Phase 0.1: Resource extraction pipeline
- Add OrderedDictionary JSON converter for round-trip support - Add ObjLoadRaw() for GDI+-free binary resource loading - Simplify Ser.cs JSON methods (consistent settings, JsonConvert API) - Create SlaveMatrix.Extract CLI tool for resource extraction - Manual export walks Obj/Difs/Dif/Pars/Par hierarchy - Exports all 13 Obj resources to structured JSON with shape data - Update .gitignore for build artifacts and extraction output
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.gitignore
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.gitignore
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@@ -1,9 +1,8 @@
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2DGAMELIB/obj/
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SlaveMatrix/obj/
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2DGAMELIB/bin/
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SlaveMatrix/bin/
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**/bin/
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**/obj/
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.vs/
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.idea/
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Config.ini
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game_folder/save/*
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/game_folder/save
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extracted/
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