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + Torso2_縦影CD = new ColorD(ref ColorHelper.Black, ref 色); + Torso1_TorsoCD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + Torso1_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + Torso1_縦影CD = new ColorD(ref ColorHelper.Black, ref 色); 輪1_革CD = new ColorD(); 輪1_金具1CD = new ColorD(); 輪1_金具2CD = new ColorD(); @@ -1413,24 +1413,24 @@ namespace SlaveMatrix private void 配色T0(BodyColorSet 体配色) { - Torso6_TorsoCD = new ColorD(ref Col.Black, ref 体配色.体1O); - Torso6_柄CD = new ColorD(ref Col.Black, ref 体配色.体0O); - Torso6_縦影CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso5_TorsoCD = new ColorD(ref Col.Black, ref 体配色.体1O); - Torso5_柄CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso5_縦影CD = new ColorD(ref Col.Black, ref Torso6_縦影CD.c2); - Torso4_TorsoCD = new ColorD(ref Col.Black, ref 体配色.体1O); - Torso4_柄CD = new ColorD(ref Col.Black, ref 体配色.体0O); - Torso4_縦影CD = new ColorD(ref Col.Black, ref Torso6_縦影CD.c2); - Torso3_TorsoCD = new ColorD(ref Col.Black, ref 体配色.体1O); - Torso3_柄CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso3_縦影CD = new ColorD(ref Col.Black, ref Torso6_縦影CD.c2); - Torso2_TorsoCD = new ColorD(ref Col.Black, ref 体配色.体1O); - Torso2_柄CD = new ColorD(ref Col.Black, ref 体配色.体0O); - Torso2_縦影CD = new ColorD(ref Col.Black, ref Torso6_縦影CD.c2); - Torso1_TorsoCD = new ColorD(ref Col.Black, ref 体配色.体1O); - Torso1_柄CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso1_縦影CD = new ColorD(ref Col.Black, ref Torso6_縦影CD.c2); + Torso6_TorsoCD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + Torso6_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + Torso6_縦影CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso5_TorsoCD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + Torso5_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso5_縦影CD = new ColorD(ref ColorHelper.Black, ref Torso6_縦影CD.c2); + Torso4_TorsoCD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + Torso4_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + Torso4_縦影CD = new ColorD(ref ColorHelper.Black, ref Torso6_縦影CD.c2); + Torso3_TorsoCD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + Torso3_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso3_縦影CD = new ColorD(ref ColorHelper.Black, ref Torso6_縦影CD.c2); + Torso2_TorsoCD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + Torso2_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + Torso2_縦影CD = new ColorD(ref ColorHelper.Black, ref Torso6_縦影CD.c2); + Torso1_TorsoCD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + Torso1_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso1_縦影CD = new ColorD(ref ColorHelper.Black, ref Torso6_縦影CD.c2); 輪1_革CD = new ColorD(); 輪1_金具1CD = new ColorD(); 輪1_金具2CD = new ColorD(); @@ -1447,24 +1447,24 @@ namespace SlaveMatrix private void 配色T1(BodyColorSet 体配色) { - Torso6_TorsoCD = new ColorD(ref Col.Black, ref 体配色.体1O); - Torso6_柄CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso6_縦影CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso5_TorsoCD = new ColorD(ref Col.Black, ref 体配色.体1O); - Torso5_柄CD = new ColorD(ref Col.Black, ref 体配色.体0O); - Torso5_縦影CD = new ColorD(ref Col.Black, ref Torso6_縦影CD.c2); - Torso4_TorsoCD = new ColorD(ref Col.Black, ref 体配色.体1O); - Torso4_柄CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso4_縦影CD = new ColorD(ref Col.Black, ref Torso6_縦影CD.c2); - Torso3_TorsoCD = new ColorD(ref Col.Black, ref 体配色.体1O); - Torso3_柄CD = new ColorD(ref Col.Black, ref 体配色.体0O); - Torso3_縦影CD = new ColorD(ref Col.Black, ref Torso6_縦影CD.c2); - Torso2_TorsoCD = new ColorD(ref Col.Black, ref 体配色.体1O); - Torso2_柄CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - Torso2_縦影CD = new ColorD(ref Col.Black, ref Torso6_縦影CD.c2); - Torso1_TorsoCD = new ColorD(ref Col.Black, ref 体配色.体1O); - Torso1_柄CD = new ColorD(ref Col.Black, ref 体配色.体0O); - Torso1_縦影CD = new ColorD(ref Col.Black, ref Torso6_縦影CD.c2); + Torso6_TorsoCD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + Torso6_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso6_縦影CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso5_TorsoCD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + Torso5_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + Torso5_縦影CD = new ColorD(ref ColorHelper.Black, ref Torso6_縦影CD.c2); + Torso4_TorsoCD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + Torso4_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso4_縦影CD = new ColorD(ref ColorHelper.Black, ref Torso6_縦影CD.c2); + Torso3_TorsoCD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + Torso3_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + Torso3_縦影CD = new ColorD(ref ColorHelper.Black, ref Torso6_縦影CD.c2); + Torso2_TorsoCD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + Torso2_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + Torso2_縦影CD = new ColorD(ref ColorHelper.Black, ref Torso6_縦影CD.c2); + Torso1_TorsoCD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + Torso1_柄CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + Torso1_縦影CD = new ColorD(ref ColorHelper.Black, ref Torso6_縦影CD.c2); 輪1_革CD = new ColorD(); 輪1_金具1CD = new ColorD(); 輪1_金具2CD = new ColorD(); diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/鞭痕.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/鞭痕.cs index 1357b31..b8f7765 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/鞭痕.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/鞭痕.cs @@ -139,7 +139,7 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 鞭痕CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); + 鞭痕CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/頬目.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/頬目.cs index bbdfa5f..6a7f6c1 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/頬目.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/頬目.cs @@ -338,21 +338,21 @@ namespace SlaveMatrix { if (右) { - 白目CD = new ColorD(ref Col.Empty, ref 体配色.白部O); - 黒目_黒目CD = new ColorD(ref Col.Black, ref 体配色.頬目右O); - 黒目_瞳孔CD = new ColorD(ref Col.Black, ref 体配色.瞳孔); - 黒目_ハートCD = new ColorD(ref Col.Empty, ref 体配色.ハートO); - 黒目_ハイライト上CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト); - 黒目_ハイライト下CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト); + 白目CD = new ColorD(ref ColorHelper.Empty, ref 体配色.白部O); + 黒目_黒目CD = new ColorD(ref ColorHelper.Black, ref 体配色.頬目右O); + 黒目_瞳孔CD = new ColorD(ref ColorHelper.Black, ref 体配色.瞳孔); + 黒目_ハートCD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハートO); + 黒目_ハイライト上CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト); + 黒目_ハイライト下CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト); } else { - 白目CD = new ColorD(ref Col.Empty, ref 体配色.白部O); - 黒目_黒目CD = new ColorD(ref Col.Black, ref 体配色.頬目左O); - 黒目_瞳孔CD = new ColorD(ref Col.Black, ref 体配色.瞳孔); - 黒目_ハートCD = new ColorD(ref Col.Empty, ref 体配色.ハートO); - 黒目_ハイライト上CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト); - 黒目_ハイライト下CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト); + 白目CD = new ColorD(ref ColorHelper.Empty, ref 体配色.白部O); + 黒目_黒目CD = new ColorD(ref ColorHelper.Black, ref 体配色.頬目左O); + 黒目_瞳孔CD = new ColorD(ref ColorHelper.Black, ref 体配色.瞳孔); + 黒目_ハートCD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハートO); + 黒目_ハイライト上CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト); + 黒目_ハイライト下CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/頬肌.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/頬肌.cs index 299e88e..708427f 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/頬肌.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/頬肌.cs @@ -970,38 +970,38 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 淫タトゥ_ハート_タトゥ左CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 淫タトゥ_ハート_タトゥ右CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 隈取_タトゥ1CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 隈取_タトゥ2CD = new ColorD(ref Col.Black, ref 体配色.刺青); - 紋柄_紋1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋3CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 傷_傷XCD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷_傷I1CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷_傷I2CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 傷_傷I3CD = new ColorD(ref Col.Empty, ref 体配色.粘膜); - 蜘蛛_眼_基CD = new ColorD(ref Col.Black, ref 体配色.眼2O); - 蜘蛛_眼_眼CD = new ColorD(ref Col.Black, ref 体配色.眼2O); - 蜘蛛_眼_ハイライトCD = new ColorD(ref Col.Empty, ref 体配色.ハイライト); - 百足_眼1_基CD = new ColorD(ref Col.Black, ref 体配色.眼1O); - 百足_眼1_眼CD = new ColorD(ref Col.Black, ref 体配色.眼1O); - 百足_眼1_ハイライトCD = new ColorD(ref Col.Empty, ref 体配色.ハイライト); - 百足_眼2_基CD = new ColorD(ref Col.Black, ref 体配色.眼1O); - 百足_眼2_眼CD = new ColorD(ref Col.Black, ref 体配色.眼1O); - 百足_眼2_ハイライトCD = new ColorD(ref Col.Empty, ref 体配色.ハイライト); - 百足_眼3_基CD = new ColorD(ref Col.Black, ref 体配色.眼1O); - 百足_眼3_眼CD = new ColorD(ref Col.Black, ref 体配色.眼1O); - 百足_眼3_ハイライトCD = new ColorD(ref Col.Empty, ref 体配色.ハイライト); - 獣性_獣毛CD = new ColorD(ref Col.Empty, ref 体配色.毛0O); - 獣性_髭1CD = new ColorD(ref Col.Empty, ref 体配色.髭O); - 獣性_髭2CD = new ColorD(ref Col.Empty, ref 体配色.髭O); - 獣性_髭3CD = new ColorD(ref Col.Empty, ref 体配色.髭O); - 竜性_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 竜性_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 猟豹_タトゥCD = new ColorD(ref Col.Black, ref 体配色.刺青); - 牛柄_牛柄CD = new ColorD(ref Col.Empty, ref 体配色.柄O); + 淫タトゥ_ハート_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 淫タトゥ_ハート_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 隈取_タトゥ1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 隈取_タトゥ2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 紋柄_紋1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋3CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 傷_傷XCD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷_傷I1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷_傷I2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 傷_傷I3CD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); + 蜘蛛_眼_基CD = new ColorD(ref ColorHelper.Black, ref 体配色.眼2O); + 蜘蛛_眼_眼CD = new ColorD(ref ColorHelper.Black, ref 体配色.眼2O); + 蜘蛛_眼_ハイライトCD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト); + 百足_眼1_基CD = new ColorD(ref ColorHelper.Black, ref 体配色.眼1O); + 百足_眼1_眼CD = new ColorD(ref ColorHelper.Black, ref 体配色.眼1O); + 百足_眼1_ハイライトCD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト); + 百足_眼2_基CD = new ColorD(ref ColorHelper.Black, ref 体配色.眼1O); + 百足_眼2_眼CD = new ColorD(ref ColorHelper.Black, ref 体配色.眼1O); + 百足_眼2_ハイライトCD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト); + 百足_眼3_基CD = new ColorD(ref ColorHelper.Black, ref 体配色.眼1O); + 百足_眼3_眼CD = new ColorD(ref ColorHelper.Black, ref 体配色.眼1O); + 百足_眼3_ハイライトCD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト); + 獣性_獣毛CD = new ColorD(ref ColorHelper.Empty, ref 体配色.毛0O); + 獣性_髭1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.髭O); + 獣性_髭2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.髭O); + 獣性_髭3CD = new ColorD(ref ColorHelper.Empty, ref 体配色.髭O); + 竜性_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 竜性_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 猟豹_タトゥCD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青); + 牛柄_牛柄CD = new ColorD(ref ColorHelper.Empty, ref 体配色.柄O); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/頭頂_天.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/頭頂_天.cs index 79224df..127b9f3 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/頭頂_天.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/頭頂_天.cs @@ -172,7 +172,7 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 天輪CD = new ColorD(ref Col.Empty, ref 体配色.後光O); + 天輪CD = new ColorD(ref ColorHelper.Empty, ref 体配色.後光O); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/頭頂_宇.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/頭頂_宇.cs index d3274a7..6d890a9 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/頭頂_宇.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/頭頂_宇.cs @@ -2282,257 +2282,257 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 頭部CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 頭頂部_透_基CD = new ColorD(ref Col.Black, ref 体配色.コアO); - 頭頂部_透_ハイライト1CD = new ColorD(ref Col.Black, ref 体配色.ハイライト); - 頭頂部_透_ハイライト2CD = new ColorD(ref Col.Black, ref 体配色.ハイライト); - 頭頂部_鱗_鱗5CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 頭頂部_鱗_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 頭頂部_鱗_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 頭頂部_鱗_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 頭頂部_鱗_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 左部_鰓_鰓11CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 左部_鰓_鰓10CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 左部_鰓_鰓9CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 左部_鰓_鰓8CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 左部_鰓_鰓7CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 左部_鰓_鰓6CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 左部_鰓_鰓5CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 左部_鰓_鰓4CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 左部_鰓_鰓3CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 左部_鰓_鰓2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 左部_鰓_鰓1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 左部_鱗_鱗7CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 左部_鱗_鱗6CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 左部_鱗_鱗5CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 左部_鱗_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 左部_鱗_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 左部_鱗_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 左部_鱗_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 右部_鰓_鰓11CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 右部_鰓_鰓10CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 右部_鰓_鰓9CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 右部_鰓_鰓8CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 右部_鰓_鰓7CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 右部_鰓_鰓6CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 右部_鰓_鰓5CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 右部_鰓_鰓4CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 右部_鰓_鰓3CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 右部_鰓_鰓2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 右部_鰓_鰓1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 右部_鱗_鱗7CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 右部_鱗_鱗6CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 右部_鱗_鱗5CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 右部_鱗_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 右部_鱗_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 右部_鱗_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 右部_鱗_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 鼻部_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 鼻部_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 鼻部_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 鼻部_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 鼻部_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 縁下_縁下CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 縁下_鱗_鱗左_鱗7CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 縁下_鱗_鱗左_鱗6CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 縁下_鱗_鱗左_鱗5CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 縁下_鱗_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 縁下_鱗_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 縁下_鱗_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 縁下_鱗_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 縁下_鱗_鱗右_鱗7CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 縁下_鱗_鱗右_鱗6CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 縁下_鱗_鱗右_鱗5CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 縁下_鱗_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 縁下_鱗_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 縁下_鱗_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 縁下_鱗_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 縁下_鱗_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 縁上_縁上CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 縁上_鱗_鱗左_鱗6CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 縁上_鱗_鱗左_鱗5CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 縁上_鱗_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 縁上_鱗_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 縁上_鱗_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 縁上_鱗_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 縁上_鱗_鱗右_鱗6CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 縁上_鱗_鱗右_鱗5CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 縁上_鱗_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 縁上_鱗_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 縁上_鱗_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 縁上_鱗_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 縁上_鱗_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 縁上_鱗_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); + 頭部CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 頭頂部_透_基CD = new ColorD(ref ColorHelper.Black, ref 体配色.コアO); + 頭頂部_透_ハイライト1CD = new ColorD(ref ColorHelper.Black, ref 体配色.ハイライト); + 頭頂部_透_ハイライト2CD = new ColorD(ref ColorHelper.Black, ref 体配色.ハイライト); + 頭頂部_鱗_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 頭頂部_鱗_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 頭頂部_鱗_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 頭頂部_鱗_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 頭頂部_鱗_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 左部_鰓_鰓11CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 左部_鰓_鰓10CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 左部_鰓_鰓9CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 左部_鰓_鰓8CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 左部_鰓_鰓7CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 左部_鰓_鰓6CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 左部_鰓_鰓5CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 左部_鰓_鰓4CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 左部_鰓_鰓3CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 左部_鰓_鰓2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 左部_鰓_鰓1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 左部_鱗_鱗7CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 左部_鱗_鱗6CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 左部_鱗_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 左部_鱗_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 左部_鱗_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 左部_鱗_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 左部_鱗_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 右部_鰓_鰓11CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 右部_鰓_鰓10CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 右部_鰓_鰓9CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 右部_鰓_鰓8CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 右部_鰓_鰓7CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 右部_鰓_鰓6CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 右部_鰓_鰓5CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 右部_鰓_鰓4CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 右部_鰓_鰓3CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 右部_鰓_鰓2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 右部_鰓_鰓1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 右部_鱗_鱗7CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 右部_鱗_鱗6CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 右部_鱗_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 右部_鱗_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 右部_鱗_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 右部_鱗_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 右部_鱗_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 鼻部_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 鼻部_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 鼻部_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 鼻部_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 鼻部_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 縁下_縁下CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 縁下_鱗_鱗左_鱗7CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 縁下_鱗_鱗左_鱗6CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 縁下_鱗_鱗左_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 縁下_鱗_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 縁下_鱗_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 縁下_鱗_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 縁下_鱗_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 縁下_鱗_鱗右_鱗7CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 縁下_鱗_鱗右_鱗6CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 縁下_鱗_鱗右_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 縁下_鱗_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 縁下_鱗_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 縁下_鱗_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 縁下_鱗_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 縁下_鱗_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 縁上_縁上CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 縁上_鱗_鱗左_鱗6CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 縁上_鱗_鱗左_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 縁上_鱗_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 縁上_鱗_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 縁上_鱗_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 縁上_鱗_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 縁上_鱗_鱗右_鱗6CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 縁上_鱗_鱗右_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 縁上_鱗_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 縁上_鱗_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 縁上_鱗_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 縁上_鱗_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 縁上_鱗_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 縁上_鱗_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); } private void 配色T0(BodyColorSet 体配色) { - 頭部CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 頭頂部_透_基CD = new ColorD(ref Col.Black, ref 体配色.コアO); - 頭頂部_透_ハイライト1CD = new ColorD(ref Col.Black, ref 体配色.ハイライト); - 頭頂部_透_ハイライト2CD = new ColorD(ref Col.Black, ref 体配色.ハイライト); - 頭頂部_鱗_鱗5CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 頭頂部_鱗_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 頭頂部_鱗_鱗3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 頭頂部_鱗_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 頭頂部_鱗_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 左部_鰓_鰓11CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 左部_鰓_鰓10CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 左部_鰓_鰓9CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 左部_鰓_鰓8CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 左部_鰓_鰓7CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 左部_鰓_鰓6CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 左部_鰓_鰓5CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 左部_鰓_鰓4CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 左部_鰓_鰓3CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 左部_鰓_鰓2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 左部_鰓_鰓1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 左部_鱗_鱗7CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 左部_鱗_鱗6CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 左部_鱗_鱗5CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 左部_鱗_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 左部_鱗_鱗3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 左部_鱗_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 左部_鱗_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 右部_鰓_鰓11CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 右部_鰓_鰓10CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 右部_鰓_鰓9CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 右部_鰓_鰓8CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 右部_鰓_鰓7CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 右部_鰓_鰓6CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 右部_鰓_鰓5CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 右部_鰓_鰓4CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 右部_鰓_鰓3CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 右部_鰓_鰓2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 右部_鰓_鰓1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 右部_鱗_鱗7CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 右部_鱗_鱗6CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 右部_鱗_鱗5CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 右部_鱗_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 右部_鱗_鱗3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 右部_鱗_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 右部_鱗_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 鼻部_鱗3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 鼻部_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 鼻部_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 鼻部_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 鼻部_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 縁下_縁下CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 縁下_鱗_鱗左_鱗7CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 縁下_鱗_鱗左_鱗6CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 縁下_鱗_鱗左_鱗5CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 縁下_鱗_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 縁下_鱗_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 縁下_鱗_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 縁下_鱗_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 縁下_鱗_鱗右_鱗7CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 縁下_鱗_鱗右_鱗6CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 縁下_鱗_鱗右_鱗5CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 縁下_鱗_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 縁下_鱗_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 縁下_鱗_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 縁下_鱗_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 縁下_鱗_鱗CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 縁上_縁上CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 縁上_鱗_鱗左_鱗6CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 縁上_鱗_鱗左_鱗5CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 縁上_鱗_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 縁上_鱗_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 縁上_鱗_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 縁上_鱗_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 縁上_鱗_鱗右_鱗6CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 縁上_鱗_鱗右_鱗5CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 縁上_鱗_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 縁上_鱗_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 縁上_鱗_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 縁上_鱗_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 縁上_鱗_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 縁上_鱗_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); + 頭部CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 頭頂部_透_基CD = new ColorD(ref ColorHelper.Black, ref 体配色.コアO); + 頭頂部_透_ハイライト1CD = new ColorD(ref ColorHelper.Black, ref 体配色.ハイライト); + 頭頂部_透_ハイライト2CD = new ColorD(ref ColorHelper.Black, ref 体配色.ハイライト); + 頭頂部_鱗_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 頭頂部_鱗_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 頭頂部_鱗_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 頭頂部_鱗_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 頭頂部_鱗_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 左部_鰓_鰓11CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 左部_鰓_鰓10CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 左部_鰓_鰓9CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 左部_鰓_鰓8CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 左部_鰓_鰓7CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 左部_鰓_鰓6CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 左部_鰓_鰓5CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 左部_鰓_鰓4CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 左部_鰓_鰓3CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 左部_鰓_鰓2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 左部_鰓_鰓1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 左部_鱗_鱗7CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 左部_鱗_鱗6CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 左部_鱗_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 左部_鱗_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 左部_鱗_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 左部_鱗_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 左部_鱗_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 右部_鰓_鰓11CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 右部_鰓_鰓10CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 右部_鰓_鰓9CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 右部_鰓_鰓8CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 右部_鰓_鰓7CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 右部_鰓_鰓6CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 右部_鰓_鰓5CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 右部_鰓_鰓4CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 右部_鰓_鰓3CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 右部_鰓_鰓2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 右部_鰓_鰓1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 右部_鱗_鱗7CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 右部_鱗_鱗6CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 右部_鱗_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 右部_鱗_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 右部_鱗_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 右部_鱗_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 右部_鱗_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 鼻部_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 鼻部_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 鼻部_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 鼻部_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 鼻部_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 縁下_縁下CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 縁下_鱗_鱗左_鱗7CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 縁下_鱗_鱗左_鱗6CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 縁下_鱗_鱗左_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 縁下_鱗_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 縁下_鱗_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 縁下_鱗_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 縁下_鱗_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 縁下_鱗_鱗右_鱗7CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 縁下_鱗_鱗右_鱗6CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 縁下_鱗_鱗右_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 縁下_鱗_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 縁下_鱗_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 縁下_鱗_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 縁下_鱗_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 縁下_鱗_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 縁上_縁上CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 縁上_鱗_鱗左_鱗6CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 縁上_鱗_鱗左_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 縁上_鱗_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 縁上_鱗_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 縁上_鱗_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 縁上_鱗_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 縁上_鱗_鱗右_鱗6CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 縁上_鱗_鱗右_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 縁上_鱗_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 縁上_鱗_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 縁上_鱗_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 縁上_鱗_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 縁上_鱗_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 縁上_鱗_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); } private void 配色T1(BodyColorSet 体配色) { - 頭部CD = new ColorD(ref Col.Black, ref 体配色.体0O); - 頭頂部_透_基CD = new ColorD(ref Col.Black, ref 体配色.コアO); - 頭頂部_透_ハイライト1CD = new ColorD(ref Col.Black, ref 体配色.ハイライト); - 頭頂部_透_ハイライト2CD = new ColorD(ref Col.Black, ref 体配色.ハイライト); - 頭頂部_鱗_鱗5CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 頭頂部_鱗_鱗4CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 頭頂部_鱗_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 頭頂部_鱗_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 頭頂部_鱗_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 左部_鰓_鰓11CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 左部_鰓_鰓10CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 左部_鰓_鰓9CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 左部_鰓_鰓8CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 左部_鰓_鰓7CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 左部_鰓_鰓6CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 左部_鰓_鰓5CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 左部_鰓_鰓4CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 左部_鰓_鰓3CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 左部_鰓_鰓2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 左部_鰓_鰓1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 左部_鱗_鱗7CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 左部_鱗_鱗6CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 左部_鱗_鱗5CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 左部_鱗_鱗4CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 左部_鱗_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 左部_鱗_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 左部_鱗_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 右部_鰓_鰓11CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 右部_鰓_鰓10CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 右部_鰓_鰓9CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 右部_鰓_鰓8CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 右部_鰓_鰓7CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 右部_鰓_鰓6CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 右部_鰓_鰓5CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 右部_鰓_鰓4CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 右部_鰓_鰓3CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 右部_鰓_鰓2CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 右部_鰓_鰓1CD = new ColorD(ref Col.Black, ref 体配色.体1O); - 右部_鱗_鱗7CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 右部_鱗_鱗6CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 右部_鱗_鱗5CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 右部_鱗_鱗4CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 右部_鱗_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 右部_鱗_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 右部_鱗_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 鼻部_鱗3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 鼻部_鱗左CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 鼻部_鱗右CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 鼻部_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 鼻部_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 縁下_縁下CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 縁下_鱗_鱗左_鱗7CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 縁下_鱗_鱗左_鱗6CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 縁下_鱗_鱗左_鱗5CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 縁下_鱗_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 縁下_鱗_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 縁下_鱗_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 縁下_鱗_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 縁下_鱗_鱗右_鱗7CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 縁下_鱗_鱗右_鱗6CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 縁下_鱗_鱗右_鱗5CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 縁下_鱗_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 縁下_鱗_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 縁下_鱗_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 縁下_鱗_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 縁下_鱗_鱗CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 縁上_縁上CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 縁上_鱗_鱗左_鱗6CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 縁上_鱗_鱗左_鱗5CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 縁上_鱗_鱗左_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 縁上_鱗_鱗左_鱗3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 縁上_鱗_鱗左_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 縁上_鱗_鱗左_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 縁上_鱗_鱗右_鱗6CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 縁上_鱗_鱗右_鱗5CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 縁上_鱗_鱗右_鱗4CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 縁上_鱗_鱗右_鱗3CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 縁上_鱗_鱗右_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 縁上_鱗_鱗右_鱗1CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 縁上_鱗_鱗1CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); - 縁上_鱗_鱗2CD = new ColorD(ref Col.Black, ref 体配色.鱗0O); + 頭部CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); + 頭頂部_透_基CD = new ColorD(ref ColorHelper.Black, ref 体配色.コアO); + 頭頂部_透_ハイライト1CD = new ColorD(ref ColorHelper.Black, ref 体配色.ハイライト); + 頭頂部_透_ハイライト2CD = new ColorD(ref ColorHelper.Black, ref 体配色.ハイライト); + 頭頂部_鱗_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 頭頂部_鱗_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 頭頂部_鱗_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 頭頂部_鱗_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 頭頂部_鱗_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 左部_鰓_鰓11CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 左部_鰓_鰓10CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 左部_鰓_鰓9CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 左部_鰓_鰓8CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 左部_鰓_鰓7CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 左部_鰓_鰓6CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 左部_鰓_鰓5CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 左部_鰓_鰓4CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 左部_鰓_鰓3CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 左部_鰓_鰓2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 左部_鰓_鰓1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 左部_鱗_鱗7CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 左部_鱗_鱗6CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 左部_鱗_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 左部_鱗_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 左部_鱗_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 左部_鱗_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 左部_鱗_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 右部_鰓_鰓11CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 右部_鰓_鰓10CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 右部_鰓_鰓9CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 右部_鰓_鰓8CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 右部_鰓_鰓7CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 右部_鰓_鰓6CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 右部_鰓_鰓5CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 右部_鰓_鰓4CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 右部_鰓_鰓3CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 右部_鰓_鰓2CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 右部_鰓_鰓1CD = new ColorD(ref ColorHelper.Black, ref 体配色.体1O); + 右部_鱗_鱗7CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 右部_鱗_鱗6CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 右部_鱗_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 右部_鱗_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 右部_鱗_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 右部_鱗_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 右部_鱗_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 鼻部_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 鼻部_鱗左CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 鼻部_鱗右CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 鼻部_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 鼻部_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 縁下_縁下CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 縁下_鱗_鱗左_鱗7CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 縁下_鱗_鱗左_鱗6CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 縁下_鱗_鱗左_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 縁下_鱗_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 縁下_鱗_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 縁下_鱗_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 縁下_鱗_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 縁下_鱗_鱗右_鱗7CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 縁下_鱗_鱗右_鱗6CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 縁下_鱗_鱗右_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 縁下_鱗_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 縁下_鱗_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 縁下_鱗_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 縁下_鱗_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 縁下_鱗_鱗CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 縁上_縁上CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 縁上_鱗_鱗左_鱗6CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 縁上_鱗_鱗左_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 縁上_鱗_鱗左_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 縁上_鱗_鱗左_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 縁上_鱗_鱗左_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 縁上_鱗_鱗左_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 縁上_鱗_鱗右_鱗6CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 縁上_鱗_鱗右_鱗5CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 縁上_鱗_鱗右_鱗4CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 縁上_鱗_鱗右_鱗3CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 縁上_鱗_鱗右_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 縁上_鱗_鱗右_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 縁上_鱗_鱗1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); + 縁上_鱗_鱗2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗0O); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/頭頂_皿.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/頭頂_皿.cs index bb0e3ba..dc2bb1e 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/頭頂_皿.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/頭頂_皿.cs @@ -289,12 +289,12 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 皿1CD = new ColorD(ref Col.Black, ref 体配色.歯); - 皿2CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 甲殻_甲殻4CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 甲殻_甲殻3CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 甲殻_甲殻2CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 甲殻_甲殻1CD = new ColorD(ref Col.Black, ref 体配色.甲0O); + 皿1CD = new ColorD(ref ColorHelper.Black, ref 体配色.歯); + 皿2CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 甲殻_甲殻4CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 甲殻_甲殻3CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 甲殻_甲殻2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 甲殻_甲殻1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/頭頂後_宇.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/頭頂後_宇.cs index e4196ae..cd91bf8 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/頭頂後_宇.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/頭頂後_宇.cs @@ -295,13 +295,13 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 頭部CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 線_線左1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 線_線左2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 線_線左3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 線_線右1CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 線_線右2CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); - 線_線右3CD = new ColorD(ref Col.Black, ref 体配色.鱗1O); + 頭部CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 線_線左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 線_線左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 線_線左3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 線_線右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 線_線右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); + 線_線右3CD = new ColorD(ref ColorHelper.Black, ref 体配色.鱗1O); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/顔ハイライト.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/顔ハイライト.cs index aa07411..1d8ef85 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/顔ハイライト.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/顔ハイライト.cs @@ -164,8 +164,8 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - ハイライト1CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2O); - ハイライト2CD = new ColorD(ref Col.Empty, ref 体配色.ハイライト2R); + ハイライト1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2O); + ハイライト2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト2R); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/顔面_甲.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/顔面_甲.cs index e50d59a..c09b4ee 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/顔面_甲.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/顔面_甲.cs @@ -675,26 +675,26 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 面額CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 面左下_面目CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 面左下_面CD = new ColorD(ref Col.Black, ref 体配色.甲0O); + 面額CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 面左下_面目CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 面左下_面CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); 面右下_面目CD = 面左下_面目CD; - 面右下_面CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 面左外CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 面右外CD = new ColorD(ref Col.Black, ref 体配色.甲0O); + 面右下_面CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 面左外CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 面右外CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); 面左上_面目CD = 面左下_面目CD; - 面左上_面CD = new ColorD(ref Col.Black, ref 体配色.甲0O); + 面左上_面CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); 面右上_面目CD = 面左下_面目CD; - 面右上_面CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 面中0_面中CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 面中0_付根左_付根1CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 面中0_付根左_付根2CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 面中0_付根右_付根1CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 面中0_付根右_付根2CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 面中2_面中CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 面中2_面中下CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 面中1_面中CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 面中1_面中下CD = new ColorD(ref Col.Black, ref 体配色.甲0O); + 面右上_面CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 面中0_面中CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 面中0_付根左_付根1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 面中0_付根左_付根2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 面中0_付根右_付根1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 面中0_付根右_付根2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 面中2_面中CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 面中2_面中下CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 面中1_面中CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 面中1_面中下CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/顔面_虫.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/顔面_虫.cs index 8729c96..a7fe9c6 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/顔面_虫.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/顔面_虫.cs @@ -829,32 +829,32 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 面基CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 複眼左_複眼1CD = new ColorD(ref Col.Black, ref 体配色.眼0O); - 複眼左_複眼2CD = new ColorD(ref Col.Black, ref 体配色.眼0O); - 複眼左_ハイライトCD = new ColorD(ref Col.Empty, ref 体配色.ハイライト); - 複眼右_複眼1CD = new ColorD(ref Col.Black, ref 体配色.眼0O); - 複眼右_複眼2CD = new ColorD(ref Col.Black, ref 体配色.眼0O); - 複眼右_ハイライトCD = new ColorD(ref Col.Empty, ref 体配色.ハイライト); - 面下_面CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 面下_器官左上CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 面下_器官左下CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 面下_器官右上CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 面下_器官右下CD = new ColorD(ref Col.Black, ref 体配色.甲1O); - 面上CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 付根左_付根1CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 付根左_付根2CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 付根右_付根1CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 付根右_付根2CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 単眼_眼中_基CD = new ColorD(ref Col.Black, ref 体配色.眼1O); - 単眼_眼中_眼CD = new ColorD(ref Col.Black, ref 体配色.眼1O); - 単眼_眼中_ハイライトCD = new ColorD(ref Col.Empty, ref 体配色.ハイライト); - 単眼_眼左_基CD = new ColorD(ref Col.Black, ref 体配色.眼1O); - 単眼_眼左_眼CD = new ColorD(ref Col.Black, ref 体配色.眼1O); - 単眼_眼左_ハイライトCD = new ColorD(ref Col.Empty, ref 体配色.ハイライト); - 単眼_眼右_基CD = new ColorD(ref Col.Black, ref 体配色.眼1O); - 単眼_眼右_眼CD = new ColorD(ref Col.Black, ref 体配色.眼1O); - 単眼_眼右_ハイライトCD = new ColorD(ref Col.Empty, ref 体配色.ハイライト); + 面基CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 複眼左_複眼1CD = new ColorD(ref ColorHelper.Black, ref 体配色.眼0O); + 複眼左_複眼2CD = new ColorD(ref ColorHelper.Black, ref 体配色.眼0O); + 複眼左_ハイライトCD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト); + 複眼右_複眼1CD = new ColorD(ref ColorHelper.Black, ref 体配色.眼0O); + 複眼右_複眼2CD = new ColorD(ref ColorHelper.Black, ref 体配色.眼0O); + 複眼右_ハイライトCD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト); + 面下_面CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 面下_器官左上CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 面下_器官左下CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 面下_器官右上CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 面下_器官右下CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲1O); + 面上CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 付根左_付根1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 付根左_付根2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 付根右_付根1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 付根右_付根2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 単眼_眼中_基CD = new ColorD(ref ColorHelper.Black, ref 体配色.眼1O); + 単眼_眼中_眼CD = new ColorD(ref ColorHelper.Black, ref 体配色.眼1O); + 単眼_眼中_ハイライトCD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト); + 単眼_眼左_基CD = new ColorD(ref ColorHelper.Black, ref 体配色.眼1O); + 単眼_眼左_眼CD = new ColorD(ref ColorHelper.Black, ref 体配色.眼1O); + 単眼_眼左_ハイライトCD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト); + 単眼_眼右_基CD = new ColorD(ref ColorHelper.Black, ref 体配色.眼1O); + 単眼_眼右_眼CD = new ColorD(ref ColorHelper.Black, ref 体配色.眼1O); + 単眼_眼右_ハイライトCD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/顔面_蟲.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/顔面_蟲.cs index 6d1d610..e494c6b 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/顔面_蟲.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/顔面_蟲.cs @@ -1054,41 +1054,41 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 面CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 眼左_眼1_基CD = new ColorD(ref Col.Black, ref 体配色.眼0O); - 眼左_眼1_眼CD = new ColorD(ref Col.Black, ref 体配色.眼0O); - 眼左_眼1_ハイライトCD = new ColorD(ref Col.Empty, ref 体配色.ハイライト); - 眼左_眼2_基CD = new ColorD(ref Col.Black, ref 体配色.眼0O); - 眼左_眼2_眼CD = new ColorD(ref Col.Black, ref 体配色.眼0O); - 眼左_眼2_ハイライトCD = new ColorD(ref Col.Empty, ref 体配色.ハイライト); - 眼左_眼3_基CD = new ColorD(ref Col.Black, ref 体配色.眼0O); - 眼左_眼3_眼CD = new ColorD(ref Col.Black, ref 体配色.眼0O); - 眼左_眼3_ハイライトCD = new ColorD(ref Col.Empty, ref 体配色.ハイライト); - 眼左_眼4_基CD = new ColorD(ref Col.Black, ref 体配色.眼0O); - 眼左_眼4_眼CD = new ColorD(ref Col.Black, ref 体配色.眼0O); - 眼左_眼4_ハイライトCD = new ColorD(ref Col.Empty, ref 体配色.ハイライト); - 眼左_眼5_基CD = new ColorD(ref Col.Black, ref 体配色.眼0O); - 眼左_眼5_眼CD = new ColorD(ref Col.Black, ref 体配色.眼0O); - 眼左_眼5_ハイライトCD = new ColorD(ref Col.Empty, ref 体配色.ハイライト); - 眼右_眼1_基CD = new ColorD(ref Col.Black, ref 体配色.眼0O); - 眼右_眼1_眼CD = new ColorD(ref Col.Black, ref 体配色.眼0O); - 眼右_眼1_ハイライトCD = new ColorD(ref Col.Empty, ref 体配色.ハイライト); - 眼右_眼2_基CD = new ColorD(ref Col.Black, ref 体配色.眼0O); - 眼右_眼2_眼CD = new ColorD(ref Col.Black, ref 体配色.眼0O); - 眼右_眼2_ハイライトCD = new ColorD(ref Col.Empty, ref 体配色.ハイライト); - 眼右_眼3_基CD = new ColorD(ref Col.Black, ref 体配色.眼0O); - 眼右_眼3_眼CD = new ColorD(ref Col.Black, ref 体配色.眼0O); - 眼右_眼3_ハイライトCD = new ColorD(ref Col.Empty, ref 体配色.ハイライト); - 眼右_眼4_基CD = new ColorD(ref Col.Black, ref 体配色.眼0O); - 眼右_眼4_眼CD = new ColorD(ref Col.Black, ref 体配色.眼0O); - 眼右_眼4_ハイライトCD = new ColorD(ref Col.Empty, ref 体配色.ハイライト); - 眼右_眼5_基CD = new ColorD(ref Col.Black, ref 体配色.眼0O); - 眼右_眼5_眼CD = new ColorD(ref Col.Black, ref 体配色.眼0O); - 眼右_眼5_ハイライトCD = new ColorD(ref Col.Empty, ref 体配色.ハイライト); - 角左_角左1CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 角左_角左2CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 角右_角右1CD = new ColorD(ref Col.Black, ref 体配色.甲0O); - 角右_角右2CD = new ColorD(ref Col.Black, ref 体配色.甲0O); + 面CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 眼左_眼1_基CD = new ColorD(ref ColorHelper.Black, ref 体配色.眼0O); + 眼左_眼1_眼CD = new ColorD(ref ColorHelper.Black, ref 体配色.眼0O); + 眼左_眼1_ハイライトCD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト); + 眼左_眼2_基CD = new ColorD(ref ColorHelper.Black, ref 体配色.眼0O); + 眼左_眼2_眼CD = new ColorD(ref ColorHelper.Black, ref 体配色.眼0O); + 眼左_眼2_ハイライトCD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト); + 眼左_眼3_基CD = new ColorD(ref ColorHelper.Black, ref 体配色.眼0O); + 眼左_眼3_眼CD = new ColorD(ref ColorHelper.Black, ref 体配色.眼0O); + 眼左_眼3_ハイライトCD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト); + 眼左_眼4_基CD = new ColorD(ref ColorHelper.Black, ref 体配色.眼0O); + 眼左_眼4_眼CD = new ColorD(ref ColorHelper.Black, ref 体配色.眼0O); + 眼左_眼4_ハイライトCD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト); + 眼左_眼5_基CD = new ColorD(ref ColorHelper.Black, ref 体配色.眼0O); + 眼左_眼5_眼CD = new ColorD(ref ColorHelper.Black, ref 体配色.眼0O); + 眼左_眼5_ハイライトCD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト); + 眼右_眼1_基CD = new ColorD(ref ColorHelper.Black, ref 体配色.眼0O); + 眼右_眼1_眼CD = new ColorD(ref ColorHelper.Black, ref 体配色.眼0O); + 眼右_眼1_ハイライトCD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト); + 眼右_眼2_基CD = new ColorD(ref ColorHelper.Black, ref 体配色.眼0O); + 眼右_眼2_眼CD = new ColorD(ref ColorHelper.Black, ref 体配色.眼0O); + 眼右_眼2_ハイライトCD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト); + 眼右_眼3_基CD = new ColorD(ref ColorHelper.Black, ref 体配色.眼0O); + 眼右_眼3_眼CD = new ColorD(ref ColorHelper.Black, ref 体配色.眼0O); + 眼右_眼3_ハイライトCD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト); + 眼右_眼4_基CD = new ColorD(ref ColorHelper.Black, ref 体配色.眼0O); + 眼右_眼4_眼CD = new ColorD(ref ColorHelper.Black, ref 体配色.眼0O); + 眼右_眼4_ハイライトCD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト); + 眼右_眼5_基CD = new ColorD(ref ColorHelper.Black, ref 体配色.眼0O); + 眼右_眼5_眼CD = new ColorD(ref ColorHelper.Black, ref 体配色.眼0O); + 眼右_眼5_ハイライトCD = new ColorD(ref ColorHelper.Empty, ref 体配色.ハイライト); + 角左_角左1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 角左_角左2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 角右_角右1CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); + 角右_角右2CD = new ColorD(ref ColorHelper.Black, ref 体配色.甲0O); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/飛沫_人.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/飛沫_人.cs index ba16e5a..212e148 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/飛沫_人.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/飛沫_人.cs @@ -799,17 +799,17 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 飛沫基CD = new ColorD(ref Col.Empty, ref Color2.Empty); - 雫1CD = new ColorD(ref Col.Empty, ref 体配色.体液); - 雫2CD = new ColorD(ref Col.Empty, ref 体配色.体液); - 雫3CD = new ColorD(ref Col.Empty, ref 体配色.体液); - 雫4CD = new ColorD(ref Col.Empty, ref 体配色.体液); - 雫5CD = new ColorD(ref Col.Empty, ref 体配色.体液); - 雫6CD = new ColorD(ref Col.Empty, ref 体配色.体液); - 雫7CD = new ColorD(ref Col.Empty, ref 体配色.体液); - 雫8CD = new ColorD(ref Col.Empty, ref 体配色.体液); - 雫9CD = new ColorD(ref Col.Empty, ref 体配色.体液); - 雫10CD = new ColorD(ref Col.Empty, ref 体配色.体液); + 飛沫基CD = new ColorD(ref ColorHelper.Empty, ref Color2.Empty); + 雫1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.体液); + 雫2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.体液); + 雫3CD = new ColorD(ref ColorHelper.Empty, ref 体配色.体液); + 雫4CD = new ColorD(ref ColorHelper.Empty, ref 体配色.体液); + 雫5CD = new ColorD(ref ColorHelper.Empty, ref 体配色.体液); + 雫6CD = new ColorD(ref ColorHelper.Empty, ref 体配色.体液); + 雫7CD = new ColorD(ref ColorHelper.Empty, ref 体配色.体液); + 雫8CD = new ColorD(ref ColorHelper.Empty, ref 体配色.体液); + 雫9CD = new ColorD(ref ColorHelper.Empty, ref 体配色.体液); + 雫10CD = new ColorD(ref ColorHelper.Empty, ref 体配色.体液); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/飛沫_獣.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/飛沫_獣.cs index d031206..53f86cf 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/飛沫_獣.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/飛沫_獣.cs @@ -799,17 +799,17 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 飛沫基CD = new ColorD(ref Col.Empty, ref Color2.Empty); - 雫1CD = new ColorD(ref Col.Empty, ref 体配色.体液); - 雫2CD = new ColorD(ref Col.Empty, ref 体配色.体液); - 雫3CD = new ColorD(ref Col.Empty, ref 体配色.体液); - 雫4CD = new ColorD(ref Col.Empty, ref 体配色.体液); - 雫5CD = new ColorD(ref Col.Empty, ref 体配色.体液); - 雫6CD = new ColorD(ref Col.Empty, ref 体配色.体液); - 雫7CD = new ColorD(ref Col.Empty, ref 体配色.体液); - 雫8CD = new ColorD(ref Col.Empty, ref 体配色.体液); - 雫9CD = new ColorD(ref Col.Empty, ref 体配色.体液); - 雫10CD = new ColorD(ref Col.Empty, ref 体配色.体液); + 飛沫基CD = new ColorD(ref ColorHelper.Empty, ref Color2.Empty); + 雫1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.体液); + 雫2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.体液); + 雫3CD = new ColorD(ref ColorHelper.Empty, ref 体配色.体液); + 雫4CD = new ColorD(ref ColorHelper.Empty, ref 体配色.体液); + 雫5CD = new ColorD(ref ColorHelper.Empty, ref 体配色.体液); + 雫6CD = new ColorD(ref ColorHelper.Empty, ref 体配色.体液); + 雫7CD = new ColorD(ref ColorHelper.Empty, ref 体配色.体液); + 雫8CD = new ColorD(ref ColorHelper.Empty, ref 体配色.体液); + 雫9CD = new ColorD(ref ColorHelper.Empty, ref 体配色.体液); + 雫10CD = new ColorD(ref ColorHelper.Empty, ref 体配色.体液); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/飛膜_先.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/飛膜_先.cs index fe18a39..8aaddc2 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/飛膜_先.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/飛膜_先.cs @@ -636,17 +636,17 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 飛膜CD = new ColorD(ref Col.Black, ref 体配色.膜R); + 飛膜CD = new ColorD(ref ColorHelper.Black, ref 体配色.膜R); } private void 配色T0(BodyColorSet 体配色) { - 飛膜CD = new ColorD(ref Col.Black, ref 体配色.刺青R); + 飛膜CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青R); } private void 配色T1(BodyColorSet 体配色) { - 飛膜CD = new ColorD(ref Col.Black, ref 体配色.刺青R); + 飛膜CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青R); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/飛膜_根.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/飛膜_根.cs index 997de61..df8dc8c 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/飛膜_根.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/飛膜_根.cs @@ -370,17 +370,17 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 飛膜CD = new ColorD(ref Col.Black, ref 体配色.膜R); + 飛膜CD = new ColorD(ref ColorHelper.Black, ref 体配色.膜R); } private void 配色T0(BodyColorSet 体配色) { - 飛膜CD = new ColorD(ref Col.Black, ref 体配色.刺青R); + 飛膜CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青R); } private void 配色T1(BodyColorSet 体配色) { - 飛膜CD = new ColorD(ref Col.Black, ref 体配色.刺青R); + 飛膜CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青R); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/髪留色.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/髪留色.cs index 477dd8b..7e37861 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/髪留色.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/髪留色.cs @@ -23,15 +23,15 @@ namespace SlaveMatrix public void SetRandom() { - Col.GetRandomClothesColor(out 髪留1); + ColorHelper.GetRandomClothesColor(out 髪留1); 髪留2 = 髪留1; SetColor2(); } public void SetColor2() { - Col.GetGrad(ref 髪留1, out 髪留1色); - Col.GetGrad(ref 髪留2, out 髪留2色); + ColorHelper.GetGrad(ref 髪留1, out 髪留1色); + ColorHelper.GetGrad(ref 髪留2, out 髪留2色); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/鰭_豚.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/鰭_豚.cs index 7eb69e9..a38b772 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/鰭_豚.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/鰭_豚.cs @@ -152,7 +152,7 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 鰭CD = new ColorD(ref Col.Black, ref 体配色.体0O); + 鰭CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/鰭_魚.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/鰭_魚.cs index ac4efd0..9cc483d 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/鰭_魚.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/鰭_魚.cs @@ -279,10 +279,10 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 鰭2_鰭膜CD = new ColorD(ref Col.Black, ref 体配色.膜O); - 鰭2_鰭条CD = new ColorD(ref Col.Black, ref 体配色.爪O); - 鰭1_鰭膜CD = new ColorD(ref Col.Black, ref 体配色.膜O); - 鰭1_鰭条CD = new ColorD(ref Col.Black, ref 体配色.爪O); + 鰭2_鰭膜CD = new ColorD(ref ColorHelper.Black, ref 体配色.膜O); + 鰭2_鰭条CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); + 鰭1_鰭膜CD = new ColorD(ref ColorHelper.Black, ref 体配色.膜O); + 鰭1_鰭条CD = new ColorD(ref ColorHelper.Black, ref 体配色.爪O); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/鰭_鯨.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/鰭_鯨.cs index f3c6caf..0338131 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/鰭_鯨.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/鰭_鯨.cs @@ -152,7 +152,7 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 鰭CD = new ColorD(ref Col.Black, ref 体配色.体0O); + 鰭CD = new ColorD(ref ColorHelper.Black, ref 体配色.体0O); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/鳳凰.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/鳳凰.cs index 10adb7a..330974a 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/鳳凰.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/鳳凰.cs @@ -1771,203 +1771,203 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 羽_羽CD = new ColorD(ref Col.Black, ref 体配色.羽0O); - 羽_紋1CD = new ColorD(ref Col.Empty, ref 体配色.柄O); - 羽_紋2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 羽2_羽CD = new ColorD(ref Col.Black, ref 体配色.羽0O); - 羽2_紋1CD = new ColorD(ref Col.Empty, ref 体配色.柄O); - 羽2_紋2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 羽3_羽CD = new ColorD(ref Col.Black, ref 体配色.羽0O); - 羽3_紋1CD = new ColorD(ref Col.Empty, ref 体配色.柄O); - 羽3_紋2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 羽4_羽CD = new ColorD(ref Col.Black, ref 体配色.羽0O); - 羽4_紋1CD = new ColorD(ref Col.Empty, ref 体配色.柄O); - 羽4_紋2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 羽5_羽CD = new ColorD(ref Col.Black, ref 体配色.羽0O); - 羽5_紋1CD = new ColorD(ref Col.Empty, ref 体配色.柄O); - 羽5_紋2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 羽6_羽CD = new ColorD(ref Col.Black, ref 体配色.羽0O); - 羽6_紋1CD = new ColorD(ref Col.Empty, ref 体配色.柄O); - 羽6_紋2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 羽7_羽CD = new ColorD(ref Col.Black, ref 体配色.羽0O); - 羽7_紋1CD = new ColorD(ref Col.Empty, ref 体配色.柄O); - 羽7_紋2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 羽8_羽CD = new ColorD(ref Col.Black, ref 体配色.羽0O); - 羽8_紋1CD = new ColorD(ref Col.Empty, ref 体配色.柄O); - 羽8_紋2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 羽9_羽CD = new ColorD(ref Col.Black, ref 体配色.羽0O); - 羽9_紋1CD = new ColorD(ref Col.Empty, ref 体配色.柄O); - 羽9_紋2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 羽10_羽CD = new ColorD(ref Col.Black, ref 体配色.羽0O); - 羽10_紋1CD = new ColorD(ref Col.Empty, ref 体配色.柄O); - 羽10_紋2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 羽11_羽CD = new ColorD(ref Col.Black, ref 体配色.羽0O); - 羽11_紋1CD = new ColorD(ref Col.Empty, ref 体配色.柄O); - 羽11_紋2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 羽12_羽CD = new ColorD(ref Col.Black, ref 体配色.羽0O); - 羽12_紋1CD = new ColorD(ref Col.Empty, ref 体配色.柄O); - 羽12_紋2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 羽13_羽CD = new ColorD(ref Col.Black, ref 体配色.羽0O); - 羽13_紋1CD = new ColorD(ref Col.Empty, ref 体配色.柄O); - 羽13_紋2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 羽14_羽CD = new ColorD(ref Col.Black, ref 体配色.羽0O); - 羽14_紋1CD = new ColorD(ref Col.Empty, ref 体配色.柄O); - 羽14_紋2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 羽15_羽CD = new ColorD(ref Col.Black, ref 体配色.羽0O); - 羽15_紋1CD = new ColorD(ref Col.Empty, ref 体配色.柄O); - 羽15_紋2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 羽16_羽CD = new ColorD(ref Col.Black, ref 体配色.羽0O); - 羽16_紋1CD = new ColorD(ref Col.Empty, ref 体配色.柄O); - 羽16_紋2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 羽17_羽CD = new ColorD(ref Col.Black, ref 体配色.羽0O); - 羽17_紋1CD = new ColorD(ref Col.Empty, ref 体配色.柄O); - 羽17_紋2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 羽18_羽CD = new ColorD(ref Col.Black, ref 体配色.羽0O); - 羽18_紋1CD = new ColorD(ref Col.Empty, ref 体配色.柄O); - 羽18_紋2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 羽19_羽CD = new ColorD(ref Col.Black, ref 体配色.羽0O); - 羽19_紋1CD = new ColorD(ref Col.Empty, ref 体配色.柄O); - 羽19_紋2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 羽20_羽CD = new ColorD(ref Col.Black, ref 体配色.羽0O); - 羽20_紋1CD = new ColorD(ref Col.Empty, ref 体配色.柄O); - 羽20_紋2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 羽21_羽CD = new ColorD(ref Col.Black, ref 体配色.羽0O); - 羽21_紋1CD = new ColorD(ref Col.Empty, ref 体配色.柄O); - 羽21_紋2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); + 羽_羽CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽0O); + 羽_紋1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.柄O); + 羽_紋2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 羽2_羽CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽0O); + 羽2_紋1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.柄O); + 羽2_紋2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 羽3_羽CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽0O); + 羽3_紋1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.柄O); + 羽3_紋2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 羽4_羽CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽0O); + 羽4_紋1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.柄O); + 羽4_紋2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 羽5_羽CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽0O); + 羽5_紋1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.柄O); + 羽5_紋2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 羽6_羽CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽0O); + 羽6_紋1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.柄O); + 羽6_紋2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 羽7_羽CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽0O); + 羽7_紋1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.柄O); + 羽7_紋2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 羽8_羽CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽0O); + 羽8_紋1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.柄O); + 羽8_紋2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 羽9_羽CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽0O); + 羽9_紋1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.柄O); + 羽9_紋2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 羽10_羽CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽0O); + 羽10_紋1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.柄O); + 羽10_紋2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 羽11_羽CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽0O); + 羽11_紋1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.柄O); + 羽11_紋2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 羽12_羽CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽0O); + 羽12_紋1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.柄O); + 羽12_紋2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 羽13_羽CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽0O); + 羽13_紋1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.柄O); + 羽13_紋2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 羽14_羽CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽0O); + 羽14_紋1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.柄O); + 羽14_紋2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 羽15_羽CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽0O); + 羽15_紋1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.柄O); + 羽15_紋2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 羽16_羽CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽0O); + 羽16_紋1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.柄O); + 羽16_紋2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 羽17_羽CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽0O); + 羽17_紋1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.柄O); + 羽17_紋2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 羽18_羽CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽0O); + 羽18_紋1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.柄O); + 羽18_紋2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 羽19_羽CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽0O); + 羽19_紋1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.柄O); + 羽19_紋2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 羽20_羽CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽0O); + 羽20_紋1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.柄O); + 羽20_紋2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 羽21_羽CD = new ColorD(ref ColorHelper.Black, ref 体配色.羽0O); + 羽21_紋1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.柄O); + 羽21_紋2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); } private void 配色T0(BodyColorSet 体配色) { - 羽_羽CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 羽_紋1CD = new ColorD(ref Col.Empty, ref 体配色.柄O); - 羽_紋2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 羽2_羽CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 羽2_紋1CD = new ColorD(ref Col.Empty, ref 体配色.柄O); - 羽2_紋2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 羽3_羽CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 羽3_紋1CD = new ColorD(ref Col.Empty, ref 体配色.柄O); - 羽3_紋2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 羽4_羽CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 羽4_紋1CD = new ColorD(ref Col.Empty, ref 体配色.柄O); - 羽4_紋2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 羽5_羽CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 羽5_紋1CD = new ColorD(ref Col.Empty, ref 体配色.柄O); - 羽5_紋2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 羽6_羽CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 羽6_紋1CD = new ColorD(ref Col.Empty, ref 体配色.柄O); - 羽6_紋2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 羽7_羽CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 羽7_紋1CD = new ColorD(ref Col.Empty, ref 体配色.柄O); - 羽7_紋2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 羽8_羽CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 羽8_紋1CD = new ColorD(ref Col.Empty, ref 体配色.柄O); - 羽8_紋2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 羽9_羽CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 羽9_紋1CD = new ColorD(ref Col.Empty, ref 体配色.柄O); - 羽9_紋2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 羽10_羽CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 羽10_紋1CD = new ColorD(ref Col.Empty, ref 体配色.柄O); - 羽10_紋2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 羽11_羽CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 羽11_紋1CD = new ColorD(ref Col.Empty, ref 体配色.柄O); - 羽11_紋2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 羽12_羽CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 羽12_紋1CD = new ColorD(ref Col.Empty, ref 体配色.柄O); - 羽12_紋2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 羽13_羽CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 羽13_紋1CD = new ColorD(ref Col.Empty, ref 体配色.柄O); - 羽13_紋2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 羽14_羽CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 羽14_紋1CD = new ColorD(ref Col.Empty, ref 体配色.柄O); - 羽14_紋2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 羽15_羽CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 羽15_紋1CD = new ColorD(ref Col.Empty, ref 体配色.柄O); - 羽15_紋2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 羽16_羽CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 羽16_紋1CD = new ColorD(ref Col.Empty, ref 体配色.柄O); - 羽16_紋2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 羽17_羽CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 羽17_紋1CD = new ColorD(ref Col.Empty, ref 体配色.柄O); - 羽17_紋2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 羽18_羽CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 羽18_紋1CD = new ColorD(ref Col.Empty, ref 体配色.柄O); - 羽18_紋2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 羽19_羽CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 羽19_紋1CD = new ColorD(ref Col.Empty, ref 体配色.柄O); - 羽19_紋2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 羽20_羽CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 羽20_紋1CD = new ColorD(ref Col.Empty, ref 体配色.柄O); - 羽20_紋2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 羽21_羽CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 羽21_紋1CD = new ColorD(ref Col.Empty, ref 体配色.柄O); - 羽21_紋2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); + 羽_羽CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 羽_紋1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.柄O); + 羽_紋2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 羽2_羽CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 羽2_紋1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.柄O); + 羽2_紋2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 羽3_羽CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 羽3_紋1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.柄O); + 羽3_紋2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 羽4_羽CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 羽4_紋1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.柄O); + 羽4_紋2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 羽5_羽CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 羽5_紋1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.柄O); + 羽5_紋2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 羽6_羽CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 羽6_紋1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.柄O); + 羽6_紋2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 羽7_羽CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 羽7_紋1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.柄O); + 羽7_紋2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 羽8_羽CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 羽8_紋1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.柄O); + 羽8_紋2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 羽9_羽CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 羽9_紋1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.柄O); + 羽9_紋2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 羽10_羽CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 羽10_紋1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.柄O); + 羽10_紋2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 羽11_羽CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 羽11_紋1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.柄O); + 羽11_紋2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 羽12_羽CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 羽12_紋1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.柄O); + 羽12_紋2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 羽13_羽CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 羽13_紋1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.柄O); + 羽13_紋2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 羽14_羽CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 羽14_紋1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.柄O); + 羽14_紋2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 羽15_羽CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 羽15_紋1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.柄O); + 羽15_紋2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 羽16_羽CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 羽16_紋1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.柄O); + 羽16_紋2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 羽17_羽CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 羽17_紋1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.柄O); + 羽17_紋2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 羽18_羽CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 羽18_紋1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.柄O); + 羽18_紋2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 羽19_羽CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 羽19_紋1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.柄O); + 羽19_紋2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 羽20_羽CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 羽20_紋1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.柄O); + 羽20_紋2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 羽21_羽CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 羽21_紋1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.柄O); + 羽21_紋2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); } private void 配色T1(BodyColorSet 体配色) { - 羽_羽CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 羽_紋1CD = new ColorD(ref Col.Empty, ref 体配色.柄O); - 羽_紋2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 羽2_羽CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 羽2_紋1CD = new ColorD(ref Col.Empty, ref 体配色.柄O); - 羽2_紋2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 羽3_羽CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 羽3_紋1CD = new ColorD(ref Col.Empty, ref 体配色.柄O); - 羽3_紋2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 羽4_羽CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 羽4_紋1CD = new ColorD(ref Col.Empty, ref 体配色.柄O); - 羽4_紋2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 羽5_羽CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 羽5_紋1CD = new ColorD(ref Col.Empty, ref 体配色.柄O); - 羽5_紋2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 羽6_羽CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 羽6_紋1CD = new ColorD(ref Col.Empty, ref 体配色.柄O); - 羽6_紋2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 羽7_羽CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 羽7_紋1CD = new ColorD(ref Col.Empty, ref 体配色.柄O); - 羽7_紋2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 羽8_羽CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 羽8_紋1CD = new ColorD(ref Col.Empty, ref 体配色.柄O); - 羽8_紋2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 羽9_羽CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 羽9_紋1CD = new ColorD(ref Col.Empty, ref 体配色.柄O); - 羽9_紋2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 羽10_羽CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 羽10_紋1CD = new ColorD(ref Col.Empty, ref 体配色.柄O); - 羽10_紋2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 羽11_羽CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 羽11_紋1CD = new ColorD(ref Col.Empty, ref 体配色.柄O); - 羽11_紋2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 羽12_羽CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 羽12_紋1CD = new ColorD(ref Col.Empty, ref 体配色.柄O); - 羽12_紋2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 羽13_羽CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 羽13_紋1CD = new ColorD(ref Col.Empty, ref 体配色.柄O); - 羽13_紋2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 羽14_羽CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 羽14_紋1CD = new ColorD(ref Col.Empty, ref 体配色.柄O); - 羽14_紋2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 羽15_羽CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 羽15_紋1CD = new ColorD(ref Col.Empty, ref 体配色.柄O); - 羽15_紋2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 羽16_羽CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 羽16_紋1CD = new ColorD(ref Col.Empty, ref 体配色.柄O); - 羽16_紋2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 羽17_羽CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 羽17_紋1CD = new ColorD(ref Col.Empty, ref 体配色.柄O); - 羽17_紋2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 羽18_羽CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 羽18_紋1CD = new ColorD(ref Col.Empty, ref 体配色.柄O); - 羽18_紋2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 羽19_羽CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 羽19_紋1CD = new ColorD(ref Col.Empty, ref 体配色.柄O); - 羽19_紋2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 羽20_羽CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 羽20_紋1CD = new ColorD(ref Col.Empty, ref 体配色.柄O); - 羽20_紋2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 羽21_羽CD = new ColorD(ref Col.Black, ref 体配色.刺青O); - 羽21_紋1CD = new ColorD(ref Col.Empty, ref 体配色.柄O); - 羽21_紋2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); + 羽_羽CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 羽_紋1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.柄O); + 羽_紋2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 羽2_羽CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 羽2_紋1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.柄O); + 羽2_紋2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 羽3_羽CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 羽3_紋1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.柄O); + 羽3_紋2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 羽4_羽CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 羽4_紋1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.柄O); + 羽4_紋2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 羽5_羽CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 羽5_紋1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.柄O); + 羽5_紋2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 羽6_羽CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 羽6_紋1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.柄O); + 羽6_紋2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 羽7_羽CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 羽7_紋1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.柄O); + 羽7_紋2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 羽8_羽CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 羽8_紋1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.柄O); + 羽8_紋2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 羽9_羽CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 羽9_紋1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.柄O); + 羽9_紋2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 羽10_羽CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 羽10_紋1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.柄O); + 羽10_紋2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 羽11_羽CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 羽11_紋1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.柄O); + 羽11_紋2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 羽12_羽CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 羽12_紋1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.柄O); + 羽12_紋2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 羽13_羽CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 羽13_紋1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.柄O); + 羽13_紋2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 羽14_羽CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 羽14_紋1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.柄O); + 羽14_紋2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 羽15_羽CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 羽15_紋1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.柄O); + 羽15_紋2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 羽16_羽CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 羽16_紋1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.柄O); + 羽16_紋2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 羽17_羽CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 羽17_紋1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.柄O); + 羽17_紋2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 羽18_羽CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 羽18_紋1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.柄O); + 羽18_紋2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 羽19_羽CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 羽19_紋1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.柄O); + 羽19_紋2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 羽20_羽CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 羽20_紋1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.柄O); + 羽20_紋2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 羽21_羽CD = new ColorD(ref ColorHelper.Black, ref 体配色.刺青O); + 羽21_紋1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.柄O); + 羽21_紋2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/鼻_人.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/鼻_人.cs index 97ed39e..7b1b4e7 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/鼻_人.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/鼻_人.cs @@ -173,7 +173,7 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 鼻CD = new ColorD(ref Col.Black, ref Color2.Empty); + 鼻CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/鼻_獣.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/鼻_獣.cs index 80fae53..7ca387d 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/鼻_獣.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/鼻_獣.cs @@ -173,7 +173,7 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 鼻CD = new ColorD(ref Col.Black, ref 体配色.紋O); + 鼻CD = new ColorD(ref ColorHelper.Black, ref 体配色.紋O); } } } diff --git a/SlaveMatrix/SlaveMatrix/BodyPartClasses/鼻肌.cs b/SlaveMatrix/SlaveMatrix/BodyPartClasses/鼻肌.cs index f606f6e..e63a1cb 100644 --- a/SlaveMatrix/SlaveMatrix/BodyPartClasses/鼻肌.cs +++ b/SlaveMatrix/SlaveMatrix/BodyPartClasses/鼻肌.cs @@ -405,17 +405,17 @@ namespace SlaveMatrix private void 配色N0(BodyColorSet 体配色) { - 紋柄_紋左_紋1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋左_紋2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋左_紋3CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋左_紋4CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋左_紋5CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋右_紋1CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋右_紋2CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋右_紋3CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋右_紋4CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 紋柄_紋右_紋5CD = new ColorD(ref Col.Empty, ref 体配色.紋O); - 傷ICD = new ColorD(ref Col.Empty, ref 体配色.粘膜); + 紋柄_紋左_紋1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋左_紋2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋左_紋3CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋左_紋4CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋左_紋5CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋右_紋1CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋右_紋2CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋右_紋3CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋右_紋4CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 紋柄_紋右_紋5CD = new ColorD(ref ColorHelper.Empty, ref 体配色.紋O); + 傷ICD = new ColorD(ref ColorHelper.Empty, ref 体配色.粘膜); } } } diff --git a/SlaveMatrix/SlaveMatrix/GameClasses/Body.cs b/SlaveMatrix/SlaveMatrix/GameClasses/Body.cs index a655585..addc35f 100644 --- a/SlaveMatrix/SlaveMatrix/GameClasses/Body.cs +++ b/SlaveMatrix/SlaveMatrix/GameClasses/Body.cs @@ -1383,7 +1383,7 @@ namespace SlaveMatrix set { 体紅潮_ = value; - Col.Alpha(ref Cha.CharacterData.body_color.粘膜, (int)(24.0 * 体紅潮_), out var ret); + ColorHelper.Alpha(ref Cha.CharacterData.body_color.粘膜, (int)(24.0 * 体紅潮_), out var ret); Set人肌色(Cha.CharacterData.body_color.人肌.BlendP1(ret)); } } @@ -9630,7 +9630,7 @@ namespace SlaveMatrix { Color col = 頭.HeadCD.色.Col1; Color col2 = 頭.HeadCD.色.Col2; - Col.GetSkinGrad(ref c, out var ret); + ColorHelper.GetSkinGrad(ref c, out var ret); ret.Col1 = col; ret.GetRep(out var ret2); foreach (Element item in EnumAllEle()) diff --git a/SlaveMatrix/SlaveMatrix/GameClasses/Color2.cs b/SlaveMatrix/SlaveMatrix/GameClasses/Color2.cs index e20a673..363f9fe 100644 --- a/SlaveMatrix/SlaveMatrix/GameClasses/Color2.cs +++ b/SlaveMatrix/SlaveMatrix/GameClasses/Color2.cs @@ -10,7 +10,7 @@ namespace SlaveMatrix public Color Col2; - public static Color2 Empty = new Color2(ref Col.Empty, ref Col.Empty); + public static Color2 Empty = new Color2(ref ColorHelper.Empty, ref ColorHelper.Empty); public Color2(ref Color Col1, ref Color Col2) { diff --git a/SlaveMatrix/SlaveMatrix/GameClasses/ColorD.cs b/SlaveMatrix/SlaveMatrix/GameClasses/ColorD.cs index 76c854b..0e5184f 100644 --- a/SlaveMatrix/SlaveMatrix/GameClasses/ColorD.cs +++ b/SlaveMatrix/SlaveMatrix/GameClasses/ColorD.cs @@ -77,8 +77,8 @@ namespace SlaveMatrix public ColorD() { - 線 = Col.Black; - 色 = new Color2(ref Col.White, ref Col.DarkGray); + 線 = ColorHelper.Black; + 色 = new Color2(ref ColorHelper.White, ref ColorHelper.DarkGray); } } } diff --git a/SlaveMatrix/SlaveMatrix/GameClasses/Col.cs b/SlaveMatrix/SlaveMatrix/GameClasses/ColorHelper.cs similarity index 99% rename from SlaveMatrix/SlaveMatrix/GameClasses/Col.cs rename to SlaveMatrix/SlaveMatrix/GameClasses/ColorHelper.cs index 51eb938..dd74deb 100644 --- a/SlaveMatrix/SlaveMatrix/GameClasses/Col.cs +++ b/SlaveMatrix/SlaveMatrix/GameClasses/ColorHelper.cs @@ -3,7 +3,7 @@ using _2DGAMELIB; namespace SlaveMatrix { - public static class Col + public static class ColorHelper { public static Color Empty = Color.Empty; diff --git a/SlaveMatrix/SlaveMatrix/GameClasses/ColorP.cs b/SlaveMatrix/SlaveMatrix/GameClasses/ColorP.cs index 33b9cbb..f686854 100644 --- a/SlaveMatrix/SlaveMatrix/GameClasses/ColorP.cs +++ b/SlaveMatrix/SlaveMatrix/GameClasses/ColorP.cs @@ -44,7 +44,7 @@ namespace SlaveMatrix ShapePart.Brush = new SolidBrush(Color.LightGray); u0 = Unit * 0.99009900990099; u1 = Unit * 1.01; - if (ColorD.線 == Col.Empty) + if (ColorD.線 == ColorHelper.Empty) { ShapePart.Pen = null; p = delegate @@ -64,7 +64,7 @@ namespace SlaveMatrix }; UpdateLine(); } - if (ColorD.色.Col1 == Col.Empty) + if (ColorD.色.Col1 == ColorHelper.Empty) { ShapePart.Brush = null; b = delegate @@ -73,7 +73,7 @@ namespace SlaveMatrix } else { - if (ColorD.色.Col2 == Col.Empty) + if (ColorD.色.Col2 == ColorHelper.Empty) { b = delegate { diff --git a/SlaveMatrix/SlaveMatrix/GameClasses/Generator.cs b/SlaveMatrix/SlaveMatrix/GameClasses/Generator.cs index 5b8311b..70ec695 100644 --- a/SlaveMatrix/SlaveMatrix/GameClasses/Generator.cs +++ b/SlaveMatrix/SlaveMatrix/GameClasses/Generator.cs @@ -93,7 +93,7 @@ namespace SlaveMatrix unit.Race = 種族; unit.Name = 種族; unit.妊娠進行期間 = 妊娠進行期間; - RaceInformation 種族情報2 = Def.race_information[種族]; + RaceInformation 種族情報2 = RacialDefinitions.race_information[種族]; unit.種族情報 = new RaceInformation(種族情報2.希少, 種族情報2.需要, 種族情報2.危険, ((int)((double)(種族情報2.一般 + 1) * unit.ChaD.固有値)).Clamp(1, 9), ((int)((double)(種族情報2.娼婦 + 1) * unit.ChaD.固有値)).Clamp(1, 9)); unit.Set原種素質(); unit.Set種族特性(); @@ -129,7 +129,7 @@ namespace SlaveMatrix unit.Race = GameText.ヒューマン; unit.Name = unit.Race; unit.妊娠進行期間 = 2; - unit.種族情報 = Def.race_information[unit.Race]; + unit.種族情報 = RacialDefinitions.race_information[unit.Race]; 腰肌D eleD = unit.ChaD.body_tree.肌_接続.GetEleD<腰肌D>(); unit.Hairless = (!eleD.陰毛_表示 && !eleD.獣性_獣毛_表示) || unit.ChaD.最陰毛濃度 == 0.0; unit.Mother = unit; diff --git a/SlaveMatrix/SlaveMatrix/GameClasses/ModuleRegistry.cs b/SlaveMatrix/SlaveMatrix/GameClasses/ModuleRegistry.cs index 07638702..490b49c 100644 --- a/SlaveMatrix/SlaveMatrix/GameClasses/ModuleRegistry.cs +++ b/SlaveMatrix/SlaveMatrix/GameClasses/ModuleRegistry.cs @@ -28,9 +28,9 @@ namespace SlaveMatrix shapePartT.OP.AddRange(new CurveOutline[1] { ShapeHelper.GetSquare() }); shapePartT.OP.ScalingXY(shapePartT.OP.GetCenter(), 0.87, 0.23); shapePartT.Closed = true; - shapePartT.TextColor = Col.White; - shapePartT.BrushColor = Color.FromArgb(160, Col.Black); - shapePartT.ShadBrush = new SolidBrush(Color.FromArgb(64, Col.Black)); + shapePartT.TextColor = ColorHelper.White; + shapePartT.BrushColor = Color.FromArgb(160, ColorHelper.Black); + shapePartT.ShadBrush = new SolidBrush(Color.FromArgb(64, ColorHelper.Black)); shapePartT.HitColor = med.GetUniqueColor(); shapePartT.StringFormat.Alignment = StringAlignment.Center; shapePartT.StringFormat.LineAlignment = StringAlignment.Center; @@ -45,9 +45,9 @@ namespace SlaveMatrix shapePartT.OP.AddRange(new CurveOutline[1] { ShapeHelper.Get正方形() }); shapePartT.OP.ScalingY(shapePartT.OP.GetCenter(), 0.47); shapePartT.Closed = true; - shapePartT.TextColor = Col.White; - shapePartT.BrushColor = Color.FromArgb(160, Col.Black); - shapePartT.ShadBrush = new SolidBrush(Color.FromArgb(64, Col.Black)); + shapePartT.TextColor = ColorHelper.White; + shapePartT.BrushColor = Color.FromArgb(160, ColorHelper.Black); + shapePartT.ShadBrush = new SolidBrush(Color.FromArgb(64, ColorHelper.Black)); shapePartT.HitColor = Med.GetUniqueColor(); //still not sure what this is for... shapePartT.StringFormat.Alignment = StringAlignment.Center; shapePartT.StringFormat.LineAlignment = StringAlignment.Center; @@ -63,9 +63,9 @@ namespace SlaveMatrix shapePartT4.OP.AddRange(new CurveOutline[1] { ShapeHelper.Get正方形() }); shapePartT4.OP.ScalingXY(shapePartT4.OP.GetCenter(), 0.87, 0.23); shapePartT4.Closed = true; - shapePartT4.TextColor = Col.White; - shapePartT4.BrushColor = Color.FromArgb(160, Col.Black); - shapePartT4.ShadBrush = new SolidBrush(Color.FromArgb(64, Col.Black)); + shapePartT4.TextColor = ColorHelper.White; + shapePartT4.BrushColor = Color.FromArgb(160, ColorHelper.Black); + shapePartT4.ShadBrush = new SolidBrush(Color.FromArgb(64, ColorHelper.Black)); shapePartT4.HitColor = Med.GetUniqueColor(); // what are you for? shapePartT4.StringFormat.Alignment = StringAlignment.Center; shapePartT4.StringFormat.LineAlignment = StringAlignment.Center; @@ -86,9 +86,9 @@ namespace SlaveMatrix shapePartT.OP.ScalingY(shapePartT.OP.GetCenter(), 0.47); shapePartT.OP.Rotation(shapePartT.OP.GetCenter(), -26.0); shapePartT.Closed = true; - shapePartT.TextColor = Col.White; - shapePartT.BrushColor = Color.FromArgb(160, Col.Black); - shapePartT.ShadBrush = new SolidBrush(Color.FromArgb(64, Col.Black)); + shapePartT.TextColor = ColorHelper.White; + shapePartT.BrushColor = Color.FromArgb(160, ColorHelper.Black); + shapePartT.ShadBrush = new SolidBrush(Color.FromArgb(64, ColorHelper.Black)); shapePartT.HitColor = med.GetUniqueColor(); shapePartT.StringFormat.Alignment = StringAlignment.Center; shapePartT.StringFormat.LineAlignment = StringAlignment.Center; @@ -103,10 +103,10 @@ namespace SlaveMatrix 0.25, new Font("MS Gothic", 1f), 0.09, - Col.White, - Col.Empty, - Col.Empty, - Col.Empty, + ColorHelper.White, + ColorHelper.Empty, + ColorHelper.Empty, + ColorHelper.Empty, acts ); } @@ -121,10 +121,10 @@ namespace SlaveMatrix new Font("", 1f), 0.07, text, - Col.White, - Col.Empty, - Col.Empty, - Col.Empty + ColorHelper.White, + ColorHelper.Empty, + ColorHelper.Empty, + ColorHelper.Empty ); } } @@ -213,7 +213,7 @@ namespace SlaveMatrix DrawBuffer = new RenderArea(Med, Hit: true); BlackBackground = new RenderArea(Med, Hit: true); - BlackBackground.Clear(Col.Black); + BlackBackground.Clear(ColorHelper.Black); BasementBackground = new RenderArea(Med, Hit: true); BasementBackground.DisplayGraphics.DrawImage(new Bitmap(new MemoryStream(Resources.dangeon01_ex2)), BasementBackground.DisplayLayer.GetRect()); @@ -227,10 +227,10 @@ namespace SlaveMatrix 0.25, new Font("MS Gothic", 1f), 0.11, - Col.White, - Col.Empty, - Col.Black, - Col.Empty, + ColorHelper.White, + ColorHelper.Empty, + ColorHelper.Black, + ColorHelper.Empty, Enumerable.Repeat(new TA(new string('A', 15), delegate{}), 10).ToArray() ); SaveData.SetHitColor(Med); @@ -283,7 +283,7 @@ namespace SlaveMatrix //TODO fix? //Sounds.操作.Play(); Med.Mode = "Title"; - Color HitColor4 = Col.Empty; + Color HitColor4 = ColorHelper.Empty; dbs.Move(ref HitColor4); ip.選択肢表示 = false; }; @@ -293,7 +293,7 @@ namespace SlaveMatrix //Sounds.操作.Play(); ip.TextIm = tb; ip.MaiShow = sb; - Color HitColor3 = Col.Empty; + Color HitColor3 = ColorHelper.Empty; dbs.Move(ref HitColor3); ip.選択肢表示 = false; }; @@ -314,7 +314,7 @@ namespace SlaveMatrix SaveData.bs["0"].Dra = false; save = true; SetSLlv(Med); - Color HitColor2 = Col.Empty; + Color HitColor2 = ColorHelper.Empty; SaveData.Move(ref HitColor2); SDShow = true; ip.SubInfoIm = "RCl:" + GameText.戻る; @@ -334,7 +334,7 @@ namespace SlaveMatrix save = false; title = false; SetSLlv(Med); - Color HitColor = Col.Empty; + Color HitColor = ColorHelper.Empty; SaveData.Move(ref HitColor); SDShow = true; ip.SubInfoIm = "RCl:" + GameText.戻る; @@ -352,12 +352,12 @@ namespace SlaveMatrix new Font("MS Gothic", 1f), 0.08, " ", - Col.White, - Col.Black, - Color.FromArgb(160, Col.Black), + ColorHelper.White, + ColorHelper.Black, + Color.FromArgb(160, ColorHelper.Black), 19.0, Dis: false, - Col.White, + ColorHelper.White, delegate{} ); ViolaTextBubble.SetHitColor(Med); @@ -369,9 +369,9 @@ namespace SlaveMatrix new Font("MS Gothic", 1f), 0.08, " ", - Col.White, - Col.Black, - Color.FromArgb(160, Col.Black), + ColorHelper.White, + ColorHelper.Black, + Color.FromArgb(160, ColorHelper.Black), 19.0, Dis: true ); @@ -389,10 +389,10 @@ namespace SlaveMatrix new Font("MS Gothic", 1f), 0.085, "No Slave", - Col.White, - Col.Black, + ColorHelper.White, + ColorHelper.Black, ip.MaiB.BrushColor, - Col.Black + ColorHelper.Black ); return new Dictionary @@ -1170,7 +1170,7 @@ namespace SlaveMatrix { Setting = delegate { - DrawBuffer.Clear(Col.Black); + DrawBuffer.Clear(ColorHelper.Black); DrawBuffer.Draw(label.ShapePartT); Med.SceneFader.DrawStart(BlackBackground); Med.SceneFader.DrawEnd(DrawBuffer); @@ -1290,7 +1290,7 @@ namespace SlaveMatrix ip.SubShow = true; ip.Sub2Show = false; ll = false; - DrawBuffer.Clear(Col.Black); + DrawBuffer.Clear(ColorHelper.Black); DrawBuffer.Draw(label.ShapePartT); Med.SceneFader.DrawStart(BlackBackground); Med.SceneFader.DrawEnd(DrawBuffer); @@ -1459,10 +1459,10 @@ namespace SlaveMatrix メインフォーム描画 = delegate (RenderArea a, FPS FPS) { - Med.HitGraphics.Clear(Col.Transparent); + Med.HitGraphics.Clear(ColorHelper.Transparent); if (a.HitGraphics != null) { - a.HitGraphics.Clear(Col.Transparent); + a.HitGraphics.Clear(ColorHelper.Transparent); } a.Draw(BasementBackground); if (TrainingTarget != null) @@ -1602,7 +1602,7 @@ namespace SlaveMatrix bs["ボタン6"].Dra = !Sta.GameData.初事務所フラグ; bs["ボタン7"].Dra = !Sta.GameData.初事務所フラグ && Sta.GameData.Slaves.Count((Unit e) => e != null) > 0; si.Set(bre: false); - Color HitColor = Col.Empty; + Color HitColor = ColorHelper.Empty; ip.Up(ref HitColor); //Sounds.OPBGM.Stop(); //Sounds.日常BGM.Play(); @@ -1681,10 +1681,10 @@ namespace SlaveMatrix 調教描画 = delegate (RenderArea a, FPS FPS) { Player.UI.Mots.Drive(FPS); - Med.HitGraphics.Clear(Col.Transparent); + Med.HitGraphics.Clear(ColorHelper.Transparent); if (a.HitGraphics != null) { - a.HitGraphics.Clear(Col.Transparent); + a.HitGraphics.Clear(ColorHelper.Transparent); } a.Draw(TrainingBackground); TrainingTarget.Draw(a, FPS); @@ -1810,10 +1810,10 @@ namespace SlaveMatrix { 中継描画 = delegate(RenderArea a, FPS FPS) { - Med.HitGraphics.Clear(Col.Transparent); + Med.HitGraphics.Clear(ColorHelper.Transparent); if (a.HitGraphics != null) { - a.HitGraphics.Clear(Col.Transparent); + a.HitGraphics.Clear(ColorHelper.Transparent); } a.Draw(BlackBackground); ip.Draw(a, FPS); @@ -1913,7 +1913,7 @@ namespace SlaveMatrix ip.SubShow = true; ip.Sub2Show = false; Med.CursorShow(); - Color HitColor = Col.Empty; + Color HitColor = ColorHelper.Empty; Player.UI.調教終了.Up(ref HitColor); Player.Result1(); if (Player.UI.強制拘束) @@ -2010,7 +2010,7 @@ namespace SlaveMatrix Enumerable.Repeat(new TA("No Slave".PadLeft(15, ' '), delegate { }), 15).ToArray() ); - Color lv初期縁色 = Col.Black; + Color lv初期縁色 = ColorHelper.Black; Action lv縁色初期化 = delegate { foreach (But item in lv.bs.EnumBut) @@ -2119,7 +2119,7 @@ namespace SlaveMatrix }; lv.SetHitColor(Med); - Color bs初期縁色 = Col.Black; + Color bs初期縁色 = ColorHelper.Black; Action bs縁色初期化 = delegate { foreach (But item2 in bs.EnumBut.Skip(1).Take(3)) @@ -2127,7 +2127,7 @@ namespace SlaveMatrix item2.PartGroup.Values.First().ToParT().PenColor = bs初期縁色; } }; - Color f初期縁色 = Col.Black; + Color f初期縁色 = ColorHelper.Black; Action f縁色初期化 = delegate { foreach (But item3 in bs.EnumBut.Skip(10)) @@ -2704,7 +2704,7 @@ namespace SlaveMatrix } ip.選択yAct = delegate { - Color HitColor4 = Col.Empty; + Color HitColor4 = ColorHelper.Empty; bs.Move(ref HitColor4); ulong price = Sta.GameData.TrainingTarget.GetPrice(); Sta.GameData.所持金 = Sta.GameData.所持金.overflow_add(price); @@ -2741,7 +2741,7 @@ namespace SlaveMatrix ip.選択nAct = delegate { //Sounds.操作.Play(); - Color HitColor3 = Col.Empty; + Color HitColor3 = ColorHelper.Empty; bs.Move(ref HitColor3); ip.Mai2Show = false; if (Sta.GameData.TrainingTarget == null) @@ -2767,7 +2767,7 @@ namespace SlaveMatrix ip.TextIm = GameText.保守以外の全ての奴隷を売却しますか; ip.選択yAct = delegate { - Color HitColor2 = Col.Empty; + Color HitColor2 = ColorHelper.Empty; bs.Move(ref HitColor2); ip.Mai2Show = false; Sta.GameData.所持金 = Sta.GameData.所持金.overflow_add(p); @@ -2810,7 +2810,7 @@ namespace SlaveMatrix ip.選択nAct = delegate { //Sounds.操作.Play(); - Color HitColor = Col.Empty; + Color HitColor = ColorHelper.Empty; bs.Move(ref HitColor); ip.Mai2Show = false; ip.TextIm = tb; @@ -2831,9 +2831,9 @@ namespace SlaveMatrix shapePartT13.BasePointBase = shapePartT13.OP.GetCenter(); shapePartT13.OP.ScalingXY(shapePartT13.BasePointBase, 0.3); shapePartT13.Closed = true; - shapePartT13.TextColor = Col.White; - shapePartT13.BrushColor = Color.FromArgb(160, Col.Black); - shapePartT13.ShadBrush = new SolidBrush(Color.FromArgb(64, Col.Black)); + shapePartT13.TextColor = ColorHelper.White; + shapePartT13.BrushColor = Color.FromArgb(160, ColorHelper.Black); + shapePartT13.ShadBrush = new SolidBrush(Color.FromArgb(64, ColorHelper.Black)); shapePartT13.StringFormat.Alignment = StringAlignment.Center; shapePartT13.StringFormat.LineAlignment = StringAlignment.Center; shapePartT13.PenColor = Color.Red; @@ -2858,9 +2858,9 @@ namespace SlaveMatrix shapePartT14.BasePointBase = shapePartT14.OP.GetCenter(); shapePartT14.OP.ScalingXY(shapePartT14.BasePointBase, 0.3); shapePartT14.Closed = true; - shapePartT14.TextColor = Col.White; - shapePartT14.BrushColor = Color.FromArgb(160, Col.Black); - shapePartT14.ShadBrush = new SolidBrush(Color.FromArgb(64, Col.Black)); + shapePartT14.TextColor = ColorHelper.White; + shapePartT14.BrushColor = Color.FromArgb(160, ColorHelper.Black); + shapePartT14.ShadBrush = new SolidBrush(Color.FromArgb(64, ColorHelper.Black)); shapePartT14.StringFormat.Alignment = StringAlignment.Center; shapePartT14.StringFormat.LineAlignment = StringAlignment.Center; bs.Add("ボタン2", new But1(shapePartT14, delegate(But b) @@ -2882,9 +2882,9 @@ namespace SlaveMatrix shapePartT15.BasePointBase = shapePartT15.OP.GetCenter(); shapePartT15.OP.ScalingXY(shapePartT15.BasePointBase, 0.3); shapePartT15.Closed = true; - shapePartT15.TextColor = Col.White; - shapePartT15.BrushColor = Color.FromArgb(160, Col.Black); - shapePartT15.ShadBrush = new SolidBrush(Color.FromArgb(64, Col.Black)); + shapePartT15.TextColor = ColorHelper.White; + shapePartT15.BrushColor = Color.FromArgb(160, ColorHelper.Black); + shapePartT15.ShadBrush = new SolidBrush(Color.FromArgb(64, ColorHelper.Black)); shapePartT15.StringFormat.Alignment = StringAlignment.Center; shapePartT15.StringFormat.LineAlignment = StringAlignment.Center; bs.Add("ボタン3", new But1(shapePartT15, delegate(But b) @@ -2906,9 +2906,9 @@ namespace SlaveMatrix shapePartT16.BasePointBase = shapePartT16.OP.GetCenter(); shapePartT16.OP.ScalingXY(shapePartT16.BasePointBase, 0.3); shapePartT16.Closed = true; - shapePartT16.TextColor = Col.White; - shapePartT16.BrushColor = Color.FromArgb(160, Col.Black); - shapePartT16.ShadBrush = new SolidBrush(Color.FromArgb(64, Col.Black)); + shapePartT16.TextColor = ColorHelper.White; + shapePartT16.BrushColor = Color.FromArgb(160, ColorHelper.Black); + shapePartT16.ShadBrush = new SolidBrush(Color.FromArgb(64, ColorHelper.Black)); shapePartT16.StringFormat.Alignment = StringAlignment.Center; shapePartT16.StringFormat.LineAlignment = StringAlignment.Center; bs.Add("ボタン4", new But1(shapePartT16, delegate(But b) @@ -2930,9 +2930,9 @@ namespace SlaveMatrix shapePartT17.BasePointBase = shapePartT17.OP.GetCenter(); shapePartT17.OP.ScalingXY(shapePartT17.BasePointBase, 0.3); shapePartT17.Closed = true; - shapePartT17.TextColor = Col.White; - shapePartT17.BrushColor = Color.FromArgb(160, Col.Black); - shapePartT17.ShadBrush = new SolidBrush(Color.FromArgb(64, Col.Black)); + shapePartT17.TextColor = ColorHelper.White; + shapePartT17.BrushColor = Color.FromArgb(160, ColorHelper.Black); + shapePartT17.ShadBrush = new SolidBrush(Color.FromArgb(64, ColorHelper.Black)); shapePartT17.StringFormat.Alignment = StringAlignment.Center; shapePartT17.StringFormat.LineAlignment = StringAlignment.Center; bs.Add("ボタン5", new But1(shapePartT17, delegate(But b) @@ -2954,9 +2954,9 @@ namespace SlaveMatrix shapePartT18.BasePointBase = shapePartT18.OP.GetCenter(); shapePartT18.OP.ScalingXY(shapePartT18.BasePointBase, 0.3); shapePartT18.Closed = true; - shapePartT18.TextColor = Col.White; - shapePartT18.BrushColor = Color.FromArgb(160, Col.Black); - shapePartT18.ShadBrush = new SolidBrush(Color.FromArgb(64, Col.Black)); + shapePartT18.TextColor = ColorHelper.White; + shapePartT18.BrushColor = Color.FromArgb(160, ColorHelper.Black); + shapePartT18.ShadBrush = new SolidBrush(Color.FromArgb(64, ColorHelper.Black)); shapePartT18.StringFormat.Alignment = StringAlignment.Center; shapePartT18.StringFormat.LineAlignment = StringAlignment.Center; bs.Add("ボタン6", new But1(shapePartT18, delegate(But b) @@ -2978,9 +2978,9 @@ namespace SlaveMatrix shapePartT19.BasePointBase = shapePartT19.OP.GetCenter(); shapePartT19.OP.ScalingXY(shapePartT19.BasePointBase, 0.3); shapePartT19.Closed = true; - shapePartT19.TextColor = Col.White; - shapePartT19.BrushColor = Color.FromArgb(160, Col.Black); - shapePartT19.ShadBrush = new SolidBrush(Color.FromArgb(64, Col.Black)); + shapePartT19.TextColor = ColorHelper.White; + shapePartT19.BrushColor = Color.FromArgb(160, ColorHelper.Black); + shapePartT19.ShadBrush = new SolidBrush(Color.FromArgb(64, ColorHelper.Black)); shapePartT19.StringFormat.Alignment = StringAlignment.Center; shapePartT19.StringFormat.LineAlignment = StringAlignment.Center; bs.Add("ボタン7", new But1(shapePartT19, delegate(But b) @@ -3002,9 +3002,9 @@ namespace SlaveMatrix shapePartT20.BasePointBase = shapePartT20.OP.GetCenter(); shapePartT20.OP.ScalingXY(shapePartT20.BasePointBase, 0.3); shapePartT20.Closed = true; - shapePartT20.TextColor = Col.White; - shapePartT20.BrushColor = Color.FromArgb(160, Col.Black); - shapePartT20.ShadBrush = new SolidBrush(Color.FromArgb(64, Col.Black)); + shapePartT20.TextColor = ColorHelper.White; + shapePartT20.BrushColor = Color.FromArgb(160, ColorHelper.Black); + shapePartT20.ShadBrush = new SolidBrush(Color.FromArgb(64, ColorHelper.Black)); shapePartT20.StringFormat.Alignment = StringAlignment.Center; shapePartT20.StringFormat.LineAlignment = StringAlignment.Center; bs.Add("ボタン8", new But1(shapePartT20, delegate(But b) @@ -3026,9 +3026,9 @@ namespace SlaveMatrix shapePartT21.BasePointBase = shapePartT21.OP.GetCenter(); shapePartT21.OP.ScalingXY(shapePartT21.BasePointBase, 0.3); shapePartT21.Closed = true; - shapePartT21.TextColor = Col.White; - shapePartT21.BrushColor = Color.FromArgb(160, Col.Black); - shapePartT21.ShadBrush = new SolidBrush(Color.FromArgb(64, Col.Black)); + shapePartT21.TextColor = ColorHelper.White; + shapePartT21.BrushColor = Color.FromArgb(160, ColorHelper.Black); + shapePartT21.ShadBrush = new SolidBrush(Color.FromArgb(64, ColorHelper.Black)); shapePartT21.StringFormat.Alignment = StringAlignment.Center; shapePartT21.StringFormat.LineAlignment = StringAlignment.Center; bs.Add("ボタン9", new But1(shapePartT21, delegate(But b) @@ -3266,10 +3266,10 @@ namespace SlaveMatrix 対象描画 = delegate (RenderArea a, FPS FPS) { - Med.HitGraphics.Clear(Col.Transparent); + Med.HitGraphics.Clear(ColorHelper.Transparent); if (a.HitGraphics != null) { - a.HitGraphics.Clear(Col.Transparent); + a.HitGraphics.Clear(ColorHelper.Transparent); } a.Draw(BasementBackground); if (TrainingTarget != null) @@ -3307,7 +3307,7 @@ namespace SlaveMatrix { Character 祝福 = null; bool d = false; - Lab l = new Lab(DrawBuffer, "ラベル1", new Vector2D(ip.MaiB.Position.X, 0.026), 0.1, 1.0, new Font("MS Gothic", 1f), 0.085, "No blessing", Col.White, Col.Black, ip.MaiB.BrushColor, Col.Black); + Lab l = new Lab(DrawBuffer, "ラベル1", new Vector2D(ip.MaiB.Position.X, 0.026), 0.1, 1.0, new Font("MS Gothic", 1f), 0.085, "No blessing", ColorHelper.White, ColorHelper.Black, ip.MaiB.BrushColor, ColorHelper.Black); ButtonMap bs = new ButtonMap(); Action 祝福なし = delegate { @@ -3485,10 +3485,10 @@ namespace SlaveMatrix DrawBlessing = delegate (RenderArea a, FPS FPS) { - Med.HitGraphics.Clear(Col.Transparent); + Med.HitGraphics.Clear(ColorHelper.Transparent); if (a.HitGraphics != null) { - a.HitGraphics.Clear(Col.Transparent); + a.HitGraphics.Clear(ColorHelper.Transparent); } a.Draw(BasementBackground); if (祝福 != null) @@ -3648,9 +3648,9 @@ namespace SlaveMatrix shapePartT.OP.ScalingY(shapePartT.OP.GetCenter(), 0.47); shapePartT.OP.Rotation(shapePartT.OP.GetCenter(), -26.0); shapePartT.Closed = true; - shapePartT.TextColor = Col.White; - shapePartT.BrushColor = Color.FromArgb(160, Col.Black); - shapePartT.ShadBrush = new SolidBrush(Color.FromArgb(64, Col.Black)); + shapePartT.TextColor = ColorHelper.White; + shapePartT.BrushColor = Color.FromArgb(160, ColorHelper.Black); + shapePartT.ShadBrush = new SolidBrush(Color.FromArgb(64, ColorHelper.Black)); shapePartT.StringFormat.Alignment = StringAlignment.Center; shapePartT.StringFormat.LineAlignment = StringAlignment.Center; bs.Add("ボタン0", new But1(shapePartT, delegate @@ -3671,9 +3671,9 @@ namespace SlaveMatrix shapePartT2.OP.ScalingY(shapePartT2.OP.GetCenter(), 0.47); shapePartT2.OP.Rotation(shapePartT2.OP.GetCenter(), -26.0); shapePartT2.Closed = true; - shapePartT2.TextColor = Col.White; - shapePartT2.BrushColor = Color.FromArgb(160, Col.Black); - shapePartT2.ShadBrush = new SolidBrush(Color.FromArgb(64, Col.Black)); + shapePartT2.TextColor = ColorHelper.White; + shapePartT2.BrushColor = Color.FromArgb(160, ColorHelper.Black); + shapePartT2.ShadBrush = new SolidBrush(Color.FromArgb(64, ColorHelper.Black)); shapePartT2.StringFormat.Alignment = StringAlignment.Center; shapePartT2.StringFormat.LineAlignment = StringAlignment.Center; bs.Add("ボタン1", new But1(shapePartT2, delegate @@ -3691,9 +3691,9 @@ namespace SlaveMatrix shapePartT3.OP.ScalingY(shapePartT3.OP.GetCenter(), 0.47); shapePartT3.OP.Rotation(shapePartT3.OP.GetCenter(), -26.0); shapePartT3.Closed = true; - shapePartT3.TextColor = Col.White; - shapePartT3.BrushColor = Color.FromArgb(160, Col.Black); - shapePartT3.ShadBrush = new SolidBrush(Color.FromArgb(64, Col.Black)); + shapePartT3.TextColor = ColorHelper.White; + shapePartT3.BrushColor = Color.FromArgb(160, ColorHelper.Black); + shapePartT3.ShadBrush = new SolidBrush(Color.FromArgb(64, ColorHelper.Black)); shapePartT3.StringFormat.Alignment = StringAlignment.Center; shapePartT3.StringFormat.LineAlignment = StringAlignment.Center; bs.Add("ボタン2", new But1(shapePartT3, delegate @@ -3711,9 +3711,9 @@ namespace SlaveMatrix shapePartT4.OP.ScalingY(shapePartT4.OP.GetCenter(), 0.47); shapePartT4.OP.Rotation(shapePartT4.OP.GetCenter(), -26.0); shapePartT4.Closed = true; - shapePartT4.TextColor = Col.White; - shapePartT4.BrushColor = Color.FromArgb(160, Col.Black); - shapePartT4.ShadBrush = new SolidBrush(Color.FromArgb(64, Col.Black)); + shapePartT4.TextColor = ColorHelper.White; + shapePartT4.BrushColor = Color.FromArgb(160, ColorHelper.Black); + shapePartT4.ShadBrush = new SolidBrush(Color.FromArgb(64, ColorHelper.Black)); shapePartT4.StringFormat.Alignment = StringAlignment.Center; shapePartT4.StringFormat.LineAlignment = StringAlignment.Center; bs.Add("ボタン3", new But1(shapePartT4, delegate @@ -3874,7 +3874,7 @@ namespace SlaveMatrix { if (a.HitGraphics != null) { - a.HitGraphics.Clear(Col.Transparent); + a.HitGraphics.Clear(ColorHelper.Transparent); } a.Draw(OfficeBackground); Viola.Draw(a, FPS); @@ -3920,9 +3920,9 @@ namespace SlaveMatrix shapePartT2.OP.AddRange(new CurveOutline[1] { ShapeHelper.GetSquare() }); shapePartT2.OP.ScalingXY(shapePartT2.OP.GetCenter(), 0.3, 0.3); shapePartT2.Closed = true; - shapePartT2.TextColor = Col.White; - shapePartT2.BrushColor = Color.FromArgb(160, Col.Black); - shapePartT2.ShadBrush = new SolidBrush(Color.FromArgb(64, Col.Black)); + shapePartT2.TextColor = ColorHelper.White; + shapePartT2.BrushColor = Color.FromArgb(160, ColorHelper.Black); + shapePartT2.ShadBrush = new SolidBrush(Color.FromArgb(64, ColorHelper.Black)); shapePartT2.StringFormat.Alignment = StringAlignment.Center; shapePartT2.StringFormat.LineAlignment = StringAlignment.Center; bs.Add("nc", new But1(shapePartT2, delegate @@ -3940,9 +3940,9 @@ namespace SlaveMatrix shapePartT3.OP.AddRange(new CurveOutline[1] { ShapeHelper.GetSquare() }); shapePartT3.OP.ScalingXY(shapePartT3.OP.GetCenter(), 0.3, 0.3); shapePartT3.Closed = true; - shapePartT3.TextColor = Col.White; - shapePartT3.BrushColor = Color.FromArgb(160, Col.Black); - shapePartT3.ShadBrush = new SolidBrush(Color.FromArgb(64, Col.Black)); + shapePartT3.TextColor = ColorHelper.White; + shapePartT3.BrushColor = Color.FromArgb(160, ColorHelper.Black); + shapePartT3.ShadBrush = new SolidBrush(Color.FromArgb(64, ColorHelper.Black)); shapePartT3.StringFormat.Alignment = StringAlignment.Center; shapePartT3.StringFormat.LineAlignment = StringAlignment.Center; bs.Add("nm", new But1(shapePartT3, delegate @@ -3969,9 +3969,9 @@ namespace SlaveMatrix shapePartT4.OP.AddRange(new CurveOutline[1] { ShapeHelper.GetSquare() }); shapePartT4.OP.ScalingXY(shapePartT4.OP.GetCenter(), 0.3, 0.3); shapePartT4.Closed = true; - shapePartT4.TextColor = Col.White; - shapePartT4.BrushColor = Color.FromArgb(160, Col.Black); - shapePartT4.ShadBrush = new SolidBrush(Color.FromArgb(64, Col.Black)); + shapePartT4.TextColor = ColorHelper.White; + shapePartT4.BrushColor = Color.FromArgb(160, ColorHelper.Black); + shapePartT4.ShadBrush = new SolidBrush(Color.FromArgb(64, ColorHelper.Black)); shapePartT4.StringFormat.Alignment = StringAlignment.Center; shapePartT4.StringFormat.LineAlignment = StringAlignment.Center; bs.Add("n7", new But1(shapePartT4, delegate @@ -3989,9 +3989,9 @@ namespace SlaveMatrix shapePartT5.OP.AddRange(new CurveOutline[1] { ShapeHelper.GetSquare() }); shapePartT5.OP.ScalingXY(shapePartT5.OP.GetCenter(), 0.3, 0.3); shapePartT5.Closed = true; - shapePartT5.TextColor = Col.White; - shapePartT5.BrushColor = Color.FromArgb(160, Col.Black); - shapePartT5.ShadBrush = new SolidBrush(Color.FromArgb(64, Col.Black)); + shapePartT5.TextColor = ColorHelper.White; + shapePartT5.BrushColor = Color.FromArgb(160, ColorHelper.Black); + shapePartT5.ShadBrush = new SolidBrush(Color.FromArgb(64, ColorHelper.Black)); shapePartT5.StringFormat.Alignment = StringAlignment.Center; shapePartT5.StringFormat.LineAlignment = StringAlignment.Center; bs.Add("n8", new But1(shapePartT5, delegate @@ -4009,9 +4009,9 @@ namespace SlaveMatrix shapePartT6.OP.AddRange(new CurveOutline[1] { ShapeHelper.GetSquare() }); shapePartT6.OP.ScalingXY(shapePartT6.OP.GetCenter(), 0.3, 0.3); shapePartT6.Closed = true; - shapePartT6.TextColor = Col.White; - shapePartT6.BrushColor = Color.FromArgb(160, Col.Black); - shapePartT6.ShadBrush = new SolidBrush(Color.FromArgb(64, Col.Black)); + shapePartT6.TextColor = ColorHelper.White; + shapePartT6.BrushColor = Color.FromArgb(160, ColorHelper.Black); + shapePartT6.ShadBrush = new SolidBrush(Color.FromArgb(64, ColorHelper.Black)); shapePartT6.StringFormat.Alignment = StringAlignment.Center; shapePartT6.StringFormat.LineAlignment = StringAlignment.Center; bs.Add("n9", new But1(shapePartT6, delegate @@ -4029,9 +4029,9 @@ namespace SlaveMatrix shapePartT7.OP.AddRange(new CurveOutline[1] { ShapeHelper.GetSquare() }); shapePartT7.OP.ScalingXY(shapePartT7.OP.GetCenter(), 0.3, 0.3); shapePartT7.Closed = true; - shapePartT7.TextColor = Col.White; - shapePartT7.BrushColor = Color.FromArgb(160, Col.Black); - shapePartT7.ShadBrush = new SolidBrush(Color.FromArgb(64, Col.Black)); + shapePartT7.TextColor = ColorHelper.White; + shapePartT7.BrushColor = Color.FromArgb(160, ColorHelper.Black); + shapePartT7.ShadBrush = new SolidBrush(Color.FromArgb(64, ColorHelper.Black)); shapePartT7.StringFormat.Alignment = StringAlignment.Center; shapePartT7.StringFormat.LineAlignment = StringAlignment.Center; bs.Add("n4", new But1(shapePartT7, delegate @@ -4049,9 +4049,9 @@ namespace SlaveMatrix shapePartT8.OP.AddRange(new CurveOutline[1] { ShapeHelper.GetSquare() }); shapePartT8.OP.ScalingXY(shapePartT8.OP.GetCenter(), 0.3, 0.3); shapePartT8.Closed = true; - shapePartT8.TextColor = Col.White; - shapePartT8.BrushColor = Color.FromArgb(160, Col.Black); - shapePartT8.ShadBrush = new SolidBrush(Color.FromArgb(64, Col.Black)); + shapePartT8.TextColor = ColorHelper.White; + shapePartT8.BrushColor = Color.FromArgb(160, ColorHelper.Black); + shapePartT8.ShadBrush = new SolidBrush(Color.FromArgb(64, ColorHelper.Black)); shapePartT8.StringFormat.Alignment = StringAlignment.Center; shapePartT8.StringFormat.LineAlignment = StringAlignment.Center; bs.Add("n5", new But1(shapePartT8, delegate @@ -4069,9 +4069,9 @@ namespace SlaveMatrix shapePartT9.OP.AddRange(new CurveOutline[1] { ShapeHelper.GetSquare() }); shapePartT9.OP.ScalingXY(shapePartT9.OP.GetCenter(), 0.3, 0.3); shapePartT9.Closed = true; - shapePartT9.TextColor = Col.White; - shapePartT9.BrushColor = Color.FromArgb(160, Col.Black); - shapePartT9.ShadBrush = new SolidBrush(Color.FromArgb(64, Col.Black)); + shapePartT9.TextColor = ColorHelper.White; + shapePartT9.BrushColor = Color.FromArgb(160, ColorHelper.Black); + shapePartT9.ShadBrush = new SolidBrush(Color.FromArgb(64, ColorHelper.Black)); shapePartT9.StringFormat.Alignment = StringAlignment.Center; shapePartT9.StringFormat.LineAlignment = StringAlignment.Center; bs.Add("n6", new But1(shapePartT9, delegate @@ -4089,9 +4089,9 @@ namespace SlaveMatrix shapePartT10.OP.AddRange(new CurveOutline[1] { ShapeHelper.GetSquare() }); shapePartT10.OP.ScalingXY(shapePartT10.OP.GetCenter(), 0.3, 0.3); shapePartT10.Closed = true; - shapePartT10.TextColor = Col.White; - shapePartT10.BrushColor = Color.FromArgb(160, Col.Black); - shapePartT10.ShadBrush = new SolidBrush(Color.FromArgb(64, Col.Black)); + shapePartT10.TextColor = ColorHelper.White; + shapePartT10.BrushColor = Color.FromArgb(160, ColorHelper.Black); + shapePartT10.ShadBrush = new SolidBrush(Color.FromArgb(64, ColorHelper.Black)); shapePartT10.StringFormat.Alignment = StringAlignment.Center; shapePartT10.StringFormat.LineAlignment = StringAlignment.Center; bs.Add("n1", new But1(shapePartT10, delegate @@ -4109,9 +4109,9 @@ namespace SlaveMatrix shapePartT11.OP.AddRange(new CurveOutline[1] { ShapeHelper.GetSquare() }); shapePartT11.OP.ScalingXY(shapePartT11.OP.GetCenter(), 0.3, 0.3); shapePartT11.Closed = true; - shapePartT11.TextColor = Col.White; - shapePartT11.BrushColor = Color.FromArgb(160, Col.Black); - shapePartT11.ShadBrush = new SolidBrush(Color.FromArgb(64, Col.Black)); + shapePartT11.TextColor = ColorHelper.White; + shapePartT11.BrushColor = Color.FromArgb(160, ColorHelper.Black); + shapePartT11.ShadBrush = new SolidBrush(Color.FromArgb(64, ColorHelper.Black)); shapePartT11.StringFormat.Alignment = StringAlignment.Center; shapePartT11.StringFormat.LineAlignment = StringAlignment.Center; bs.Add("n2", new But1(shapePartT11, delegate @@ -4129,9 +4129,9 @@ namespace SlaveMatrix shapePartT12.OP.AddRange(new CurveOutline[1] { ShapeHelper.GetSquare() }); shapePartT12.OP.ScalingXY(shapePartT12.OP.GetCenter(), 0.3, 0.3); shapePartT12.Closed = true; - shapePartT12.TextColor = Col.White; - shapePartT12.BrushColor = Color.FromArgb(160, Col.Black); - shapePartT12.ShadBrush = new SolidBrush(Color.FromArgb(64, Col.Black)); + shapePartT12.TextColor = ColorHelper.White; + shapePartT12.BrushColor = Color.FromArgb(160, ColorHelper.Black); + shapePartT12.ShadBrush = new SolidBrush(Color.FromArgb(64, ColorHelper.Black)); shapePartT12.StringFormat.Alignment = StringAlignment.Center; shapePartT12.StringFormat.LineAlignment = StringAlignment.Center; bs.Add("n3", new But1(shapePartT12, delegate @@ -4149,9 +4149,9 @@ namespace SlaveMatrix shapePartT13.OP.AddRange(new CurveOutline[1] { ShapeHelper.GetSquare() }); shapePartT13.OP.ScalingXY(shapePartT13.OP.GetCenter(), 0.3, 0.3); shapePartT13.Closed = true; - shapePartT13.TextColor = Col.White; - shapePartT13.BrushColor = Color.FromArgb(160, Col.Black); - shapePartT13.ShadBrush = new SolidBrush(Color.FromArgb(64, Col.Black)); + shapePartT13.TextColor = ColorHelper.White; + shapePartT13.BrushColor = Color.FromArgb(160, ColorHelper.Black); + shapePartT13.ShadBrush = new SolidBrush(Color.FromArgb(64, ColorHelper.Black)); shapePartT13.StringFormat.Alignment = StringAlignment.Center; shapePartT13.StringFormat.LineAlignment = StringAlignment.Center; bs.Add("n0", new But1(shapePartT13, delegate @@ -4169,9 +4169,9 @@ namespace SlaveMatrix shapePartT14.OP.AddRange(new CurveOutline[1] { ShapeHelper.GetSquare() }); shapePartT14.OP.ScalingXY(shapePartT14.OP.GetCenter(), 0.3, 0.3); shapePartT14.Closed = true; - shapePartT14.TextColor = Col.White; - shapePartT14.BrushColor = Color.FromArgb(160, Col.Black); - shapePartT14.ShadBrush = new SolidBrush(Color.FromArgb(64, Col.Black)); + shapePartT14.TextColor = ColorHelper.White; + shapePartT14.BrushColor = Color.FromArgb(160, ColorHelper.Black); + shapePartT14.ShadBrush = new SolidBrush(Color.FromArgb(64, ColorHelper.Black)); shapePartT14.StringFormat.Alignment = StringAlignment.Center; shapePartT14.StringFormat.LineAlignment = StringAlignment.Center; bs.Add("nb", new But1(shapePartT14, delegate @@ -4216,9 +4216,9 @@ namespace SlaveMatrix shapePartT15.OP.AddRange(new CurveOutline[1] { ShapeHelper.GetSquare() }); shapePartT15.OP.ScalingXY(shapePartT15.OP.GetCenter(), 0.3, 0.3); shapePartT15.Closed = true; - shapePartT15.TextColor = Col.White; - shapePartT15.BrushColor = Color.FromArgb(160, Col.Black); - shapePartT15.ShadBrush = new SolidBrush(Color.FromArgb(64, Col.Black)); + shapePartT15.TextColor = ColorHelper.White; + shapePartT15.BrushColor = Color.FromArgb(160, ColorHelper.Black); + shapePartT15.ShadBrush = new SolidBrush(Color.FromArgb(64, ColorHelper.Black)); shapePartT15.StringFormat.Alignment = StringAlignment.Center; shapePartT15.StringFormat.LineAlignment = StringAlignment.Center; bs.Add("nr", new But1(shapePartT15, delegate @@ -4380,10 +4380,10 @@ namespace SlaveMatrix }; DrawDebt = delegate(RenderArea a, FPS FPS) { - Med.HitGraphics.Clear(Col.Transparent); + Med.HitGraphics.Clear(ColorHelper.Transparent); if (a.HitGraphics != null) { - a.HitGraphics.Clear(Col.Transparent); + a.HitGraphics.Clear(ColorHelper.Transparent); } a.Draw(OfficeBackground); Viola.Draw(a, FPS); @@ -4427,9 +4427,9 @@ namespace SlaveMatrix shapePartT.OP.ScalingY(shapePartT.OP.GetCenter(), 0.47); shapePartT.OP.Rotation(shapePartT.OP.GetCenter(), -26.0); shapePartT.Closed = true; - shapePartT.TextColor = Col.White; - shapePartT.BrushColor = Color.FromArgb(160, Col.Black); - shapePartT.ShadBrush = new SolidBrush(Color.FromArgb(64, Col.Black)); + shapePartT.TextColor = ColorHelper.White; + shapePartT.BrushColor = Color.FromArgb(160, ColorHelper.Black); + shapePartT.ShadBrush = new SolidBrush(Color.FromArgb(64, ColorHelper.Black)); shapePartT.StringFormat.Alignment = StringAlignment.Center; shapePartT.StringFormat.LineAlignment = StringAlignment.Center; bs.Add("ボタン0", new But1(shapePartT, delegate @@ -4454,9 +4454,9 @@ namespace SlaveMatrix shapePartT2.OP.ScalingY(shapePartT2.OP.GetCenter(), 0.47); shapePartT2.OP.Rotation(shapePartT2.OP.GetCenter(), -26.0); shapePartT2.Closed = true; - shapePartT2.TextColor = Col.White; - shapePartT2.BrushColor = Color.FromArgb(160, Col.Black); - shapePartT2.ShadBrush = new SolidBrush(Color.FromArgb(64, Col.Black)); + shapePartT2.TextColor = ColorHelper.White; + shapePartT2.BrushColor = Color.FromArgb(160, ColorHelper.Black); + shapePartT2.ShadBrush = new SolidBrush(Color.FromArgb(64, ColorHelper.Black)); shapePartT2.StringFormat.Alignment = StringAlignment.Center; shapePartT2.StringFormat.LineAlignment = StringAlignment.Center; shapePartT2.PenColor = Color.Red; @@ -4475,9 +4475,9 @@ namespace SlaveMatrix shapePartT3.OP.ScalingY(shapePartT3.OP.GetCenter(), 0.47); shapePartT3.OP.Rotation(shapePartT3.OP.GetCenter(), -26.0); shapePartT3.Closed = true; - shapePartT3.TextColor = Col.White; - shapePartT3.BrushColor = Color.FromArgb(160, Col.Black); - shapePartT3.ShadBrush = new SolidBrush(Color.FromArgb(64, Col.Black)); + shapePartT3.TextColor = ColorHelper.White; + shapePartT3.BrushColor = Color.FromArgb(160, ColorHelper.Black); + shapePartT3.ShadBrush = new SolidBrush(Color.FromArgb(64, ColorHelper.Black)); shapePartT3.StringFormat.Alignment = StringAlignment.Center; shapePartT3.StringFormat.LineAlignment = StringAlignment.Center; bs.Add("ボタン2", new But1(shapePartT3, delegate @@ -4485,7 +4485,7 @@ namespace SlaveMatrix //Sounds.操作.Play(); Med.Mode = "ToolShop"; })); - Color bs初期縁色 = Col.Black; + Color bs初期縁色 = ColorHelper.Black; Action bs縁色初期化 = delegate { foreach (But item in bs.EnumBut.Skip(3).Take(10)) @@ -4504,9 +4504,9 @@ namespace SlaveMatrix shapePartT4.OP.AddRange(new CurveOutline[1] { ShapeHelper.GetSquare() }); shapePartT4.OP.ScalingY(shapePartT4.OP.GetCenter(), 0.5 * num); shapePartT4.Closed = true; - shapePartT4.TextColor = Col.White; - shapePartT4.BrushColor = Color.FromArgb(160, Col.Black); - shapePartT4.ShadBrush = new SolidBrush(Color.FromArgb(64, Col.Black)); + shapePartT4.TextColor = ColorHelper.White; + shapePartT4.BrushColor = Color.FromArgb(160, ColorHelper.Black); + shapePartT4.ShadBrush = new SolidBrush(Color.FromArgb(64, ColorHelper.Black)); shapePartT4.StringFormat.Alignment = StringAlignment.Center; shapePartT4.StringFormat.LineAlignment = StringAlignment.Center; shapePartT4.PenColor = Color.Red; @@ -4530,9 +4530,9 @@ namespace SlaveMatrix shapePartT5.OP.AddRange(new CurveOutline[1] { ShapeHelper.GetSquare() }); shapePartT5.OP.ScalingY(shapePartT5.OP.GetCenter(), 0.5 * num); shapePartT5.Closed = true; - shapePartT5.TextColor = Col.White; - shapePartT5.BrushColor = Color.FromArgb(160, Col.Black); - shapePartT5.ShadBrush = new SolidBrush(Color.FromArgb(64, Col.Black)); + shapePartT5.TextColor = ColorHelper.White; + shapePartT5.BrushColor = Color.FromArgb(160, ColorHelper.Black); + shapePartT5.ShadBrush = new SolidBrush(Color.FromArgb(64, ColorHelper.Black)); shapePartT5.StringFormat.Alignment = StringAlignment.Center; shapePartT5.StringFormat.LineAlignment = StringAlignment.Center; bs.Add("対象1", new But1(shapePartT5, delegate(But bu) @@ -4551,9 +4551,9 @@ namespace SlaveMatrix shapePartT6.OP.AddRange(new CurveOutline[1] { ShapeHelper.GetSquare() }); shapePartT6.OP.ScalingY(shapePartT6.OP.GetCenter(), 0.5 * num); shapePartT6.Closed = true; - shapePartT6.TextColor = Col.White; - shapePartT6.BrushColor = Color.FromArgb(160, Col.Black); - shapePartT6.ShadBrush = new SolidBrush(Color.FromArgb(64, Col.Black)); + shapePartT6.TextColor = ColorHelper.White; + shapePartT6.BrushColor = Color.FromArgb(160, ColorHelper.Black); + shapePartT6.ShadBrush = new SolidBrush(Color.FromArgb(64, ColorHelper.Black)); shapePartT6.StringFormat.Alignment = StringAlignment.Center; shapePartT6.StringFormat.LineAlignment = StringAlignment.Center; bs.Add("対象2", new But1(shapePartT6, delegate(But bu) @@ -4572,9 +4572,9 @@ namespace SlaveMatrix shapePartT7.OP.AddRange(new CurveOutline[1] { ShapeHelper.GetSquare() }); shapePartT7.OP.ScalingY(shapePartT7.OP.GetCenter(), 0.5 * num); shapePartT7.Closed = true; - shapePartT7.TextColor = Col.White; - shapePartT7.BrushColor = Color.FromArgb(160, Col.Black); - shapePartT7.ShadBrush = new SolidBrush(Color.FromArgb(64, Col.Black)); + shapePartT7.TextColor = ColorHelper.White; + shapePartT7.BrushColor = Color.FromArgb(160, ColorHelper.Black); + shapePartT7.ShadBrush = new SolidBrush(Color.FromArgb(64, ColorHelper.Black)); shapePartT7.StringFormat.Alignment = StringAlignment.Center; shapePartT7.StringFormat.LineAlignment = StringAlignment.Center; bs.Add("対象3", new But1(shapePartT7, delegate(But bu) @@ -4593,9 +4593,9 @@ namespace SlaveMatrix shapePartT8.OP.AddRange(new CurveOutline[1] { ShapeHelper.GetSquare() }); shapePartT8.OP.ScalingY(shapePartT8.OP.GetCenter(), 0.5 * num); shapePartT8.Closed = true; - shapePartT8.TextColor = Col.White; - shapePartT8.BrushColor = Color.FromArgb(160, Col.Black); - shapePartT8.ShadBrush = new SolidBrush(Color.FromArgb(64, Col.Black)); + shapePartT8.TextColor = ColorHelper.White; + shapePartT8.BrushColor = Color.FromArgb(160, ColorHelper.Black); + shapePartT8.ShadBrush = new SolidBrush(Color.FromArgb(64, ColorHelper.Black)); shapePartT8.StringFormat.Alignment = StringAlignment.Center; shapePartT8.StringFormat.LineAlignment = StringAlignment.Center; bs.Add("対象4", new But1(shapePartT8, delegate(But bu) @@ -4614,9 +4614,9 @@ namespace SlaveMatrix shapePartT9.OP.AddRange(new CurveOutline[1] { ShapeHelper.GetSquare() }); shapePartT9.OP.ScalingY(shapePartT9.OP.GetCenter(), 0.5 * num); shapePartT9.Closed = true; - shapePartT9.TextColor = Col.White; - shapePartT9.BrushColor = Color.FromArgb(160, Col.Black); - shapePartT9.ShadBrush = new SolidBrush(Color.FromArgb(64, Col.Black)); + shapePartT9.TextColor = ColorHelper.White; + shapePartT9.BrushColor = Color.FromArgb(160, ColorHelper.Black); + shapePartT9.ShadBrush = new SolidBrush(Color.FromArgb(64, ColorHelper.Black)); shapePartT9.StringFormat.Alignment = StringAlignment.Center; shapePartT9.StringFormat.LineAlignment = StringAlignment.Center; bs.Add("対象5", new But1(shapePartT9, delegate(But bu) @@ -4635,9 +4635,9 @@ namespace SlaveMatrix shapePartT10.OP.AddRange(new CurveOutline[1] { ShapeHelper.GetSquare() }); shapePartT10.OP.ScalingY(shapePartT10.OP.GetCenter(), 0.5 * num); shapePartT10.Closed = true; - shapePartT10.TextColor = Col.White; - shapePartT10.BrushColor = Color.FromArgb(160, Col.Black); - shapePartT10.ShadBrush = new SolidBrush(Color.FromArgb(64, Col.Black)); + shapePartT10.TextColor = ColorHelper.White; + shapePartT10.BrushColor = Color.FromArgb(160, ColorHelper.Black); + shapePartT10.ShadBrush = new SolidBrush(Color.FromArgb(64, ColorHelper.Black)); shapePartT10.StringFormat.Alignment = StringAlignment.Center; shapePartT10.StringFormat.LineAlignment = StringAlignment.Center; bs.Add("対象6", new But1(shapePartT10, delegate(But bu) @@ -4656,9 +4656,9 @@ namespace SlaveMatrix shapePartT11.OP.AddRange(new CurveOutline[1] { ShapeHelper.GetSquare() }); shapePartT11.OP.ScalingY(shapePartT11.OP.GetCenter(), 0.5 * num); shapePartT11.Closed = true; - shapePartT11.TextColor = Col.White; - shapePartT11.BrushColor = Color.FromArgb(160, Col.Black); - shapePartT11.ShadBrush = new SolidBrush(Color.FromArgb(64, Col.Black)); + shapePartT11.TextColor = ColorHelper.White; + shapePartT11.BrushColor = Color.FromArgb(160, ColorHelper.Black); + shapePartT11.ShadBrush = new SolidBrush(Color.FromArgb(64, ColorHelper.Black)); shapePartT11.StringFormat.Alignment = StringAlignment.Center; shapePartT11.StringFormat.LineAlignment = StringAlignment.Center; bs.Add("対象7", new But1(shapePartT11, delegate(But bu) @@ -4677,9 +4677,9 @@ namespace SlaveMatrix shapePartT12.OP.AddRange(new CurveOutline[1] { ShapeHelper.GetSquare() }); shapePartT12.OP.ScalingY(shapePartT12.OP.GetCenter(), 0.5 * num); shapePartT12.Closed = true; - shapePartT12.TextColor = Col.White; - shapePartT12.BrushColor = Color.FromArgb(160, Col.Black); - shapePartT12.ShadBrush = new SolidBrush(Color.FromArgb(64, Col.Black)); + shapePartT12.TextColor = ColorHelper.White; + shapePartT12.BrushColor = Color.FromArgb(160, ColorHelper.Black); + shapePartT12.ShadBrush = new SolidBrush(Color.FromArgb(64, ColorHelper.Black)); shapePartT12.StringFormat.Alignment = StringAlignment.Center; shapePartT12.StringFormat.LineAlignment = StringAlignment.Center; bs.Add("対象8", new But1(shapePartT12, delegate(But bu) @@ -4698,9 +4698,9 @@ namespace SlaveMatrix shapePartT13.OP.AddRange(new CurveOutline[1] { ShapeHelper.GetSquare() }); shapePartT13.OP.ScalingY(shapePartT13.OP.GetCenter(), 0.5 * num); shapePartT13.Closed = true; - shapePartT13.TextColor = Col.White; - shapePartT13.BrushColor = Color.FromArgb(160, Col.Black); - shapePartT13.ShadBrush = new SolidBrush(Color.FromArgb(64, Col.Black)); + shapePartT13.TextColor = ColorHelper.White; + shapePartT13.BrushColor = Color.FromArgb(160, ColorHelper.Black); + shapePartT13.ShadBrush = new SolidBrush(Color.FromArgb(64, ColorHelper.Black)); shapePartT13.StringFormat.Alignment = StringAlignment.Center; shapePartT13.StringFormat.LineAlignment = StringAlignment.Center; bs.Add("対象9", new But1(shapePartT13, delegate(But bu) @@ -4854,9 +4854,9 @@ namespace SlaveMatrix shapePartT14.OP.AddRange(new CurveOutline[1] { ShapeHelper.GetSquare() }); shapePartT14.OP.ScalingY(shapePartT14.OP.GetCenter(), 0.5 * num); shapePartT14.Closed = true; - shapePartT14.TextColor = Col.White; - shapePartT14.BrushColor = Color.FromArgb(160, Col.Black); - shapePartT14.ShadBrush = new SolidBrush(Color.FromArgb(64, Col.Black)); + shapePartT14.TextColor = ColorHelper.White; + shapePartT14.BrushColor = Color.FromArgb(160, ColorHelper.Black); + shapePartT14.ShadBrush = new SolidBrush(Color.FromArgb(64, ColorHelper.Black)); shapePartT14.StringFormat.Alignment = StringAlignment.Center; shapePartT14.StringFormat.LineAlignment = StringAlignment.Center; bs.Add("変更", new But1(shapePartT14, delegate @@ -4880,9 +4880,9 @@ namespace SlaveMatrix shapePartT15.OP.AddRange(new CurveOutline[1] { ShapeHelper.GetSquare() }); shapePartT15.OP.ScalingY(shapePartT15.OP.GetCenter(), 0.5 * num); shapePartT15.Closed = true; - shapePartT15.TextColor = Col.White; - shapePartT15.BrushColor = Color.FromArgb(160, Col.Black); - shapePartT15.ShadBrush = new SolidBrush(Color.FromArgb(64, Col.Black)); + shapePartT15.TextColor = ColorHelper.White; + shapePartT15.BrushColor = Color.FromArgb(160, ColorHelper.Black); + shapePartT15.ShadBrush = new SolidBrush(Color.FromArgb(64, ColorHelper.Black)); shapePartT15.StringFormat.Alignment = StringAlignment.Center; shapePartT15.StringFormat.LineAlignment = StringAlignment.Center; ulong 買値; @@ -5059,10 +5059,10 @@ namespace SlaveMatrix }; DrawSlaveShop = delegate(RenderArea a, FPS FPS) { - Med.HitGraphics.Clear(Col.Transparent); + Med.HitGraphics.Clear(ColorHelper.Transparent); if (a.HitGraphics != null) { - a.HitGraphics.Clear(Col.Transparent); + a.HitGraphics.Clear(ColorHelper.Transparent); } a.Draw(OfficeBackground); if (u != null) @@ -5157,7 +5157,7 @@ namespace SlaveMatrix }; - lv = new ListView(DrawBuffer, DrawBuffer.GetPosition(0.01, 0.03), 0.5, new Font("MS Gothic", 1f), 0.07, Col.White, Col.Empty, Color.FromArgb(160, Col.Black), Col.Black, new TA(GameText.ディルドバイブ + " 35,000,000", delegate(But b) + lv = new ListView(DrawBuffer, DrawBuffer.GetPosition(0.01, 0.03), 0.5, new Font("MS Gothic", 1f), 0.07, ColorHelper.White, ColorHelper.Empty, Color.FromArgb(160, ColorHelper.Black), ColorHelper.Black, new TA(GameText.ディルドバイブ + " 35,000,000", delegate(But b) { buy(b, 0, 35000000uL); }), new TA(GameText.ノーマルバイブ + " 40,000,000", delegate(But b) @@ -5426,10 +5426,10 @@ namespace SlaveMatrix }; DrawToolShop = delegate(RenderArea a, FPS FPS) { - Med.HitGraphics.Clear(Col.Transparent); + Med.HitGraphics.Clear(ColorHelper.Transparent); if (a.HitGraphics != null) { - a.HitGraphics.Clear(Col.Transparent); + a.HitGraphics.Clear(ColorHelper.Transparent); } a.Draw(OfficeBackground); lv.Draw(a); @@ -5519,10 +5519,10 @@ namespace SlaveMatrix { TrainingTarget.Motions.Drive(FPS); } - Med.HitGraphics.Clear(Col.Transparent); + Med.HitGraphics.Clear(ColorHelper.Transparent); if (a.HitGraphics != null) { - a.HitGraphics.Clear(Col.Transparent); + a.HitGraphics.Clear(ColorHelper.Transparent); } a.Draw(BlackBackground); ip.Draw(a, FPS); @@ -5587,76 +5587,76 @@ namespace SlaveMatrix } }); LabelMap ls = new LabelMap(Med, DrawBuffer); - ls.Add("ラベル0", DrawBuffer.GetPosition(new Vector2D(num2 + 0.19, num3 - 0.1)), 0.1, 2.5, new Font("MS Gothic", 1f), 0.085, " ", Col.White, Col.Black, ip.MaiB.BrushColor, Col.Black, Input: false); - ls.Add("ラベル1", DrawBuffer.GetPosition(new Vector2D(num2 + 0.19, num3 + num * 0.0 + 0.005)), 0.1, 1.0, new Font("MS Gothic", 1f), 0.085, GameText.肌の色, Col.White, Col.Black, ip.MaiB.BrushColor, Col.Black, Input: false); - ls.Add("ラベル2", DrawBuffer.GetPosition(new Vector2D(num2 + 0.19, num3 + num * 0.0 + 0.045)), 0.1, 1.0, new Font("MS Gothic", 1f), 0.085, "H:", Col.White, Col.Black, ip.MaiB.BrushColor, Col.Black, Input: false); - ls.Add("ラベル3", DrawBuffer.GetPosition(new Vector2D(num2 + 0.19, num3 + num * 0.0 + 0.086)), 0.1, 1.0, new Font("MS Gothic", 1f), 0.085, "S:", Col.White, Col.Black, ip.MaiB.BrushColor, Col.Black, Input: false); - ls.Add("ラベル4", DrawBuffer.GetPosition(new Vector2D(num2 + 0.19, num3 + num * 0.0 + 0.127)), 0.1, 1.0, new Font("MS Gothic", 1f), 0.085, "V:", Col.White, Col.Black, ip.MaiB.BrushColor, Col.Black, Input: false); - ls.Add("ラベル5", DrawBuffer.GetPosition(new Vector2D(num2 + 0.19, num3 + num * 1.0 + 0.005)), 0.1, 1.0, new Font("MS Gothic", 1f), 0.085, GameText.髪の色, Col.White, Col.Black, ip.MaiB.BrushColor, Col.Black, Input: false); - ls.Add("ラベル6", DrawBuffer.GetPosition(new Vector2D(num2 + 0.19, num3 + num * 1.0 + 0.045)), 0.1, 1.0, new Font("MS Gothic", 1f), 0.085, "H:", Col.White, Col.Black, ip.MaiB.BrushColor, Col.Black, Input: false); - ls.Add("ラベル7", DrawBuffer.GetPosition(new Vector2D(num2 + 0.19, num3 + num * 1.0 + 0.086)), 0.1, 1.0, new Font("MS Gothic", 1f), 0.085, "S:", Col.White, Col.Black, ip.MaiB.BrushColor, Col.Black, Input: false); - ls.Add("ラベル8", DrawBuffer.GetPosition(new Vector2D(num2 + 0.19, num3 + num * 1.0 + 0.127)), 0.1, 1.0, new Font("MS Gothic", 1f), 0.085, "V:", Col.White, Col.Black, ip.MaiB.BrushColor, Col.Black, Input: false); - ls.Add("ラベル9", DrawBuffer.GetPosition(new Vector2D(num2 + 0.19, num3 + num * 2.0 + 0.005)), 0.1, 1.0, new Font("MS Gothic", 1f), 0.085, GameText.瞳の色, Col.White, Col.Black, ip.MaiB.BrushColor, Col.Black, Input: false); - ls.Add("ラベル10", DrawBuffer.GetPosition(new Vector2D(num2 + 0.19, num3 + num * 2.0 + 0.045)), 0.1, 1.0, new Font("MS Gothic", 1f), 0.085, "H:", Col.White, Col.Black, ip.MaiB.BrushColor, Col.Black, Input: false); - ls.Add("ラベル11", DrawBuffer.GetPosition(new Vector2D(num2 + 0.19, num3 + num * 2.0 + 0.086)), 0.1, 1.0, new Font("MS Gothic", 1f), 0.085, "S:", Col.White, Col.Black, ip.MaiB.BrushColor, Col.Black, Input: false); - ls.Add("ラベル12", DrawBuffer.GetPosition(new Vector2D(num2 + 0.19, num3 + num * 2.0 + 0.127)), 0.1, 1.0, new Font("MS Gothic", 1f), 0.085, "V:", Col.White, Col.Black, ip.MaiB.BrushColor, Col.Black, Input: false); - ls.Add("ラベル13", DrawBuffer.GetPosition(new Vector2D(num2 + 0.19, num3 + num * 3.0 + 0.005)), 0.1, 1.0, new Font("MS Gothic", 1f), 0.085, GameText.体格, Col.White, Col.Black, ip.MaiB.BrushColor, Col.Black, Input: false); - ls.Add("ラベル14", DrawBuffer.GetPosition(new Vector2D(num2 + 0.19, num3 + num * 3.0 + 0.045)), 0.1, 1.0, new Font("MS Gothic", 1f), 0.085, "H:", Col.White, Col.Black, ip.MaiB.BrushColor, Col.Black, Input: false); - ls.Add("ラベル15", DrawBuffer.GetPosition(new Vector2D(num2 + 0.19, num3 + num * 3.0 + 0.086)), 0.1, 1.0, new Font("MS Gothic", 1f), 0.085, "W:", Col.White, Col.Black, ip.MaiB.BrushColor, Col.Black, Input: false); - Gau H肌 = new Gau("H肌", DrawBuffer.GetPosition(new Vector2D(num2 + 0.532, num3 + num * 0.0 + 0.06)), DrawBuffer.Size, 0.6, 0.03, 0.02, Open.Rig, _2DGAMELIB.Range.ZeroOne, DrawBuffer.DisplayUnitScale, Color.Transparent, Color.Transparent, Color.Transparent, Color.Transparent, Col.Black, Knob: true); - H肌.Gauge.PenColor = Col.White; - H肌.Frame1.PenColor = Col.White; - H肌.Knob.PenColor = Col.White; + ls.Add("ラベル0", DrawBuffer.GetPosition(new Vector2D(num2 + 0.19, num3 - 0.1)), 0.1, 2.5, new Font("MS Gothic", 1f), 0.085, " ", ColorHelper.White, ColorHelper.Black, ip.MaiB.BrushColor, ColorHelper.Black, Input: false); + ls.Add("ラベル1", DrawBuffer.GetPosition(new Vector2D(num2 + 0.19, num3 + num * 0.0 + 0.005)), 0.1, 1.0, new Font("MS Gothic", 1f), 0.085, GameText.肌の色, ColorHelper.White, ColorHelper.Black, ip.MaiB.BrushColor, ColorHelper.Black, Input: false); + ls.Add("ラベル2", DrawBuffer.GetPosition(new Vector2D(num2 + 0.19, num3 + num * 0.0 + 0.045)), 0.1, 1.0, new Font("MS Gothic", 1f), 0.085, "H:", ColorHelper.White, ColorHelper.Black, ip.MaiB.BrushColor, ColorHelper.Black, Input: false); + ls.Add("ラベル3", DrawBuffer.GetPosition(new Vector2D(num2 + 0.19, num3 + num * 0.0 + 0.086)), 0.1, 1.0, new Font("MS Gothic", 1f), 0.085, "S:", ColorHelper.White, ColorHelper.Black, ip.MaiB.BrushColor, ColorHelper.Black, Input: false); + ls.Add("ラベル4", DrawBuffer.GetPosition(new Vector2D(num2 + 0.19, num3 + num * 0.0 + 0.127)), 0.1, 1.0, new Font("MS Gothic", 1f), 0.085, "V:", ColorHelper.White, ColorHelper.Black, ip.MaiB.BrushColor, ColorHelper.Black, Input: false); + ls.Add("ラベル5", DrawBuffer.GetPosition(new Vector2D(num2 + 0.19, num3 + num * 1.0 + 0.005)), 0.1, 1.0, new Font("MS Gothic", 1f), 0.085, GameText.髪の色, ColorHelper.White, ColorHelper.Black, ip.MaiB.BrushColor, ColorHelper.Black, Input: false); + ls.Add("ラベル6", DrawBuffer.GetPosition(new Vector2D(num2 + 0.19, num3 + num * 1.0 + 0.045)), 0.1, 1.0, new Font("MS Gothic", 1f), 0.085, "H:", ColorHelper.White, ColorHelper.Black, ip.MaiB.BrushColor, ColorHelper.Black, Input: false); + ls.Add("ラベル7", DrawBuffer.GetPosition(new Vector2D(num2 + 0.19, num3 + num * 1.0 + 0.086)), 0.1, 1.0, new Font("MS Gothic", 1f), 0.085, "S:", ColorHelper.White, ColorHelper.Black, ip.MaiB.BrushColor, ColorHelper.Black, Input: false); + ls.Add("ラベル8", DrawBuffer.GetPosition(new Vector2D(num2 + 0.19, num3 + num * 1.0 + 0.127)), 0.1, 1.0, new Font("MS Gothic", 1f), 0.085, "V:", ColorHelper.White, ColorHelper.Black, ip.MaiB.BrushColor, ColorHelper.Black, Input: false); + ls.Add("ラベル9", DrawBuffer.GetPosition(new Vector2D(num2 + 0.19, num3 + num * 2.0 + 0.005)), 0.1, 1.0, new Font("MS Gothic", 1f), 0.085, GameText.瞳の色, ColorHelper.White, ColorHelper.Black, ip.MaiB.BrushColor, ColorHelper.Black, Input: false); + ls.Add("ラベル10", DrawBuffer.GetPosition(new Vector2D(num2 + 0.19, num3 + num * 2.0 + 0.045)), 0.1, 1.0, new Font("MS Gothic", 1f), 0.085, "H:", ColorHelper.White, ColorHelper.Black, ip.MaiB.BrushColor, ColorHelper.Black, Input: false); + ls.Add("ラベル11", DrawBuffer.GetPosition(new Vector2D(num2 + 0.19, num3 + num * 2.0 + 0.086)), 0.1, 1.0, new Font("MS Gothic", 1f), 0.085, "S:", ColorHelper.White, ColorHelper.Black, ip.MaiB.BrushColor, ColorHelper.Black, Input: false); + ls.Add("ラベル12", DrawBuffer.GetPosition(new Vector2D(num2 + 0.19, num3 + num * 2.0 + 0.127)), 0.1, 1.0, new Font("MS Gothic", 1f), 0.085, "V:", ColorHelper.White, ColorHelper.Black, ip.MaiB.BrushColor, ColorHelper.Black, Input: false); + ls.Add("ラベル13", DrawBuffer.GetPosition(new Vector2D(num2 + 0.19, num3 + num * 3.0 + 0.005)), 0.1, 1.0, new Font("MS Gothic", 1f), 0.085, GameText.体格, ColorHelper.White, ColorHelper.Black, ip.MaiB.BrushColor, ColorHelper.Black, Input: false); + ls.Add("ラベル14", DrawBuffer.GetPosition(new Vector2D(num2 + 0.19, num3 + num * 3.0 + 0.045)), 0.1, 1.0, new Font("MS Gothic", 1f), 0.085, "H:", ColorHelper.White, ColorHelper.Black, ip.MaiB.BrushColor, ColorHelper.Black, Input: false); + ls.Add("ラベル15", DrawBuffer.GetPosition(new Vector2D(num2 + 0.19, num3 + num * 3.0 + 0.086)), 0.1, 1.0, new Font("MS Gothic", 1f), 0.085, "W:", ColorHelper.White, ColorHelper.Black, ip.MaiB.BrushColor, ColorHelper.Black, Input: false); + Gau H肌 = new Gau("H肌", DrawBuffer.GetPosition(new Vector2D(num2 + 0.532, num3 + num * 0.0 + 0.06)), DrawBuffer.Size, 0.6, 0.03, 0.02, Open.Rig, _2DGAMELIB.Range.ZeroOne, DrawBuffer.DisplayUnitScale, Color.Transparent, Color.Transparent, Color.Transparent, Color.Transparent, ColorHelper.Black, Knob: true); + H肌.Gauge.PenColor = ColorHelper.White; + H肌.Frame1.PenColor = ColorHelper.White; + H肌.Knob.PenColor = ColorHelper.White; H肌.Knob.HitColor = Med.GetUniqueColor(); - Gau S肌 = new Gau("S肌", DrawBuffer.GetPosition(new Vector2D(num2 + 0.532, num3 + num * 0.0 + 0.1)), DrawBuffer.Size, 0.6, 0.03, 0.02, Open.Rig, _2DGAMELIB.Range.ZeroOne, DrawBuffer.DisplayUnitScale, Color.Transparent, Color.Transparent, Color.Transparent, Color.Transparent, Col.Black, Knob: true); - S肌.Gauge.PenColor = Col.White; - S肌.Frame1.PenColor = Col.White; - S肌.Knob.PenColor = Col.White; + Gau S肌 = new Gau("S肌", DrawBuffer.GetPosition(new Vector2D(num2 + 0.532, num3 + num * 0.0 + 0.1)), DrawBuffer.Size, 0.6, 0.03, 0.02, Open.Rig, _2DGAMELIB.Range.ZeroOne, DrawBuffer.DisplayUnitScale, Color.Transparent, Color.Transparent, Color.Transparent, Color.Transparent, ColorHelper.Black, Knob: true); + S肌.Gauge.PenColor = ColorHelper.White; + S肌.Frame1.PenColor = ColorHelper.White; + S肌.Knob.PenColor = ColorHelper.White; S肌.Knob.HitColor = Med.GetUniqueColor(); - Gau V肌 = new Gau("V肌", DrawBuffer.GetPosition(new Vector2D(num2 + 0.532, num3 + num * 0.0 + 0.14)), DrawBuffer.Size, 0.6, 0.03, 0.02, Open.Rig, _2DGAMELIB.Range.ZeroOne, DrawBuffer.DisplayUnitScale, Color.Transparent, Color.Transparent, Color.Transparent, Color.Transparent, Col.Black, Knob: true); - V肌.Gauge.PenColor = Col.White; - V肌.Frame1.PenColor = Col.White; - V肌.Knob.PenColor = Col.White; + Gau V肌 = new Gau("V肌", DrawBuffer.GetPosition(new Vector2D(num2 + 0.532, num3 + num * 0.0 + 0.14)), DrawBuffer.Size, 0.6, 0.03, 0.02, Open.Rig, _2DGAMELIB.Range.ZeroOne, DrawBuffer.DisplayUnitScale, Color.Transparent, Color.Transparent, Color.Transparent, Color.Transparent, ColorHelper.Black, Knob: true); + V肌.Gauge.PenColor = ColorHelper.White; + V肌.Frame1.PenColor = ColorHelper.White; + V肌.Knob.PenColor = ColorHelper.White; V肌.Knob.HitColor = Med.GetUniqueColor(); - Gau H髪 = new Gau("H髪", DrawBuffer.GetPosition(new Vector2D(num2 + 0.532, num3 + num * 1.0 + 0.06)), DrawBuffer.Size, 0.6, 0.03, 0.02, Open.Rig, _2DGAMELIB.Range.ZeroOne, DrawBuffer.DisplayUnitScale, Color.Transparent, Color.Transparent, Color.Transparent, Color.Transparent, Col.Black, Knob: true); - H髪.Gauge.PenColor = Col.White; - H髪.Frame1.PenColor = Col.White; - H髪.Knob.PenColor = Col.White; + Gau H髪 = new Gau("H髪", DrawBuffer.GetPosition(new Vector2D(num2 + 0.532, num3 + num * 1.0 + 0.06)), DrawBuffer.Size, 0.6, 0.03, 0.02, Open.Rig, _2DGAMELIB.Range.ZeroOne, DrawBuffer.DisplayUnitScale, Color.Transparent, Color.Transparent, Color.Transparent, Color.Transparent, ColorHelper.Black, Knob: true); + H髪.Gauge.PenColor = ColorHelper.White; + H髪.Frame1.PenColor = ColorHelper.White; + H髪.Knob.PenColor = ColorHelper.White; H髪.Knob.HitColor = Med.GetUniqueColor(); - Gau S髪 = new Gau("S髪", DrawBuffer.GetPosition(new Vector2D(num2 + 0.532, num3 + num * 1.0 + 0.1)), DrawBuffer.Size, 0.6, 0.03, 0.02, Open.Rig, _2DGAMELIB.Range.ZeroOne, DrawBuffer.DisplayUnitScale, Color.Transparent, Color.Transparent, Color.Transparent, Color.Transparent, Col.Black, Knob: true); - S髪.Gauge.PenColor = Col.White; - S髪.Frame1.PenColor = Col.White; - S髪.Knob.PenColor = Col.White; + Gau S髪 = new Gau("S髪", DrawBuffer.GetPosition(new Vector2D(num2 + 0.532, num3 + num * 1.0 + 0.1)), DrawBuffer.Size, 0.6, 0.03, 0.02, Open.Rig, _2DGAMELIB.Range.ZeroOne, DrawBuffer.DisplayUnitScale, Color.Transparent, Color.Transparent, Color.Transparent, Color.Transparent, ColorHelper.Black, Knob: true); + S髪.Gauge.PenColor = ColorHelper.White; + S髪.Frame1.PenColor = ColorHelper.White; + S髪.Knob.PenColor = ColorHelper.White; S髪.Knob.HitColor = Med.GetUniqueColor(); - Gau V髪 = new Gau("V髪", DrawBuffer.GetPosition(new Vector2D(num2 + 0.532, num3 + num * 1.0 + 0.14)), DrawBuffer.Size, 0.6, 0.03, 0.02, Open.Rig, _2DGAMELIB.Range.ZeroOne, DrawBuffer.DisplayUnitScale, Color.Transparent, Color.Transparent, Color.Transparent, Color.Transparent, Col.Black, Knob: true); - V髪.Gauge.PenColor = Col.White; - V髪.Frame1.PenColor = Col.White; - V髪.Knob.PenColor = Col.White; + Gau V髪 = new Gau("V髪", DrawBuffer.GetPosition(new Vector2D(num2 + 0.532, num3 + num * 1.0 + 0.14)), DrawBuffer.Size, 0.6, 0.03, 0.02, Open.Rig, _2DGAMELIB.Range.ZeroOne, DrawBuffer.DisplayUnitScale, Color.Transparent, Color.Transparent, Color.Transparent, Color.Transparent, ColorHelper.Black, Knob: true); + V髪.Gauge.PenColor = ColorHelper.White; + V髪.Frame1.PenColor = ColorHelper.White; + V髪.Knob.PenColor = ColorHelper.White; V髪.Knob.HitColor = Med.GetUniqueColor(); - Gau H瞳 = new Gau("H瞳", DrawBuffer.GetPosition(new Vector2D(num2 + 0.532, num3 + num * 2.0 + 0.06)), DrawBuffer.Size, 0.6, 0.03, 0.02, Open.Rig, _2DGAMELIB.Range.ZeroOne, DrawBuffer.DisplayUnitScale, Color.Transparent, Color.Transparent, Color.Transparent, Color.Transparent, Col.Black, Knob: true); - H瞳.Gauge.PenColor = Col.White; - H瞳.Frame1.PenColor = Col.White; - H瞳.Knob.PenColor = Col.White; + Gau H瞳 = new Gau("H瞳", DrawBuffer.GetPosition(new Vector2D(num2 + 0.532, num3 + num * 2.0 + 0.06)), DrawBuffer.Size, 0.6, 0.03, 0.02, Open.Rig, _2DGAMELIB.Range.ZeroOne, DrawBuffer.DisplayUnitScale, Color.Transparent, Color.Transparent, Color.Transparent, Color.Transparent, ColorHelper.Black, Knob: true); + H瞳.Gauge.PenColor = ColorHelper.White; + H瞳.Frame1.PenColor = ColorHelper.White; + H瞳.Knob.PenColor = ColorHelper.White; H瞳.Knob.HitColor = Med.GetUniqueColor(); - Gau S瞳 = new Gau("S瞳", DrawBuffer.GetPosition(new Vector2D(num2 + 0.532, num3 + num * 2.0 + 0.1)), DrawBuffer.Size, 0.6, 0.03, 0.02, Open.Rig, _2DGAMELIB.Range.ZeroOne, DrawBuffer.DisplayUnitScale, Color.Transparent, Color.Transparent, Color.Transparent, Color.Transparent, Col.Black, Knob: true); - S瞳.Gauge.PenColor = Col.White; - S瞳.Frame1.PenColor = Col.White; - S瞳.Knob.PenColor = Col.White; + Gau S瞳 = new Gau("S瞳", DrawBuffer.GetPosition(new Vector2D(num2 + 0.532, num3 + num * 2.0 + 0.1)), DrawBuffer.Size, 0.6, 0.03, 0.02, Open.Rig, _2DGAMELIB.Range.ZeroOne, DrawBuffer.DisplayUnitScale, Color.Transparent, Color.Transparent, Color.Transparent, Color.Transparent, ColorHelper.Black, Knob: true); + S瞳.Gauge.PenColor = ColorHelper.White; + S瞳.Frame1.PenColor = ColorHelper.White; + S瞳.Knob.PenColor = ColorHelper.White; S瞳.Knob.HitColor = Med.GetUniqueColor(); - Gau V瞳 = new Gau("V瞳", DrawBuffer.GetPosition(new Vector2D(num2 + 0.532, num3 + num * 2.0 + 0.14)), DrawBuffer.Size, 0.6, 0.03, 0.02, Open.Rig, _2DGAMELIB.Range.ZeroOne, DrawBuffer.DisplayUnitScale, Color.Transparent, Color.Transparent, Color.Transparent, Color.Transparent, Col.Black, Knob: true); - V瞳.Gauge.PenColor = Col.White; - V瞳.Frame1.PenColor = Col.White; - V瞳.Knob.PenColor = Col.White; + Gau V瞳 = new Gau("V瞳", DrawBuffer.GetPosition(new Vector2D(num2 + 0.532, num3 + num * 2.0 + 0.14)), DrawBuffer.Size, 0.6, 0.03, 0.02, Open.Rig, _2DGAMELIB.Range.ZeroOne, DrawBuffer.DisplayUnitScale, Color.Transparent, Color.Transparent, Color.Transparent, Color.Transparent, ColorHelper.Black, Knob: true); + V瞳.Gauge.PenColor = ColorHelper.White; + V瞳.Frame1.PenColor = ColorHelper.White; + V瞳.Knob.PenColor = ColorHelper.White; V瞳.Knob.HitColor = Med.GetUniqueColor(); - Gau 身長 = new Gau("身長", DrawBuffer.GetPosition(new Vector2D(num2 + 0.532, num3 + num * 3.0 + 0.06)), DrawBuffer.Size, 0.6, 0.03, 0.02, Open.Rig, _2DGAMELIB.Range.ZeroOne, DrawBuffer.DisplayUnitScale, Color.Transparent, Color.Transparent, Color.Transparent, Color.Transparent, Col.Black, Knob: true); - 身長.Gauge.PenColor = Col.White; - 身長.Frame1.PenColor = Col.White; - 身長.Knob.PenColor = Col.White; + Gau 身長 = new Gau("身長", DrawBuffer.GetPosition(new Vector2D(num2 + 0.532, num3 + num * 3.0 + 0.06)), DrawBuffer.Size, 0.6, 0.03, 0.02, Open.Rig, _2DGAMELIB.Range.ZeroOne, DrawBuffer.DisplayUnitScale, Color.Transparent, Color.Transparent, Color.Transparent, Color.Transparent, ColorHelper.Black, Knob: true); + 身長.Gauge.PenColor = ColorHelper.White; + 身長.Frame1.PenColor = ColorHelper.White; + 身長.Knob.PenColor = ColorHelper.White; 身長.Knob.HitColor = Med.GetUniqueColor(); - Gau 体重 = new Gau("体重", DrawBuffer.GetPosition(new Vector2D(num2 + 0.532, num3 + num * 3.0 + 0.1)), DrawBuffer.Size, 0.6, 0.03, 0.02, Open.Rig, _2DGAMELIB.Range.ZeroOne, DrawBuffer.DisplayUnitScale, Color.Transparent, Color.Transparent, Color.Transparent, Color.Transparent, Col.Black, Knob: true); - 体重.Gauge.PenColor = Col.White; - 体重.Frame1.PenColor = Col.White; - 体重.Knob.PenColor = Col.White; + Gau 体重 = new Gau("体重", DrawBuffer.GetPosition(new Vector2D(num2 + 0.532, num3 + num * 3.0 + 0.1)), DrawBuffer.Size, 0.6, 0.03, 0.02, Open.Rig, _2DGAMELIB.Range.ZeroOne, DrawBuffer.DisplayUnitScale, Color.Transparent, Color.Transparent, Color.Transparent, Color.Transparent, ColorHelper.Black, Knob: true); + 体重.Gauge.PenColor = ColorHelper.White; + 体重.Frame1.PenColor = ColorHelper.White; + 体重.Knob.PenColor = ColorHelper.White; 体重.Knob.HitColor = Med.GetUniqueColor(); Hsv hsv = HSV.ToHSV(ref Sta.GameData.色.肌色); H肌.Value = (double)hsv.H / 360.0; @@ -5839,10 +5839,10 @@ namespace SlaveMatrix }; PlayerInformationSliders = delegate(RenderArea a, FPS FPS) { - Med.HitGraphics.Clear(Col.Transparent); + Med.HitGraphics.Clear(ColorHelper.Transparent); if (a.HitGraphics != null) { - a.HitGraphics.Clear(Col.Transparent); + a.HitGraphics.Clear(ColorHelper.Transparent); } a.Draw(BlackBackground); ls.Draw(a); @@ -5938,7 +5938,7 @@ namespace SlaveMatrix { if (a.HitGraphics != null) { - a.HitGraphics.Clear(Col.Transparent); + a.HitGraphics.Clear(ColorHelper.Transparent); } a.Draw(BlackBackground); dbs.Draw(a); @@ -6356,7 +6356,7 @@ namespace SlaveMatrix { if (a.HitGraphics != null) { - a.HitGraphics.Clear(Col.Transparent); + a.HitGraphics.Clear(ColorHelper.Transparent); } a.Draw(BasementBackground); Viola.Draw(a, FPS); @@ -6663,7 +6663,7 @@ namespace SlaveMatrix { if (a.HitGraphics != null) { - a.HitGraphics.Clear(Col.Transparent); + a.HitGraphics.Clear(ColorHelper.Transparent); } a.Draw(OfficeBackground); Viola.Draw(a, FPS); @@ -6771,7 +6771,7 @@ namespace SlaveMatrix { if (a.HitGraphics != null) { - a.HitGraphics.Clear(Col.Transparent); + a.HitGraphics.Clear(ColorHelper.Transparent); } a.Draw(OfficeBackground); Viola.Draw(a, FPS); @@ -7354,7 +7354,7 @@ namespace SlaveMatrix SaveData.bs["0"].Dra = false; save = true; SetJSLlv(med); - Color HitColor = Col.Empty; + Color HitColor = ColorHelper.Empty; SaveData.Move(ref HitColor); SDShow = true; ip.SubInfoIm = "RCl:" + GameText.戻る; @@ -7385,7 +7385,7 @@ namespace SlaveMatrix save = false; title = false; SetJSLlv(med); - Color HitColor = Col.Empty; + Color HitColor = ColorHelper.Empty; SaveData.Move(ref HitColor); SDShow = true; ip.SubInfoIm = "RCl:" + GameText.戻る; diff --git a/SlaveMatrix/SlaveMatrix/GameClasses/Def.cs b/SlaveMatrix/SlaveMatrix/GameClasses/RacialDefinitions.cs similarity index 99% rename from SlaveMatrix/SlaveMatrix/GameClasses/Def.cs rename to SlaveMatrix/SlaveMatrix/GameClasses/RacialDefinitions.cs index f9e7fef..b0f2351 100644 --- a/SlaveMatrix/SlaveMatrix/GameClasses/Def.cs +++ b/SlaveMatrix/SlaveMatrix/GameClasses/RacialDefinitions.cs @@ -6,7 +6,7 @@ namespace SlaveMatrix { //race weighting/value information - public static class Def + public static class RacialDefinitions { public static Dictionary race_information = new Dictionary { diff --git a/SlaveMatrix/SlaveMatrix/GameClasses/Sta.cs b/SlaveMatrix/SlaveMatrix/GameClasses/Sta.cs index dbeaf42..323ee9b 100644 --- a/SlaveMatrix/SlaveMatrix/GameClasses/Sta.cs +++ b/SlaveMatrix/SlaveMatrix/GameClasses/Sta.cs @@ -526,9 +526,9 @@ namespace SlaveMatrix タイル.SetJoints(); foreach (ShapePart item in タイル.EnumAllPar()) { - item.BrushColor = Col.DarkGray; + item.BrushColor = ColorHelper.DarkGray; item.GetAlpha(out var ret); - item.PenColor = Color.FromArgb(ret / 2, Col.Black); + item.PenColor = Color.FromArgb(ret / 2, ColorHelper.Black); item.Hit = false; } } @@ -797,11 +797,11 @@ namespace SlaveMatrix { if (num % 2 == i) { - item.SetValue(Element, new ColorD(ref Col.Black, ref c1)); + item.SetValue(Element, new ColorD(ref ColorHelper.Black, ref c1)); } else { - item.SetValue(Element, new ColorD(ref Col.Black, ref c2)); + item.SetValue(Element, new ColorD(ref ColorHelper.Black, ref c2)); } num++; } diff --git a/SlaveMatrix/SlaveMatrix/GameClasses/TrainingUI.cs b/SlaveMatrix/SlaveMatrix/GameClasses/TrainingUI.cs index 690aa14..5ba0efc 100644 --- a/SlaveMatrix/SlaveMatrix/GameClasses/TrainingUI.cs +++ b/SlaveMatrix/SlaveMatrix/GameClasses/TrainingUI.cs @@ -411,7 +411,7 @@ namespace SlaveMatrix { 擬音キュー.Enqueue(delegate(RenderArea a) { - 擬音.Sound(a, Bod.尿道位置.GetAreaPoint(0.04), Sta.放尿.GetVal(Player.変化V_放尿, Player.変化V_固有値乱数), new Font("MS Gothic", 1f), Col.Black, 0.2 + 0.2 * RNG.XS.NextDouble() * Player.変化V_放尿, b: true); + 擬音.Sound(a, Bod.尿道位置.GetAreaPoint(0.04), Sta.放尿.GetVal(Player.変化V_放尿, Player.変化V_固有値乱数), new Font("MS Gothic", 1f), ColorHelper.Black, 0.2 + 0.2 * RNG.XS.NextDouble() * Player.変化V_放尿, b: true); }); } } @@ -2168,9 +2168,9 @@ namespace SlaveMatrix shapePartT.RectSize = new Vector2D(shapePartT.OP[0].ps[1].X, shapePartT.OP[0].ps[2].Y); shapePartT.OP.ScalingY(shapePartT.BasePointBase, 0.9); shapePartT.Closed = true; - shapePartT.TextColor = Col.Black; - shapePartT.BrushColor = Color.FromArgb(160, Col.Black); - shapePartT.ShadBrush = new SolidBrush(Color.FromArgb(64, Col.Black)); + shapePartT.TextColor = ColorHelper.Black; + shapePartT.BrushColor = Color.FromArgb(160, ColorHelper.Black); + shapePartT.ShadBrush = new SolidBrush(Color.FromArgb(64, ColorHelper.Black)); shapePartT.HitColor = Med.GetUniqueColor(); shapePartT.StringFormat.Alignment = StringAlignment.Center; shapePartT.StringFormat.LineAlignment = StringAlignment.Center; @@ -2186,9 +2186,9 @@ namespace SlaveMatrix shapePartT2.RectSize = new Vector2D(shapePartT2.OP[0].ps[1].X, shapePartT2.OP[0].ps[2].Y); shapePartT2.OP.ScalingY(shapePartT2.BasePointBase, 0.9); shapePartT2.Closed = true; - shapePartT2.TextColor = Col.Black; - shapePartT2.BrushColor = Color.FromArgb(160, Col.Black); - shapePartT2.ShadBrush = new SolidBrush(Color.FromArgb(64, Col.Black)); + shapePartT2.TextColor = ColorHelper.Black; + shapePartT2.BrushColor = Color.FromArgb(160, ColorHelper.Black); + shapePartT2.ShadBrush = new SolidBrush(Color.FromArgb(64, ColorHelper.Black)); shapePartT2.HitColor = Med.GetUniqueColor(); shapePartT2.StringFormat.Alignment = StringAlignment.Center; shapePartT2.StringFormat.LineAlignment = StringAlignment.Center; @@ -2218,9 +2218,9 @@ namespace SlaveMatrix shapePartT3.RectSize = new Vector2D(shapePartT3.OP[0].ps[1].X, shapePartT3.OP[0].ps[2].Y); shapePartT3.OP.ScalingY(shapePartT3.BasePointBase, 0.9); shapePartT3.Closed = true; - shapePartT3.TextColor = Col.Black; - shapePartT3.BrushColor = Color.FromArgb(160, Col.Black); - shapePartT3.ShadBrush = new SolidBrush(Color.FromArgb(64, Col.Black)); + shapePartT3.TextColor = ColorHelper.Black; + shapePartT3.BrushColor = Color.FromArgb(160, ColorHelper.Black); + shapePartT3.ShadBrush = new SolidBrush(Color.FromArgb(64, ColorHelper.Black)); shapePartT3.HitColor = Med.GetUniqueColor(); shapePartT3.StringFormat.Alignment = StringAlignment.Center; shapePartT3.StringFormat.LineAlignment = StringAlignment.Center; @@ -2241,9 +2241,9 @@ namespace SlaveMatrix shapePartT4.RectSize = new Vector2D(shapePartT4.OP[0].ps[1].X, shapePartT4.OP[0].ps[2].Y); shapePartT4.OP.ScalingY(shapePartT4.BasePointBase, 0.9); shapePartT4.Closed = true; - shapePartT4.TextColor = Col.Black; - shapePartT4.BrushColor = Color.FromArgb(160, Col.Black); - shapePartT4.ShadBrush = new SolidBrush(Color.FromArgb(64, Col.Black)); + shapePartT4.TextColor = ColorHelper.Black; + shapePartT4.BrushColor = Color.FromArgb(160, ColorHelper.Black); + shapePartT4.ShadBrush = new SolidBrush(Color.FromArgb(64, ColorHelper.Black)); shapePartT4.HitColor = Med.GetUniqueColor(); shapePartT4.StringFormat.Alignment = StringAlignment.Center; shapePartT4.StringFormat.LineAlignment = StringAlignment.Center; @@ -2264,9 +2264,9 @@ namespace SlaveMatrix shapePartT5.RectSize = new Vector2D(shapePartT5.OP[0].ps[1].X, shapePartT5.OP[0].ps[2].Y); shapePartT5.OP.ScalingY(shapePartT5.BasePointBase, 0.9); shapePartT5.Closed = true; - shapePartT5.TextColor = Col.Black; - shapePartT5.BrushColor = Color.FromArgb(160, Col.Black); - shapePartT5.ShadBrush = new SolidBrush(Color.FromArgb(64, Col.Black)); + shapePartT5.TextColor = ColorHelper.Black; + shapePartT5.BrushColor = Color.FromArgb(160, ColorHelper.Black); + shapePartT5.ShadBrush = new SolidBrush(Color.FromArgb(64, ColorHelper.Black)); shapePartT5.HitColor = Med.GetUniqueColor(); shapePartT5.StringFormat.Alignment = StringAlignment.Center; shapePartT5.StringFormat.LineAlignment = StringAlignment.Center; @@ -2370,9 +2370,9 @@ namespace SlaveMatrix shapePartT6.RectSize = new Vector2D(shapePartT6.OP[0].ps[1].X, shapePartT6.OP[0].ps[2].Y); shapePartT6.OP.ScalingY(shapePartT6.BasePointBase, 0.9); shapePartT6.Closed = true; - shapePartT6.TextColor = Col.Black; - shapePartT6.BrushColor = Color.FromArgb(160, Col.Black); - shapePartT6.ShadBrush = new SolidBrush(Color.FromArgb(64, Col.Black)); + shapePartT6.TextColor = ColorHelper.Black; + shapePartT6.BrushColor = Color.FromArgb(160, ColorHelper.Black); + shapePartT6.ShadBrush = new SolidBrush(Color.FromArgb(64, ColorHelper.Black)); shapePartT6.HitColor = Med.GetUniqueColor(); shapePartT6.StringFormat.Alignment = StringAlignment.Center; shapePartT6.StringFormat.LineAlignment = StringAlignment.Center; @@ -2405,9 +2405,9 @@ namespace SlaveMatrix shapePartT7.RectSize = new Vector2D(shapePartT7.OP[0].ps[1].X, shapePartT7.OP[0].ps[2].Y); shapePartT7.OP.ScalingY(shapePartT7.BasePointBase, 0.9); shapePartT7.Closed = true; - shapePartT7.TextColor = Col.Black; - shapePartT7.BrushColor = Color.FromArgb(160, Col.Black); - shapePartT7.ShadBrush = new SolidBrush(Color.FromArgb(64, Col.Black)); + shapePartT7.TextColor = ColorHelper.Black; + shapePartT7.BrushColor = Color.FromArgb(160, ColorHelper.Black); + shapePartT7.ShadBrush = new SolidBrush(Color.FromArgb(64, ColorHelper.Black)); shapePartT7.HitColor = Med.GetUniqueColor(); shapePartT7.StringFormat.Alignment = StringAlignment.Center; shapePartT7.StringFormat.LineAlignment = StringAlignment.Center; @@ -2468,20 +2468,20 @@ namespace SlaveMatrix } }); int alpha = 200; - 体力sゲージ = new Gau("体力", Are.GetPosition(new Vector2D(0.025, 0.5)), Are.Size, 0.025, Are.YRatio * 0.98, 0.02, Open.Top, _2DGAMELIB.Range.ZeroOne, disUnit, Color.FromArgb(alpha, Color.Red), Color.Yellow, Color.FromArgb(alpha, Color.Gray), Color.FromArgb(alpha, Color.Gray), Color.FromArgb(alpha, Col.Black), Knob: false); + 体力sゲージ = new Gau("体力", Are.GetPosition(new Vector2D(0.025, 0.5)), Are.Size, 0.025, Are.YRatio * 0.98, 0.02, Open.Top, _2DGAMELIB.Range.ZeroOne, disUnit, Color.FromArgb(alpha, Color.Red), Color.Yellow, Color.FromArgb(alpha, Color.Gray), Color.FromArgb(alpha, Color.Gray), Color.FromArgb(alpha, ColorHelper.Black), Knob: false); 体力sゲージ.Frame1.Pen = null; - 絶頂sゲージ = new Gau("絶頂", Are.GetPosition(new Vector2D(0.060000000000000005, 0.5)), Are.Size, 0.01, Are.YRatio * 0.98, 0.02, Open.Top, _2DGAMELIB.Range.ZeroOne, disUnit, Color.FromArgb(alpha, Color.DeepPink), Col.White, Color.FromArgb(alpha, Color.Gray), Color.FromArgb(alpha, Color.Gray), Color.Transparent, Knob: false); + 絶頂sゲージ = new Gau("絶頂", Are.GetPosition(new Vector2D(0.060000000000000005, 0.5)), Are.Size, 0.01, Are.YRatio * 0.98, 0.02, Open.Top, _2DGAMELIB.Range.ZeroOne, disUnit, Color.FromArgb(alpha, Color.DeepPink), ColorHelper.White, Color.FromArgb(alpha, Color.Gray), Color.FromArgb(alpha, Color.Gray), Color.Transparent, Knob: false); 絶頂sゲージ.Frame1.Pen = null; 絶頂sゲージ.Gauge.Pen = null; - 興奮sゲージ = new Gau("興奮", Are.GetPosition(new Vector2D(0.060000000000000005, 0.5)), Are.Size, 0.025, Are.YRatio * 0.98, 0.02, Open.Top, _2DGAMELIB.Range.ZeroOne, disUnit, Color.FromArgb(180, Col.White), Color.FromArgb(180, Color.Red), Color.FromArgb(alpha, Color.Gray), Color.FromArgb(alpha, Color.Gray), Color.FromArgb(alpha, Col.Black), Knob: false); + 興奮sゲージ = new Gau("興奮", Are.GetPosition(new Vector2D(0.060000000000000005, 0.5)), Are.Size, 0.025, Are.YRatio * 0.98, 0.02, Open.Top, _2DGAMELIB.Range.ZeroOne, disUnit, Color.FromArgb(180, ColorHelper.White), Color.FromArgb(180, Color.Red), Color.FromArgb(alpha, Color.Gray), Color.FromArgb(alpha, Color.Gray), Color.FromArgb(alpha, ColorHelper.Black), Knob: false); 興奮sゲージ.Frame1.Pen = null; 興奮sゲージ.Gauge.Pen = null; - 精力mゲージ = new Gau("精力", Are.GetPosition(new Vector2D(0.025.Inverse(), 0.5)), Are.Size, 0.025, Are.YRatio * 0.98, 0.02, Open.Top, _2DGAMELIB.Range.ZeroOne, disUnit, Color.FromArgb(alpha, Col.Yellow.Add(180, 0, 0)), Col.Red.Add(180, 0, 0), Color.FromArgb(alpha, Color.Gray), Color.FromArgb(alpha, Color.Gray), Color.FromArgb(alpha, Col.Black), Knob: false); + 精力mゲージ = new Gau("精力", Are.GetPosition(new Vector2D(0.025.Inverse(), 0.5)), Are.Size, 0.025, Are.YRatio * 0.98, 0.02, Open.Top, _2DGAMELIB.Range.ZeroOne, disUnit, Color.FromArgb(alpha, ColorHelper.Yellow.Add(180, 0, 0)), ColorHelper.Red.Add(180, 0, 0), Color.FromArgb(alpha, Color.Gray), Color.FromArgb(alpha, Color.Gray), Color.FromArgb(alpha, ColorHelper.Black), Knob: false); 精力mゲージ.Frame1.Pen = null; - 射精mゲージ = new Gau("射精", Are.GetPosition(new Vector2D(0.060000000000000005.Inverse(), 0.5)), Are.Size, 0.01, Are.YRatio * 0.98, 0.02, Open.Top, _2DGAMELIB.Range.ZeroOne, disUnit, Color.FromArgb(alpha, Col.DeepPink.Add(180, 0, 0)), Col.White.Add(180, 0, 0), Color.FromArgb(alpha, Color.Gray), Color.FromArgb(alpha, Color.Gray), Color.Transparent, Knob: false); + 射精mゲージ = new Gau("射精", Are.GetPosition(new Vector2D(0.060000000000000005.Inverse(), 0.5)), Are.Size, 0.01, Are.YRatio * 0.98, 0.02, Open.Top, _2DGAMELIB.Range.ZeroOne, disUnit, Color.FromArgb(alpha, ColorHelper.DeepPink.Add(180, 0, 0)), ColorHelper.White.Add(180, 0, 0), Color.FromArgb(alpha, Color.Gray), Color.FromArgb(alpha, Color.Gray), Color.Transparent, Knob: false); 射精mゲージ.Frame1.Pen = null; 射精mゲージ.Gauge.Pen = null; - 興奮mゲージ = new Gau("興奮", Are.GetPosition(new Vector2D(0.060000000000000005.Inverse(), 0.5)), Are.Size, 0.025, Are.YRatio * 0.98, 0.02, Open.Top, _2DGAMELIB.Range.ZeroOne, disUnit, Color.FromArgb(180, Col.White), Color.FromArgb(180, Color.Red), Color.FromArgb(alpha, Color.Gray), Color.FromArgb(alpha, Color.Gray), Color.FromArgb(alpha, Col.Black), Knob: false); + 興奮mゲージ = new Gau("興奮", Are.GetPosition(new Vector2D(0.060000000000000005.Inverse(), 0.5)), Are.Size, 0.025, Are.YRatio * 0.98, 0.02, Open.Top, _2DGAMELIB.Range.ZeroOne, disUnit, Color.FromArgb(180, ColorHelper.White), Color.FromArgb(180, Color.Red), Color.FromArgb(alpha, Color.Gray), Color.FromArgb(alpha, Color.Gray), Color.FromArgb(alpha, ColorHelper.Black), Knob: false); 興奮mゲージ.Frame1.Pen = null; 興奮mゲージ.Gauge.Pen = null; Color c = Med.GetUniqueColor(); @@ -3053,9 +3053,9 @@ namespace SlaveMatrix { width = 0.75; } - ステート = new Tex("Tex", new Vector2D(Are.GetPosition(0.08, 0.7).X, 0.1), 0.1, width, 1.15, new Font("MS Gothic", 1f), 0.07, 0, "", Col.White, Col.Black, Color.FromArgb(160, Col.Black), 15.0); - InfoBox = new Tex("Info", new Vector2D(num, 0.005), 0.1, 0.9, 0.85, new Font("MS Gothic", 1f), 0.07, 0, "", Col.White, Col.Transparent, Color.FromArgb(15, Col.DarkMagenta), 100.0); - SensitivityBox = new Tex("Sens", new Vector2D(num + 0.02, 0.08), 0.1, 0.6, 1.99, new Font("MS Gothic", 1f), 0.057, 0, "", Col.White, Col.Transparent, Color.FromArgb(5, Col.DarkMagenta), 100.0); + ステート = new Tex("Tex", new Vector2D(Are.GetPosition(0.08, 0.7).X, 0.1), 0.1, width, 1.15, new Font("MS Gothic", 1f), 0.07, 0, "", ColorHelper.White, ColorHelper.Black, Color.FromArgb(160, ColorHelper.Black), 15.0); + InfoBox = new Tex("Info", new Vector2D(num, 0.005), 0.1, 0.9, 0.85, new Font("MS Gothic", 1f), 0.07, 0, "", ColorHelper.White, ColorHelper.Transparent, Color.FromArgb(15, ColorHelper.DarkMagenta), 100.0); + SensitivityBox = new Tex("Sens", new Vector2D(num + 0.02, 0.08), 0.1, 0.6, 1.99, new Font("MS Gothic", 1f), 0.057, 0, "", ColorHelper.White, ColorHelper.Transparent, Color.FromArgb(5, ColorHelper.DarkMagenta), 100.0); } public void StaminaButtons(RenderArea Are, ModeEventDispatcher Med, InfoPanel ip) @@ -3076,9 +3076,9 @@ namespace SlaveMatrix shapePartT.RectSize = new Vector2D(shapePartT.OP[0].ps[1].X, shapePartT.OP[0].ps[2].Y); shapePartT.OP.ScalingY(shapePartT.BasePointBase, 0.9); shapePartT.Closed = true; - shapePartT.TextColor = Col.Black; - shapePartT.BrushColor = Color.FromArgb(160, Col.Black); - shapePartT.ShadBrush = new SolidBrush(Color.FromArgb(64, Col.Black)); + shapePartT.TextColor = ColorHelper.Black; + shapePartT.BrushColor = Color.FromArgb(160, ColorHelper.Black); + shapePartT.ShadBrush = new SolidBrush(Color.FromArgb(64, ColorHelper.Black)); shapePartT.HitColor = Med.GetUniqueColor(); shapePartT.StringFormat.Alignment = StringAlignment.Center; shapePartT.StringFormat.LineAlignment = StringAlignment.Center; @@ -3098,9 +3098,9 @@ namespace SlaveMatrix shapePartT2.RectSize = new Vector2D(shapePartT2.OP[0].ps[1].X, shapePartT2.OP[0].ps[2].Y); shapePartT2.OP.ScalingY(shapePartT2.BasePointBase, 0.9); shapePartT2.Closed = true; - shapePartT2.TextColor = Col.Black; - shapePartT2.BrushColor = Color.FromArgb(160, Col.Black); - shapePartT2.ShadBrush = new SolidBrush(Color.FromArgb(64, Col.Black)); + shapePartT2.TextColor = ColorHelper.Black; + shapePartT2.BrushColor = Color.FromArgb(160, ColorHelper.Black); + shapePartT2.ShadBrush = new SolidBrush(Color.FromArgb(64, ColorHelper.Black)); shapePartT2.HitColor = Med.GetUniqueColor(); shapePartT2.StringFormat.Alignment = StringAlignment.Center; shapePartT2.StringFormat.LineAlignment = StringAlignment.Center; diff --git a/SlaveMatrix/SlaveMatrix/GameClasses/Unit.cs b/SlaveMatrix/SlaveMatrix/GameClasses/Unit.cs index 90e7029..c6f25ad 100644 --- a/SlaveMatrix/SlaveMatrix/GameClasses/Unit.cs +++ b/SlaveMatrix/SlaveMatrix/GameClasses/Unit.cs @@ -589,7 +589,7 @@ namespace SlaveMatrix Trained = false; 着衣番号 = 8; 着衣 = 衣装.Getヴィオラ服0(ChaD).ToArray(); - RaceInformation 種族情報2 = Def.race_information[Race]; + RaceInformation 種族情報2 = RacialDefinitions.race_information[Race]; 種族情報 = new RaceInformation(種族情報2.希少, 種族情報2.需要, 種族情報2.危険, ((int)((double)(種族情報2.一般 + 1) * ChaD.固有値)).Clamp(1, 9), ((int)((double)(種族情報2.娼婦 + 1) * ChaD.固有値)).Clamp(1, 9)); Set種族特性(); Set構成特性();