Phase 0.1: Resource extraction pipeline
- Add OrderedDictionary JSON converter for round-trip support - Add ObjLoadRaw() for GDI+-free binary resource loading - Simplify Ser.cs JSON methods (consistent settings, JsonConvert API) - Create SlaveMatrix.Extract CLI tool for resource extraction - Manual export walks Obj/Difs/Dif/Pars/Par hierarchy - Exports all 13 Obj resources to structured JSON with shape data - Update .gitignore for build artifacts and extraction output
This commit is contained in:
7
.gitignore
vendored
7
.gitignore
vendored
@@ -1,9 +1,8 @@
|
||||
2DGAMELIB/obj/
|
||||
SlaveMatrix/obj/
|
||||
2DGAMELIB/bin/
|
||||
SlaveMatrix/bin/
|
||||
**/bin/
|
||||
**/obj/
|
||||
.vs/
|
||||
.idea/
|
||||
Config.ini
|
||||
game_folder/save/*
|
||||
/game_folder/save
|
||||
extracted/
|
||||
|
||||
47
2DGAMELIB/_2DGAMELIB/OrderedDictionaryConverter.cs
Normal file
47
2DGAMELIB/_2DGAMELIB/OrderedDictionaryConverter.cs
Normal file
@@ -0,0 +1,47 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using Newtonsoft.Json;
|
||||
using Newtonsoft.Json.Linq;
|
||||
|
||||
namespace _2DGAMELIB
|
||||
{
|
||||
public class OrderedDictionaryConverter<T1, T2> : JsonConverter<OrderedDictionary<T1, T2>>
|
||||
where T1 : notnull
|
||||
{
|
||||
public override OrderedDictionary<T1, T2> ReadJson(JsonReader reader, Type objectType, OrderedDictionary<T1, T2> existingValue, bool hasExistingValue, JsonSerializer serializer)
|
||||
{
|
||||
var dict = new OrderedDictionary<T1, T2>();
|
||||
|
||||
if (reader.TokenType == JsonToken.Null)
|
||||
return dict;
|
||||
|
||||
var array = JArray.Load(reader);
|
||||
|
||||
foreach (var item in array)
|
||||
{
|
||||
var key = item["Key"].ToObject<T1>(serializer);
|
||||
var value = item["Value"].ToObject<T2>(serializer);
|
||||
dict.Add(key, value);
|
||||
}
|
||||
|
||||
return dict;
|
||||
}
|
||||
|
||||
public override void WriteJson(JsonWriter writer, OrderedDictionary<T1, T2> value, JsonSerializer serializer)
|
||||
{
|
||||
writer.WriteStartArray();
|
||||
|
||||
foreach (var key in value.Keys)
|
||||
{
|
||||
writer.WriteStartObject();
|
||||
writer.WritePropertyName("Key");
|
||||
serializer.Serialize(writer, key);
|
||||
writer.WritePropertyName("Value");
|
||||
serializer.Serialize(writer, value[key]);
|
||||
writer.WriteEndObject();
|
||||
}
|
||||
|
||||
writer.WriteEndArray();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -161,6 +161,18 @@ namespace _2DGAMELIB
|
||||
return bd.Load<byte[]>().ToDeserialObject<Obj>().SetDefaultR();
|
||||
}
|
||||
|
||||
public static Obj? ObjLoadRaw(this byte[] bd)
|
||||
{
|
||||
try
|
||||
{
|
||||
return bd.Load<byte[]>().ToDeserialObject<Obj>();
|
||||
}
|
||||
catch
|
||||
{
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public static bool Lot(this double p)
|
||||
{
|
||||
|
||||
@@ -1,18 +1,35 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using System.Runtime.Serialization.Formatters.Binary;
|
||||
using System.Security.Cryptography;
|
||||
using System.Text;
|
||||
using Newtonsoft.Json;
|
||||
using Newtonsoft.Json.Serialization;
|
||||
|
||||
namespace _2DGAMELIB
|
||||
{
|
||||
|
||||
//serialization stuff
|
||||
public static class Ser
|
||||
{
|
||||
private static SerializableAttribute s = new SerializableAttribute();
|
||||
|
||||
private static JsonSerializerSettings CreateSettings()
|
||||
{
|
||||
var settings = new JsonSerializerSettings
|
||||
{
|
||||
PreserveReferencesHandling = PreserveReferencesHandling.All,
|
||||
TypeNameHandling = TypeNameHandling.All,
|
||||
Formatting = Newtonsoft.Json.Formatting.Indented,
|
||||
NullValueHandling = NullValueHandling.Ignore
|
||||
};
|
||||
settings.Converters.Add(new OrderedDictionaryConverter<string, Difs>());
|
||||
settings.Converters.Add(new OrderedDictionaryConverter<string, object>());
|
||||
settings.Converters.Add(new OrderedDictionaryConverter<string, But>());
|
||||
settings.Converters.Add(new OrderedDictionaryConverter<string, Lab>());
|
||||
return settings;
|
||||
}
|
||||
|
||||
public static T DeepCopy<T>(this T Object)
|
||||
{
|
||||
BinaryFormatter binaryFormatter = new BinaryFormatter();
|
||||
@@ -52,104 +69,39 @@ namespace _2DGAMELIB
|
||||
using MemoryStream serializationStream = new MemoryStream(bd);
|
||||
return (T)new BinaryFormatter().Deserialize(serializationStream);
|
||||
}
|
||||
/*
|
||||
public static void ToXml<T>(this T Object, string Path)
|
||||
{
|
||||
using FileStream output = new FileStream(Path, FileMode.Create, FileAccess.Write);
|
||||
using XmlWriter writer = XmlWriter.Create(output, new XmlWriterSettings
|
||||
{
|
||||
Indent = true
|
||||
});
|
||||
new DataContractSerializer(typeof(T)).WriteObject(writer, Object);
|
||||
}
|
||||
|
||||
public static T FromXml<T>(this string Path)
|
||||
{
|
||||
using FileStream input = new FileStream(Path, FileMode.Open, FileAccess.Read);
|
||||
using XmlReader reader = XmlReader.Create(input);
|
||||
return (T)new DataContractSerializer(typeof(T)).ReadObject(reader);
|
||||
}
|
||||
*/
|
||||
static Ser() { }
|
||||
|
||||
public static T JsonDeepCopy<T>(this T Object)
|
||||
{
|
||||
using MemoryStream memoryStream = new MemoryStream();
|
||||
|
||||
|
||||
JsonSerializer jsonSerializer = new JsonSerializer
|
||||
{
|
||||
PreserveReferencesHandling = PreserveReferencesHandling.All,
|
||||
TypeNameHandling = TypeNameHandling.All,
|
||||
Formatting = Newtonsoft.Json.Formatting.Indented,
|
||||
NullValueHandling = NullValueHandling.Ignore
|
||||
};
|
||||
|
||||
jsonSerializer.Serialize(new StreamWriter(memoryStream, Encoding.UTF8), Object);
|
||||
|
||||
|
||||
return (T)new JsonSerializer
|
||||
{
|
||||
PreserveReferencesHandling = PreserveReferencesHandling.All,
|
||||
TypeNameHandling = TypeNameHandling.All,
|
||||
Formatting = Newtonsoft.Json.Formatting.Indented,
|
||||
NullValueHandling = NullValueHandling.Ignore
|
||||
}.Deserialize(new StreamReader(memoryStream), typeof(T));
|
||||
var json = JsonConvert.SerializeObject(Object, CreateSettings());
|
||||
return JsonConvert.DeserializeObject<T>(json, CreateSettings());
|
||||
}
|
||||
|
||||
public static byte[] ToJsonBytes<T>(this T Object)
|
||||
{
|
||||
MemoryStream textWriter = new MemoryStream();
|
||||
|
||||
JsonSerializer jsonSerializer = new JsonSerializer
|
||||
{
|
||||
PreserveReferencesHandling = PreserveReferencesHandling.Objects,
|
||||
TypeNameHandling = TypeNameHandling.All,
|
||||
Formatting = Newtonsoft.Json.Formatting.Indented,
|
||||
NullValueHandling = NullValueHandling.Ignore
|
||||
};
|
||||
|
||||
jsonSerializer.Serialize(new StreamWriter(textWriter, Encoding.UTF8), Object);
|
||||
|
||||
return textWriter.ToArray();
|
||||
var json = JsonConvert.SerializeObject(Object, CreateSettings());
|
||||
return Encoding.UTF8.GetBytes(json);
|
||||
}
|
||||
|
||||
public static T ToUnJsonObject<T>(this byte[] Bytes)
|
||||
{
|
||||
using StreamReader reader = new StreamReader(new MemoryStream(Bytes), Encoding.UTF8);
|
||||
return (T)new JsonSerializer
|
||||
{
|
||||
PreserveReferencesHandling = PreserveReferencesHandling.All,
|
||||
TypeNameHandling = TypeNameHandling.All,
|
||||
Formatting = Newtonsoft.Json.Formatting.Indented,
|
||||
NullValueHandling = NullValueHandling.Ignore
|
||||
}.Deserialize(reader, typeof(T));
|
||||
var json = Encoding.UTF8.GetString(Bytes);
|
||||
return JsonConvert.DeserializeObject<T>(json, CreateSettings());
|
||||
}
|
||||
|
||||
|
||||
public static void ToJson<T>(this T Object, string Path)
|
||||
{
|
||||
using StreamWriter textWriter = File.CreateText(Path);
|
||||
JsonSerializer jsonSerializer = new JsonSerializer
|
||||
{
|
||||
PreserveReferencesHandling = PreserveReferencesHandling.All,
|
||||
TypeNameHandling = TypeNameHandling.All,
|
||||
Formatting = Newtonsoft.Json.Formatting.Indented,
|
||||
NullValueHandling = NullValueHandling.Ignore
|
||||
};
|
||||
jsonSerializer.Serialize(textWriter, Object);
|
||||
var json = JsonConvert.SerializeObject(Object, CreateSettings());
|
||||
File.WriteAllText(Path, json);
|
||||
}
|
||||
|
||||
public static T UnJson<T>(string Path)
|
||||
{
|
||||
using StreamReader reader = File.OpenText(Path);
|
||||
return (T)new JsonSerializer
|
||||
{
|
||||
PreserveReferencesHandling = PreserveReferencesHandling.All,
|
||||
TypeNameHandling = TypeNameHandling.All,
|
||||
Formatting = Newtonsoft.Json.Formatting.Indented,
|
||||
NullValueHandling = NullValueHandling.Ignore
|
||||
}.Deserialize(reader, typeof(T));
|
||||
var json = File.ReadAllText(Path);
|
||||
return JsonConvert.DeserializeObject<T>(json, CreateSettings());
|
||||
}
|
||||
|
||||
public static JsonSerializerSettings GetSettings() => CreateSettings();
|
||||
}
|
||||
}
|
||||
201
SlaveMatrix.Extract/Program.cs
Normal file
201
SlaveMatrix.Extract/Program.cs
Normal file
@@ -0,0 +1,201 @@
|
||||
using _2DGAMELIB;
|
||||
using SlaveMatrix.Properties;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using Newtonsoft.Json;
|
||||
using Newtonsoft.Json.Linq;
|
||||
|
||||
namespace SlaveMatrix.Extract;
|
||||
|
||||
class Program
|
||||
{
|
||||
static readonly string OutputDir = Path.Combine(Directory.GetCurrentDirectory(), "extracted");
|
||||
|
||||
static void Main(string[] args)
|
||||
{
|
||||
Console.WriteLine("SlaveMatrix Resource Extractor");
|
||||
Console.WriteLine("=================================\n");
|
||||
|
||||
Directory.CreateDirectory(OutputDir);
|
||||
|
||||
var resources = new (string Name, byte[] Data)[]
|
||||
{
|
||||
("胴体", Resources.胴体),
|
||||
("肩左", Resources.肩左),
|
||||
("腕左", Resources.腕左),
|
||||
("脚左", Resources.脚左),
|
||||
("尻尾", Resources.尻尾),
|
||||
("半身", Resources.半身),
|
||||
("肢左", Resources.肢左),
|
||||
("肢中", Resources.肢中),
|
||||
("性器", Resources.性器),
|
||||
("性器付", Resources.性器付),
|
||||
("スタンプ", Resources.スタンプ),
|
||||
("カーソル", Resources.カーソル),
|
||||
("その他", Resources.その他),
|
||||
};
|
||||
|
||||
foreach (var (name, data) in resources)
|
||||
{
|
||||
Console.Write($"Loading {name}... ");
|
||||
Obj? obj;
|
||||
try
|
||||
{
|
||||
obj = data.ObjLoadRaw();
|
||||
if (obj == null) { Console.WriteLine("FAILED: null"); continue; }
|
||||
Console.WriteLine($"OK ({obj.Difss.Count} keys)");
|
||||
}
|
||||
catch (Exception ex) { Console.WriteLine($"FAILED: {ex.Message}"); continue; }
|
||||
|
||||
Console.Write(" Applying MigrateKeys... ");
|
||||
obj.MigrateKeys();
|
||||
Console.WriteLine("OK");
|
||||
|
||||
var objDir = Path.Combine(OutputDir, name);
|
||||
Directory.CreateDirectory(objDir);
|
||||
|
||||
Console.Write(" Exporting to JSON... ");
|
||||
try
|
||||
{
|
||||
var jobj = ExportObj(obj);
|
||||
var json = JsonConvert.SerializeObject(jobj, Formatting.Indented);
|
||||
File.WriteAllText(Path.Combine(objDir, $"{name}.json"), json);
|
||||
Console.WriteLine($"OK ({json.Length / 1024}KB)");
|
||||
}
|
||||
catch (Exception ex) { Console.WriteLine($"FAILED: {ex.Message}"); }
|
||||
|
||||
Console.Write(" Validating... ");
|
||||
var keyCount = obj.Difss.Keys.Cast<string>().Count();
|
||||
File.WriteAllLines(Path.Combine(objDir, $"{name}_keys.txt"), obj.Difss.Keys.Cast<string>());
|
||||
Console.WriteLine($"OK ({keyCount} keys)");
|
||||
}
|
||||
|
||||
Console.WriteLine("\nExtraction complete.");
|
||||
}
|
||||
|
||||
static JObject ExportObj(Obj obj)
|
||||
{
|
||||
var keys = obj.Difss.Keys.Cast<string>().ToList();
|
||||
var result = new JObject
|
||||
{
|
||||
["Tag"] = obj.Tag ?? "",
|
||||
["KeyCount"] = keys.Count,
|
||||
["Keys"] = JArray.FromObject(keys),
|
||||
["Difss"] = new JObject()
|
||||
};
|
||||
|
||||
foreach (var key in keys)
|
||||
{
|
||||
result["Difss"][key] = ExportDifs(obj.Difss[key]);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
static JObject ExportDifs(Difs difs)
|
||||
{
|
||||
int xCount = difs.CountX;
|
||||
int yCount = difs.CountY;
|
||||
|
||||
var result = new JObject
|
||||
{
|
||||
["Tag"] = difs.Tag ?? "",
|
||||
["ValueX"] = difs.ValueX,
|
||||
["ValueY"] = difs.ValueY,
|
||||
["CountX"] = xCount,
|
||||
["CountY"] = yCount,
|
||||
["Difs"] = new JArray()
|
||||
};
|
||||
|
||||
for (int x = 0; x < xCount; x++)
|
||||
{
|
||||
var dif = difs[x];
|
||||
var difArr = new JArray();
|
||||
|
||||
for (int y = 0; y < dif.Count; y++)
|
||||
{
|
||||
difArr.Add(ExportPars(dif[y]));
|
||||
}
|
||||
|
||||
((JArray)result["Difs"]).Add(difArr);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
static JObject ExportPars(Pars pars)
|
||||
{
|
||||
var result = new JObject
|
||||
{
|
||||
["Tag"] = pars.Tag ?? "",
|
||||
["Children"] = new JObject()
|
||||
};
|
||||
|
||||
foreach (string key in pars.Keys)
|
||||
{
|
||||
var val = pars[key];
|
||||
if (val is Pars childPars)
|
||||
result["Children"][key] = ExportPars(childPars);
|
||||
else if (val is ParT parT)
|
||||
result["Children"][key] = ExportParT(parT);
|
||||
else if (val is Par par)
|
||||
result["Children"][key] = ExportPar(par);
|
||||
else
|
||||
result["Children"][key] = val?.ToString() ?? "null";
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
static JObject ExportPar(Par par)
|
||||
{
|
||||
var result = new JObject
|
||||
{
|
||||
["Tag"] = par.Tag ?? "",
|
||||
["Dra"] = par.Dra,
|
||||
["PenWidth"] = par.PenWidth,
|
||||
["Closed"] = par.Closed,
|
||||
["BasePoint"] = ExportVec(par.BasePoint),
|
||||
["Position"] = ExportVec(par.Position),
|
||||
["Angle"] = par.Angle,
|
||||
["Size"] = par.Size,
|
||||
["SizeX"] = par.SizeX,
|
||||
["SizeY"] = par.SizeY,
|
||||
["Out"] = new JArray()
|
||||
};
|
||||
|
||||
foreach (var outObj in par.OP)
|
||||
{
|
||||
var outJ = new JObject
|
||||
{
|
||||
["Tension"] = outObj.Tension,
|
||||
["Outline"] = outObj.Outline,
|
||||
["Points"] = new JArray()
|
||||
};
|
||||
foreach (var pt in outObj.ps)
|
||||
((JArray)outJ["Points"]).Add(ExportVec(pt));
|
||||
((JArray)result["Out"]).Add(outJ);
|
||||
}
|
||||
|
||||
if (par.JP.Count > 0)
|
||||
{
|
||||
result["Joints"] = new JArray();
|
||||
foreach (var joi in par.JP)
|
||||
((JArray)result["Joints"]).Add(ExportVec(joi.Joint));
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
static JObject ExportParT(ParT parT)
|
||||
{
|
||||
var result = ExportPar(parT);
|
||||
result["Text"] = parT.Text ?? "";
|
||||
result["FontSize"] = parT.FontSize;
|
||||
return result;
|
||||
}
|
||||
|
||||
static JObject ExportVec(Vector2D v) => new JObject { ["X"] = v.X, ["Y"] = v.Y };
|
||||
}
|
||||
19
SlaveMatrix.Extract/SlaveMatrix.Extract.csproj
Normal file
19
SlaveMatrix.Extract/SlaveMatrix.Extract.csproj
Normal file
@@ -0,0 +1,19 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<OutputType>Exe</OutputType>
|
||||
<TargetFramework>net8.0</TargetFramework>
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
<Nullable>enable</Nullable>
|
||||
<AllowUnsafeBlocks>True</AllowUnsafeBlocks>
|
||||
<EnableUnsafeBinaryFormatterSerialization>true</EnableUnsafeBinaryFormatterSerialization>
|
||||
<GenerateResourceUsePreserializedResources>true</GenerateResourceUsePreserializedResources>
|
||||
<GenerateResourceWarnOnBinaryFormatterUse>false</GenerateResourceWarnOnBinaryFormatterUse>
|
||||
<NoWarn>SYSLIB0011;CA1416</NoWarn>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\SlaveMatrix\SlaveMatrix.csproj" />
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
||||
25
Solution.sln
25
Solution.sln
@@ -1,3 +1,4 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio Version 17
|
||||
VisualStudioVersion = 17.11.35222.181
|
||||
@@ -6,30 +7,54 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "SlaveMatrix", "SlaveMatrix\
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "2DGAMELIB", "2DGAMELIB\2DGAMELIB.csproj", "{A12B2957-8EC4-4DA7-AD38-4FE141C532E1}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SlaveMatrix.Extract", "SlaveMatrix.Extract\SlaveMatrix.Extract.csproj", "{DAEAB23A-E099-432E-9C85-39D0853BD78A}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|x64 = Debug|x64
|
||||
Debug|x86 = Debug|x86
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
Release|x64 = Release|x64
|
||||
Release|x86 = Release|x86
|
||||
Release|Any CPU = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{627ABCB0-698F-4FF9-A85D-1E99EBCACF46}.Debug|x64.ActiveCfg = Debug|Any CPU
|
||||
{627ABCB0-698F-4FF9-A85D-1E99EBCACF46}.Debug|x64.Build.0 = Debug|Any CPU
|
||||
{627ABCB0-698F-4FF9-A85D-1E99EBCACF46}.Debug|x86.ActiveCfg = Debug|Any CPU
|
||||
{627ABCB0-698F-4FF9-A85D-1E99EBCACF46}.Debug|x86.Build.0 = Debug|Any CPU
|
||||
{627ABCB0-698F-4FF9-A85D-1E99EBCACF46}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{627ABCB0-698F-4FF9-A85D-1E99EBCACF46}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{627ABCB0-698F-4FF9-A85D-1E99EBCACF46}.Release|x64.ActiveCfg = Release|Any CPU
|
||||
{627ABCB0-698F-4FF9-A85D-1E99EBCACF46}.Release|x64.Build.0 = Release|Any CPU
|
||||
{627ABCB0-698F-4FF9-A85D-1E99EBCACF46}.Release|x86.ActiveCfg = Release|Any CPU
|
||||
{627ABCB0-698F-4FF9-A85D-1E99EBCACF46}.Release|x86.Build.0 = Release|Any CPU
|
||||
{627ABCB0-698F-4FF9-A85D-1E99EBCACF46}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{627ABCB0-698F-4FF9-A85D-1E99EBCACF46}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{A12B2957-8EC4-4DA7-AD38-4FE141C532E1}.Debug|x64.ActiveCfg = Debug|Any CPU
|
||||
{A12B2957-8EC4-4DA7-AD38-4FE141C532E1}.Debug|x64.Build.0 = Debug|Any CPU
|
||||
{A12B2957-8EC4-4DA7-AD38-4FE141C532E1}.Debug|x86.ActiveCfg = Debug|Any CPU
|
||||
{A12B2957-8EC4-4DA7-AD38-4FE141C532E1}.Debug|x86.Build.0 = Debug|Any CPU
|
||||
{A12B2957-8EC4-4DA7-AD38-4FE141C532E1}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{A12B2957-8EC4-4DA7-AD38-4FE141C532E1}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{A12B2957-8EC4-4DA7-AD38-4FE141C532E1}.Release|x64.ActiveCfg = Release|Any CPU
|
||||
{A12B2957-8EC4-4DA7-AD38-4FE141C532E1}.Release|x64.Build.0 = Release|Any CPU
|
||||
{A12B2957-8EC4-4DA7-AD38-4FE141C532E1}.Release|x86.ActiveCfg = Release|Any CPU
|
||||
{A12B2957-8EC4-4DA7-AD38-4FE141C532E1}.Release|x86.Build.0 = Release|Any CPU
|
||||
{A12B2957-8EC4-4DA7-AD38-4FE141C532E1}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{A12B2957-8EC4-4DA7-AD38-4FE141C532E1}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{DAEAB23A-E099-432E-9C85-39D0853BD78A}.Debug|x64.ActiveCfg = Debug|Any CPU
|
||||
{DAEAB23A-E099-432E-9C85-39D0853BD78A}.Debug|x64.Build.0 = Debug|Any CPU
|
||||
{DAEAB23A-E099-432E-9C85-39D0853BD78A}.Debug|x86.ActiveCfg = Debug|Any CPU
|
||||
{DAEAB23A-E099-432E-9C85-39D0853BD78A}.Debug|x86.Build.0 = Debug|Any CPU
|
||||
{DAEAB23A-E099-432E-9C85-39D0853BD78A}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{DAEAB23A-E099-432E-9C85-39D0853BD78A}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{DAEAB23A-E099-432E-9C85-39D0853BD78A}.Release|x64.ActiveCfg = Release|Any CPU
|
||||
{DAEAB23A-E099-432E-9C85-39D0853BD78A}.Release|x64.Build.0 = Release|Any CPU
|
||||
{DAEAB23A-E099-432E-9C85-39D0853BD78A}.Release|x86.ActiveCfg = Release|Any CPU
|
||||
{DAEAB23A-E099-432E-9C85-39D0853BD78A}.Release|x86.Build.0 = Release|Any CPU
|
||||
{DAEAB23A-E099-432E-9C85-39D0853BD78A}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{DAEAB23A-E099-432E-9C85-39D0853BD78A}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
|
||||
Reference in New Issue
Block a user