Renamed Par -> ShapePart

Renamed ParT -> ShapePartT
This commit is contained in:
2026-06-13 20:45:58 +02:00
parent e424ebc7e9
commit a588c1273b
366 changed files with 14546 additions and 14537 deletions

View File

@@ -15,15 +15,15 @@ namespace _2DGAMELIB
public List<Color> TextColors = new List<Color>();
public But1(ParT ParT, Action<But> Action)
: base(ParT, Action)
public But1(ShapePartT ShapePartT, Action<But> Action)
: base(ShapePartT, Action)
{
Setting();
}
private void Setting()
{
foreach (Par item in pars.EnumAllPar())
foreach (ShapePart item in pars.EnumAllPar())
{
BaseColors.Add(item.BrushColor);
OverColors.Add(BaseColors.Last().FuncHSV(delegate(Hsv hsv)
@@ -45,7 +45,7 @@ namespace _2DGAMELIB
Over = delegate
{
int num4 = 0;
foreach (Par item2 in pars.EnumAllPar())
foreach (ShapePart item2 in pars.EnumAllPar())
{
item2.BrushColor = OverColors[num4];
if (item2.IsParT())
@@ -58,7 +58,7 @@ namespace _2DGAMELIB
Push = delegate
{
int num3 = 0;
foreach (Par item3 in pars.EnumAllPar())
foreach (ShapePart item3 in pars.EnumAllPar())
{
item3.BrushColor = PushColors[num3];
if (item3.IsParT())
@@ -71,7 +71,7 @@ namespace _2DGAMELIB
Release = delegate
{
int num2 = 0;
foreach (Par item4 in pars.EnumAllPar())
foreach (ShapePart item4 in pars.EnumAllPar())
{
item4.BrushColor = OverColors[num2];
if (item4.IsParT())
@@ -84,7 +84,7 @@ namespace _2DGAMELIB
Out = delegate
{
int num = 0;
foreach (Par item5 in pars.EnumAllPar())
foreach (ShapePart item5 in pars.EnumAllPar())
{
item5.BrushColor = BaseColors[num];
if (item5.IsParT())