Renamed Par -> ShapePart
Renamed ParT -> ShapePartT
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@@ -49,7 +49,7 @@ namespace _2DGAMELIB
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}
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i = 0;
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{
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foreach (Par item in but.Pars.EnumAllPar())
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foreach (ShapePart item in but.Pars.EnumAllPar())
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{
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item.BrushColor = but.OverColors[i];
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i++;
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@@ -82,7 +82,7 @@ namespace _2DGAMELIB
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});
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}
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j = 0;
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foreach (Par item2 in but.Pars.EnumAllPar())
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foreach (ShapePart item2 in but.Pars.EnumAllPar())
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{
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item2.BrushColor = but.OverColors[j];
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j++;
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@@ -120,7 +120,7 @@ namespace _2DGAMELIB
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}
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i = 0;
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{
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foreach (Par item in but.Pars.EnumAllPar())
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foreach (ShapePart item in but.Pars.EnumAllPar())
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{
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item.BrushColor = but.BaseColors[i];
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i++;
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@@ -153,7 +153,7 @@ namespace _2DGAMELIB
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});
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}
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j = 0;
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foreach (Par item2 in but.Pars.EnumAllPar())
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foreach (ShapePart item2 in but.Pars.EnumAllPar())
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{
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item2.BrushColor = but.BaseColors[j];
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j++;
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