Renamed Par -> ShapePart
Renamed ParT -> ShapePartT
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@@ -50,9 +50,9 @@ namespace _2DGAMELIB
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public Pars Pars => pars;
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public But(ParT ParT, Action<But> Action)
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public But(ShapePartT ShapePartT, Action<But> Action)
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{
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pars = new Pars(ParT);
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pars = new Pars(ShapePartT);
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this.Action = Action;
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}
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@@ -119,7 +119,7 @@ namespace _2DGAMELIB
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public void SetHitColor(ModeEventDispatcher Med)
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{
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foreach (Par item in pars.EnumAllPar())
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foreach (ShapePart item in pars.EnumAllPar())
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{
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if (item.HitColor != Color.Transparent)
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{
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