using System;
using System.Drawing;
namespace _2DGAMELIB
{
///
/// Represents a screen module/mode
///
public class Module
{
public Action Down = delegate
{
};
public Action Up = delegate
{
};
public Action Move = delegate
{
};
public Action Leave = delegate
{
};
public Action Wheel = delegate
{
};
public Action Draw = delegate
{
};
public Action Dispose = delegate
{
};
public Action Setting = delegate
{
};
}
}