Rename jp char to Torso (still not working)

This commit is contained in:
Absolutely disgusting
2025-10-23 21:31:59 +04:00
parent ca68a38401
commit fb21034c0e
15 changed files with 52 additions and 51 deletions

View File

@@ -1,4 +1,4 @@
using System;
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
@@ -54,7 +54,7 @@ namespace SlaveMatrix
public Waist ;
public ;
public Torso ;
public ;
@@ -3272,7 +3272,7 @@ namespace SlaveMatrix
{
.. = () => bod..X0Y0_胴.ToGlobal(bod..X0Y0_胴.BasePointBase);
}
else if (p is || p is Waist)
else if (p is Torso || p is Waist)
{
.. = () => bod..X0Y0_腰.ToGlobal(bod..X0Y0_腰.JP[4].Joint);
}
@@ -3665,7 +3665,7 @@ namespace SlaveMatrix
{
.. = () => bod..X0Y0_胴.ToGlobal(bod..X0Y0_胴.BasePointBase);
}
else if (p is || p is Waist)
else if (p is Torso || p is Waist)
{
.. = () => bod..X0Y0_腰.ToGlobal(bod..X0Y0_腰.JP[4].Joint);
}
@@ -3829,7 +3829,7 @@ namespace SlaveMatrix
n = .Count;
if ( != null)
{
= ._接続.GetEle<>();
= ._接続.GetEle<Torso>();
_人 = ._接続.GetEle<_人>();
_人 = _人._接続.GetEle<>();
_人.SetHitFalse();