Starting implement deserialize migration
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@@ -13,7 +13,6 @@ namespace _2DGAMELIB
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private static double s0;
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public static Color Reverse(this Color c)
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{
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return Color.FromArgb(c.A, 255 - c.R, 255 - c.G, 255 - c.B);
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@@ -159,10 +158,12 @@ namespace _2DGAMELIB
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public static Obj ObjLoad(this byte[] bd)
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{
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return bd.Load<byte[]>().ToDeserialObject<Obj>().SetDefaultR();
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}
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Obj obj = bd.Load<byte[]>().ToDeserialObject<Obj>().SetDefaultR();
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return obj;
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}
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public static bool Lot(this double p)
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public static bool Lot(this double p)
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{
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return RNG.XS.NextDouble() < p;
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}
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