Renamed Par -> ShapePart
Renamed ParT -> ShapePartT
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@@ -5,11 +5,11 @@ namespace SlaveMatrix
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{
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public class UpperArm_蹄 : 獣UpperArm
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{
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public Par X0Y0_筋肉上;
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public ShapePart X0Y0_筋肉上;
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public Par X0Y0_UpperArm;
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public ShapePart X0Y0_UpperArm;
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public Par X0Y0_筋肉下;
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public ShapePart X0Y0_筋肉下;
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public ColorD 筋肉上CD;
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