Starting implement deserialize migration
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28
2DGAMELIB/_2DGAMELIB/ObjExtensions.cs
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28
2DGAMELIB/_2DGAMELIB/ObjExtensions.cs
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using System;
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using System.Collections.Generic;
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using System.Text;
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namespace _2DGAMELIB
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{
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public static class ObjExtensions
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{
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static readonly Dictionary<string, string> KeyMap = new()
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{
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["咳"] = "Cough"
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};
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public static void MigrateKeys(this Obj obj)
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{
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var newDict = new OrderedDictionary<string, Difs>();
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foreach (var key in obj.Keys)
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{
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var newKey = KeyMap.TryGetValue(key, out var mapped) ? mapped : key;
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newDict.Add(newKey, obj.Difss[key]);
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}
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obj.Difss = newDict;
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}
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}
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}
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