Commit Graph

2 Commits

Author SHA1 Message Date
58f3bf6884 Phase 0.3-0.5: SVG export + YAML sidecars + asset catalog
- Add hair class KeyMap entries (基髪→BaseHair, 前髪→FrontHair, 胸毛→ChestHair)
- Implement cardinal spline → cubic Bezier SVG export for all 175 body parts
- Generate YAML sidecar files (part.yaml) per part with metadata
- Write Catalog.yaml index for runtime asset loading
- Output to SlaveMatrix/Assets/Parts/{EnglishName}/ structure
- Each part directory contains part.yaml + x{x}y{y}.svg morph variants
- 838 SVGs across 324 morph variants, 175 sidecars, 1 catalog
- Extraction tool now serves as the asset build pipeline step
2026-06-13 17:56:01 +02:00
fb0ff502f0 Phase 0.1: Resource extraction pipeline
- Add OrderedDictionary JSON converter for round-trip support
- Add ObjLoadRaw() for GDI+-free binary resource loading
- Simplify Ser.cs JSON methods (consistent settings, JsonConvert API)
- Create SlaveMatrix.Extract CLI tool for resource extraction
- Manual export walks Obj/Difs/Dif/Pars/Par hierarchy
- Exports all 13 Obj resources to structured JSON with shape data
- Update .gitignore for build artifacts and extraction output
2026-06-13 17:17:58 +02:00