linting 2
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@@ -117,33 +117,6 @@ namespace _2DGAMELIB
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parT.OP[0].ps[3] = new Vector2D(0.0, parT.RectSize.Y);
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}
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public bool Double(ref Color HitColor)
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{
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//TODO fix?
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//if (Input && parT.HitColor == HitColor && !Med.BaseControl.Controls.Contains(tb))
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/*{
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tb.Text = parT.Text;
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parT.Text = "";
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SetRectT();
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//Med.BaseControl.Controls.Add(tb);
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tb.SelectAll();
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tb.Focus();
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tb.BringToFront();
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return true;
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}*/
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return false;
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}
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public void Click(ref Color HitColor)
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{
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//TODO fix?
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/*if (Input && parT.HitColor != HitColor && Med.BaseControl.Controls.Contains(tb))
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{
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//Med.BaseControl.Controls.Remove(tb);
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SetText(tb.Text);
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}*/
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}
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public void Dispose()
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{
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parT.Dispose();
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