MotV => MotionBase, FPS -> FpsCounter
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@@ -23,7 +23,7 @@ namespace _2DGAMELIB
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{
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};
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private MotV mv;
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private MotionBase mv;
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private bool f1;
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@@ -162,7 +162,7 @@ namespace _2DGAMELIB
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this.Action = Action;
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SetParT(Name, ref Position, Size, Width, Height, Font, TextSize, Text, ref TextColor, ref ShadColor, ref BackColor);
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SetFeed(Name, Size, ref FeedColor);
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mv = new MotV(0.0, 255.0);
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mv = new MotionBase(0.0, 255.0);
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mv.BaseSpeed = 2.0;
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}
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@@ -258,7 +258,7 @@ namespace _2DGAMELIB
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_shapePartT.HitColor = Med.GetUniqueColor();
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}
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public void Progression(FPS FPS)
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public void Progression(FpsCounter FPS)
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{
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if (!f1)
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{
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